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Purple Phoenix Games (2266 KP) rated Evolution in Tabletop Games
Sep 12, 2019
Disclaimer: There are several expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. Furthermore, I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. – B
You start the game in control of one species of animal. One non-descript, traitless species that you will slowly (or maybe quickly) build up to be something bigger and better. You evolve it. (Huh.) You’ll start each round by contributing plant food to the watering hole. Each card in your hand is worth a certain amount of plant food. Once that food is in the watering hole, it’s fair game for anyone to eat. Depending on your strategy, you may want a lot of food in that watering hole, or you may want to starve your opponents out (some cards are even worth negative food!). Once all the food is in the watering hole, it’s time to evolve your critters. The cards in your hand have unique traits on them. To imbue your species with that trait, simply place the card next to your species’ gameboard and voila! You now have horns, or intelligence, or the ability to forage, or many other possibilities. You may also take this opportunity to evolve your creature into a carnivore (more on that later). At this point in the game, you may also discard cards in order to increase the population of your species, or to increase the body size of your cute little guys. This will be important later. You can also discard a card to create a whole new species. There’s no limit to how many species you can have, but there is a limit to the available food, so be wise with the number of species you create.
After everyone has evolved, it’s time to feed! You’ll take turns taking plant food from the watering hole. Yummy! You want to eat enough food to sustain your whole population size (1 piece of food per population). If not, your population size will decrease, meaning your species is dying. If you are unable to sustain the last remaining member of your species, that species will become extinct for eternity. Sad face. But don’t worry. You’ll get a new species for free at the beginning of your next turn. Once everyone is fed and happy, the round is over and you start a new round. The winner of the game goes to whoever has eaten the most food because, just like in real life, the success of your population is based on its ability to sustain itself, which, in this case, means eating the proper amount of food.
It SOUNDS simple, but I haven’t told you about all the curveballs yet. As stated before, you may choose to make your species a carnivore, which means that you will no longer take plant food from the watering hole. In order to eat, you have to attack another species! You can only attack other species who have smaller body sizes than you (I told you body size would be important. It’s your first means of defense against predators!). But some of those smaller species might have evolved some defensive traits, like a hard shell or the ability to burrow underground or to climb trees and taunt their predators from on high. This is the beauty of the game. How well can you evolve your herbivore creature in order to keep it well-fed and also free from predators? If you’re a carnivore, how well can you adapt to your surroundings and your ever-evolving prey before you can no longer feed on them? (I should also mention that you may find yourself in the truly depressing situation where all of your opponents have out-evolved your carnivores and the only other option left to feed them is to attack one of YOUR other species. The rules clearly state that every species MUST feed if able to, so you may have to sacrifice your other friends. VERY sad face.)
Components: Evolution comes in a standard cardboard box containing lots of high-quality trait cards, plant and meat food tokens and a large watering hole token (on which you put the plant food tokens). It also comes with cardboard food screens so you can conceal how much food your little (or maybe not so little) critters have eaten. You’ll get a stack of thick, double-sided species boards for you to keep track of your body size and population. I love that they’re double-sided because it gives you the flexibility to change their orientation (portrait or landscape) to save on table space. Body size and population are tracked using little brown and green cubes, which fit nicely in little holes on your species board. And to top it all off, the first player token is a a very large dinosaur-shaped meeple. Adorbs. The cards do tell you how to use them, but the rulebook has extra clarification for each card in case you need it. The cards are even color-coded so you’ll know if the trait is used for defense or eating, or maybe only usable by carnivores. Everything is very top-notch quality and the artwork is quite beautiful, creating new creatures and using bright, vivid colors. The artwork alone drew me to the box in the first place.
I really love this game. The theme is very on-brand for me, but I also really like that it’ll take a bit of luck (by hopefully drawing usable cards) and a ton of strategy to try to outwit your opponents. It’ll never be played the same way twice. Evolution is so spot-on, in fact, that it’s actually been used in the evolutionary biology department of the University of Oxford, so come on. It’s fun AND educational. I’ve also downloaded and quickly become obsessed with the mobile version, which is available on Google Play, in the App Store and on Steam. As of this writing, there are two expansions available: Flight and Climate, but there’s also a Climate stand-alone game, and an Evolution: The Beginning game, which is suitable for our younger friends. I own the Flight expansion but have yet to play it and I can’t wait to change that! Give this game a go. You’ll be happy you did. In the words of esteemed Dr. Ian Malcolm, “Life, uh, finds a way.” Purple Phoenix Games gives this one a (r)evolutionary 13 / 18.
BankofMarquis (1832 KP) rated Hotel Artemis (2018) in Movies
Feb 10, 2019
Well...HOTEL ARTEMIS is no EL ROYALE and maybe that's not fair to Artemis, for I was constantly comparing the two films, so let me see if I can separate the 2 and hold HOTEL ARTEMIS up to it's own scrutiny.
Telling the tale of a JOHN WICK-type world where - instead of a safehouse Hotel for crooks, the HOTEL ARTEMIS is a safehouse HOSPITAL for crooks where the rules are that the crooks cannot hurt each other on the premises. When a riot breaks out in downtown Los Angeles, the rules go out the window and mayhem - and violence - ensue.
Well...this film is no JOHN WICK either. Oh shoot, I've done it again. I've compared this film to another film.
And that's the problem with HOTEL ARTEMIS, it treads ground that has been trod better - and with more style - before. So this film, no matter how well intention-ed, falls short in originality, style and substance. I was still entertained, but not as entertained as I was by JOHN WICK or EL ROYALE.
Jodie Foster (in her first acting role since 2013's ELYSIUM) stars as the person who runs the Artemis. She has a mysterious background (of course) and runs the Artemis with an emotional-less efficiency. Her performance is quirky and interesting and almost holds the film together - almost. She is joined by Sterling K. Brown, Charlie Day, Brian Tyree Henry and Sofia Boutella as patients in the Hotel - none of which were interesting or unusual. They all were playing variants of the characters they usually play, almost as if Director/Writer Drew Pearce said "Get my a Charlie Day-type and a Sterling K. Brown-type", and the Casting Director thought they "scored" by getting the original person - each of whom looks like they are coasting through this film at about 70% output.
Only Dave Bautista shines as the "Health Care Professional" who works with Foster. He brings an interesting charisma to his character and was almost the high point in the film.
Almost. All of the performances pale in comparison to the Mob Boss who shows up about 2/3 of the way through the film. This character is talked about in reverential and scary terms throughout the film. The build-up was huge for this character and I was prepared for the inevitable let down when the mob boss finally shows up, but when the elevator door opens up and I saw that is was Jeff Goldblum in "full Goldblum" mode, I was thrilled and he did not disappoint. He commanded the screen at a time that the film was getting tiresome and he wound up the characters, the energy of the film and the action to help it ride to its inevitable, bloody conclusion.
Ultimately, Pearce delivered a solid B- film, one that has moments of quirk and interest, but set against a backdrop - and supporting actors - that are subdued and not memorable. This is a cardinal sin for this kind of film, instead of subduing those parts, Pearce needed to enhance those and he just plainly did not.
If you want to see a good, stylized, gritty action film, with interesting locales and supporting players, check out JOHN WICK or BAD TIMES AT THE EL ROYALE. If you've seen these, HOTEL ARTEMIS is fine, but the other two do it better.
Letter Grade: B-
6 (out of 10) stars and you can take that to the Bank(ofMarquis)
Purple Phoenix Games (2266 KP) rated Onitama in Tabletop Games
Jun 12, 2019
DISCLAIMER: There are several expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. -T
While at first glance, Onitama seems to be another little guy trying its darndest to bring down the classic giant. However, this is where the genius of this game really kicks in. It doesn’t try to take down the giant, but yet streamlines it in a way you would never expect. Onitama brilliantly finds a way to keep the grandeur and thick strategy you would expect from Chess, but eliminates the amount of time needed to craft your next move. Okay, so how is this possible you ask!? Well, in Onitama, you are provided 2 cards on each turn that include a set of possible paths that ANY pawn on the board can take. Seems limiting at first right? That’s the beauty. It’s not. You will be planning your moves quite quickly as the card you just used will trade hands around the table once played. So while a certain card may be your absolute best move in that moment, it may also be the key to your opponent winning the game if you pass it to them. Enter strategic bliss! While you don’t have to remember which way the Knight moves again, you do need to think on your feet potentially 2-3 turns ahead so that you don’t play into your opponent’s plans to victory!
A few other glowing graces this board game includes is its low price point, high quality cards, components (playmat included!), and visually beautiful artwork inside and out. While not imperative to the gameplay of Onitama, you will love the clever naming of the potential move cards. The shape of the move on the card plays a certain role in its naming. E.X. a longer squiggle type move on a card might have the name of “Snake.” Or, a card with the name “Dragon” let’s you leap across the board numerous spaces at a time as if in flight to exert your winged dominance.
We here at Purple Phoenix Games really love Onitama; it’s one of our highest rated 2-player board games! While it can act as a quick filler game between other heavier board games, it can also be played numerous times one after another without the loss of fun or strategic opportunities. I personally cannot think of a time I have ever sat down and played Onitama just once. This game keeps you coming back for more. We hope you will consider picking up a copy soon! As I write this, there are already a few expansions out there or in the works. Check back soon for some exciting updates to this already great board game! Purple Phoenix Games gives this one a calculated 19 / 24.
https://purplephoenixgames.wordpress.com/2019/04/12/onitama-review/
Gareth von Kallenbach (980 KP) rated Call of Duty: WWII - The War Machine in Video Games
Jun 19, 2019
The maps are available for various gameplay modes and I tried them in Hardpoint, Kill Confirmed, and Team Deathmatch modes and found I really enjoyed them.
Dunkirk
The first map I played was a highly-detailed recreation of the famous beach and seaport. Playing in Hardpoint mode, the battle featured plenty of objects to take cover behind as well as buildings with multiple levels which Snipers used to pick off anyone who came their way. I found the open area of the beach required some skillful navigation but the Ferry Terminal and abundant cover soon became my best friend during protracted battles.
Egypt
Believe it or not this is the first time a Call of Duty map has been set in this fabled locale and it is a very beautiful map complete with monuments, temples, and battle debris. The shadows in buildings give enemies a great place to hide and strike from as do the tight tunnels. I played Team Deathmatch in this mode and found myself in a constant state of run and gun as stopping to admire the scenic beauty is not advised.
V2
A rocket launch facility provides plenty of cover for those who want to stay moving but also abundant tunnels and a launch tower where sharpshooters can ply their craft. Playing Kill Confirmed was a fast and exciting experience as stopping to collect tags was highly dangerous thanks to the vast field of view from the launch tower and the abundant places for enemies to emerge from.
For The War mode of the game, the new map is called Operation Husky and it details aspects of the Allied invasion of Sicily where Allied units must locate and retrieve three key pieces of information. The Axis players must of course stop them and Trip Wires and other traps go hand in hand with the firepower one would expect.
If you are lucky enough to complete this phase, then the obtained data must be transmitted to the bomber which if successful, puts players in the cockpit of a fighter plane.
I found the plane very hard to control as it did not respond the way that I had expected it to from past flight simulators, but the action was intense and I at least was able to get a few enemy planes in my sites and unleash some damage along the way.
Of course no set would be complete without a Zombie mode, and The Shadowed Throne brings the heroes to a desolate Berlin where they must battle the unending hordes of undead in a series of locale. From a movie theater, museum, above ground and below, the enemies are fast, deadly, and just keep coming at you. Naturally you can get new weapons, abilities, and tools to help stay alive but I can tell you even after a 1hr and 25 minute match with some very skilled players, you never have enough firepower to truly be safe.
The War Machine takes the best elements of Call of Duty: WW2 and gives fans plenty to enjoy. With two more DLC packs to come and the release of Call of Duty: Black Ops IIII on October 12th, there are plenty of things coming to the series in the next few months.
http://sknr.net/2018/05/12/call-of-duty-ww2-the-war-machine-dlc-pack-2/
Gareth von Kallenbach (980 KP) rated Alpha (2018) in Movies
Jul 2, 2019
Jóhannes Haukur Jóhannesson) as Tau, his father.
Tau is the tribe leader, and must determine whether the young male tribe
members are ready for the annual hunt. He tests all the spear points
crafted by the boys, and passes or fails them based on the craftsmanship
of the arrowheads.
Keda is one of the only two young men that pass the test, and in spite
of his mothers (and his own) reservations, joins the hunt.
Keda isn’t a strong figure, like his father Tau, and the movie shows
some of the tension and strife this causes the father and son. Tau is
trying to teach Keda to be a leader, and Keda seems too soft-hearted to
be able to bear the task. Keda has a hard time with the killing of
animals, even though it is needed to sustain the tribe.
The annual hunt consists of tracking down a herd of bison over a span of
days, and then creeping up on them on their grazing grounds and spooking
them into headlong flight over the edge of a high cliff. The hunters
must keep the herd from turning back to the open plain by throwing their
spears and running full-tilt at the bison. The run to push the bison
over the cliffs edge starts off well, and then takes a tragic turn when
one of the bison turns towards the hunters and charges at Keda. Kedas
confidence breaks and he turns tail to run, with the bison chasing him
down. When the bison lowers his head to charge at Keda, the bisons horn
catches in Kedas clothing and the bison turns towards the cliff face and
dump Keda over the edge.
Keda miraculously lands on a rock outcropping about half way down the
cliff face, but it is still too far for Tau to reach him. Keda is
unconscious, and does not respond to his fathers calls.
Tau is convinced that he must leave his son for dead and head towards
home in order to be able to provide for the tribe.
A day later, Keda wakes and finds himself alone, with broken bones, and
no way to get off the cliff face.
What follows is a story of coming of age and determination. Keda must
find his way off the cliff face, and using the tools given to him by his
father on the way to the bison hunting grounds, find his way home. He
finds unlikely companionship in a wolf that he injured while the wolf
pack was hunting him down to try to eat him, which he nurses back to
health. He names the wolf “Alpha”, but in truth, it is Keda who is
learning to become the alpha, or leader of the pack.
The scenery in the movie is breathtaking, and the movie really comes to
life with the 3D option. I can only imagine that it would be even better
in IMAX.
There were pieces of the film that were entirely un-realistic, but they
were rather quickly covered up by the fast-paced nature of the film.
The only part I really groaned at was the very end scene, but I will let
you draw your own conclusions on that so that I don’t ruin it for you!
My son just turned 10 and he liked it a lot, but did mention that a few
parts were not 100% “kid-friendly” due to the scare-factor. He was
specifically referring to one scene that made us both literally jump in
our seats. He said over all the movie was great and that he enjoyed it
immensely.
I would give this movie 3.5 out of 5 stars, and recommend that you see
it in IMAX 3D if you are able!