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Sara Cox (1845 KP) rated the Xbox 360 version of Child of Light in Video Games

Aug 10, 2018  
Child of Light
Child of Light
2014 | Action/Adventure
Graphics (2 more)
Music
Dialogue
Firefly control (0 more)
I love this game. It is a relaxing game that doesn't require too much brain power. As a gamer that isn't into shooting games or racing games this game is brilliant. The music is calming. All the dialogue is written in prose. And I'm a massive fan of the watercolouresque of the graphics.
  
Firefly: The Game
Firefly: The Game
2013 | Entertainment, Science Fiction, Space, Travel
Confusing and disappointing
I am a big Firefly fan, so I was really excited to get my hands on this game. However, the instructions are pretty vague, it's very complicated, and I was ultimately disappointed. It takes a long time to set up and get going, and I'm not even sure I was playing it correctly.
  
Firefly: The Game
Firefly: The Game
2013 | Entertainment, Science Fiction, Space, Travel
Variety of options (1 more)
Add-ons
Set up time (1 more)
Insufficient instructions
As a Firefly fan I was excited to play this game and I was not dissapointed. The base game has multiple story options and ships, both of which can be added to with the expansion packs.

The rules can be a bit confusing to start with which increases set-up time, however you may find you modify the rules to suit yourself/group.
  
House of 1000 Corpses (2003)
House of 1000 Corpses (2003)
2003 | Horror
Verdict: This Really Is Messy

Story: House of 1000 Corpses starts when four friends Jerry (Hardwick), Mary (Jostyn), Bill (Wilson) and Denise (Daniels) go on tour of at Captain Spaulding (Haig) house of horrors and learning about mysterious tree, they go off in search in a storm, picking up a hitchhiker Baby Firefly (Moon), they find a place to stay, right around when the news is reporting about missing teenagers.
The four friends find themselves being the latest victims of the Firefly family with Otis (Moseley) willing to do anything to get his pleasure for pain, their only hope is that Denise’s father comes looking for them after they didn’t arrive at his house the night before.

Thoughts on House of 1000 Corpses

Characters – Captain Spaulding is the one that has his own house of horrors that he encourages tourists to look around, he knows the legends of the area, which is why he knows how to get the curiosity of the people to want to go in search for the legends about his house. Otis is the leader of the firefly house, he will talk the most, do the most torturous treatment of their victims. Baby Firefly is the one that brings people back to the house, the youngest member of the family that is just getting started in her ways compared to the rest. Mother Firefly is always looking for a younger man to play with before they murder.
Performances – Sid Haig does bring his character to life to be one of the very few highlights in this film, while Bill Moseley knows that he needed to make this character over the top, while the victims are generic performances, they are fine, but the rest of the cast struggles to work with the awful material.
Story – The story here follows four friends that find themselves being the latest victims of the sadistic firefly family that like to torture, mutuality and kill their victims. The biggest problem with this story is that we cut away way too many times, it always looks like we are going into watch a torture filled horror story, which isn’t everyone cup of tea, but if we had stuck to this idea, we could have had a good story. The problems involve countless city away scenes of just random footage of violence happening to people, rather than having any context towards them. This story is mess and never makes you care about the victims, while not making the villains people you want to see either, making most shots of the film hard to care about.
Horror – The horror in the film is meant to be focused on the different levels of violence that could be given to the victims, it is more for shock than making any sense.
Settings – The film is mostly set in the one house/ranch like environment where the family can do what they want without anybody coming to disturb them.
Special Effects – The effects are used to show the violence, though most gets covered over with random slips of something else happening.

Scene of the Movie – Captain Spaulding’s tour.
That Moment That Annoyed Me – The random cut clips that make no sense.
Final Thoughts – This is a truly messy horror that misses on every mark, leaving it look and feeling like something you would forget within a hour of finishing it.

Overall: Poor and messy.
  
40x40

Adrienne White (5 KP) created a poll

Jul 9, 2018 (Updated Jul 9, 2018)  
Poll
What is your favorite TV space opera?

Dark Matter

0 votes

Killjoys

0 votes

Enterprise
Star Wars the Clone Wars

0 votes

Farscape

0 votes

Star Wars Rebels
Cowboy bebop

0 votes

Firefly
Doctor Who
Star Trek TOS
Lexx

0 votes

Babylon 5
Lost in Space (1965)

0 votes

Battlestar Galactica (original)

0 votes

Buck Rogers in the 25th century (1979)

0 votes

Star Trek TNG
Stargate Atlantis

0 votes

Star Trek Voyager

0 votes

Stargate Universe SGU

0 votes

The Expanse

0 votes

Buck Rogers (1950)

0 votes

Space Above and Beyond

0 votes

Lost in Space (2018)
Star Trek Discovery

0 votes

Space 1999

0 votes

Stargate SG1
Missions

0 votes

Star Trek DS9
Battlestar Galactica (2004)
Red Dwarf
Vote
     
Firefly: Shiny Dice
Firefly: Shiny Dice
2015 | Dice Game, Science Fiction
One of the best parts of the board gaming experience is finding a fun group of people with whom to play! Sometimes, though, coordinating a game night is easier said than done. We all must occasionally forego the group experience and face the world as the Lonely Only. But fear not! The world of solo-play is a vast and exciting realm! What follows is a chronicle of my journey into the solo-playing world – notes on gameplay, mechanics, rules, difficulty, and overall experience with solo variations of commonly multiplayer games! I hope this will provide some insight as you continue to grow your collection, or explore your already owned games!

I really like Firefly. So when Travis told me he had Firefly: Shiny Dice, and was looking to get rid of it, I jumped on the chance to get my hands on something Firefly! I’d never played the game and had never even heard of it either. Having played it now, though, I can see why Travis wanted to off-load it on someone else.

In Firefly: Shiny Dice, over the course of three rounds, players are rolling dice to assemble a crew, complete missions, and defeat bad guys. All of the main characters of the show are represented by different die faces, each with a special power. Use those powers to help defeat bad guys and earn VPs on your turn each round! The player at the end of the game with the most points is the winner. Firefly: Shiny Dice is played the same way, regardless of player count – in solo play, you are still trying to amass the most points possible over three rounds.

At it’s core, Firefly: Shiny Dice is a dice-rolling game. And that’s where the simplicity ends. This game is bogged down an ambiguously confusing rulebook, complicated turn steps, and just way too much text overall. When I first got this game, I was psyched to play. I sat down, opened up the rulebook, read through it at least 3 times, and then put the game away. I was so confused by what I had read, I couldn’t even bring myself to try it at first. There is a lot of ambiguity in the rulebook that caused a lot of confusion and frustration for me. For example, the brown dice are Outlaw characters and the white dice are Passenger characters, but the rulebook and player aids use “Crew Dice” most of the time – so are they all Crew Dice, or just the Outlaws since, in the show, those are the characters who actually are the crew on Serenity? Are Passengers considered Crew? The same ambiguity goes for Mission Cards – if you draw one that you cannot complete, is it just discarded? Then what’s the point of the Mission Card? How about if you draw one and don’t want to complete it? Are you required to complete it if you can? Or can you choose to ignore it to negate the Mission Keyword? I felt like after I read the rulebook, I actually had more questions than before I started.

Regarding turn order, there is just way too much going on for me. There are 4 steps each turn, and some steps have several ‘phases.’ First you roll your dice, and then depending on what you rolled maybe you can re-roll some, and then you have to check to see if you got any bonuses/penalties after your re-roll, but then you stop and draw a Mission Card and possibly resolve it (?), and now you go and deal 1 damage to a foe but only if the current Mission says ‘Shiny,’ and then the foe dice resolve their effects, and now you can use your dice and character powers to fight the foes, and then depending on how many dice you have left/the Mission Keyword from your card this turn, you can decide to push your luck and take another turn immediately or just end your turn now. Whew. There are just way too many unnecessary steps, in my opinion. All you should need to do is to roll/re-roll your dice, resolve foe effects, and fight the foes. The Missions and die bonuses/penalties feel extraneous to me, and result in clunky gameplay.

In theory, this should be a cool game. In reality, it’s just frustrating. To me it feels like every single small idea made it into the end-game, but they were not executed well enough to justify including them. This game is way too wordy and ambiguous to make sense, and even though I keep the rulebook on hand every time I play, I feel like it doesn’t really help me at all. I think a more pared down/edited version of this game could be a hit.

As a fan of Firefly, I want to like this game. I really do. But I don’t. I think it is too complicated and far too confusing for what it is supposed to be, which is a relatively light dice-rolling game. Firefly: Shiny Dice is not on my short-list of games to play, nor is it on my long-list (is that a thing?). It’s kind of just in my collection at this point, though I don’t know if it’ll stay here for long.

https://purplephoenixgames.wordpress.com/2019/01/28/solo-chronicles-firefly-shiny-dice/
  
Firefly: Big Damn Hero (Firefly #1)
Firefly: Big Damn Hero (Firefly #1)
Nancy Holder | 2018 | Fiction & Poetry, Science Fiction/Fantasy
6
7.0 (2 Ratings)
Book Rating
WOW! No, really, <b>WOW!</b> That was gorram incredible!

It's been ages since I read any fan fiction, as so much of it, at the end of the day, was just glorified 'Shipping. It's been almost two months since I have picked up anything (comic or prose) to read, as my wife and I have been through a hellish two months (started with the MS diagnosis, and ended with our 14 year old Mini Schnauzer having to be put to sleep). Long story short, not a whole hell of lot of reading going on my life, as I have been walking around in a fog, caring not one whit about much of anything, including eating or reading.

FIREFLY: BIG DAMN HERO came out on my Kindle November 20th, the day before my 50th birthday (without Lily, our 14 y.o. Mini, no longer with us, it was more like an UnBirthday, as I really felt it was no longer worth celebrating). I read the first two Chapters, or rather, I <i>tried</i>, but they seemed as though I had not when I returned to the book last week.

No matter, for it appeared not to affect my overall satisfaction that the FIREFLY prose novels were off to a very good start indeed! And I was able to focus my attention enough to finish the book in such a quick time!

From beginning to end, we are a presented with a tale of the SERENITY and her crew early in the first Season. Everyone is true to form, from Mal to Wash and Zoë to Simon and River, etc. No one ever seemed out-of-character.

At a base level, this was a Mal-centric story. We gain some backstory into his past, on Shadow, just prior to the War. We are also given an inside track to his inner thoughts, allowing us to gain an even deeper understanding of his character, beyond what we learned in the short-lived TV series and subsequent movie SERENITY.

DOCTOR WHO is a hot mess right now, something I am unable to get behind (after being a fan for almost 48 years). Too many changes, good and bad. Fortunately, though, FIREFLY remains the same, untouched, let to continue as the way it was intended, and I am totally fine with that!

If you love FIREFLY as much as I do, you owe it to yourself to pick this one up!
  
Jen Gilroy is a highly talented author! I really enjoyed getting to know her characters through this fun summer time read. It was captivating, moving, and the characters made a home in my heart for good!

This first book in Ms. Gilroy's Firefly Lake series is a wonderful one. This story is one of hope, longing, forgiveness and second chance at love. The emotions of Charlie and Sean can be felt as if they are the reader's own. I love when a book can do that! Each character brought something new to the story, each page turn, capturing me just a little more!

If you love a book filled with amazing characters and a plot that will sweep you away, then this is the book for you. However, I can't give this a full on 4 or 5 star review like I wish to. There is some language(not through the entire book but more than once or twice) and a few scenes that you don't find in a clean read, but the over all story itself, with the wonderfully portrayed characters and the messages of hope and forgiveness can pull the reader in despite the issues, leaving me with recommending this as a 3.5 star read.

Book 2, Summer On Firefly Lake, releases in July and I love the cover just as much!! Despite the lower rating that book 1 had, I may give book 2 a try to see where the next story goes. Overall, Ms. Gilroy is definitely a talented author. <a href="http://cafinatedreads.com/tlc-blog-tour-review-the-cottage-at-firefly-lake-by-jen-gilfoy/"; target="_blank">This review was originally posted on Cafinated Reads</a>
  
Firefly Adventures: Brigands and Browncoats
Firefly Adventures: Brigands and Browncoats
2018 | Entertainment, Miniatures, Science Fiction
Okay! Yes. Firefly, a great IP. Check! Gale Force Nine, a publisher that brought a previous Firefly game to life and was pretty darn good. Check! Solo, Cooperative, or Competitive? Check! So far so good, so how does it stack up and have I finally found my gorram Firefly love?

Firefly Adventures: Brigands and Browncoats (from here just Firefly) is a miniatures skirmish game that can be played as a one-off game experience or as a campaign style story game. In it players will either control one or more Crew (the heroes of the show) or all of the Goons (the bad guys). For the solo experience I will be detailing here the solo player will control all characters on both sides. The Crew will be attempting to pull off The Rescue Job by rescuing an injured comrade hostage stashed in one of the 10 buildings on the board. After the hostage has been rescued all Crew and hostage must make it to the landing pad area before time for the Job runs out.


To setup, follow the instructions on the included Job pamphlet (there are four included in the box). The beginning of the Job will look similar to the photo below, though other components outside the board setup may be in whatever location fits the player best. After Equipment cards have been revealed and shopping completed, the game may begin in earnest, and best be quick – you only have 50 Moments to complete the Job!
Firefly is a turn-based minis game, but turns will probably never be in the same order. Each action taken by a character costs Moments in time, tracked by the brown Moments tracker around the board. Each character, be they Crew or Goons, will have their own Time Marker to show where in the 50 Moments the character currently resides. The character whose Time Marker is furthest in the rear of the pack will take their turn next. On a turn characters will have several choices of actions to take: Move, Complete a Test, Heal, Assist, or even Brawl and Shoot!

This Job focuses on gathering Intel from a terminal in one of the buildings or by chatting up nearby Cowboys. These Intel chips may be turned in for information to help narrow down exactly in which building the hostage is being held. Along the way, however, certain events may cause the Crew to have to “act heroic,” which means swapping out their gray “casual” mini for their green “heroic” mini in order to complete the event. Funny thing though, once a Crew member acts heroic, if ending their turn within line of sight of a Goon, that Goon becomes Alerted and joins the Timeline with their own mini and Time Marker. The Goons will now be trying to take out the beloved Crew member! As in the photo below, poor Mal is being surrounded by Goons with Zoe and Jayne nearby to help.


When all is said and done, Crew and Goons will be taking actions and spending Moments to do so. Should the Crew get to the landing pad with the hostage in tow the Crew wins! However, if time runs out on the Job (as it did with me twice) then the Job has failed. In either case the Crew may receive Rewards in various amounts of credits or Intel or other rewards that they may carry with to the next Job if playing a Story (several Jobs in succession).
Components. I am a HUGE fan of the components in this box. Not only are the minis great, the tokens chunky, and the artwork very good, but each 3D building is pre-assembled right out of the box. They nest very tightly and neatly within the box (whose bottom is also a very large building), but you will need to provide a bunch of baggies or other storage means because all the small components will be dumped into these buildings otherwise. I love all the components in this game, and they are all wonderful to handle… except one – the Time Markers. These are the tokens that represent the characters on the Moments tracker. As characters move along the tracker their Time Markers will be placed on a blank spot, or more often than not, on top of a stack of other Markers. No problem usually, unless your big man-hands tend not to be dextrous enough to grab the top Marker cleanly off the stack and it causes a giant mess of Time Markers on the board. I mean, not that it happened to me several times, of course…

In any case, Firefly is a marvelous scenario-based minis game that I have had nothing but great times playing – even solo! I honestly cannot imagine having more fun by adding more players, so this may be another “solo only” game for me. I will probably try it with my wife, maybe, or someone else once the COVID is gone. I love being able to figure out how best to maneuver each character in order to achieve the goals of the Job, but then something always causing me to have to act heroic and end my turn in LOS of a Goon, so now they are coming after me. I would not necessarily compare it to an action-programming game where you make plans only to have randomness obliterate them, but it certainly adds a giant amount of tactics to the game. In fact, during one play Mal alerted four Cowboys at once, and then the game was no longer a strategic stealthy experience but an all-out melee just to survive. I lost the Job, but only by a few Moments.

Ahh, this one is fabulous, and I am so happy that I have finally found that perfect-for-me Firefly game. If you are a fan of the Firefly mythos and are looking for a game that does it justice while having a ton of replayability, then please check out Firefly Adventures: Brigands and Browncoats. I am seriously also considering purchasing the expansions to add Book, Inara, Simon, and River. I mean, how could you NOT want to add River to your game?? I’ll be in my bunk.
  
Star Wars: Outer Rim
Star Wars: Outer Rim
2019 | Action, Adventure, Science Fiction, Space
Theme (2 more)
Quick skill checks
Challenging gameplay
4 player game is ~3 hours (longer with AP) but it's much faster than Firefly. (0 more)
A faster 'Verse
Be a bounty hunter, a smuggler, or somewhere in between. It's all about getting the right ship and crew for the right job. With chatacters from the comics, clone wars cartoon, and movies you are bound to find one you like.
It's fairly rules light and easy to understand.
I have played this four times now and have played differently each time based on conditions i encountered.