Search

Search only in certain items:

    Adobe Photoshop Express

    Adobe Photoshop Express

    Photo & Video and Social Networking

    (0 Ratings) Rate It

    App

    Join millions of creative folks who trust and use Adobe Photoshop Express for fast, powerful, and...

Green Room (2015)
Green Room (2015)
2015 | Horror, Thriller
After a fruitless tour, a punk group, The Ain’t Rights, find themselves out of money and stealing gas to get back home. When a recommendation from a fan looking for an interview leads them to play one more show out in the backwoods of Oregon to a crowd of white supremacists, they become witnesses to a murder and barricade themselves in the green room. With no clear escape, they enter into a deadly battle of wills with the owner of the club, and his band of skinheads, and quickly discover that they have no intention of letting them leave alive.

 

It’s to the point now where if the A24 logo is at the front of a flick, chances are I’m handing over my hard-earned cash. Enemy, Locke, A Most Violent Year, Ex Machina, Slow West – they’ve been distributing some of my favorite films from the last few years and are fast becoming a powerhouse for indie movies, not unlike Focus Features a little more than a decade ago. Unfortunately, this means I set my expectations a little too high on my way into Green Room, which was not hard to do when you combine A24’s track record with the emerging talent of writer/director Jeremy Saulnier. Blue Ruin, his second feature, was the surprise indie hit of 2013. Expertly crafted and deliberately paced, it harkened back to 70’s-style bleak and gritty filmmaking. Green Room also features some of the DNA that made Blue Ruin great, those quite moments of high-tension leading into heart-stopping explosions of extreme violence are present and accounted for, but a thinner plot and characters who are severely underdeveloped show that this story, to its detriment, was in much more of a rush to get where it was going than its predecessor was.

 

Green Room’s major selling point is of course, Patrick Stewart. Adding one part Cameron Alexander (Stacy Keach’s character from American History X) to one part Walter White/Heisenberg, his performance will undoubtedly go down as one of the greatest departures of our time. Having said that, and believe me when I say I’m loathe to fly in the face of what an exceptional casting choice this was, he is frustratingly underutilized. It does speak to what an unrivaled talent he is when he can build most of his menace from the other side of a locked door, but regardless of how solid the performance is, his presence is merely a set-piece. A role with this little screen time rivals Anthony Hopkins in The Silence of the Lambs (they both had what probably amounted to about 15 minutes of screen time, or less), but I’m certain Stewart’s won’t leave as lasting an impression. To be blunt, if you’re queuing up just for him, you may come away disappointed.

 

The flip side to this comes about through Imogen Poots as Amber, friend to the murder victim and unfortunate enough to get trapped backstage with the band. Much of the best dialogue, along with some incredible moments of jaw-dropping spontaneity, comes her way and it’s her deadpan delivery that steals the show. Though we are supposed to root for the band, it was her cynical “inside man” that drew me further into their nightmare situation and kept me hoping that she might be the one to survive and give the skinheads the brutal justice they deserved.

 

For now, I’m sticking to my guns and giving Green Room just half marks, but I look forward to a second viewing at home in a few months, where I’m certain my opinion of it will improve, due to my expectations being more aligned and the foreknowledge that this is simple and standard survival horror fare…that just happens to feature Picard as a neo-Nazi.
  
You Decide
You Decide
2020 | Dice Game
What game do you think of when I mention, “roll and move?” For me, it’s Candy Land. Perhaps most kids’ first foray into board games at all. To be honest, it’s not even a roll and move, it’s more a flip and move, but they are usually all the same anyway: roll/flip/spin something and then move your pawn. Sometimes there will be something on the spot to “do” and sometimes you just try to race to the finish. So when the publisher and I were chatting about You Decide and they mentioned it was a family-style roll and move game, I had my doubts, but I wanted to try it out. How does this first game from new publisher Davidson Games fare? Let’s find out and You Decide.

As mentioned in my intro, You Decide is a roll and move game for two players. More players can be added to the game with more copies of the game. In the game players are attempting to be the first to move all six of their pawns from the STARTing line to the FINISH line.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. These are retail copy components, and therefore final components. Also, it is not my intention to detail every rule in the game, but give a feel for the flow of the game and how it plays. You are invited to download the rulebook, purchase the game from the publisher, or through any retailers stocking it soon. -T


To setup, lay out the board between the two players and each player will place their pawns on the six circles on the START area. Roll off to see who will start the game and you are ready to begin!
You Decide turns are simple: roll both dice and decide which pawn to move. Move it and pass the turn to the opponent. When a player rolls the 2d6 it creates two numbers. For this review we will just use the example of a 4 and a 6. With this roll the player will decide to move the pawn in the 4 spot a total of six spaces, or the pawn in the 6 spot a total of four spaces. Easy, right?

Though movement is easy to determine, deciding which to activate is the challenge, though not severe. Upon many spaces on the board are printed instructions for the player to obey when a pawn lands on it. These could include returning the pawn to the START space, or moving forward a number of spaces but also allowing the opponent to move forward, or simply staying put and moving an opponent’s pawn.


When a player lands their pawn at the FINISH area, that number is no longer able to be used in subsequent rolls, and once several dice are at the FINISH area, each die rolls becomes more and more dire as players are on a mad dash to finish first. Play continues in this fashion until a winner has reached the FINISH area with all their pawns.
Components. This is a board, 12 pawns, and 2d6. The board is fine, with legible print and art that is present but stays out of the way. The pawns are typical plastic pawns but in excellent colors: orange and black. The 2d6 are fine as well. Black plastic with white pips. For this type of game, the components are completely functional. Nothing super impressive nor too egregious.

The gameplay is exactly what you want for a family level game. It is extremely light, offers choices that are meaningful without burning little brains, and has just the right amount of take-that to wean newer gamers off the Candy Land Express.

For me, it fills an interesting niche in my collection that I really didn’t know I had: a simple game for my family that even my 4-year-old can play and do well with, as long as we read the choices to him. Now, You Decide is very light and could be considered a gateway filler, but also as an easygoing family stepping stone game to get little ones rolling dice and making choices. Candy Land does NOT allow you to do that. So if you have young ones about to embark on their board game journey, I suggest you grab a copy of You Decide instead of those beginner games at Wal-Mart or Target. That is, unless You Decide gets picked up and sold at those locations.
  
Qwixx
Qwixx
2012 | Dice Game
Roll-and-write games have made quite a resurgence lately, and I love it! When I was a younger man I used to enjoy Yahtzee and, though not a roll-and-write but kinda similar, Phase 10. But since my own transcendence into mature adulthood and gamerhood, simpler games just don’t cut it for me anymore. I really don’t consider myself an “elitist gamer,” but I just don’t draw enjoyment from some of the more pioneer games. So how did I get on with Qwixx? Let’s see.

The object of Qwixx is to be the player who earns the most amount of points at the end of the game. Simple. The game can end at any time in the future, so it is a furious scramble for points on each player’s turn.

To setup, hand each player a score sheet and a writing utensil (not included). Roll off to determine starting player. You are now ready to play Qwixx.

On the active player’s turn, they will roll all available dice. The player will add up the numbers rolled on the two white dice and announce to the table the sum. Using this summed number, all players (including the other non-active players) may cross off this result in any row upon their score sheet. Then the active player may add the result of ONE of the white dice to any of the other-colored dice results to use for their own score sheet. So the active player has the opportunity to cross off two numbers on their score sheet on their turn.

You see, to earn endgame points players are attempting to cross off as many numbers on their score sheets as possible. The caveat follows, however, that once a number has been crossed off within a row a player may NOT cross off any lower numbers than the highest number crossed off. Example: if I were to first cross off a 4 in the red row, I may never cross off 1, 2, or 3 of red in the future. Those options are now lost to me.

Caveat ludio! Players beware! At any time a player can “lock” a color row and remove that color die from the game. This can be done by crossing off the 12 box on the sheet. The prerequisite for this action is to have five boxes crossed off in that row. Also, should a player be unable to cross off a number on their turn, they must cross off one of the penalty boxes on their sheet for a loss of 5 points at endgame. The game ends when a player has crossed off all of their penalty boxes or players have locked the second colored row.

Components. This game is a few dice and a pad of score sheets. The dice are of normal d6 quality. The score sheets are fine, but if you really love this game, you might think about laminating some and keeping some small dry/erase markers in the box. The magnetic flip box is the coolest component of this game and you don’t really use it for anything other than storage!

So here are my thoughts on Qwixx. It is not the most exciting game. It is also not a bad game at all. It is a solid filler that can be played while carrying on a conversation (if you feel you can actually chat and math simultaneously). I don’t think I will suggest it be played too often, but if I am jonesin’ for a quick roll-and-write with a couple other people, or if I have a large game day scheduled, I will throw it in one of my bags. I am not alone on this assessment as you can see from our scores, and for these reasons Purple Phoenix Games gives Qwixx a midline 16 / 24. I think you can easily find this at Target or the like for a reasonable price, if this sounds interesting to you.
  
40x40

Kristin (2 KP) rated Amazon Kindle in Apps

Mar 4, 2019  
Amazon Kindle
Amazon Kindle
Book
9
9.1 (292 Ratings)
App Rating
Ability to bookmark your page (4 more)
Customizable viewing
Book suggestions based on what's in your library
Easily navigate through your library by scrolling through titles, or search for what you're looking for.
Mobility of such a vast library
Awesome App For All of Your Digital Book Needs
Full disclosure: I LOVE BOOKS! Not the digital kind, but tangible books that I can hold in my hand. I cherish that "old book" smell as much as I do turning back the cover on a hardcover for the first time; with the knowledge that another's fingers have yet to turn its pages and become immersed in the story as I'm about to. I will always adore books.

Having said that? I can still fully appreciate the Kindle app for the convenience of reading on the go. Books are, of course, totally portable as well; However, let's say you're on vacation, or at the beach or park, and want to enjoy a book, or pick up where you left off with one that's at home for that matter. With the convenience of the kindle app you can open the app on your phone/tablet/laptop and download the book, or start a new one.

Suitcases have limited capacity, but the vastness of the internet allows you to access nearly any title with just a few clicks/taps. The customization options in Kindle make it even easier to read while on the go because you can adjust brightness, page color (black, white, sepia), text size, font, margins, etc. You don't have to worry about remembering your page number or having a bookmark handy either because the app allows you to bookmark your page. You can read any book anywhere- a novel, research for that history paper you've been procrastinating on, or the steamy new romance you've been waiting on - without having to worry about carrying them around. I don't know about you guys, but sometimes while on a lunch break I wished that I had brought a book with me (particularly if service is slow at a restaurant) so I'd open the Kindle app and find a book to read. My last positive point here is actually both good and bad... You don't have to worry about book lights or keeping the lamp on and annoying your partner if you're reading a book on your phone/tablet, but the flip side to that is there's less strain on your eyes when reading a hard copy book rather than digital.

There are only two downsides to the app and they're more due to my personal preference rather than anything with the app itself... with the prevalence of digital and audio books I've watched many beloved bookstores begin disappearing, or they have downsized to focus on selling digital. The second issue is that unlike with a physical book in hand you can't really tune everything else out (incoming calls and notifications) and lose yourself in whatever you're reading.
  
BlacKkKlansman (2018)
BlacKkKlansman (2018)
2018 | Biography, Comedy, Crime
The first real Oscar contender of 2018
The first shot of the 2018 Oscar race has been fired and it is Spike Lee's BLACKkKLANSMAN. If you are an "Oscar completest" I highly recommend you check this film out as you will be hearing it's name called (probably many times) when the Oscar nominations are revealed.

But...is it a good film?

For the most part, yes.

Based on the incredible true story of Colorado Springs undercover office, Ron Stallworth, an African-American, who was able to infiltrate the KKK via the phone. He then needs a surrogate to keep the subterfuge up in face to face meetings.

In playing Stallworth, relative newcomer John David Washington (son of Denzel) shows that he has inherited at least some of his famous father's acting chops. His portrayal of Washington shows a conflicted man, determined to do his job while juggling his feelings and responsibilities of being a black man in early 1970's America.

Laura Harrier (Liz in SPIDERMAN: HOMECOMING) matches Washington beat for beat as Black activist - and potential love interest - Patrice Dumas who has razor-sharp focus on changing the plight of African Americans and drives Stallworth to thinking about more than just his job.

Other strong performances comes from Topher Grace (as KKK Head David Duke), Robert John Burke as Chief Bridges and Corey Hawkins in an extended cameo as Kwame Ture (aka 1960's Black Activist Stokely Carmichael). I really liked the passion and furvor Hawkins brought to this part.

But...the standout performance in this film comes from Adam Driver as the "white face" of Ron Stallworth to the KKK. He portrays Flip Zimmerman who has been constantly denying his Jewish heritage to pass as a WASP in this world and when he comes face to face with race hatred, he must confront his own inner feelings towards his own past. This is another strong performance by Driver (who is much, much more than just Kylo Ren) and I expect to hear his name called when Oscar nominations are announced.

But...good acting aside...this is a Spike Lee "joint" in all the ways (good and bad) that Spike Lee directs his films. There is a cleanliness in the way he drives the narrative never losing focus on what the main theme of the proceedings needs to be. He paints interesting pictures on the screen and crafts a strong, message picture that should be seen by all.

But...he does have a tendency to overplay his hand, hitting the audience over the head over and over again with his themes to the point of me wanting to say to the screen "all right already, I get it!". This knocks the film down just a hair.

But...that is the price of admission for a very good Spike Lee film, one that I highly recommend you see.

Letter Grade: A-

8 (out of 10) stars and you can take that to the Bank(ofMarquis)
  
BlacKkKlansman (2018)
BlacKkKlansman (2018)
2018 | Biography, Comedy, Crime
Important Movie
Set in the 1970’s, the first black police officer on the Colorado Springs police force attempts to infiltrate the Klu Klux Klan by becoming one of them.

Acting: 10
I don’t know who I liked better throughout the movie, John David Washington as Ron Stallworth or Adam Driver playing Jewish cop Flip Zimmerman. Not only were they amazing individually, but they complimented each other with great chemistry on screen. Whatever emotion director Spike Lee was trying to make you feel was amplified in their joint scenes. Washington is charming, funny, and witty, all the things you want from a leading role. His heroic character is one of my favorites from the year.

Beginning: 10

Characters: 10

Cinematography/Visuals: 9
The visuals are amazingly crisp, poignant for each scene. It transports you perfectly into the time period without feeling overdone. While the film is largely a comedy, it succeeds in spots by relying on tension and intense moments. Spike Lee has a way of capturing those moments with sheer perfection. It has an artsy feel to it, sometimes over the top, but never unrelatable. Relatable Art. I think that’s the best way to describe it.

Conflict: 10
Whether subtle or in your face, conflict comes in waves throughout BlackkKlansman. You keep waiting for bad things to happen and sometimes they do. When they don’t, you know it’s only a matter of time before things get harry again. There was never a point where I was bored in the movie. Even the planning scenes where they were trying to figure out just how to get a black man to infiltrate a white supremacist organization was fun to watch.

Genre: 10
One of the most important dramas of our generation. Period. Nothing else needs to be said here.

Memorability: 10
The story in and of itself brings an originality you won’t soon forget. On paper, it sounds absolutely nuts. Watching it unfold on the big screen is even more nuts. Even though it’s based on a true story, it’s still very much hard to believe. It’s powerful and real with solid messaging that translates to the now. Even the comedy in certain moments has a way of leaving a real impact.

Pace: 10
The film is long, but it’s a smooth long. The pacing feels like a brisk jog. You always know the direction you’re heading and it never feels like it has to cheat or take shortcuts to properly tell the story. Not boring in the least. Engaging and entertaining throughout.

Plot: 8
Again, much respect for an original story. My one gripe: I don’t think the love story was necessary. It didn’t really contribute to the movie as a whole. Everything outside of that was wonderful and beautifully done.

Resolution: 10

Overall: 97
Expected to like BlackkKlansman, but I fell in love with this movie. It tells a wonderful story that leaves you talking long after it’s over. I’ve said this already, but it bears repeating: This is one of the most important films of our generation. See it. Don’t think twice.
  
    Create a Car

    Create a Car

    Education and Games

    (0 Ratings) Rate It

    App

    Create a car and drive it! Create a Car is a top-selling creativity app for children ages 3 to 6. ...