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Charlie Cobra Reviews (1840 KP) rated Coming 2 America (2021) in Movies

Mar 16, 2021 (Updated Mar 27, 2021)  
Coming 2 America (2021)
Coming 2 America (2021)
2021 | Comedy
6
5.2 (10 Ratings)
Movie Rating
Almost all of the original cast returns for this sequel (2 more)
Lots of laughs
Eddie Murphy and Arsenio Hall reprising many of the roles where they played multiple characters again.
Terrible character development (2 more)
Plot doesn't make sense at times or feels like missing scenes or plot development
Some jokes fall flat or feel forced and the trailer spoils some
Lots of Laughs and Callbacks But Not Enough Substance
Prince Akeem of Zamunda (Eddie Murphy) is visited by General Izzi (Wesley Snipes) who pushes for Akeem's eldest daughter Meeka (Kiki Layne) to marry his foppish son, Idi (Rotimi). Nexdoria is a hostile militaristic neighbor nation ruled by General Izzi, who is also the brother of Akeem's original arranged bride-to-be. Izzi threatens Akeem and says that it is better to be bound by blood and family then divided by blood and war. This occurs on the very day that Zamunda is celebrating the 30th anniversary of Prince Akeem and Lisa's wedding. King Jaffe Joffer (James Earl Jones) summons Akeem and Semmi (Arsenio Hall) and reminds them that only a male heir can inherit his kingdom. He summons his shaman Baba and they reveal that Akeem has a long lost son in America that he must retrieve in order to avoid a hostile takeover by Nexdoria.

I enjoyed this movie when I saw it the first time and thought that it was pretty funny. It definitely isn't a great movie but when compared to several other sequels that happen years after the original, I felt that it did better than most. It was for the most part a lesser version of the original but it's been years since I've seen the original and I didn't let my nostalgia for it to skew my opinion on this one. I do plan on re-watching the original soon though so I can see how much they differ. A big difference was that the original Coming to America is rated R and this sequel was PG-13. I usually hate when a company chooses to do this because I always feel what the fans/audience gets is a watered down version of the original but it's hard to say this time around. This movie was full of laughs and I was surprised how much they got away with it for being a PG-13 movie, however some of the jokes fell flat and a lot of them were given away in the trailer. Also there were somethings in the trailer that I didn't see in the movie; like the Wakanda joke in the barbershop. Wesley Snipes character General Izzi was quite a character and you could feel he was having fun portraying him. I also enjoyed Akeem's three daughters in the movie. I really liked the opening scene which showed Prince Akeem sparring with his daughters and stick fighting like the original movie. The middle daughter Princess Omma who had glasses was actually Eddie Murphy's daughter in real life, Bella Murphy. And I also heard that most of the palace scenes in Zamunda were actually filmed in rapper Rick Ross' house. As much as I liked this movie it also felt very thin and didn't have a lot of character development or much of a plot to speak of. It also felt like quite a few things didn't make sense and that characters that came out in the first movie were quite different personality wise or just by their actions. I feel like I should give this movie a lower score but I'm not sure if it's nostalgia again or the fact that since it's a comedy I'm not really letting some of those things bother me as much. I'll go over my many reasons for scoring it so low in the spoiler section but for now I give this movie a 6/10. I would say it's worth getting a free trial of Amazon Prime if you want to see it in good quality and for free, or if you already have Amazon Prime you should give it a shot if you're looking for some laughs, but if not you can totally wait to see this movie.
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Spoiler Section Review:

Alright so let's get to it. Like I said I enjoyed this movie and thought that it delivered on the laughs even if some of them were forced or fell flat. I also felt that it was pretty thin on the plot and from what I remember of the first movie some of the characters were off or acted very different personality wise. I loved how the movie began with Prince Akeem training with his daughters and doing the stick fighting which was one of many call backs to the original film. The conflict begins in the beginning of the movie when General Izzi visits Akeem and tries to arrange a marriage between his son and Akeem's oldest daughter, Princess Meeka. You can tell that Akeem doesn't like General Izzi's son Idi but doesn't say anything other than his daughter didn't find him suitable. General Izzi threatens him after making a comment about the King being dead or near death and Akeem not having any male heirs. I still don't understand the conflict between the two nations and felt that this would have benefitted the plot more if they would have explained it better. Why would he need an heir so soon if he himself hadn't even inherited the kingdom from his father yet? Also the only explanation between the conflict of the nations was that Nexdoria was poor and Zamunda was rich. Anyways then Akeem is summoned to see his father and his shaman Baba and is told that he has an illegitimate son in America after a tryst with a woman while being drugged. I thought this was pretty funny scene where they did a flashback to when it happened. So now Akeem and Semmi must travel to America to retrieve his son so that he can take the princely tests and become heir to the kingdom. This totally doesn't make any sense to me plot wise other than this is how they wanted the movie to go. Akeem was totally a person who went against his father's wishes and traditions in the first film to find his wife Lisa and doesn't make sense that he would get this "son" to be his heir even if he was blood without getting to know him first. However I ignored that while watching because I figured he would get to know him while they met and he went back to Zamunda with them. Also before the leave there is a pretty cool scene where King Jaffe Joffer decides to have his funeral while he's alive and it was very lavish and elegant and full of cameos from great artists and performers. It was funny to see the barbershop scene and how Eddie Murphy and Arsenio Hall reprised their roles of some of the barbershop characters when they arrive in America but I felt that the funny parts were already spoiled in the trailer. Also the part about Wakanda wasn't even in the movie. From there they find out that his son is selling tickets near Madison Square when they're told about the mascot being a thunderbird that was part of Baba's vision. That was a cool details that I wish would have been developed more to make it more interesting. It would have been cool for them to have struggled to find his son but instead the first place they go tells them exactly where he is. Also when he meets his son Lavelle, it didn't even come off as awkward enough and Lavelle totally takes him back to his house to meet everyone or ask his mom. I didn't see this as realistic or how it would have played out in real life. Leslie Jones was a pretty annoying character but I feel she fit the job of the role she played and that people are too harsh on her as an actor for this role but I do feel that she is like Kevin Hart or The Rock in basically being the same character in every role. She admits that Akeem could be Lavelle's father and just like that they are whisked away to Zamunda. No paternity test, no lie detector test, no witnesses like her friend in the club saying yes it was true. This was very unrealistic to me because anybody would say yes to inherit the riches of Zamunda. When he returns Princess Lisa confronts him about him having a son and the particulars of how it occurred and she was shocked to find out that he brought not only his son but the son's mother back with him as well. General Izzi returns to Zamunda as soon as Prince Lavelle returns and makes it known that he has a daughter that he wishes for him to marry and Prince Akeem un-characteristically allows this arranged marriage to take place. Prince Lavelle must now pass the 3 princely tests first, which consist of knowledge of his ancestors/predecessors, getting the whiskers of a lion, and also one which involved ritual circumcision. I felt like there wasn't enough character development during these scenes and also the ones where Lavelle interacted with Mirembe, his royal barber to warrant the closeness that they all experienced. Princess Meeka, Akeem's oldest daughter is very upset about being passes up as heir for being a woman and rightly dislikes Lavelle and it totally seems out of character for her to aid him in passing his test to get the lion whiskers. They only had a small exchange about being written off or being judged for how they look or talk. And I felt that Lavelle also didn't have enough rapport with his barber Mirembe to be falling in love with her in under a week, or if they did it wasn't shown enough to us. There was a lot that didn't make sense or I feel was cut from the movie or even worse, just bad writing and poor plot development and it wasn't done right. The worse had to have been seeing Akeem's character become the opposite of who he was in the first movie. He passes over his daughter to give the throne to a stranger because he is a man and even when he loses his patience with a drunk or inebriated Lisa and tells her to shut her mouth after the celebration of the upcoming wedding between Lavelle and Bopoto, General Izzi's daughter. All in all I have to say that for me personally this movie was full of laughs but just had so much wrong with it that I should really be rating it a 5 or just an average movie. However there are so many sequels that happen 5 years or more after the original that are far worse or just as bad that I feel since this one was 30 years later it wasn't as bad as others are judging it. But maybe if I had seen the original right before seeing this one I would have changed by rating but for now I'm not sure if it's nostalgia or just bias but I rate this movie a 6/10. If you thought the original was funny then you more than likely will like this movie but if the original is a special movie to you that holds a special place in your heart then you might just think this sequel is utter trash.

https://youtu.be/-tT8Wy3YeI4
  
Cthulhu's Vault
Cthulhu's Vault
2015 | Adventure, Card Game
As a kid, one thing my siblings and I used to do was play a storytelling game in which we created a (usually) hilarious story, one word at a time. You know the kind. One person starts the sentence with a single word, the next person in line adds a word, and so on, resulting in some ridiculous storyline that ultimately makes little overall sense. So when I heard about Cthulhu’s Vault, a game with a storytelling aspect, I was keen to try it! Even though the subject matter is obviously a little darker, does the overall game live up to my childhood memories of creating stories?

Cthulhu’s Vault is a card game in which players are working together to craft an occult story, which will ultimately lead to a final battle with one of the Ancient Ones. To setup the game, each player receives an Ancient One card (kept face-down), 7 Story cards, and 2 Power tokens (one Investigator and one Cultist). Power tokens are kept face-down and are secret from other players. The remaining Power tokens are placed into two pools – either face-up or face-down as described in the rules – and a starting Story card is drawn and placed in the middle of the play area. The Power Guide card is placed off to the side, visible to players, and shows the amount of Cultist Power necessary to awaken your Ancient One during play. Select a starting player, and the game is ready to begin!

The game is broken down into two phases: the Mystery Stage and the Epic Battle Stage. The Mystery Stage begins the game, and consists of the storytelling element. On your turn, you will select a Story card from your hand and play it to the table. Here’s the catch – all players are trying to create a cohesive storyline, so you are encouraged to narrate and chain together a single story with the addition of each new Story card. After you play your Story card and tell your brief addition to the tale, you will collect a number of Power tokens as described on your played Story card, receiving Bonus tokens if applicable. The Mystery Stage continues in this fashion until a player has acquired the requisite number of Cultist Power tokens necessary to awaken their Ancient One. At the start of that turn, the player will reveal their Ancient One, and the Mystery Stage ends immediately.

Moving on to the Epic Battle Stage, there is a small bit of setup. All remaining Story cards are discarded, and Investigator cards are displayed. The player who awoke their Ancient One collects a number of Power tokens equal to the health of their creature, gathers/shuffles the Ancient One Combat Deck, and draws a hand of 3 Combat cards. All remaining players will select an Investigator to play, in order, depending on the total number of Investigator Power tokens gained during the Mystery Stage. Players will discard down to/collect a number of Power tokens to match the health of their Investigator, shuffle the Investigator Combat Deck, and draw a number of cards as dictated by their Investigator card. A Battle Order deck is created and shuffled, and will dictate the order of actions during each Epic Battle turn. The Epic Battle Stage is now ready to begin.


During the Epic Battle, a card from the Battle Order deck is revealed – either an Investigator or the Ancient One. The corresponding player will then act, playing a card from their hand, performing the action (usually Wounding the opponent), and then drawing back up to their hand limit. Play continues in this way until either the Ancient One is defeated (all Health depleted), or all the Investigators are devoured by the Ancient One. If the Ancient One is defeated, the Investigators have won! And if the Ancient One has eliminated all the Investigators, then that player wins. Either way, whomever wins is encouraged to come up with a brief epilogue to bring the overall story to an end.
So all in all, how does Cthulhu’s Vault fare? Honestly, not too great. Let’s start with the rulebook. It has some areas of serious ambiguity and confusion, which made this game kind of tough and frustrating for me to learn at first. Now that I think I’ve got it figured out, it’s ok, but that first read-through was rough. Now getting down to the actual gameplay. I can appreciate what the game is trying to do – have players create a story and then engage in their narrated battle – but the two phases of the game seem very disjointed to me. It kind of feels like you are playing 2 separate games in one. You get to have some creative fun making up a spooky story, which is then swiftly forgotten as combat ensues. There is little to no connection between the two phases, and that lack of connection makes the storytelling phase seem obsolete.


Another thing to consider when checking this game out is the group of people with whom you will play. To really get a fun, immersive story going, all players need to be willing to embrace the storytelling aspect, and get into the narrative. Requiring that type of creativity on the spot can make some players uncomfortable, and they just might not enjoy that element of the game. Let’s touch on components for a minute. I think that for the most part, the production quality is fine! The Story, Investigator, and Ancient One cards are all oversized, sturdy, and feature some neat spooky art and flavor text. The Combat cards are normal sized, and for the most part clear in their text/actions. The Power tokens are small wooden discs, and are fun to play with. The version I have is in a tin, not a cardboard box, and the tin is nice and sturdy too. Overall, good quality game.
In theory, I think Cthulhu’s Vault is a neat game. The actual execution of the gameplay doesn’t quite hit the mark for me though. The lack of connection between the two phases of the game really detracts from the overall immersion. If there were a stronger connection, perhaps I would like it more, but as it stands, it just feels like 2 separate games in one box. If you’re into storytelling games, I would consider Cthulhu’s Vault because it does provide a neat opportunity for players to craft a unified story. But the shift to the combat phase feels sudden and unrelated. Purple Phoenix Games gives this one a fiendish 5 / 12.
  
Anything For Love
Anything For Love
Lola StVil | 2017 | Romance
9
9.7 (3 Ratings)
Book Rating
Relatable characters (1 more)
Full of mystery and action
A few grammar errors (0 more)
Contains spoilers, click to show
I would first like to say I don't normally like these short little romance novels, but I really enjoyed this one. I often find the short romance novels like this are rushed or leaves something to be desired at the end. In Anything for Love, I found that the story was relatable and quite enjoyable to read. It left you smiling at the end and it felt complete. I don't have many complaints, just a few grammatical errors that are easily overlooked, as there might have been at most five in total. It was the characters that made the story for me, especially Winter.

Winter's past was rough, especially where her ex, Danny, was concerned. With the betrayal and manipulative nature he had, I wouldn't have blamed Winter for closing herself off to the world of dating. Even though you don't get the full extent of what he did to her, besides being a jerk, until she tells Wyatt why she is so closed off to him, you can't help but understand what she is going through. Most women swear off dating when they break up with a particular nasty relationship. Though, it rarely sticks, its not hard to see Winter is a vary realistic character, that many women can relate to. It was very nice to see that she had made up her mind and did everything in her power to stay away from Wyatt, knowing she wasn't ready for a relationship or to trust another man. It wasn't just her heart and how I could relate to her in the romance department that got me, it was her strength and determination to protect the children she helped. Her concern and kindness for the kids who are in group homes waiting to be adopted, melted my heart. It was very clear that those kids meant the world to her, even more than her own life. Not many people would stand up to a gang and even deny them a new recruit, putting their life at risk, to protect a child that wasn't theirs and yet she did. She not only kept the kid, Carlos, safe from the gang life, but she made sure she got him into an art class, so that he would be able to further his education on that which he loves. It made it easy to see how someone could fall in love with her.

While Winter is a little closed off to dating and more focused on the kids that attend her center, Wyatt is more determined to win her over while being the cop he is. At first you want to hate him. He comes off arrogant and career oriented, as well as a horn dog. It is clear he wants to be with her sexually and his determination makes you slightly wonder if he would do anything unsavory to achieve this. However, that opinion dissolves quickly after Winter allows him to take her out to hang out a bit during a Halloween party her co-worker and bestfriend throws. Wyatt shows genuine interest in Winter and even appears to be a really good guy, but what amazed me was that fact he never did anything to push her into kissing him, having sex or anything. He was patient, kind and understanding, even before Winter finally told him what Danny had done to her in her past. Though he seemed demanding and a bit of someone who would be controlling, it was nice to see the softer side of him too. To be able to find someone who won't take no as an answer, but also be patient and considerate of another's feelings is a rare trait to have. Normally, you don't see both those traits in a single person, but Wyatt has them and it makes for interesting guy. Your heart automatically goes out to him as you watch him be patient with Winter. At points, I found myself yelling at Winter because of how broken she was. I understand where she was coming from, having been in horrid relationships myself, but I would like to think if I was her, I would have been a bit more willing to trust him sooner than she did. Wyatt is a definite dream hunk and will be your book boyfriend if you only let him love you.

I have say that this book kept me thirsty for more, especially since so much was left out to keep it a bit suspenseful. I loved how the gang, Street Kings, was left alone after Winter confronts them to leave Carlos alone, that you nearly forget about them being in the picture. It made for a nice little dramatic event when they pop back up. Or when you learn more about Wyatt that is kept being hinted at throughout the story. I found this all to make quite a compelling story. It had the right amount of suspense, mystery and action to make this romance novel that perfect read in my opinion. I would recommend it to all my romance readers. I would rate this book 4 stars out of 5 stars simply because of the few grammar errors I had found while reading, Though they didn't take away from enjoying the book, I still wish they hadn't been present. It can ruin any grammar freak's day.

Anything for Love is free for the Kindle, and that's without Kinde Unlimited. It is also the first book in the series "The Hunter Brothers." I do hope you go to check it out and grab your copy from Amazon while it is free to grab. Happy Reading!
  
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Jayme (18 KP) rated Underwater in Books

Mar 28, 2018  
Underwater
Underwater
Marisa Reichardt | 2016 | Contemporary, Young Adult (YA)
10
10.0 (1 Ratings)
Book Rating
Plot (1 more)
Emotion
Character believability (0 more)
Contains spoilers, click to show
Marisa Reichardt’s debut novel Underwater is a compelling account of a teenage girl’s struggles with agoraphobia caused by a traumatic shooting taking place in her high school. The book intended for a young adult audience follows Morgan as as she tries to cope with several adversities in her life, primarily the fear of leaving her apartment. Morgan was content with wearing the same pajamas everyday while she did her schoolwork online and ate grilled cheese for lunch until a boy her age named Evan moved in next door. Evan showed up on Morgan’s door step smelling like the ocean, reminding her of summer and everything she missed outdoors. With help from Evan, her psychiatrist, her mom, and her little brother Ben, Morgan is able to finally confront her fears and take necessary steps toward recovery.

I found myself connecting to Morgan more than any other character within the book, and that connection began early on in her description of the day her younger brother was born.

"I think of Ben on the day he was born, all chubby and pink and bald. … I think of the newborn Ben next to my mom’s hospital bed and rocking him under dim lights while he slept in my arms. I fall asleep to the feeling of a love I never knew until my brother got here."

Being the youngest in my family and having no experience with anyone I knew having children, I was especially excited when my only sister got pregnant with her first child. I sat in an uncomfortable chair across the room from my sister’s hospital bed for thirteen hours while she was in labor. When she was finally ready to push, I stood at her side giving words of encouragement, and she even gave me the honor of cutting my nephew’s umbilical cord. I remember the warmth of my tears as I heard my nephew cry out, sucking in his first breaths of air. I left the hospital shortly after his delivery, allowing my sister to get some rest. I returned a few hours later and held my tiny nephew in my arms for the first time. I love plenty of people in my life, but it wasn’t until I watched my newborn nephew as he slept swaddled in the hospital-issued blanket that I fully understood the depths of the love I was capable of producing. The astonishment I felt holding my precious nephew can be compared to the feelings Morgan had toward her brother the day he was born.

What I found to be most fascinating about this book is the way the author tackles the problem of school shootings in a way that humanizes the shooter and his victims. Instead of making the shooter out to be a merciless attacker, he was demonstrated as a victim of neglect among his peers who deserves forgiveness for his mistakes. There have been one hundred and seventy-four school shootings in America since the year 2003. School shootings are a recurring issue in our society.

"Before Aaron’s Facebook was disabled, news outlets released photographs from his profile. They found the worst ones. The ones that painted the picture of a kid who was angry and alone. They interviewed neighbors who said Aaron spent weekends tinkering in the garage. His mom revealed Aaron had been in therapy since middle school. His dad revealed he kept guns in the house. For protection. From the world. Not from his son. Those were guns Aaron brought to school onOctober fifteenth. … And the only person who could give us answers, who could tell us why, was gone."

The media is quick to make the shooter out to be a monster instead of acknowledging the idea that people make drastic decisions, like one of shooting up a school, because they have no one to turn to.
Other personal accounts of shootings have been written, but there is nothing like this fictional demonstration of the aftereffects of such occurrences. Misty Bernell, the mother of a student killed in the Columbine High School shooting taking place in 1999, wrote the book She Said Yes: The Unlikely Martydom of Cassie Bernall as a way of commemorating her daughter and spreading awareness of the lives lost in the tragic massacre. Reichardt manages to establish a point of view that allows readers to show empathy toward a victim in the shooting the same way Bernell does without downplaying the internal struggles Aaron, the shooter in the novel, may have been experiencing.

The successful manner in which Reichardt explores a real-time societal issue from a unique perspective provides enough grounds for me to recommend the book. However, I was also able to find many characteristics that made me feel invested in the well-being of the each of the characters within the novel. Morgan works especially hard to go outside in order to see her brother perform in his kindergarten play, the psychiatrist meets with Morgan for free because the psychiatrist wanted Morgan to know she was being heard, Evan offering his old prepaid cell phone to Morgan so they could send text messages to communicate the problems Morgan was too afraid to talk about out loud, and the way Morgan’s mother compromises with Morgan and attempts to understand her feelings. Each character demonstrates selflessness and unconditional love while maneuvering through a situation where love and support are crucial to the mental health of everyone involved. Reading about people who truly care about each other and work to build each other up in a difficult time instead of worrying only of themselves is refreshing.
  
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Gareth von Kallenbach (977 KP) rated the PC version of Battleborn in Video Games

Jun 19, 2019  
Battleborn
Battleborn
Action/Adventure
Gearbox and 2K have teamed up yet again create an animated action fest that is filled with colorful characters, humor, and plenty of action. If you thought it was a new entry into the popular Borderlands you would be mistaken although at first glance some might take the similar use of brilliantly cell shaded graphics to be part of the series. That however is where the majority of the similarities end as Battleborn is one of the most frantic and enjoyable action games to come along in a while. I first played the game at E3 last year and was instantly impressed with what I had just played. Subsequent games at PAX Prime and in the early access portion of the game only increased my enjoyment and anticipation for the final product.

The game involves an evil force that has been destroying all the stars in the universe. A team of misfits who specialize in all types of combat known as the “Battleborn” take up the call to save the universe. Accompanying them is a ship captain, and unstable scientist, and is even more unstable A.I, unit who pop up during the campaign with all sorts of humorous commentary to help propel the story along.

The campaign missions for the game are not linear in that players opting to take part of the five player co-op campaigns select which mission they will undertake and at times waiting for a mission that you have not already played does require a bit of patience or for players to leave the party and try again in the matchmaking screen.

Gameplay is of a first-person perspective but in the unique style that players are free to select from 25 playable characters, many of whom unlock as the campaign mode unfolds. There are male, female, and alien characters as well as some other more unique individuals for players to select from. As they go on, players will be able to customize power ups and abilities for players as well as various aspects of their appearance. In the game action, players will have the opportunity to reach 10 different skill levels and each opportunity a new skill or ability that can be deployed during the game and will regenerate itself on a timer after being used.

The key aspect of the game is the variety of the characters as you can go from a slow-moving but massive chain gun wielding character to a clone soldier, a cybernetic butler, a fiendish imp, and so many more. The characters have everything from close quarter and distanced combat abilities and many have support functions as well. This is one of the greatest aspects of the game but also for many one of the biggest tricks in that you have to select a player that best suits your style of play but you are not able to fully comprehend what a character is and is not capable of until you try them in action. Unfortunately once a character is selected, you are required to play them through completion of the mission and do not have the opportunity to change in the middle of a match. I found out the hard way that a selected character did not have much in the way of offensive abilities and therefore had to spend the majority of my match hanging in the background mopping up and offering support whenever needed. This is quite a change from my usual approach of going in the thick of the action and cutting down as many of the enemy forces as I could.

The maps are very clever and creative and have all sorts of things ranging from jump ads which control you will cross the locale, to weapon emplacements were using credits earned from collecting energy shards, players can power up traps and defensive weaponry which will help them with the endless waves of enemies they will encounter.

While there only two main species of enemies, there are plenty of variations amongst them but after a few missions you will have felt that you have seen them all. This is where the clever boss battles come into play and really make the game shine. Players can revive one another should they fall in battle, and also take advantage of various power ups located throughout the map. The missions can take a bit of patience because there is nothing more frustrating than enduring wave after wave of enemies 30 min. into a match and failing a mission because a key locale was left unprotected when a player succumbed to a swarm of enemies while the rest of the team was off defending against a multi-pronged attack.

The developers have promised more characters would be included in future updates and there is also DLC coming that will add new options for players to enjoy.

The game also boasts several multiplayer modes where players can take a break from the campaign and enjoy numerous matches that are more in line with what players might come to expect from a multiplayer experience. There certainly will not be any shortage of options for players as some players will up to play through the campaign with as many different characters as possible, and others like myself will stick to a tried-and-true character and occasionally dabble with one of the others.

The game looks and sounds fantastic and the action as I mentioned is fun, intense, and frequent. I hope that we see plenty of additional Battleborn titles and content in the future as I continue to enjoy the game with its quirky and enjoyable characters and enjoyable premise and gameplay. This is definitely been one of the more enjoyable gaming experiences for me this year and I definitely think it is a game not be missed for fans of this genre.

http://sknr.net/2016/05/23/battleborn/
  
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Gareth von Kallenbach (977 KP) rated the PlayStation 3 version of Star Trek in Video Games

Jun 19, 2019  
Star Trek
Star Trek
Action/Adventure
Director JJ Abrams him breathes life into a stagnating Star Trek franchise with his daring reimagining of the franchise as currently gearing up to release the much anticipated “Star Trek: Into Darkness”, later this summer. With franchise awareness and popularity at a level not seen in over a decade, Digital Extremes has released Star Trek: The Video Game to the delight of Trek fans everywhere. Not only is the game the first one said JJ Abrams universe, but it is also the first game to allow players to play as either Kirk or Spock in both solo or co-op play. The game features Chris Pine and Zachary Quinto as Kirk and Spock and also features other voices from the film. During our preview for the game at the 2012 E3 convention in Los Angeles, it was revealed to me that the filmmakers were consulted during the development of the game as it was designed to be a bridge between the first and the second of the JJ Abrams films.

Answering a distress signal, the Enterprise crew finds himself set the center of a crisis with galactic repercussions. An evil reptilian race known as the Gorn have stolen the device of immense power and also have unleashed attacks on a Federation station as well as the new Vulcan colony. Not only is the attacking race deadly but they also are employing a technology that allows them to infect and control Federation citizens and officers which doubles the threat posed to the Federation. When the Gorn escape with an extremely powerful device and Vulcan scientists in tow, Kirk and Spock are tasked with saving the day.

The gameplay is similar to that of the Mass Effect series in that it is done from a third person perspective. Players have the ability to use a Tricorder to scan enemies and objects, pathways, and electronic devices such as doors and security systems which often have to be hacked or manipulated to allow gameplay to progress. Players are allowed to primary weapons into grenade types and have to recharge at various centers throughout the game or swap a spent weapon for weapons they find laying about. This is at a nice new wrinkle to the game is not only are Federation and Gorn weapons available players, but having things ranging from sniper rifles to arc guns makes a nice mix from the standard Phaser weapons. There are also various grenades it can be used by the players.

One of the more frustrating aspects of a game for me for the numerous puzzle sequences where systems had to be hacked or otherwise manipulated. While some could be done by ordering Spock or Kirk depending on which player you were controlling to handle it themselves, some had to be done in conjunction with another player. While this was a nice touch to the game, during the final parts they were too frequent and for me undercut the drama and the urgency of the story.

There were also numerous jumping puzzles where players had to hang from ledges and you carefully timed jumps from one obstacle to another. This became frustrating on the PC version as the control system often was very temperamental and allowed access only at certain points of the map. During one co-op session, both live-action players were unable to complete a puzzle, and it required one of us dropping out of the game so that they could rejoin once the remaining player completed the obstacle course.

I appreciate the deviation from standard run and gun and how the developers were attempting to incorporate a true sense of co-op play by requiring the other player to be little more than backup firepower. However, it does get a bit frustrating when somebody is unable to complete a jump and you are forced to repeat a segment over and over until it is done correctly thanks to the games checkpoint save system.

I really enjoyed the detail levels of the game especially being able to explore the Enterprise and other environments in great detail. One segment required us to use limited range portable transporters to tag and transport one another to various spots on a damage space station. This this was lots of fun and in my opinion really captured the essence of Star Trek as did the brash and bold gameplay style of Kirk compared to the methodical and efficient gameplay style of Spock.

While there were some frustrating moments the game was very enjoyable and with over 10 hours of gameplay did offer a very rewarding experience for Star Trek fans. I do think that gamers who are more casual fans of the series may not be as forgiving with some of the issues I noted in the game but as franchise games go this was a very enjoyable effort.

Graphically the facial animation and lip-synch of the characters was a bit off and dated but elements of the ship and locales were extremely detailed and very enjoyable to look at and interact with. There are some fantastic lines in the game especially some of the clips by Scotty and Dr. McCoy which really showed the effort the game designers talk to capture the essence of the game and its characters and to do their best to put players inside a true Star Trek adventure.

While it is not a perfect game and does have some flaws from the technical and gameplay side of things, it is one of the better Star Trek games ever released and does offer a very enjoyable experience for Star Trek fans as long as they are willing to temper their expectations going in.

http://sknr.net/2013/04/29/star-trek-the-video-game/
  
LM
Loving Mr. Daniels
10
10.0 (1 Ratings)
Book Rating
This book was mentioned several times in the blogging community, and I finally decided to check it out and see what all the fuss was about. I���d never read anything by Brittainy Cherry before, and the book sounded promising. Then I went on Goodreads and saw the slew of 5 star reviews (many were from my friends). As soon as payday rolled around I sat on my couch with my list of books to one click, and Loving Mr. Daniels was on the top of my list. I was determined to have this book. So, I bought it, and I couldn���t wait to start it. That day on my first break at work I started in on page 1 ���Absorbed in a stream of murky thoughts������ ooo this sounds promising already. Fifteen minutes later I had devoured the prologue and most of chapter 1, and I was trying to keep myself from crying. Sigh. From that point on sitting at my desk and trying to focus on my work was impossible. I kept looking at my kindle and I could hear it calling to me. ���Jessica���Jessica, you know you want to read me.��� I fought the good fight, but lunch hit and I was out of my seat scurrying to the break room hoping to get 45 minutes alone. I wanted to be alone with these amazing characters and pages.

The story of Ashlyn and Daniel was so fresh, which is exactly what I needed. Lately it seems like all the contemporary romance, new adult romance, and even the erotica books are all the same, and I was demanding something fresh. This was that story! Yes, it is a boy meets girl, woos her with Shakespeare inspired music, falls for her, and finds out she���s his student���WHAT?!?! Immediately, I thought of Pretty Little Liars, which I LOVE! Aria and Ezra���s story started like this���minus the Shakespeare band. This story has a twist to it, and I loved it. I loved that the author didn���t leave us hanging.
The characters in this book were phenomenally written. I felt like I knew them. I felt like the loss of a sister and a dear friend was changing me the same way it did Ashlyn. I laughed with her, I cried with her, and I regained faith in mankind with her. I loved that she had that one person for her that completely changed her world. Loving Mr. Daniels turned her world on its axis and changed her views on everything she held true.

<p><b>���I was convinced that everyone in the world had a form of weirdness to them. And the cool thing, at least I hoped so, was the idea that there was someone out there just as quirky as you were. The idea of finding your other weirdo was so attractive to me.���</b></p>

Ashlyn and Daniel are written in such a way that you feel like they are two people cut from the same mold. Ashlyn is young and hurting, torn apart by the death of her twin sister. She���s trying to move on, but is suddenly ripped out of her world and forced to live with her absentee father and his new family. Daniel is an English teacher and he is reeling from the recent death of both of his parents. Neither one knows how to move on and move past it, but together they forge ahead in this strange new world.

Hailey, Ryan, and Gabby are amazing supporting characters. Hailey and Ryan are brother and sister and they are the children of Ashlyn���s father���s new family. When they all first meet Ashlyn doesn���t like this dynamic duo. She doesn���t hate them but doesn���t really know what to think. As the book goes on there is a wonderful bond that forms between these three characters pulling them closer together, and has them sharing secrets with each other they never thought possible. Gabby is Ashlyn���s twin sister who loses her battle to leukemia at the opening of the book. She isn���t present in the physical sense, but she very much has a presence in this book. Each of the characters gets a chance to know Gabby in their own way.

<p><b>���You���re the reason people believe in tomorrow. You���re the voice that scares the shadows away. You���re the love that makes me breathe. So for the next few seconds, I���m going to be selfish. I���m going to say things that I don���t want you to listen to���Don���t go. Stay with me forever. Please, Ashlyn. Let me be your everything. Make me your golden. Don���t go.���</b></p>

If you���re a romance junkie like me, love Pretty Little Liars, or even a fan of P.S. I love you, than I implore you to go out and buy this book. If there is one book you read this summer, make it this one. Let yourself get swept up in this brilliantly beautiful love story. Spend time with these astoundingly well written characters and remember what first love feels like.

I give this book not just 5 stars, but all of the stars in the sky. Brittainy Cherry deserves every one of them. It���s been a long time since a book has stayed with me the way this one has. Loving Mr. Daniels will be my absolute favorite book of 2014 and possibly ever, I guarantee it. I���ve got a book hangover that's going to take me months to recover from.
  
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Kyera (8 KP) rated Empire of Storms in Books

Feb 1, 2018  
Empire of Storms
Empire of Storms
Sarah J. Maas | 2016 | Children
10
9.4 (22 Ratings)
Book Rating
Re-Read Update:
This book destroyed me. I cheered when my baby, Abraxos, appeared (legitimately out loud cheered) and wanted to cry at those fateful words. If you've read this book, you know which ones I'm referring to and if not, I can't say because there would be spoilers. Despite the issues and shift in the characterization of some of our leads, this book takes you on an incredible emotional journey with highs that make you cheer (see above) and lows that bring you to tears (almost).

Despite the length of the book, I didn't feel as though the story lagged or the pacing was poor. Any free minute I had, I immediately turned to the book to continue where I left off. Even knowing what was going to happen, it managed to enthrall me.

One of the problems that I have with this book is its portrayal of relationships. There are aspects of it that are so swoon-worthy and make your heart hurt, but there are some that are not healthy. It's nice to see diverse portrayals of love and relationships, but my concern is that a young adult reader might see the territorial Fae nonsense in the book and not realize that it's an extreme. It might seem normalized. As I am not a teenager, I am aware of the intricacies and can roll my eyes at the "nonsense" without putting any weight on the idea. That may not be the same for teen readers.

There are aspects of the character development that seems off and others that, although regrettable, are completely valid. For example, Dorian has gone through an incredible amount of turmoil and emotional upheaval in the last two books. It's understandable that his personality would not quite be the same carefree, flirty scholar that we met in the first book who wished to stand up to his father but could never garner the courage to do so.

In a similar vein, we watch other characters develop into multi-faceted people and understand them more. Manon and Lysandra have become much more interesting characters as they were expanded upon, and at least for me have become some of my favourites. Despite the huge cast of fairly main characters, each is still given the time to shine and grow.

Finally, the world building continues in this book to an immense degree. A combination of the book's size and the various viewpoints has allowed Sarah J Maas to expand the world we have come to know. Erilea has been developed and we are able to see more pieces of Nehemia's homeland, Aelin's kingdom, and so much in between.

I still love this series and highly recommend it to young adult/teen readers who enjoy fantasy books.

Original Review:
These novels are so addicting, emotional and indescribable - but I'm going to try to do them justice. If you've not yet read up to Empire of Storms, please avoid this review as it has spoilers. I try to leave out the major plot points and just focus on the characters/world, but it's not free from them. Please read on only if you've read the series.

Our main cast of beloved and some tolerated, main/supporting characters grows throughout the series. Although we lose Nehemia, which I am still so sad about - we are introduced to the Fae. Their inclusion in the series brings the genre into high fantasy and makes it even more enjoyable. Prior to this series, I hadn't read many novels in which the supernatural creatures were the Fae but now I am obsessed. The world of the Fae isn't experienced or explained much, but I would love to see more of it. Their powers or abilities are so intriguing and well written. Just enough information is given that you can understand what is going on, then beautifully populate the world and battles in your mind.

Sarah J Maas makes you fall in love with each of the characters, whether you liked them when they were first introduced or not. One of the first perspective shifts we experience is when we are introduced to the bloodthirsty Manon Blackbeak. At first, you wish her scenes weren't there as they take away from time with our main characters but by the fifth novel she's one of the characters you're rooting for. Although she's a witch and over one hundred years old, she is given the ability to develop and change over the course of the novels. It takes time because she's learning that things she believed her entire life aren't true and don't need to affect how she views life.

Even characters that we were originally introduced to, like Lysandre are able to evolve and change over the course of the books. She and Celaena start off butting heads and competing, but that doesn't last. They join together and made a formidable pair (especially once magic is restored to the land). Lysandre grows into one of my favourite characters and her wholehearted commitment to the cause is inspiring.

Seeking more information about the Wyrdkeys, Celaena seeks knowledge from the Fae Queen Maeve. Unwilling to give her information away for nothing, Queen Maeve makes a deal that Celaena must train with and impress one of her trusted warriors, Rowan. Prince Rowan is able to manipulate ice and wind, whilst also transforming into a hawk. Her inner circle are sworn to her with a blood oath and a group of Fae warriors that include Rowan, Lorcan, Gavriel, Vaughen, Fenrys and Connall. Later on, this group is affectionately titled Rowan's cadre and some join our heroes on their journey.

Unsurprisingly, we discover that Celaena is actually the Princess (or Queen) of Terrasen and that revelation brings with it some people from her past. Her cousin, Aedion was forced for years to do the bidding of the King of Adarlan whilst secretly helping his people. He is a general and his legion of warriors called the Bane are loyal to him rather than the King. We also meet another person from Terrasen, the daughter of the woman who sacrificed herself to allow Aelin to escape as a child - Elide. She was mistreated by her Uncle for years, until Manon Blackbeak helped her escape. After only a few days, she crosses paths with Lorcan who is a member of Rowan's cadre and they begin to journey together.

Lorcan is not well liked by Rowan or Aelin when we first come across him in Rifthold. He is still bound to Queen Maeve and is seeking to find and destroy the Wyrdkeys. Throughout his journey across Erilea, he discovers that he has a soft spot for Elide and protects her. Some of the other cadre are viewed in a more favourable light by Aelin and her friends, as they attempt to delay their orders from Maeve to help on the quest.

Sarah J Maas writes the best pairings that fill your heart with so much feeling then she rips it out and stomps all over it. Rowan loves Aelin with his whole heart, every part, the good, the bad, the broken and beaten, the assassin, the Queen, the Fae and no one else has ever done that for her. Their love is true and enduring. Heartwrenching and pure. Even though they didn't start off on the best footing, after training her for a time and even breaking his blood oath to Maeve - Rowan is completely enamored. Plus, they're mates so there's nothing more important and bonding. Each relationship is authentic and pulls at your heartstrings.

Throughout the novels, you are able to experience more of the lands with Erilea from the dark, twisted towers of Morath to the Queen's home of Terrasen. They are welcome additions to our mental maps of the land and wonderfully illustrated through words.

This is one of my favourite series by far and is highly recommended to all - also specifically to young adult readers who enjoy well writen novels with developed characters, immersive world-building and fantasy.
  
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Ross (3284 KP) rated Perfect Death in Books

Sep 28, 2018  
Perfect Death
Perfect Death
Helen Fields | 2018 | Crime
6
8.3 (3 Ratings)
Book Rating
Contains spoilers, click to show
I have debated with myself over a rating for this, the third in the "DI Luc Callanach" series of Edinburgh police procedurals. While the overall story is definitely a 4 star, verging on 5, certain aspects of the dialogue in this one were a little jarring at times, and the plot hinged on a couple of very out of character decisions on the part of the murderer.
As with the previous two books, we join the story at the start of two independent investigations, which inevitably expand and take up the whole team's efforts (it's almost as if there was no crime in the city before these came along as no other cases seem to be mentioned or worked on!). We have the apparent death by misadventure of a young girl on the hills around Arthur's Seat, and the apparent suicide of former DCI Begbie.
Both cases are interesting and very different, the former being a more typical murder investigation, the latter being more focused on police corruption and the Glasgow gangland (I do enjoy the fact that any nasty gangsters in these Edinburgh-based stories have to be based in Glasgow, almost like they are sponsored by the Edinburgh tourist board, or someone with an anti-East Coast agenda).
While the murder investigation is decent, a number of clangers really spoiled it for me. We have a young man who appears to be poisoning people after having ingratiated themselves into their lives and the lives of their loved ones under different false names. However, as is so often the case in these stories, the killer is made too clever to be caught (at least too clever to be caught in under 300 pages!), and so the slightest mistake or piece of luck is what the investigation hinges on. Here it transpires that, while the killer has used false names in every interaction, in one of them he seems to have for some reason used the name of someone who leads the police directly to his backstory and hence uncovering his real identity. This piece of Batman vs Superman ("Your Mom was called Martha?!") level plot pivot was just so jarring and so out of character for this supposedly clever murderer. And yet without it there was pretty much no way of the murderer being found. For a secret poisoner to then start waving a gun around was also a bit hard to accept.
And also, all characters seem to be very well spoken. We have a young man who grew up in care homes from the age of 5, a Glasgow gangster and his henchmen and numerous bad sorts along the way and all are very well spoken, to the point that none of them have a voice and are just ... there. And, of course everyone refers to the police in the same way as the police refer to themselves - I cannot imagine anyone referring to a policeman as "DI something" or ""your DCI said this". It just totally jars and again comes across as the author simply inserting their voice into the mouths of characters that they could not be bothered to properly consider.
This brings me on to the dialogue gripe. I have always struggled to accept the formality in the way fictional detectives speak to members of the public. I get that interviews etc have to be carried out in a certain way, but at one point DCI Turner is speaking to a 17 year old boy about the death of his mother and she says "I cannot leave someone who might be a danger to themselves without establishing first-hand contact". This just struck me as the author inserting a piece of research into dialogue rather than considering how that point would be addressed in a human conversation. Similarly, at one point a DC refers to one of the victims as "she" and Callanach snapped at her "We use victims' names not pronouns", which just struck me as an odd thing to say, and at several times throughout the book he himself refers to victims with pronouns.
And finally, while there was never a great deal of swearing in the first two books, it was believable swearing. Here we have the occasional use of "frigging" instead of the other "f" word, which I cannot think I have ever heard a Scottish person say, unless singing along to the Sex Pistols sea shanty.
Overall, I give this book 4 stars for the plot, 3 stars for the writing, then averaged out and rounded down for the annoying little things.
A definite step down from the second book, and a more slapdash feel to it.
  
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Gareth von Kallenbach (977 KP) rated the PlayStation 4 version of Tom Clancy's The Division 2 in Video Games

Jun 19, 2019  
Tom Clancy&#039;s The Division 2
Tom Clancy's The Division 2
2019 | Action, Fighting, Shooter
Following up a hit game is never an easy task. The delicate balance
between keeping things familiar yet not repeating what has come before is
always tricky.

Such is the case facing Ubisoft with Tom Clancy’s The Division 2. I want to point out at the start that Ubisoft in no way helped
with the review process despite doing extensive pre-release coverage for
the game.

As such; there were elements to the game that I had question and issues with and the company would not respond to questions or even recognize the coverage that had been done prior.

The game follows up the events of the first game in that a virus named the
“Dollar Flu” has laid waste to the country after being passed around on
currency during the busy Christmas shopping season.

This time out the game
is set in Washington D.C. and players once again take on the role of a
member of an elite agency called “The Division”.

With the city in chaos and the survivors being tormented by criminal
factions and extreme militants; players must work solo and in groups to
complete various missions and objectives to reclaim the city.

Like the previous game players can customize their character to have a
look, weapons, and accessories that they want and can swap and update them
as they go along.

Playing from a third person perspective, the highly-detailed city is vast
and many points from the White House to the Lincoln Memorial, and
Smithsonian Institute are available to explore and even undertake missions
in.

The enemies are dangerous as the vicious Hyena gang as well as the
Outcasts roam the city. There is also a Military faction called The True
Sons who bring military tactics into their encounters.

Players will be able to gather loot and armor and weapon upgrades as they
go and can even use special power ups to heal, set mines, and other traps
to help even the odds.

Those abilities can be upgraded, swapped, and assigned, and make the game
very interesting as some players opt to have a Drone while others elect
for Turrets or other options.

Weapons can go from pistols, machine guns, shotguns, and sniper rifles,
and players can also use grenades to dispatch large groups.

While working solo is fine, the key to success is working with others and
players can now call for backup to get help in addition to the general
matchmaking and friend invites. There has also been a Clan system added
which is nice as players can create or join a group and have support
available when needed.

This is a great thing as the missions can be challenging as your level
rank rises and players are always outnumbered and outgunned in missions.
I found the game to be very impressive and lots of fun and the ability to
upgrade bases and take on side missions and patrols beyond the core
missions ensures lots of gameplay as was the case with the first game.

There have also been updates which add new content and based on the prior
game, we expect to see lots of new content released in the months ahead.

There were some annoying issues with the sound as some channels would
drop. One example was how voices became muted and how some sounds such as
radio messages utterly vanished. While it was not a deal-breaker; it was
annoying s the updates pre and post mission help give players a great
understanding of the unfolding story.
I did like the fact that the abundance of side missions was curtailed in
favor of more relevant missions and capturing control points and helping
end threats to the general population.

One time I took control of a mounted machine gun and found the sound
locked during firing and continued for several minutes even after I
respawned. I had to go back to the gun and fire it again to get the sound
glitch to stop.

There were also some annoying graphical glitches like textures and enemies
appearing late while I was walking after the last update. With a 2070 GTX
Graphics Card this should not happen and thankfully it seemed to abate
after a few annoying occurrences.

That being said; the game is very solid and enjoyable and it is a shame
that a company that has such great games is very difficult to work with
from the media and support side of things as The Division 2 is a solid
sequel and one of the more enjoyable games I have played in a while.

http://sknr.net/2019/04/08/tom-clancys-the-division-2/