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Daniel Boyd (1066 KP) rated the PlayStation 4 version of Star Wars Jedi: Fallen Order in Video Games
Mar 1, 2020 (Updated Mar 1, 2020)
Wasted Potential
So I just finished Jedi: Fallen Order and it's left me feeling confused. Not because of some complex twist or story revelation, but because on paper I should have loved every minute of this game. You take the parkour movement and sense of adventure from a game like Uncharted and you give it to a Jedi, who we follow during some of the darkest days in the Star Wars lore and what do you get?
Apparently you get something that doesn't feel like Star Wars.
I have a fair number of problems with this game, so I'm going to go ahead and list them and explain why they bothered me so much during my experience playing through Fallen Order.
First of all, when this game dropped and did pretty well commercially and critically, EA were commended in the games media for having the guts to release a single-player, story based Star Wars game with no online play. When the reviews dropped just before the game's release, this news got me really hyped as I have never been much for online gaming and much prefer story based games over anything else. Now whilst EA did give us a single-player, offline Star Wars story, they did so in such a sloppy, janky, half-finished fashion.
I lost count of the amount of times that I had to restart my game because of loading errors or game breaking bugs. Almost every time I would enter a new area the characters would initially appear in a T-pose position and remain that way for a good few seconds until I approached them. Onscreen prompts would often fail to appear making the game's already confusing exploration methods even more unclear. I have not seen this much pop-in in a videogame since the first version of No Man's Sky. Almost every area was covered in murky textures upon initially entering them, with some entire structures and areas failing to render. During a few boss fights, the AI character would fail to attack me and just stand still and no matter how many blows I would land on them, their health bar would not budge until I fully reloaded the level. This sort of thing was present during every one of my play sessions and at a few points the game became almost unplayable due to it's glaring technical glitches. Also, I got this game as a Christmas gift, so it has been out for a decent amount of time. A game of this calibre, that has been out for months at this point, from a major studio like Respawn and a publisher like EA, not to mention being from a major franchise like Star Wars, - the fact that it is in the current broken state that it's in is frankly unacceptable.
The next issue I had was the story and characters in the game. The game's protagonist Cal, is an unsympathetic, whiny bitch of a character that got on my nerves every time he opened his mouth. The rest of the crew were also pretty bland, unendearing and lacking in much personality. I grew up loving the Star Wars universe, yet I found myself trying in vain to skip almost every cutscene and really not giving a crap what happens to any one of the characters. The villains were unengaging and the other side characters like Cal's master and the old dude that left holograms for Cal to find got increasingly annoying every time they appeared. The only character I found engaging throughout the whole game was Sister Merrin.
I always thought Jedi Knights were supposed to be extremely capable, powerful warriors, yet at no point in this game do you ever feel powerful in any significant way. The whole time, you feel on par with the non descript enemies that you are fighting. While I agree that the last major AAA single-player Star Wars game, The Force Unleashed was too easy, at least you felt powerful while playing as that character. The combat never feels as satisfying as it should due to the lack of dismemberment. The decision not to allow the player to chop off limbs makes it feels more like you are hitting enemy shaped piñatas with a big stick, rather than welding a laser sword of pure, raw energy. I also felt that there was a lack of variation in the combos and moves-set and found myself watching the same animations over and again no matter what combination of buttons I was mashing. Every fight in this game is hard and not in a fun,challenging way, but instead in a grinding, irritating way. The ridiculously long loading times also made dying even more frustrating. If you are going to design a game where the player is going to die frequently, you HAVE TO have a snappy respawn system in place à la Super Meat Boy or Hotline Miami. (Especially when your fucking studio is called RESPAWN, but I digress.) They were clearly going for a more defensive, methodical approach to the combat system, which is fine, but they should have given you a choice between that and a more aggressive, offensive skill tree, meaning that more play styles could be catered to. Another majorly annoying thing was the way that the game justified unlocking new skills for Cal, with him having out-of-the-blue flashbacks at seemingly random points in the story where he would suddenly remember that he could wall-run or double-jump. I hate when games do this, it feels extremely lazy and unjustified within the context of the story that is being presented. Another thing that bothered me gameplay-wise was the checkpoint system. The whole refilling your health = respawning the enemies thing felt really arcady and often broke immersion.
Something else that I hate in games is when the game tries to pretend that it is an open world game rather than a linear experience, which this game does. I don't understand why you would want to masquerade as an open world game when that mechanic has been so oversaturated for this entire generation. After you play through the game's intro and get access to the ship, you are given the impression that you can choose what order to visit each planet and progress though the game. However this is not the case. When I was first given the choice to pick a planet, I chose Dathomir as I am a big Darth Maul fan and thought it would be cool to explore his home turf. I got there and was making my way through the clear-as-mud holomap when I got to a section where I could not progress. There was a jump that I just could not make no matter how many times I tried. After eventually getting fed up I had to look up a walkthrough to find out how to progress whereupon I learned that you actually need to go to the other planet first and gain an ability to make this jump. Now even if I did design my game so poorly that I let the player go to the wrong planet on their first travel, I would have at least had the decency to put in a prompt at the un-passable jump to let the player know that they don't have the skills to progress here yet and to go to the other planet and return here later. It could have been a voiceover from a crew member or even an immersion-breaking piece of text, but something would have been nice to prevent me having to look up a walkthrough to learn this fact. Witnessing this ineptitude in game design from such a major studio was shocking. So yeah, from that point on, - lesson learned, - I just followed the checkpoints to decide what my next planet would be to travel to, but then why even give players the illusion of choice in this? Why not just usher the player automatically to the next planet they need to visit after they return to the ship?
My final and biggest issue with this game is despite it being a Star Wars game, it never really felt like Star Wars. I noticed this during the first third of the game in the some of the character designs. Some of the side characters looked more akin to something from Ratchet & Clank than from the Star Wars universe. Then as I was playing through Kashyyyk and fighting spiders and giant slugs, I'm thinking to myself, I don't ever remember Luke Skywalker doing this and that dude lived and trained in a swamp for like a year. Then the shark was well and truly jumped. Upon revisiting Dathomir and finally being able to make some progress, a character literally raises bodies from the ground for you to fight. That's right, they put zombies in a Star Wars game. I thought since Disney had taken control of Star Wars, that they were way stricter than Lucas ever was about what does and doesn't get into the Star Wars universe, so whoever greenlit this zombie shit over at Disney should really get the boot. I can't quite believe that I'm saying this, but if you want a more authentic and higher quality Star Wars videogame experience, go play Battlefront 2. Sure it may have had an extremely messy launch and been marred with controversy ever since, but at least it feels like Star Wars.
There were a sparse few things that I did enjoy. As I mentioned above, Merrin was a fairly engaging and well acted character. The Lightsaber customisation was also pretty neat. I also enjoyed the music and (SPOILERS,) the brief appearance that Darth Vader makes. However the music is only great because it's the Star Wars score and whilst Vader's appearance as an unstoppable force was cool here, I personally feel like it was done better in Rogue One.
So yeah, I kind of feel like I played a different game to everyone else. I really wanted to fall in love with this game and I kept waiting for it to win me over, but unfortunately it never did. I think that there is potential here for something better, mostly owed to the interesting time period the game is set in on the Star Wars timeline, so I really hope that they take the few good elements that were present in Fallen Order and improve upon everything else for the sequel.
Apparently you get something that doesn't feel like Star Wars.
I have a fair number of problems with this game, so I'm going to go ahead and list them and explain why they bothered me so much during my experience playing through Fallen Order.
First of all, when this game dropped and did pretty well commercially and critically, EA were commended in the games media for having the guts to release a single-player, story based Star Wars game with no online play. When the reviews dropped just before the game's release, this news got me really hyped as I have never been much for online gaming and much prefer story based games over anything else. Now whilst EA did give us a single-player, offline Star Wars story, they did so in such a sloppy, janky, half-finished fashion.
I lost count of the amount of times that I had to restart my game because of loading errors or game breaking bugs. Almost every time I would enter a new area the characters would initially appear in a T-pose position and remain that way for a good few seconds until I approached them. Onscreen prompts would often fail to appear making the game's already confusing exploration methods even more unclear. I have not seen this much pop-in in a videogame since the first version of No Man's Sky. Almost every area was covered in murky textures upon initially entering them, with some entire structures and areas failing to render. During a few boss fights, the AI character would fail to attack me and just stand still and no matter how many blows I would land on them, their health bar would not budge until I fully reloaded the level. This sort of thing was present during every one of my play sessions and at a few points the game became almost unplayable due to it's glaring technical glitches. Also, I got this game as a Christmas gift, so it has been out for a decent amount of time. A game of this calibre, that has been out for months at this point, from a major studio like Respawn and a publisher like EA, not to mention being from a major franchise like Star Wars, - the fact that it is in the current broken state that it's in is frankly unacceptable.
The next issue I had was the story and characters in the game. The game's protagonist Cal, is an unsympathetic, whiny bitch of a character that got on my nerves every time he opened his mouth. The rest of the crew were also pretty bland, unendearing and lacking in much personality. I grew up loving the Star Wars universe, yet I found myself trying in vain to skip almost every cutscene and really not giving a crap what happens to any one of the characters. The villains were unengaging and the other side characters like Cal's master and the old dude that left holograms for Cal to find got increasingly annoying every time they appeared. The only character I found engaging throughout the whole game was Sister Merrin.
I always thought Jedi Knights were supposed to be extremely capable, powerful warriors, yet at no point in this game do you ever feel powerful in any significant way. The whole time, you feel on par with the non descript enemies that you are fighting. While I agree that the last major AAA single-player Star Wars game, The Force Unleashed was too easy, at least you felt powerful while playing as that character. The combat never feels as satisfying as it should due to the lack of dismemberment. The decision not to allow the player to chop off limbs makes it feels more like you are hitting enemy shaped piñatas with a big stick, rather than welding a laser sword of pure, raw energy. I also felt that there was a lack of variation in the combos and moves-set and found myself watching the same animations over and again no matter what combination of buttons I was mashing. Every fight in this game is hard and not in a fun,challenging way, but instead in a grinding, irritating way. The ridiculously long loading times also made dying even more frustrating. If you are going to design a game where the player is going to die frequently, you HAVE TO have a snappy respawn system in place à la Super Meat Boy or Hotline Miami. (Especially when your fucking studio is called RESPAWN, but I digress.) They were clearly going for a more defensive, methodical approach to the combat system, which is fine, but they should have given you a choice between that and a more aggressive, offensive skill tree, meaning that more play styles could be catered to. Another majorly annoying thing was the way that the game justified unlocking new skills for Cal, with him having out-of-the-blue flashbacks at seemingly random points in the story where he would suddenly remember that he could wall-run or double-jump. I hate when games do this, it feels extremely lazy and unjustified within the context of the story that is being presented. Another thing that bothered me gameplay-wise was the checkpoint system. The whole refilling your health = respawning the enemies thing felt really arcady and often broke immersion.
Something else that I hate in games is when the game tries to pretend that it is an open world game rather than a linear experience, which this game does. I don't understand why you would want to masquerade as an open world game when that mechanic has been so oversaturated for this entire generation. After you play through the game's intro and get access to the ship, you are given the impression that you can choose what order to visit each planet and progress though the game. However this is not the case. When I was first given the choice to pick a planet, I chose Dathomir as I am a big Darth Maul fan and thought it would be cool to explore his home turf. I got there and was making my way through the clear-as-mud holomap when I got to a section where I could not progress. There was a jump that I just could not make no matter how many times I tried. After eventually getting fed up I had to look up a walkthrough to find out how to progress whereupon I learned that you actually need to go to the other planet first and gain an ability to make this jump. Now even if I did design my game so poorly that I let the player go to the wrong planet on their first travel, I would have at least had the decency to put in a prompt at the un-passable jump to let the player know that they don't have the skills to progress here yet and to go to the other planet and return here later. It could have been a voiceover from a crew member or even an immersion-breaking piece of text, but something would have been nice to prevent me having to look up a walkthrough to learn this fact. Witnessing this ineptitude in game design from such a major studio was shocking. So yeah, from that point on, - lesson learned, - I just followed the checkpoints to decide what my next planet would be to travel to, but then why even give players the illusion of choice in this? Why not just usher the player automatically to the next planet they need to visit after they return to the ship?
My final and biggest issue with this game is despite it being a Star Wars game, it never really felt like Star Wars. I noticed this during the first third of the game in the some of the character designs. Some of the side characters looked more akin to something from Ratchet & Clank than from the Star Wars universe. Then as I was playing through Kashyyyk and fighting spiders and giant slugs, I'm thinking to myself, I don't ever remember Luke Skywalker doing this and that dude lived and trained in a swamp for like a year. Then the shark was well and truly jumped. Upon revisiting Dathomir and finally being able to make some progress, a character literally raises bodies from the ground for you to fight. That's right, they put zombies in a Star Wars game. I thought since Disney had taken control of Star Wars, that they were way stricter than Lucas ever was about what does and doesn't get into the Star Wars universe, so whoever greenlit this zombie shit over at Disney should really get the boot. I can't quite believe that I'm saying this, but if you want a more authentic and higher quality Star Wars videogame experience, go play Battlefront 2. Sure it may have had an extremely messy launch and been marred with controversy ever since, but at least it feels like Star Wars.
There were a sparse few things that I did enjoy. As I mentioned above, Merrin was a fairly engaging and well acted character. The Lightsaber customisation was also pretty neat. I also enjoyed the music and (SPOILERS,) the brief appearance that Darth Vader makes. However the music is only great because it's the Star Wars score and whilst Vader's appearance as an unstoppable force was cool here, I personally feel like it was done better in Rogue One.
So yeah, I kind of feel like I played a different game to everyone else. I really wanted to fall in love with this game and I kept waiting for it to win me over, but unfortunately it never did. I think that there is potential here for something better, mostly owed to the interesting time period the game is set in on the Star Wars timeline, so I really hope that they take the few good elements that were present in Fallen Order and improve upon everything else for the sequel.
mostlyinpyjamas (13 KP) rated It Only Happens in the Movies in Books
Nov 25, 2017
Another cracker by Holly Bourne
The blurb; Audrey is over romance. Since her parents relationship imploded her mother’s been catatonic, so she takes a cinema job to get out of the house. But there she meets wannabe film-maker Harry.
Nobody expects Audrey and Harry to fall in love as hard and fast as they do. But that doesn’t mean things are easy.
Because real love isn’t like the movies…The greatest love story ever told doesn’t feature kissing in the snow, or racing to airports. It features pain and confusion and hope and wonder, and a ban on cheesy clichés. Oh, and Zombies.
~
I’m a huge fan of Holly Bourne, and with It only happens in the movies she has written another cracker!
It only happens in the movies challenges all those cliches from romantic movies, and the message they give about what love and relationships are like.
Audrey is instantly likeable, positive feminist characters are exactly what’s needed and Holly Bourne writes them so well. Audrey is getting over being dumped after having sex for the first time, trying to cope with her mum having a breakdown, and she’s been distant from her friends since her break up, her life is messy – and then she meets Harry.
Harry, with a reputation for being a player! He doesn’t always understand Audrey’s point of view, and he says the wrong things …
‘You’re not like other girls, are you?
but I like Harry. He tries!
In chapter 25, Audrey and her friend Alice talk about first time sex in a refreshingly honest way and this is, in my opinion, such an important thing to see in young adult books. Some girls, for whatever reason, don’t have someone they can talk about these things with, and I feel that it’s such a good thing that authors such as Holly Bourne are putting it out there.
I’ve read a number of feminist YA books this week, and I’m so pleased that they are being written. Conversations about consent, sexism, misogyny and rape culture are so important and these books help to get the message out there.
Excerpt from the book ; Men in films regularly kiss women who don’t want to be kissed. And those are supposed to be the good kisses. Either the woman is taken by surprise, or storming off in a mood, or having a huge go at them, or is engaged to somebody else, or claims she’s just plain Not Interested. And,how do men in movies respond to this clear instruction of “no”? They grab the woman’s face, and kiss her anyway. Roughly. Using their masculine force. And rather than being slapped or even arrested, these movie men are rewarded for their… well… sexual violence. The women “give into” the kiss after a brief moment of fighting it. You see, according to Hollywood, these women wanted to be kissed all along. It was just the male lead’s job to break through the barriers. Barriers like WILFUL CONSENT. Outside Hollywood movies, there is a term for being kissed against your will. This term isn’t “spontaneous” or “romantic” or “passionate”. No, it’s called sexual assault. It’s a crime punishable in the UK by up to ten years in prison.
~
Holly Bourne writes about feminist issues without being patronising and without telling her readers that we should hate all men.
If I’ve made it sound at all like It only happens in the movies is all feminist messages and no story then I must add that it’s entirely not that at all.
I enjoyed the story so much that I read it over a weekend, staying up far too late because I just couldn’t put it down. There’s plenty of drama, humour, and some lovely, touching moments! The ending – although it was perfect – exactly the way this story was meant to end – broke me. I cried actual tears.
Love isn’t just a feeling. Love is a choice too. And you may not be able to help your feelings, but you are responsible for the choices you make about what to do with them. (From It only happens in the movies).
Nobody expects Audrey and Harry to fall in love as hard and fast as they do. But that doesn’t mean things are easy.
Because real love isn’t like the movies…The greatest love story ever told doesn’t feature kissing in the snow, or racing to airports. It features pain and confusion and hope and wonder, and a ban on cheesy clichés. Oh, and Zombies.
~
I’m a huge fan of Holly Bourne, and with It only happens in the movies she has written another cracker!
It only happens in the movies challenges all those cliches from romantic movies, and the message they give about what love and relationships are like.
Audrey is instantly likeable, positive feminist characters are exactly what’s needed and Holly Bourne writes them so well. Audrey is getting over being dumped after having sex for the first time, trying to cope with her mum having a breakdown, and she’s been distant from her friends since her break up, her life is messy – and then she meets Harry.
Harry, with a reputation for being a player! He doesn’t always understand Audrey’s point of view, and he says the wrong things …
‘You’re not like other girls, are you?
but I like Harry. He tries!
In chapter 25, Audrey and her friend Alice talk about first time sex in a refreshingly honest way and this is, in my opinion, such an important thing to see in young adult books. Some girls, for whatever reason, don’t have someone they can talk about these things with, and I feel that it’s such a good thing that authors such as Holly Bourne are putting it out there.
I’ve read a number of feminist YA books this week, and I’m so pleased that they are being written. Conversations about consent, sexism, misogyny and rape culture are so important and these books help to get the message out there.
Excerpt from the book ; Men in films regularly kiss women who don’t want to be kissed. And those are supposed to be the good kisses. Either the woman is taken by surprise, or storming off in a mood, or having a huge go at them, or is engaged to somebody else, or claims she’s just plain Not Interested. And,how do men in movies respond to this clear instruction of “no”? They grab the woman’s face, and kiss her anyway. Roughly. Using their masculine force. And rather than being slapped or even arrested, these movie men are rewarded for their… well… sexual violence. The women “give into” the kiss after a brief moment of fighting it. You see, according to Hollywood, these women wanted to be kissed all along. It was just the male lead’s job to break through the barriers. Barriers like WILFUL CONSENT. Outside Hollywood movies, there is a term for being kissed against your will. This term isn’t “spontaneous” or “romantic” or “passionate”. No, it’s called sexual assault. It’s a crime punishable in the UK by up to ten years in prison.
~
Holly Bourne writes about feminist issues without being patronising and without telling her readers that we should hate all men.
If I’ve made it sound at all like It only happens in the movies is all feminist messages and no story then I must add that it’s entirely not that at all.
I enjoyed the story so much that I read it over a weekend, staying up far too late because I just couldn’t put it down. There’s plenty of drama, humour, and some lovely, touching moments! The ending – although it was perfect – exactly the way this story was meant to end – broke me. I cried actual tears.
Love isn’t just a feeling. Love is a choice too. And you may not be able to help your feelings, but you are responsible for the choices you make about what to do with them. (From It only happens in the movies).
Connor Sheffield (293 KP) rated Blackbeard in TV
May 28, 2017
Good cast (1 more)
Decent for a TV miniseries/movie
Not entirely accurate (2 more)
The characters and boats are far too clean
TV effects (or lack of) might spoil some scenes
Somewhat entertaining
So I was on the search for some more Pirate movies at my local DVD stores, in hopes of finding something with the effects of Pirates of the Caribbean, but a more serious plot like that of the Black Sails series. Something that feels more like how the golden age of piracy would seem, not quite as quirky and humorous as the Disney films, although I cannot fault them for they are some of my favourite movies. It was on my search, that I came across this, and my initial thoughts were that whilst it looked cheap, it could be an entertaining film. As it turns out, I discovered this was a TV miniseries, merged into roughly a 162 minute film.
It has some charm, I can say that much for it. The cast are decent with very few famous names, and the acting itself isn't dreadful. However, there seems to be some lacking in the actual filming and editing of the episodes/feature. It has a decent plot which involves a hunt for treasure, a hunt for justice and slight revenge, which makes the viewing, feel like a pirate experience should be, but there still seems to lack the proper visuals to complete the experience.
If you take a look at Pirates of the Caribbean, one aspect that makes those films so darn good is the visuals. The pirates are dirty, rotting teeth, golden teeth, dirty fingernails, and their ships are battle worn with scars in the woodwork and again, the dirt from barnicles, and land. The ships in this feature on the other hand, are the cleanest ships you'll see in a pirate themed show or movie, and they look as if they were freshly made straight from the ship builder themselves. There doesn't appear to be any barnicles clung onto them, nor are there any battle scars, even after you witness a battle in the beginning of the film. The pirates themselves are also clean, all with white teeth as though they visited a dentist and brushed their teeth with colgate or the next best brand. There's not a single sign of scurvy which was popular among pirates during the golden age, and I didn't really spot any scars from battles apart from the obvious ones where you witness a member of Blackbeards crew have part of his leg removed due to injury (you don't see the gruesome imagery, as it's 12 rated series). Other than that though, there no facial scars, no sign to tell us that Blackbeard has fought enough battles and lived through them to become reknowned as a devil instead of a man. We only see what appears to be a couple of weeks of him as a Captain, and yet he claims to already be known as the scurge of the seas, which is highly unlikely given that we only see him battle one ship and spend the rest of his time hunting treasure, never running across another opposing ship until the finale, which sees Blackbeard battle against a crew of Royal Navy soldiers led by Lieutenant Robert Maynard.
Whilst the plot had me intrigued for the most part, I can't say that this is a film I would 'Highly' recommend, but if you fancy watching a pirate movie, this could be somewhat sufficient until you find something else, despite some of the deaths in battle seeming very staged, as sometimes I would notice a sword being shoved theatrically into someones armpit, only for the victim of the blade to fall lifeless to the floor, some holding onto the blade as though left in their body, others being retrieved from the 'corpse' with no visible blood on the blade.
With very historical accuracy's, mostly about the legend of Captain Kidd, hiding treasure, and the title's that Blackbeard earned, before his life was taken by that of Robert Maynard, the location of his death, and some other less important factors, were dramatized for the series alone and should not be taken as historically accurate.
It's a decent film, but it's just not quite what I was hoping for, and certainly not as great as it could have been.
It has some charm, I can say that much for it. The cast are decent with very few famous names, and the acting itself isn't dreadful. However, there seems to be some lacking in the actual filming and editing of the episodes/feature. It has a decent plot which involves a hunt for treasure, a hunt for justice and slight revenge, which makes the viewing, feel like a pirate experience should be, but there still seems to lack the proper visuals to complete the experience.
If you take a look at Pirates of the Caribbean, one aspect that makes those films so darn good is the visuals. The pirates are dirty, rotting teeth, golden teeth, dirty fingernails, and their ships are battle worn with scars in the woodwork and again, the dirt from barnicles, and land. The ships in this feature on the other hand, are the cleanest ships you'll see in a pirate themed show or movie, and they look as if they were freshly made straight from the ship builder themselves. There doesn't appear to be any barnicles clung onto them, nor are there any battle scars, even after you witness a battle in the beginning of the film. The pirates themselves are also clean, all with white teeth as though they visited a dentist and brushed their teeth with colgate or the next best brand. There's not a single sign of scurvy which was popular among pirates during the golden age, and I didn't really spot any scars from battles apart from the obvious ones where you witness a member of Blackbeards crew have part of his leg removed due to injury (you don't see the gruesome imagery, as it's 12 rated series). Other than that though, there no facial scars, no sign to tell us that Blackbeard has fought enough battles and lived through them to become reknowned as a devil instead of a man. We only see what appears to be a couple of weeks of him as a Captain, and yet he claims to already be known as the scurge of the seas, which is highly unlikely given that we only see him battle one ship and spend the rest of his time hunting treasure, never running across another opposing ship until the finale, which sees Blackbeard battle against a crew of Royal Navy soldiers led by Lieutenant Robert Maynard.
Whilst the plot had me intrigued for the most part, I can't say that this is a film I would 'Highly' recommend, but if you fancy watching a pirate movie, this could be somewhat sufficient until you find something else, despite some of the deaths in battle seeming very staged, as sometimes I would notice a sword being shoved theatrically into someones armpit, only for the victim of the blade to fall lifeless to the floor, some holding onto the blade as though left in their body, others being retrieved from the 'corpse' with no visible blood on the blade.
With very historical accuracy's, mostly about the legend of Captain Kidd, hiding treasure, and the title's that Blackbeard earned, before his life was taken by that of Robert Maynard, the location of his death, and some other less important factors, were dramatized for the series alone and should not be taken as historically accurate.
It's a decent film, but it's just not quite what I was hoping for, and certainly not as great as it could have been.
Jamie (131 KP) rated Men Explain Things to Me: And Other Essays in Books
Jul 26, 2017
Poorly written (2 more)
Not intersectional
Lack of sources in the physical version
Mediocre essays, I wish I could've liked this more
Disappointment and shallow is probably the most apt descriptions I can think of when describing this book which is really sad because I usually enjoy feminist essays.
The titular essay, Men Explain Things to Me, discusses the author’s experiences with men explaining things with the assumption that she couldn’t possibly know due to her gender. While I was nodding my head that yes, I have experienced this as well, there was not much else. There was little to no research into the history of why this might be or any additional insight into the topic which was really a let down, I didn’t feel like I got much out of it. I should have known that the rest of the essays in this collection would be the same but I was optimistic.
One of the better essays was In Praise of the Threat: What Marriage Equality Really Means which discussed how the fight for marriage equality, or same-sex marriage, has been redefining the traditional gendered views of marriage and I thought that this was really great. However in a later essay Solnit goes on to claim that gay marriage would never have been possible if it weren’t for feminists redefining marriage as a union between equals, which is a statement I found both bold and mildly insulting.
I also need to address a specific statement that became the basis the essay, The Longest War, which was the following:
“Violence doesn’t have a race, a class, a religion,
or a nationality, but it does have a gender.”
It is very apparent that Solnit doesn’t know a thing about intersectionality because any minority can tell you that the statement above is laughably false. Is it true, statistically, that more reported violent crimes are perpetrated by men? Yes. Do people in many societies have an issue with toxic masculinity? Yes. Does this mean, then, that violence has a gender, that it is purely a male problem? No. To say that it doesn’t have a specific race, class, religion, or nationality despite evidence to the contrary throughout history is naïve.
Solnit continues on to rant about how men are the almost exclusive source of violence and assault and how everyone should acknowledge this so we can go about finding solutions. She doesn’t go into much more depth than that or offer up much in the way of solutions herself. A large portion of the essay is just her fluffing up the piece with a literal list of vague examples which might not mean much to folks less knowledgeable about violent crimes. There are also quite a few statistics thrown in with absolutely no sources to back up the claims.
Not that I doubt the information provided, but in times where people cherry pick the news to fit their own narrative books like this become questionable. After flipping through the back of the book I eventually found a note in the acknowledgements section that Solnit chose to edit out her sources for the book version, but that they could be found on the online versions of her essays. It’s careless and lazy for an author that wants to be taken seriously.
Solnit also postulates at several points that because she has published several books that she is an authority and I found that sort of attitude to be self defeating. She talks about another author that she argued with about Virginia Woolfe and claims that she had “won” which just makes the author sound childish, and I wondered what the point of the essay was to begin with. It felt out of place for the rest of the collection and any connections she attempted to make were shaky at best.
I think that Solnit had some good ideas but the execution was extremely poor. Because she spends so much time listing examples and being over dramatic in her descriptions the actual point of discussion in her essays becomes muddled and unclear. There are far better essays out there that address the exact same topics. Men Explain Things to Me just wasn’t worth the time.
The titular essay, Men Explain Things to Me, discusses the author’s experiences with men explaining things with the assumption that she couldn’t possibly know due to her gender. While I was nodding my head that yes, I have experienced this as well, there was not much else. There was little to no research into the history of why this might be or any additional insight into the topic which was really a let down, I didn’t feel like I got much out of it. I should have known that the rest of the essays in this collection would be the same but I was optimistic.
One of the better essays was In Praise of the Threat: What Marriage Equality Really Means which discussed how the fight for marriage equality, or same-sex marriage, has been redefining the traditional gendered views of marriage and I thought that this was really great. However in a later essay Solnit goes on to claim that gay marriage would never have been possible if it weren’t for feminists redefining marriage as a union between equals, which is a statement I found both bold and mildly insulting.
I also need to address a specific statement that became the basis the essay, The Longest War, which was the following:
“Violence doesn’t have a race, a class, a religion,
or a nationality, but it does have a gender.”
It is very apparent that Solnit doesn’t know a thing about intersectionality because any minority can tell you that the statement above is laughably false. Is it true, statistically, that more reported violent crimes are perpetrated by men? Yes. Do people in many societies have an issue with toxic masculinity? Yes. Does this mean, then, that violence has a gender, that it is purely a male problem? No. To say that it doesn’t have a specific race, class, religion, or nationality despite evidence to the contrary throughout history is naïve.
Solnit continues on to rant about how men are the almost exclusive source of violence and assault and how everyone should acknowledge this so we can go about finding solutions. She doesn’t go into much more depth than that or offer up much in the way of solutions herself. A large portion of the essay is just her fluffing up the piece with a literal list of vague examples which might not mean much to folks less knowledgeable about violent crimes. There are also quite a few statistics thrown in with absolutely no sources to back up the claims.
Not that I doubt the information provided, but in times where people cherry pick the news to fit their own narrative books like this become questionable. After flipping through the back of the book I eventually found a note in the acknowledgements section that Solnit chose to edit out her sources for the book version, but that they could be found on the online versions of her essays. It’s careless and lazy for an author that wants to be taken seriously.
Solnit also postulates at several points that because she has published several books that she is an authority and I found that sort of attitude to be self defeating. She talks about another author that she argued with about Virginia Woolfe and claims that she had “won” which just makes the author sound childish, and I wondered what the point of the essay was to begin with. It felt out of place for the rest of the collection and any connections she attempted to make were shaky at best.
I think that Solnit had some good ideas but the execution was extremely poor. Because she spends so much time listing examples and being over dramatic in her descriptions the actual point of discussion in her essays becomes muddled and unclear. There are far better essays out there that address the exact same topics. Men Explain Things to Me just wasn’t worth the time.
Haley Mathiot (9 KP) rated Dead Perfect in Books
Apr 27, 2018
My Summary: Shannah is going to die. She has a blood disease that none of the doctors can identify, and she only has months to live. She’s on her last month, possibly her last week… she hates to think it’s her last day, but it sure feels like it. She has been watching the strange tall, dark (and hansom) man for several months, and is convinced that he is a vampire (though she’s not exactly sane when she makes that decision). She goes to him seeking immortality, but collapses in near death on his front porch. When she wakes up, she feels better. What did he do that healed her? She’s not a vampire, but even the doctors couldn’t heal her… then there’s the fact that she’s pretty sure that she’s falling in love with him. but Ronan’s healing doesn’t last forever… and Shannah has to make a hard choice.
Ronan is five hundred and thirteen years old. He has never loved anyone in his life, but when Shannah comes to his door he takes her into his house and begins to heal her in his own special way. But then he accidentally falls in love with her. That causes problems—when your mortal soulmate is going to die soon and she isn’t sure she wants to be a leach her whole life. If he changes her against her will, will she hate him forever? Are his only choices letting her die and losing her, or changing her and losing her?
And then there’s that whole problem with a vampire hunter tracking down Ronan… and trying to kill him.
My Thoughts—at first glimpse, this seemed so twilight-ish. But once I started reading it I got out of my vampire stereotype and enjoyed this book quite a lot. I was at the library and dying for a light-hearted vampire romance (because I was just in that mood) so I picked it up. It’s a very quick read, and very sweet.
The Plot—the plot moved quickly, though at one point a thought crossed my mind, “there isn’t much story here, how is the author dragging it out into 345 pages and is still managing to keep it interesting?” although the plot seemed a little simple, it held my attention very well.
The Characters—I loved the characters in this book. Shannah was depicted as a desperate-to-do-anything-to-keep-alive kind of girl, to the point that she was willing to live with a vampire. Ronan had so much passion and love for this poor girl that it made him endearing. I love how he’d always call her “love.” It was so sweet. Jim Hewitt, the hunter, was a character that you just didn’t like one bit—a strong willed jerk who, although he thought he was doing the right thing, even that he was doing it to keep Shannah safe, I didn’t like him and I felt sorry for him. Though, in my opinion, I liked what happened to him at the end ;)
The writing—There were a lot of really good descriptions in this book, I was able to see everything that the author said in beautiful detail. There wasn’t any graphic sex, though there were a few scenes at the end, but it was brief. There were a few re-used phrases in the book though, and that gets annoying. (My sister and I call this the JMG Syndrome, or “Jenny McGrady” syndrome, because of a series we read when we were younger. Jenny was always feeling “like she got slugged in the stomach”. The phrase was used several times in all fifteen books. It got old really fast.) Shannah had many kissed “brushed across her brow” in this book. But besides that, the writing was warm and welcoming.
My Recommendation: I recommend this book to anyone who likes a good paranormal romance, vampires, or just a romance in general. Ages 16+, only because of the frequency of sex at the end of the book (though I will say that the vampire held fast to abstinence, so that was encouraging.) there wasn’t any foul language, and I really liked that! I hate books that have so much language that I feel dirty reading it. But this book was very clean.
~Haleyknitz
Ronan is five hundred and thirteen years old. He has never loved anyone in his life, but when Shannah comes to his door he takes her into his house and begins to heal her in his own special way. But then he accidentally falls in love with her. That causes problems—when your mortal soulmate is going to die soon and she isn’t sure she wants to be a leach her whole life. If he changes her against her will, will she hate him forever? Are his only choices letting her die and losing her, or changing her and losing her?
And then there’s that whole problem with a vampire hunter tracking down Ronan… and trying to kill him.
My Thoughts—at first glimpse, this seemed so twilight-ish. But once I started reading it I got out of my vampire stereotype and enjoyed this book quite a lot. I was at the library and dying for a light-hearted vampire romance (because I was just in that mood) so I picked it up. It’s a very quick read, and very sweet.
The Plot—the plot moved quickly, though at one point a thought crossed my mind, “there isn’t much story here, how is the author dragging it out into 345 pages and is still managing to keep it interesting?” although the plot seemed a little simple, it held my attention very well.
The Characters—I loved the characters in this book. Shannah was depicted as a desperate-to-do-anything-to-keep-alive kind of girl, to the point that she was willing to live with a vampire. Ronan had so much passion and love for this poor girl that it made him endearing. I love how he’d always call her “love.” It was so sweet. Jim Hewitt, the hunter, was a character that you just didn’t like one bit—a strong willed jerk who, although he thought he was doing the right thing, even that he was doing it to keep Shannah safe, I didn’t like him and I felt sorry for him. Though, in my opinion, I liked what happened to him at the end ;)
The writing—There were a lot of really good descriptions in this book, I was able to see everything that the author said in beautiful detail. There wasn’t any graphic sex, though there were a few scenes at the end, but it was brief. There were a few re-used phrases in the book though, and that gets annoying. (My sister and I call this the JMG Syndrome, or “Jenny McGrady” syndrome, because of a series we read when we were younger. Jenny was always feeling “like she got slugged in the stomach”. The phrase was used several times in all fifteen books. It got old really fast.) Shannah had many kissed “brushed across her brow” in this book. But besides that, the writing was warm and welcoming.
My Recommendation: I recommend this book to anyone who likes a good paranormal romance, vampires, or just a romance in general. Ages 16+, only because of the frequency of sex at the end of the book (though I will say that the vampire held fast to abstinence, so that was encouraging.) there wasn’t any foul language, and I really liked that! I hate books that have so much language that I feel dirty reading it. But this book was very clean.
~Haleyknitz
Haley Mathiot (9 KP) rated Once Dead, Twice Shy (Madison Avery, #1) in Books
Apr 27, 2018
Madison Avery doesn't believe in fate—until a combination of fate and free will brings her to live with her dad (which her mom thinks is a good thing for her since she can't stay out of trouble at home), gets her a pity-date ("you got your boss to get his son to ask me out? what?"), and kills her (at her junior prom. On her seventeenth birthday. of all the luck.). Now, after having claimed the amulet of the timekeeper who killed her (which is the only thing that keeps her looking like she's alive), she has to learn how to live with death. If that's even possible.
But the dark timekeeper who killed her isn't happy, because she's got his amulet, and she's not all the way dead (just sort of dead). Teaming up with Barnabas—who may or may not be a fallen angel—and the light time keeper, Chronos (or Ron for short), a guardian angel (who she forces to guard someone else) and enlisting the human help of her ex-prom date Josh (who she didn't realize she had a crush on), she has to attempt to save her soul.
All in a day's work for a dead high-schooler… right?
This was the second time I've read Once Dead, Twice Shy. I still can't figure out what the title means. Whatever it means, it was a pretty exciting book. There wasn't a second of "down-time." Madison was always up to something, learning something, running to—or from—something, or saving someone. Every chapter had little pieces of the puzzle, and the way it all fit together at the end, was priceless, hilarious, and promising.
I will say that I don't like where the story picks up. I think Harrison should have actually included the beginning of the story, where she gets killed. I read it before I read this book and I would have been rather lost without it. It was a short story included in Prom Nights from Hell. I don't care if this is technically a "book 1" in the series. It should have been book 2, or at least had the beginning of the story included in it.
I really liked Madison. I liked her character (though not some of her choices—but hey, if I was a dead seventeen year old trying to keep her dad from knowing that she could bend time, I probably would have made those same choices) and I liked her interior monologue. She was serious enough to be nerve-wracking and exciting, but sarcastic enough to give everything a touch of comic relief. I really didn't like Josh in the short prequel to this book, but as his character began to be more clear, I really started to like him. I hope things turn out well between him and Madison. I would have liked a little more romantic tension between them, but what was there was clean and innocent—a little too innocent for Madison Avery.
I don't particularly like Kim Harrison's writing style. It's very casual, it has those dreaded fragments, and it's nothing out of the ordinary. However, her way of describing both physical images and emotional feelings was very good, and I could see everything, hear everything, and feel everything her characters were experiencing. As I mentioned above, I liked the comic relief. I also liked her lack of language through the story. Madison had her own set of "words" and phrases that she used that weren't offensive in any way, and it made the story much more enjoyable. However, the only word I can think of to describe her writing is mediocre, and that and the lack of tension between Madison and Josh are the only reasons I don't give this book five stars.
Content: clean of language, violence, and sexuality of any kind. Thank you Harrison, for writing clean YA fiction!
Recommendation: Ages 12+ to lovers of sci-fi, fantasy, and general YA fiction.
This review is copyright Haley Mathiot and Night Owl Reviews.
But the dark timekeeper who killed her isn't happy, because she's got his amulet, and she's not all the way dead (just sort of dead). Teaming up with Barnabas—who may or may not be a fallen angel—and the light time keeper, Chronos (or Ron for short), a guardian angel (who she forces to guard someone else) and enlisting the human help of her ex-prom date Josh (who she didn't realize she had a crush on), she has to attempt to save her soul.
All in a day's work for a dead high-schooler… right?
This was the second time I've read Once Dead, Twice Shy. I still can't figure out what the title means. Whatever it means, it was a pretty exciting book. There wasn't a second of "down-time." Madison was always up to something, learning something, running to—or from—something, or saving someone. Every chapter had little pieces of the puzzle, and the way it all fit together at the end, was priceless, hilarious, and promising.
I will say that I don't like where the story picks up. I think Harrison should have actually included the beginning of the story, where she gets killed. I read it before I read this book and I would have been rather lost without it. It was a short story included in Prom Nights from Hell. I don't care if this is technically a "book 1" in the series. It should have been book 2, or at least had the beginning of the story included in it.
I really liked Madison. I liked her character (though not some of her choices—but hey, if I was a dead seventeen year old trying to keep her dad from knowing that she could bend time, I probably would have made those same choices) and I liked her interior monologue. She was serious enough to be nerve-wracking and exciting, but sarcastic enough to give everything a touch of comic relief. I really didn't like Josh in the short prequel to this book, but as his character began to be more clear, I really started to like him. I hope things turn out well between him and Madison. I would have liked a little more romantic tension between them, but what was there was clean and innocent—a little too innocent for Madison Avery.
I don't particularly like Kim Harrison's writing style. It's very casual, it has those dreaded fragments, and it's nothing out of the ordinary. However, her way of describing both physical images and emotional feelings was very good, and I could see everything, hear everything, and feel everything her characters were experiencing. As I mentioned above, I liked the comic relief. I also liked her lack of language through the story. Madison had her own set of "words" and phrases that she used that weren't offensive in any way, and it made the story much more enjoyable. However, the only word I can think of to describe her writing is mediocre, and that and the lack of tension between Madison and Josh are the only reasons I don't give this book five stars.
Content: clean of language, violence, and sexuality of any kind. Thank you Harrison, for writing clean YA fiction!
Recommendation: Ages 12+ to lovers of sci-fi, fantasy, and general YA fiction.
This review is copyright Haley Mathiot and Night Owl Reviews.
Heather Cranmer (2721 KP) rated House of Madness in Books
Mar 1, 2019
Good Pacing (1 more)
Interesting Characters
An Okay Ghost Story
I love love love paranormal thrillers! Ghost stories are my favorite, so when House of Madness by Sara Harris was up for review, I jumped at the chance. However, House of Madness was just an okay story. It wasn't brilliant, but it wasn't bad either.
The plot for House of Madness has been done before, but it was interesting to see how Sara Harris changed it up a bit. Adelaide (Addie), her husband Tim, and their daughter, Michaela, who's on the Autistic spectrum move to a great big house out in West Texas. Addie is an aspiring writer and had suffered a miscarriage previously. This new house, that they bought on the cheap, is their chance for a fresh start. However, it isn't long until weird things start happening and Michaela seems to have made a ghostly friend. The house previously belonged to a couple of doctors, and it also comes with a horrific past. There were times the plot seemed a bit far-fetched, but for the most part, I found the story to be enjoyable and entertaining. There were no cliff hangers in House of Madness, although I was left with one or two questions about the ending which I won't go into because to do so would mean spoilers. There were a couple of plot twists. I was able to easily predict one.
I felt some of the prose was a bit wacky sounding. One sentence in the book that sounded a bit strange was "His voice trailed off and mixed with a hot swirl of West Texas air." Maybe it's just me, but it didn't sound right. Another weird sounding sentence I found was "The closet door fell open with a creak." I imagined the door actually falling. Surely, it would have been better to write "The closet door opened with a creak"? Maybe I'm just being too pedantic. There were times when I felt like I was reading a young adult novel rather than a book aimed at adults. Saying all of that, I still did find the book to be a decent read.
I enjoyed the characters in House of Madness. They all felt realistic. Michaela and Addie seemed to be the main characters, and I enjoyed reading about them. I loved how sweet Michaela came across, and I loved how brave Addie could be. I enjoyed the little ghost girl named Lisette. I was always wondering if she'd turn out to double cross Michaela though. The ghost of Ritchie was definitely an interesting character. He was another one that made me question whether or not he would turn out bad or good. I always trusted Rochelle for some reason. The doctors, Marjorie and Roland Darkland, were also well written although they must have been very fit for an older couple considering they were probably supposed to be in their early 80s at the very least. (For the record, I'm assuming that House of Madness takes place in modern day. It's never actually mentioned what year it is.)
House of Madness is a short read, and the pacing made it feel even shorter. I thought that Sara Harris did an excellent job with the pacing. I found myself not wanting to stop reading at all. I had to know what happened next concerning the ghosts as well as the living characters.
Trigger warnings for House of Madness include violence, murder, attempted murder, mental illnesses, and talk of a miscarriage.
Overall, House of Madness was an alright read. Yes, the writing was a little shaky at times, but it's still worth reading for those who enjoy ghost stories. The characters were great, and the pacing was fantastic. I would recommend House of Madness by Sara Harris to those aged 15+ who like a short ghost story.
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(A special thank you to Silver Dagger Book Tours for providing me with an eBook of House of Madness by Sara Harris in exchange for an honest and unbiased review.)
The plot for House of Madness has been done before, but it was interesting to see how Sara Harris changed it up a bit. Adelaide (Addie), her husband Tim, and their daughter, Michaela, who's on the Autistic spectrum move to a great big house out in West Texas. Addie is an aspiring writer and had suffered a miscarriage previously. This new house, that they bought on the cheap, is their chance for a fresh start. However, it isn't long until weird things start happening and Michaela seems to have made a ghostly friend. The house previously belonged to a couple of doctors, and it also comes with a horrific past. There were times the plot seemed a bit far-fetched, but for the most part, I found the story to be enjoyable and entertaining. There were no cliff hangers in House of Madness, although I was left with one or two questions about the ending which I won't go into because to do so would mean spoilers. There were a couple of plot twists. I was able to easily predict one.
I felt some of the prose was a bit wacky sounding. One sentence in the book that sounded a bit strange was "His voice trailed off and mixed with a hot swirl of West Texas air." Maybe it's just me, but it didn't sound right. Another weird sounding sentence I found was "The closet door fell open with a creak." I imagined the door actually falling. Surely, it would have been better to write "The closet door opened with a creak"? Maybe I'm just being too pedantic. There were times when I felt like I was reading a young adult novel rather than a book aimed at adults. Saying all of that, I still did find the book to be a decent read.
I enjoyed the characters in House of Madness. They all felt realistic. Michaela and Addie seemed to be the main characters, and I enjoyed reading about them. I loved how sweet Michaela came across, and I loved how brave Addie could be. I enjoyed the little ghost girl named Lisette. I was always wondering if she'd turn out to double cross Michaela though. The ghost of Ritchie was definitely an interesting character. He was another one that made me question whether or not he would turn out bad or good. I always trusted Rochelle for some reason. The doctors, Marjorie and Roland Darkland, were also well written although they must have been very fit for an older couple considering they were probably supposed to be in their early 80s at the very least. (For the record, I'm assuming that House of Madness takes place in modern day. It's never actually mentioned what year it is.)
House of Madness is a short read, and the pacing made it feel even shorter. I thought that Sara Harris did an excellent job with the pacing. I found myself not wanting to stop reading at all. I had to know what happened next concerning the ghosts as well as the living characters.
Trigger warnings for House of Madness include violence, murder, attempted murder, mental illnesses, and talk of a miscarriage.
Overall, House of Madness was an alright read. Yes, the writing was a little shaky at times, but it's still worth reading for those who enjoy ghost stories. The characters were great, and the pacing was fantastic. I would recommend House of Madness by Sara Harris to those aged 15+ who like a short ghost story.
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(A special thank you to Silver Dagger Book Tours for providing me with an eBook of House of Madness by Sara Harris in exchange for an honest and unbiased review.)
Becs (244 KP) rated The Bone Roses in Books
Apr 5, 2019
the writing (4 more)
the protaganists
the antagonists
the plot and background
the development of the story and characters
Fast-paced, page-turner that will leave you wanting more!
You can read more of this review on my blog: bookingwayreads.wordpress.com and Goodreads!
I received a copy to read and review for my honest opinion from The Parliament Press.
TRIGGER WARNINGS: Violence, Gore, Oppression, Discrimination
I don't generally like Western stories but this is also considered Young Adult/ Fantasy so I figured I would give it a try, especially after reading the very intriguing synopsis. But be warned, this story is geared more towards a mature audience as there are a lot of scenes that are more NA then YA. This is book one(1) of the Snow Spark Saga.
Set in a post-apocalyptic West, thirty years into the future after Yellowstone erupts, the United States is reformed. A cruel king named Hyperion has taken control of the entire region and has cut multiple of small settlements off from the trade routes due to those settlements not bowing to him. All because they believe in God and Hyperion wants everyone to worship him. The main settlement that takes place within The Bone Roses is Rondo. In order to survive, the settlements have to have outlaws that are known as rustlers. These outlaws risk their own lives to steal from the capital city, Adonis. If caught, the punishment is torture and death. The main character, Rags, is a rustler with an extremely large bounty on her head.
But Rags runs into a problem when on a raid, the Kingdom Corps (K.C. for short) start chasing her. She manages to slip away with her adopted father Tracker and what neither of them realizes, is that they are being followed. This leads to a whole bunch of other problems down the road.
This fast-paced, page-turner will leave you on your toes until the very end.
Characters:
Rags - the protagonist of the story. Rondo's rustler, she is feared and the best at her role. But she does have a realistic sense to her that allows the reader to really get a feel on her.
Tracker - Rags' mentor and "adopted" father. Very mysterious and seems to have a hidden past.
Matthew - Rags' best friend, the preacher's son. I thought he was going to be a love interest, but he was only seen as a brother/friend to Rags.
Jericho - the preacher. He's seen as Rondo's town leader.
Sadie - a mother figure to Rags and soon-to-be-mother. No major role in the story but does seem to be hiding a past.
Frank - husband of Sadie and soon-to-be-father. No major role in the story.
Hyperion - the wicked king that thinks he's the almighty God.
Henny - Hyperion's second in command, he's to seek out all the rustlers and take care of them. One thing I really love about his character is that you hate but like him. Like he's the antagonist that does things that make you question why you ever put him into the antagonist category and then turns around and does the things that make him a bad guy. (if that makes any sense at all lol)
Hunter Lawrence - the sheriff of Rondo and discriminates against Rags because she isn't a true citizen of Rondo.
Colton - a luresman (someone who's good at negotiating with settlements), but he's an overall mysterious guy that leaves you wondering the same thing as Henny. Is he really bad? Is he really good? Can you trust him? Possible love interest to Rags??
Reasons why I rated it 5 stars:
1. Very intriguing from the beginning - the plot was amazing!
2. No grammatical or spelling errors - the writing was phenomenal!
3. There was not only character development but also story development! The only character that lacked any background was Rags, but she doesn't remember much of anything from before her arrival into Rondo.
4. With the development and plot, the overall story came together rather nicely and it left me wanting more.
5. This is a series that I can't wait to read more of!
"Deny all knowledge - but leave no one behind. Never"
I received a copy to read and review for my honest opinion from The Parliament Press.
TRIGGER WARNINGS: Violence, Gore, Oppression, Discrimination
I don't generally like Western stories but this is also considered Young Adult/ Fantasy so I figured I would give it a try, especially after reading the very intriguing synopsis. But be warned, this story is geared more towards a mature audience as there are a lot of scenes that are more NA then YA. This is book one(1) of the Snow Spark Saga.
Set in a post-apocalyptic West, thirty years into the future after Yellowstone erupts, the United States is reformed. A cruel king named Hyperion has taken control of the entire region and has cut multiple of small settlements off from the trade routes due to those settlements not bowing to him. All because they believe in God and Hyperion wants everyone to worship him. The main settlement that takes place within The Bone Roses is Rondo. In order to survive, the settlements have to have outlaws that are known as rustlers. These outlaws risk their own lives to steal from the capital city, Adonis. If caught, the punishment is torture and death. The main character, Rags, is a rustler with an extremely large bounty on her head.
But Rags runs into a problem when on a raid, the Kingdom Corps (K.C. for short) start chasing her. She manages to slip away with her adopted father Tracker and what neither of them realizes, is that they are being followed. This leads to a whole bunch of other problems down the road.
This fast-paced, page-turner will leave you on your toes until the very end.
Characters:
Rags - the protagonist of the story. Rondo's rustler, she is feared and the best at her role. But she does have a realistic sense to her that allows the reader to really get a feel on her.
Tracker - Rags' mentor and "adopted" father. Very mysterious and seems to have a hidden past.
Matthew - Rags' best friend, the preacher's son. I thought he was going to be a love interest, but he was only seen as a brother/friend to Rags.
Jericho - the preacher. He's seen as Rondo's town leader.
Sadie - a mother figure to Rags and soon-to-be-mother. No major role in the story but does seem to be hiding a past.
Frank - husband of Sadie and soon-to-be-father. No major role in the story.
Hyperion - the wicked king that thinks he's the almighty God.
Henny - Hyperion's second in command, he's to seek out all the rustlers and take care of them. One thing I really love about his character is that you hate but like him. Like he's the antagonist that does things that make you question why you ever put him into the antagonist category and then turns around and does the things that make him a bad guy. (if that makes any sense at all lol)
Hunter Lawrence - the sheriff of Rondo and discriminates against Rags because she isn't a true citizen of Rondo.
Colton - a luresman (someone who's good at negotiating with settlements), but he's an overall mysterious guy that leaves you wondering the same thing as Henny. Is he really bad? Is he really good? Can you trust him? Possible love interest to Rags??
Reasons why I rated it 5 stars:
1. Very intriguing from the beginning - the plot was amazing!
2. No grammatical or spelling errors - the writing was phenomenal!
3. There was not only character development but also story development! The only character that lacked any background was Rags, but she doesn't remember much of anything from before her arrival into Rondo.
4. With the development and plot, the overall story came together rather nicely and it left me wanting more.
5. This is a series that I can't wait to read more of!
"Deny all knowledge - but leave no one behind. Never"
Heather Cranmer (2721 KP) rated Delirium in Books
Jun 7, 2018
Review from my blog <a href="http://themisadventuresofatwentysomething.blogspot.co.uk">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>.
I really, really, really wanted to like this book. In fact, I wanted to love it, but it just didn't happen. I just couldn't get into it at all no matter how hard I tried. It's gotten some rave reviews so maybe there's just something wrong with me.
Lena is a seventeen year old girl who doesn't challenge anything about her government. She's too scared of the consequences. In a few months, on her 18th birthday, she'll be cured of the disease, the disease of love. She's looking forward to the day she can be cured of love. In fact, she's counting down the days. However, everything changes when she meets the gorgeous Alex, an invalid (another name for someone who is uncured after their 18th birthday). Now she doesn't want to be cured as Alex has opened her eyes to this disease called love. Lena is wondering if love was ever really a disease at all. Lena is putting herself at risk to be with Alex. Will she have her happy ever after or will she be cured?
The world building isn't bad. The story takes place in Portland. The author does a great job of trying to make the reader believe in a world where love is banned. It is quite believable.
I don't think the cover suits the book at all. Lauren Oliver has a habit of just putting faces on the covers of her books. However, I think this is the easy way out. Putting a photo of a face on a book doesn't really tell us anything about the book. I wish Ms. Oliver would consider changing her covers to make them relevant to the actual story.
The title, however, definitely suits the book. Love is seen as a type of delirium. It's banned, and the government wants everyone to believe how love will make you delirious. It's a great title for the book.
I found the pacing to be too slow for my liking. Don't get me wrong, it's written quite nicely, but it's just too slow. I had to force myself to read the book most of the time. I just couldn't get into it, and I found myself not really caring about the characters. There is one good bit, and it's only about two or three chapters towards the middle of the book.
The dialogue is easy to understand and is written beautifully. There are a few swear words however. (Lena drops the f-bomb a couple of times and the s word is used a couple of times as well). The good thing is this book isn't littered with swear words which is nice.
I just couldn't relate to any of the characters. Lena drove me crazy!! She was too much of a goody goody and too scared throughout the book. It especially annoyed me when she couldn't tell the difference if she was crying or sweating. I've never had a problem telling the difference!! And Alex, nothing really annoyed me about him, but I just couldn't feel him if you know what I mean. I basically found that I couldn't give a toss about what happened to Lena and Alex. I did like Hana as she was more of a free spirit and willing to take risks. I liked how full of life she was. She was the only character I kind of cared about, but she wasn't a main character, nor was she mentioned as much as I would've liked her to be.
Throughout most of the book I just felt really bored with the book which made me kind of sad because I really wanted to enjoy this book after reading some reviews about how great this book was. It was a challenge for me to get through the book, save for two or three chapters. This book just didn't really do anything for me, and I won't be reading the rest of the series as I don't really care what happens.
I wouldn't recommend this book to anyone. It's just too boring and is lacking something.
Overall, I'd rate Delirium by Lauren Oliver a 2.5 out of a 5.
I really, really, really wanted to like this book. In fact, I wanted to love it, but it just didn't happen. I just couldn't get into it at all no matter how hard I tried. It's gotten some rave reviews so maybe there's just something wrong with me.
Lena is a seventeen year old girl who doesn't challenge anything about her government. She's too scared of the consequences. In a few months, on her 18th birthday, she'll be cured of the disease, the disease of love. She's looking forward to the day she can be cured of love. In fact, she's counting down the days. However, everything changes when she meets the gorgeous Alex, an invalid (another name for someone who is uncured after their 18th birthday). Now she doesn't want to be cured as Alex has opened her eyes to this disease called love. Lena is wondering if love was ever really a disease at all. Lena is putting herself at risk to be with Alex. Will she have her happy ever after or will she be cured?
The world building isn't bad. The story takes place in Portland. The author does a great job of trying to make the reader believe in a world where love is banned. It is quite believable.
I don't think the cover suits the book at all. Lauren Oliver has a habit of just putting faces on the covers of her books. However, I think this is the easy way out. Putting a photo of a face on a book doesn't really tell us anything about the book. I wish Ms. Oliver would consider changing her covers to make them relevant to the actual story.
The title, however, definitely suits the book. Love is seen as a type of delirium. It's banned, and the government wants everyone to believe how love will make you delirious. It's a great title for the book.
I found the pacing to be too slow for my liking. Don't get me wrong, it's written quite nicely, but it's just too slow. I had to force myself to read the book most of the time. I just couldn't get into it, and I found myself not really caring about the characters. There is one good bit, and it's only about two or three chapters towards the middle of the book.
The dialogue is easy to understand and is written beautifully. There are a few swear words however. (Lena drops the f-bomb a couple of times and the s word is used a couple of times as well). The good thing is this book isn't littered with swear words which is nice.
I just couldn't relate to any of the characters. Lena drove me crazy!! She was too much of a goody goody and too scared throughout the book. It especially annoyed me when she couldn't tell the difference if she was crying or sweating. I've never had a problem telling the difference!! And Alex, nothing really annoyed me about him, but I just couldn't feel him if you know what I mean. I basically found that I couldn't give a toss about what happened to Lena and Alex. I did like Hana as she was more of a free spirit and willing to take risks. I liked how full of life she was. She was the only character I kind of cared about, but she wasn't a main character, nor was she mentioned as much as I would've liked her to be.
Throughout most of the book I just felt really bored with the book which made me kind of sad because I really wanted to enjoy this book after reading some reviews about how great this book was. It was a challenge for me to get through the book, save for two or three chapters. This book just didn't really do anything for me, and I won't be reading the rest of the series as I don't really care what happens.
I wouldn't recommend this book to anyone. It's just too boring and is lacking something.
Overall, I'd rate Delirium by Lauren Oliver a 2.5 out of a 5.
Heather Cranmer (2721 KP) rated The Last Time I Lied in Books
Aug 19, 2018
Pacing is a bit slow (1 more)
Characters act a lot younger than their age
An Alright Read
I was so excited to read The Last Time I Lied by Riley Sager. It had such an interesting synopsis, definitely one that piqued my interest. While this book didn't meet my expectations of it, it was still a fairly good read.
The pacing starts off painfully slow in The Last Time I Lied. I had to force myself to keep reading. I was so bored. Luckily, the pacing picks up around chapter 12 or thereabouts. Each chapter is more fast paced than the previous one.
The plot was definitely interesting even if it does take awhile to really get going. I found myself sucked into the mystery of what happened to Vivian, Allison, and Natalie. I couldn't get enough of the story. The Last Time I Lied had quite a few plot twists that I didn't see coming! Every time I thought I had figured out who the guilty party was, I was proved wrong. Saying all that, I definitely felt like some of my questions weren't answered especially one at the end involving Emma. I don't want to say what it is because it would give away a spoiler. I also don't understand why a certain area wasn't searched and why a certain character didn't retrace their steps when the girls went missing. I don't want to say too much because I don't want to give away any spoilers. Also, the ending felt a little rushed to me, and I didn't like how the author uses "you" to describe what is actually happening to Emma. He does this in two chapters only, thankfully.
The world building was done almost perfectly. I did feel like I was in camp with Emma. I felt like I was experiencing everything Emma did. Riley Sager, the author, did a fantastic job of setting up everything with his wonderful descriptions and what not. The only problem is that the dialogue makes this book sounds more like a young adult novel rather than an adult novel. During my whole time reading The Last Time I Lied, it was hard to picture all the adult characters as adults. The way they spoke and acted reminded me of the way a bunch of teenagers would act. One other thing that took away from the world building being perfect was that I had a hard time believing the main culprit could have gotten away with the crime for so long without being discovered. Again, I can't say too much because of spoilers.
I enjoyed the characters in The Last Time I Lied. I empathized with Emma. I admired her bravery, and I could definitely relate to her sense of wanting to fit in especially with the older girls. However, even though Emma was supposed to be 28 in the book, she came across as sounding like she was about 16. The rest of the grown up characters, with the exception of Franny and Ben, also reminded me of a bunch of 16 year olds. Saying that, I did enjoy all the characters, and while they did sound younger than their actual age, I thought they were fleshed out well enough. Two of my other favorite characters were Vivian and Miranda. There was just something about them that I enjoyed reading about. One character I thought was pointless was Mindy. She's not important to the story, and I just felt like the book could have done without her.
There are scenes of violence, swearing, a sex scene (although not graphic), alcohol use (of age and underage), smoking, and mental illness is mentioned a few times.
Overall, The Last Time I Lied by Riley Sager is a good read. The plot is interesting enough, and the characters are fun. However, there were a few things that kept this from being a great read such as the characters not acting like their age and some unanswered questions. The ending also lets the book down a little. However, I would recommend The Last Time I Lied by Riley Sager to others.
The pacing starts off painfully slow in The Last Time I Lied. I had to force myself to keep reading. I was so bored. Luckily, the pacing picks up around chapter 12 or thereabouts. Each chapter is more fast paced than the previous one.
The plot was definitely interesting even if it does take awhile to really get going. I found myself sucked into the mystery of what happened to Vivian, Allison, and Natalie. I couldn't get enough of the story. The Last Time I Lied had quite a few plot twists that I didn't see coming! Every time I thought I had figured out who the guilty party was, I was proved wrong. Saying all that, I definitely felt like some of my questions weren't answered especially one at the end involving Emma. I don't want to say what it is because it would give away a spoiler. I also don't understand why a certain area wasn't searched and why a certain character didn't retrace their steps when the girls went missing. I don't want to say too much because I don't want to give away any spoilers. Also, the ending felt a little rushed to me, and I didn't like how the author uses "you" to describe what is actually happening to Emma. He does this in two chapters only, thankfully.
The world building was done almost perfectly. I did feel like I was in camp with Emma. I felt like I was experiencing everything Emma did. Riley Sager, the author, did a fantastic job of setting up everything with his wonderful descriptions and what not. The only problem is that the dialogue makes this book sounds more like a young adult novel rather than an adult novel. During my whole time reading The Last Time I Lied, it was hard to picture all the adult characters as adults. The way they spoke and acted reminded me of the way a bunch of teenagers would act. One other thing that took away from the world building being perfect was that I had a hard time believing the main culprit could have gotten away with the crime for so long without being discovered. Again, I can't say too much because of spoilers.
I enjoyed the characters in The Last Time I Lied. I empathized with Emma. I admired her bravery, and I could definitely relate to her sense of wanting to fit in especially with the older girls. However, even though Emma was supposed to be 28 in the book, she came across as sounding like she was about 16. The rest of the grown up characters, with the exception of Franny and Ben, also reminded me of a bunch of 16 year olds. Saying that, I did enjoy all the characters, and while they did sound younger than their actual age, I thought they were fleshed out well enough. Two of my other favorite characters were Vivian and Miranda. There was just something about them that I enjoyed reading about. One character I thought was pointless was Mindy. She's not important to the story, and I just felt like the book could have done without her.
There are scenes of violence, swearing, a sex scene (although not graphic), alcohol use (of age and underage), smoking, and mental illness is mentioned a few times.
Overall, The Last Time I Lied by Riley Sager is a good read. The plot is interesting enough, and the characters are fun. However, there were a few things that kept this from being a great read such as the characters not acting like their age and some unanswered questions. The ending also lets the book down a little. However, I would recommend The Last Time I Lied by Riley Sager to others.








