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Ben Wheatley recommended Come and See (1985) in Movies (curated)

 
Come and See (1985)
Come and See (1985)
1985 | Drama, Thriller, War
(0 Ratings)
Movie Favorite

"The last one, well, I think for me — at the moment — it’s Come and See, the Elem Klimov film about the Russians fighting the Nazis. I’ve only ever seen it once, and I don’t know if I ever want to see it again, but it is an incredibly, profoundly affecting and terrifying experience. I just thought it was amazing. I saw it maybe two years ago, and it’s just stayed with me so much. It was a film I had and I was scared of watching. I don’t know why I bought it. I buy a lot of films all the time, and I’ve just got cupboards and cupboards of movies. I saw it on the shelf and looked at it at like midnight one night and thought, “I’ll just watch five minutes of it and see what it’s like,” and then at two in the morning I was still watching, going “Oh my god, I’ve never seen anything like this.” What I like about it is that it’s a mixture that shouldn’t work on so many levels, because it’s very arty and it’s very self-conscious, but yet it’s utterly realistic, and it feels emotionally realistic. It feels like you’re totally transported into that situation. I’d also double that with The Ascent, the Larisa Shepitko movie. She was married to Klimov and made a movie 10 years earlier on almost the same subject, and her film is just unbelievable as well, you know. It’s well worth checking out, that Criterion box set. Mind-blowing stuff. Have you seen Come and See?"

Source
  
93 of 230
Kindle
Angels of Bourbon Street ( Jade Calhoun book 4)
By Deanna Chase
⭐️⭐️⭐️⭐️
🌶

Despite having lost half her soul, coven leader Jade Calhoun is determined to lead a regular life, and that means planning her wedding. With just five weeks until the big event, plans are halted when Jade falls victim to a ghost possession. Unfortunately, it appears the only way to keep the ghost at bay is to spend twenty-four hours a day with the last person Jade wants to share a house with - the angel who has the other half of her soul.

Things go from bad to worse when the ghost targets Jade's friends and her fiance, Kane. The ghost is using sex magic to steal Jade's power, and she'll stop at nothing to get what she wants. Even if it means forcing Jade into the arms of another man. In order to banish the ghost, fix her soul, and have a chance at her happy ending, Jade will need to find her father and uncover the decades-old secret her mother is determined to keep hidden.

I love this series the writing and character building is so good. It’s a really enjoyable series to read they get better as they go on. It’s great to see Jade fighting back and not giving up especially with half a soul , a ghost chasing her and friends as well as planning a wedding. Recommend for those witch story lovers.
  
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Chris Sawin (602 KP) rated Dante's Inferno (2010) in Movies

Jun 22, 2019 (Updated Jun 23, 2019)  
Dante's Inferno (2010)
Dante's Inferno (2010)
2010 | Action, Animation, Drama
6
7.5 (6 Ratings)
Movie Rating
A commercial for the Dante's Inferno video game aired during Super Bowl XLIV, which gave viewers the impression that the game would be incredibly reminiscent of games like Devil May Cry and God of War. Although I never played the game, Dante's Inferno: An Animated Epic was sent to me by the Amazon Vine program. My expectations weren't very high and that seemed to pay off in the long run. The animated feature takes the Batman: Gotham Knight approach where six different animation directors take hold of the film, but Dante's Inferno tells one semi-coherent story.

The film surely has no issue with showing graphic violence, gore, or nudity as there rarely isn't a moment in the 77 minute feature where buckets of blood aren't falling from the sky or where Dante's beloved Beatrice isn't exposing her rather well-endowed set of breasts. The changes in animation seemed rather infrequent and drastic at times while at others it felt a bit more natural. The voice acting is pretty top notch as the film utilizes voice actor veterans such as Mark Hamill, Steve Blum, and Kevin Michael Richardson.

Dante's descent through the nine circles of hell was unintentionally humorous at times though.; the main example being when he's fighting off and fleeing from the army of dead babies in Limbo. Also, his father accepting Lucifer's offer to work for him in exchange for all the gold he desired and the slaying of his mortal son wasn't surprising, but the fact that his mouth now looked like female genitalia was. Certain things just didn't add up at times. In the end, Dante's Inferno: An Animated Epic isn't terrible but isn't fantastic either. It's not worth hunting down specifically, but is worth sitting through on a rainy day afternoon or something.

The only special features included on the DVD are the EA game trailer and animatics for five scenes in the film.

For those interested in which animation studio did what, here they are in order:

Film Roman (American animation studio)
Manglobe (Samurai Champloo) picks up when Dante enters Limbo (directed by Shuko Mirase who did Ergo Proxy and Witch Hunter Robin, easily the best out of the bunch)
Dongwoo Animation handles the next four circles of Hell (unfortunately)
JM Animation steps in when Virgil and Dante reach the City of Dis
The final circle is handled by Production I.G.
  
Strange Little Birds by Garbage
Strange Little Birds by Garbage
2016 | Alternative
5.7 (3 Ratings)
Album Favorite

"With some of the other songs here I said ‘I wish I’d written that song’, but I did write this one. I figured I had to at least put in one song I wrote, so if nothing else it’s a guilty pleasure. “‘Even Though Our Love Is Doomed’ had a long birth on Strange Little Birds and it’s an important song to me. I came up with the title when I was driving. I called Shirley and said ‘I have this title’ and she loved it. I said I’d work on it but all I had was the idea for the chorus and for the longest time it just sat around. I made all these different demos of it, an alternative-rock one, a clubby techno one, another sounded kind of hip-hop and a folk version and I hated all of them. Shirley asked what happened to it and I told her I hadn’t found anything that fitted what I’d heard in my head, so she said I should just bring in a simple demo to hear. I got home that night and panicked, because all I had was the chorus, I figured I had to put an arrangement together, even if it was just a temporary holding pattern. I picked up a bass and played the riff at the start and for some reason I wrote all the lyrics, they just came out in five minutes. The lyrics work on a bunch of levels. It refers to our band, the things that we have to work through, trying to survive and understand what’s going on, and it works for me in terms of my personal relationships with people where there’s been difficult times. That’s really what the song is about, trying to realise that it’s worth fighting through difficult times if something’s worth holding on to. It’s a really personal song to me. I liked the sonic template of it and that was a big inspiration for Strange Little Birds. We wanted to make more of a cinematic, atmospheric sounding record and less of a rock record. I liked the way the sound of the music and Shirley’s voice worked together. The song is important to me in that sense and the lyrics mean a lot to me, they’re about people I know, our band and myself."

Source
  
Story: Crouching Tiger, Hidden Dragon: Sword of Destiny starts 18-years after Yu (Yeoh) saw her love die returns to safeguard the sword of destiny, after a warlord Hades Dai (Lee) goes in search for the sword believing it will give him the power to conquer the land.

Needing to protect the sword, Yu puts out a call for warriors to come and help defend it, which sees Silent Wolf (Yen) put together a five-person army, while Yu takes on a new student Snow Vase (Bordizzo) with skills advanced of her age.

 

Thoughts on Crouching Tiger, Hidden Dragon: Sword of Destiny

 

Characters – Yu has returned from her isolation and mourning after 18-years away only to stumble into the next attempt to steal the Sword of Destiny, here she must learn who to trust, reunite with an old ally and put herself in the teaching position. Silent Wolf has lived a life in isolation, where his loved ones believed him to be dead, he returns to help defend the sword for the greatest honour in his life. Wei Fang is a young warrior that is being forced into stealing the sword to protect his master, he learns about his past and along with Snow Vase who also has a decision of her own to make, provide the unsure future for Yu on who to trust. Snow Vase is the talented young fighter knowing skills beyond her age, she askes to be taught even if she isn’t as disciplined as she should be.

Performances – Michelle Yeoh returns to this role, she brings the fight skills that made the first one fantastic and must play the role with an emotionless feeling of being broken, which she does with ease. Donnie Yen takes up the mysterious fighter role which is a role that he could take any day and never look out of place. it is the new comers that impress in the fighting side of things, where they struggle in places with the emotional factors at play in their characters.

Story – The story here returns Yu back to the land she once fought for, where she must defend it from a new warlord that wants the sword which could bring power to control the land. This is a sequel that does well to return one of the favourites which also dives into her past to bring a new character, while also offer people that could become the new leads if the series was going to continue. When we break down the story it does play into tradition of being loyal and honour. It would have been nice to see more from the villain which only has a few moments which are just generic villain style, without seeing him do anything truly villainous.

Action/Fantasy – The action in the film is the martial arts material we have enjoyed for years, we have the weightless effects which were famous from the first which add the style required to be unique. This does play into the fantasy of the action which goes against the physics of fighting.

Settings – The film brings back the settings we knew and still look fantastic, with the final showdown being in a new location which is used to add to the fight.

Special Effects – The effects are used to make the fights feel like they could be real, the weightless style is the best part of the fights.


Scene of the Movie – Final fight.

That Moment That Annoyed Me – Certain moments of the Wei Fang and Snow Vase does drag at times.

Final Thoughts – This is a fun sequel to a much more superior original, it will entertain without being anywhere near the level original.

 

Overall: Entertaining for the fans.
  
127 Hours (2010)
127 Hours (2010)
2010 | Drama
9
8.3 (8 Ratings)
Movie Rating
127 Hours is based on the true story of Aron Ralston, a mountain climber who was trapped under a rock for five days only to amputate his own arm to survive. Directed by Danny Boyle (Slumdog Millionaire, 28 Days Later) and starring James Franco (Pineapple Express, Spider-Man), 127 Hours sucker punches you with its ability to be both absorbing and compelling.

The first thing to notice about 127 Hours is that it contains excellent editing. The opening credits illustrate this to a certain extent, but the best example comes at the peak of Aron's struggle once he's trapped and fighting for his life. His delusions begin overlapping with his memories as the screen is divided into three separate vertical segments representing how desperate and how dangerously close Aron has come to the brink of insanity.

127 Hours looks spectacular, as well. The desert is a mostly dry and bleak place that no one would want to visit, but it's shown in a light here that makes it makes it look both appealing and beautiful in a way that almost makes you forget that it lacks civilization. The film does an incredible job of making you feel like you're right there in these crevices with Aron without giving the overbearing sensation of claustrophobia. Captivating cinematography makes even the most simple things like a dripping faucet and air bubbles settling in a water bottle appear like more of a spectacle than they really are.

James Franco is also quite impressive. He is the only one on-screen for the majority of the film and has no one to play off of but himself. Events of his life flashing before his eyes and the decisions he should've but didn't make, Scooby Doo hallucinations, and premonitions of the future on top of his uphill battle to survive aren't only incredibly engaging but arguably some of the best scenes in the film.

127 Hours is enthralling, incredibly powerful, and easily one of the best films of the year. James Franco delivers what is quite possibly his strongest and most intriguing performance to date while Danny Boyle adds another visually brilliant and superbly written film to his repertoire that is a potential award winner.
  
Thunder Hunter (Viking Soul #1)
Thunder Hunter (Viking Soul #1)
Rachel Medhurst | 2016 | Fiction & Poetry
6
6.0 (1 Ratings)
Book Rating
Thunder Hunter (Viking Soul #1) by Rachel Medhurst
Thunder Hunter starts off many years ago, with Loki and Thor fighting. Freya is there too, plus many others, all of whom will die unless something changes. What changes is Loki kills Thor, but Freya puts Thor's power inside his grandson. Trygger must find all of the Fallen Ones before he can die, no matter how long it takes. Once that has happened, Thor will live, and Trygger will die at last, and live among the gods. Fast forward a few years, and Trygger only has five more to find. He as lived through many assassination attempts by Loki's descendants, and has killed more than his fair share too. And then Freya decides she will help him, by sending one of her descendants, Chloe.

I have to be honest, there were parts that I really enjoyed in this book, but there were also parts that I didn't like. Trygger has been by himself for a long time, and has focused only on completing his task so that he can die. Along the way, he has lost most of society's "niceties", but that doesn't stop EVERY. SINGLE. WOMAN. from throwing herself at him. Even if her job is to kill him! Sorry, but I don't get that bit. Also, he said that he never had women stay over at his place, but he has on hand a little black dress from someone he has killed just lying around!

This was an enjoyable book if you don't look to deeply at it. I'm not entirely sure where the story is going, which is a good thing, but I don't think I'll be reading any further along. If you enjoy tales of Norse mythology though, I would definitely recommend it to you.

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and my comments here are my honest opinion. *

Merissa
Archaeolibrarian - I Dig Good Books!
  
Illumination
Illumination
2021 | Medieval
Ancient Medieval books. We all love ’em, right? Full of bright beautiful pictures of angels fighting demons, knights fighting dragons, dogs fighting squirrels(?), and monks fighting armed bunnies?? Hey, what’s going on here? Okay, I have played enough Alf Seegert games to know that everything comes with a hint of quirk, but now I need to pore through my non-existent collection of old tomes to find instances of monks warding off sword-brandishing rabbits. Ohhhhh, maybe this is about children’s books! Man, times were weird back in the day.

Illumination is a game about two monks who are tasked with illuminating the pages of manuscripts with drawings in the hopes of becoming the next head of the Scriptorium: The Scriptmaster, one might say. However, one of the monks gets a little itch and begins to draw irreverent subjects, like demons, dragons, and such. Which monk will earn the made-up-by-me title of Scriptmaster? Guess you will have to play to find out.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


As with many games that are well endowed with components, setup can be a bit of a task. The game will be focused around a few main areas. First, the three manuscript pages are placed on the table in any orientation, with the purple wild Drollery tiles placed on one text box on each page. The Monastery mat is placed nearby as well, with the Abbot pawn randomly placed on a blank station. This pawn will be moved around the map during play to determine which rituals may be performed at any one time. Each player will have their own player mat, upon which will be placed their starting gold (1 for the Reverent player and 5 for the Irreverent player), as well as their starting nine Illumination tiles. The rules mention separating all the Illumination tiles into stacks of three, choosing three of these stacks to flip over and place on the play mat without altering the order. This is very important to keep the tiles in their randomized order. The remainder of the tiles are to be placed nearby in stacks of three. Each player is dealt one starting Scriptorium card and a random Crusade card that will offer bonuses at the end of the game. Once all setup, the game may begin with the Reverent player’s turn.
On a turn, the active player will choose from their mat one row or column of three tiles to be played. They take the three tiles and place them upon one of the three book pages on the table, in the margins. From there the player can choose any tile from the margin to place onto the page in any order they wish, upon any quill icon they choose (except for coin tiles – those simply grant two coins immediately). If the tile is placed on a quill of a matching color to that of the tile, the player will immediately collect one coin and place it on the player mat. If the tile is placed on a quill and orthogonally touches a tile of the matching color, the player then collects a Ritual token of the same color. These Ritual tokens are used in sets of three, four, or five in order to earn VP for end of game scoring. Each purple Drollery tile is wild for the purpose of placement and Ritual token collection. Each tile placed will collect its earnings immediately, and any coins earned may be spent immediately as well.

A player may use coins for several purposes throughout the game: move a tile from the margin of one book to the margin of a different book, move the Abbot one space along the track for Ritual purposes, or to draw a Scriptorium card. The other resources are Ritual tokens, and may be spent during the turn as well. In order to spend these, the Abbot must be on the matching location on the Monastery board, and the player may spend three, four, or five matching tokens to perform the Ritual. They discard the tokens, place one of their cubes upon the appropriate icon on the Monastery mat for VP at game end.

At any time during the turn Scriptorium cards may be played. These are very special cards that allow the player to complete certain actions that break the normal rules. This could be a free movement of the Abbot, or switching places of two tiles on the player mat, or even banishing one of the opponent’s tiles to another book entirely.

Why mention the battles in the intro if they are not part of the game? They are. Once opposing foes are placed orthogonally from each other, and all involved tiles are completely enclosed by other tiles or board obstacles, a Bounded Battle will begin. Battles are simple to resolve as it requires players to count the number of combatants on both sides and whichever side has more forces wins the battle. The winner places their cube on the appropriate battle card near the Monastery mat, and the loser gains coins equal to the number of their tiles lost to battle. Tiles that are lost are simply flipped to its opposite side.


Play continues in this fashion of players choosing and placing tiles, drawing and using Scriptorium cards, performing Rituals, and resolving Bounded Battles until both players pass their turn. The game is then over and VP counted in all their places around the play area. The player with the most points becomes the next Scriptmaster Flex and is able to enhance or defile as many manuscripts as they like!
Components. This game has a lot of components, but they are mostly cardboard tiles, cardstock cards and mats, and wooden cubes. The quality is all very fine, as to be expected with Eagle-Gryphon games. The art, for me, is the biggest drawback of the game. I UNDERSTAND why it looks the way it does – in trying to stick with a Medieval manuscript theme some decision were made on the style. It just doesn’t vibe with me. I took a look at the new edition of The Road to Canterbury, by the same designer and publisher, and loved the look of it. I REALIZE that the tiles are supposed to be not only reminiscent of the art style of that time period, but also imaginations of monks and their doodles, but it’s just not for me. I do like the looks of everything else except the art on the tiles, and when that’s the majority of the components I am looking at, I sigh a little. I am absolutely no artist, and I can acknowledge that the art presented is very good and in line with the theme. Oh well.

The game play is very solid, and I do like it quite a bit. Everything makes a lot of sense as to why you are doing the actions, and the most difficult thing to comprehend the first time through is the Bounded Battles. You see, battles don’t immediately happen when you pit one foe against another. In fact, all tiles engaged need to be surrounded by other tiles or battleground obstacles before battle can begin. This allows both sides to add more tiles to help sway the balance of power, and can get a little confusing for some players. Not ME, of course, but SOME players (ok it was totally me the first time through). I am thankful that resolving the battles are pretty simple, and winning battles gives the victor a cool five points.

Other aspects I really enjoy are the Scriptorium cards and the Rituals. Again, the Scriptorium cards can be drawn for two coins during the game and can provide excellent rule-breaking choices to the players. Any time a game has cards that bend the rules, I generally am a fan. The Rituals are merely tokens that are collected and then turned in for points. This doesn’t necessarily sound that interesting until I reveal that a player board only has space for seven items: Ritual tokens AND coins included. So a player may be stacking up coins, and not have space for Ritual tokens or vice versa. Hard choices need to be made sometimes, but to help with that Ritual tokens can also be used like a coin, but not the other way around. So there is no buying Ritual tokens. Having that restriction of seven items on hand is a really nice touch, and makes each turn important.

So all in all I enjoyed my plays of Illumination. I have yet to try the solo version that is included, but I will soon. I feel that of the two Medieval series games I have played I prefer The Road to Canterbury, but I do like the different feel of Illumination. Having a solo mode is also very attractive to me because my wife and I do not always have matching schedules where we can game together. I like Illumination for the actual gameplay, but the art is a turn-off for me. Purple Phoenix Games gives this one an irreverent 4 / 6. If you are looking for something a little different that features some interesting game play, tons of choices, yet is restrictive as well, take a look at Illumination. Try not to complete too many wine and candle rituals though. Those two things don’t mix very well in my experience.
  
Contains spoilers, click to show
Released in 2003 The High Lord is the penultimate ending to Sonea's story......starting a year after beating a bully in a fight. Sonea has received the respect she deserves but still faces the challenge of her guardian and the High Lord of the guild Akkarin. After being Surprised by Akkarin with a book on Black Magic Sonea is pulled into learning black magic and attempting to protect the city and the country from a group known as the Icani. After going through hell and being thrown out of the guild and being exiled the pair return and aid their fellow magicians in the attack......resulting in may magicians dead including Akkarin and Sonea pregnant with his child.

My opinion of this book was that of a decent conclusion to a good storyline. I do think however that the love storyline between Sonea and Akkarin is a little cliché. Otherwise It was a decent book. I have to admit the fighting between magicians would make a decent movie montage.

Born in Kew, Melbourne Australia on October 23rd 1969 Trudi Canavan spent her formative years being extremely creative in the suburb of Ferntree Gully. Canavan decided to become a professional artist and went to the Melbourne college of Decoration achieving an advanced certificate in promotional display as well as an award for the highest aggregate mark in art subjects in 1988.

During the early 1990's Canavan worked for the Australian magazine Aurealis (a magazine for Australian science-fiction and fantasy work) as well as starting her own business The Telltale art which specialised in graphical design services. By working for Aurealis Canavan was able to write in her spare time.

In 1999 Canavan managed to win the Aurealis award for best fantasy short story with whispers of the mist children and cementing her work further with the release of the Magicians Guild in 2001 (book one of The Black Magician trilogy) the successive books The Novice (2002) and The Black Magician (2003) brought Canavan both widespread acclaim and nominations for both the Aurealis best Fantasy novel and Best Novel Ditmar Category. All three books ended up in the top ten Science Fiction books for Australia.

Canavan's second Trilogy Age of Five was also well received with the first book reaching No3 in the Sunday Times hardback fiction best sellers list and staying in the top ten for six weeks. Canavan went on to write a prequel/sequel to the black magician trilogy known as the magicians apprentice in 2009 this was followed by the traitor spy trilogy which was released between 2010 and 2012. Trudi Canavan now holds a vast array of written works under her belt which can be split into three book series and a group of short stories.

My opinion of Trudi Canavan is that she is a very dedicated writer. Excellent with detail and writing a strong character and story. I definitely respect her work ethic since she is both a writer and a graphic designer. I definitely would love to talk with her and have a discussion about books and writing in general. She is up there with Prof J. R. R. Tolkien, George R. R. Martin and Lewis Carroll in my books.

And there you have it a book for all the ages, definitely under the banner of Quality reading, I am positive this trilogy could end up being the NEXT it thing if they were ever made into a Movie Trilogy.
  
Unbreakable (The Legion, #1)
Unbreakable (The Legion, #1)
Kami Garcia | 2013 | Paranormal, Young Adult (YA)
4
7.2 (6 Ratings)
Book Rating
Obviously choosing to dissect Kami Garcia's solo series as my next audiobook victim was a bad idea... a very bad idea...

Basically, I'm saying I give up on Kami Garcia. No offense, but after my horrid experience with the first couple of books of her <i>Beautiful Creatures</i> series she wrote with Margaret Stohl and then <i>Unbreakable</i>, I'm not sure I want to read another of her books (aside from maybe reading <i>Dangerous Creatures</i>).

<i>Unbreakable</i> sort of has a good idea – emphasis on sort of. Garcia's first debut solo novel follows Kennedy Waters, a girl who doesn't actually believe in ghosts until she finds her mother dead. Shortly after, a ghost makes an attempt to kill her as well, and is stopped by Lukas and Jared Lockhart, two brothers who are part of a centuries-old secret society made up of five members trying to stop a demon released by their ancestors hundreds of years ago. However, Kennedy isn't entirely too sure about whether or not she really belongs with this secret society called the Legion of the Black Dove.

For a person who doesn't watch <i>Supernatural</i> much, it's really weird when I get though, oh... 33 pages, that I realize a book is almost an exact carbon copy of the few episodes I watched.

For instance, there are two brothers in <i>Supernatural</i> and there are two brothers in <i>Unbreakable</i>. Are Sam and his brother identical? No.... not that I'm aware, which is only a small difference between the two books. Brother Pair 1 (<i>Supernatural</i>) and Brother Pair 2 (Unbreakable) apparently hunt demons for a living. At least, that's what I think Pair 1 did – correct me if I'm wrong, avid fans who are bound to be more accurate than me.

Oh, and there's a demon hunting around for a certain person... or a certain group of people. I'm pretty sure there was a demon hunting Brother Pair 1 for quite awhile in the episodes I actually watched (give me a break. I was bored. <i>Supernatural</i> just seemed interesting). Fun fact: possession involved in both TV show and book.

The mere fact that <i>Unbreakable</i> matched the few episodes (I believe they were reruns) I watched didn't bother me too much – it was a potential love triangle between Kennedy, Jared, and Lukas that eventually drove me up the wall. If Garcia isn't careful enough, the tension between Jared and Lukas could eventually set the book on fire – Lukas spends a good part of his time between fighting vengeful spirits and other things rubbing something that Jared did wrong in his face. It gets bad enough that both brothers reach the point of throttling each other's throats and Kennedy going between them and stopping them.

I felt like I was watching a scene from a <i>Twilight</i> (I'm starting to appreciate this series). <i>Lux</i> (because I totally snuck a few peeks in the third one), and pretty much any other book that has a love triangle in which 66% of them nearly start a brawl while the rest of the 33% pretty much yells, "STOP!"

By then, I was definitely not sticking around for five to go down to four just because of a mistake.

I did, however, like the world of Legion. It's certainly not a life I would want, but I definitely enjoyed the basic idea behind the series, Candice Accola's narration of <i>Unbreakable</i>, and the sound effects used in the audiobook.

<a href="https://bookwyrmingthoughts.com/dnf-audiobook-review-unbreakable-by-kami-garcia/"; target="_blank">This review was originally posted on Bookwyrming Thoughts</a>