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The Hunger Games: Catching Fire (2013)
The Hunger Games: Catching Fire (2013)
2013 | Action, Sci-Fi
The Hunger Games franchise has come at a time that is almost certain to gather box-office success. After Harry Potter finished two years ago and The Twilight Saga bowed out just 12 months ago, teenagers and young adults have been craving for a new series of blockbusters to ‘sink their teeth into’.

The first film of this new dawn, based on Suzanne Collins’ successful book, was released in March last year and greeted with warm reviews and a staggering box-office performance, a gross just shy of $700m to be a little more precise.

However, rumoured tensions between director Gary Ross and studio Color Force meant that despite its impressive takings, he was not to helm its sequel, Catching Fire. Taking over from him is Francis Lawrence, director of I am Legend, Constantine and Water for Elephants, but can he better what preceded him?

The series centres around an annual ‘games’, in which people aged between 12 and 18 must fight to the death in a custom made arena, leaving only one victor, who is showered with riches for the rest of their lives.

Jennifer Lawrence, returning to the series after her first Oscar win this year, plays Katniss Everdeen, a plucky young teen who fresh from winning the previous Hunger Games tournament alongside her beau Peeta Mellark, played by Josh Hutcherson, travel through the land of Panem (a post-apocalyptic America) to spread their story and persuade others to take part in the vicious tournament.

However, after angering the Capitol, run by cold-hearted President Snow (Donald Sutherland) who becomes increasingly concerned that an up-rising is brewing, it is decided that previous victors must once again take part, to show that even they are not above the law.

For those fresh to the series, I warn you not to watch this film without seeing the first, as much of the plot will be near incomprehensible and your enjoyment will suffer as a result.

The film starts slowly, giving enough backstory before the inevitable return to the arena. Thankfully despite its large running time of 146 minutes, it never falters and after allowing the audience to see how the world has changed, it is back into the new and improved arena for the 75th Hunger Games.

Gone is the shaky handy-cam of director Gary Ross, and in its place we are treated to sweeping shots of numerous landscapes; from the coal-mining community of District 12, to the bright lights of the Capitol and even the large arena which has been given a radical overhaul to make it even more challenging than ever.


The acting is simply sublime by all accounts. Jennifer Lawrence, fresh from the honour of an Oscar plays Katniss with such a subtle grace that she is mesmerising to watch, a real treat for fans of J-Law and of course Suzanne Collins’ character. Liam Hemsworth returns to the series as Katniss’ secret love interest Gale, but he is sorely underused. Josh Hutcherson’s Peeta Mellark is as irritating as ever and lacks a backbone, but this is more to do with the script than Hutcherson’s abilities as an actor.

Woody Harrelson, Elizabeth Banks, Stanley Tucci also return, with the latter being a real stand-out in a film which is filled with quirky and unusual characters.

Those of you who have read my review of the previous film will know that I wasn’t a fan of its lacklustre special effects. Thankfully my prayers were answered and due to a budget that has almost doubled, the effects are glorious. The Capitol is perhaps the best use of the CGI, where the first film looked like a Star Wars: Episode I rip-off, here we really feel like the city is living and breathing for the very first time.

Unfortunately, it seems like the special effects team are still struggling with CGI fire as the computer generated flames are still laughable in their realism.

At 146 minutes, Catching Fire was always going to numb your backside, but you don’t care, the film is an absolute treat to watch. Director Francis Lawrence has retained the violent nature of the series despite its ridiculous 12A certification and manages to get around those limitations with style and flair.

Yes, if I was pushed I’d say it was a little over-long, the CGI flames still look ridiculous and the ending is far too abrupt, but if those are the only faults I can find in a film, then clearly it is more than worth the increasingly expensive price of a cinema admission ticket.

https://moviemetropolis.net/2013/11/23/hunger-games-catching-fire-review/
  
Incinerate
Incinerate
R. L. Green | 2019 | Fiction & Poetry
6
6.0 (1 Ratings)
Book Rating
I enjoyed Ted’s personality quite a bit. He is questioning and careful of new people and situations until he understands what is going on. (0 more)
I was unhappy with the ending of this book. It was a cliffhanger (which I have no problem with) but it just left way too much hanging. (0 more)
Honest Review for Free Copy of Book
Motives and trust are put to question in the short book Incinerate by R. L. Green. However, it is not just the trust of others that is questioned but trust in oneself when emotions are involved.

 Ted was raised by his Uncle Will who is, unfortunately, laying in the ICU on life support. While he is not bad off, Ted is very money conscious and is fairly sure he is his Uncle’s heir but has yet to see a copy of the will. He fears that this situation is going to bring distant relatives, especially those on his dad’s side who ran off when he was a baby, out of the woodwork looking for money. He is not completely wrong. His half-sister, Tamsyn, decides to take this opportunity to connect with family. Much to Ted’s surprise and suspicion Tam shows up in a wheelchair with a traveling companion tagging along by the name of Jazz.

 Although Jazz comes off as harsh and cold towards Ted to begin with it appears this is only because she is trying to look out for Tam. After a little bit, Ted and Jazz begin to build a relationship or so Ted thinks, while Tam and Ben, Ted’s best friend seem to hit it off as well. Unfortunately, there is more to Jazz than meets the eye as Ted soon finds out. Ted and Ben make it their goal to help Tam get out of Tazz’s manipulative clutches, but it proves difficult. Ted must keep his feelings for Jazz from interfering with the plan yet keep Jazz from knowing he is aware of the truth. Jazz, however, doesn't want to give up her grip on Tam that easily and is willing to go to extreme lengths to keep ahold of her.

 I enjoyed Ted’s personality quite a bit. He is questioning and careful of new people and situations until he understands what is going on. Once he understands, Ted seems to have very little trouble deciding to take sides, even if it means he has to fight himself in the process. I was unhappy with the ending of this book. It was a cliffhanger (which I have no problem with) but it just left way too much hanging. The situation with Uncle Will is never resolved, though it's not hard to guess what happened to him, but the will in another unanswered factor. Mor importantly even though there are plans to go ahead and start the business nothing is said about how it works out. I am also extremely interested to know if Jazz ever comes back and if the accident she had was an accident. Then there is also the fact that Ted said “hey” way too much and at times when it felt wrong.

 This book deals with tough subjects best suited for adult and high school students. Subjects include rape, manipulation, sex, and death. Other than that the writing style itself is not that difficult. I would also classify this book as a drama from those that are interested. I rate this book 2 out of 4. It is a quick read for those that do not have a lot of free time. While the book itself lacks depth the characters seem to have quite a bit to them. For everything that I find fault for in this book, it is balanced with a positive aspect as well. This might not be a book that I would highly recommend, yet I would not discourage anyone from giving it a shot.

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    Kingdom Rush Frontiers

    Kingdom Rush Frontiers

    Games and Entertainment

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    The world's most devilishly addictive defense game is back - welcome to Kingdom Rush: Frontiers! ...

    Kingdom Rush Frontiers HD

    Kingdom Rush Frontiers HD

    Games and Entertainment

    (0 Ratings) Rate It

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    The world's most devilishly addictive defense game is back - welcome to Kingdom Rush: Frontiers! ...

Django Unchained (2012)
Django Unchained (2012)
2012 | Action, Drama, Western
Writer-director Quentin Tarantino has returned in a big way with “Django Unchained” his homage to spaghetti Westerns. The film stars Jamie Foxx as a slave named Django who is part of a convoy of slaves being transported through Texas two years before the start of the Civil War. Django is unaware that his life is about to take a monumental turn when his caravan encounters Dr. King Schultz (Christoph Waltz) one dark evening. Schultz wishes to purchase Django, and when his current owners make the mistake of threatening the good doctor, he quickly turns the table on them and sets Django and his fellow slaves free. Schultz reveals to Django that he is in fact a bounty hunter and needs him to help identify three potential targets. Since Django last lived at the plantation where the three targets worked as overseers, he is essential to Schultz’s hunt. Schultz offers to free Django and pay him $75.00 for his assistance and the duo set off on their mission.

Some truly action-packed and hysterical scenes later, Schultz realizes that Django is an absolute natural for the business and decides to take him on for the winter as an assistant, even going so far as to offer to share one third of his bounties with them. In return, Schultz also offers to help Django reclaim his wife who was sold to a plantation somewhere in Tennessee. Schultz rationalizes that to show up now would be extremely dangerous, therefore the duo must wait out the winter earning money before embarking on their rescue mission.

The hard work of the team pays off and they learn that Django’s wife has been sold to one of the largest plantations under the ownership of Calvin Candie (Leonardo di Caprio), a despotic plantation owner who is as greedy as he is cruel. Despite having more money than he could ever use, Calvin likes to force certain members of his slaves to fight to the death. Schultz and Django decide to use this angle as their chance to get close to Calvin so they can verify that Django’s wife is indeed at the plantation and determine what it will take to buy or obtain her freedom. This proves to be no easy task as not only is Calvin surrounded by an army hired guns, but he also has a very surly and suspicious head of a household named Stephen (Samuel L. Jackson), eyeing every move that the strangers make and questioning their actions.

What follows is a hyperkinetic storm of violence, fury, music, and color in the true Tarantino style. The director is never one to shy away from blood and violence and there are tons of it in the film. The amazing thing about it is despite being graphic and, in some cases, borderline gratuitous, it does not distract from the enjoyment of the film and its characters. The performances were absolutely amazing, especially the work of Waltz, Foxx, and diCaprio. Jackson also does very solid supporting work as does Don Johnson in his appearance as an uber-racist plantation owner. Waltz worked previously with Tarantino on “Inglorious Bastards”, and this is where the Austrian actor really gained notice by Hollywood. This time out he gives a captivating performance as the complex killer with a heart of gold.

While I understand Tarantino’s style is not for everybody, it’s hard not to be impressed with the way he is able to paint a picture, fill it with interesting and quirky characters, and quickly tear it all apart as things descend into utter chaos and destruction. You alternate between laughing, cheering, and being shocked all the way through the film’s nearly three-hour runtime. Yet rarely did the film ever seem to drag on unnecessarily. There was some loss of pacing as the characters converged on Calvin’s plantation, and some may question some of the character changes or gaps in logic in the film’s finale.

I believe this film is one of the best films of the year. It captured so much of what an action film and drama should have: interesting, complex and well-acted characters, a good story, and plenty of action. Those who are easily offended will want to take note that the language in the film is extremely rough and there is frequent uses of racials lurs, as well is derogatory comments made about the black characters in the film. While this is intended to show the mindset and lifestyle of the 1860s in which the film is set, some may find it unsettling if they go in unprepared.

That being said I can honestly say that this was the most enjoyable Tarantino film I have ever seen and could be his best work to date.
  
Unmatched: Cobble & Fog
Unmatched: Cobble & Fog
2020 | Book, Card Game, Fantasy, Fighting, Miniatures
You know when you read a rulebook and you just know you are going to love the game? This was me whilst reading the rulebook for Unmatched: Cobble & Fog. I will go into more detail why I enjoy the game near the end of my review, but just know, I loved it from the start.

In Unmatched: Cobble & Fog (which I will be calling Unmatched from here) players will be taking on the roles of either Dracula and his Sisters, Sherlock Holmes and Dr. Watson, Invisible Man, or Dr. Jekyll and Mr. Hyde in a battle to the death to claim victory in this, “Who would win in a fight”-style skirmish fighting game. The last hero standing wins, so as one of my favorite characters in literary history says, “The game is afoot.”


DISCLAIMER: Even though this review is for the Cobble & Fog version of Unmatched, the rules are the same throughout the entire Unmatched family of games. I have the original Unmatched: Battle of Legends, Vol. 1 and it plays exactly the same. I prefer the characters in this version, so that’s why I am reviewing it specifically. -T
To setup, the players will choose which side of the board they wish to play and set it on the table. Next, players will choose their hero and gather all accoutrements associated with their choice. All heroes come with a deck of 30 action cards, a mini of their figure, a character card, at least one health dial (more if their sidekicks have more than one health point), and some characters will have sidekicks that have tokens, or tokens for other reasons. The youngest player places their mini on the space with the number 1 on the board, and then the rest of the players place theirs on subsequently-numbered spaces. Players shuffle their decks of action cards and draw five cards for their first hand.

On a turn a player may take two actions from the choice of: Maneuver, Scheme, Attack. When a player chooses to Maneuver they will draw a card into their hand, then move the amount of spaces noted on their character card (typically two spaces). These movement values may be boosted by also discarding additional cards for their boost value and adding it to the number of spaces moved.

All action cards will specify which character may use it for attack, defense, or Scheme action. These Scheme cards have a lightning bolt icon on them to indicate that they are played face-up to the table, resolved, and then discarded.

Finally, if a melee-based character is positioned adjacent to an opponent, or if a ranged character is in the same zone as an opponent, they may Attack said opponent. To Attack, the active player declares which opponent will be attacked, and each player involved will choose cards from their hands to use in the battle. The attacking player will need to use attack or versatile (either used for attack or defense) cards to try to inflict damage, while the defending player will need to play defense or versatile cards in defense. The difference of the values printed on the cards will determine which character wins the battle and if health points are to be deducted from the health dial.

Many cards will have action instructions that trigger either immediately during battle or even after the battle concludes. Resolve these actions when appropriate and try to stay on your feet.


Play continues in this fashion of moving around the board to gain cards or using the cards to scheme or attack/defend. The winning player is they who survives at the end and vanquishes all foes on the board.
Components. I love everything about the components in this game. The box is great. The insert is really incredible and well thought out. The cards are great quality and the game features spectacular art all around. The minis are cool and luckily are fitted inside colored bases to remind players which mini is theirs. The sidekick tokens are excellent thick plastic and color-matched to the bases of their hero counterparts. The board is nice and double-sided, and all the rest of the cardboard components are excellent.

It’s no secret here – I absolutely love this game. I have always been a big fan of Sherlock Holmes, and this set also includes other interesting characters to play. Each one is highly unique in style and that’s one of the reasons I am so intrigued by this system. I say system because this is not the only game in the Unmatched family. As of today the Unmatched system boasts all of these as playable characters from different sets: King Arthur, Alice, Medusa, and Sinbad from the “Battle of Legends, Vol 1” set; Robert Muldoon and raptors from the “Jurassic Park, InGen vs Raptors” set; the “Robin Hood vs Bigfoot” set; Bruce Lee; and Buffy, Spike, Willow, and Angel from the “Buffy the Vampire Slayer” set in addition to these here. I know more Jurassic Park sets are on the horizon, and I just cannot wait to see what other sets will be released in time.

Why do I love this game so much when I am not really a fan of moving and dueling games (I’m looking at you Mage Wars)? In these style of games I feel the movement is unnecessary as I just stand and fight. In this system, the only way to draw more cards from your deck is to enact the Maneuver action. There have been several times where I didn’t necessarily want to initiate a battle, but I saw opponents sitting with no cards in their hand. That means no defense cards can be played. Easy chunks of health taken by picking off the stationary few. Unmatched forces players to move around and I love that. Yes, there are opportunities to unleash giant blows or have double-digit health drops in battle, and that’s just delicious. Also there are times during play where mathing out exactly where to place your mini or sidekick is paramount to lay plans of ambush.

I mentioned earlier that I knew right away I would love this one. Opening the cover of the rulebook sold me immediately. As this set utilizes literary characters found in old timey Europe the game utilizes a period art style as well and I’m still fawning over it. Everything clicks for me and I can now understand why so many people were dying (not literally) to get copies of the game Unmatched is based on, Star Wars: Epic Duels. It is extremely fun and each character is interesting and unique. Purple Phoenix Games gives this one a well-earned GOLDEN FEATHER AWARD! If you need a skirmish style game with excellent theme and art, you must grab this post haste. If you and I fall on the same side of the coin with our gaming preferences you NEED to have this in your collection.

I don’t know how many other sets I will be looking to add to my collection at this point, but I cannot tell you how excited I would be to pit Bigfoot against Bruce Lee. Or King Arthur against Dracula. It just feels epic and wonderful. Great job to the team at Restoration Games. This is a huge win for my collection.
  
Spectre (2015)
Spectre (2015)
2015 | Action
Well written (1 more)
Good direction
Mr Hinx (1 more)
Not enough Cristoph Waltz
As good as the last?
Contains spoilers, click to show
When Casino Royale released in 2006, it was to be a soft reboot of the franchise that showed viewers the events of Bond’s first mission and it strived to rectify some of the silly gadgets etc that were being over-used with Brosnan’s Bond. In my opinion, Casino Royale was a great film, it just wasn’t a Bond film. It done away with all of the silly gimmicks and cheesy one liners and was an introduction to a more grounded version of the iconic character, which made for a great spy thriller but not a great Bond movie. Then Quantum of Solace came out and literally nobody cared, not many people went to see it, it didn’t make much money at the box office and to this day I’ve still not seen that whole movie from start to finish and to be honest, I’m perfectly okay with that. Skyfall was the third Craig Bond movie to be released and it was a triumph. Finally Craig felt like he was actually playing Bond and not just some random hard ass military spy. It even flirted with the idea of gadgets, had a flamboyant supervillain and introduced a young, fresh faced Q, which was a nice touch. The movie ended with Silva killing Judi Dench’s M and Bond killing Silva, Ralph Fiennes was then appointed with the title of M and Naomi Harris was revealed to be the new Moneypenny. So with the last movie pleasing both long time Bond fans and newcomers alike, SPECTRE had a lot to live up to.

The movie opens with Bond in Mexico City, during the Day Of The Dead festival, Bond listens in on a meeting of two Mafioso and learns about a mysterious organisation hoping to achieve world domination and their illusive leader known as ‘The Pale King.’ He then blows up the building they are in and ends up in a chopper fight with one of the gangsters, whom he eventually kills. This leads into a stunning opening credits sequence, that really is one of the best I’ve seen, (even though the song is still crap.) This is an awesome intro and probably tops Skyfall’s intro which was also very cool.

The rest of the movie is a joy to a long time Bond fan like me. It checks off all of the boxes that make up a classic Bond movie. An awesome Aston Martin car chase – check, a big bad henchman who doesn’t say much but is very hard to kill – check, an effective use of gadgets and cheesy one liners – check, a supervillain that has an epic secret layer that he invites Bond to – check, Bond being strapped to an elaborate device in that secret layer and tortured – check. Now all of this is really well executed, but the problem with it is that it throws any of the gritty realism shown in the last three movies right out of the window, which like I say is perfectly okay, but it causes this movie to feel as if it is taking place in a separate universe from the last three. This is not a problem to me, I am more than happy to have a good old fashioned Bond movie back on our screens that isn’t afraid to shy away from the use of gadgets and witty quips and it’s a movie that actually handles it well unlike some of the naff late Brosnan movies. On the other hand though, I can totally see why some people would have a problem with this movie, especially if you aren’t a long time Bond fan and prefer Craig’s more realistic turn as Bond. If that is the case then this movie really won’t be for you and the chances are that you will leave the cinema leaving pretty disappointed.

Now, let’s forget for a minute that this is a 007 movie and just analyse it as a traditional piece of cinema. First off, I’m really glad that they brought Sam Mendes back to direct this one, he is very obviously a passionate Bond fan and I think he has done a great job with both Bond movies that he has made and I also really hope they can keep him on to do at least one more movie in the series. This is also a well written movie, its script is witty and fast paced, while keeping making sure that although the audience is kept intrigued, they are never lost in whatever is going on. The cinematography in this movie is also great, besides a shaky cam chase sequence during the opening of the movie, I’d actually say that this is a masterfully shot movie. Hoyte Van Hoytema was the principle of photography for this movie and that guy really likes his eye pleasing shots and his use of the rule of thirds, which is especially evident in the funeral scene where Monica Belluci is introduced. There were two Bond girls in this movie and they were both serviceable, Belluci was really only there for exposition, but Lea Seadoux did a good job with her more fleshed out role.

Now, I want to talk about the main villain in the movie, played by the incredible Christophe Waltz. When he is in the movie, he steals every scene, however that leads me on to a problem I have with the movie. He is introduced near the beginning of the movie, within the first half hour, then a good hour passes before he is reintroduced, and although what is going on during that hour is entertaining, when you have already introduced a villain played by the master of playing villains that is Mr Waltz, it’s hard not to wonder when he is going to be back in the movie. Also I feel that this movie is quite long, possibly due to the large number of different locales and although it is actually only a few more minutes longer than Skyfall, Skyfall didn’t feel that long and this movie feels a lot longer. Also Mr Hinx is a pretty rubbish henchman, he is as forgetful as Jaws and Oddjob were memorable and doesn’t have a line until the last fight with Bond, I felt he was just very underused.

Now I’m going to go into spoiler territory, so if you haven’t seen the film yet, you may want to jump to the end of the review. Okay, we all good? Well turns out Christophe Waltz is actually the new Blofeld, which really isn’t surprising since he is the head of SPECTRE. What did annoy me a little, is the fact that he was Bond’s step-brother, kind of? But whatever, I can live with it. Also, although the villains lair was kind of a trope and wasn’t really used all too much before it was blown up, once Blofeld got his scar, he did look the part. So that is another classic Bond thing to introduce, Blofeld is to Bond what The Joker is to Batman and it is nice to have the arch nemesis introduced. One of the downsides to introducing Blofeld though is that it was obvious they weren’t going to kill him off, at least not in this movie, also Mr Hinx’s death was also rather anticlimactic. Andrew Scott’s character C was revealed to be a spy for SPECTRE and again had a fairly anticlimactic death, but he was perfectly serviceable in the role.

Overall I did enjoy the movie a great deal and although this is a review based on my opinion, I do somewhat have to take into consideration the bigger picture and how other fans will feel upon seeing this film. Like I have said, I think fans of old fashioned traditional Bond will love this movie as it finally fulfils the criteria for it to be labelled a ‘Bond’ movie, I can definitely see a lot of people being disappointed in the film if they go in expected another realistic spy thriller.
  
Original Review posted at <a title="The Ambrose Beacon by Alena Gouveia" href="http://bookwyrming-thoughts.blogspot.com/2013/11/review-the-ambrose-beacon-by-alena-gouveia.html">Bookwyrming Thoughts<a/>

Note: Formatting is lost due to copy and paste, along with pictures and captions
<i><b>Disclaimer:</b> Review copy provided by author for review</i>
 
     Let me blunt about The Ambrose Beacon: it was boring. It also became the third unfortunate book that lands into my DNF list and the first fantasy book – oh wait. Not exactly the first... does the Caster Chronicles count as Fantasy, or does it count as Paranormal? If it counts as paranormal, then The Ambrose Beacon became the unfortunate first fantasy book I didn't finish.

      So essentially, I give fair warning: I rated and reviewed it based on what I could manage to read so far. Which, I think I was being a bit lenient about, but I didn't throw the book against the wall, so it certainly didn't deserve a lower rating.

      Now allow me to tell why I found it boring, and my general thoughts on it:

      Larry and Jerry. They sound so similar (they rhyme as well), that I was befuddled and mistakenly read Jerry as Larry and vice-versa when it was really the other way around. They're best friends and one of them is the main character. How confusing can that get?

     The characters don't seem to be in depth. While I get the why for Harper and Arianna, the other characters simply seem virtually pancake-like (no offense). Add to the fact that it suddenly switches POVs without some sort of sign. One minute it's Cole, the next? Dinah, Jerry, Harper, Vaughn, etc. >_<

      Fairies. Probably one of my favorite things to read about, and it's not because they're sparkly and pretty and whatnot. But I was actually interested in Gouveia's take on fairies when the word was
mentioned in the earliest parts of the book.

      Unfortunately, it doesn't seem to be well written, nor realistic. I mean, doing magic in public. In front of human eyewitnesses. That doesn't sound like the typical faery to me that tries to not let the human world find out about them because then it's all, "IT'S THE APOCALYPSE. I must be seeing things," or maybe, "HOLY MONKEYS. FAIRIES EXIST" *rubs eyes to make sure it's not an illusion.* But the fairies here seem like a bounce off of Fantastic Four (even though I haven't watched the movie). More like superheroes than the sidhe.
 
     The same thing is repeated, but in different variations. Oh hooray. Demons, demons and more demons. Same kind of demon, which isn't a problem for me, but the very fact that they tend to be doing the same thing over and over and over again throughout the entire book, which is the main reason why I stopped (I really did stop at exactly 50%). There's not a lot going on, although maybe if I had the time and gave the book further chances, there might be other things going on rather than "OMG, THERE'S A DEMON THAT WANTS MY HEAD ON A PLATTER. RUN." (or in the case here, it's fight to the death.)

     Generally I like fantasy. I love the creative worlds and character and creatures made up that gives me a free ticket to travel – okay, that applies to any book really – without having to move a single inch, and the very fact that you can't exactly buy a plane ticket to the area in the first place. Someone tell me if we can really buy a plane ticket to the Faery Realms if you so disagree on that fact. Of course... I wouldn't exactly try and mess with fairies in the first place.

      I tried liking the story. I thought first thought it was because of reading The Jungle, which is dreadfully boring, and it may have influenced my thoughts on this one. Then I read Allegiant for awhile and came back to it. It didn't work out well either (and Allegiant didn't bore me).

      So simply put, The Ambrose Beacon is not really my cup of tea.

      *eats a biscuit and avoids unsweetened tea*

      I really hate giving bad reviews. Especially DNFs.
  
Hell&#039;s Angels (1930)
Hell's Angels (1930)
1930 | Action, Classics, Drama
7
7.0 (1 Ratings)
Movie Rating
Big budget, elaborate air combat scenes which resulted in several deaths and Gimmick after gimmick… This has to be the Howard Hughes’ World War 1 epic, Hell’s Angels.

Where to begin?

Well, we follow the Routledge two brothers as they join the war effort and the Royal Air Corps. in 1914 and whilst one is a somewhat cowardly womaniser, his brother is the noble heroic type who spends the film being screwed over bey everyone in one way or another, but most notably by his girlfriend, Jean Harlow, who is so annoyingly wrong for him that it is a relief when he has heart is broken by her in the third act.

But like mots aspects of this plot, this is as messy and disjointed as everything else. We are given a story line to follow for two hours, as Hughes indulges his legendary love of flying to create some of the best dog fight sequences ever committed to film. They are real, epic and effective in conveying the thrilling danger of these world war one battles.

But this is a film of gimmick. Pushing the pre-code envelope with sex and bad language, this was originally conceived as a silent movie and was re-written and re-shot to become the sound movie whcih we have to today and there in clearly lies the problem. What we end up is a movie cobbled together, with silence sequences being converted to sound, the poor acting from its star James Hall as the idealistic Roy Routledge, Jean Harlow, replacing the original silent star Gretta Nissen for this sound version, excelling in her role as his trampy girlfriend and Ben Lyon as the weaker brother, Monte, but the real star of this show are the special effects.

But of the human stars, Harlow, presented here in the only colour footage known to exist of the tragic star, who would die at the young age of 26 just seven years later, probably delivers one of the best performances in the whole picture, certainly outshining her male co-stars.

Of the special effects though, the use of 2-tone Technicolor, which was actually shot with the Metrocolor system but processed by Technicolor, in one sequence as the group are all together at a party, as well as the classical use of tints during some other scenes, add a vibrancy to the project. But this also can have a jarring effect, especially as we leave the colour scenes and wrap up thet sequences in black and white.

But the model effects, notably the munition raid at the end and the Zeppelin bombing London scenes are spectacular, especially for the time. The other notable gimmick which has yet to be transferred to the small screen, was the original use of what was called Magnascope back in 1930.

This was obviously only used at high end theaters but this paved the way for what IMAX are doing now, by blowing up the aerial scenes into a larger screen format from the 1.20:1 ratio which the the rest of film was presented. But when you add all this up you have got a mess!

Magnascope, technicolor scenes, tinted scenes, daring aerial battles, a half arsed love story and an image of world war which was a kin to that of Michael Bay’s Pearl Harbor’s (2001) view of World War 2! But this is what this is. An early, lavish popcorn blockbuster, with little to offer but cinematic thrills, which it succeeds at without any doubt.

The action is great, the plot is mediocre to say the least but as film, it does offer a brief insight into how cinema audiences saw the Great War back in 1930 and you can not help but think that this audience was only nine years away from the next one as we watch this.

pictureBut the ending was grim, with noble ends rounding off a story of brotherly love and love of duty and country, seems overblown considering what we had had to sit through but still, by the end, is anybody really routing for the Routledge brothers to have a happy ending?

I certainly was not. But this ending is the nearest thing that this film has to a story arc, as is pays off the opening act where Roy risks his life fighting a duel for his cowardly brother against the very German officer who is about to have them executed.

Duty wins out and Monte sees the light at the end after a very melodramatic death scene.

But having said all that, this film is worth it for the action alone and for film buffs, the only colour footage of Jean Harlow.
  
Call of Duty: Ghosts
Call of Duty: Ghosts
Shooter
Call of Duty: Ghosts is the latest installment in the commonly popular series and the first design with the next generation of consoles in mind. The 10th main game in the series is brought to life by series creator Infinity Ward with assistance from Raven and Neversoft, was written by Academy award-winning writer-director Stephen Gaghan who lists “Traffic” and “Syrianna” among his many credits.

 

Starting a whole new story arc, the game is set in the near future when a group of militants from the Latin American-based power conglomerate called the Federation, launch a surprise attack on a space station and unleash a devastating attack upon cities of the American Southwest that utterly destroys many of them in the process. The game jumps forward in time and follows the exploits of two brothers named Logan and David who nearly escaped the destruction of San Diego and 10 years later find the remaining American forces fighting a war against the ever-expanding Federation forces. When a rescue mission goes awry, Logan and David find themselves recruited by their father Elias into an elite Ghost Squad unit who soon discover that members of their unit are being hunted down by a former member named Rorke who was assumed killed on a mission many years earlier. The fact that Rorke may also be behind the attack on the United States as well as a big cog in the Federation’s plans springs the team into action with the fate of the United States hanging in the balance.

 

Players will play as various characters and assume control of everything from remote operated weaponry, Apache helicopters, tanks, and even a German shepherd named Riley who is a very welcome addition to the series. The heavily modified engine produces some amazing graphics in the game especially during some of the more scenic locales ranging from underwater missions to snow-covered landscapes as well as desolate cities such as Vegas and San Diego. Playing on the PC, did require a bit of patience at launch as the graphics did not seem up to par with what we’ve come to expect from the series much less a next-generation tweaking of the engine. Thankfully the game was soon patched and the graphics stepped up considerably although in multiplayer there were some frustrating moments where the mouse was not recognized and I had to do a series of workarounds until a patch resolved the issue. I still have occasional issues with the system wanting to reset the graphics down to the base level even though my card is more than capable of running the high-level graphics setting. This is a very minor annoyance though as I am able to customize the controls and settings anyway that I like and the gameplay is absolutely phenomenal as the developers clearly put an emphasis on a higher frame rate and smoother gameplay experience.

 

Fans of the series will know what to expect as there are a lot of familiar touches such is the wave-based attacks, stealth missions, and at the gun battles that are signature of the series. Early in the game, many moments seem to have been almost carbon copies of earlier games but thankfully the game finds stride roughly at the midway point and presses the accelerator all the way to the boards for one nonstop thrill ride which includes an epic finale and some shocking moments along the way not the least of which are the bonus scenes during the credits.

 

While I was able to complete the solo campaign in just under five hours I did find myself really caught up in the story and the characters which is something that I had not experienced in Black Ops 2 as a largely completed the solo play portion of that game out of obligation rather than compulsion. Absolutely love the space fight sequences as the Zero G combat was great and I would absolutely love to see an entire game set in this environment. I also loved taking control of the tank and running over opponents while unleashing furious amounts of firepower upon all those that crossed my path.

 

Now multi-play is the bread-and-butter of series and Ghosts definitely has a lot to offer in this category. From the co-op missions to the alien infested “Extinction” mode for up to four players battle against hordes of aliens for survival the game truly has something for everyone. Fans will be happy to know that in addition to the standard Death Match, Team Death Match, Kill Confirmed, and Domination modes there are five other modes which include Infected, Blitz, Search and Rescue, Search and Destroy, and Cranked as well as the standard and Hardcore modes of play.

 

Customization has long been a big part of the series and this timeout players can play is either a male or female character and have the option to customize the look of their player and online matches down to the type of headgear and uniform that they wear. As with previous games in the series, players are awarded points for kills, assists, and other challenges and actions during gameplay which allow them to rank up and obtain new weaponry, perks, and kill streak rewards. While I did find the customization menus took a little bit to get used to after being so familiar with the ones in the previous games, I soon was up and running and found plenty of options to my liking and I continue to experiment with various configurations to date.

 

The online maps are fantastic and full of detail however some of them appear to not have the same graphical wow as others because most of them absolutely blow you away and are filled with all sorts of nice touches such as dust and particle effects which have caused players with itchy trigger fingers to jump at shadows and shooter the paper flowing in the wind. The biggest complaint many people have with the maps is that they are extremely large in size and would be better suited for larger teams rather than the current number that is limited for online play. I specifically enjoy one in the snow as well as one set in a devastated city complete with leaning and partially destroyed buildings which allow endless opportunity to get the drop on your opponent especially from many floors up.

 

While I had some initial frustrations with the game, they quickly vanished and the more time I spent with it the more I was drawn into the characters and storyline as well as the multi-play versatility of the game. Well if used frustrations remain I have no doubt they will be patched eventually, and while I would’ve liked a slightly longer story mode what was presented was absolutely epic and delivered one of the best call of duty experiences to date.

 

I highly recommend the game and encourage people to focus on the many things that the game and gets right instead of lamenting about things that you wish they were included or what you feel was done wrong because it is a phenomenal ride that is not to be missed.

http://sknr.net/2013/11/17/call-of-duty-ghosts/