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Phil Leader (619 KP) rated Brood of Bones (Lady of Gems #1) in Books
Nov 11, 2019
I got this book because I wanted to read some of Marling's work and it seemed a good starting point. I downloaded it at the same time as a lot of other works, intending just to skim the first chapter of each and then decide which one I was going to read.
I read the first part of this novel and I was hooked. The story unfolds really well and there is real suspense. The writing is a joy to read and the descriptions of the world are really evocative.
The story revolves around Elder Enchantress Hiresha who having become a powerful practitioner of magic is requested to return to her home town. There she quickly realises that something is very wrong - all the women are pregnant, and all are due around the same time. Clearly this is not normal, but what is the cause and why has it happened?
Hiresha must unravel the threads to work out what is going on and exactly what the threat to the town is. Perhaps the pregnancies are the divine work of a god, but for what purpose? Or perhaps the dark Lord of the Feast is involved so that he may dine on the fears of the population in the night? Hiresha must find the truth - and quickly - and along the way she will make both questionable alliances and bitter enemies. But who can really be trusted when the fate of the city is at stake?
The world is immersive, and Marling does well to convey just enough information to ensure the reader is not overwhelmed by some of the stranger aspects of his world. I have read other (more well known) authors who struggle in this regard. The characterisations are good, particularly impressive is Hiresha who despite her mastery of magic is very human, with many faults and failings which she must overcome during the course of the story. The supporting characters are also well drawn and have a depth. There is a real impression that they are leading their own lives outside of the story.
The story itself is mainly a fantasy 'whodunnit' with Hiresha gathering evidence and suspects, as well has finding out exactly what the pregnancies entail. The main twist is that she suffers from a form of narcolepsy and finds it hard to keep awake - and when awake she is not very perceptive. But when sleeps she is able to perform her magic and analyse what she has seen while awake.
Once the culprit is revealed, the ending is hard to put down as Hiresha has put herself - and possibly the whole town - in grave danger in order to find out the truth. The final part of the story is a breathtaking battle as powerful forces fight over the fate of the town.
I really could not stop reading this book. I looked forward to picking it up and was reluctant to put it down. The story is really very compelling and despite having a lot of swords and sorcery in it, this does not fall into any of the well trodden paths of fantasy. The writing moves the story on at a good pace and is full of fantastic descriptions and little details that really bring the world alive.
I rate this book very highly. I know it is only January but already I feel that this is easily one of the best books I will read this year. Very highly recommended
I read the first part of this novel and I was hooked. The story unfolds really well and there is real suspense. The writing is a joy to read and the descriptions of the world are really evocative.
The story revolves around Elder Enchantress Hiresha who having become a powerful practitioner of magic is requested to return to her home town. There she quickly realises that something is very wrong - all the women are pregnant, and all are due around the same time. Clearly this is not normal, but what is the cause and why has it happened?
Hiresha must unravel the threads to work out what is going on and exactly what the threat to the town is. Perhaps the pregnancies are the divine work of a god, but for what purpose? Or perhaps the dark Lord of the Feast is involved so that he may dine on the fears of the population in the night? Hiresha must find the truth - and quickly - and along the way she will make both questionable alliances and bitter enemies. But who can really be trusted when the fate of the city is at stake?
The world is immersive, and Marling does well to convey just enough information to ensure the reader is not overwhelmed by some of the stranger aspects of his world. I have read other (more well known) authors who struggle in this regard. The characterisations are good, particularly impressive is Hiresha who despite her mastery of magic is very human, with many faults and failings which she must overcome during the course of the story. The supporting characters are also well drawn and have a depth. There is a real impression that they are leading their own lives outside of the story.
The story itself is mainly a fantasy 'whodunnit' with Hiresha gathering evidence and suspects, as well has finding out exactly what the pregnancies entail. The main twist is that she suffers from a form of narcolepsy and finds it hard to keep awake - and when awake she is not very perceptive. But when sleeps she is able to perform her magic and analyse what she has seen while awake.
Once the culprit is revealed, the ending is hard to put down as Hiresha has put herself - and possibly the whole town - in grave danger in order to find out the truth. The final part of the story is a breathtaking battle as powerful forces fight over the fate of the town.
I really could not stop reading this book. I looked forward to picking it up and was reluctant to put it down. The story is really very compelling and despite having a lot of swords and sorcery in it, this does not fall into any of the well trodden paths of fantasy. The writing moves the story on at a good pace and is full of fantastic descriptions and little details that really bring the world alive.
I rate this book very highly. I know it is only January but already I feel that this is easily one of the best books I will read this year. Very highly recommended
Phil Leader (619 KP) rated The Written (Emaneska #1) in Books
Nov 29, 2019
Ben Galley is a fantasy author and staunch defender of independent publishing. The Written is his first book, and the first in The Emaneska trilogy.
I have to say I was expecting some fairly standard sword and sorcery tale here, a bit of magic, a few fabulous beasts slain, the usual wise grey beards and prophecies. As a first book that would have definitely been the safe option, and would still have been a good read.
Needless to say this isn't what you get. You get a slew of mythical creatures - dragons (I suspect only the Pern novels exceed the sheer number in this book), werewolves and more besides. You get heroes and villains. You get magic. You get sword fights. But all of these are put together in a way that's different from the norm. Rather than trying to subvert all the fantasy tropes it is as if Galley dropped them and they smashed and in putting them back together they aren't quite the same as they were before.
The basic story concerns the theft of a spell book which, in the wrong hands, can be used to summon a mighty and powerful evil. Farden, one of the Written (a sort of magic user that has spells tattooed onto his back) has to try to prevent this happening. I won't give any more details as there are many twists and turns as the story unfolds.
Farden is a powerful mage and a tough fighter and although he is heoric he also has personal demons that could cause his mission to fail. He is a loner with little patience for others. He doubts his own abilities and judgement. As the reader you feel you want to give him a good shaking sometimes to get him to act. This makes him a very complex character, realistic and interesting to follow. The other main characters are also fully realised with their own mannerisms and momentum.
Galley takes his time describing the world and there is a feeling of real depth and history, perhaps not on the same scale as Tolkien but the comparison is apt. Clearly Galley has spent considerable time putting this world together and is rightly proud of the results.
He takes his time with descriptions, each of the many locations vividly worded and memorable. The action scenes (of which there are a fair number) crack along at a breathless pace although possibly a little overwritten at times (allowable when there is so much to try to convey to the reader I think).
As the first of a trilogy of books this obviously leaves the story open for the sequel at the end, but it is a satisfying conclusion and there is no doubt that the first part of Farden's journey is complete but that there is much more - and probably harder - to come.
Really the only criticism I have is that occasionally - at the start and then a small part about half way through - the writing perhaps isn't up to the standard of the rest, which I think is because this is a first novel. And the standard of the rest of the writing to so high this really is a niggle.
I highly recommend this book to anyone who likes their fantasy fast and interesting. It's a long book and a good book. And even better, it's free to download so what is stopping you?
I have to say I was expecting some fairly standard sword and sorcery tale here, a bit of magic, a few fabulous beasts slain, the usual wise grey beards and prophecies. As a first book that would have definitely been the safe option, and would still have been a good read.
Needless to say this isn't what you get. You get a slew of mythical creatures - dragons (I suspect only the Pern novels exceed the sheer number in this book), werewolves and more besides. You get heroes and villains. You get magic. You get sword fights. But all of these are put together in a way that's different from the norm. Rather than trying to subvert all the fantasy tropes it is as if Galley dropped them and they smashed and in putting them back together they aren't quite the same as they were before.
The basic story concerns the theft of a spell book which, in the wrong hands, can be used to summon a mighty and powerful evil. Farden, one of the Written (a sort of magic user that has spells tattooed onto his back) has to try to prevent this happening. I won't give any more details as there are many twists and turns as the story unfolds.
Farden is a powerful mage and a tough fighter and although he is heoric he also has personal demons that could cause his mission to fail. He is a loner with little patience for others. He doubts his own abilities and judgement. As the reader you feel you want to give him a good shaking sometimes to get him to act. This makes him a very complex character, realistic and interesting to follow. The other main characters are also fully realised with their own mannerisms and momentum.
Galley takes his time describing the world and there is a feeling of real depth and history, perhaps not on the same scale as Tolkien but the comparison is apt. Clearly Galley has spent considerable time putting this world together and is rightly proud of the results.
He takes his time with descriptions, each of the many locations vividly worded and memorable. The action scenes (of which there are a fair number) crack along at a breathless pace although possibly a little overwritten at times (allowable when there is so much to try to convey to the reader I think).
As the first of a trilogy of books this obviously leaves the story open for the sequel at the end, but it is a satisfying conclusion and there is no doubt that the first part of Farden's journey is complete but that there is much more - and probably harder - to come.
Really the only criticism I have is that occasionally - at the start and then a small part about half way through - the writing perhaps isn't up to the standard of the rest, which I think is because this is a first novel. And the standard of the rest of the writing to so high this really is a niggle.
I highly recommend this book to anyone who likes their fantasy fast and interesting. It's a long book and a good book. And even better, it's free to download so what is stopping you?
Animated Essential Atlas
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The Focus Animated Essential Atlas of Anatomy and Physiology includes a full chapter on: -Cell –...
Joe Goodhart (27 KP) rated Wonder Woman & Justice League Dark: The Witching Hour in Books
Nov 30, 2020
Marvel continues to push me away, as the comics market is littered with bad editorial decisions and choices. With me, all it has succeeded in doing was alienating me and reminding me of how much I love DC (despite the trainwreck of lateness that is DOOMSDAY CLOCK)... especially the character of Superman!
That said, I have been playing catch-up with a number of titles, as I try to determine which ones I will specifically be subscribed to on Comixology. Besides the Bendis-helmed SUPERMAN books, I am also leaning toward JUSTICE LEAGUE DARK as the next one to add to the list. It was with the conclusion of WW & JLD: THE WITCHING HOUR that the decision to add JLD to my subscription list was cemented!
I knew of Tynion's name prior to undertake the reading of it. Not really familiar to his writing style, just that his name carries a lot of weight in the comic world. Having witnessed his writing here, I can see where that aforementioned "weight" comes from. Seriously, this was a solid read, from beginning to end!
I feel that Zatanna is a character that most people don't seem to get write, which seems odd unto itself. However, here, she was frikkin' brilliant! Strong-willed, with a good heart and moral compass. I wasn't sure how I would like her without her token "top hat, coattails and fishnets", but I did (partly due also to recent mental changes on my part, as I find myself looking at the female characters, in both the DC Universe as well as Marvel, as more than just "fanboy eye candy")! With Tynion's writing, as well as the uber-talents of Jesus Merino, Amanuela Lupachino, Alvaro Martinez Bueno, Fernando Blanco and Miguel Mendonca on art, Zee was truly in good hands!
Swamp Thing was another who I wasn't sure how he would be handled by someone other than Alan Moore (who, whether he's a kook now or not now, was still one of the best ST writers, outside of ST's creator, Len Wein). My fears and initial apprehension were quickly dispelled, as Tynion, along with the aforementioned artists on this story, turned out out one hell of a good Earth Elemental! I even found myself warming to the faux floral dreds that Swampy was sportin'!
Besides my excitement at how well Zee and ST were handled, the rest of the players, including Wonder Woman, were written well, with attention given to have them be more than just comic tropes. All the characters contributed to making this a tense, magic-heavy story, with ramifications carrying over into the JLD regular series.
And one last thing.. Circe. Not really a spoiler, just mentioning her. I always thought her character was kinda meh, especially the garb she had been given over the years. However, here, Tynion did awesome things with her, writing (and dressing) in a manner that would not be out of place in SANDMAN! Soooo COOL!!!
Look, if you like your brain to be crushed by angst and characters who keep getting rebooted what seems like every/every other year, then, by all means, continue to ride the Marvel Trainwreck. If you want a story you can sink your teeth into, then look no further. This truly one I can not recommend enought!
That said, I have been playing catch-up with a number of titles, as I try to determine which ones I will specifically be subscribed to on Comixology. Besides the Bendis-helmed SUPERMAN books, I am also leaning toward JUSTICE LEAGUE DARK as the next one to add to the list. It was with the conclusion of WW & JLD: THE WITCHING HOUR that the decision to add JLD to my subscription list was cemented!
I knew of Tynion's name prior to undertake the reading of it. Not really familiar to his writing style, just that his name carries a lot of weight in the comic world. Having witnessed his writing here, I can see where that aforementioned "weight" comes from. Seriously, this was a solid read, from beginning to end!
I feel that Zatanna is a character that most people don't seem to get write, which seems odd unto itself. However, here, she was frikkin' brilliant! Strong-willed, with a good heart and moral compass. I wasn't sure how I would like her without her token "top hat, coattails and fishnets", but I did (partly due also to recent mental changes on my part, as I find myself looking at the female characters, in both the DC Universe as well as Marvel, as more than just "fanboy eye candy")! With Tynion's writing, as well as the uber-talents of Jesus Merino, Amanuela Lupachino, Alvaro Martinez Bueno, Fernando Blanco and Miguel Mendonca on art, Zee was truly in good hands!
Swamp Thing was another who I wasn't sure how he would be handled by someone other than Alan Moore (who, whether he's a kook now or not now, was still one of the best ST writers, outside of ST's creator, Len Wein). My fears and initial apprehension were quickly dispelled, as Tynion, along with the aforementioned artists on this story, turned out out one hell of a good Earth Elemental! I even found myself warming to the faux floral dreds that Swampy was sportin'!
Besides my excitement at how well Zee and ST were handled, the rest of the players, including Wonder Woman, were written well, with attention given to have them be more than just comic tropes. All the characters contributed to making this a tense, magic-heavy story, with ramifications carrying over into the JLD regular series.
And one last thing.. Circe. Not really a spoiler, just mentioning her. I always thought her character was kinda meh, especially the garb she had been given over the years. However, here, Tynion did awesome things with her, writing (and dressing) in a manner that would not be out of place in SANDMAN! Soooo COOL!!!
Look, if you like your brain to be crushed by angst and characters who keep getting rebooted what seems like every/every other year, then, by all means, continue to ride the Marvel Trainwreck. If you want a story you can sink your teeth into, then look no further. This truly one I can not recommend enought!
Joe Goodhart (27 KP) rated X-Men: Supernovas in Books
Nov 30, 2020
Holy cow!! I read this back when it originally when it was published, back in '04. Or rather, I didn't read it, as it was at a time where I was starting to tire of the post-MESSIAH COMPLEX/SECOND COMING X-Men world. I felt Utopia was a good idea, but it never truly gelled in the same way that as the Mutant Nation that is Krakoa in Hickman's "Dawn of X". And dear God, I can stand most things to some degree, but I still <u>can not</u> accept Namor as a mutant! So, long story short (really?? now?? after all that??), re-visiting X-MEN: SUPERNOVA was a good read!
First thing I enjoyed was the fact that this was where the Children of the Vault first come into play! Such a cool-assed concept, so cool that, sixteen years later (oh come on, dear man, time doesn't even apply the Children of the Vault!), Jonathan Hickman brought them back in X-MEN #4! Brilliant!! And, seriously? I don't a number of X-fans really <b>abhor</b> the whole concept of the Children of the Vault and any appearances/re-appearances they show up in!
While I was not as much of a fan of Carey's X-Men contributions as I wanted to be (another reason I dropped X-Men in '04), I quite loved this collection, as the first half of the book is the 6-part "Supernovas" story, while the remainder was the next few issues in that run of Carey's that seemed to have nothing whatsoever to do with the Children of the Vault or anything <i>Supernova</i>ish! Yeah, sorry to anyone expecting this review to be about the whole book, but I checked out as soon as "Supernova" ended.
One of the things that really drew me back to this was how tight Chris Bachalo's art was for the "Supernova" story arc! He's one of those artists that I have found people either like or definitely <b>not</b> like his style! Me? I've liked him since his days during GENERATION X (man, I still love the way he drew Emma Frost!!) in the 90's!
I've seen some of his recent work, and while I don't love all of it, I still share a fondness for unique way he draws! And, as I said, I feel that this was some of his best! From his tricked out as hell action scenes to his capturing of the oddness and otherworldliness of the Children of the Vault, these pages do <u>not</u> disappoint visually!
Overall, a good read that was not bogged down by being set in and around Utopia or any of the usual bickering and <i>hot mess</i> was any of the X-books written at that time! Heck, you may enjoy the story in the second half of the book! And best case scenario, if you see it on sale (whether digitally or in print), pick it up for Bachalo's amazingly awesome art!
Ok, gang, Imma done! We can resume the craziness and hard-to-believe-it's-actually-happening that is the COVID-19 pandemic! Oh, and you're welcome for the distraction I provided..! :)
First thing I enjoyed was the fact that this was where the Children of the Vault first come into play! Such a cool-assed concept, so cool that, sixteen years later (oh come on, dear man, time doesn't even apply the Children of the Vault!), Jonathan Hickman brought them back in X-MEN #4! Brilliant!! And, seriously? I don't a number of X-fans really <b>abhor</b> the whole concept of the Children of the Vault and any appearances/re-appearances they show up in!
While I was not as much of a fan of Carey's X-Men contributions as I wanted to be (another reason I dropped X-Men in '04), I quite loved this collection, as the first half of the book is the 6-part "Supernovas" story, while the remainder was the next few issues in that run of Carey's that seemed to have nothing whatsoever to do with the Children of the Vault or anything <i>Supernova</i>ish! Yeah, sorry to anyone expecting this review to be about the whole book, but I checked out as soon as "Supernova" ended.
One of the things that really drew me back to this was how tight Chris Bachalo's art was for the "Supernova" story arc! He's one of those artists that I have found people either like or definitely <b>not</b> like his style! Me? I've liked him since his days during GENERATION X (man, I still love the way he drew Emma Frost!!) in the 90's!
I've seen some of his recent work, and while I don't love all of it, I still share a fondness for unique way he draws! And, as I said, I feel that this was some of his best! From his tricked out as hell action scenes to his capturing of the oddness and otherworldliness of the Children of the Vault, these pages do <u>not</u> disappoint visually!
Overall, a good read that was not bogged down by being set in and around Utopia or any of the usual bickering and <i>hot mess</i> was any of the X-books written at that time! Heck, you may enjoy the story in the second half of the book! And best case scenario, if you see it on sale (whether digitally or in print), pick it up for Bachalo's amazingly awesome art!
Ok, gang, Imma done! We can resume the craziness and hard-to-believe-it's-actually-happening that is the COVID-19 pandemic! Oh, and you're welcome for the distraction I provided..! :)
Lottie disney bookworm (1056 KP) rated Mistress of All Evil: A Tale of the Dark Fairy (Villains #4) in Books
Sep 28, 2019
YES SERENA!
Mistress of Evil is precisely the book I wanted from the villain’s tales series: it had everything – an intriguing backstory; familiar characters as well as new ones who were pivotal to the plot; and of course, magic.
I couldn’t put this book down and I am so relieved that I can finally be super positive for the first time since Fairest of All.
Mistress of Evil takes place immediately after Poor Unfortunate Soul (these books have an order for a reason people!) and, with the odd sisters temporarily out of action, we learn that Maleficent must appeal to Circe and Nanny for assistance with a spell. However, it is soon revealed that Nanny, Maleficent and the odd sisters share a history.
What I loved most about this book is that Valentino spends a lot of time in Maleficent’s backstory, and it was evident that she took a lot of pride in the younger fairy she created. Maleficent is not 100% bad. Don’t get me wrong, she isn’t 100% good either, but the reader witnesses the circumstances that have made her this way. We observe abandonment, bullying and rejection but overall we witness prejudice against someone who is different and I feel it is this that really humanises Maleficent.
Familiar characters are also introduced; namely Flora, Fauna and Merryweather. Now, Merryweather has always been my favourite of the three fairies: something about her sarcastic and feisty personality calls to me. However, young Merryweather is a bit of a cow and, although I didn’t want to, I loved this twist. As usual, Valentino’s world is not black and white: if the good fairies had always been good, events may have turned out very differently.
Snow and her mother also play a role in the progression of the underlying story throughout all these tales: the one of the odd sisters. It wasn’t a complete surprise that Valentino brings one of her previous characters into the story, after all each tale has led into the next. However, it was really interesting to meet Queen Snow and glimpse at her life since we left her in Fairest of All. Also, a book from the odd sisters that possibly binds all our heroes and villains together is pure genius- particularly for someone who was obsessed with Once Upon a Time.
The level of detail in Valentino’s writing is superb. You can really picture the village in which Maleficent was raised- an experience that I haven’t felt in the previous tales. She also doesn’t neglect Aurora just because she is asleep but creates a dream world of mirrors that for some reason conjured images of Labyrinth for me. I also appreciated that, although snippets of the original story are included, they are just snippets- not a retelling.
I think it’s pretty clear that I loved this book. It wasn’t perfect (I still just don’t “get” Tulip and Popinjay and the timing at the start of the book was confusing) but it was pretty close! A prequel to Sleeping Beauty, complete with a fairy school, tree lords, dream worlds and fallouts that would make Jeremy Kyle wince? What more could you want?
A MASSIVE twist? You got it! I always knew no-one would be that angry over not being invited to a christening….
Mistress of Evil is precisely the book I wanted from the villain’s tales series: it had everything – an intriguing backstory; familiar characters as well as new ones who were pivotal to the plot; and of course, magic.
I couldn’t put this book down and I am so relieved that I can finally be super positive for the first time since Fairest of All.
Mistress of Evil takes place immediately after Poor Unfortunate Soul (these books have an order for a reason people!) and, with the odd sisters temporarily out of action, we learn that Maleficent must appeal to Circe and Nanny for assistance with a spell. However, it is soon revealed that Nanny, Maleficent and the odd sisters share a history.
What I loved most about this book is that Valentino spends a lot of time in Maleficent’s backstory, and it was evident that she took a lot of pride in the younger fairy she created. Maleficent is not 100% bad. Don’t get me wrong, she isn’t 100% good either, but the reader witnesses the circumstances that have made her this way. We observe abandonment, bullying and rejection but overall we witness prejudice against someone who is different and I feel it is this that really humanises Maleficent.
Familiar characters are also introduced; namely Flora, Fauna and Merryweather. Now, Merryweather has always been my favourite of the three fairies: something about her sarcastic and feisty personality calls to me. However, young Merryweather is a bit of a cow and, although I didn’t want to, I loved this twist. As usual, Valentino’s world is not black and white: if the good fairies had always been good, events may have turned out very differently.
Snow and her mother also play a role in the progression of the underlying story throughout all these tales: the one of the odd sisters. It wasn’t a complete surprise that Valentino brings one of her previous characters into the story, after all each tale has led into the next. However, it was really interesting to meet Queen Snow and glimpse at her life since we left her in Fairest of All. Also, a book from the odd sisters that possibly binds all our heroes and villains together is pure genius- particularly for someone who was obsessed with Once Upon a Time.
The level of detail in Valentino’s writing is superb. You can really picture the village in which Maleficent was raised- an experience that I haven’t felt in the previous tales. She also doesn’t neglect Aurora just because she is asleep but creates a dream world of mirrors that for some reason conjured images of Labyrinth for me. I also appreciated that, although snippets of the original story are included, they are just snippets- not a retelling.
I think it’s pretty clear that I loved this book. It wasn’t perfect (I still just don’t “get” Tulip and Popinjay and the timing at the start of the book was confusing) but it was pretty close! A prequel to Sleeping Beauty, complete with a fairy school, tree lords, dream worlds and fallouts that would make Jeremy Kyle wince? What more could you want?
A MASSIVE twist? You got it! I always knew no-one would be that angry over not being invited to a christening….
An interesting story but lacked in parts
Contains spoilers, click to show
You can also find this review on my blog: bookingwayreads.wordpress.com
TRIGGER WARNINGS: Talk of death, violence
Review:
I want to thank The Parliament House for sending me an eBook ARC to read and review for my honest opinion. I originally rated this a 4 out of 5 stars but after much thought and consideration, I am dropping it to a 3.5 out of 5 stars.
Summoned follows Alton, a bored and seventeen year old who wishes to have a new tutor that allows a more challenging experience in Alton’s magic studies. This is where Professor Victor Orvius comes into play. He recruits Alton and another, named Reagan. The only rule these two must follow is that they follow all of Orvius’ rules. If the two do that, they will be taught magic without any limits.
What Alton wasn’t expecting was to be met with such a sarcastic and brash young witch. He becomes star struck with Reagan and the two clash, becoming rivals. That is until the two must join forces because a greater threat has been summoned, a demon.
When I first picked up Summoned by McKayla Eaton, I wasn’t fully invested into the story. I didn’t get into the story until the half way point, and that was when the plot actually started getting good. Don’t get me wrong, this was an extremely easy read and I ended up blowing through it with the little spurts of time I was able to read. But something was lacking a bit.
Alton and Reagan were both relatable and not at the same time. They seemed almost “two perfect for relatability” yet they did things that I could see a teenager doing now-a-days. The whole story gave an almost Harry Potter like feel with the rebellious and angsty teenager (Reagan basically was Draco), the studious and rule follower (Alton was basically Harry Potter mixed with Hermione Granger), and the adult who maintained a large distance from his students and seemed wise beyond his years (Orvius was basically Dumbledore). I loved the vibes I was getting and I wanted to continue reading to find out what happened.
But I was met with a bit of disappointment and a cringe fest. The humor and banter was a bit much at times. The action was interesting and progressed the plot but there were also times where it seemed to slow the plot of the story. There was a ton of character development that helped even some of the plot holes but those missing plot holes really put a damper on reading.
The ending on the other hand was good and left on a major cliffhanger, but it also really felt like it was moving extremely fast. This is where some of those plot holes come into play. This is the first book in the series, so it could have been just groundwork being laid but some may find the plot holes to be a determent from picking up this book.
Is it worth the read? Yes.
Would I reread? Probably not. Don’t get me wrong, it was good and entertaining, but the plot holes really were a determent for me.
Will I continue the series? I’m honestly not 100% sure. I would like to know more about the story and see how the rest of the story unfolds, but I’m also not rushing to read them.
“Life wouldn’t be any fun if you didn’t break the rules sometimes, Alton.“
TRIGGER WARNINGS: Talk of death, violence
Review:
I want to thank The Parliament House for sending me an eBook ARC to read and review for my honest opinion. I originally rated this a 4 out of 5 stars but after much thought and consideration, I am dropping it to a 3.5 out of 5 stars.
Summoned follows Alton, a bored and seventeen year old who wishes to have a new tutor that allows a more challenging experience in Alton’s magic studies. This is where Professor Victor Orvius comes into play. He recruits Alton and another, named Reagan. The only rule these two must follow is that they follow all of Orvius’ rules. If the two do that, they will be taught magic without any limits.
What Alton wasn’t expecting was to be met with such a sarcastic and brash young witch. He becomes star struck with Reagan and the two clash, becoming rivals. That is until the two must join forces because a greater threat has been summoned, a demon.
When I first picked up Summoned by McKayla Eaton, I wasn’t fully invested into the story. I didn’t get into the story until the half way point, and that was when the plot actually started getting good. Don’t get me wrong, this was an extremely easy read and I ended up blowing through it with the little spurts of time I was able to read. But something was lacking a bit.
Alton and Reagan were both relatable and not at the same time. They seemed almost “two perfect for relatability” yet they did things that I could see a teenager doing now-a-days. The whole story gave an almost Harry Potter like feel with the rebellious and angsty teenager (Reagan basically was Draco), the studious and rule follower (Alton was basically Harry Potter mixed with Hermione Granger), and the adult who maintained a large distance from his students and seemed wise beyond his years (Orvius was basically Dumbledore). I loved the vibes I was getting and I wanted to continue reading to find out what happened.
But I was met with a bit of disappointment and a cringe fest. The humor and banter was a bit much at times. The action was interesting and progressed the plot but there were also times where it seemed to slow the plot of the story. There was a ton of character development that helped even some of the plot holes but those missing plot holes really put a damper on reading.
The ending on the other hand was good and left on a major cliffhanger, but it also really felt like it was moving extremely fast. This is where some of those plot holes come into play. This is the first book in the series, so it could have been just groundwork being laid but some may find the plot holes to be a determent from picking up this book.
Is it worth the read? Yes.
Would I reread? Probably not. Don’t get me wrong, it was good and entertaining, but the plot holes really were a determent for me.
Will I continue the series? I’m honestly not 100% sure. I would like to know more about the story and see how the rest of the story unfolds, but I’m also not rushing to read them.
“Life wouldn’t be any fun if you didn’t break the rules sometimes, Alton.“
Garrett (1099 KP) rated Joker (2019) in Movies
May 18, 2020
Set design (2 more)
Costumes
Most of the acting
Story (2 more)
Theme
Message/meaning
I think I need to note a few things about my review before I actually get into it. First, I got this for free in a giveaway. Second, having watched the trailers for this I thought I wasn't going to like it and I didn't see it in theaters, the buzz and good reviews made me want to enter the giveaway so I could see it because I likely wouldn't have paid for it. Third, I know that I can "grade" movies I don't like harsher than maybe they deserve. Finally, in an effort to prevent me from being too harsh I "forced" my sister to watch it with me and some of her views of the movie and review are mixed in with my opinion of it.
It was apparent to me, and my sister, that this movie was not an attempt at a comic book movie or even a movie about the Joker but a character study and a look into mental illness. This is confirmed in the special features with an interview with the director/writer/producer. I think that if this wasn't a "Joker" movie I would have liked it a little bit more. The biggest problem that this movie has, and many others like it, when the main character is a "bad guy" and they try to make you understand/sympathize with them and it doesn't work it messes up the movie's feel. It did that for both of us.
As a "DC" movie and set in the Batman "universe" this fails in almost every way possible. The actor and character are way too old (mid 30's to 40's at best), when compared to how young Bruce Wayne is (about 8). Joker is malnourished, frail, weak, incapable of planning anything out, and I can't stress this enough famous throughout the country for the actions in this movie with his real name... None of that fits the Joker from any Batman in the comics.
There are good to great parts in this movie but they are few and far between. Within this movie are the bones of a much better movie. Many of the choices the director made, that he is proud of, I think severely damage this movie. Chief among them is the dancing. With the exception of the celebrating down the stairs which is one of the most famous and favorite scenes in the movie (and that's how I saw it as celibating not dancing) the rest of them are useless, don't fit with the actual character (the Joker), and add to the run time of an already bloated and often very slow movie.
In the end I know I'm probably in the minority with my opinion on this movie, of those that have seen it, but I do think there is a good lesson here. If you see the trailers for this movie and it looks up your alley or it interests you then see it, but maybe just on streaming or renting. If you see the trailers for this and don't think you'd like it you are probably very right and shouldn't waste your money on it. If you get a chance to see it for free and you want to see what all the "hype" is about maybe check it out... but there are probably many better options that you should see before trying this out.
It was apparent to me, and my sister, that this movie was not an attempt at a comic book movie or even a movie about the Joker but a character study and a look into mental illness. This is confirmed in the special features with an interview with the director/writer/producer. I think that if this wasn't a "Joker" movie I would have liked it a little bit more. The biggest problem that this movie has, and many others like it, when the main character is a "bad guy" and they try to make you understand/sympathize with them and it doesn't work it messes up the movie's feel. It did that for both of us.
As a "DC" movie and set in the Batman "universe" this fails in almost every way possible. The actor and character are way too old (mid 30's to 40's at best), when compared to how young Bruce Wayne is (about 8). Joker is malnourished, frail, weak, incapable of planning anything out, and I can't stress this enough famous throughout the country for the actions in this movie with his real name... None of that fits the Joker from any Batman in the comics.
There are good to great parts in this movie but they are few and far between. Within this movie are the bones of a much better movie. Many of the choices the director made, that he is proud of, I think severely damage this movie. Chief among them is the dancing. With the exception of the celebrating down the stairs which is one of the most famous and favorite scenes in the movie (and that's how I saw it as celibating not dancing) the rest of them are useless, don't fit with the actual character (the Joker), and add to the run time of an already bloated and often very slow movie.
In the end I know I'm probably in the minority with my opinion on this movie, of those that have seen it, but I do think there is a good lesson here. If you see the trailers for this movie and it looks up your alley or it interests you then see it, but maybe just on streaming or renting. If you see the trailers for this and don't think you'd like it you are probably very right and shouldn't waste your money on it. If you get a chance to see it for free and you want to see what all the "hype" is about maybe check it out... but there are probably many better options that you should see before trying this out.
Luke (12 KP) rated Bloodborne in Video Games
Oct 2, 2017
Strategic, challenging, and rewarding combat (6 more)
Excellent orchestrated soundtrack
Great aesthetic and visual design
Cool boss designs
Old Hunters expansion adds extra challenge
30-40 hour campaign with loads of content
Lovecraftian horror at its finest
Bloodborne is an action RPG developed by From Software and directed by Hidetaka Miyazaki, creator of the Dark Souls series. Bloodborne takes elements from the Dark Souls games and mixes in elements of Gothic and Lovecraftian horror to make one truly unique experience exclusively for the Playstation 4.
You play as a Hunter and you have come to the city of Yharnam on the night of the Hunt where the lines between man and beast are blurred. Initially, your goal is quite simple: just go out and kill some beasts of all manner. Everything from werewolves to madmen to even other NPC Hunters. But as you progress through the game, you begin to unravel a conspiracy involving ancient gods from the cosmos coming down to incite this madness upon the townsfolk. Souls games aren't really known for their stories. Most of the game's backstory can often be found in item descriptions. However, Bloodborne differentiates itself by having one of the most fleshed out and intriguing plots of the entire Soulsborne series.
The presentation here is breathtaking. It evokes the style of olden Gothic horror tales from days long past. Towering spires line the horizon clearly inspired by Victorian and Gothic style architecture of Romania and this is reflected in the games level design. Blood spills out in a vibrant crimson color. Most of the game is completely silent save for the excellent sound design. The soundtrack only kicks in during boss fights and other key moments in the game making it even more special.
If you are familiar with any of the Dark Souls games, then you pretty much know what to expect from Bloodborne's combat. Bloodborne emphasizes speed and aggression with its combat system, but it is still quite strategic and very challenging. Don't go in thinking you can just rush through this in a weekend. This game takes patience and effort from the player to be rewarded. The weapon variety is significantly smaller than that of the Dark Souls games, but that's not necessarily a bad thing. Each weapon feels unique, and each one will cater to a specific play style. And since you can transform almost all the weapons in the game, they almost feel like two weapons in one. For example, a shortsword can be transformed into a greatsword and so on. Instead of giving you a shield, Bloodborne instead gives you a wide variety of firearms, from pistols and shotguns, to a flamesprayer and a cannon. You can use these guns on enemies to riposte and perform a visceral attack for massive damage, even on some of the bosses. Armor sets are all really cool, reflecting the games Gothic design. The good thing is that you don't need to worry about upgrading armor sets like in previous Souls games. And the boss designs here are great, some of the hardest and most challenging fights in any game. You have to learn and figure out the timings of their attacks in order to know when best to strike. And if you ever feel like you're getting stuck, you can always bring in a friend with the game's co-op system. The side characters are also great, some of them giving you optional quests that you can carry out if you choose to do so.
There are optional chalice dungeons that you can complete should you choose to do so. The good thing is that they aren't required to finish the game. The bad thing is that these aren't designed as well as the main game. These dungeons are randomly generated and it certainly feels that way as rooms are often copy pasted together to the point where you feel like you're going in circles. Enemy designs are also lazy as hell here, some of them being reused as bosses. It feels like these chalice dungeons were thrown in at the last minute to offer some kind of replay value when they clearly weren't needed in the first place. I'm baffled by their inclusion as some trophies are linked to the completion of these optional missions. But since these are completely optional, they don't take away from the overall score.
There are also a few more minor gripes that I have with Bloodborne. The camera can often get in the way of the surrounding architecture at times. The framerate dips during some instances, even after several patches. Fortunately, these things don't happen all that often. And why can't I warp between lanterns? This doesn't make much sense as if you want to get to a new area, you have to warp to the hub zone and then warp to the area you want to go to. I feel like this would save a lot of load times if you are going back and forth for farming runs. Oh well.
Bloodborne is never impossibly hard. It does have a high learning curve for new players, but if you keep at it and if you are patient enough, you will discover just how rewarding this experience can be. This was my first foray into the Souls series and I am so looking forward to going back in to Bloodborne to try out new builds, new play styles, new weapons, and even greater challenge in New Game Plus mode. Bloodborne is now one of my all time favorite games ever made.
You play as a Hunter and you have come to the city of Yharnam on the night of the Hunt where the lines between man and beast are blurred. Initially, your goal is quite simple: just go out and kill some beasts of all manner. Everything from werewolves to madmen to even other NPC Hunters. But as you progress through the game, you begin to unravel a conspiracy involving ancient gods from the cosmos coming down to incite this madness upon the townsfolk. Souls games aren't really known for their stories. Most of the game's backstory can often be found in item descriptions. However, Bloodborne differentiates itself by having one of the most fleshed out and intriguing plots of the entire Soulsborne series.
The presentation here is breathtaking. It evokes the style of olden Gothic horror tales from days long past. Towering spires line the horizon clearly inspired by Victorian and Gothic style architecture of Romania and this is reflected in the games level design. Blood spills out in a vibrant crimson color. Most of the game is completely silent save for the excellent sound design. The soundtrack only kicks in during boss fights and other key moments in the game making it even more special.
If you are familiar with any of the Dark Souls games, then you pretty much know what to expect from Bloodborne's combat. Bloodborne emphasizes speed and aggression with its combat system, but it is still quite strategic and very challenging. Don't go in thinking you can just rush through this in a weekend. This game takes patience and effort from the player to be rewarded. The weapon variety is significantly smaller than that of the Dark Souls games, but that's not necessarily a bad thing. Each weapon feels unique, and each one will cater to a specific play style. And since you can transform almost all the weapons in the game, they almost feel like two weapons in one. For example, a shortsword can be transformed into a greatsword and so on. Instead of giving you a shield, Bloodborne instead gives you a wide variety of firearms, from pistols and shotguns, to a flamesprayer and a cannon. You can use these guns on enemies to riposte and perform a visceral attack for massive damage, even on some of the bosses. Armor sets are all really cool, reflecting the games Gothic design. The good thing is that you don't need to worry about upgrading armor sets like in previous Souls games. And the boss designs here are great, some of the hardest and most challenging fights in any game. You have to learn and figure out the timings of their attacks in order to know when best to strike. And if you ever feel like you're getting stuck, you can always bring in a friend with the game's co-op system. The side characters are also great, some of them giving you optional quests that you can carry out if you choose to do so.
There are optional chalice dungeons that you can complete should you choose to do so. The good thing is that they aren't required to finish the game. The bad thing is that these aren't designed as well as the main game. These dungeons are randomly generated and it certainly feels that way as rooms are often copy pasted together to the point where you feel like you're going in circles. Enemy designs are also lazy as hell here, some of them being reused as bosses. It feels like these chalice dungeons were thrown in at the last minute to offer some kind of replay value when they clearly weren't needed in the first place. I'm baffled by their inclusion as some trophies are linked to the completion of these optional missions. But since these are completely optional, they don't take away from the overall score.
There are also a few more minor gripes that I have with Bloodborne. The camera can often get in the way of the surrounding architecture at times. The framerate dips during some instances, even after several patches. Fortunately, these things don't happen all that often. And why can't I warp between lanterns? This doesn't make much sense as if you want to get to a new area, you have to warp to the hub zone and then warp to the area you want to go to. I feel like this would save a lot of load times if you are going back and forth for farming runs. Oh well.
Bloodborne is never impossibly hard. It does have a high learning curve for new players, but if you keep at it and if you are patient enough, you will discover just how rewarding this experience can be. This was my first foray into the Souls series and I am so looking forward to going back in to Bloodborne to try out new builds, new play styles, new weapons, and even greater challenge in New Game Plus mode. Bloodborne is now one of my all time favorite games ever made.
Emma @ The Movies (1786 KP) rated Annabelle Comes Home (2019) in Movies
Jun 20, 2020
God help me I don't know why I went to see this.
The Warrens have contained Annabelle, her influence is safely blocked by a box crafted from sacred glass and they've locked her up in their artefact room. A year goes by without incident, but when their babysitter's friend visits unannounced, curious and looking for answers, the relative peace of the house is shattered.
Daniela unwittingly unleashes Annabelle's power onto the house and the three of them inside. The spirits in the Warren's basement are gradually escaping and coming out to play.
While me and horror don't mix, I do occasionally like the idea behind some of them. A story about objects with power like Annabelle Comes Home really appealed to me as I'm a fan of this sort of supernatural malarkey. As such, I decided to suck it up and be brave. I'm mainly glad I gave it a go... mainly.
This is the first horror film I have ever seen that has had any effect on me after seeing it. Most I just forget about and move on to the next, Annabelle Comes Home really messed with me though. I got up in the night and when I got back to bed I thought about it for the briefest moment and spent the next hour with the light on scrolling through Pinterest. Even when watching it at the cinema there were genuine moments where I was scared, not just the jumping out of my seat kind. Actually, I was impressed that it didn't just rely on the jump scare as a way of getting to its audience. More movies are doing that these days and it just feels like a very cheap way of trying for horror.
The scares here were much more... subtle... but subtle is absolutely not the right words. What I mean is that they were crafted in a much better and natural way than something popping out and screaming in your face. There is a moment with the bride where the shot genuinely moves so swiftly that it's almost inducing panic in you because you can't quite work out what's happening.
All of the spirits in the house are incredibly well done visually. The Ferryman in particular is very effective, it's amazing how something as simple as the sound of coins can add to the tension. When I said "all" at the beginning of this paragraph I did overstate slightly, there's one exception. Sadly Bob (our bit part love interest) is stuck outside trying to fend off a werewolf. I feel like the chances are high that he was designed for a Scooby Doo movie that was never produced. It's got a slightly cartoonish quality to it and when you add in the excess of rolling fog it becomes the least believable of all the unbelievable things.
Speaking of Bob, as a character, while adorable, does feel out of place as well. But the addition of this lighter storyline probably saved me from having a complete breakdown right in the cinema.
Daniela, the girl who can't read warning labels, left me annoyed. She's curious and looking for answers but it also feels like she's not convinced that the Warrens are for real. Either way, why would you play with the thing that is not only inside a locked room, but inside a locked box inside the locked room and has a very clear sign saying not to open it? Surely the only thing that's inside the box apart from a creepy doll and a chair is eternal damnation.
I thought that Madison Iseman as the babysitter Mary Ellen was a really good call in this. She's incredibly believable throughout and managed not to overact. Let's face it, there's always a strong chance of that in horror.
Finding out that Vera Farmiga and Patrick Wilson were barely in it was extremely disappointing. They're both good actors with a host of top roles under their belts and I'd been looking forward to seeing them on screen together. Once the set up is done though it's over to the younger cast members as Ed and Lorraine Warren go off on a trip. They do appear later in the film, but only after the action's conclusion to participate in the bizarrely conceived ending.
Mckenna Grace managed to deal with some of the creepy moments really well but I didn't feel like there was really much for her to do. Everything was very much guided by Mary Ellen and Daniela, and when she did get a moment on the screen it was swiftly snatched away by something else. Potentially by design I guess, but there wasn't much chance to make the role come alive.
I've not seen any of the other films in this franchise, and honestly, probably won't now. If someone who has could tell me if the others are as formulaic as this one I would appreciate it. I'm not saying formulaic is bad, sometimes knowing what's coming is easier to deal with, I'm sure it really helped me with this film. Near the beginning we have a sequence that gives you a checklist of things to wait for. Would I have stuck it out if I hadn't known what to look out for? Would some of those things scared me enough to leave? We'll never know.
I'm glad I managed to stick with it, the idea had been what really intrigued me and I feel like that came through well. Despite other issues with predictability and characters I actually enjoyed this film.
Originally posted on: https://emmaatthemovies.blogspot.com/2019/07/annabelle-comes-home-movie-review.html
The Warrens have contained Annabelle, her influence is safely blocked by a box crafted from sacred glass and they've locked her up in their artefact room. A year goes by without incident, but when their babysitter's friend visits unannounced, curious and looking for answers, the relative peace of the house is shattered.
Daniela unwittingly unleashes Annabelle's power onto the house and the three of them inside. The spirits in the Warren's basement are gradually escaping and coming out to play.
While me and horror don't mix, I do occasionally like the idea behind some of them. A story about objects with power like Annabelle Comes Home really appealed to me as I'm a fan of this sort of supernatural malarkey. As such, I decided to suck it up and be brave. I'm mainly glad I gave it a go... mainly.
This is the first horror film I have ever seen that has had any effect on me after seeing it. Most I just forget about and move on to the next, Annabelle Comes Home really messed with me though. I got up in the night and when I got back to bed I thought about it for the briefest moment and spent the next hour with the light on scrolling through Pinterest. Even when watching it at the cinema there were genuine moments where I was scared, not just the jumping out of my seat kind. Actually, I was impressed that it didn't just rely on the jump scare as a way of getting to its audience. More movies are doing that these days and it just feels like a very cheap way of trying for horror.
The scares here were much more... subtle... but subtle is absolutely not the right words. What I mean is that they were crafted in a much better and natural way than something popping out and screaming in your face. There is a moment with the bride where the shot genuinely moves so swiftly that it's almost inducing panic in you because you can't quite work out what's happening.
All of the spirits in the house are incredibly well done visually. The Ferryman in particular is very effective, it's amazing how something as simple as the sound of coins can add to the tension. When I said "all" at the beginning of this paragraph I did overstate slightly, there's one exception. Sadly Bob (our bit part love interest) is stuck outside trying to fend off a werewolf. I feel like the chances are high that he was designed for a Scooby Doo movie that was never produced. It's got a slightly cartoonish quality to it and when you add in the excess of rolling fog it becomes the least believable of all the unbelievable things.
Speaking of Bob, as a character, while adorable, does feel out of place as well. But the addition of this lighter storyline probably saved me from having a complete breakdown right in the cinema.
Daniela, the girl who can't read warning labels, left me annoyed. She's curious and looking for answers but it also feels like she's not convinced that the Warrens are for real. Either way, why would you play with the thing that is not only inside a locked room, but inside a locked box inside the locked room and has a very clear sign saying not to open it? Surely the only thing that's inside the box apart from a creepy doll and a chair is eternal damnation.
I thought that Madison Iseman as the babysitter Mary Ellen was a really good call in this. She's incredibly believable throughout and managed not to overact. Let's face it, there's always a strong chance of that in horror.
Finding out that Vera Farmiga and Patrick Wilson were barely in it was extremely disappointing. They're both good actors with a host of top roles under their belts and I'd been looking forward to seeing them on screen together. Once the set up is done though it's over to the younger cast members as Ed and Lorraine Warren go off on a trip. They do appear later in the film, but only after the action's conclusion to participate in the bizarrely conceived ending.
Mckenna Grace managed to deal with some of the creepy moments really well but I didn't feel like there was really much for her to do. Everything was very much guided by Mary Ellen and Daniela, and when she did get a moment on the screen it was swiftly snatched away by something else. Potentially by design I guess, but there wasn't much chance to make the role come alive.
I've not seen any of the other films in this franchise, and honestly, probably won't now. If someone who has could tell me if the others are as formulaic as this one I would appreciate it. I'm not saying formulaic is bad, sometimes knowing what's coming is easier to deal with, I'm sure it really helped me with this film. Near the beginning we have a sequence that gives you a checklist of things to wait for. Would I have stuck it out if I hadn't known what to look out for? Would some of those things scared me enough to leave? We'll never know.
I'm glad I managed to stick with it, the idea had been what really intrigued me and I feel like that came through well. Despite other issues with predictability and characters I actually enjoyed this film.
Originally posted on: https://emmaatthemovies.blogspot.com/2019/07/annabelle-comes-home-movie-review.html








