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Ghoulash: The Game of Card Calamity
Ghoulash: The Game of Card Calamity
2019 | Adventure, Fighting, Science Fiction
Ghoulash! I cannot say that word without using a Dracula-esque accent nor without my tummy grumbling (goulash is a yummy traditional Hungarian dish). Anyway, lunch time hangriness aside, Ghoulash is not a new game. In fact, the original version of Ghoulash was released in 2001 under Ghoulash Games. It is a pen-and-paper dungeon crawler for 2 players that we are reviewing as well. This game we are reviewing here is a card version prototype. So how does it play?

In Ghoulash: The Game of Card Calamity (which I will shorten to Ghoulash for the purpose of this review – even though there is the OG Ghoulash as well, I think you know what I’m talking about) players are Ghoul hunters. Ghouls are monstrous green blobsters that are coming for you. You fight them by shooting Ghoo, a purply substance, at them to exploit their weak spots and vanquish them. The first Ghoul hunter to reach 10 Victory Points (VPs) will be crowned the winner!

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. As this is a preview copy of the game, I do not know if the final rules or components will be similar or different to what we were provided. -T

To setup the game, shuffle the deck and place a 6×3 grid of cards in the middle of the table. This is the “floor” and will be the game board for the duration of the game. When the floor is out of cards (I will explain), set out a new 6×3 grid floor and continue play. Deal each hunter a hand of seven cards and you are ready to play!

Each of the face down cards that comprise the floor are opportunities for encounters. You, as a Ghoul hunter, will enter the floor from any border card. On your turn you may fill your hand up to your current hand limit – which changes based on whether you have taken wounds or not. Next you must move orthogonally onto a space that contains a card or an empty space, but you must move – or take your Action first, THEN move. If you move to a space with a card, you encounter the card. Depending on what type of card is flipped face up you will be taking cards into your hand, following Command instructions, or fighting Ghouls. When you have finished your turn it is the next hunter’s turn.

Should your flipped card reveal an Action or Special card, you simply collect the card into your hand. If the flipped card is an Battle card (which has Ghoo splats – like the ones pictured above on the far right), you must follow the Command instructions at the bottom of the card before collecting to your hand. And if it’s a Ghoul you will begin battle!

Battling Ghouls is mechanically simple, but the overall battle may not be. When you face a Ghoul its card will tell you what the strength of the monster is (the white number). It could have four, five, or six hit points (HPs). To vanquish the Ghoul you will need to play cards whose Ghoo value (splats) is equal to or greater than the Ghoul’s HP amount. From this point the other hunters can intervene in the battle by playing cards whose battle Ghoo tips the scales toward the Ghoul thus making it more difficult to defeat (a la the ganging up mechanic in Munchkin). As only one hunter may affect the battle in this way, it is the player’s cards whose strength is greater that wins the challenge. Now the original combatant must spend more Ghoo cards to overcome the super-buffed Ghoul. Should the hunter prevail they will collect the Ghoul card and display it in front of them to show the table how many VPs they have earned. If the hunter is unsuccessful in the battle, they suffer wounds in the amount of VPs that would have been awarded with a successful battle (the green dots at the bottom of the card). Wounds are reflected by cards in hand, so if a hunter suffers two wounds, their hand limit is now five instead of the original seven. Play continues in this fashion until a hunter has accumulated 10 VPs and earned victory!

Components. Per my disclaimer, the game that was sent to us is a prototype version of the completed game, so components may (and probably will) change or be improved as a result of further development, and/or a successful Kickstarter campaign. That said, I can comment only on the components that were provided to us. The game is a deck of cards in a deck box. The cards themselves are of fine quality. The art upon them is okay. Nothing too stellar, but it gets the job done. I think the art is one thing that can be improved with development. Don’t get me wrong, the art is not at all bad. Perhaps it’s the card layout or graphic design. Something with a bit more punch would be appreciated.

Our thoughts on this one are that it needs some sprucing up a bit. Yes, it is in prototype format currently, and we know that. The card design needs to be updated a bit, but the game itself was also lacking a bit. One of the major concerns we had when playing through it was the card grid of the floor. We did not use any sort of player marker, token, meeple, or anything to mark our locations, and I really think that may have helped. We just had a hard time visualizing where our hunter was in relation to the face-down cards and how many turns it would take us to travel to them. There were several times where we just guessed as to who was actually closer and they were able to encounter the card. I am unsure how to fix that without supplying a grid or some sort of tracker. We should have maybe just played with meeples or dice for position markers. Oh heck I just thought of this: we could have also placed out dice or whatever on an x and y axis to denote where floor cards should be. Ugh. Battles were run somewhat smoothly, even though there were times where I was down to one card because I had suffered so many wounds and I could not get a First-Aid Kit to save my life (literally). The battle challenges did not work with us and we were trying to find a good way to make them happen, but our minds must not have been at their peak. We weren’t quite sure if, like in Munchkin, you could just add one card to your challenge total, or if you had to commit the entire bunch of cards you wish to play. It is not clear in the rules, so we went with our guts.

Overall, this could be a good dungeon crawler type card game. The theme is good, but for us it didn’t quite click…yet. If it sounds like something you would like to have in your collection, check Kickstarter for the campaign (if Ghoulash Games decides to crowd-fund this), contact the publisher directly, or (depending on date you read this) purchase from your FLGS. Oh, and keep the Ghoo Gone away – this time Ghoo is good for your health!
  
The Lincoln Lawyer (2011)
The Lincoln Lawyer (2011)
2011 | Drama, Mystery
6
7.3 (9 Ratings)
Movie Rating
Contains spoilers, click to show
When Edward Norton [SPOILER ALERT] raised a smirk at the end of Primal Fear to reveal himself as a sick and twisted killer it capped a sublime performance from an actor that would go on to do bigger and better things.

Primal Fear was a courtroom thriller that held you all the way to the bitter end, and as that solemn expression washed over poor Richard Gere‘s face at the end you could only stand up and applaud.

The Lincoln Lawyer travels down a similar premise, but despite all the twists and turns in a plot based on the novel by Michael Connelly it fails to keep the tension high enough to satisfy us to a pay off that is only blip on the thriller spectrum, I personally wanted something bigger.

Maybe you’re seduced by his Texan drawl or his searing good looks, either way its a solid performance from someone whose comfortable in this type of atmosphere

McConaughey plays Mick Haller a defence attourney working out the back of his sleak looking black Lincoln, and whose job it is to pretty much keep the scum of the earth on the streets, something which has obviously damaged his marraige with Maggie McPherson (Tomei). His reputation though is flipped over mid way through and we suddenly get an insight into a man that is as much a doting father as he is a great defence attorney.

Well alright, alright, alright!
When he’s asked to defend rich boy Louis Roulet (Phillippe) for beating a prostitute to within an inch of her life he suddenly gets a conscience when he realizes that the clean cut image might be a façade to something much more sinister. The film itself is not bad at all, and in parts it’s actually very good with McConaughey calling on his supporting cast for help which includes John Leguizamo and William H. Macy.

McConaughey’s court presence is smooth and charismatic, which would probably make him quite a good litigator in the real world. Maybe you’re seduced by his Texan drawl or his searing good looks, either way its a solid performance from someone who’s comfortable in this type of atmosphere.

Phillippe is certainly no Norton, and you know right off the bat that he’s as guilty as hell but its a good turn from him nonetheless. As thrillers go its up there and is thoroughly enjoyable, most notably for McConaughey’s performance which is a role that has been a long time coming for him, and one that he nails right to the court room wall.
  
Inside Out (2015)
Inside Out (2015)
2015 | Animation, Comedy, Drama
Have you ever wondered what goes on inside that noggin of yours when your feeling angry, scared, sad or happy even? The producers and directors of Up and Toy Story have delved inside these emotions with their new film Inside Out. It is the latest and greatest film from Disney’s Pixar to open this summer. The film brought in some of the best comedic actors together and strategically placed them in the mind of an eleven year old girl.

 Riley is an eleven year old girl from Minnesota. Her parents have made the difficult decision to uproot her and move to San Francisco for her fathers new job. Riley’s life is flipped upside down and inside out. She is guided only by her emotions as most of us are. Her thoughts are being manned by a control room of sorts. Joy (Amy Poehler) keeps everything at bay. As it is her soul purpose to keep Riley happy and all the other emotions away from the controls as much as possible. Although other emotions like Fear (Bill Hader), Anger (Lewis Black), Disgust (Mindy Kaling) and Sadness (Phyllis Smith) tend to creep in from time to time.

Her memories are color-coded specific to each emotion. Core memories are glowing. Sadness has become quite enamored with these glowing core memories and can’t help herself from touching the orbs turning all of the happy core memories into sad memories. As her mind short circuits it paves the path for fear, disgust and anger to take over. Joy must stop this from happening and retrieve core memories that are almost lost. Guiding them along the way is Bing Bong (Richard Kind), Riley’s imaginary friend who was thought to be forgotten.

 Inside Out will literally give you a seat on the train of thought and will wind through all the twists and turns of the mind. With such an ambitious idea Pixar has proved once again that they can make a film that can relate to both young and old. It will definitely tug at the heartstrings. It did for me as I was about Riley’s age when I was uprooted to Costa Rica so I hold this film close to my heart. Lots of surprises, laughs and maybe even a few sniffles await you with this film and really shouldn’t be missed. A few hidden surprises also await the true Disney fan. Skip the 3D version not worth the extra couple dollars.
  
The Kitchen (2019)
The Kitchen (2019)
2019 | Action, Crime, Drama
Thinly written and directed
A rainy weekend is the perfect time to catch up with films that I meant to see in the Cineplex, but just didn't get around to it. So it was with some excitement that I flipped on the "Women Run The Mafia" movie THE KITCHEN from 2019.

I should have watched 21 BRIDGES.

Based on the DC/VERTIGO graphic novel, THE KITCHEN is set in the late 1970's in NYC and offers up the "what if" scenario of 3 women that take over the Mafia. A pretty interesting premise that could have been the GODFATHER or GOODFELLA's of the day (or...at least...another WIDOWS from 2018), but instead THE KITCHEN falls flat like the all female GHOSTBUSTERS from a few year's ago.

A star of that Ghostbuster's film, Melissa McCarthy leads the cast as Kathy Brennan, the wife of a mobster who was sent to jail and becomes the leader of the group. McCarthy has shown that she has the "chops" as an actress to tackle this role, but she never really gets there. There is no real depth or emotional stakes to her character throughout the course of the film. The screenplay (and McCarthy's performance) does pick up at the end, but by then, it is too little, too late. Also not fairing well is comedienne Tiffany Hadish as Ruby O'Carroll - an African-American female trying to dominate in a predominately white male world. Again...this character had potential, but the writing and, quite frankly, Hadish's performance just didn't quite succeed.

What did succeed is the always excellent Elisabeth Moss as the 3rd part of this triumvirate. Her "mousy, abused housewife turned stone cold killer" was interesting to watch - especially when paired with Domhnall Gleeson's assassin about 1/2 way through the movie. I wanted to watch a movie with these 2 criminals on the run.

I've mentioned the weak writing as part the issue here, so I'll have to mention first time Veteran Writer and first-time Director Andrea Berloff as the main culprit here. She wrote STRAIGHT OUTTA COMPTON so she has it in her, but here, the screenplay and characterizations are "thin". Perhaps, a good Director could have made something out of this, but she also made her Directing debut with this film, so it just didn't work well enough.

This isn't a bad film, it just isn't a very good - or very interesting - one.

Letter Grade B- (for the Moss/Gleeson portion of this film)

6 stars (out of 10) and you can take that to the Bank(ofMarquis)
  
The Vanishing Stair (Truly Devious #2)
The Vanishing Stair (Truly Devious #2)
Maureen Johnson | 2019 | Mystery
9
9.5 (2 Ratings)
Book Rating
Contains spoilers, click to show
Oh I just love Maureen Johnson, and I think this series is becoming my favorite of hers, although it's in stiff competition with the Shades of London books. STAIR picks up shortly after the lovely first book TRULY DEVIOUS, which is wonderful, as that one ended on a dramatic cliffhanger. Oh, but don't worry, this one will leave you gasping for more Stevie and more DETAILS, too.

This book was so compulsively readable that I read it in two sittings, on two flights. I ignored everyone around me and frantically flipped the last couple of pages as my plane landed in Charlotte (if I had known I was going to be stuck in Charlotte thanks to a canceled flight, maybe I would have made it last... oh who am I kidding, no I wouldn't have). Johnson is just so good at getting into her characters' heads--I love Stevie. I loved her in the last book, and I loved her here. She's smart, she's relatable, and she's always getting into trouble. There's plenty of exploring, detective work, and yes, tunnels, in this one to keep you more than interested.

Stevie's cast of friends is also superb, from the prickly David to the wonderful Janelle, and Nate, the writer who can no longer write. Oh and Larry, Stevie's protective security guard. I love them all, even if there are plenty of times I wanted to shake David in this one. We're also introduced to some new characters here, as Stevie takes on a new research project. (I don't want to spoil anything or ruin your enjoyment of reading about them all yourself.)

Stevie is busy unraveling the Ellingham Academy mystery in this one, and I'm happy to say she goes a long way in book #2. What I love about this series is that you get a great underlying mystery (what happened to Ellingham Academy founder Albert Ellingham's long-missing wife and daughter, if you for some unknown reason haven't read the first book), but there are always little side mysteries, plus just the general business of Stevie trying to live her life. She's struggling with being back at Ellingham--dealing with what it means to have struck a deal with Edward King, negotiating her boundaries with David, and much more. Johnson deals with Stevie's anxiety, her intelligence, and just her general no-nonsense approach to life in such realistic ways: I love it all.

So, yeah, I can't think of anything I didn't like here, except that the book ended, and now I have to wait *forever* again to find out what happens! I love this series, I love the character of Stevie, and I highly recommend this book (but start at #1, please). It's a funny, mysterious, sweet, and compelling read. 4.5 stars.
  
The Shadow Cabinet (Shades of London, #3)
The Shadow Cabinet (Shades of London, #3)
Maureen Johnson | 2015 | Paranormal, Science Fiction/Fantasy, Young Adult (YA)
8
8.0 (2 Ratings)
Book Rating
I read nearly 3/4 of this book curled up in my easy chair while the kids napped, snow falling softly outside. It is rare that I get that much peace and quiet anymore, so I roared through the book, wanting to finish it before the twins awoke and shattered the peace.

Therefore, any nitpicks I have about anything in the book feeling rushed are no doubt of my own doing, as I manically flipped pages, wanting to find out what happened to Rory and the rest of the gang. When the series is over, I look forward to reading all the books again, and savoring them a bit more.

Needless to say, I loved this book. Definitely my favorite novel to date this year. I am sure Johnson's Shade of London series isn't for everyone, but I've fallen for American-based Rory, a transplant in London, who can now see ghosts. It sounds preposterous, but Johnson has made it work- and work well- in all three novels so far. I love Rory, I love her character, and I love the group of people she's come to surround herself in London - far away from the home she knows in New Orleans.

<i>*spoilers if you haven't read the first two books - which you should, immediately!*</i>

In book three, Rory is dealing with the grief of losing Stephen, as the team frantically tries to find his ghost. They are also trying to find her prefect, Charlotte, who was kidnapped by Rory's therapist, Jane. We learn more about Jane and her past involvement in an ancient cult and a likely string of murders. It all involves a much bigger plot involving London's ability to harness its dead, and the existence of a murky, rumored government organization who polices ghosts.

We also meet a new character in this novel, Freddie (a girl), who is quite bright, but of whom I still remain suspicious - silly, perhaps, but it's so hard to trust new people coming into the gang. We see more of Jerome, which is nice, and Boo and Callum, of course. There's actually less focus on actual ghosts than you'd think and more on some big conspiracies, but it all works, really well. The camaraderie of the team, and the way Johnson voices Rory is just lovely, and the book reads so well. Even what should be a crazy plot is made readable and believable through the lens of these developed characters.

As always, I'm left a bit bereft, waiting for the next book. (And, for the record, I finished the last few pages right before the twins woke up. I feel like that's fate, right?)
  
Parade by Prince and The Revolution
Parade by Prince and The Revolution
1986 | Soundtrack, Psychedelic
5.5 (4 Ratings)
Album Favorite

"Temple, Texas is very religious. A lot of churches and fast food restaurants. Football is really big in the city. And around 15, I was starting to realize that this type of environment didn’t feel good to me. By then I was into new wave music. There were cultural dividing lines: Metalheads had a thing, country western people had a thing, and the popular kids might have been more into pop-rock. But if you were into Art of Noise, New Order, the Cure, and Depeche Mode, it was a little weird. I had a lot of friends on the soccer team who thought I was queer. But there was a group of people in my high school who knew about these bands. We all dressed a little bit funny and we would catch hell for it. There were fights for sure. If you went to the mall or a party, there was always a chance that someone was going to want to fuck with you. I got in a fight in a classroom when a guy made fun of my Frankie Goes to Hollywood shirt. I took that very personally and knocked him on his ass. And I got sent to the principal for that, and I had to bend over his desk, and he swatted me. A lot of cowboys would call me and my friends “queer bitches.” So we adopted it and started calling each other that. It took some sting out of it. One time, this guy called my friend a “queer bitch,” and my friend licked his hand and wiped it on a cowboy’s truck and said, “Yeah, that’s right—and I got those AIDS.” The cowboy flipped out and drove off. Parade by Prince came out right when I was 15, and I was obsessed with him. I got that album the day it was released. The single “Kiss” had come out before, and the very first time I heard it I was like, “How could there be a better single than this?” It’s just undeniable. That song became what a single was to me—something stripped down, so you could focus on a few key elements that were just perfect. Prince was just the coolest, most creative thing happening. And he could fucking dance. I always thought the coolest job would be to make records, but for a long time I didn’t really think about how I would go about that. I just thought, “Something will happen.” And then I got wise and learned how to play an instrument. When I was 16, a girl I had a crush on left for college, and I borrowed a friend’s acoustic guitar and taught myself to play it as I was recovering/suffering from my first real breakup. I was pretty devastated. I would come home from school every day and just be in my room playing guitar and thinking about her, writing letters, listening to records."

Source
  
Thumbing Through Thoreau: A Book of Quotations by Henry David Thoreau
Thumbing Through Thoreau: A Book of Quotations by Henry David Thoreau
Kenny Luck | 2010 | Fiction & Poetry
6
8.0 (2 Ratings)
Book Rating
The cover of the book is taken from a beautiful painting of Walden Pond in Concord, Massachusetts where Henry David Thoreau lived and wrote. Unfortunately, the artwork on nearly every page in the text is not nearly as attractive or colorful, and seems rather repetitious after 50 pages or so. According to the cover, Jay Luke's artwork is on the even-numbered pages and Ren Adam's artwork is on the odd-numbered pages, though truthfully I could not distinguish between the two artists' styles.
The book is divided into three sections that each of the quotes could be filed under: "Society & Government", "Spirituality & Nature", and "Love." The quotes that Kenny Luck compiled were indeed thought-provoking. When examining the collection as a whole, I could imagine the kind of man that wrote these words day in and day out. As Luck states: "This book... is my attempt to bring together the best pieces of Thoreau's writings in one collection." Before reading this book, I was not overly familiar with Thoreau's work, and afterwards I realized that the man Thoreau has much in common with my own husband. But I digress.
Some quotes were familiar, such as this one:

"The mass of men lead lives of quiet desperation."

 Many more quotes were unfamiliar, but quite profound:

"I am convinced, that if all men were to live as simply as I then did, thieving and robbery would be unknown."

"What is it [to] be born free and equal, and not to live? What is the value of any political freedom, but as a means to moral freedom?"

"A written word is the choicest of relics."

"The day is an epitome of the year. The night is the winter, the morning and evening are the spring and fall, and the noon is the summer."

"I suspect that the child plucks its first flower awith an insight into its beauty and significance which the subsequent botanist never retains."

"To be married at least should be the one poetical act of a man's life."

"Love is a severe critic."

"The only way to speak the truth is to speak lovingly; only the lover's words are heard."

What I found especially distracting was how the words within each quote varied in font size and color, almost as if Luck did not trust the reader enough to know how to read the work and felt he had to dictate to the reader where the emphasis lay in each quote. While I can not say for sure if this was the aim, I felt like my intelligence was being belittled and undervalued as I flipped through the pages. Plus, these words are Thoreau's, not Kenny Luck's, and only Thoreau would be able to truly say where the emphasis within each sentence should be. Luck is only presuming to make intelligent guesses. While I respect Luck's obsession, which he describes in his introduction, I think he should allow for the words of Thoreau to stand alone, so that each reader can appreciate Thoreau through his or her own interpretation.

"The fact is I am a mystic, a transcendentalist, and a natural philosopher to boot."
  
Love, Hate, and Other Filters
Love, Hate, and Other Filters
Samira Ahmed | 2017 | Romance, Young Adult (YA)
8
8.3 (8 Ratings)
Book Rating
Love Hate & Other Filters is a book that I was really looking forward to read, it got great hype and the fact that Ahmed is a debut author was just the icing on the cake for me. I loved the premise of the story and learning more about Indian culture through the characters in this book. Ahmed definitely delivered in that area. Her writing was descriptive and her exploration of feelings was on point. It was a quick moving story that left me turning the pages well into the night. I fell in love with Maya and Phil. I especially loved Violet, she has some real MC potential but Ahmed did a great job of not letting her take over the story. I’d love to see a companion book with Violet as the MC, I digress.
The story of Maya and Phil was a cute love story centered in the midst of something so much greater. Their story is derailed by a terrorist attack that hits close to home for Maya and as a result everything she wanted for herself, for her life is flipped upside down. See, the supposed terrorist shares her last name, and as a result Maya and her family have to deal with the insecurities and the intolerance of the people in their community. Islamophobia is a growing problem in our world, and this book is just the tip of the iceberg. The story was haunting and emotional. I personally can’t believe that people treat other people the way they do in this book. It makes me weep for humanity.
I had two problems with this book, which is why I only gave it a 4 star rating… I know Maya is 17 and she would have been just a baby when September 11th happened; however, I would have thought that Islamophobia would have been part of her life from the word go. I’m not saying that it should be that way or that I wish that on anyone because I would never do that. But, I think it’s something that has been so prevalent in our society since September 11th that I find it hard to swallow that she doesn’t mention encountering Islamophobia prior to the terrorist attack when she’s 17. Not only that but her parents don’t mention it either, which I find hard to believe.
The other problem I have with this book is the ending… To be honest it felt rushed to me. I would have loved to see the way it played out in more detail. I would also have preferred the epilogue to flash a little farther into the future. But, that’s just my opinion.
Overall, Ahmed has a great ability to manipulate the written word and weave together a story that will embed itself in your heart. I highly recommend this book, it’s a quick read that is both eye opening and a reminder of what people in this country and world are dealing with. I will gladly pick up any book that Ahmed writes in the future, and I encourage you to pick up this one.
  
Farm Rescue
Farm Rescue
2019 | Memory
The Kids Table series from Purple Phoenix Games seeks to lightly explore games that are focused toward children and families. We will do our best to give some good insight, but not bog your down with the millions of rules…

Farm Rescue is a cute little memory game with pretty excellent components, especially for a kids game. Though the box says 4+ my 3 year old picked it up pretty quickly and is surprisingly good at it.

The game comes in a box with a really great insert where the components can really only go in one spot. This is so wonderful for parents of younger kids who enjoy setting up and tearing down games. So thank you for that consideration, Brain Games! Anyway, the idea behind the game is to setup a 5 x 5 grid of face-up farm animal squares inside the provided picket fence border tiles. Each player will roll the two dice (one is color and one is an animal) and flip over the corresponding tile – like green chicken or purple cow. If a purple cow is rolled again in the future you must remember which tile featured the purple cow and flip it back over. If correct, then the farmer mini is moved closer to catching the wolf mini. If incorrect, the wolf mini is moved closer to the fence entrance. The game ends when either all tiles are flipped to their backs, the farmer catches the wolf, or the wolf gets into the fence to gobble up the remaining animals.

This game is surprisingly good! When my son picked it out at our FLGS (as recommended by the attendant) I didn’t know what to expect. I honestly, and foolishly, don’t keep kids games on my radar. When we brought it home, and after his nap, we were able to get a play in right away with Gramps as our third player. Ultimately we allowed the wolf to gobble up the animals, but we had a great time rolling the dice and flipping the animals (no Midwest cow tipping jokes please). My son also showed us that young children have far better memory skills than middle-aged dads and slightly older (you’re welcome) grandfathers.

My son LOVES his new game and I am so sure we are going to be playing it often. He even invited the farmer and wolf minis to the dinner table with him. He also took the following action shots of the game (which he never really offers to do, so this is big for him). Farm Rescue is a hit with our family, and if you are looking for a memory game with some meat on the bones (I had to), then check it out for your family.

PS – I often make mention of games that rely on color recognition that also play well with colorblindness. Though nobody in my family is colorblind, each of the colors in Farm Rescue also has an associated graphic – red circles, blue stars, purple plus signs. This is very much appreciated, and another high-five to Brain Games for having more inclusive components. Good on you!