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Flowers for Algernon
Flowers for Algernon
Daniel Keyes | 1966 | Science Fiction/Fantasy
9
9.1 (26 Ratings)
Book Rating
Amazing plot and moving story (0 more)
A must read
Contains spoilers, click to show
Flowers for Algernon is an amazing journey that makes you take a step back and rethink things. It brings up a lot of issues that, no matter what time we are in, always seem to be around us, whether we notice or not. I found this story to be touching and in ways a bit disturbing. The journey in which this book takes you on, definitely makes you rethink things you may have done or witnessed in the past. It will have you thinking differently about those with learning disabilities and other mental issues. To see it from the point of view of someone who would go through these hardships, you are able to get the feel and understanding of things that you may not have had before.
Charlie is mentally retarded and it shows in his progress reports, which is where the whole story lies in. His grammar is horrible and his spelling can make it hard to read at first. It was hard to remind myself over the first few pages that the way it was written is exactly how someone like Charlie would write. However, it is very clear from the beginning he wants to "get smart." However, his reasoning behind it makes me shudder. I don't shudder because it makes me scared, but because of the disgust I feel towards how people treat him. He states he wants to please his teacher and be able to join in on conversations with his co-workers. He feels isolated and wants to be more than he is. Even though its clear people are making fun of him, he doesn't see it that way because they are laughing and smiling. To him, that means they are his friends. It isn't until later her realizes they are laughing at him that he begins to understand things.
I really liked how as Charlie learned new things and became more intelligent than he was, his progress reports became clearer and easier to read. But with his intelligence growing, he noticed other areas of his life were lacking. He no longer acted the way he had before, began to think very differently and still had the emotions of a child but in a whole new aspect. He was smart, but it was clear he was happier before the operation and the rise in his I.Q. It kind of goes to show that being smart doesn't always means you will be happy. He had to suffer to understand that the way his mind was changing wasn't exactly what he wanted. He wanted so much and even though he got smarter like he wanted, he lost the motivating factors behind it. He ended up losing his job and a lot of the people who surrounded him because of how his personality changed. It was heartbreaking to see him go through the hardships and feel so alone.
I found myself enjoying the fact that even during these hardships, he remained close with Algernon, the mouse who proved the operation worked. Charlie spoke fondly of the mouse, even though at first he hated him. It was pleasant to see that Charlie still had a friend, even if it was just a mouse. Especially with his memories torturing him whenever they decided to pop up. I found Charlie's childhood heartbreaking and exceptionally disturbing. His mother's ideals seemed to be wrong in my opinion. I don't know what she went through, but to be so harsh on a child and to not believe anyone because of how it might make her look to her neighbors and other people, was quite disturbing to me. I found myself hating the woman, and yet I know there are plenty of people who would do the same to their child, even in this day and age.
I have to say the ending was the most heartbreaking thing I have ever read. I understand there will always be risks to experiments that mess with ones brain, but I had really hoped for the best for Charlie. I wasn't fond of his intellectual self because of how he acted towards others and how he thought, but at the same time, to have him lose everything made me tear up and cry. It was truly not a desirable ending. However, seeing him put others first again was heartwarming. It goes to show you, sometimes it those who don't really understand things that are the kindest of people out there. It makes me think of those social studies of people asking others for money and it is the homeless who will try to help out versus those who have a lot they could give. I firmly believe that this book was created to show just how things can appear to be okay and its really not.
I would recommend this book to anyone and everyone who is in 9th grade or higher. I think we all need a reality check from time to time. I have read this book in high school for a book report and even though I am a decade older, rereading it reminded me of how much I loved this book. It has a bunch of underlying meanings and not just on intelligence. I loved the little hidden lessons and thoughts behind this book. It definitely gets your brain working and really puts our society in a truthful light. Even though its based on mental retardation, you can easily apply a lot of what is discussed in Charlie's progress reports and the things it hints at to other sources of discrimination . I would ultimately rate this book 5 stars out of stars. Though the book seems simple to read, it touches base on things in our everyday world that we normally wouldn't think twice about, and probably should. Flowers for Algernon is truly an amazing read.
  
Alien Resurrection (1997)
Alien Resurrection (1997)
1997 | Horror, Sci-Fi
Story: Alien: Resurrection starts as we arrive on a US space research facility where General Perez (Hedaya) is working on bringing back the aliens with clones of Ripley (Weaver), the latest number 8 shows incredible strength and development. Waiting for a delivery from Captain Elgyn (Wincott) and his crew Call (Ryder), Vriess (Pinon), Johner (Perlman) Hillard (Flowers) and Christie (Dourdan) a deal is agreed they can spend a couple of days’ rest on the research ship.

After Elgyn’s crew get involved in an altercation with the scientists they must escape but the xenomorphs have escaped onto the ship, joining up with Ripley the crew look for a way off the ship while staying alive.

 

Thoughts on Alien: Resurrection

 

Characters/Performance – Ripley is now a clone and the mother of the xenomorphs being created on the ship, she is stronger than before but becomes the best weapon against the xenomorphs. Call is the newest crew member of the pirates but she is harbouring a secret from the rest of the crew. The rest of the characters are your generic group of fighters, the tough one, the gunslinger, the smart one and the captain nothing original comes from these characters.

Performance wise, this isn’t the best Weaver alien performance but she is also brave enough to take it on with a different approach. Ryder is solid enough through the film. the rest of the cast are also solid with Ron Perlman giving his aggressive dick like performance on the good guys team.

Story – The story might not be the greatest, but it does capture what is needed for an alien movie, we have the military wanting to study the aliens for their own good, this happens every single film, we also have the group of soldiers needing to fight them off, but this film does offer a chance to build the relationship between the xenomorphs and Ripley. The problem for a lot of this story telling it that it isn’t original and isn’t on the same levels as the earlier films.

Action/Horror/Sci-Fi – The action is all mindless like you would expect from big budget style sequel too far down the line, the horror is now nearly all gone from the franchise but the sci-fi angle continues on strongly as we see how the aliens are now finding new ways to breed.

Settings – The whole film is set upon the space facility craft which is good because it keeps everything within the one location which is all we want in these films.

Special Effects – The special effects are good in this film and are one of the extra highlights within the film.

Final Thoughts – The weakest part of the Weaver alien films but still a good enjoyable enough watch.

 

Overall: Enjoyable enough.

https://moviesreview101.com/2017/09/27/alien-resurrection-1997/
  
The Heir (The Selection, #4)
The Heir (The Selection, #4)
Kiera Cass | 2015 | Dystopia, Fiction & Poetry, Romance, Young Adult (YA)
8
8.4 (7 Ratings)
Book Rating
This is the fourth novel in The Selection series by Kiera Cass. Twenty years after the Selection which led to the marriage of America and Prince Maxon, this book follows their eldest daughter, Eadlyn. As the older twin, she is destined to inherit the throne instead of her brother. She's been preparing herself for the role since birth, and had every intention of doing so alone. But when the removal of the caste system fails to satisfy the public, it's clear that a distraction is required. Reluctantly, Eadlyn agrees to take part in a Selection herself - but she's certain she will not end up with a husband.

Much like her mother, Eadlyn's attempt to avoid affection towards the candidates is futile; she actually finds herself feeling friendship (or more) to several of the boys she meets. Still, she tries to remain distant - romance was always her brother Ahren's thing.

The twins are as close as is possible, but Eadlyn finds herself fearing the loss of him. He's been deeply in love with the French heir for a while, and Eadlyn's attempt to separate them backfires drastically. And then, on top of everything, their mother falls ill suddenly. Finally, Eadlyn begins to realise the importance of this Selection.

The reluctance to actually engage in the Selection was very similar to America in the first book. Too similar, maybe. And the change of heart followed the same pattern, too. But maybe it won't end in love this time. (I'll have to read the next book and find out!)

Eadlyn's quite a "typical" feminist sort of figure - believing she will be the best Queen without any husband around. But Ahren makes a fantastic point, saying she's able to fall in love and have a beautiful wedding and love fashion and flowers while still being the strong, brave Queen she is inside. To me, that's what feminism is truly about. It was nice to see this view - from a boy, nonetheless - challenging the original view of Eadlyn.

Also, Eadlyn is a very strong, blunt girl most of the time - her way of being strong is, often, being rather rude. And eventually, she actually sees that in herself and realises that maybe she doesn't have to be that way to be powerful and successful. Her admiration (and jealousy) of Ahren's girlfriend also confirms this; she's a petite, gentle girl, but is taken seriously by everyone around her. She is not harsh like Eadlyn, yet she is not taken for granted by anyone. A girl can be beautiful and feminine, yet still be a powerful authoritative figure.

Although it was pretty similar to the first book, I still did enjoy it. And Eadlyn's attraction to so many suitors means that this could go any way, so I do look forward to finding out who she will end up with - if anyone. This series has always been really enjoyable and easy to read. 4 stars for The Heir.
  
The Grace Year
The Grace Year
Kim Liggett | 2019 | Dystopia, Young Adult (YA)
6
8.5 (8 Ratings)
Book Rating
For Tierney and the other girls in Garner County, their sixteenth year is when they are banished from the county. Their grace year. In the county, women have magic, and the girls are sent away to rid themselves of it. While away, they could supposedly be nabbed by poachers any chance they get, who sell their parts on the black market. Many don't return home, or if they do, they are missing body parts (ugh, I know). Tierney has always wanted a different life. Not an arranged marriage, nor a world where women are inferior to men. But she realizes as the grace year nears, her fellow girls may pose the greatest threat of all.


"No one speaks of the grace year. It's forbidden."


I really liked the premise of this book. I'm sure you've heard all the comparisons by now. This is "The Handmaid's Tale" plus "Lord of the Flies." Throw a little "Hunger Games" in. Sold, right? The idea that society sends girls away at sixteen to rid themselves of their "magic"--it sounds really cool. A society that fears women and takes away their status, yet relies on their parts (literally) as medicine. Yes. So much of this book is really amazing. I highlighted so many powerful lines.

But, I don't know, guys... I am still wrapping my brain around this one. I just couldn't get into it. I never wanted to pick it up--I should have cared deeply for Trinity, and I did. Sometimes. Part of the reason I had problems going back to the book was because it stressed me out. These girls were mean. Sometimes I was confused. We were thrown into the story without any backstory--what time period, why they think women have magic, why medicine consists of body parts, who are the poachers, what are the outskirts, why is the original language flowers, etc. I guess that adds to the mystique, but I don't like reading when I can't figure anything out.


"But not all of us will make it home... not in one piece."


It seemed like this was going to be a power anthem. The girls rise against society. Or maybe just Trinity escapes and the outskirts rise against society. Someone should be revolting, right? And yes, Trinity definitely had her awesome moments. But it also seemed like there were lots of moments that involved rescue--by men. There's also a really convenient insta-romance in here. Everything just seemed a little jumbled and crazy for my taste. There's some amazing, underlining worthy lines and then some that just make you cringe a bit.

So, overall, I'm not totally sold, though there's potential here. I rate based on my enjoyment, so this is a 3-star read for me. But it's getting lots of rave reviews from others, so don't let my review necessarily hold you back.
  
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Journey of the Emperor
Journey of the Emperor
2019 | Card Game
Do you think you know how to party? I thought I did, too. Then I played Journey of the Emperor, where you are planning an exciting party of journeys for the Emperor and their friends. They are all relying on YOU to provide them with the best journeys seeing exciting animals, beautiful flowers, and colorful lanterns along the way. But will you be able to plan wisely in the limited time you have been given? Let’s find out.

We were very excited to receive this game from Laboratory H for preview before they began their Kickstarter campaign. We love games with an Asian influence, and it seemed to have touches and inspirations from Tokaido, another favorite of ours. What we received is its own beast with great art and components.

So like I alluded to in my intro, you play a party planner drafting the best path cards to build the most killer journeys for your Emperor. You are dealt a hand of path cards – big, beautiful cards – that can feature different combinations of Journey Start, Journey End, animals, and lanterns icons. To assist you in focusing your strategy, you are also dealt four Emperor’s Favorites cards, from which you will keep two and discard the others. From the large stack of remaining path cards you reveal six as an offer and the game can begin.

On your turn you will be drafting cards from the offer, playing cards from your hand, and trying to complete objectives for points on your Emperor’s Favorites and Journey Start and End cards. These cards have scoring conditions printed on them to help tailor your play. So a Journey End card could have a picture of a flower on it (as all Start and End cards do) with a scoring condition of 3 points for every tiger icon on this completed Journey (I want to call this a “scoring panel” for this review to make it easier). So then you want to concentrate on getting as many tiger icons into this Journey to score tons of points. Or perhaps a Journey Start card will have a different flower, and state that you get 21 points for every set of tiger, dragon, and turtle icons. Either way, you now have a goal to achieve and you spend the game trying to amass the most points from these scoring opportunities and those found on your Emperor’s Favorites cards, which have similar scoring iconography. Most points at game end wins!

While this seems easy and that there is no inherent strategy, let me introduce the wrinkle. You can only score points from completed journeys. Each completed journey has at least a Journey Start and Journey End card. These cards will be adjacent to each other to form a pathway through the cards. You may never add a path card to your journey between two existing cards, but they can be added to the edges of a journey – either at the beginning or the end. If you add to the beginning, you will completely cover up the Journey Start card’s scoring panel so that you can create an uninterrupted path. Herein lies the strategy. At what point do you take the plunge and cover up a scoring panel to add to your journey? Yes, you can get way more points by doing this, but in a 4-player game you only have EIGHT turns. So do you feel like you will be able to draft just the right cards to maximize your scoring or will you falter and not be able to complete a journey in time, thus forfeiting any points you could have scored? Oh, you clever game…

Components. This is a smaller card game. The Emperor’s Favorites cards are about the mini size you would find in OG Ticket to Ride. The path cards are much larger and similar to the tarot sized cards, if not even taller. Both are of great quality with the wonderful linen finish (that I’m learning is more polarizing than I originally thought, but I love it!). Our review copy came with a few scoring sheets to tally the final scores – which we didn’t use correctly but still arrived at the correct final scores. The art in this game is truly breathtaking. The details in the murals in just the backgrounds of the path cards are amazing, and the flowers and animals are really really incredible. If we had one small gripe about the art, it was mentioned that someone could not tell much of a difference between the tiger and the dragon icons on the path cards. I didn’t have much of a problem deciphering the difference, but they are very similar in color and style, so I can see how others may view this as an issue for them.

DISCLAIMER: These are preview copy components, and I do not know if the final components will be similar or different, or if the Kickstarter campaign will alter or add anything through stretch goals. That said, I am very satisfied with the components provided in this game.

This is a really good game. A lot more thinky than Tokaido (using a similar theme), and ultimately more enjoyable because you really feel you have control over your turns and aren’t just going for the best available at the time. You actually have to employ strategy here in order to be competitive. And although this is not a spiteful take-that game, you most certainly can foil your opponents’ plans indirectly by drafting their much-needed path cards. The art is amazing, the game is a great length, and you really want to keep playing. To me, that is the mark of a really good game. All that said, I would recommend this one if you are looking for a quick game that gives you all the good feelings of Tokaido but also scratches more of a gamer’s itch for actual strategy. Oh, and it’s absolutely beautiful.
  
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The Marinated Meeple (1853 KP) Jun 13, 2019

This is an amazing review, and I look forward to checking it out....

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Purple Phoenix Games (2266 KP) Jun 13, 2019

Thanks! It's a very solid game and I'm itching to get it backed as well! -T