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Hell's Angels (1930)
Hell's Angels (1930)
1930 | Action, Classics, Drama
7
7.0 (1 Ratings)
Movie Rating
Big budget, elaborate air combat scenes which resulted in several deaths and Gimmick after gimmick… This has to be the Howard Hughes’ World War 1 epic, Hell’s Angels.

Where to begin?

Well, we follow the Routledge two brothers as they join the war effort and the Royal Air Corps. in 1914 and whilst one is a somewhat cowardly womaniser, his brother is the noble heroic type who spends the film being screwed over bey everyone in one way or another, but most notably by his girlfriend, Jean Harlow, who is so annoyingly wrong for him that it is a relief when he has heart is broken by her in the third act.

But like mots aspects of this plot, this is as messy and disjointed as everything else. We are given a story line to follow for two hours, as Hughes indulges his legendary love of flying to create some of the best dog fight sequences ever committed to film. They are real, epic and effective in conveying the thrilling danger of these world war one battles.

But this is a film of gimmick. Pushing the pre-code envelope with sex and bad language, this was originally conceived as a silent movie and was re-written and re-shot to become the sound movie whcih we have to today and there in clearly lies the problem. What we end up is a movie cobbled together, with silence sequences being converted to sound, the poor acting from its star James Hall as the idealistic Roy Routledge, Jean Harlow, replacing the original silent star Gretta Nissen for this sound version, excelling in her role as his trampy girlfriend and Ben Lyon as the weaker brother, Monte, but the real star of this show are the special effects.

But of the human stars, Harlow, presented here in the only colour footage known to exist of the tragic star, who would die at the young age of 26 just seven years later, probably delivers one of the best performances in the whole picture, certainly outshining her male co-stars.

Of the special effects though, the use of 2-tone Technicolor, which was actually shot with the Metrocolor system but processed by Technicolor, in one sequence as the group are all together at a party, as well as the classical use of tints during some other scenes, add a vibrancy to the project. But this also can have a jarring effect, especially as we leave the colour scenes and wrap up thet sequences in black and white.

But the model effects, notably the munition raid at the end and the Zeppelin bombing London scenes are spectacular, especially for the time. The other notable gimmick which has yet to be transferred to the small screen, was the original use of what was called Magnascope back in 1930.

This was obviously only used at high end theaters but this paved the way for what IMAX are doing now, by blowing up the aerial scenes into a larger screen format from the 1.20:1 ratio which the the rest of film was presented. But when you add all this up you have got a mess!

Magnascope, technicolor scenes, tinted scenes, daring aerial battles, a half arsed love story and an image of world war which was a kin to that of Michael Bay’s Pearl Harbor’s (2001) view of World War 2! But this is what this is. An early, lavish popcorn blockbuster, with little to offer but cinematic thrills, which it succeeds at without any doubt.

The action is great, the plot is mediocre to say the least but as film, it does offer a brief insight into how cinema audiences saw the Great War back in 1930 and you can not help but think that this audience was only nine years away from the next one as we watch this.

pictureBut the ending was grim, with noble ends rounding off a story of brotherly love and love of duty and country, seems overblown considering what we had had to sit through but still, by the end, is anybody really routing for the Routledge brothers to have a happy ending?

I certainly was not. But this ending is the nearest thing that this film has to a story arc, as is pays off the opening act where Roy risks his life fighting a duel for his cowardly brother against the very German officer who is about to have them executed.

Duty wins out and Monte sees the light at the end after a very melodramatic death scene.

But having said all that, this film is worth it for the action alone and for film buffs, the only colour footage of Jean Harlow.
  
Call of Duty: Ghosts
Call of Duty: Ghosts
Shooter
Call of Duty: Ghosts is the latest installment in the commonly popular series and the first design with the next generation of consoles in mind. The 10th main game in the series is brought to life by series creator Infinity Ward with assistance from Raven and Neversoft, was written by Academy award-winning writer-director Stephen Gaghan who lists “Traffic” and “Syrianna” among his many credits.

 

Starting a whole new story arc, the game is set in the near future when a group of militants from the Latin American-based power conglomerate called the Federation, launch a surprise attack on a space station and unleash a devastating attack upon cities of the American Southwest that utterly destroys many of them in the process. The game jumps forward in time and follows the exploits of two brothers named Logan and David who nearly escaped the destruction of San Diego and 10 years later find the remaining American forces fighting a war against the ever-expanding Federation forces. When a rescue mission goes awry, Logan and David find themselves recruited by their father Elias into an elite Ghost Squad unit who soon discover that members of their unit are being hunted down by a former member named Rorke who was assumed killed on a mission many years earlier. The fact that Rorke may also be behind the attack on the United States as well as a big cog in the Federation’s plans springs the team into action with the fate of the United States hanging in the balance.

 

Players will play as various characters and assume control of everything from remote operated weaponry, Apache helicopters, tanks, and even a German shepherd named Riley who is a very welcome addition to the series. The heavily modified engine produces some amazing graphics in the game especially during some of the more scenic locales ranging from underwater missions to snow-covered landscapes as well as desolate cities such as Vegas and San Diego. Playing on the PC, did require a bit of patience at launch as the graphics did not seem up to par with what we’ve come to expect from the series much less a next-generation tweaking of the engine. Thankfully the game was soon patched and the graphics stepped up considerably although in multiplayer there were some frustrating moments where the mouse was not recognized and I had to do a series of workarounds until a patch resolved the issue. I still have occasional issues with the system wanting to reset the graphics down to the base level even though my card is more than capable of running the high-level graphics setting. This is a very minor annoyance though as I am able to customize the controls and settings anyway that I like and the gameplay is absolutely phenomenal as the developers clearly put an emphasis on a higher frame rate and smoother gameplay experience.

 

Fans of the series will know what to expect as there are a lot of familiar touches such is the wave-based attacks, stealth missions, and at the gun battles that are signature of the series. Early in the game, many moments seem to have been almost carbon copies of earlier games but thankfully the game finds stride roughly at the midway point and presses the accelerator all the way to the boards for one nonstop thrill ride which includes an epic finale and some shocking moments along the way not the least of which are the bonus scenes during the credits.

 

While I was able to complete the solo campaign in just under five hours I did find myself really caught up in the story and the characters which is something that I had not experienced in Black Ops 2 as a largely completed the solo play portion of that game out of obligation rather than compulsion. Absolutely love the space fight sequences as the Zero G combat was great and I would absolutely love to see an entire game set in this environment. I also loved taking control of the tank and running over opponents while unleashing furious amounts of firepower upon all those that crossed my path.

 

Now multi-play is the bread-and-butter of series and Ghosts definitely has a lot to offer in this category. From the co-op missions to the alien infested “Extinction” mode for up to four players battle against hordes of aliens for survival the game truly has something for everyone. Fans will be happy to know that in addition to the standard Death Match, Team Death Match, Kill Confirmed, and Domination modes there are five other modes which include Infected, Blitz, Search and Rescue, Search and Destroy, and Cranked as well as the standard and Hardcore modes of play.

 

Customization has long been a big part of the series and this timeout players can play is either a male or female character and have the option to customize the look of their player and online matches down to the type of headgear and uniform that they wear. As with previous games in the series, players are awarded points for kills, assists, and other challenges and actions during gameplay which allow them to rank up and obtain new weaponry, perks, and kill streak rewards. While I did find the customization menus took a little bit to get used to after being so familiar with the ones in the previous games, I soon was up and running and found plenty of options to my liking and I continue to experiment with various configurations to date.

 

The online maps are fantastic and full of detail however some of them appear to not have the same graphical wow as others because most of them absolutely blow you away and are filled with all sorts of nice touches such as dust and particle effects which have caused players with itchy trigger fingers to jump at shadows and shooter the paper flowing in the wind. The biggest complaint many people have with the maps is that they are extremely large in size and would be better suited for larger teams rather than the current number that is limited for online play. I specifically enjoy one in the snow as well as one set in a devastated city complete with leaning and partially destroyed buildings which allow endless opportunity to get the drop on your opponent especially from many floors up.

 

While I had some initial frustrations with the game, they quickly vanished and the more time I spent with it the more I was drawn into the characters and storyline as well as the multi-play versatility of the game. Well if used frustrations remain I have no doubt they will be patched eventually, and while I would’ve liked a slightly longer story mode what was presented was absolutely epic and delivered one of the best call of duty experiences to date.

 

I highly recommend the game and encourage people to focus on the many things that the game and gets right instead of lamenting about things that you wish they were included or what you feel was done wrong because it is a phenomenal ride that is not to be missed.

http://sknr.net/2013/11/17/call-of-duty-ghosts/
  
Fast Burn (Body Armor, #4)
Fast Burn (Body Armor, #4)
10
10.0 (1 Ratings)
Book Rating
The series goes out on a high note. Fast Burn is the 4th and final book in the Body Armor series. As usual, Lori Foster hits it out of the park with her storytelling. Brand Berry has been courted over and over by Sahara Silver to join her elite Body Armor bodyguard agency. He isn’t sure he wants to give up his MMA career to join her agency, but he is more sure he doesn’t want to carry on an affair with his boss which is where he thinks this relationship is headed. She drives him wild, she drives him crazy, she just drives him.

Brand hasn’t had the easiest life, his family is unconventional but loving and he likes being part of the SBC. He has made great friends, had a ton of new opportunities and feels like he is wanted somewhere finally.

Sahara Silver inherited the Body Armor agency from her deceased brother. Not that she believes he is dead, no way in hell. She has made it her mission lately to find out where her brother is and what exactly happened to him. She won’t accept his death short of a body showing up on her doorstep.

Brand has denied his attraction to Sahara for a while, as hard as that is some days, until she becomes dragged in as part of her brother’s mysterious disappearance. When she is kidnapped he jumps into action to make his claim to be by her side known to any and all that dared threaten it. He will protect her at all costs.

Sahara knows Brand will do anything to “save” her and she hates being vulnerable. She has always had to prove she is as capable as any man in her employ. She hates the double standard that women have to endure and sets out to prove not all women are fragile little creatures.

Can Brand and Sahara figure out her brother’s mysterious circumstances before its too late? Can they fight their attraction to one another to focus or will it make them stronger to be full out partners in more ways than one?

Good secondary interactions from all the familiars, Rowdy’s Place, SBC, and of course Leese, Justice and Miles (along with the women that love them). Plus fun new characters like Brand’s Dad who basically has every gun known to man in his basement.

Another strong story from Lori Foster with good twists and turns. It will keep you guessing for the majority of the book (unless you are a good figure outer like me hehe) but if you are a quick study it still doesn’t disappoint with suspense, excitement and action. I am so bummed this series has ended with this novel but knowing there are more Lori Foster books on the horizon carries me through (just barely haha).

I received an ARC in exchange for an honest review. My ebook had some missing words and sentences which I have no way of knowing if it was technology error or something that will carry through to the paperback et al versions. Overall definitely a book for the forever shelf to re-read over and over again. Until we meet again Body Armor!!
  
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Michael Mitcheson (16 KP) rated the PlayStation 4 version of Apex Legends in Video Games

Feb 27, 2019  
Apex Legends
Apex Legends
2019 | Shooter
Legends, pacing, dev support, squad / team work, ping system. (0 more)
Weapon balance, minor bugs/glitches, apex packs, squad / teamwork. (0 more)
Solid game but will it survive the long run.
Apex legends is another battle royal game that has taken the world by storm. Some would say its a watered down genre however apex legends redefines the format adding its own spin on the mode.

Graphically it is stunning. A good amount of fauna, desert, buildings and caverns to showcase different textures whilst not quite being as cartoon like as fortnite.

The player handling is fantastic with vaulting, sliding and using zip lines. It does not feel clunky but rather smooth and fluid.

Sound is fantastic. Weapons sound so good and you can distinguish weapons prior to a fight just from hearing them. Footsteps alter from the terrain that is being ran on and dulled by crouching.


Currently the game is 3 person squads and has a max player count at 60 lower than the 4 person squad and 100 player count. This works well for the pace of the game and map size. You are never too far away from getting in the action should you wish after surviving the initial 5 minute onslaught for areas and that sweet precious loot.

You'll notice I put squad / team work in both positive and negative. The positive is it semi forces you to land as a squad. This can be cancelled by those who aren't the jump master and want to go rogue. I have noticed this but not is often as other games of the genre. 3 players allows for a good amount of mutual support, mixing and matching legend abilities to secure a win and having a diverse amount of weapons to cover all ranges. I have also negatived it due to the rogues, item/weapon/ammo stealing, lack of pinging (more on this after) and absolute lack of microphone communication. That last one is not a fault of the game or dev but merely an observation for the ps4 platform.

The ping system is the single point that makes this game fantastic. If you have a child or a broken mic you can opt to ping. Let's travel here, I'm watching here, enemy sighted and so forth. If you're not talking use the feature it's fantastic and also ends the classic e emy over there, where? There group conversation.

Legends have unique abilities but in a nutshell play what you like. Pick a character that has perks that fit your style. You can pick up that elusive 'dub' in any combination of legends. I still haven't settled. On one but enjoy 3-4 that I switch around. Its also good to have that incase someone rudely steals your character.

Minor bugs so far that I've encountered are falling through the floor (now patched allegedly and in fairness it hasn't happened to me in a while), items fallingb, through building/ dropship floor, death boxes dissapearing and falling through floors. The devs are however extremely good currently at updating and listening to the community.

Weapon balance is pretty damn bad (personal opinion). Peacekeeper is a beast shotgun at close range and mid range. The range for me needs dropping and that's prior to finding the attachment hop ups to strengthen it. The Mozambique is just a dreadful shotgun that you will find left on the floor to rust by just about everyone.

Very quickly on microtransactions. They are cosmetic only. You can warn everything including new legends in time but prepare to grind. Real money does not need to be used.

Time will tell if this game will survive the test of time as the devs release the battle pass and future content. Currently I'd give it 7/10. Solid game and worth a try by anyone. It is free after all.
  
John Wick: Chapter 3 - Parabellum (2019)
John Wick: Chapter 3 - Parabellum (2019)
2019 | Action, Crime, Thriller
We left off at the end of John Wick 2 with our lead's imminent excommunication. He's been given an hours grace, in a city that's filled with assassins his odds don't look good, but even for John Wick... bad odds are still pretty good.

I've been contemplating the story to this since I watched it. There doesn't feel like much of one. He's attempting to save his life, sure, but that's really the only thing. It feels very much like a set up for the sequel, which depending on what you read is either already planned or not planned at all.

I don't really think we go to see John Wick movies for the plot though, do we? So on that front it delivers spectacularly. The opening was immense, we come in knowing that it's all going to kick off pretty quickly after the last instalment so the anticipation is with you from the off, and it doesn't disappoint. Sheer kick-assery that we've come to expect from the franchise.

As the clock ticks over the hour and John Wick's own time is now running out he dashes through the streets (rather bold for someone with a $14 million bounty on his head) trying to make his way to people who might actually help him. Of course he's spotted by one of the thousands of assassins and villains that seem to litter the streets of New York. He ends up in a handily weaponised building and we see him take on a gang of knife proficient bad guys. The scene in this sequence, with the weapons cupboards, had everyone in the cinema chuckling.

Laughter was a surprising feature of the film, the same chuckling rippled through several scenes and broke up the violence. Some of that violence did also bring out the odd pained "ooh" as we recoiled from the screen in sympathetic pain for the character.

The complexities of the fight scenes are epic, but there was one moment in particular that stuck out as being scripted... yes, yes, I know it's all scripted! We see a very brief pause and the reaction's slow in a moment that was such a departure from everything around it that it was very noticeable to me. (On second viewing, while I still saw it, it wasn't as bad as I had seen it the first time.)

One other fight scene made me pause with a moment of being picky. John and Sofia are fighting every bad guy in Morocco. It was epic, it was fun... but everywhere I looked, "someone's going to fall off that and land on that". The set-up of the scenery was such a giveaway to upcoming action that it took some edge of the action.

The cast is filled to the brim with wonderful actors. Ian McShane, Laurence Fishburne, Lance Reddick and Anjelica Huston were brilliant. I was a little taken aback to see Jerome Flynn appear as Sofia's old boss, Berrada. I winced a little when I noticed that he was playing it with an accent, but I had to take it back because he was rather good with it. There was no one that I thought was "letting the side down", everyone brought their A-game.

There's only one character that did something that disappointed. Zero, played by Mark Dacascos, is a very disciplined man. He's a master with the knife, a master of death, and his action sequences are incredible. He also gets a very funny moment in The Continental before my moment of disappointment. They turn him into a fanboy, and while the contrast has the potential to be amusing it's actually better achieved with characters later in the film. Zero's change felt uncomfortable and out of place.

I shouldn't put all of that in one place, there's one other very short moment in the film that seems out of character/place, and that's at the very end of the film. It felt so odd that I would have ended it a scene earlier. I liked the reveal, but it would have left a bit more intrigue without it.

We can't talk about John Wick without talking about doggos, and these ones were exceptionally good. The two new additions are very talented and look like they get to have a lot of fun. But my heart belongs to Dog though. When he turns up in a taxi... 😢

Can we all face up to some facts at this point, please? John Wick... super assassin... well, he isn't really is he? He's just really resilient when taking a beating, and very persistent when it comes to shooting things! He'd waste a lot less ammo if he didn't put a minimum of three bullets into every body.

Parabellum was action packed and showed us some very imaginative pieces, but it didn't feel quite as well rounded as either of the other two. I'm still looking forward to what's to come, the pure action is amazing I love to see what they think of next. On the horizon we've got a fourth film, which is listed as Ballerina, and a TV series called The Continental. From this installment I could see some potential routes for the film, but it's the series I'm excited about. I would absolutely love it if each episode was in a different Continental.

What you should do

This movie is an "anyone" kind of thing. Old, young, couples, friends, lone cinema nerds... we were all there. If you love mindless violence and action then you should go and watch this, and look out for the best line of the whole film, "I get it."

If you don't like seeing bad things happen to good books, perhaps don't watch the first ten minutes or so.

Movie thing you wish you could take home
  
Doctor Strange (2016)
Doctor Strange (2016)
2016 | Action, Adventure, Sci-Fi
One heck of a ride
Contains spoilers, click to show
I went to see Doctor Strange last night and let me tell you, it was one hell of a ride. I saw it in 3D which is the only way I will watch movies nowadays, because its so immersive and makes the movie really come alive, at least in my opinion. Marvel Studios did a really amazing job on capturing the essence of this movie. If you want a good idea on how it is, think The Matrix meets Inception, meets Harry Potter.

If you don't know the story of Doctor Strange, well let me fill you in. Dr. Steven Strange was a brilliant neurosurgeon, and an egotist. In the movie, we find Doctor Strange (played by Benedict Cumberbatch) washing up to perform brain surgery. His prideful, ways have him showboating the surgery by not waiting for any imaging equipment and dislodging a bullet from the brain of a person who was thought to be dead.

After he has preformed a miracle surgery, he is rushing through traffic to go to a gala, when he hits another car, and crashes. In the process of crashing he crushes his hands, the very tools to which he was made famous for. After countless surgeries and experimental procedures he is left in destitute.

He then begins to wander the city and comes across a man who had sever spinal cord injury and was supposed to never walk again, but was and playing basketball, who tells him of a spiritual retreat that he went on in order to heal himself. Using what money he has left Dr. Strange flies to Kathmandu to search out this mystical temple and its healer.

He wanders the streets of Kathmandu, looking for any signs of where this holy temple may be. Getting desperate, and weary of looking. He makes a fated turn down a back alley street, where he is assaulted by a group of Pick Pockets, who target him as easy prey. They are quickly dispatched as Mordo (played by Chiwetel Ejiofor) beats them down, thus saving Strange from certain death by the hands of petty thugs.

Mordo takes Dr. Strange to the temple, explaining that The Ancient One (played by Tilda Swinton) may be able to help him, but that he would have to be very humble in asking for help. Dr. Strange with his medical, and scientific knowledge, begins to dismiss the teachings and workings of The Ancient One, as no more than metaphysical BS. The Ancient One then sends Dr. Strange on a quick out of body journey throughout the multiverse the whole time narrating the journey with deep wisdom. And then quickly after he is brought back from this journey he is banished to the streets and the doors locked behind him. Begging and pleading for hours, Mordo convinces The Ancient One to accept him for training.

Through what can be assumed as months of training, Dr. Steven Strange begins learning the mystical arts and excelling at a phenomenal rate. While studying he discovers The Eye of Agamotto. A powerful talisman capable of augmenting time and space. He then uses it to reveal the missing pages of a manuscript, and discovers that The Ancient One has been harnessing energies from a dark dimension to prolong her life, and a realm of a dimensional being known as Dormammu. Dormammu wants nothing else than to absorb the Earth into his being and make it part of the dark dimension. Doctor Strange then learns that Dormammu's henchmen are devising a plot to overtake 3 power houses throughout the world, in order to allow his reign of power to be complete.

Doctor Strange then must battle Kaecilius (played by Mads Mikkelsen) a former student of The Ancient One, and top disciple of Dormammu, for control of the Sanctum's (three mystical power houses that create a magical shield that protects the earth). This is the point in the movie where Steven begins to really take point and understand the extent of the power that he has learned. An epic magical battle of the wills ensues where Dr. Strange, Mordo, and Kaecillius, all take the the streets of New York in 'Mirror Dimension' where Kaecillius bends space and time to create an augmented reality (if you have seen Inception this is where they flip the world upside down and sideways and things get really visually intense), The battle of wills continues until finally The Ancient One joins the fight and battles her former pupil in a no holds battle. She is then critically injured and all of reality returns to normal. As she lays dying in a hospital room, she and Strange exchange an emotional yet sagely goodbye on the Astral Plane.

Doctor Strange returns to the New York Sanctum only to find that it had been destroyed. He and Mordo go to Hong Kong, the where they discover that the last Sanctum has fallen and that Dormammu is in the process of over taking the Earth with help from his lackey Kaecillius. Acting on instinct and whim, Doctor Strange uses The Eye of Agamotto to turn back time and restore the city and Sanctum back to its original form, when Kaecillius breaks the spell and concentration of Doctor Strange. DS then flies into the heart of the dark dimension bringing along with him The Eye of Agamotto, where he then traps Dormammu and himself in an endless time loop. Driving Dormammu mad realizing that he is trapped inside of time and no longer existing outside of time. Strange strikes a bargain that Dormammu will retreat from the Earth and take with him all of his followers never to return again, to which a defeated and angry Dormammu agrees and calls back his forces. The movie ends with Doctor Strange taking up the mantel of Sorcerer Supreme.
  
Wonder Woman: Warbringer
Wonder Woman: Warbringer
Leigh Bardugo | 2017 | Fiction & Poetry, Science Fiction/Fantasy
10
8.6 (17 Ratings)
Book Rating
WONDER WOMAN - WARBRINGER by LEIGH BARDUGO
Contains spoilers, click to show
Wonder Woman also known as Diana Prince is an Amazon warrior destined to save to world and to later become a member of the Justice League.

But before that, like every story, she had a beginning and Leigh Bardugo gives her a just that.

The beginning of the book and the start of Diana’s story lies her home, Themyscira. Located in the Aegean Sea - Greece. Legend has it that the Amazons were given the island by the Gods after they freed themselves and fought Ares after being enslaved. But that’s just one version. Alike with most stories, there is more than one tale, as most myths and legends are like stories. Like the game we all played at school, Chinese whispers where we whispered something to the person next to us and they did the same till the last person said something like “I eat orange peel and make shoes out of it” when you actually said “I’m hungry and I want a cup of tea”

But back to the book, Princess Diana doesn’t feel she is an Amazon truly. Yes, she was born on the island (although she was actually made out of clay and blessed by the Gods to come to life) and is immortal like the other Amazons. She did not fight and die heroically in a battle like every other Amazon warrior did including her mother Queen Hippolyta.
Because of this Diana is teased daily by Amazon warrior Tek who is basically one of the strongest Amazon warriors and also the bravest. Diana believes that if she wins the race at the Nemeseian games that the Amazons compete in she will be able to show them she is both brave and strong. This would also impress her mother and obviously Tek and then she might just stop being so mean to Diana.

However whilst she is running in the race she sees a boat sinking and hears a stream, from a girl. Although the Amazons are used to seeing this sort of thing happen, along with plane crashes etc. Something stops Diana enough to turn around, run and jump into the sea below her and save the girl. Alia.
Themyscira, as we all know, is a secret island, a place where only the Gods and Amazons know about. Again we know about it from stories and legends, we don’t know exactly where it is. Say it’s like living in a snow globe, except you can’t see inside it. Basically when the ship started to sink the crew and passengers onboard had no idea what so ever that they were next to this mysterious paradise island.

Diana saves Alia and brings her to shore leaving her in a cave till she can come back and help take her back to land. Diana needs to head back to the race in case someone sees she is missing, and being the Princess she needs to be there by the Queen's side to congratulate the winner seeing as Diana clearly hasn’t won.
Back with her mother, they congratulate the winner and then enjoy the feast laid out in front of them. Not long after her best friend Mauve gets ill - which I might add, no-one ever does! The island also starts to move like there is an earthquake happening - which again does happen, ever!
The Amazons start to evacuate the island and head of to see the Oracle. Diana runs as fast as she can to get to see the Oracle before her mother and Tek get there first and find out that she has saved Alia.
Because the island is a mystery and they have no contact with the outside world, they aren’t allowed to save anyone and interfere with the mortal world. That means they can’t bring anyone to the island or the Amazon could be banished from Themyscira.

Once Diana reaches the Oracle and after she has got through the normal routine of giving something to the Oracle and listening to the riddle instead of answers, she soon learns that Aila is a Warbringer, a descendant of Helen of Troy. Being a Warbringer entails having war in your blood. All wars have been caused by a Warbringer and Alia is the next one.

“When a Warbringer is born, destruction is inevitable. One has been the catalyst for every great conflict in the World of Man. With the coming of the new moon, Alia’s powers will reach their apex, and war will come. Unless she dies before then.” - Oracle to Diana pg 43.

Diana then asks the Oracle three questions;
1. How do I save Themyscira?
2. How do I save Alia’s life?
3. How do I save everyone

To which the Oracle's answers;
1. Do nothing
2. You must not
3. “The Warbringer must reach the spring at Therapne before the sun sets on the first day of Hekatombaion. Where Helen rests, the Warbringer may be purified, purged of the taint of death that has stained her line from its beginning. There may her power be leashed and never passed to another.”

So from then Diana and Alia go in search for the spring, it takes a lot of convincing Alia but once convinced they begin their journey. Although it’s not that straightforward. They do encounter some enemies, friends and new places after all. This is where the wild journey that Leigh Bardugo creates.

You much like our hero Wonder Woman experience Diana Prince in a new world, still staying the same person only so much cooler than before. She soon learns that she has always had what it takes to be an Amazon and that man is not quite what her mother and the other Amazons taught her, not all are bad and wish for war. Some are exactly like Diana and soon become great friends and allies to her.

The first book in a series of four called DC Icons by Leigh Bardugo, Marie Lu, Sarah J Maas, and Matt de la Pena. This series is definitely going to be amazing.

⭐⭐⭐⭐⭐

Marie Lu: Batman - Nightwalker (Jan 18)

Sarah J Maas: Catwoman - Soulstealer (2018)

Matt de la Pena: Superman - ? (2019)

Love, Christina ?
  
The Scattering (The Outliers, #2)
The Scattering (The Outliers, #2)
Kimberly McCreight | 2017 | Young Adult (YA)
8
8.0 (1 Ratings)
Book Rating
Note that this review may (will) have spoilers if you haven't read the first book in McCreight's Outliers series.

Now that we pick up with the second book, Wylie and Jasper have escaped the camp in Maine. But they are both deeply affected by what happened there, especially Cassie's death--each feels guilty in their own way. Further, Wylie is still coming to terms with her ability as an Outlier--to read people's thoughts and emotions--and what it means for real life. She's getting better with her skill, but does that mean it's also of value to others in the community or the military? It seems like the answer is yes, especially when Wylie gets picked up by the police and taken to a local hospital. There, on an isolated wing, she finds a group of girls similar to herself. She's convinced she's among other Outliers, but they are under heavy security and Wylie senses something is amiss. She has to get the girls (and herself) to safety--before it's too late.

So, I read the first book in this series, [b:The Outliers|26116473|The Outliers (The Outliers, #1)|Kimberly McCreight|https://images.gr-assets.com/books/1450363086s/26116473.jpg|40782926], back in March 2016 and enjoyed it, but the Outlier storyline took some getting used to. I found the second novel to be far more enjoyable, as I was now prepared for the start for the story to revolve around Wylie, her Outlier abilities, and the fact that shadowy Government forces seem to be involved in seeking the Outliers and potentially having some control over their abilities. Probably my only complaint with this novel--and it actually has nothing really to do with the book itself, is that it's a little jumpy and confusing. Most of this would probably be resolved if I had a better memory, as a lot of the book relies on what happened in the first novel. I am not sure that you could just jump into this series without reading the first book--as I have <i>actually read</i> said first book and was still confused a few times and had to go back to my previous review to remind myself what happened.

Otherwise, this is a really exciting book, and I found it a great change of pace from some of the usual thrillers and other fare that I've been reading lately. If you're prepared for the plot (maybe suspend a little disbelief), it's a fast-paced read, and I often found myself lamenting when I couldn't read it. The novel is full of twists and turns, and it constantly keeps you guessing. McCreight has created a strong character in Wylie: she's tough and willing to fight for herself and those around her, even as she struggles with her own anxiety and the fact that she's an Outlier. Most of the novel focuses on Wylie, and she can hold her own. We meet some new characters in this one--all of whom add to the intricacy of the story--and some familiar faces from the first book pop up: many of whom will surprise (and confuse) you.

Overall, I think McCreight is coming into her own with this series. As far as I can tell, this is going to be a trilogy, and often, the second book in a trilogy can lag a bit, but not so here. Also, this one ends with a major cliffhanger (so much waiting for resolution!), and I'm fascinated to see how McCreight will resolve everything in just one book! But I'll definitely be reading it the moment it comes out!

You can read my review of book one in the series, THE OUTLIERS, <a href="https://www.goodreads.com/review/show/1518275530?book_show_action=false&from_review_page=1">here</a>;.

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Kyera (8 KP) rated Clockwork Angel in Books

Jan 31, 2018  
Clockwork Angel
Clockwork Angel
Cassandra Clare | 2010 | Children
10
9.0 (37 Ratings)
Book Rating
Clockwork Angel is the first book in the Infernal Devices trilogy by Cassandra Clare. It is set in Victorian London and has an air of steampunk – although it is not explicitly that genre. There are clockwork creations and automatons, a Shadowhunter inventor that tinkers with gears and wires, but the overall setting is not one of steam powered air machines and gear-covered outfits. As a fan of the steampunk genre and aesthetic, I quite enjoyed the subtle notes of it in this series.

The clockwork automatons are intriguing, as they are made from neither Heaven nor Hell and thus the Shadowhunters have no experience dealing with them. They create a unique foe to fight against and are a greater mystery – as our heroes do not know who truly created them, or their nefarious purpose.

Each chapter is headed with an excerpt from a poem that Tessa might have found herself reading over the years. Each is not only a wonderful addition to the story but if you enjoy them, perhaps it will lead you to seek them out in their original forms. I personally do not find myself frequently reading poetry, but the first time I read this book I fell in love with the poems selected. It caused me to go in search of them and read poetry. Perhaps you too will find yourself inspired.

As with the Mortal Instruments, our main character is a female who is unfamiliar with the Shadow World at the beginning of the novel. Before long, she is completely embroiled in the world, the politics and must learn as she goes. In this novel, our heroine is given the Shadowhunter Codex to read which allows her to quickly understand the roles of the Shadowhunter and the world she didn’t even know existed. I have always liked Tessa and felt a kinship to her, as we are very similar.

Tessa is quite tall, especially for a woman in the Victorian era, brunette and loves books more than anything else (other than perhaps her family.) Her Aunt was a very learned woman, so Tessa received a decent education and fostered a love of reading. She is able to quote from books that she loves and does not discriminate between books considered high-brow and those considered for the lower class of society. Tessa is very intelligent and not afraid to voice her opinions, even though it was not widely accepted at that time for women to be sharp of tongue. She also does not like chocolate, which endeared her to me immediately as I also am one of the few people it seems who does not like chocolate.

Our two male leads are Jem and Will, who are parabatai but quite dissimilar from one another. Jem was originally from the Shanghai Institute but found himself in the London Institute when his parents were murdered by demons. He is quiet, kind, intelligent and loves Will like a brother. Will is a Herondale, with all of the charm that comes with it. He is more reckless, boasts about frequenting brothels and dens of vice, and despite his outward attempts to appear cheerful is prone to melancholy.

The Institute is filled with other Shadowhunters and servants with vastly different personalities who bring a lot of interesting storylines with them. Charlotte and Henry are the heads of the Institute, despite their young age. Henry is a brilliant inventor, although a bit scatterbrained. Jessamine was forced to live in the Institute after the death of her parents, but she has never desired to be a Shadowhunter.

The first book introduces us to the Shadow World of London, as Tessa is invited to travel from New York to London to live with her brother. Her plans do not turn out as she had expected and it leads her on an adventure with the Nephilim. It is fascinating to see how different the Shadowhunters of this era are, and yet utterly the same. It was also interesting to see how the Shadowhunters view the Downworld. While it was not entirely equal to the time of the Mortal Instruments series, you realize that is has improved in the century since the Infernal Devices and must be leagues above the treatment in the earliest years of the Nephilim.

Whether Clockwork Angel is your first foray into the Shadow World, or not, it is a highly entertaining and well-written novel that I could not recommend more. Many people feel that this series is the best of the three, so if you’ve been considering reading any of the Shadowhunter Chronicles but were not quite sure – perhaps this is a good place to start. I personally would recommend reading a number of the Mortal Instruments before beginning this series, but that is just my opinion. Either way, if you have not yet read this book – please go do so now! It is one of my favourites and I hope that it will be yours as well.
  
Warlords (Tau ming chong) (2010)
Warlords (Tau ming chong) (2010)
2010 | Action, International, Drama
9
6.3 (3 Ratings)
Movie Rating
General Pang Qing Yun is the sole survivor of his entire battalion. The Ching army was taken out against Taiping rebels in Hechuan. Pang meets a woman and spends the night with her while she leaves before he wakes up the next morning. Some bandits ride into the town Pang is in. One of them, Jiang Wuyang, notices Pang and challenges him. Pang makes short work of Jiang. Jiang, impressed with Pang, introduces Pang to Zhao Er Hu. Pang follows Jiang and Er Hu back to their village where he notices that same woman he spent the night with. Her name is Lian and she's Er Hu's wife.

The village is very poor and in desperate need of food, so they decide to attack a passing food convoy. In the midst of the battle, Pang saves Jiang from certain death. The bandits successful, they bring food back to their families. Kui troops, the imperial army, invade the village and usurps the food that they stole. Now without food or money, the bandits are starving and unsure of what lies ahead for them. Pang suggests to Er Hu that they should join Lord Chen's army as they could earn wages for their families and actually have something to be proud of. Questioning Pang's reasoning since he abandoned his army once before, Jiang suggests that Pang, himself, and Er Hu take a blood oath. The pact made them blood brothers on that day.

After joining the army, their 800 soldiers go after Shu City, which has an army of 5,000. They somehow manage to get the upper hand and with the help of 1,500 imperial soldiers, they get a victory. It'll be the first of many for them as they move up in rank rapidly. With plans to overthrow Suzhou and then Nanjing, the capital, they have their work set out for them. The brothers soon begin to fall apart on their rise to the top though. Er Hu tends to be loyal with his word and his brothers no matter what as Pang will sacrifice anyone and even make deals with his enemies just to win while Jiang is stuck between them.
Let me just start this by saying, I loved this movie. The battle sequences are stunning, the cinematography was brilliant, and the acting was pretty much right on the money. The Warlords took everything I loved about Mongol and made it just a little bit better. Jet Li deserves a mention. After seeing Unleashed and Fearless, it was nice to see him actually show his acting chops. So I've wanted to see him show those off again. Luckily, he did a great job in this as he showed just about every emotion in this film at some time or another. His fight scenes were also incredible, but that comes to be expected with just about any film he's involved in. I think Andy Lau deserves a nod, as well. His character is just so passionate about being honorable and loyal that when things go wrong, his reaction is just explosive. He has some really powerful scenes where he's fighting for what he thinks is right, but I can't really mention with spoiling anything. There is a scene where he's having dinner and there's play going on that's mocking him, Pang, and Jiang. He begins to laugh, which leads to him crying uncontrollably, and then he begins laughing again. He just managed to pull it off flawlessly and I was incredibly impressed.

The battle scenes didn't pull any punches either. Blood flies across the screen as limbs roll on the ground. It's truly fantastic. They were truly the highlight of the film for me as the first half of the film doesn't seem to let up from the battlefield. The film is also extremely colorful. Every scene is stunningly vibrant. There are also so many memorable scenes from the film and half of that is due to how they were shot. There's a scene where Er Hu runs into this coliseum where there are just hundreds of dead bodies lying on the ground and the camera kind of spins around him capturing his emotions and the devastation that lies around him. It's truly something worth seeing for yourself.

The Warlords is one of the best feudal Japan films I've ever seen. If you were a fan of films like Mongol: The Rise of Genghis Khan, The Last Samurai, or Seven Samurai, then I highly recommend this.