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Ivana A. | Diary of Difference (1171 KP) rated The Dead Sagas, Volume I, Part I in Books
Aug 21, 2018
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The Dead Sagas: Volume I, Part I by Lee Conley is a dark fantasy novel, a horror saga unlike any other. This is not a book for the weak. This is the book for the bravest, the ones who dare to read it, and the ones who can handle to continue living with what they now know.
<b><i>Book description:</i></b>
In a land called Arnar, where brave warriors fight for glory, a great evil comes alive.
The secrets of which the scholars were writing about in the past years, the scary stories that were being told in families throughout the generations are becoming true.
Creatures we thought were dead are now walking through the streets, spreading their disease, killing innocent people, and are about to take over Arnar.
The brave warriors are prepared to die defending their lands, but how can you fight creatures that barely feel pain? Are the warriors strong enough?
<img src="https://gipostcards.files.wordpress.com/2018/07/result_1529522968460.jpg?w=510"/>
<b><i>My Thoughts:</i></b>
A story that will leave you breathless until the very end, a story that will push you into anxiety and make you bite your nails. A story that speaks about evil, and good, love, bravery and survival, a book that will sit on your shelf after reading it, and you’ll give it a look once in a while, and say: Ahh.. that was good!
In The Dead Sagas we have the chance to follow the stories of many characters. We will meet scholars and apprentices, we meet warriors and lords, we meet people from the street, doing everything they can to survive, we meet survivors that have seen things and we will meet sailors that are dying.
From chapter to chapter, the story goes from one character to another, and we slowly see the progression of the evil creatures, the spreading pace by pace. While it starts with sailors getting sick and dying afterwards on a ship, it slowly continues to become more and more intense, as we see people literally transforming into dead walkers right after they die, right in front of our eyes.
You will meet Bjorn, who escaped a tribe that cooks and eats people, you will meet Arnulf, who sees unimaginable things will being a lord of the watch. You will see him go through the greatest pain in life, you will see him afraid and brave, you will see him fighting, even though he wants to go and cry in the corner and die.
You will meet a girl that sells her body, so she can buy food for her and her little brother. You will meet a woman warrior, and learn about her amazing and brave story, you will watch how people see their loved ones die right in front of their eyes, and sometimes, they even have to be the ones to kill them in order to survive.
Even though we learn so much about the characters and their stories, it was hard for me to really connect with any of them, as the chapters moved fast from one character to another. This is probably the reason to why I also found the beginning quite slow. It took me around 90 pages, to start realising what is happening.
There will be a lot of violence in this book, a lot of swearing, and scenes that might upset or offend you. This book is not for the weak ones, that is for sure. And while for some of you this might put you off this book, I do have to say that if the book didn’t have a strong language and violent scenes like it does, it wouldn’t have been the same.
The biggest ''flaw'' I had was the ending. I won’t say anything spoiler-ish , as I don’t want to ruin the book for you, but let’s just say that I didn’t expect it to end the way it did.
Even though this is a story about the dead people walking around and killing everything in front of them, this is actually a book about the survivors, the ones that managed to retell this story - the ones that lost anything and everything to be where they are now. This is for the lives of the brave souls, the mighty warriors, that were noble and tried to protect their lands.
A massive thanks to the author, Lee Conley, who managed to find me in the deep waters of Twitter, and who agreed to send me a paperback copy of this book in exchange for my honest opinion.
The Dead Sagas: Volume I, Part I by Lee Conley is a dark fantasy novel, a horror saga unlike any other. This is not a book for the weak. This is the book for the bravest, the ones who dare to read it, and the ones who can handle to continue living with what they now know.
<b><i>Book description:</i></b>
In a land called Arnar, where brave warriors fight for glory, a great evil comes alive.
The secrets of which the scholars were writing about in the past years, the scary stories that were being told in families throughout the generations are becoming true.
Creatures we thought were dead are now walking through the streets, spreading their disease, killing innocent people, and are about to take over Arnar.
The brave warriors are prepared to die defending their lands, but how can you fight creatures that barely feel pain? Are the warriors strong enough?
<img src="https://gipostcards.files.wordpress.com/2018/07/result_1529522968460.jpg?w=510"/>
<b><i>My Thoughts:</i></b>
A story that will leave you breathless until the very end, a story that will push you into anxiety and make you bite your nails. A story that speaks about evil, and good, love, bravery and survival, a book that will sit on your shelf after reading it, and you’ll give it a look once in a while, and say: Ahh.. that was good!
In The Dead Sagas we have the chance to follow the stories of many characters. We will meet scholars and apprentices, we meet warriors and lords, we meet people from the street, doing everything they can to survive, we meet survivors that have seen things and we will meet sailors that are dying.
From chapter to chapter, the story goes from one character to another, and we slowly see the progression of the evil creatures, the spreading pace by pace. While it starts with sailors getting sick and dying afterwards on a ship, it slowly continues to become more and more intense, as we see people literally transforming into dead walkers right after they die, right in front of our eyes.
You will meet Bjorn, who escaped a tribe that cooks and eats people, you will meet Arnulf, who sees unimaginable things will being a lord of the watch. You will see him go through the greatest pain in life, you will see him afraid and brave, you will see him fighting, even though he wants to go and cry in the corner and die.
You will meet a girl that sells her body, so she can buy food for her and her little brother. You will meet a woman warrior, and learn about her amazing and brave story, you will watch how people see their loved ones die right in front of their eyes, and sometimes, they even have to be the ones to kill them in order to survive.
Even though we learn so much about the characters and their stories, it was hard for me to really connect with any of them, as the chapters moved fast from one character to another. This is probably the reason to why I also found the beginning quite slow. It took me around 90 pages, to start realising what is happening.
There will be a lot of violence in this book, a lot of swearing, and scenes that might upset or offend you. This book is not for the weak ones, that is for sure. And while for some of you this might put you off this book, I do have to say that if the book didn’t have a strong language and violent scenes like it does, it wouldn’t have been the same.
The biggest ''flaw'' I had was the ending. I won’t say anything spoiler-ish , as I don’t want to ruin the book for you, but let’s just say that I didn’t expect it to end the way it did.
Even though this is a story about the dead people walking around and killing everything in front of them, this is actually a book about the survivors, the ones that managed to retell this story - the ones that lost anything and everything to be where they are now. This is for the lives of the brave souls, the mighty warriors, that were noble and tried to protect their lands.
A massive thanks to the author, Lee Conley, who managed to find me in the deep waters of Twitter, and who agreed to send me a paperback copy of this book in exchange for my honest opinion.
Darren (1599 KP) rated 22 Chaser (2018) in Movies
Aug 5, 2019
Story: 22 Chaser starts as we meet Ben (Smith) a tow truck driver who has been struggling to keep everything together with his family and with friendly rivalries in the field with the like of Wayne (Trujillo) and Sean (Ashmore) who offer him the advice he needs.
When his company gets a big break he must make the decision to continue to work for the company even if it means he must pay upfront it should bring more money back at the end, while his wife Avery (Horn) trying to get into cookery school. We are left to see just how far he will go.
Thoughts on 22 Chaser
Characters – Ben is an honest hard-working tow truck driver, he does the right thing for the injured people on accident sites which often loses him the tows. He is struggling with money back home which is putting a strain on his marriage and on this one night he will go for broke to make his son’s birthday special. Avery is Ben’s wife who is being strong around their son, trying to push Ben into a better life for them both. The rest of the characters we meet a different people in the tow truck business, we see how they operate both sides of the law.
Performances – Brian J Smith in the leading role shows how desperate side to his character, we feel how much he needs his break from this world and life. When we dive into the rest of the cast each performer is good without taking the spotlight off Brian.
Story – The story here focuses on a tow truck driver that needs to learn the reality of the game he is in, while trying to support his family, it is strange that we can compare this to ‘Nightcrawler’ when talking about the story because it shows us one man that gets deeper into a field that has darker sides about it becoming everything he doesn’t want to be to make sure his wife and child are supported. It does show how hard working people are often over looked until they show a meaner side. This isn’t the deepest and stories and does have a slow pace about it for the most part which can bring it down at times.
Crime – The crime side of the film shows us how Ben can fall into the wrong side of the law when it comes to making the right decisions about what is happening with accidents, he doesn’t cause them and the competition can become fierce.
Settings – The film keeps us in a big city, this gives us enough reason for traffic accidents to happen and shows us who the people cleaning them up are.
Scene of the Movie – The race to the accident.
That Moment That Annoyed Me – The pacing is very slow early on.
Final Thoughts – This is a solid enough movie that does get to put us in the world of tow trucks, showing the competition between drivers for jobs and how good guys might not always be first on call.
Overall: Slow but interesting crime drama.
When his company gets a big break he must make the decision to continue to work for the company even if it means he must pay upfront it should bring more money back at the end, while his wife Avery (Horn) trying to get into cookery school. We are left to see just how far he will go.
Thoughts on 22 Chaser
Characters – Ben is an honest hard-working tow truck driver, he does the right thing for the injured people on accident sites which often loses him the tows. He is struggling with money back home which is putting a strain on his marriage and on this one night he will go for broke to make his son’s birthday special. Avery is Ben’s wife who is being strong around their son, trying to push Ben into a better life for them both. The rest of the characters we meet a different people in the tow truck business, we see how they operate both sides of the law.
Performances – Brian J Smith in the leading role shows how desperate side to his character, we feel how much he needs his break from this world and life. When we dive into the rest of the cast each performer is good without taking the spotlight off Brian.
Story – The story here focuses on a tow truck driver that needs to learn the reality of the game he is in, while trying to support his family, it is strange that we can compare this to ‘Nightcrawler’ when talking about the story because it shows us one man that gets deeper into a field that has darker sides about it becoming everything he doesn’t want to be to make sure his wife and child are supported. It does show how hard working people are often over looked until they show a meaner side. This isn’t the deepest and stories and does have a slow pace about it for the most part which can bring it down at times.
Crime – The crime side of the film shows us how Ben can fall into the wrong side of the law when it comes to making the right decisions about what is happening with accidents, he doesn’t cause them and the competition can become fierce.
Settings – The film keeps us in a big city, this gives us enough reason for traffic accidents to happen and shows us who the people cleaning them up are.
Scene of the Movie – The race to the accident.
That Moment That Annoyed Me – The pacing is very slow early on.
Final Thoughts – This is a solid enough movie that does get to put us in the world of tow trucks, showing the competition between drivers for jobs and how good guys might not always be first on call.
Overall: Slow but interesting crime drama.
Emma @ The Movies (1786 KP) rated The Witches (2020) in Movies
Mar 14, 2021
Well, here we are... I'm not really sure I remember the original, but I suspect that's a bit of a blessing.
When a young boy encounters a strange and frightening woman his grandmother tells him about the existence of witches. In an attempt to hide from the woman, they take a trip that accidentally drops them in the middle of a witch convention led by the Grand High Witch.
At 1 hour 46 the witches feels like a short film to watch, but on reflection that runtime seems incredibly long for what was actually presented. The opening feels long, while somehow empty. There's obviously a need to get the backstory out, but I'm not sure I enjoyed the Chris Rock voiceover combined with the condensed story from Grandma.
I don't think there's a whole lot to grumble about with the storyline, witches exist, they hate children, plan to obliterate them all... blah blah blah. While I'm not entirely convinced there's a place for some of Roald Dahl's stories these days, but this sort of kids in peril and magic plots are fairly easy ones to get along with.
I love seeing Octavia Spencer in things, though I refuse to accept her as a grandmother. There were some moments with her that I really enjoyed, but there were quite a few scenes where the reactions didn't feel right for the situation. This wasn't something isolated to Spencer's performance, a combination of odd script and strangely edited transitions and effects left me with a lot of moments to pause.
Jahzir Bruno as Hero Boy was very good once the setting moved to the hotel, and I loved his reactions to hearing his gran explaining how to identify a witch.
Let's talk about the Grand High Witch shall we? Anne Hathaway definitely felt like the only one who was all in on their performance... and that's maybe the only positive thing I have to say about it. It was so incredibly difficult to understand what was being said half of the time, you can take an educated guess, but that doesn't really help when you're watching a film.
While all the witches have effects on them it's mainly Hathaway that had the screen time with it. As a scary creation it's pretty good, the mouth and teeth give a very sinister vibe... but at times I felt like it was overused. There were times when the effects really shone. The Grand High Witch's features looked spookily realistic, and here movements flowed seamlessly. But then you got the throwing of objects, and the animals, and it falls apart. The cat in particular reminded me of early, dubious, Harry Potter effects. (And that's not the only Harry Potter element I felt, there are strong Dudley vibes too.)
This reimagining of The Witches may have enough rodent action and face-pulling for the kids to get some enjoyment out of it, but this empty feeling film left me with little to remember apart from the negatives.
Originally posted on: https://emmaatthemovies.blogspot.com/2021/03/the-witches-movie-review.html
When a young boy encounters a strange and frightening woman his grandmother tells him about the existence of witches. In an attempt to hide from the woman, they take a trip that accidentally drops them in the middle of a witch convention led by the Grand High Witch.
At 1 hour 46 the witches feels like a short film to watch, but on reflection that runtime seems incredibly long for what was actually presented. The opening feels long, while somehow empty. There's obviously a need to get the backstory out, but I'm not sure I enjoyed the Chris Rock voiceover combined with the condensed story from Grandma.
I don't think there's a whole lot to grumble about with the storyline, witches exist, they hate children, plan to obliterate them all... blah blah blah. While I'm not entirely convinced there's a place for some of Roald Dahl's stories these days, but this sort of kids in peril and magic plots are fairly easy ones to get along with.
I love seeing Octavia Spencer in things, though I refuse to accept her as a grandmother. There were some moments with her that I really enjoyed, but there were quite a few scenes where the reactions didn't feel right for the situation. This wasn't something isolated to Spencer's performance, a combination of odd script and strangely edited transitions and effects left me with a lot of moments to pause.
Jahzir Bruno as Hero Boy was very good once the setting moved to the hotel, and I loved his reactions to hearing his gran explaining how to identify a witch.
Let's talk about the Grand High Witch shall we? Anne Hathaway definitely felt like the only one who was all in on their performance... and that's maybe the only positive thing I have to say about it. It was so incredibly difficult to understand what was being said half of the time, you can take an educated guess, but that doesn't really help when you're watching a film.
While all the witches have effects on them it's mainly Hathaway that had the screen time with it. As a scary creation it's pretty good, the mouth and teeth give a very sinister vibe... but at times I felt like it was overused. There were times when the effects really shone. The Grand High Witch's features looked spookily realistic, and here movements flowed seamlessly. But then you got the throwing of objects, and the animals, and it falls apart. The cat in particular reminded me of early, dubious, Harry Potter effects. (And that's not the only Harry Potter element I felt, there are strong Dudley vibes too.)
This reimagining of The Witches may have enough rodent action and face-pulling for the kids to get some enjoyment out of it, but this empty feeling film left me with little to remember apart from the negatives.
Originally posted on: https://emmaatthemovies.blogspot.com/2021/03/the-witches-movie-review.html
Mammals by Tinybop
Education and Games
App
For all kids who love animals! Mammals lets kids explore the awesome and invisible wonders of the...
Luke (12 KP) rated Bloodborne in Video Games
Oct 2, 2017
Strategic, challenging, and rewarding combat (6 more)
Excellent orchestrated soundtrack
Great aesthetic and visual design
Cool boss designs
Old Hunters expansion adds extra challenge
30-40 hour campaign with loads of content
Lovecraftian horror at its finest
Bloodborne is an action RPG developed by From Software and directed by Hidetaka Miyazaki, creator of the Dark Souls series. Bloodborne takes elements from the Dark Souls games and mixes in elements of Gothic and Lovecraftian horror to make one truly unique experience exclusively for the Playstation 4.
You play as a Hunter and you have come to the city of Yharnam on the night of the Hunt where the lines between man and beast are blurred. Initially, your goal is quite simple: just go out and kill some beasts of all manner. Everything from werewolves to madmen to even other NPC Hunters. But as you progress through the game, you begin to unravel a conspiracy involving ancient gods from the cosmos coming down to incite this madness upon the townsfolk. Souls games aren't really known for their stories. Most of the game's backstory can often be found in item descriptions. However, Bloodborne differentiates itself by having one of the most fleshed out and intriguing plots of the entire Soulsborne series.
The presentation here is breathtaking. It evokes the style of olden Gothic horror tales from days long past. Towering spires line the horizon clearly inspired by Victorian and Gothic style architecture of Romania and this is reflected in the games level design. Blood spills out in a vibrant crimson color. Most of the game is completely silent save for the excellent sound design. The soundtrack only kicks in during boss fights and other key moments in the game making it even more special.
If you are familiar with any of the Dark Souls games, then you pretty much know what to expect from Bloodborne's combat. Bloodborne emphasizes speed and aggression with its combat system, but it is still quite strategic and very challenging. Don't go in thinking you can just rush through this in a weekend. This game takes patience and effort from the player to be rewarded. The weapon variety is significantly smaller than that of the Dark Souls games, but that's not necessarily a bad thing. Each weapon feels unique, and each one will cater to a specific play style. And since you can transform almost all the weapons in the game, they almost feel like two weapons in one. For example, a shortsword can be transformed into a greatsword and so on. Instead of giving you a shield, Bloodborne instead gives you a wide variety of firearms, from pistols and shotguns, to a flamesprayer and a cannon. You can use these guns on enemies to riposte and perform a visceral attack for massive damage, even on some of the bosses. Armor sets are all really cool, reflecting the games Gothic design. The good thing is that you don't need to worry about upgrading armor sets like in previous Souls games. And the boss designs here are great, some of the hardest and most challenging fights in any game. You have to learn and figure out the timings of their attacks in order to know when best to strike. And if you ever feel like you're getting stuck, you can always bring in a friend with the game's co-op system. The side characters are also great, some of them giving you optional quests that you can carry out if you choose to do so.
There are optional chalice dungeons that you can complete should you choose to do so. The good thing is that they aren't required to finish the game. The bad thing is that these aren't designed as well as the main game. These dungeons are randomly generated and it certainly feels that way as rooms are often copy pasted together to the point where you feel like you're going in circles. Enemy designs are also lazy as hell here, some of them being reused as bosses. It feels like these chalice dungeons were thrown in at the last minute to offer some kind of replay value when they clearly weren't needed in the first place. I'm baffled by their inclusion as some trophies are linked to the completion of these optional missions. But since these are completely optional, they don't take away from the overall score.
There are also a few more minor gripes that I have with Bloodborne. The camera can often get in the way of the surrounding architecture at times. The framerate dips during some instances, even after several patches. Fortunately, these things don't happen all that often. And why can't I warp between lanterns? This doesn't make much sense as if you want to get to a new area, you have to warp to the hub zone and then warp to the area you want to go to. I feel like this would save a lot of load times if you are going back and forth for farming runs. Oh well.
Bloodborne is never impossibly hard. It does have a high learning curve for new players, but if you keep at it and if you are patient enough, you will discover just how rewarding this experience can be. This was my first foray into the Souls series and I am so looking forward to going back in to Bloodborne to try out new builds, new play styles, new weapons, and even greater challenge in New Game Plus mode. Bloodborne is now one of my all time favorite games ever made.
You play as a Hunter and you have come to the city of Yharnam on the night of the Hunt where the lines between man and beast are blurred. Initially, your goal is quite simple: just go out and kill some beasts of all manner. Everything from werewolves to madmen to even other NPC Hunters. But as you progress through the game, you begin to unravel a conspiracy involving ancient gods from the cosmos coming down to incite this madness upon the townsfolk. Souls games aren't really known for their stories. Most of the game's backstory can often be found in item descriptions. However, Bloodborne differentiates itself by having one of the most fleshed out and intriguing plots of the entire Soulsborne series.
The presentation here is breathtaking. It evokes the style of olden Gothic horror tales from days long past. Towering spires line the horizon clearly inspired by Victorian and Gothic style architecture of Romania and this is reflected in the games level design. Blood spills out in a vibrant crimson color. Most of the game is completely silent save for the excellent sound design. The soundtrack only kicks in during boss fights and other key moments in the game making it even more special.
If you are familiar with any of the Dark Souls games, then you pretty much know what to expect from Bloodborne's combat. Bloodborne emphasizes speed and aggression with its combat system, but it is still quite strategic and very challenging. Don't go in thinking you can just rush through this in a weekend. This game takes patience and effort from the player to be rewarded. The weapon variety is significantly smaller than that of the Dark Souls games, but that's not necessarily a bad thing. Each weapon feels unique, and each one will cater to a specific play style. And since you can transform almost all the weapons in the game, they almost feel like two weapons in one. For example, a shortsword can be transformed into a greatsword and so on. Instead of giving you a shield, Bloodborne instead gives you a wide variety of firearms, from pistols and shotguns, to a flamesprayer and a cannon. You can use these guns on enemies to riposte and perform a visceral attack for massive damage, even on some of the bosses. Armor sets are all really cool, reflecting the games Gothic design. The good thing is that you don't need to worry about upgrading armor sets like in previous Souls games. And the boss designs here are great, some of the hardest and most challenging fights in any game. You have to learn and figure out the timings of their attacks in order to know when best to strike. And if you ever feel like you're getting stuck, you can always bring in a friend with the game's co-op system. The side characters are also great, some of them giving you optional quests that you can carry out if you choose to do so.
There are optional chalice dungeons that you can complete should you choose to do so. The good thing is that they aren't required to finish the game. The bad thing is that these aren't designed as well as the main game. These dungeons are randomly generated and it certainly feels that way as rooms are often copy pasted together to the point where you feel like you're going in circles. Enemy designs are also lazy as hell here, some of them being reused as bosses. It feels like these chalice dungeons were thrown in at the last minute to offer some kind of replay value when they clearly weren't needed in the first place. I'm baffled by their inclusion as some trophies are linked to the completion of these optional missions. But since these are completely optional, they don't take away from the overall score.
There are also a few more minor gripes that I have with Bloodborne. The camera can often get in the way of the surrounding architecture at times. The framerate dips during some instances, even after several patches. Fortunately, these things don't happen all that often. And why can't I warp between lanterns? This doesn't make much sense as if you want to get to a new area, you have to warp to the hub zone and then warp to the area you want to go to. I feel like this would save a lot of load times if you are going back and forth for farming runs. Oh well.
Bloodborne is never impossibly hard. It does have a high learning curve for new players, but if you keep at it and if you are patient enough, you will discover just how rewarding this experience can be. This was my first foray into the Souls series and I am so looking forward to going back in to Bloodborne to try out new builds, new play styles, new weapons, and even greater challenge in New Game Plus mode. Bloodborne is now one of my all time favorite games ever made.
Heather Cranmer (2721 KP) rated House of Madness in Books
Mar 1, 2019
Good Pacing (1 more)
Interesting Characters
An Okay Ghost Story
I love love love paranormal thrillers! Ghost stories are my favorite, so when House of Madness by Sara Harris was up for review, I jumped at the chance. However, House of Madness was just an okay story. It wasn't brilliant, but it wasn't bad either.
The plot for House of Madness has been done before, but it was interesting to see how Sara Harris changed it up a bit. Adelaide (Addie), her husband Tim, and their daughter, Michaela, who's on the Autistic spectrum move to a great big house out in West Texas. Addie is an aspiring writer and had suffered a miscarriage previously. This new house, that they bought on the cheap, is their chance for a fresh start. However, it isn't long until weird things start happening and Michaela seems to have made a ghostly friend. The house previously belonged to a couple of doctors, and it also comes with a horrific past. There were times the plot seemed a bit far-fetched, but for the most part, I found the story to be enjoyable and entertaining. There were no cliff hangers in House of Madness, although I was left with one or two questions about the ending which I won't go into because to do so would mean spoilers. There were a couple of plot twists. I was able to easily predict one.
I felt some of the prose was a bit wacky sounding. One sentence in the book that sounded a bit strange was "His voice trailed off and mixed with a hot swirl of West Texas air." Maybe it's just me, but it didn't sound right. Another weird sounding sentence I found was "The closet door fell open with a creak." I imagined the door actually falling. Surely, it would have been better to write "The closet door opened with a creak"? Maybe I'm just being too pedantic. There were times when I felt like I was reading a young adult novel rather than a book aimed at adults. Saying all of that, I still did find the book to be a decent read.
I enjoyed the characters in House of Madness. They all felt realistic. Michaela and Addie seemed to be the main characters, and I enjoyed reading about them. I loved how sweet Michaela came across, and I loved how brave Addie could be. I enjoyed the little ghost girl named Lisette. I was always wondering if she'd turn out to double cross Michaela though. The ghost of Ritchie was definitely an interesting character. He was another one that made me question whether or not he would turn out bad or good. I always trusted Rochelle for some reason. The doctors, Marjorie and Roland Darkland, were also well written although they must have been very fit for an older couple considering they were probably supposed to be in their early 80s at the very least. (For the record, I'm assuming that House of Madness takes place in modern day. It's never actually mentioned what year it is.)
House of Madness is a short read, and the pacing made it feel even shorter. I thought that Sara Harris did an excellent job with the pacing. I found myself not wanting to stop reading at all. I had to know what happened next concerning the ghosts as well as the living characters.
Trigger warnings for House of Madness include violence, murder, attempted murder, mental illnesses, and talk of a miscarriage.
Overall, House of Madness was an alright read. Yes, the writing was a little shaky at times, but it's still worth reading for those who enjoy ghost stories. The characters were great, and the pacing was fantastic. I would recommend House of Madness by Sara Harris to those aged 15+ who like a short ghost story.
--
(A special thank you to Silver Dagger Book Tours for providing me with an eBook of House of Madness by Sara Harris in exchange for an honest and unbiased review.)
The plot for House of Madness has been done before, but it was interesting to see how Sara Harris changed it up a bit. Adelaide (Addie), her husband Tim, and their daughter, Michaela, who's on the Autistic spectrum move to a great big house out in West Texas. Addie is an aspiring writer and had suffered a miscarriage previously. This new house, that they bought on the cheap, is their chance for a fresh start. However, it isn't long until weird things start happening and Michaela seems to have made a ghostly friend. The house previously belonged to a couple of doctors, and it also comes with a horrific past. There were times the plot seemed a bit far-fetched, but for the most part, I found the story to be enjoyable and entertaining. There were no cliff hangers in House of Madness, although I was left with one or two questions about the ending which I won't go into because to do so would mean spoilers. There were a couple of plot twists. I was able to easily predict one.
I felt some of the prose was a bit wacky sounding. One sentence in the book that sounded a bit strange was "His voice trailed off and mixed with a hot swirl of West Texas air." Maybe it's just me, but it didn't sound right. Another weird sounding sentence I found was "The closet door fell open with a creak." I imagined the door actually falling. Surely, it would have been better to write "The closet door opened with a creak"? Maybe I'm just being too pedantic. There were times when I felt like I was reading a young adult novel rather than a book aimed at adults. Saying all of that, I still did find the book to be a decent read.
I enjoyed the characters in House of Madness. They all felt realistic. Michaela and Addie seemed to be the main characters, and I enjoyed reading about them. I loved how sweet Michaela came across, and I loved how brave Addie could be. I enjoyed the little ghost girl named Lisette. I was always wondering if she'd turn out to double cross Michaela though. The ghost of Ritchie was definitely an interesting character. He was another one that made me question whether or not he would turn out bad or good. I always trusted Rochelle for some reason. The doctors, Marjorie and Roland Darkland, were also well written although they must have been very fit for an older couple considering they were probably supposed to be in their early 80s at the very least. (For the record, I'm assuming that House of Madness takes place in modern day. It's never actually mentioned what year it is.)
House of Madness is a short read, and the pacing made it feel even shorter. I thought that Sara Harris did an excellent job with the pacing. I found myself not wanting to stop reading at all. I had to know what happened next concerning the ghosts as well as the living characters.
Trigger warnings for House of Madness include violence, murder, attempted murder, mental illnesses, and talk of a miscarriage.
Overall, House of Madness was an alright read. Yes, the writing was a little shaky at times, but it's still worth reading for those who enjoy ghost stories. The characters were great, and the pacing was fantastic. I would recommend House of Madness by Sara Harris to those aged 15+ who like a short ghost story.
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(A special thank you to Silver Dagger Book Tours for providing me with an eBook of House of Madness by Sara Harris in exchange for an honest and unbiased review.)
Goddess in the Stacks (553 KP) rated Six of Crows in Books
Jan 11, 2018
Amazing duology
Six of Crows and Crooked Kingdom are a duology set in Leigh Bardugo's Grishaverse. Grisha being the magic users in her world. I haven't read the rest of the Grishaverse (Shadow and Bone, Siege and Storm, and Ruin and Rising) - but I will definitely be doing so, because Crows and Crooked Kingdom are AMAZING.
I was pretty surprised - normally books rotating between several viewpoints are confusing, but Bardugo handles the transitions seamlessly and unmistakably. I was never unsure of what character I was reading - each one really had their own unique voice. I also loved that she worked in an LGBT romance without it being in any way odd. No one in the novel found non-heterosexuality weird at all. It was treated just as matter of factly as opposite-sex romances, and I loved that.
Six of Crows opens on a gang being blackmailed into a job they don't want to do. I can totally see the gang has a D&D group - and the books definitely feel a bit like a D&D campaign, albeit one with a mostly experienced group and a very experienced DM.
You've got Kaz, the ringleader, who's an all-around great thief but a superb tactician.
Inej, the acrobat assassin.
Jesper, the marksman hiding his magic ability.
Wylan, the rich merchant's son on the outs with his father and fallen in with a bad crowd, and talented with demolitions.
Nina, the sexpot who wields magic, and has a love/hate relationship with Mathias, the barbarian who's spent his life hunting magic users but is irresistibly attracted to Nina. (I can see the DM telling these two to hash out a background that will let them co-exist, which they obviously did.)
Each character has a complex back story that influences most of their actions, and different relationships with other members of the gang that also affects how they react. Their back stories don't just explain their actions in the books, people and events from their backgrounds also show up to complicate matters in the present. The wheels-within-wheels of the plotline is EXACTLY what I love about good political fantasies. The world-building is superb, and Bardugo has given just as much thought to the seedy underbelly of her world as she has the magic and politics.
I really, really loved this duology, and I see now why people rave about this universe. It is VERY well deserved.
You can find all my reviews at http://goddessinthestacks.wordpress.com
I was pretty surprised - normally books rotating between several viewpoints are confusing, but Bardugo handles the transitions seamlessly and unmistakably. I was never unsure of what character I was reading - each one really had their own unique voice. I also loved that she worked in an LGBT romance without it being in any way odd. No one in the novel found non-heterosexuality weird at all. It was treated just as matter of factly as opposite-sex romances, and I loved that.
Six of Crows opens on a gang being blackmailed into a job they don't want to do. I can totally see the gang has a D&D group - and the books definitely feel a bit like a D&D campaign, albeit one with a mostly experienced group and a very experienced DM.
You've got Kaz, the ringleader, who's an all-around great thief but a superb tactician.
Inej, the acrobat assassin.
Jesper, the marksman hiding his magic ability.
Wylan, the rich merchant's son on the outs with his father and fallen in with a bad crowd, and talented with demolitions.
Nina, the sexpot who wields magic, and has a love/hate relationship with Mathias, the barbarian who's spent his life hunting magic users but is irresistibly attracted to Nina. (I can see the DM telling these two to hash out a background that will let them co-exist, which they obviously did.)
Each character has a complex back story that influences most of their actions, and different relationships with other members of the gang that also affects how they react. Their back stories don't just explain their actions in the books, people and events from their backgrounds also show up to complicate matters in the present. The wheels-within-wheels of the plotline is EXACTLY what I love about good political fantasies. The world-building is superb, and Bardugo has given just as much thought to the seedy underbelly of her world as she has the magic and politics.
I really, really loved this duology, and I see now why people rave about this universe. It is VERY well deserved.
You can find all my reviews at http://goddessinthestacks.wordpress.com
Goddess in the Stacks (553 KP) rated Crooked Kingdom in Books
Jan 11, 2018
Amazing duology
Six of Crows and Crooked Kingdom are a duology set in Leigh Bardugo's Grishaverse. Grisha being the magic users in her world. I haven't read the rest of the Grishaverse (Shadow and Bone, Siege and Storm, and Ruin and Rising) - but I will definitely be doing so, because Crows and Crooked Kingdom are AMAZING.
I was pretty surprised - normally books rotating between several viewpoints are confusing, but Bardugo handles the transitions seamlessly and unmistakably. I was never unsure of what character I was reading - each one really had their own unique voice. I also loved that she worked in an LGBT romance without it being in any way odd. No one in the novel found non-heterosexuality weird at all. It was treated just as matter of factly as opposite-sex romances, and I loved that.
Six of Crows opens on a gang being blackmailed into a job they don't want to do. I can totally see the gang has a D&D group - and the books definitely feel a bit like a D&D campaign, albeit one with a mostly experienced group and a very experienced DM.
You've got Kaz, the ringleader, who's an all-around great thief but a superb tactician.
Inej, the acrobat assassin.
Jesper, the marksman hiding his magic ability.
Wylan, the rich merchant's son on the outs with his father and fallen in with a bad crowd, and talented with demolitions.
Nina, the sexpot who wields magic, and has a love/hate relationship with Mathias, the barbarian who's spent his life hunting magic users but is irresistibly attracted to Nina. (I can see the DM telling these two to hash out a background that will let them co-exist, which they obviously did.)
Each character has a complex back story that influences most of their actions, and different relationships with other members of the gang that also affects how they react. Their back stories don't just explain their actions in the books, people and events from their backgrounds also show up to complicate matters in the present. The wheels-within-wheels of the plotline is EXACTLY what I love about good political fantasies. The world-building is superb, and Bardugo has given just as much thought to the seedy underbelly of her world as she has the magic and politics.
I really, really loved this duology, and I see now why people rave about this universe. It is VERY well deserved.
You can find all my reviews at http://goddessinthestacks.wordpress.com
I was pretty surprised - normally books rotating between several viewpoints are confusing, but Bardugo handles the transitions seamlessly and unmistakably. I was never unsure of what character I was reading - each one really had their own unique voice. I also loved that she worked in an LGBT romance without it being in any way odd. No one in the novel found non-heterosexuality weird at all. It was treated just as matter of factly as opposite-sex romances, and I loved that.
Six of Crows opens on a gang being blackmailed into a job they don't want to do. I can totally see the gang has a D&D group - and the books definitely feel a bit like a D&D campaign, albeit one with a mostly experienced group and a very experienced DM.
You've got Kaz, the ringleader, who's an all-around great thief but a superb tactician.
Inej, the acrobat assassin.
Jesper, the marksman hiding his magic ability.
Wylan, the rich merchant's son on the outs with his father and fallen in with a bad crowd, and talented with demolitions.
Nina, the sexpot who wields magic, and has a love/hate relationship with Mathias, the barbarian who's spent his life hunting magic users but is irresistibly attracted to Nina. (I can see the DM telling these two to hash out a background that will let them co-exist, which they obviously did.)
Each character has a complex back story that influences most of their actions, and different relationships with other members of the gang that also affects how they react. Their back stories don't just explain their actions in the books, people and events from their backgrounds also show up to complicate matters in the present. The wheels-within-wheels of the plotline is EXACTLY what I love about good political fantasies. The world-building is superb, and Bardugo has given just as much thought to the seedy underbelly of her world as she has the magic and politics.
I really, really loved this duology, and I see now why people rave about this universe. It is VERY well deserved.
You can find all my reviews at http://goddessinthestacks.wordpress.com
Haley Mathiot (9 KP) rated 101 Family Meal-Time Devotions in Books
Apr 27, 2018
This book is such a great idea. The idea of spending meal-time talking about important things resonates with me, because that’s what my family did. They didn’t do it from a book, or from a list of questions. But I think on the days when our conversations didn’t happen organically, it would have been very useful to have this sort of book.
The stories are (I feel) mainly for younger children who are still feeling their way around in their personality and relationship with God, and still trying to apply basic truths like speaking with love, not getting frustrated, not being afraid to be friends with someone who is a little different.
There are some devotionals that kids read to adults, which I think awesome! Some of the most important moments for me as a kid (and even now) was when my parents were honest with me about their struggles. Some things I’ve heard from my parents that have impacted my life:
-“I wanted so badly to be mean to that person, and it was really hard not to.”
-“Your father frustrated me today but God told me to love him and respect him, and sometimes that means forgiving him even when he makes me upset.”
-“Your mother and I are very different people. But we don’t fight or argue. We love each other and that means sometimes we sit down and have to talk out our problems. Because it’s not about being right, it’s about keeping our relationship healthy and God-glorifying.”
-“Haley, I snapped at you this evening and that was wrong. Forgive me?”
And the thing about devotionals like this is, you don’t use them by themselves: they are a diving board you use to get to the good stuff. For instance, a devotional about wanting to snap at someone could remind you of a time you did snap at someone, and how you should have handled the situation, and then a story of a victory in a similar situation.
The text itself wasn’t edited very well, and I’m assuming it’s because I was reading an ARC. and even if those typos don’t get fixed, it won’t take away from the content.
I think this book is an awesome tool for young kids (ages 4-12) and their parents to get into the habit of having God-glorifying conversations that build each other up and prepare them for life, and empower them to make worshipful decisions.
The stories are (I feel) mainly for younger children who are still feeling their way around in their personality and relationship with God, and still trying to apply basic truths like speaking with love, not getting frustrated, not being afraid to be friends with someone who is a little different.
There are some devotionals that kids read to adults, which I think awesome! Some of the most important moments for me as a kid (and even now) was when my parents were honest with me about their struggles. Some things I’ve heard from my parents that have impacted my life:
-“I wanted so badly to be mean to that person, and it was really hard not to.”
-“Your father frustrated me today but God told me to love him and respect him, and sometimes that means forgiving him even when he makes me upset.”
-“Your mother and I are very different people. But we don’t fight or argue. We love each other and that means sometimes we sit down and have to talk out our problems. Because it’s not about being right, it’s about keeping our relationship healthy and God-glorifying.”
-“Haley, I snapped at you this evening and that was wrong. Forgive me?”
And the thing about devotionals like this is, you don’t use them by themselves: they are a diving board you use to get to the good stuff. For instance, a devotional about wanting to snap at someone could remind you of a time you did snap at someone, and how you should have handled the situation, and then a story of a victory in a similar situation.
The text itself wasn’t edited very well, and I’m assuming it’s because I was reading an ARC. and even if those typos don’t get fixed, it won’t take away from the content.
I think this book is an awesome tool for young kids (ages 4-12) and their parents to get into the habit of having God-glorifying conversations that build each other up and prepare them for life, and empower them to make worshipful decisions.
Alice (12 KP) rated For Better or Worse (The Wedding Belles, #2) in Books
Jul 3, 2018
For Better or Worse is the second of three in the Wedding Belles series and so far has been my favourite (though only 2 have been released) I loved Josh Tanner from the get go – as soon as his character popped up he was the one for me.
We meet Heather Fowler briefly in To Have and To Hold and her character in that book appears to be very blasé about love – she’s all about the wedding planning – which isn’t a bad thing until For Better or Worse.
Heather is a one track mind kinda gal and wedding planning is it. Her big dream and her reasoning behind that is due to the endless string of “The One” from her mother; I don’t – in all honesty the first few times we hear from Heather’s mother – like her, she gives me a bad vibe. But my opinion of her improves greatly the further the story progresses.
My all time favourite character in this book was Josh Tanner. He had the YOLO kind of attitude and the way he spent his life before Heather moved in next door was a “what I want when I want” mentality. He was very funny and kept me smiling throughout the book even when things were getting hard for him he still managed to retain his sense of humour.
It also felt a little like Josh was going through a mid – life crisis and wasn’t 100% sure on where he was going in life. After a battle with cancer he’d taken to the “what I want when I want” mentality quite quickly but had also begun to feel like it wasn’t enough.
His friendship with Heather was awesome – 4c and 4a were the nicknames floating around during almost every conversation – and their friendship didn’t start off all that well but it turned into a budding friendship with benefits that ultimately (despite their refusals) led to love.
The book had just the right amount of seriousness and was – in my opinion – overpowered the great humourous relationship between Heather and Josh; despite their differences and the difficult times they managed to retain the great sense of humour throughout the story.
I really enjoy Lauren Layne’s writing style and she’s definitely my favourite “chicklit ” author which considering I don’t really like it an amazing feat. Her books have always got humour and great characters with witty banter and good back stories. The plots are quite unique as well and I can’t wait until the next Wedding Belles book is out and the next Oxford one for that matter.
We meet Heather Fowler briefly in To Have and To Hold and her character in that book appears to be very blasé about love – she’s all about the wedding planning – which isn’t a bad thing until For Better or Worse.
Heather is a one track mind kinda gal and wedding planning is it. Her big dream and her reasoning behind that is due to the endless string of “The One” from her mother; I don’t – in all honesty the first few times we hear from Heather’s mother – like her, she gives me a bad vibe. But my opinion of her improves greatly the further the story progresses.
My all time favourite character in this book was Josh Tanner. He had the YOLO kind of attitude and the way he spent his life before Heather moved in next door was a “what I want when I want” mentality. He was very funny and kept me smiling throughout the book even when things were getting hard for him he still managed to retain his sense of humour.
It also felt a little like Josh was going through a mid – life crisis and wasn’t 100% sure on where he was going in life. After a battle with cancer he’d taken to the “what I want when I want” mentality quite quickly but had also begun to feel like it wasn’t enough.
His friendship with Heather was awesome – 4c and 4a were the nicknames floating around during almost every conversation – and their friendship didn’t start off all that well but it turned into a budding friendship with benefits that ultimately (despite their refusals) led to love.
The book had just the right amount of seriousness and was – in my opinion – overpowered the great humourous relationship between Heather and Josh; despite their differences and the difficult times they managed to retain the great sense of humour throughout the story.
I really enjoy Lauren Layne’s writing style and she’s definitely my favourite “chicklit ” author which considering I don’t really like it an amazing feat. Her books have always got humour and great characters with witty banter and good back stories. The plots are quite unique as well and I can’t wait until the next Wedding Belles book is out and the next Oxford one for that matter.







