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Commander Toad and the Voyage Home
Commander Toad and the Voyage Home
Jane Yolen | 1998 | Children
9
9.0 (1 Ratings)
Book Rating
Unexpected Voyage Home
This book finds Commander Toad and the crew of the Star Warts winding down their mission to explore the galaxy. After several years in space, they can now head home for some much needed rest. So, Commander Toad puts the command into the computer. Only, when they arrive, they don’t recognize the planet at all. What has happened?

This is the final picture book about these characters, but all the charm is still here. There are plenty of laughs and puns. The storyline is good and gets resolved in a way the intended audience will understand. Parents might have to help young reader with a few words, but it is a good challenge when the time comes to expand young readers’ vocabulary. The illustrations perfectly capture the story while also sliding in a few extra jokes.
  
Lifeforce (1985)
Lifeforce (1985)
1985 | Horror, Sci-Fi
Fun fact - this is the second film I've seen where a female character uses Patrick Stewart's body to communicate with someone. Maybe this is some kind of niche sub-genre I'm just discovering...

Lifeforce is a film of three parts - it's one part sci-fi, one part British thriller, and one part ridiculous end-of-the-world horror, in that precise order.
The sci-fi part is decent enough, where a space crew discovers a strange object near Halley's comet, and further inspection reveals giant bats and sleeping naked humans in crystal coffins that turn out to weird space vampires (so on board with this ridiculous plot). It has a great aesthetic and some good special effects (keeping in mind this movie came out in 1985). The puppetry when some of the space-vampire victims come back to life is awesome.
Then the film shifts to Colonels Caine (Peter Firth) and Carlsen (Steve Railsback) as they track down one of the escaped aliens through London, whilst it kills and shapeshifts to it's hearts content.
This portion is slower, but Lifeforce has an engaging screenplay, and boasts a cast good enough to keep things entertaing. Patrick Stewart, Frank Finlay, Mathilda May, and John Hallam amongst others provide a solid ensemble that ensures the film doesn't fall into silly territory.

Everything leads up to the absurd finale however. London is completely aflame, hordes of vampire zombie things flood the street, there are bodies everywhere, shit is blowing up, vampire aliens are being vanquished with giant swords, people are being thrown out of helicopters - Tobe Hooper doesn't fuck about with this kind of stuff, and Lifeforce has a final sequence that puts a lot of other horror films to shame, and looks fantastic. It's glorious - This sci-fi-horror gem is well worth checking out.
  
Wonder Woman (2017)
Wonder Woman (2017)
2017 | Action, Fantasy, War
I really enjoyed Gal Gadots' take on Diana in this movie she gives a very good strong performance and Chris Pine was the perfect foil to her character. Costume design, cgi work and the pacing of the movie. (0 more)
I didn't like the final battle it was a fairly good twist in the end but it just didn't feel as good as the sciences leading up to it. (0 more)
On the right track
All in all I thought this was a very good movie with great performances especially from Gal and Chris. I really enjoyed the comic levity Chris Pines' character gave between Gal Gadots' naive attitude at times. Also the space inbetween actions scenes I took as a direct link towards her upbringing as she got to basically enjoy herself whilst others learn to fight and then her aunt started to train her and then she started to grow into the woman she is meant to be.
  
To Sleep in a Sea of Stars
To Sleep in a Sea of Stars
Christopher Paolini | 2020 | Science Fiction/Fantasy
9
9.0 (1 Ratings)
Book Rating
Space Epic From The Author Of The Eragon Series
I was provided with a complimentary copy of this book so I could give an honest review. The opinions are entirely my own, and any quotes are taken from the ARC and may be different in the final published copy.

Having read and thoroughly enjoyed Christopher Paolini's Eragon series, I looked forward to listening to the audiobook of his latest novel, To Sleep in a Sea of Stars.

Paolini did not disappoint. His work on this space opera spanned for nearly a decade. The research completed to make it accurate as possible shows he did not rush his writing.

Do not expect to read/listen to this in one sitting. The run time is 32 hours, 29 minutes, and the book is 880 pages. The book could have been released into a trilogy but do not let that scare you. The story may be long, but it is well built and full of completely fleshed out characters and worlds. My favorite character is Gregorovich, a ship mind. Paolini's sarcastic words and the narrator's voice makes him a character as memorable as paranoid Marvin from H2G2.
 
In 2013, the narrator, Jennifer Hale, was recognized by Guinness World Records as "the most prolific video game voice actor (female)." Her voice is instantly recognizable, and the array of voices she uses in the audiobook are separate and distinct from each other.

Paolini's story and Hale's voices make this an enjoyable story to remember.

This 200-word review was published on Philomathinphila.com on 9/15/20.
  
Let Her Out (2016)
Let Her Out (2016)
2016 |
6
5.0 (2 Ratings)
Movie Rating
Story: Let Her Out starts as we follow Helen (LeVierge) a bike messenger whose only knowledge of her mother is that she died, when Helen is involved in an accident her life is turned upside down, when she starts to see visions and loses time.

After going through scans, Helen learns that she is suffering from vanishing twin syndrome which is leading to the dark space in her mind growing causing all the side effects but just how long can she remain calm before being taken over by her former twin.

 

Thoughts on Let Her Out

 

Characters – Helen is a biker messenger that after being involved in an accident starts to lose her mind only to learn that she was one of a twin but now the former one is starting to take over her body and mind. This is a strong character that you can feel is losing her mind through the actions of the movie. Molly is the best friend and roommate that is trying her best to support her through the problems she facing. Ed is Molly’s boyfriend and an extra wedge between the friendship as the descent into madness continues.

Performances – Alanna LeVierge gives us a real mixed bag of a performance, while her descent into the madness comes off good her interactions feel weak for the most part. Nina Kiri is good but doesn’t get enough time to shine. The rest of the cast are fine but don’t get much time either.

Story – The story follows one woman who is about to lose her mind thanks to vanishing twin syndrome. The first half follows the simple idea that things could be going wrong, but the second half goes full blown into that idea where the transformation in character becomes clear. This is a solid idea for a story, while it has been done before this takes things to a bloodier level than before.

Horror – The horror tries to be a mix between a couple of sub-genres, we have the moments of suspense which don’t get used very well at all, but the blood and gore side hits the marks with the final act being the highlight of the film.

Settings – We do have a mix of settings for the film with the one target setting being the motel which is meant to symbolise something to the characters.

Special Effects – The effects are mostly practical, with the final act giving us a wonderful pay off.


Scene of the Movie – The final act.

That Moment That Annoyed Me – Some of the dialogue was poor.

Final Thoughts – This is a horror film that gets saved by the final act which will shock, it is a slow burner but does have a strong pay off in the end, even if moments are weak in places.

 

Overall: Good shock saving horror.
  
The Belko Experiment (2017)
The Belko Experiment (2017)
2017 | Action, Horror, Mystery
Axes and Tape Dispensers (2 more)
Tony Goldwyn....kinda
Wicked, imaginative plot
Nearly Everything (0 more)
Came on Strong. Imagine Office Space on Bath Salts
Contains spoilers, click to show
Right, so, having seen the trailer for this flick, I thought to myself "Scott, give it a shot... And boy, was I ever considering giving myself a shot of adrenaline to stay awake during this dull roar of an alleged action/horror movie.
It was boring, predictable and utterly stupid. Only reason I gave it a six, was the innovative kills. I mean, come on... A tape dispenser!?!? Fuck yeah, bud.
It drags through the first two acts, and finally picks up speed in the third and final one.
And, honestly, who hasn't dreamt of killing the idiot from from the second Are We There Yet movie??? You know, the whiner from Platoon??? Shithead from Scrubs??? I know I have. And thankfully he dies.... Violently.... Another 90 minutes ii of my life, I will never regain.
Horror can be a fickle bitch, and this flick is no exception.
  
40x40

Awix (3310 KP) rated The Quatermass Xperiment (1955) in Movies

Mar 4, 2018 (Updated Mar 4, 2018)  
The Quatermass Xperiment (1955)
The Quatermass Xperiment (1955)
1955 | Horror, Mystery, Sci-Fi
7
6.8 (4 Ratings)
Movie Rating
The original Hammer horror movie; the studio did actually know how to spell 'experiment', but the title refers to the 'X' certificate that all self-respecting horror films had at the time this was made. Astronaut comes back from space a changed man; the rest of his crew mysteriously vanished - just what went on out there? Professor Q must figure it out before the mutation afflicting the astronaut reaches its final form.

Actually really, really tame as a horror movie by modern standards, obviously, but also of great historical interest as the birth of a legend in British cinema. One can't help suspecting the TV show was a lot more thoughtful, but this still works pretty well as an SF movie, and an influential one at that, and the juxtaposition of B-movie SF ideas and images with post-war Britain is interesting. Imported American star Brian Donlevy is not very good as Professor Q (original writer Nigel Kneale claimed he was on the sauce all the time); Richard Wordsworth is mesmerising as the doomed astronaut.
  
Infinity: Volume 1
Infinity: Volume 1
Jonathan Hickman, Jim Cheung | 2014 | Fiction & Poetry
6
4.0 (2 Ratings)
Book Rating
Warning - not a Thanos-heavy book as described
The builders, a race of beings who created the universe, have decided they want a change and have begun to destroy it and start again. And there are numerous species that decide to try and stop them for obvious reasons. And there are other things with pointy things on their heads and no clothes on and there is Thanos being Thanos and there is sexual tension between Namor and Black Panther and .... just so much going on.
The scope of this story is epic, as you might expect given the recent Infinity Wars part 1. However, it really is not very accessible - there is a lot of gobbledigook and pseudoscience trotted out. And most of the action takes place in space, or inter-planetary politics.
Some parts of this neverending book were excellent, but they were few and far between.
To cut a long story short, I never truly felt like I had much of an idea of what was happening, and only enjoyed the final few issues to any great extent. Some decent artwork.
  
Among the Stars
Among the Stars
2012 | Card Game, City Building, Science Fiction
If there is a mechanic that we at Purple Phoenix Games seem to really love, it is card drafting. One such game that has been a big hit for us (well, at least for 3 of us….) is 7 Wonders. Draft a card, pass the rest to your neighbor, draft another card from those received from your other neighbor, and repeat. Set in the Ancient World, you are working to build the most wondrous city. But Laura, why all the 7 Wonders talk in this review? Well, because Among the Stars gives me major 7 Wonders vibes, but IN SPACE. Keep reading to see what I mean.

Disclaimer: Among the Stars can be played in two different modes – Aggressive and Non-Aggressive. This review covers the core game Non-Aggressive mode of play. -L

Among the Stars is a game of card drafting and tile placement in which players take on the roles of different alien races attempting to build the most efficient space station over the span of 4 years (rounds). After the 4th and final round, players calculate their final scores, and the player with the highest score is the winner! To setup for a game, assemble the Location deck as described in the rules. Each player takes a Main Reactor card and score marker in their chosen color. Score markers are placed at zero on the score board, and players put their Main Reactor card face-up in front of them, along with 2 Energy Cubes. Players choose, or are randomly given, a Race Tile with a special Racial Ability to be used throughout the game. Randomly draw the requisite number of Objective cards and put them face-up near the score board. The game is now ready to begin!

Over the course of 4 rounds, players will be drafting cards and playing them into their Space Station. At the start of each round, every player collects 10 Credits (game currency), and draws a hand of 6 Location cards. Every turn, players will select one card from their hand, place it face-down in front of them, and will pass the remaining cards in their hand to the next player (in either clockwise or counter-clockwise direction, depending on the round). Players will then simultaneously reveal their chosen card and perform one of three actions: Build a Location, Build Power Reactor, or Discard and gain 3 Credits. To Build a Location, you pay its listed cost in Credits and/or Energy and add it to your Space Station. Locations must be placed orthogonally adjacent to an existing Location. When you build a Location, you immediately gain the listed number of VP (tracked on the score board), and may use its ability. Some abilities are immediate and earn you extra VP now, while some are delayed and will be counted at the end of the game. To Build a Power Reactor, you will first discard your selected card for the turn. Pay the 1 Credit cost of a Power Reactor and place it into your Space Station, along with 2 Energy Cubes. Every round, you get 10 Credits, but Energy Cubes do not replenish unless you build more Power Reactors, so keep an eye on your resources! The last possible action is to Discard and gain 3 Credits, and is pretty self-explanatory.


Players continue taking turns (drafting cards, passing cards, and playing cards) until they are left with no cards in hand. The round is now over. Move the round marker to the next space, and begin a new round by drawing another hand of 6 cards. After the 4th round of play, the game ends and final VP are scored. Victory Points have been earned throughout the game, but now any delayed abilities are triggered and scored, Objective points are added, and players gain points for Power Reactors and remaining Credits. The player with the highest score is the winner!
See what I mean about being 7 Wonders in space? The overall gameplay is pretty much the same thing – draft a card, pass cards, play the card – even though thematically they’re on opposite ends of time. That familiarity and simplicity of the gameplay definitely added to my enjoyment of the game. And when I say ‘simplicity’ of gameplay, I do not mean that it is an easy game necessarily. It still requires a decent amount of strategy! Not only do you have to decide what card to draft for maximum benefit, but you also need to figure out exactly where to put it in your Space Station too. Some Locations may give you extra VP for being adjacent to certain other Locations, or they may even earn more VP for distance between two Locations. You’ve got to be thinking in advance, but also able to adapt on the fly. Do you draft a card that you don’t necessarily want because you can see your opponent needs it? Or do you keep your head down and try to fly under the radar? The strategy and mechanics work very well together in creating an engaging and entertaining game.


Components. This game basically just consists of cards, a score board, and some tokens. So even though it’s nothing too fancy or anything, they’re still pretty decent quality! The artwork is thematic and fun to look at, and the layout of the cards is easy to understand. The cards are square, so that makes for some interesting shuffling, but the square shape really lends itself well to the tile-laying aspect of the gameplay. So all in all, good production quality. Just be warned – as the game progresses, it turns into quite a table hog, since you are constantly adding cards to your Space Station. Not a knock on the game, just a heads up so you give yourself plenty of room!
Will Among the Stars replace 7 Wonders for me? Ultimately, no. Don’t get me wrong, it’s still a great game, but 7 Wonders just offers a little more strategy that bumps it to a higher level than Among the Stars. To introduce players to these mechanics and gameplay style, I would use Among the Stars because it is a little ‘lighter’ than 7 Wonders, if you ask me. If you are a fan of 7 Wonders and are interested in a more futuristic theme, I would definitely recommend checking out Among the Stars. It’s a neat game that has been hiding on my game shelf without the playtime it deserves. Purple Phoenix Games gives this one a stellar 15 / 18.
  
A Thousand Years of Good Prayers
A Thousand Years of Good Prayers
Yiyun Li | 2006 | Fiction & Poetry
9
9.0 (1 Ratings)
Book Rating
Impressive collection of short stories about pre- and post-revolution China
This collection of short stories by Yiyun Li is both charming and a little disconcerting, showing how Chinese citizens attempt to live in a changed consumer communist society. From a gay man attempting to eke out a space for himself after returning from America to China, to those with mental health issues and parents with more than one child, Li showcases a plethora of characters and voices, many reflective of her own experiences.

The first story about an elderly woman trying to work and survive, and feeling love for a young boy after many years of loneliness is poignant and sombre. While the final story is similar to Li's experience of living in America - she is in reality a dissident and at one point couldn't leave the country to collect an award for this book, hence the book is remarkable in the fact that it feels completely plausible. Even more laudable is the fact that she had only learnt English for six years when she wrote the book. It is a wonderful collection of stories.