Search
Search results
Progress to 100
Games and Entertainment
App
Interact with your iPhone or iPad in ways that you never thought possible! Get ready to be puzzled...
Purple Phoenix Games (2266 KP) rated Holi: Festival of Colors in Tabletop Games
Apr 16, 2022
I absolutely love a beautiful game. Being a gamer, I have seen and played many gorgeous games. However, the first time I set up Holi: Festival of Colors (just Holi from here), both my 5 year old son and my slightly older mother-in-law both commented on how awesome it looked setup on the table. It has been a while since I last was so impressed by the sheer glamour of a game – and I only have the base retail version! I HAVE to get my hands on an upgrade pack or something… Just checked. I’ll have to buy the Deluxe version. Okay, placing order.
Holi is an abstract, area control, card-driven action selection (akin to Onitama) game for two to four players. In it, players are attendees at the Holi Festival and the goal is spread their favorite color onto the plaza and other players in order to increase their joy (earn VP). The winner is the player who is best able to throw their color and score joy, all while enjoying the festival!
To setup, the game owner will assemble the three-tiered board and place the appropriate sweets tokens on their spaces. The score track and Rivalry cards are set nearby so all can see. Each player receives their color’s player markers (in four delightful animal shapes), color tokens, color cards, and a helper card. The first player receives the cool lotus flower (I think) marker and the game may begin!
Holi is played over a series of turns, and continues until every player has either run out of color tokens or color cards to play. Each turn, players will take one to three actions in any order, with only one action being absolutely mandatory. This is the Throw Color action. In order to Throw Color, the active player will choose a color card from their hand of three cards to play. On these cards are indications of where a player’s marker/piece/animeeple must be located and the spaces near it to throw color tokens on the board. These color cards are reminiscent of those found in Onitama, where players may only move to specific spaces based on card grid iconography. Players will be littering the squares of the play area with their color tokens as well as attempting to hit other players’ animeeples with their color.
Players may also optionally Move at any point during the turn. This is an easy one: players may Move to any space on the current level of the board they are on, except any space inhabited by an opponent’s animeeple. These spaces could already contain sweets tokens, which can be collected by the player, or even color tokens. When a player lands in a space with their own color token, they take it back to their supply to be used again. However, landing on an opponent’s color token causes the active player to also take it into their supply, thus scoring the opponent points at the end of the game.
Finally, a player, if in a space surrounded on four edges by color tokens, may Climb Up to the next higher level. Players on the middle level will score 2 joy (VP) at the end of the game for each color token placed, while tokens on the top level will score 3 joy. Care should be taken when throwing color on the upper levels, because should an empty space reside on the level below where the token has been placed, the token will fall through to the lower level! Therefore, only color tokens will only remain placed on higher levels when another token is blocking its fall below it.
Once all players have played their cards and thrown their color tokens, the game is over and the score is tallied. 1 point is earned for each color token on the bottom level, 2 points for the middle level, and 3 points for tokens on the upper level. Players score 2 more points for each of their color tokens that found their way into opponents’ supplies. Remember those sweets tokens that players were collecting? Players will score 5 points for every player that has less sweets tokens at the end of the game. If playing with the Rivalry cards, points are also scored for any of their special circumstances (ie color tokens scoring 4 instead of 3 on the top level, or hitting opponents with colors score 2 points immediately instead of the normal 1 point, or even 10 bonus points to the player with the most color tokens on the bottom level). The player with the most points at the end of this scoring phase wins the game!
Components. I kind of already made my point about this game being a flat out stunner on the table. I will sing its praises from here to India and then back again. I normally acknowledge the artist(s) on a game once I open it for the first time, but seeing that this is a total Vincent Dutrait masterpiece, I just had to see which other games of his I own. I have made my claims in the past for my favorite board game artists and I had not included Dutrait. No more. This is brilliant and just a wonderful experience throughout. The components are all great, and that multi-layered board? I mean, come on! The intricacies found throughout and within this box are immeasurable, and I will surely be adding the Deluxe version to my collection.
Holi is a game I can pull out with almost any person or group of people and feel confident that it will give an extremely satisfying experience. The rules are relatively simple, and games are very quick. This is not a filler, but runs so smoothly and briskly that one may miscategorize it as such. The options of movement are so unrestricted, and having the ability to craft spatial situations with the cards in your hand to allow only your animeeple to climb up to the next level is just delicious. Speaking of, the sweets tokens, and really ALL of the components, are just so cute and well-illustrated. I really am finding it difficult to point out any flaws in this game. Every time I have played it I have simply had the best time with my opponents. Yeah, there’s some minor take that, but it’s all in good fun, and if you know anything about the actual celebration of Holi, participants relish coming home just covered head to toe in paint, colored water, and other colorful materials. It’s a great theme that shines through, and I look forward to each of my coming plays.
Currently, eight games we have published reviews for have earned the Golden Feather Award. At the time of this writing, I know one other will be joining that list soon, and now Holi will as well. So that is 10 total games over the 495 we have published and are sitting in queue to be published. That said, it is no surprise, I’m sure, that Holi has earned its spot among the best we have played, and I am incredibly relieved that I was able to grab a copy when I did. This will remain a favorite of mine for many years, I know it. If you are like me and appreciate an amazing production value with a comparably wonderful game underneath, then you owe it to yourself to pick up a copy of Holi as soon as you can. Or come play my copy with me. I will always be up for a play.
Holi is an abstract, area control, card-driven action selection (akin to Onitama) game for two to four players. In it, players are attendees at the Holi Festival and the goal is spread their favorite color onto the plaza and other players in order to increase their joy (earn VP). The winner is the player who is best able to throw their color and score joy, all while enjoying the festival!
To setup, the game owner will assemble the three-tiered board and place the appropriate sweets tokens on their spaces. The score track and Rivalry cards are set nearby so all can see. Each player receives their color’s player markers (in four delightful animal shapes), color tokens, color cards, and a helper card. The first player receives the cool lotus flower (I think) marker and the game may begin!
Holi is played over a series of turns, and continues until every player has either run out of color tokens or color cards to play. Each turn, players will take one to three actions in any order, with only one action being absolutely mandatory. This is the Throw Color action. In order to Throw Color, the active player will choose a color card from their hand of three cards to play. On these cards are indications of where a player’s marker/piece/animeeple must be located and the spaces near it to throw color tokens on the board. These color cards are reminiscent of those found in Onitama, where players may only move to specific spaces based on card grid iconography. Players will be littering the squares of the play area with their color tokens as well as attempting to hit other players’ animeeples with their color.
Players may also optionally Move at any point during the turn. This is an easy one: players may Move to any space on the current level of the board they are on, except any space inhabited by an opponent’s animeeple. These spaces could already contain sweets tokens, which can be collected by the player, or even color tokens. When a player lands in a space with their own color token, they take it back to their supply to be used again. However, landing on an opponent’s color token causes the active player to also take it into their supply, thus scoring the opponent points at the end of the game.
Finally, a player, if in a space surrounded on four edges by color tokens, may Climb Up to the next higher level. Players on the middle level will score 2 joy (VP) at the end of the game for each color token placed, while tokens on the top level will score 3 joy. Care should be taken when throwing color on the upper levels, because should an empty space reside on the level below where the token has been placed, the token will fall through to the lower level! Therefore, only color tokens will only remain placed on higher levels when another token is blocking its fall below it.
Once all players have played their cards and thrown their color tokens, the game is over and the score is tallied. 1 point is earned for each color token on the bottom level, 2 points for the middle level, and 3 points for tokens on the upper level. Players score 2 more points for each of their color tokens that found their way into opponents’ supplies. Remember those sweets tokens that players were collecting? Players will score 5 points for every player that has less sweets tokens at the end of the game. If playing with the Rivalry cards, points are also scored for any of their special circumstances (ie color tokens scoring 4 instead of 3 on the top level, or hitting opponents with colors score 2 points immediately instead of the normal 1 point, or even 10 bonus points to the player with the most color tokens on the bottom level). The player with the most points at the end of this scoring phase wins the game!
Components. I kind of already made my point about this game being a flat out stunner on the table. I will sing its praises from here to India and then back again. I normally acknowledge the artist(s) on a game once I open it for the first time, but seeing that this is a total Vincent Dutrait masterpiece, I just had to see which other games of his I own. I have made my claims in the past for my favorite board game artists and I had not included Dutrait. No more. This is brilliant and just a wonderful experience throughout. The components are all great, and that multi-layered board? I mean, come on! The intricacies found throughout and within this box are immeasurable, and I will surely be adding the Deluxe version to my collection.
Holi is a game I can pull out with almost any person or group of people and feel confident that it will give an extremely satisfying experience. The rules are relatively simple, and games are very quick. This is not a filler, but runs so smoothly and briskly that one may miscategorize it as such. The options of movement are so unrestricted, and having the ability to craft spatial situations with the cards in your hand to allow only your animeeple to climb up to the next level is just delicious. Speaking of, the sweets tokens, and really ALL of the components, are just so cute and well-illustrated. I really am finding it difficult to point out any flaws in this game. Every time I have played it I have simply had the best time with my opponents. Yeah, there’s some minor take that, but it’s all in good fun, and if you know anything about the actual celebration of Holi, participants relish coming home just covered head to toe in paint, colored water, and other colorful materials. It’s a great theme that shines through, and I look forward to each of my coming plays.
Currently, eight games we have published reviews for have earned the Golden Feather Award. At the time of this writing, I know one other will be joining that list soon, and now Holi will as well. So that is 10 total games over the 495 we have published and are sitting in queue to be published. That said, it is no surprise, I’m sure, that Holi has earned its spot among the best we have played, and I am incredibly relieved that I was able to grab a copy when I did. This will remain a favorite of mine for many years, I know it. If you are like me and appreciate an amazing production value with a comparably wonderful game underneath, then you owe it to yourself to pick up a copy of Holi as soon as you can. Or come play my copy with me. I will always be up for a play.
Scott Tostik (389 KP) rated The Burning (1981) in Movies
Jun 21, 2017
Amazing SFX by Tom Savini (2 more)
One of the best camp slashers
A great killer before the likes of Jason, Myers and Freddy
Welcome to Camp... Oh who gives a shit... Let's get on with the killing
This has got to be one of my favorite and top 5 first watch in a relationship films of all time.
Not for the squeamish at all. The Burning has some of the best post CGI kill effects... And personally I love practical effects, nothing destroys a good beheading like digitized blood flying around out of sync with the body dropping.
Effects Master Tom Savini was fresh off the original Friday the 13th when he landed this flick.
A few years into the past the kids of a summer camp decide to pull a prank on the asshole caretaker involving a skull all dolled up with maggots, worms and burning eyes for effect. They sneak it into his dilapidated cabin, where he is sleeping off a drunk, and proceed to bang on his windows shaking him awake and scaring the hell out of hum. In his flailing fear he knocks the skull onto a pile of blankets and his hanging curtains and the whole place goes up in flames... As does he... His name is Cropsey... And he is engulfed in fire. The kids run like hell to get away as Cropsey flies out the door, rolls down a hill and ends up in the lake. Now I'm no doctor, never claim to be and certainly have never played one on tv, but in my imagination dirty lake water and freshly burnt skin do not a good combination make.
We skip ahead a few years and Cropsey is released from the hospital and goes into the downtown core of wherever the hell he is, searching for something. Wearing a trenchcoat and an old fedora over his scars. He picks up a hooker and goes to her place. She gets him to take off his clothes and recoils in horror. He grabs a pair of scissors and exacts revenge.
Without giving more away. You can see where this is going. A slash and gash festival unlike anything is about to follow. Starring a few familiar faces such as Seinfeld's Jason Alexander, Short Circut's Fisher Stevens and a young Holly Hunter in what I imagine was their first big breaks in film. This movie offers the viewer a glimpse of things to come in the slasher sub-genre of horror.
It's worth it alone of the scene in the canoe... What is that you may ask... Watch The damned movie and find out...lol
Not for the squeamish at all. The Burning has some of the best post CGI kill effects... And personally I love practical effects, nothing destroys a good beheading like digitized blood flying around out of sync with the body dropping.
Effects Master Tom Savini was fresh off the original Friday the 13th when he landed this flick.
A few years into the past the kids of a summer camp decide to pull a prank on the asshole caretaker involving a skull all dolled up with maggots, worms and burning eyes for effect. They sneak it into his dilapidated cabin, where he is sleeping off a drunk, and proceed to bang on his windows shaking him awake and scaring the hell out of hum. In his flailing fear he knocks the skull onto a pile of blankets and his hanging curtains and the whole place goes up in flames... As does he... His name is Cropsey... And he is engulfed in fire. The kids run like hell to get away as Cropsey flies out the door, rolls down a hill and ends up in the lake. Now I'm no doctor, never claim to be and certainly have never played one on tv, but in my imagination dirty lake water and freshly burnt skin do not a good combination make.
We skip ahead a few years and Cropsey is released from the hospital and goes into the downtown core of wherever the hell he is, searching for something. Wearing a trenchcoat and an old fedora over his scars. He picks up a hooker and goes to her place. She gets him to take off his clothes and recoils in horror. He grabs a pair of scissors and exacts revenge.
Without giving more away. You can see where this is going. A slash and gash festival unlike anything is about to follow. Starring a few familiar faces such as Seinfeld's Jason Alexander, Short Circut's Fisher Stevens and a young Holly Hunter in what I imagine was their first big breaks in film. This movie offers the viewer a glimpse of things to come in the slasher sub-genre of horror.
It's worth it alone of the scene in the canoe... What is that you may ask... Watch The damned movie and find out...lol
Darren (1599 KP) rated 100 Bloody Acres (2013) in Movies
Jun 20, 2019
Story: 100 Bloody Acres starts as we meet one of the brothers Reg (Herriman) who is a part of an organic fertiliser business, after Reg picks up a dead body, he finds himself drawn into picking up three hitchhikers, Sophie (McGahan), James (Ackland) and Wes (Kristian) who are heading to a music festival for a binge filled weekend.
Once Reg arrives back to his brother Lindsay (Sampson) the hapless brothers must decide to kill the three to continue to produce the highly popular fertiliser and keep their reputation up or let them go.
Thoughts on 100 Bloody Acres
Characters/Performance – Reg is the simple-minded brother who is always out to impress his brother, he brings the victims back to the factory. Lindsay is the brains of the act and he must clean up the mess Reg has left him in. He will go through with any killing. Sophie is the main reason Reg stops, she is travelling with her boyfriend but been cheating on him with their other friend. James just believes he is going to have the life he planned with Sophie. Wes is the traveller who enjoys a drug or two finding himself high through the whole film.
Performance wise, Damon and Angus are both good as the brother showing good chemistry as they do come off very different. Anna, Oliver and Jamie are all fine in the victim roles without coming off as interesting characters.
Story – The story has moments that feel fresh in places but in the main it is all just another version of group of travellers get taken by isolated people who must fight to survive or become the latest victims. It has good moments but doesn’t end up being the most memorable story in the genre.
Comedy/Horror – The comedy is good in places and does add to all the events of the film as it is almost what could go wrong does go wrong. The horror works in places too as we get the gore from it.
Settings – The Australian outback always makes for a good setting as we know how isolated the places are when it comes to the horror.
Special Effects – The effects work when needed without being used too often, the highlights come from the wild trip Wes is going through.
Final Thoughts – You want to see an Australian version of Tucker & Dale versus Evil, then this is for you but it doesn’t quite live up to the levels of that one.
Overall: Enjoyable horror comedy.
https://moviesreview101.com/2017/10/18/movie-reviews-101-midnight-halloween-horror-100-bloody-acres-2012/
Once Reg arrives back to his brother Lindsay (Sampson) the hapless brothers must decide to kill the three to continue to produce the highly popular fertiliser and keep their reputation up or let them go.
Thoughts on 100 Bloody Acres
Characters/Performance – Reg is the simple-minded brother who is always out to impress his brother, he brings the victims back to the factory. Lindsay is the brains of the act and he must clean up the mess Reg has left him in. He will go through with any killing. Sophie is the main reason Reg stops, she is travelling with her boyfriend but been cheating on him with their other friend. James just believes he is going to have the life he planned with Sophie. Wes is the traveller who enjoys a drug or two finding himself high through the whole film.
Performance wise, Damon and Angus are both good as the brother showing good chemistry as they do come off very different. Anna, Oliver and Jamie are all fine in the victim roles without coming off as interesting characters.
Story – The story has moments that feel fresh in places but in the main it is all just another version of group of travellers get taken by isolated people who must fight to survive or become the latest victims. It has good moments but doesn’t end up being the most memorable story in the genre.
Comedy/Horror – The comedy is good in places and does add to all the events of the film as it is almost what could go wrong does go wrong. The horror works in places too as we get the gore from it.
Settings – The Australian outback always makes for a good setting as we know how isolated the places are when it comes to the horror.
Special Effects – The effects work when needed without being used too often, the highlights come from the wild trip Wes is going through.
Final Thoughts – You want to see an Australian version of Tucker & Dale versus Evil, then this is for you but it doesn’t quite live up to the levels of that one.
Overall: Enjoyable horror comedy.
https://moviesreview101.com/2017/10/18/movie-reviews-101-midnight-halloween-horror-100-bloody-acres-2012/
Goddess in the Stacks (553 KP) rated Toil & Trouble: 15 Tales of Women & Witchcraft in Books
Dec 22, 2018
Toil & Trouble was a much-hyped anthology of YA stories, and I think it lived up to that hype. I really enjoyed almost every story in this book - only one or two of them were less than awesome. And they still weren't bad! Anthologies like this keep introducing me to yet more authors that I want to read, and just keep growing my TBR list! Some of the authors in this book I was familiar with; while I hadn't read her work yet, I met Zoraida Córdova at the Baltimore Book Festival, and she was amazing. I'm familiar with Brandy Colbert's work, and have not yet read Anna-Marie McLemore but desperately want to, and her story in this work (Love Spell) only increases that need.
I read this book just before Halloween, and it was a perfect choice. I'm not a fan of actual horror novels, which seem to be what everyone else is reading this time of year. Give me my strong witchy women! The stories in this book are all young women - teens to early adulthood - learning to rely on themselves. They embrace what family traditions mean to them, or break free of them entirely if they're the wrong path. They break social taboos and fall in love where they will. They FIGHT for what they want.
I think my favorite story in this book involved a woman whose powers had been bound by her coven until she was old enough to use them wisely, but had to watch her father die in an accident when she could have healed him if she'd had access to her magic. She went to an ancient place of power in the mountains and broke the binding, horrifying her coven. The story is actually about her defying them further in refusing her destined soul mate for the girl she's been in love with since she was a child, and Fate's punishment for that. The two girls fighting for each other and for their own magic was amazing. (The Heart in Her Hands, Tess Sharpe.) Unfortunately it doesn't look like it's part of a larger story, I was hoping for more in that world!
As far as I can tell, only one of the stories is part of something larger - I'm pretty sure Zoraida Córdova's story is part of her Brooklyn Brujas world. Other than that, they all appear to be standalones, which is a little sad as I'd like to see more of many of these worlds!
Toil & Trouble is an outstanding anthology of magical women, and I loved it.
You can find all my reviews at http://goddessinthestacks.com
I read this book just before Halloween, and it was a perfect choice. I'm not a fan of actual horror novels, which seem to be what everyone else is reading this time of year. Give me my strong witchy women! The stories in this book are all young women - teens to early adulthood - learning to rely on themselves. They embrace what family traditions mean to them, or break free of them entirely if they're the wrong path. They break social taboos and fall in love where they will. They FIGHT for what they want.
I think my favorite story in this book involved a woman whose powers had been bound by her coven until she was old enough to use them wisely, but had to watch her father die in an accident when she could have healed him if she'd had access to her magic. She went to an ancient place of power in the mountains and broke the binding, horrifying her coven. The story is actually about her defying them further in refusing her destined soul mate for the girl she's been in love with since she was a child, and Fate's punishment for that. The two girls fighting for each other and for their own magic was amazing. (The Heart in Her Hands, Tess Sharpe.) Unfortunately it doesn't look like it's part of a larger story, I was hoping for more in that world!
As far as I can tell, only one of the stories is part of something larger - I'm pretty sure Zoraida Córdova's story is part of her Brooklyn Brujas world. Other than that, they all appear to be standalones, which is a little sad as I'd like to see more of many of these worlds!
Toil & Trouble is an outstanding anthology of magical women, and I loved it.
You can find all my reviews at http://goddessinthestacks.com
Kirk Bage (1775 KP) rated Spider-Man: Into the Spider-Verse (2018) in Movies
Mar 3, 2020 (Updated Mar 3, 2020)
If I was still 10 or 11 years old, this might be my favourite film of all time (for a few months). The 10 year old trapped inside me kinda thinks it is! At first I was sceptical that it could be any good at all, seeing it getting nominated in a lot of best animation categories during award season, and then winning them all! From the poster, or even the trailer, alone, I just didn’t get it!
Then folk whose opinion I trust, that normally go for really intense dramas and artsy stuff, started telling me how good it was. I added it to my watchlist and walked away, nodding, as if to say “sure, I’ll get around to it”. More fool me for waiting so long, cos let me tell you, as modern animations go, it is really really good! But why? Well, there are several things that set it apart…
Firstly, it patronises no one. This is a fun, all swinging, all action, adventure, with real threat, real emotion and real excitement. Secondly, the love and attention that have gone into the myth of Spiderman and what he/she/it represents is so astonishingly comprehensive in a 2 hour film, that anyone living on Mars and never knowing a single thing about it, would understand instantly. You also don’t have to be a superhero geek to like it (but it helps a bit).
And thirdly, the animation. Wow, the animation! Incorporating so many styles and techniques, often in the same image / scene, it is a mind boggling experience, and a visual festival of comic book art. It shouldn’t work, but, my word, it not only works, it totally rocks! I have never felt before that I was experiencing a living, moving, comic book. Every detail makes you respect and appreciate this art form, and its evolution through the years.
Not only that, however, but it has an inclusivity that is awesome and so simple. This isn’t a film about boys, for boys. Gwen Stacy, aka Spider-Woman, is a great, strong character in her own right; as is Spider-Ham; as are all of them. Literally, there is something for everyone to relate to. And the cunning conceit that brings them all together just… works!
I’m not sure I’ll watch it very often, because, you know, I’m not 10 any more. But if I am ever in the mood to feel young and excited about heroes, then this will be my first port of call.
Then folk whose opinion I trust, that normally go for really intense dramas and artsy stuff, started telling me how good it was. I added it to my watchlist and walked away, nodding, as if to say “sure, I’ll get around to it”. More fool me for waiting so long, cos let me tell you, as modern animations go, it is really really good! But why? Well, there are several things that set it apart…
Firstly, it patronises no one. This is a fun, all swinging, all action, adventure, with real threat, real emotion and real excitement. Secondly, the love and attention that have gone into the myth of Spiderman and what he/she/it represents is so astonishingly comprehensive in a 2 hour film, that anyone living on Mars and never knowing a single thing about it, would understand instantly. You also don’t have to be a superhero geek to like it (but it helps a bit).
And thirdly, the animation. Wow, the animation! Incorporating so many styles and techniques, often in the same image / scene, it is a mind boggling experience, and a visual festival of comic book art. It shouldn’t work, but, my word, it not only works, it totally rocks! I have never felt before that I was experiencing a living, moving, comic book. Every detail makes you respect and appreciate this art form, and its evolution through the years.
Not only that, however, but it has an inclusivity that is awesome and so simple. This isn’t a film about boys, for boys. Gwen Stacy, aka Spider-Woman, is a great, strong character in her own right; as is Spider-Ham; as are all of them. Literally, there is something for everyone to relate to. And the cunning conceit that brings them all together just… works!
I’m not sure I’ll watch it very often, because, you know, I’m not 10 any more. But if I am ever in the mood to feel young and excited about heroes, then this will be my first port of call.
Lottie disney bookworm (1056 KP) rated Cinderella Takes the Stage in Books
Apr 26, 2020
This childhood tale of Cinderella is simple and light-hearted with beautiful sentiments and messages throughout: perfect for the little reader in your lives. The illustrations by Adrienne Brown are also incredibly beautiful, with pumpkin carriage watermarks and gorgeous details on each page.
Ella is a young girl, surrounded by the love of her parents in a fairly privileged surrounding. Her days are filled with stories about magic, playing with her new puppy Bruno, taking tea with her parents and preparing for the upcoming puppet competition at the midsummer festival.
It is this competition which is the focus of the short tale, as Cinderella displays her sheer determination to compete and win the prized gold coin, despite her lack of talents in sewing and a puppet which, in her words, looks like a potato.
This determination makes the character of Cinderella inspirational to the young reader, whether they realise that at the time or not. Yes her coveted possession is a silver and gold dress but, despite the tales of magic and fairies that surround her, she does not rely on wishes or her parents to obtain the dress: her sole plan is to earn the gold coin through winning the competition and purchase the dress herself, a refreshing change from the bibbidi, bobbidi boo methods which Tessa Roehl could have so easily reverted to.
Cinderella is not quite perfect though and can be headstrong in her beliefs: quickly jumping to conclusions when she meets a girl her own age who is not quite as well off as herself. As a mother to a seven-year-old, I can readily believe this! Luckily, Cinderella’s parents believe that there is good in every person, a theme which mirrors the original tale and films. Thus, Cinderella learns more about the little girl: significantly benefitting from both the practical lessons which the girl can offer; an insight into the world around her which is not straight out of a fairytale; and finally, the laughter, love and secrets that a childhood friendship offers.
Cinderella and Val are from different worlds, they find beauty in different things and their dreams could not be further apart. However, this does not limit their common interests or indeed their friendship in any capacity and this is something we should all instil in our children. As Tessa Roehl so beautifully puts it: “Our hearts don’t always need to want the same thing. As long as they want something.”
Ella is a young girl, surrounded by the love of her parents in a fairly privileged surrounding. Her days are filled with stories about magic, playing with her new puppy Bruno, taking tea with her parents and preparing for the upcoming puppet competition at the midsummer festival.
It is this competition which is the focus of the short tale, as Cinderella displays her sheer determination to compete and win the prized gold coin, despite her lack of talents in sewing and a puppet which, in her words, looks like a potato.
This determination makes the character of Cinderella inspirational to the young reader, whether they realise that at the time or not. Yes her coveted possession is a silver and gold dress but, despite the tales of magic and fairies that surround her, she does not rely on wishes or her parents to obtain the dress: her sole plan is to earn the gold coin through winning the competition and purchase the dress herself, a refreshing change from the bibbidi, bobbidi boo methods which Tessa Roehl could have so easily reverted to.
Cinderella is not quite perfect though and can be headstrong in her beliefs: quickly jumping to conclusions when she meets a girl her own age who is not quite as well off as herself. As a mother to a seven-year-old, I can readily believe this! Luckily, Cinderella’s parents believe that there is good in every person, a theme which mirrors the original tale and films. Thus, Cinderella learns more about the little girl: significantly benefitting from both the practical lessons which the girl can offer; an insight into the world around her which is not straight out of a fairytale; and finally, the laughter, love and secrets that a childhood friendship offers.
Cinderella and Val are from different worlds, they find beauty in different things and their dreams could not be further apart. However, this does not limit their common interests or indeed their friendship in any capacity and this is something we should all instil in our children. As Tessa Roehl so beautifully puts it: “Our hearts don’t always need to want the same thing. As long as they want something.”
Lonely Planet Devon & Cornwall
Lonely Planet, Belinda Dixon and Oliver Berry
Book
Lonely Planet: The world's leading travel guide publisher Lonely Planet Devon & Cornwall is your...
Lonely Planet Iceland
Lonely Planet, Carolyn Bain, Brandon Presser and Fran Parnell
Book
Lonely Planet: The world's leading travel guide publisher Lonely Planet Iceland is your passport to...