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Dana (24 KP) rated A Madness So Discreet in Books
Mar 23, 2018
I am going to start off with a trigger warning because if you are not comfortable reading books that have to do with insanity, sexual assault, or murder, you should not read this book. As much as I love it, I understand that it is not for everyone, so if you have any of these triggers, please, read at your own risk.
Okay, now to start the review. This book is incredibly dark, mainly because of the issues talked about in the previous paragraph. But in this darkness, there is a lot of hidden strength which is one of the reasons I am giving this book a 4.5 star review.
There will be some spoilers in this paragraph for the plot, so if you want to avoid those, skip to the paragraph that starts with "Now." The main character, Grace Mae, goes through a lot that happen before the book even starts. We, the audience, start off very confused in the middle of an asylum with a female character who does not seem like she is crazy. And that is for a good reason: because she is not. Grace has found herself pregnant without being wed in a time where this is the worst thing a woman can do, so her family ships her off to an asylum full of people who are both "normal" like her and also some people who actually need to be there. The first asylum she is in is a cruel place where she is still under the watchful eye of her father, the man who put her in this situation.
Though she is in a situation that is less than ideal, she is still able to find strength in everything she does. She is quite possibly the strongest character I have read about in a while because she has been through this trauma and is still able to act. She has been stuck in this horrible situation, both at home (in the end) and at both of the asylums, and she is still able to make a difference. I love how much agency Grace has. She knows she has to act because nobody else will. It is much like the horrible situation with her father, she knows she has to be the one to do something to save herself from him. She acts when others stand still because nobody acted on her behalf. This goes with the act of her killing the killer, because nobody else will.
Now, the other characters in the asylum and out are quite interesting as well. The doctor's sister is such a gem. She is so passionate and manipulative, but she actually cares for Grace and her brother, something we do not see much.
Elizabeth is so kind and caring, if a bit cooky, but she is able to understand and help Grace when other people would have only discounted her.
Nell was a very sad character. Knowing why she was in the asylum, even though she wasn't crazy, broke my heart, but she does things on her own terms without thinking about how other people perceive her.
Thornhollow was one of my favorite characters because he treated Grace as an equal. He has little to no empathy and relies on Grace to be that set of eyes for hi. He is aloof, but he knows he need help. He is driven to help others in their plights, we see that with the murdered girls and Grace. But my favorite thing is how much of an equal he sees Grace as. He does not see her as sick, but someone with a gift that can help people. I also love that there is absolutely no romance between him and Grace. It is so refreshing to see a balanced relationship without having them be romantic partners.
The director of the asylum in Ohio was amazing. She just wanted to help the patients do their best to get better. I appreciated it a lot.
Grace's father is a skeevy dirt bag and he got just what he deserved.
Grace is a protector, we see that both in the asylums, on the cases, and when she is worrying about her sister. And this is not a bad thing. At the trial, she braves her horrors to keep her sister safe, which is not something too many people do in books, or real life for that manner. She does not avoid, but attacks problems head on and once she finds something that is not just, she works her hardest to fight against that injustice.
Overall, I really enjoyed this book. I only took off half a star because there are some issues I have with the ending, but I loved it and it has become one of my favorites.
Okay, now to start the review. This book is incredibly dark, mainly because of the issues talked about in the previous paragraph. But in this darkness, there is a lot of hidden strength which is one of the reasons I am giving this book a 4.5 star review.
There will be some spoilers in this paragraph for the plot, so if you want to avoid those, skip to the paragraph that starts with "Now." The main character, Grace Mae, goes through a lot that happen before the book even starts. We, the audience, start off very confused in the middle of an asylum with a female character who does not seem like she is crazy. And that is for a good reason: because she is not. Grace has found herself pregnant without being wed in a time where this is the worst thing a woman can do, so her family ships her off to an asylum full of people who are both "normal" like her and also some people who actually need to be there. The first asylum she is in is a cruel place where she is still under the watchful eye of her father, the man who put her in this situation.
Though she is in a situation that is less than ideal, she is still able to find strength in everything she does. She is quite possibly the strongest character I have read about in a while because she has been through this trauma and is still able to act. She has been stuck in this horrible situation, both at home (in the end) and at both of the asylums, and she is still able to make a difference. I love how much agency Grace has. She knows she has to act because nobody else will. It is much like the horrible situation with her father, she knows she has to be the one to do something to save herself from him. She acts when others stand still because nobody acted on her behalf. This goes with the act of her killing the killer, because nobody else will.
Now, the other characters in the asylum and out are quite interesting as well. The doctor's sister is such a gem. She is so passionate and manipulative, but she actually cares for Grace and her brother, something we do not see much.
Elizabeth is so kind and caring, if a bit cooky, but she is able to understand and help Grace when other people would have only discounted her.
Nell was a very sad character. Knowing why she was in the asylum, even though she wasn't crazy, broke my heart, but she does things on her own terms without thinking about how other people perceive her.
Thornhollow was one of my favorite characters because he treated Grace as an equal. He has little to no empathy and relies on Grace to be that set of eyes for hi. He is aloof, but he knows he need help. He is driven to help others in their plights, we see that with the murdered girls and Grace. But my favorite thing is how much of an equal he sees Grace as. He does not see her as sick, but someone with a gift that can help people. I also love that there is absolutely no romance between him and Grace. It is so refreshing to see a balanced relationship without having them be romantic partners.
The director of the asylum in Ohio was amazing. She just wanted to help the patients do their best to get better. I appreciated it a lot.
Grace's father is a skeevy dirt bag and he got just what he deserved.
Grace is a protector, we see that both in the asylums, on the cases, and when she is worrying about her sister. And this is not a bad thing. At the trial, she braves her horrors to keep her sister safe, which is not something too many people do in books, or real life for that manner. She does not avoid, but attacks problems head on and once she finds something that is not just, she works her hardest to fight against that injustice.
Overall, I really enjoyed this book. I only took off half a star because there are some issues I have with the ending, but I loved it and it has become one of my favorites.

Chris Sawin (602 KP) rated Lars and the Real Girl (2007) in Movies
Jun 18, 2019
Writer Nancy Oliver (Six Feet Under, True Blood) wrote the script for Lars and the Real Girl in 2002 after stumbling onto the website RealDoll.com. Directed by Craig Gillespie (the 2011 Fright Night remake, I, Tonya), Lars and the Real Girl is a much more tender and thoughtful comedic drama than you may be expecting. Ryan Gosling portrays Lars Lindstrom; a socially awkward yet decent guy. His brother, Gus (Paul Schneider, The Flowers of War), and his wife, Karen (Emily Mortimer, Transsiberian), worry about him since he spends so much time alone.
Lars not only has a shy and stand-offish demeanor he also tends to avoid people and social interactions altogether. If a woman happens to speak to him, Lars is incapable of responding. Physical contact from anyone seems to physically hurt Lars, but that doesn’t stop his friends and family from encouraging him to get a girlfriend. One fateful day, Lars is shown a peculiar website by a co-worker that sells love dolls. Although Lars is reluctant at first, he eventually warms up to the idea of a love doll as his companion. Bianca soon becomes an especially important part of Lars’ life and her presence not only changes Lars, but the town that he lives in for the better.
It took nearly a year to finally see Lars and the Real Girl after its theatrical release; a statistic that seems like a luxury ten years later when seeing and promoting new releases seems to lose steam after its opening weekend. The concept for Lars and the Real Girl is a strange one. A sex doll tagging along with an extreme introvert doesn’t sound all that appealing at first, but Lars is easy to understand as a character especially if you’re an introvert yourself or have had trouble with the opposite sex at some point in your life. Dating was always this massive hurdle that only seemed to expand and grow with each failed first date or cancellation. With those experiences and that mentality where you find yourself retreating into your own constructed sanctuary, Lars is strangely easy to relate to.
It’s not that Ryan Gosling hasn’t been a part of big budget films, but Lars and the Real Girl was released at a time in his career when he was catering more towards the independent side of things. This is pre-Drive yet post-Notebook Ryan Gosling here; films like Half Nelson and Blue Valentine solidified how talented Gosling is as an actor without all the bells and whistles of a huge cast or blockbuster film. Lars and the Real Girl is the film that made a lot of people realize that Gosling was more than a teenage heartthrob and former Mouseketeer.
Gosling fits the Lars Lindstrom role perfectly as he’s capable of portraying quirks that are as awkward as they are charming. How he’s able to talk to a doll for over an hour and not only make it believable, but also entertaining is incredibly impressive. Part of that is attributed to Bianca being treated like an actual person with her own trailer, getting dressed in private, and only being on set when she was in the scene, but Gosling also contributed quite a bit as well. Gosling improvised the CPR on Margo’s teddy bear sequence and the scene before he and Bianca enter the party.
The film fits that independent film mold a bit too well as it has humor that’s funny but not laugh out loud funny and is dramatic and heartfelt enough to make you invested in something you likely never would without the context of the film. The film shares elements from films like Her, The Perks of Being a Wallflower, and Lost in Translation; that sensation of being lost in what is considered to be normal society but finding something unorthodox that makes you belong and feel comfortable and whole. There’s this overwhelming sense of charm and sentimentality that can only be found in films like this.
Lars and the Real Girl is a comedic drama that relies on awkward situations or even one rare occurrence that triggers unusual peculiarities as it focuses on people’s reactions to these situations that occur. It’s worth seeing if you’ve ever felt like an outcast and to witness Lars’ odd behavior and the snowball effect that it causes. Introverts will likely enjoy it more than the average film lover, but Lars and the Real Girl takes something that seems taboo on the surface and molds it into this genuine motion picture experience that is strangely beautiful.
Lars and the Real Girl is currently available to stream on Amazon Prime, YouTube, Google Play, and Vudu for $2.99 and iTunes for $3.99. It’s also available to stream for free on Amazon Prime if you have Starz with Prime Video channels. The DVD is $8.51 and the Multi-Format Blu-ray is $7.68 on Amazon. On eBay, the DVD is $7.98 and the Blu-ray is $7.95 (or best offer) while both are in brand new condition and both have free shipping.
Lars not only has a shy and stand-offish demeanor he also tends to avoid people and social interactions altogether. If a woman happens to speak to him, Lars is incapable of responding. Physical contact from anyone seems to physically hurt Lars, but that doesn’t stop his friends and family from encouraging him to get a girlfriend. One fateful day, Lars is shown a peculiar website by a co-worker that sells love dolls. Although Lars is reluctant at first, he eventually warms up to the idea of a love doll as his companion. Bianca soon becomes an especially important part of Lars’ life and her presence not only changes Lars, but the town that he lives in for the better.
It took nearly a year to finally see Lars and the Real Girl after its theatrical release; a statistic that seems like a luxury ten years later when seeing and promoting new releases seems to lose steam after its opening weekend. The concept for Lars and the Real Girl is a strange one. A sex doll tagging along with an extreme introvert doesn’t sound all that appealing at first, but Lars is easy to understand as a character especially if you’re an introvert yourself or have had trouble with the opposite sex at some point in your life. Dating was always this massive hurdle that only seemed to expand and grow with each failed first date or cancellation. With those experiences and that mentality where you find yourself retreating into your own constructed sanctuary, Lars is strangely easy to relate to.
It’s not that Ryan Gosling hasn’t been a part of big budget films, but Lars and the Real Girl was released at a time in his career when he was catering more towards the independent side of things. This is pre-Drive yet post-Notebook Ryan Gosling here; films like Half Nelson and Blue Valentine solidified how talented Gosling is as an actor without all the bells and whistles of a huge cast or blockbuster film. Lars and the Real Girl is the film that made a lot of people realize that Gosling was more than a teenage heartthrob and former Mouseketeer.
Gosling fits the Lars Lindstrom role perfectly as he’s capable of portraying quirks that are as awkward as they are charming. How he’s able to talk to a doll for over an hour and not only make it believable, but also entertaining is incredibly impressive. Part of that is attributed to Bianca being treated like an actual person with her own trailer, getting dressed in private, and only being on set when she was in the scene, but Gosling also contributed quite a bit as well. Gosling improvised the CPR on Margo’s teddy bear sequence and the scene before he and Bianca enter the party.
The film fits that independent film mold a bit too well as it has humor that’s funny but not laugh out loud funny and is dramatic and heartfelt enough to make you invested in something you likely never would without the context of the film. The film shares elements from films like Her, The Perks of Being a Wallflower, and Lost in Translation; that sensation of being lost in what is considered to be normal society but finding something unorthodox that makes you belong and feel comfortable and whole. There’s this overwhelming sense of charm and sentimentality that can only be found in films like this.
Lars and the Real Girl is a comedic drama that relies on awkward situations or even one rare occurrence that triggers unusual peculiarities as it focuses on people’s reactions to these situations that occur. It’s worth seeing if you’ve ever felt like an outcast and to witness Lars’ odd behavior and the snowball effect that it causes. Introverts will likely enjoy it more than the average film lover, but Lars and the Real Girl takes something that seems taboo on the surface and molds it into this genuine motion picture experience that is strangely beautiful.
Lars and the Real Girl is currently available to stream on Amazon Prime, YouTube, Google Play, and Vudu for $2.99 and iTunes for $3.99. It’s also available to stream for free on Amazon Prime if you have Starz with Prime Video channels. The DVD is $8.51 and the Multi-Format Blu-ray is $7.68 on Amazon. On eBay, the DVD is $7.98 and the Blu-ray is $7.95 (or best offer) while both are in brand new condition and both have free shipping.

Lottie disney bookworm (1056 KP) rated Fairest of All: A Tale of the Wicked Queen (Villains #1) in Books
Aug 16, 2019
Review by Disney Bookworm
This is my first foray into the villain’s series so I thought I should read them in order. The collection has been on my “to read” list forever but the twisted tales series kept multiplying and skipping the queue! As I am a good girl and never break the rules, I started with book one: Fairest of All.
I will say that this series of books are quite thin and are an easy read. This may be due to them falling into the Young Adult category but I can safely add them into the “busy working mum” category too. (P.S. Booksirens, NetGalley and Goodreads: this should definitely become a category!)
Personally, I didn’t have high hopes for these books due to some of the reviews that I read beforehand, particularly those that refer to the series as “fan fiction”. However, in these cases, I believe the reviewers in question have missed the point of these novels: these are not to be compared with twisted tales as they are not retellings. These novels provide a backstory to our villains: a different perspective that explores the circumstances around their evil actions.
Fairest of All tells the tale of the Wicked Queen from Snow White before she became wicked. The reader is introduced to a new bride who loves her husband, the king, and adores her new stepdaughter Snow White. Snow returns her stepmother’s love, referring to her as “momma”, and the little family are perfectly happy and content, attending celebrations in the kingdom and having cosy dinners in the castle. Their life truly is idyllic, that is, until the call of battle draws the king away.
Initially little is said of the Queen’s life before she met the king. We know her father was a renowned mirror maker and her mother was considered extraordinarily beautiful before her untimely death.
However, the Queen’s former life is slowly revealed: a heartbreaking tale that exposes the vulnerability of the monarch and endears her to the reader. Suddenly, it seems almost natural that a person so deprived of love could possess such vanity and unthinkable that this character could descend into madness: committing the evil deeds that we know lie in the upcoming pages.
Despite her flaws, I found I never identified with the Queen fully as a human character. I suspect this is because the Queen is only referred to by her title throughout the novel; a curious method by Valentino. Is Valentino keeping us focused on her fate as the Wicked Queen? Perhaps she is suggesting that the Queen has never been her own woman: merely a tortured mirror maker’s daughter who became a figurehead and a mother in one fell swoop?
The Queen is such a complex character that all the other characters in the book seem quite flat in comparison. Again, I suspect this is intentional: the tale is from the Queen’s perspective after all. Nevertheless, the reader is reunited with old characters such as Snow, the huntsman and the mirror as well as being introduced to new characters, the most notable of which are the three cousins of the King.
The Odd Sisters are described as such from the beginning: a titbit I greatly enjoyed as their novel has recently been released. They are fascinating characters, always keeping the reader on their toes and causing us to never quite know whether they are pure evil or simply insane. Their transparent disappointment that the Queen is not an evil stepmother and their candid conversations about magic cause worry for characters and readers alike: it is clear that they have more than a passing impact on the Queen’s demise.
The names of the characters within this novel possess a clear imagery of light and darkness. Snow and Verona (Latin for a true/honest image) bring out a side to the Queen that is the polar opposite of that of the odd sisters and the magic mirror; who is often referred to as “the Slave”. I’m sure this is how the Queen sees the relationship but the reader sees this from an entirely different perspective. Although the face appears to do her bidding, it becomes more apparent that the power within the relationship does not lie with the Queen.
Overall, I really enjoyed this novel. In my opinion it stayed true to the fairytale without purely repeating the story. Valentino humanised the Queen for the reader before promptly showing how hiding your vulnerabilities and not accepting help can lead you down a dangerous path. The Queen is not evil from the beginning: in fact, she shows her capacity for love throughout, but her depression, grief and madness gradually consume her.
For me, the twist in the final few pages make this book a must read. I still can’t decide whether Valentino has made the docile, simple character of Snow into a strong heroine or whether she has upturned all of our childhoods and is hinting at a darker side. Needless to say, I can’t wait to see what comes next.
I will say that this series of books are quite thin and are an easy read. This may be due to them falling into the Young Adult category but I can safely add them into the “busy working mum” category too. (P.S. Booksirens, NetGalley and Goodreads: this should definitely become a category!)
Personally, I didn’t have high hopes for these books due to some of the reviews that I read beforehand, particularly those that refer to the series as “fan fiction”. However, in these cases, I believe the reviewers in question have missed the point of these novels: these are not to be compared with twisted tales as they are not retellings. These novels provide a backstory to our villains: a different perspective that explores the circumstances around their evil actions.
Fairest of All tells the tale of the Wicked Queen from Snow White before she became wicked. The reader is introduced to a new bride who loves her husband, the king, and adores her new stepdaughter Snow White. Snow returns her stepmother’s love, referring to her as “momma”, and the little family are perfectly happy and content, attending celebrations in the kingdom and having cosy dinners in the castle. Their life truly is idyllic, that is, until the call of battle draws the king away.
Initially little is said of the Queen’s life before she met the king. We know her father was a renowned mirror maker and her mother was considered extraordinarily beautiful before her untimely death.
However, the Queen’s former life is slowly revealed: a heartbreaking tale that exposes the vulnerability of the monarch and endears her to the reader. Suddenly, it seems almost natural that a person so deprived of love could possess such vanity and unthinkable that this character could descend into madness: committing the evil deeds that we know lie in the upcoming pages.
Despite her flaws, I found I never identified with the Queen fully as a human character. I suspect this is because the Queen is only referred to by her title throughout the novel; a curious method by Valentino. Is Valentino keeping us focused on her fate as the Wicked Queen? Perhaps she is suggesting that the Queen has never been her own woman: merely a tortured mirror maker’s daughter who became a figurehead and a mother in one fell swoop?
The Queen is such a complex character that all the other characters in the book seem quite flat in comparison. Again, I suspect this is intentional: the tale is from the Queen’s perspective after all. Nevertheless, the reader is reunited with old characters such as Snow, the huntsman and the mirror as well as being introduced to new characters, the most notable of which are the three cousins of the King.
The Odd Sisters are described as such from the beginning: a titbit I greatly enjoyed as their novel has recently been released. They are fascinating characters, always keeping the reader on their toes and causing us to never quite know whether they are pure evil or simply insane. Their transparent disappointment that the Queen is not an evil stepmother and their candid conversations about magic cause worry for characters and readers alike: it is clear that they have more than a passing impact on the Queen’s demise.
The names of the characters within this novel possess a clear imagery of light and darkness. Snow and Verona (Latin for a true/honest image) bring out a side to the Queen that is the polar opposite of that of the odd sisters and the magic mirror; who is often referred to as “the Slave”. I’m sure this is how the Queen sees the relationship but the reader sees this from an entirely different perspective. Although the face appears to do her bidding, it becomes more apparent that the power within the relationship does not lie with the Queen.
Overall, I really enjoyed this novel. In my opinion it stayed true to the fairytale without purely repeating the story. Valentino humanised the Queen for the reader before promptly showing how hiding your vulnerabilities and not accepting help can lead you down a dangerous path. The Queen is not evil from the beginning: in fact, she shows her capacity for love throughout, but her depression, grief and madness gradually consume her.
For me, the twist in the final few pages make this book a must read. I still can’t decide whether Valentino has made the docile, simple character of Snow into a strong heroine or whether she has upturned all of our childhoods and is hinting at a darker side. Needless to say, I can’t wait to see what comes next.

Heather Cranmer (2721 KP) rated The Caretakers in Books
Apr 6, 2020
As soon as I read the synopsis for The Caretakers by Eliza Maxwell, I was instantly hooked. I knew it was a book that I had to read. It's like it was calling out to me saying "read me...read me." What a wild ride The Caretakers had in store for me!
Tessa Shepard made a documentary that helped free a man that she thought was framed for murder. However, when it seems he's killed the police chief's daughter, Tessa's life becomes upended. Around the same time, Tessa and her twin sister inherit a large estate named Fallbrook. There she meets two old ladies who are the caretakers of Fallbrook that have their own crazy story about the past when it comes to Fallbrooks history. With danger lurking around every corner, Tessa must try to survive and figure out the two old ladies' story.
I could not fault the plot of The Caretakers at all. It was absolutely solid from beginning to end. With The Caretakers, I felt like I was sort of getting two stories in one which was great! The first story is Tessa's. The narrative follows Tessa as she deals with her conscience about freeing a man from prison who may have actually been guilty. She's also dealing with the fallout between her and her twin sister Margot. With Tessa's reputation in tatters, Tessa tries to stay out of the spotlight and deal with what's going on in her personal life, but it doesn't turn out to be that easy. The second narrative belongs to the two old ladies and caretakers of Fallbrook, Kitty and Deidre. Their story was the most interesting to read about. Kitty and Deidre remember two different accounts of what actually befell Fallbrook when they were children. It was traumatizing for both of them, and at least one of the sisters has blocked out the actual memories of the horrible event that happened there. I found myself trying to guess which events were the true ones. Kudos to Eliza Maxwell for adding so many plot twists to The Caretakers that I never saw coming! I absolutely was thrilled that there were so many plot twists. Just when I thought I had the story figured out, a curve ball was thrown at me making me have to start my guess work all over again. However, all cliff hangers and questions are answered by the end of the book.
The characters in The Caretakers were all written fantastically! All were fleshed out appropriately even the minor characters. It was easy to empathize with everything Tessa was going through. She had so much bad stuff going on at one time. Learning her back story, it was easy to see why she thought the way she did. I liked Margot as well. While she's not a main character, she does play a fairly important role in Tessa's life. Sometimes I felt like Margot was a little too closed off when it came to Tessa and her husband, Ben. This wasn't due to bad writing, but quite the opposite. I felt like this was a character flaw that even real life people struggle with. I enjoyed Oliver's character. He made for a fantastic antagonist. Oliver was the one who Tessa freed from prison due to her documentary. Through fantastic storytelling, it was easy to see why Oliver went off the deep end after he was released. I felt bad for him actually. Deidre was an interesting character, and I came to understand why she was wary of strangers meddling in hers and Kitty's business. Kitty was my all time favorite character in The Caretakers though. I was sucked up in her childlike way of acting. She seemed to trust everyone and came across as such a sweet person. It seemed like she was too nice to be unkind towards anyone. I felt like Kitty had the most interesting backstory out of all the characters. The Cooke family, who had previously lived in Fallbrook before it became derelict, had the most intriguing story out of everyone. I really enjoyed reading about them.
Trigger warnings for The Caretakers include profanity, murder, violence, drinking, and police corruption.
To say I was blown away by The Caretakers is an understatement. Seriously, this book gave me goosebumps and a severe book hangover. That's how great it was! With intriguing plot lines and fantastic characters, it was such a fantastic read. I would most definitely recommend The Caretakers by Eliza Maxwell to those aged 17+. I really believe readers of all genres will really enjoy this book!
--
(A special thank you to Lone Star Literary Life and Eliza Maxwell for sending me a paperback and Netgalley for an eBook of The Caretakers in exchange for an honest and unbiased review.)
Tessa Shepard made a documentary that helped free a man that she thought was framed for murder. However, when it seems he's killed the police chief's daughter, Tessa's life becomes upended. Around the same time, Tessa and her twin sister inherit a large estate named Fallbrook. There she meets two old ladies who are the caretakers of Fallbrook that have their own crazy story about the past when it comes to Fallbrooks history. With danger lurking around every corner, Tessa must try to survive and figure out the two old ladies' story.
I could not fault the plot of The Caretakers at all. It was absolutely solid from beginning to end. With The Caretakers, I felt like I was sort of getting two stories in one which was great! The first story is Tessa's. The narrative follows Tessa as she deals with her conscience about freeing a man from prison who may have actually been guilty. She's also dealing with the fallout between her and her twin sister Margot. With Tessa's reputation in tatters, Tessa tries to stay out of the spotlight and deal with what's going on in her personal life, but it doesn't turn out to be that easy. The second narrative belongs to the two old ladies and caretakers of Fallbrook, Kitty and Deidre. Their story was the most interesting to read about. Kitty and Deidre remember two different accounts of what actually befell Fallbrook when they were children. It was traumatizing for both of them, and at least one of the sisters has blocked out the actual memories of the horrible event that happened there. I found myself trying to guess which events were the true ones. Kudos to Eliza Maxwell for adding so many plot twists to The Caretakers that I never saw coming! I absolutely was thrilled that there were so many plot twists. Just when I thought I had the story figured out, a curve ball was thrown at me making me have to start my guess work all over again. However, all cliff hangers and questions are answered by the end of the book.
The characters in The Caretakers were all written fantastically! All were fleshed out appropriately even the minor characters. It was easy to empathize with everything Tessa was going through. She had so much bad stuff going on at one time. Learning her back story, it was easy to see why she thought the way she did. I liked Margot as well. While she's not a main character, she does play a fairly important role in Tessa's life. Sometimes I felt like Margot was a little too closed off when it came to Tessa and her husband, Ben. This wasn't due to bad writing, but quite the opposite. I felt like this was a character flaw that even real life people struggle with. I enjoyed Oliver's character. He made for a fantastic antagonist. Oliver was the one who Tessa freed from prison due to her documentary. Through fantastic storytelling, it was easy to see why Oliver went off the deep end after he was released. I felt bad for him actually. Deidre was an interesting character, and I came to understand why she was wary of strangers meddling in hers and Kitty's business. Kitty was my all time favorite character in The Caretakers though. I was sucked up in her childlike way of acting. She seemed to trust everyone and came across as such a sweet person. It seemed like she was too nice to be unkind towards anyone. I felt like Kitty had the most interesting backstory out of all the characters. The Cooke family, who had previously lived in Fallbrook before it became derelict, had the most intriguing story out of everyone. I really enjoyed reading about them.
Trigger warnings for The Caretakers include profanity, murder, violence, drinking, and police corruption.
To say I was blown away by The Caretakers is an understatement. Seriously, this book gave me goosebumps and a severe book hangover. That's how great it was! With intriguing plot lines and fantastic characters, it was such a fantastic read. I would most definitely recommend The Caretakers by Eliza Maxwell to those aged 17+. I really believe readers of all genres will really enjoy this book!
--
(A special thank you to Lone Star Literary Life and Eliza Maxwell for sending me a paperback and Netgalley for an eBook of The Caretakers in exchange for an honest and unbiased review.)

Emma @ The Movies (1786 KP) rated Midsommar (2019) in Movies
Jun 20, 2020
Midsommar is listed as "drama, horror, mystery" on IMDb, and you know how I am with horror... but honestly, this is such a bad categorisation to me. If anything it's a psychological drama/thriller. I found nothing in it to be horror-worthy and I definitely wasn't scared at any point. We should probably just create a genre of "weird AF" and put it in that.
Christopher and the lads are planning a trip to Sweden to participate in the mid-summer festival of Pelle's community. After his girlfriend Dani receives some devastating news he invites her along in an empty gesture, the last thing he expects is for her to accept.
When they arrive in the village they're instantly in awe of the idyllic landscape and setting. The community welcomes them with open arms and hallucinogenic substances, but Dani's trip brings up her recent trauma and she's left uneasy. Everything is different here, but they roll with it and try to experience what the members of this community do. As the first ceremony reaches its peak the guests are left shocked and terrified. Can they, should they, battle through their preconceptions and get to the end of the festival? Or should they leave?
Midsommar runs at 2 hours and 27 minutes, that's long for most films. I don't know how this manages to be that long, there really doesn't seem to be enough content for that amount of time. Something worked though, I wasn't bored. Potentially that was through confusion at the bizarreness. I'm hoping someone has worked out how much of the runtime was taken up by silence. It could easily have been cut down. Dani's family issues don't have much of an impact on the story. It certainly didn't need to depict what happened, leaving those bits out would have just meant some changes to imagery later and the beginning would have tightened up a lot.
There's no denying that the setting for the film is beautiful and the sets are intricate and yet understated. It really does illustrate the community's simple living and traditions. That combined with the basic clothing and headdresses all create an innocent and tranquil image for the commune.
Visuals within the film are frustrating, they like a good odd transition. Early on we have a scene that moves from an apartment to an airplane, Dani walks into the apartment's bathroom and we're transitioned into the plane bathroom in a magnificently done shot. It was strange but worked so smoothly. But the transitions eventually became tiring to watch. We also get an overhead sweeping shot of forest that could have been lifted straight from Pet Semetary. Then there's the road shot where the camera turns upside down and films for an inexplicably long amount of time. *sigh*
The audio is something that's interesting to me. At the beginning the music is abrasive and really quite difficult to sit through and that almost certainly, combined with Pugh's wailing, contributed to a couple deciding to leave the screening I was in. There's a significant amount of the film where there's little to no sound at all, but this opening was harsh and while it offers a contrast between the lifestyles in the film it in no way felt beneficial. When we come to Sweden quiet and serene is the overriding sense. The first time we really encounter any noise is during the first ceremony and the audio is muted to reflect the shock of Dani, that felt like it worked. Sadly, that scene had issues for me outside of this moment.
At the festival our group are going to witness an event that only happens every 90 years. This sticks nicely to a life cycle that is explained to them when they're being shown around. Aster did a lot of research on traditions and folklore, lots of it feels authentic if a little busy with different ideas. There are a couple of things that aren't addressed when it comes to their life cycle and the ritual, although this is something that I thought about after seeing it so during the film it's not much of a problem.
I have been trying to finish this review for a week, sometimes I come across ones that are trickier than others and this is one of them. I still don't know how I really feel about Midsommar, what I do know is that I can't rave about it like some people have been. The acting was mediocre, and while the idea was intriguing I feel like the script and the way it was executed didn't appeal to me. I didn't find the brightness of the film and the darkness of the tale combined well to make for a thrilling production. I would much rather see this sort of thing as a grittier crime drama.
As a passing comment though I would like to say that everyone in the screen laughed at the sex scene, and I think everyone should appreciate the penis make-up.
Originally posted on: https://emmaatthemovies.blogspot.com/2019/07/midsommar-movie-review.html
Christopher and the lads are planning a trip to Sweden to participate in the mid-summer festival of Pelle's community. After his girlfriend Dani receives some devastating news he invites her along in an empty gesture, the last thing he expects is for her to accept.
When they arrive in the village they're instantly in awe of the idyllic landscape and setting. The community welcomes them with open arms and hallucinogenic substances, but Dani's trip brings up her recent trauma and she's left uneasy. Everything is different here, but they roll with it and try to experience what the members of this community do. As the first ceremony reaches its peak the guests are left shocked and terrified. Can they, should they, battle through their preconceptions and get to the end of the festival? Or should they leave?
Midsommar runs at 2 hours and 27 minutes, that's long for most films. I don't know how this manages to be that long, there really doesn't seem to be enough content for that amount of time. Something worked though, I wasn't bored. Potentially that was through confusion at the bizarreness. I'm hoping someone has worked out how much of the runtime was taken up by silence. It could easily have been cut down. Dani's family issues don't have much of an impact on the story. It certainly didn't need to depict what happened, leaving those bits out would have just meant some changes to imagery later and the beginning would have tightened up a lot.
There's no denying that the setting for the film is beautiful and the sets are intricate and yet understated. It really does illustrate the community's simple living and traditions. That combined with the basic clothing and headdresses all create an innocent and tranquil image for the commune.
Visuals within the film are frustrating, they like a good odd transition. Early on we have a scene that moves from an apartment to an airplane, Dani walks into the apartment's bathroom and we're transitioned into the plane bathroom in a magnificently done shot. It was strange but worked so smoothly. But the transitions eventually became tiring to watch. We also get an overhead sweeping shot of forest that could have been lifted straight from Pet Semetary. Then there's the road shot where the camera turns upside down and films for an inexplicably long amount of time. *sigh*
The audio is something that's interesting to me. At the beginning the music is abrasive and really quite difficult to sit through and that almost certainly, combined with Pugh's wailing, contributed to a couple deciding to leave the screening I was in. There's a significant amount of the film where there's little to no sound at all, but this opening was harsh and while it offers a contrast between the lifestyles in the film it in no way felt beneficial. When we come to Sweden quiet and serene is the overriding sense. The first time we really encounter any noise is during the first ceremony and the audio is muted to reflect the shock of Dani, that felt like it worked. Sadly, that scene had issues for me outside of this moment.
At the festival our group are going to witness an event that only happens every 90 years. This sticks nicely to a life cycle that is explained to them when they're being shown around. Aster did a lot of research on traditions and folklore, lots of it feels authentic if a little busy with different ideas. There are a couple of things that aren't addressed when it comes to their life cycle and the ritual, although this is something that I thought about after seeing it so during the film it's not much of a problem.
I have been trying to finish this review for a week, sometimes I come across ones that are trickier than others and this is one of them. I still don't know how I really feel about Midsommar, what I do know is that I can't rave about it like some people have been. The acting was mediocre, and while the idea was intriguing I feel like the script and the way it was executed didn't appeal to me. I didn't find the brightness of the film and the darkness of the tale combined well to make for a thrilling production. I would much rather see this sort of thing as a grittier crime drama.
As a passing comment though I would like to say that everyone in the screen laughed at the sex scene, and I think everyone should appreciate the penis make-up.
Originally posted on: https://emmaatthemovies.blogspot.com/2019/07/midsommar-movie-review.html

Lottie disney bookworm (1056 KP) rated Thread Needle in Books
Jun 17, 2021
“Magic is the first sin. It must be bound.”
Anna is an orphan, she is a witch with no magic, she is a nobody.
Raised by her aunt in London since her parents’ death when she was just 3 months old, Anna leads a monotonous life of school, homework, chores and learning to control her magic. Not that she has much magic to control, but Anna has been raised in the shadow of the Binders, a coven who believe magic is a sin and who will bind Anna’s magic when she turns 16. Until then, Anna must not draw attention to herself or the world of magic, she must shrink and she must be invisible. Only when her magic is bound will she be safe…or so the Binders would lead her to believe.
Threadneedle begins around Anna’s 15th birthday, when Anna and her Aunt receive a surprise visit from a family friend (and witch) Selene, her daughter Effie and friend Attis. Anna has idolised Selene since her childhood but I imagine even she did not anticipate this birthday visit to change her life so significantly.
Selene, Effie and Attis are the complete opposite of the Binders, using magic freely and unreservedly: they open up a whole new world to the reluctant Anna and even convince her to create a coven with them, discovering new witches right under their noses. However, as Anna practices magic more, a peculiar symbol seems to haunt her; the symbol of the eye – the symbol of a curse.
The majority of Threadneedle takes place within Anna’s home and school. Anna’s life as a nobody at school is turned on its head with Effie’s arrival and she finds that, along with friends, comes the drama of a typical teenage girl. Bullying and body-shaming are key topics here and sort of edged the book into the YA category in my opinion.
Anna as a character is portrayed as an entirely ordinary teenager, if a little meek. Her aunt, in juxtaposition, is controlling and dominating, although she always expresses that this is necessary to protect Anna and comes from a place of love. Aunt is rarely referred to by her name and has an abusive hold over Anna, punishing her with magic if she so much as shows a flicker of emotion. The reader witnesses Anna’s emotional and physical abuse at the hands of her Aunt, with Cari Thomas even beginning each chapter with one of the Binders’ tenets, signifying the brainwashing nature of the coven.
Anna doesn’t remain meek for long though: fuelled by her intrigue of magic and the mystery behind her parent’s death, Anna soon starts pushing the boundaries that she has lived within for so long. Will she succeed and manage to discover the magical world that surrounds her? Or will her magic be knotted before she gets the chance?
Despite being set in present-day London, Thomas really does introduce an entirely new world of magic with different magical languages, different covens and the constant threat of The Hunters. I found the mixture of darkness and realism incredible.
I also loved the fact that the magic and non-magic worlds run side by side in Thomas’ world but I am very conscious that any magical book written post-Harry Potter is obviously going to have comparisons made. However, Anna does not have the safety of Hogwarts or a doting headmaster to fall back on. There are no teachers providing an education in magic, she must find her magic on her own. No this is a far cry from Harry Potter; Threadneedle is more like a bubbling mixture of Charmed, with a ladle full of Mean Girls and a teaspoon of The Craft for good measure.
The sheer amount of world building by Cari Thomas means that the first few chapters of Threadneedle can feel quite slow but the novel soon settles into place. Thomas also has almost a rhythmic quality to her narrative, with fast-paced writing in dramatic spots before slowing right down again to represent Anna’s isolation. The final chapters were so captivating, with several mysteries that had been steadily growing finally coming to a head: I couldn’t read this fast enough.
Threadneedle is the first in the Language of Magic series by Cari Thomas and it is one hell of a debut! From prophecies and poison to bullies and love triangles; magical libraries, witch hunters and more plot twists than you can imagine, this book has it all. Thomas’ writing is so clever that towards the end of the book even the reader doesn’t know who to believe any more!
Thank you to HarperCollins, and NetGalley for the opportunity to discover this new world. The hype around this book is going to be crazy and it is completely deserved.
Anna is an orphan, she is a witch with no magic, she is a nobody.
Raised by her aunt in London since her parents’ death when she was just 3 months old, Anna leads a monotonous life of school, homework, chores and learning to control her magic. Not that she has much magic to control, but Anna has been raised in the shadow of the Binders, a coven who believe magic is a sin and who will bind Anna’s magic when she turns 16. Until then, Anna must not draw attention to herself or the world of magic, she must shrink and she must be invisible. Only when her magic is bound will she be safe…or so the Binders would lead her to believe.
Threadneedle begins around Anna’s 15th birthday, when Anna and her Aunt receive a surprise visit from a family friend (and witch) Selene, her daughter Effie and friend Attis. Anna has idolised Selene since her childhood but I imagine even she did not anticipate this birthday visit to change her life so significantly.
Selene, Effie and Attis are the complete opposite of the Binders, using magic freely and unreservedly: they open up a whole new world to the reluctant Anna and even convince her to create a coven with them, discovering new witches right under their noses. However, as Anna practices magic more, a peculiar symbol seems to haunt her; the symbol of the eye – the symbol of a curse.
The majority of Threadneedle takes place within Anna’s home and school. Anna’s life as a nobody at school is turned on its head with Effie’s arrival and she finds that, along with friends, comes the drama of a typical teenage girl. Bullying and body-shaming are key topics here and sort of edged the book into the YA category in my opinion.
Anna as a character is portrayed as an entirely ordinary teenager, if a little meek. Her aunt, in juxtaposition, is controlling and dominating, although she always expresses that this is necessary to protect Anna and comes from a place of love. Aunt is rarely referred to by her name and has an abusive hold over Anna, punishing her with magic if she so much as shows a flicker of emotion. The reader witnesses Anna’s emotional and physical abuse at the hands of her Aunt, with Cari Thomas even beginning each chapter with one of the Binders’ tenets, signifying the brainwashing nature of the coven.
Anna doesn’t remain meek for long though: fuelled by her intrigue of magic and the mystery behind her parent’s death, Anna soon starts pushing the boundaries that she has lived within for so long. Will she succeed and manage to discover the magical world that surrounds her? Or will her magic be knotted before she gets the chance?
Despite being set in present-day London, Thomas really does introduce an entirely new world of magic with different magical languages, different covens and the constant threat of The Hunters. I found the mixture of darkness and realism incredible.
I also loved the fact that the magic and non-magic worlds run side by side in Thomas’ world but I am very conscious that any magical book written post-Harry Potter is obviously going to have comparisons made. However, Anna does not have the safety of Hogwarts or a doting headmaster to fall back on. There are no teachers providing an education in magic, she must find her magic on her own. No this is a far cry from Harry Potter; Threadneedle is more like a bubbling mixture of Charmed, with a ladle full of Mean Girls and a teaspoon of The Craft for good measure.
The sheer amount of world building by Cari Thomas means that the first few chapters of Threadneedle can feel quite slow but the novel soon settles into place. Thomas also has almost a rhythmic quality to her narrative, with fast-paced writing in dramatic spots before slowing right down again to represent Anna’s isolation. The final chapters were so captivating, with several mysteries that had been steadily growing finally coming to a head: I couldn’t read this fast enough.
Threadneedle is the first in the Language of Magic series by Cari Thomas and it is one hell of a debut! From prophecies and poison to bullies and love triangles; magical libraries, witch hunters and more plot twists than you can imagine, this book has it all. Thomas’ writing is so clever that towards the end of the book even the reader doesn’t know who to believe any more!
Thank you to HarperCollins, and NetGalley for the opportunity to discover this new world. The hype around this book is going to be crazy and it is completely deserved.

Purple Phoenix Games (2266 KP) rated Yummy Yummy Monster Tummy in Tabletop Games
Jan 14, 2022
The Kids Table series from Purple Phoenix Games seeks to lightly explore games that are focused toward children and families. We will do our best to give some good insight, but not bog your down with the millions of rules…
In Yummy Yummy Monster Tummy (which, again, I think I will just call “this game” from here on out), players are kids who are visiting their grandfather and hear noises in the attic. When the kids check out the noises, they find colorful little friendly monsters roaming about! These monsters are all super hungry, and you have found that they love eating items that are the same color as their fur. Oh, but they hate anything considered to be a “vitamin.” Sound familiar, parents?
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup this game, first download the official app to your phone or tablet. Yes, an app. Start the app and choose your skill level. Grab all the cards belonging to the Attic set, shuffle them, deal each player the appropriate amount of cards, and place the rest of the deck face-down to form a draw pile. You are now ready to play!
This game is a cooperative game, so players are all trying to win as a team. The whole object of the game is to play cards that will match the monster’s fur that shows up on the app. The color of the cards are very important, as the cards that are played (scanned by the app) will be mixed together to form the new color. So if the monster on screen is red, adding a blue and brown card just won’t do. This not only helps teach colors and mixing, but also encourages cooperation and concentration – something my kids definitely benefit from having in a game.
As the game progresses, other creatures are added that require players to scan other cards, or that give special abilities. I will leave those to you to discover through your plays; I do not wish to spoil much of anything.
Shown below is a screenshot from one of our games, so that you can see what most of the game looks like and how cute the little monsters are.
Players will continue to play cards, draw new cards, and try their hands at mixing the correct colors to match the monster as closely as they can until the app is finished throwing monsters at you. At that time, your success is evaluated and you may even progress to the next mission, or to a new area altogether, adding a new set of cards to the existing deck. This increases possibilities for new color combinations, but also slowly adds in new rules to keep the game interesting and fresh.
My little boy and I have played this game about three million times since we received it from Lucky Duck Games. We cannot get enough of it, and have tried to introduce other players to it with tons of success. The overall premise is very cute and easy to grasp. Even when adding in new creatures and their special rules, he has been handling it remarkably.
I really appreciate the effort that has gone into developing a hybrid app/board game for kids that is just really fun for all who play it. I have seen where this has been redeveloped and rethemed from a different game with more sensitive subject matter. So that’s a boon.
I think the hardest part about playing this game is finding the sweet spot of where to hold the card so that the front-facing camera on the device is able to scan the QR code on the card backs. I know my kid had a difficult time figuring out what “5-10 inches away from the camera” actually meant. An easy fix, and we were on our way to our hundredth play.
If you haven’t had the opportunity to play one of these app-drive hybrid games, I definitely recommend picking up a copy of Yummy Yummy Monster Tummy right away. It is very light, designed for children AND adults, and will provide innumerable hours of quality time with family.
Oh, and don’t worry about reading the rulebook. Just download the app, shuffle the cards, and let the app whisk you away… to your grampa’s attic. Enjoy!
In Yummy Yummy Monster Tummy (which, again, I think I will just call “this game” from here on out), players are kids who are visiting their grandfather and hear noises in the attic. When the kids check out the noises, they find colorful little friendly monsters roaming about! These monsters are all super hungry, and you have found that they love eating items that are the same color as their fur. Oh, but they hate anything considered to be a “vitamin.” Sound familiar, parents?
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup this game, first download the official app to your phone or tablet. Yes, an app. Start the app and choose your skill level. Grab all the cards belonging to the Attic set, shuffle them, deal each player the appropriate amount of cards, and place the rest of the deck face-down to form a draw pile. You are now ready to play!
This game is a cooperative game, so players are all trying to win as a team. The whole object of the game is to play cards that will match the monster’s fur that shows up on the app. The color of the cards are very important, as the cards that are played (scanned by the app) will be mixed together to form the new color. So if the monster on screen is red, adding a blue and brown card just won’t do. This not only helps teach colors and mixing, but also encourages cooperation and concentration – something my kids definitely benefit from having in a game.
As the game progresses, other creatures are added that require players to scan other cards, or that give special abilities. I will leave those to you to discover through your plays; I do not wish to spoil much of anything.
Shown below is a screenshot from one of our games, so that you can see what most of the game looks like and how cute the little monsters are.
Players will continue to play cards, draw new cards, and try their hands at mixing the correct colors to match the monster as closely as they can until the app is finished throwing monsters at you. At that time, your success is evaluated and you may even progress to the next mission, or to a new area altogether, adding a new set of cards to the existing deck. This increases possibilities for new color combinations, but also slowly adds in new rules to keep the game interesting and fresh.
My little boy and I have played this game about three million times since we received it from Lucky Duck Games. We cannot get enough of it, and have tried to introduce other players to it with tons of success. The overall premise is very cute and easy to grasp. Even when adding in new creatures and their special rules, he has been handling it remarkably.
I really appreciate the effort that has gone into developing a hybrid app/board game for kids that is just really fun for all who play it. I have seen where this has been redeveloped and rethemed from a different game with more sensitive subject matter. So that’s a boon.
I think the hardest part about playing this game is finding the sweet spot of where to hold the card so that the front-facing camera on the device is able to scan the QR code on the card backs. I know my kid had a difficult time figuring out what “5-10 inches away from the camera” actually meant. An easy fix, and we were on our way to our hundredth play.
If you haven’t had the opportunity to play one of these app-drive hybrid games, I definitely recommend picking up a copy of Yummy Yummy Monster Tummy right away. It is very light, designed for children AND adults, and will provide innumerable hours of quality time with family.
Oh, and don’t worry about reading the rulebook. Just download the app, shuffle the cards, and let the app whisk you away… to your grampa’s attic. Enjoy!

Purple Phoenix Games (2266 KP) rated Unmatched: Cobble & Fog in Tabletop Games
Mar 19, 2021
You know when you read a rulebook and you just know you are going to love the game? This was me whilst reading the rulebook for Unmatched: Cobble & Fog. I will go into more detail why I enjoy the game near the end of my review, but just know, I loved it from the start.
In Unmatched: Cobble & Fog (which I will be calling Unmatched from here) players will be taking on the roles of either Dracula and his Sisters, Sherlock Holmes and Dr. Watson, Invisible Man, or Dr. Jekyll and Mr. Hyde in a battle to the death to claim victory in this, “Who would win in a fight”-style skirmish fighting game. The last hero standing wins, so as one of my favorite characters in literary history says, “The game is afoot.”
DISCLAIMER: Even though this review is for the Cobble & Fog version of Unmatched, the rules are the same throughout the entire Unmatched family of games. I have the original Unmatched: Battle of Legends, Vol. 1 and it plays exactly the same. I prefer the characters in this version, so that’s why I am reviewing it specifically. -T
To setup, the players will choose which side of the board they wish to play and set it on the table. Next, players will choose their hero and gather all accoutrements associated with their choice. All heroes come with a deck of 30 action cards, a mini of their figure, a character card, at least one health dial (more if their sidekicks have more than one health point), and some characters will have sidekicks that have tokens, or tokens for other reasons. The youngest player places their mini on the space with the number 1 on the board, and then the rest of the players place theirs on subsequently-numbered spaces. Players shuffle their decks of action cards and draw five cards for their first hand.
On a turn a player may take two actions from the choice of: Maneuver, Scheme, Attack. When a player chooses to Maneuver they will draw a card into their hand, then move the amount of spaces noted on their character card (typically two spaces). These movement values may be boosted by also discarding additional cards for their boost value and adding it to the number of spaces moved.
All action cards will specify which character may use it for attack, defense, or Scheme action. These Scheme cards have a lightning bolt icon on them to indicate that they are played face-up to the table, resolved, and then discarded.
Finally, if a melee-based character is positioned adjacent to an opponent, or if a ranged character is in the same zone as an opponent, they may Attack said opponent. To Attack, the active player declares which opponent will be attacked, and each player involved will choose cards from their hands to use in the battle. The attacking player will need to use attack or versatile (either used for attack or defense) cards to try to inflict damage, while the defending player will need to play defense or versatile cards in defense. The difference of the values printed on the cards will determine which character wins the battle and if health points are to be deducted from the health dial.
Many cards will have action instructions that trigger either immediately during battle or even after the battle concludes. Resolve these actions when appropriate and try to stay on your feet.
Play continues in this fashion of moving around the board to gain cards or using the cards to scheme or attack/defend. The winning player is they who survives at the end and vanquishes all foes on the board.
Components. I love everything about the components in this game. The box is great. The insert is really incredible and well thought out. The cards are great quality and the game features spectacular art all around. The minis are cool and luckily are fitted inside colored bases to remind players which mini is theirs. The sidekick tokens are excellent thick plastic and color-matched to the bases of their hero counterparts. The board is nice and double-sided, and all the rest of the cardboard components are excellent.
It’s no secret here – I absolutely love this game. I have always been a big fan of Sherlock Holmes, and this set also includes other interesting characters to play. Each one is highly unique in style and that’s one of the reasons I am so intrigued by this system. I say system because this is not the only game in the Unmatched family. As of today the Unmatched system boasts all of these as playable characters from different sets: King Arthur, Alice, Medusa, and Sinbad from the “Battle of Legends, Vol 1” set; Robert Muldoon and raptors from the “Jurassic Park, InGen vs Raptors” set; the “Robin Hood vs Bigfoot” set; Bruce Lee; and Buffy, Spike, Willow, and Angel from the “Buffy the Vampire Slayer” set in addition to these here. I know more Jurassic Park sets are on the horizon, and I just cannot wait to see what other sets will be released in time.
Why do I love this game so much when I am not really a fan of moving and dueling games (I’m looking at you Mage Wars)? In these style of games I feel the movement is unnecessary as I just stand and fight. In this system, the only way to draw more cards from your deck is to enact the Maneuver action. There have been several times where I didn’t necessarily want to initiate a battle, but I saw opponents sitting with no cards in their hand. That means no defense cards can be played. Easy chunks of health taken by picking off the stationary few. Unmatched forces players to move around and I love that. Yes, there are opportunities to unleash giant blows or have double-digit health drops in battle, and that’s just delicious. Also there are times during play where mathing out exactly where to place your mini or sidekick is paramount to lay plans of ambush.
I mentioned earlier that I knew right away I would love this one. Opening the cover of the rulebook sold me immediately. As this set utilizes literary characters found in old timey Europe the game utilizes a period art style as well and I’m still fawning over it. Everything clicks for me and I can now understand why so many people were dying (not literally) to get copies of the game Unmatched is based on, Star Wars: Epic Duels. It is extremely fun and each character is interesting and unique. Purple Phoenix Games gives this one a well-earned GOLDEN FEATHER AWARD! If you need a skirmish style game with excellent theme and art, you must grab this post haste. If you and I fall on the same side of the coin with our gaming preferences you NEED to have this in your collection.
I don’t know how many other sets I will be looking to add to my collection at this point, but I cannot tell you how excited I would be to pit Bigfoot against Bruce Lee. Or King Arthur against Dracula. It just feels epic and wonderful. Great job to the team at Restoration Games. This is a huge win for my collection.
In Unmatched: Cobble & Fog (which I will be calling Unmatched from here) players will be taking on the roles of either Dracula and his Sisters, Sherlock Holmes and Dr. Watson, Invisible Man, or Dr. Jekyll and Mr. Hyde in a battle to the death to claim victory in this, “Who would win in a fight”-style skirmish fighting game. The last hero standing wins, so as one of my favorite characters in literary history says, “The game is afoot.”
DISCLAIMER: Even though this review is for the Cobble & Fog version of Unmatched, the rules are the same throughout the entire Unmatched family of games. I have the original Unmatched: Battle of Legends, Vol. 1 and it plays exactly the same. I prefer the characters in this version, so that’s why I am reviewing it specifically. -T
To setup, the players will choose which side of the board they wish to play and set it on the table. Next, players will choose their hero and gather all accoutrements associated with their choice. All heroes come with a deck of 30 action cards, a mini of their figure, a character card, at least one health dial (more if their sidekicks have more than one health point), and some characters will have sidekicks that have tokens, or tokens for other reasons. The youngest player places their mini on the space with the number 1 on the board, and then the rest of the players place theirs on subsequently-numbered spaces. Players shuffle their decks of action cards and draw five cards for their first hand.
On a turn a player may take two actions from the choice of: Maneuver, Scheme, Attack. When a player chooses to Maneuver they will draw a card into their hand, then move the amount of spaces noted on their character card (typically two spaces). These movement values may be boosted by also discarding additional cards for their boost value and adding it to the number of spaces moved.
All action cards will specify which character may use it for attack, defense, or Scheme action. These Scheme cards have a lightning bolt icon on them to indicate that they are played face-up to the table, resolved, and then discarded.
Finally, if a melee-based character is positioned adjacent to an opponent, or if a ranged character is in the same zone as an opponent, they may Attack said opponent. To Attack, the active player declares which opponent will be attacked, and each player involved will choose cards from their hands to use in the battle. The attacking player will need to use attack or versatile (either used for attack or defense) cards to try to inflict damage, while the defending player will need to play defense or versatile cards in defense. The difference of the values printed on the cards will determine which character wins the battle and if health points are to be deducted from the health dial.
Many cards will have action instructions that trigger either immediately during battle or even after the battle concludes. Resolve these actions when appropriate and try to stay on your feet.
Play continues in this fashion of moving around the board to gain cards or using the cards to scheme or attack/defend. The winning player is they who survives at the end and vanquishes all foes on the board.
Components. I love everything about the components in this game. The box is great. The insert is really incredible and well thought out. The cards are great quality and the game features spectacular art all around. The minis are cool and luckily are fitted inside colored bases to remind players which mini is theirs. The sidekick tokens are excellent thick plastic and color-matched to the bases of their hero counterparts. The board is nice and double-sided, and all the rest of the cardboard components are excellent.
It’s no secret here – I absolutely love this game. I have always been a big fan of Sherlock Holmes, and this set also includes other interesting characters to play. Each one is highly unique in style and that’s one of the reasons I am so intrigued by this system. I say system because this is not the only game in the Unmatched family. As of today the Unmatched system boasts all of these as playable characters from different sets: King Arthur, Alice, Medusa, and Sinbad from the “Battle of Legends, Vol 1” set; Robert Muldoon and raptors from the “Jurassic Park, InGen vs Raptors” set; the “Robin Hood vs Bigfoot” set; Bruce Lee; and Buffy, Spike, Willow, and Angel from the “Buffy the Vampire Slayer” set in addition to these here. I know more Jurassic Park sets are on the horizon, and I just cannot wait to see what other sets will be released in time.
Why do I love this game so much when I am not really a fan of moving and dueling games (I’m looking at you Mage Wars)? In these style of games I feel the movement is unnecessary as I just stand and fight. In this system, the only way to draw more cards from your deck is to enact the Maneuver action. There have been several times where I didn’t necessarily want to initiate a battle, but I saw opponents sitting with no cards in their hand. That means no defense cards can be played. Easy chunks of health taken by picking off the stationary few. Unmatched forces players to move around and I love that. Yes, there are opportunities to unleash giant blows or have double-digit health drops in battle, and that’s just delicious. Also there are times during play where mathing out exactly where to place your mini or sidekick is paramount to lay plans of ambush.
I mentioned earlier that I knew right away I would love this one. Opening the cover of the rulebook sold me immediately. As this set utilizes literary characters found in old timey Europe the game utilizes a period art style as well and I’m still fawning over it. Everything clicks for me and I can now understand why so many people were dying (not literally) to get copies of the game Unmatched is based on, Star Wars: Epic Duels. It is extremely fun and each character is interesting and unique. Purple Phoenix Games gives this one a well-earned GOLDEN FEATHER AWARD! If you need a skirmish style game with excellent theme and art, you must grab this post haste. If you and I fall on the same side of the coin with our gaming preferences you NEED to have this in your collection.
I don’t know how many other sets I will be looking to add to my collection at this point, but I cannot tell you how excited I would be to pit Bigfoot against Bruce Lee. Or King Arthur against Dracula. It just feels epic and wonderful. Great job to the team at Restoration Games. This is a huge win for my collection.

Hadley (567 KP) rated Those Bones Are Not My Child in Books
Nov 12, 2019
A different type of True Crime book (1 more)
Things you probably didn't know about the case
Writing transitions are confusing (1 more)
Smash poetry breaks up the flow
Toni Cade Bambara, a writer, documentary filmmaker and screenwriter, gives True Crime readers a unique viewpoint of the real Atlanta Child Murders. Bambara mostly writes from the eyes of Marzala, a mother of three whose oldest son goes missing during one of the worst murder sprees in Atlanta's history. Marzala and her family were not actual people during this time- - - all of them are based off of parents and siblings of the real victims. Not soon after Marzala does everything she can with the police to find her son, she joins a group of African-Americans that are outraged by the lack of progress to catch who is killing Atlanta's black children. This group forms what is called STOP (a citizen-run task force). For the majority of the book, Marzala with most of the black community in the area typed out letters to prominent government officials asking for help to stop the murders, also using Vietnam vets in the area to use their tracking skills to keep an eye on suspects, and investigating buildings that police refused to believe had anything to do with the childrens' disappearances and/or murders, which Bambara did an amazing job putting all the real facts together of the actual community members that were involved with this at the time. This story is upsetting, but enlightening on how politics may have caused so many children to be murdered. This is a story no reader will ever forget.
Bambara writes not in a normal narrative - - - just telling a story from specific viewpoints, but she often breaks off into smash poetry to depict a character's state-of-mind, which, sometimes can be off putting for the reader, breaking the flow of the story. Yet, the use of smash poetry combined with the era and the heart breaking subject at hand, separates Those Bones Are Not My Child from every True Crime book I have ever read. But a note for fans of True Crime, this story is from the view point of the victims' families and the search they went through to try and catch the murderer(s), unlike most TC books, which follow the police through the investigation leading to, usually, the capture of the perpetrator. From living in Atlanta during the time of the murders, Bambara was able to reconstruct the life of a black family in 1980's Georgia, while focusing on the effect these terrible crimes had on the surrounding community. Bambara did an amazing job on what most writers cannot.
The amount of characters, specifically the fictional ones, are very well created. She describes just enough to give readers the ability to tell them apart, showing every now and then from their own viewpoints. Out of all the characters, I came to really like Zala's two other children: Kenti and Kofi. One particular scene shows the strain of Sonny's disappearance on their family: " Zala parked the comb again and sat back. 'Listen, you two.' Kofi dropped down onto his knees. 'The police and the newspapers don't know what the hell is going on, so they feel stupid, because they're supposed to know, they're trained to know, they're paid to know. It's their job. Understand? But it's hard for grown-ups to admit they're stupid, especially if they're professionals like police and reporters. So they blame the children. Or they ignore them and fill up the papers with the hostages in Iran. Understand? And now... Jesus... they've got people calling those kids juvenile delinquents.'
'Don't cry.' Kenti tried to lean into her lap and got pushed away.
'They don't know a damn thing and they act like they don't want to know. So they blame the kids 'cause they can't speak up for themselves. They say the kids had no business being outdoors, getting themselves in trouble.'
'You let us go outdoors.'
'Of course I do, baby. We go lots of places, 'cause a lot of people fought hard for our right to go any damn where we please. But when the children go out like they've a right to and some maniac grabs them, then it's the children's fault or the parents who should've been watching every minute, like we don't have to work like dogs just to put food on the table.'
Kofi walked on his knees towards the bed, but he didn't lean on her like he wanted 'cause she might push him away. So he just put his hand on the mattress next to hers."
During the Atlanta Child Murders, victims were random, except for that they were children from the same neighborhood, and they were African-American. At first, police didn't believe a serial murderer was going around abducting children, but rather that 'poor, broken' families were killing their own. In the Prologue, Bambara shows that the victims' families and private detectives came up with more ideas of the motive than the police did:
" White cops taking license in Black neighborhoods.
The Klan and other Nazi thugs on the rampage.
Diabolical scientists experimenting on Third World people.
Demonic cults engaging in human sacrifices.
A 'Nam vet unable to make the transition.
UFO aliens conducting exploratory surgery.
Whites avenging Dewey Baugus, a white youth beaten to death in spring '79, allegedly by Black youths.
Parents of a raped child running amok with 'justice.'
Porno filmmakers doing snuff flicks for entertainment.
A band of child molesters covering their tracks.
New drug forces killing the young (unwitting?) couriers of the old in a bid for turf.
Unreconstructed peckerwoods trying to topple the Black administration.
Plantation kidnappers of slave labor issuing the pink slip.
White mercenaries using Black targets to train death squadrons for overseas jobs and for domestic wars to come. "
All of these theories are explored with evidence in Those Bones Are Not My Child. One scene in Part III, Zala's cop friend, B.J. shows up to her house to tell her to stop bringing attention to the investigation, " 'That Eubanks woman - - - your husband's friend? - - - she said you were bringing in the TV networks to blow the case open. I thought we had an agreement to keep each other informed. This morning I find out through the grapevine that you parents got a medium stashed in a hotel here in town, some woman who's been making headlines up north with cases that supposedly have the authorities stumped. If you knew how much work has been done on this case - - - no, listen, don't interrupt me. Then I find out - - - and not from you - - - that some of you parents are planning to tour the country cracking on the investigation. That's not too smart. And you should have told me.' " These two may have been fictional characters, but in Bambara's Acknowledgments, she states that all scenarios were true, and that she made B.J. to tell about the actual police officers who were involved with the investigation.
The tension between the police and the public is felt throughout the entire story. Despite all of the work the citizen task force put in, police arrested a man named Wayne Williams for the murder of two adult victims (who, due to their mental age, which was stated to be that of children, were placed on the victims' list of the Atlanta Child Murders): " Wayne Williams, charged with the murder of twenty-seven-year-old Nathaniel Cater and implicated in the murder of the other adults and children on the official list..." Zala, having worked for almost a year at the STOP offices, she, along with most of the community, doubt that Williams was a lone killer or even the killer at all. Williams never stood trial for the childrens' murders, but the police informed the public that he did it, case closed - - - although, after Williams' arrest, children were still being abducted and their bodies were still being found. Even after Williams' trial and the guilty verdict for two adult victims, some people stuck around to continue to investigate and claim Williams a 'scapegoat' of politics: " There were still pockets of interest and people who wouldn't let the case go. James Baldwin had been coming to town off and on; a book was rumored. Sondra O'Neale, the Emory University professor, hadn't abandoned her research, either. From time to time, TV and movie types were in the city poking around for an angle. Camille Bell was moving to Tallahassee to write up the case from the point of view of the STOP committee. The vets had taken over The Call now that Speaker was working full-time with the Central American Committee. The Revolutionary Communist Party kept running pieces on the case in the Revolutionary Worker. Whenever Abby Mann sent down a point man for his proposed TV docudrama, the Atlanta officials and civil rights leaders would go off the deep end. " At the end of it all, the questions still remain: did Williams kill all of those children by himself? Was he part of a pornographic cult that killed the children? Or is Williams completely innocent, and the murderer(s) are still out there? In Those Bones Are Not My Child, I guarantee you will be left questioning if the police were right.
All in all, the writing transitions can become confusing sometimes, especially the interludes of smash poetry, but I highly recommend this book to people who like the True Crime genre, especially of any interest in this specific case.
Bambara writes not in a normal narrative - - - just telling a story from specific viewpoints, but she often breaks off into smash poetry to depict a character's state-of-mind, which, sometimes can be off putting for the reader, breaking the flow of the story. Yet, the use of smash poetry combined with the era and the heart breaking subject at hand, separates Those Bones Are Not My Child from every True Crime book I have ever read. But a note for fans of True Crime, this story is from the view point of the victims' families and the search they went through to try and catch the murderer(s), unlike most TC books, which follow the police through the investigation leading to, usually, the capture of the perpetrator. From living in Atlanta during the time of the murders, Bambara was able to reconstruct the life of a black family in 1980's Georgia, while focusing on the effect these terrible crimes had on the surrounding community. Bambara did an amazing job on what most writers cannot.
The amount of characters, specifically the fictional ones, are very well created. She describes just enough to give readers the ability to tell them apart, showing every now and then from their own viewpoints. Out of all the characters, I came to really like Zala's two other children: Kenti and Kofi. One particular scene shows the strain of Sonny's disappearance on their family: " Zala parked the comb again and sat back. 'Listen, you two.' Kofi dropped down onto his knees. 'The police and the newspapers don't know what the hell is going on, so they feel stupid, because they're supposed to know, they're trained to know, they're paid to know. It's their job. Understand? But it's hard for grown-ups to admit they're stupid, especially if they're professionals like police and reporters. So they blame the children. Or they ignore them and fill up the papers with the hostages in Iran. Understand? And now... Jesus... they've got people calling those kids juvenile delinquents.'
'Don't cry.' Kenti tried to lean into her lap and got pushed away.
'They don't know a damn thing and they act like they don't want to know. So they blame the kids 'cause they can't speak up for themselves. They say the kids had no business being outdoors, getting themselves in trouble.'
'You let us go outdoors.'
'Of course I do, baby. We go lots of places, 'cause a lot of people fought hard for our right to go any damn where we please. But when the children go out like they've a right to and some maniac grabs them, then it's the children's fault or the parents who should've been watching every minute, like we don't have to work like dogs just to put food on the table.'
Kofi walked on his knees towards the bed, but he didn't lean on her like he wanted 'cause she might push him away. So he just put his hand on the mattress next to hers."
During the Atlanta Child Murders, victims were random, except for that they were children from the same neighborhood, and they were African-American. At first, police didn't believe a serial murderer was going around abducting children, but rather that 'poor, broken' families were killing their own. In the Prologue, Bambara shows that the victims' families and private detectives came up with more ideas of the motive than the police did:
" White cops taking license in Black neighborhoods.
The Klan and other Nazi thugs on the rampage.
Diabolical scientists experimenting on Third World people.
Demonic cults engaging in human sacrifices.
A 'Nam vet unable to make the transition.
UFO aliens conducting exploratory surgery.
Whites avenging Dewey Baugus, a white youth beaten to death in spring '79, allegedly by Black youths.
Parents of a raped child running amok with 'justice.'
Porno filmmakers doing snuff flicks for entertainment.
A band of child molesters covering their tracks.
New drug forces killing the young (unwitting?) couriers of the old in a bid for turf.
Unreconstructed peckerwoods trying to topple the Black administration.
Plantation kidnappers of slave labor issuing the pink slip.
White mercenaries using Black targets to train death squadrons for overseas jobs and for domestic wars to come. "
All of these theories are explored with evidence in Those Bones Are Not My Child. One scene in Part III, Zala's cop friend, B.J. shows up to her house to tell her to stop bringing attention to the investigation, " 'That Eubanks woman - - - your husband's friend? - - - she said you were bringing in the TV networks to blow the case open. I thought we had an agreement to keep each other informed. This morning I find out through the grapevine that you parents got a medium stashed in a hotel here in town, some woman who's been making headlines up north with cases that supposedly have the authorities stumped. If you knew how much work has been done on this case - - - no, listen, don't interrupt me. Then I find out - - - and not from you - - - that some of you parents are planning to tour the country cracking on the investigation. That's not too smart. And you should have told me.' " These two may have been fictional characters, but in Bambara's Acknowledgments, she states that all scenarios were true, and that she made B.J. to tell about the actual police officers who were involved with the investigation.
The tension between the police and the public is felt throughout the entire story. Despite all of the work the citizen task force put in, police arrested a man named Wayne Williams for the murder of two adult victims (who, due to their mental age, which was stated to be that of children, were placed on the victims' list of the Atlanta Child Murders): " Wayne Williams, charged with the murder of twenty-seven-year-old Nathaniel Cater and implicated in the murder of the other adults and children on the official list..." Zala, having worked for almost a year at the STOP offices, she, along with most of the community, doubt that Williams was a lone killer or even the killer at all. Williams never stood trial for the childrens' murders, but the police informed the public that he did it, case closed - - - although, after Williams' arrest, children were still being abducted and their bodies were still being found. Even after Williams' trial and the guilty verdict for two adult victims, some people stuck around to continue to investigate and claim Williams a 'scapegoat' of politics: " There were still pockets of interest and people who wouldn't let the case go. James Baldwin had been coming to town off and on; a book was rumored. Sondra O'Neale, the Emory University professor, hadn't abandoned her research, either. From time to time, TV and movie types were in the city poking around for an angle. Camille Bell was moving to Tallahassee to write up the case from the point of view of the STOP committee. The vets had taken over The Call now that Speaker was working full-time with the Central American Committee. The Revolutionary Communist Party kept running pieces on the case in the Revolutionary Worker. Whenever Abby Mann sent down a point man for his proposed TV docudrama, the Atlanta officials and civil rights leaders would go off the deep end. " At the end of it all, the questions still remain: did Williams kill all of those children by himself? Was he part of a pornographic cult that killed the children? Or is Williams completely innocent, and the murderer(s) are still out there? In Those Bones Are Not My Child, I guarantee you will be left questioning if the police were right.
All in all, the writing transitions can become confusing sometimes, especially the interludes of smash poetry, but I highly recommend this book to people who like the True Crime genre, especially of any interest in this specific case.

Mothergamer (1568 KP) rated the PC version of Dead Island in Video Games
Apr 3, 2019
I really wanted to love Dead Island. After seeing many fantastic pictures and reading up about the game months before it came out, I was excited. Friends and family know I am very much a zombie fan. Ever since that Halloween night when I was 12, and watched Romero's Night Of The Living Dead, I have genuinely enjoyed all forms of zombie multimedia. Some of it has been great, some of it filled with schlock, and some of it just plain fun. So I was excited about Dead Island and had high hopes for it. Some of my expectations were met, but others not so much. This included the discovery that the game is in the first person view (I have issues with vertigo and first person view games), but I found that I could play the game for short periods of time because the camera did not bounce around the way it does for so many other first person games I've experienced. There are good things about this game, but there are bad things as well.
Welcome To Paradise!
You start the game with the setting of what appears to be a tropical island paradise, Banoi. However, if you look closer, you'll notice the blood on the walls, in the sand, and in the swimming pools. Look even closer, and you'll see the zombies munching on corpses. Dead Island while appearing to be a first person shooter, is more than that. Sure there is shooting in it, but there are also a myriad of other weapons such as oars, cars, and molotov cocktails. Dead Island is more of a schlock filled action role playing game that plays heavily on grisly melee combat. The resort is not the only place you explore. You can go even further inland into city and jungle settings, while doing favors for survivors on the island. The maps are excellent and there is even a handy shortcut function, where you can click on the map and go back to a previous location without having to run through a zombie horde. There are also plenty of weapons that you can improvise, making them quite deadly to the zombie menace. The four player online co-op is pretty good and gives you a chance to survive a zombie horde fight for the more difficult quests.
Just a girl and her axe, waiting for some zombies.
The majority of your time on Banoi is spent exploring and foraging for items for weapons and supplies. In co-op mode, this can work very well with a couple of people fighting off the zombies, while the others get things like fuel for the vehicles. You can also have fun with the leveling grind, running zombies over with various automobiles and watch the points tally up. You can easily put twenty hours into this game with all the questing, exploring, and zombie slaying and it is fun trying all the different melee choices out. My personal favorite was driving a big truck and running zombies over.
Hungry Tourists.
Now we get to the bad. While there are only a few minor flaws with the game, it definitely made a difference in the game play and the story. Now I'm not saying for a fun schlock zombie game I need a gripping emotional story, but the story must be good. Dead Island gives you a very threadbare story and the characters backgrounds are rather weakly written. This is a reflection on the writers. They could have written the characters better and fleshed out the story more, but they chose to do it this way although I am not sure why. The voice acting is also not great, with monotone emotionless voices. Do the characters even care that they could get eaten by zombies? I get the impression that they don't with that flat tone in their voice acting. Clunky controls and awkward combat can make you frustrated. It can be off putting when you're fighting off a wave of zombies and trying to make the camera turn the way you want it to so you can at least see what you're fighting. The game would also benefit from a better block and dodge option during combat. The quality of the visuals isn't even. The environmental graphics on the resort are great and the jungle environments as well, but the character and npc animation is poor and as you progress towards the end of the game it comes across as the bare minimum at best.
The last issue I have with Dead Island is the lack of regard for the solo player. There isn't an offline co-op option so you can play with friends you have over. It's as if they didn't even consider the possibility that people would want to play offline with friends and only have the online option. While I appreciate their reliable system for online play, I still would have liked the option to play offline with others if I chose.
Overall, Dead Island is a good game, but not a perfect one. It had a lot of potential, but the execution of those ideas was severely lacking. You're better off just waiting for it to go on sale really cheap or just rent it.
Welcome To Paradise!
You start the game with the setting of what appears to be a tropical island paradise, Banoi. However, if you look closer, you'll notice the blood on the walls, in the sand, and in the swimming pools. Look even closer, and you'll see the zombies munching on corpses. Dead Island while appearing to be a first person shooter, is more than that. Sure there is shooting in it, but there are also a myriad of other weapons such as oars, cars, and molotov cocktails. Dead Island is more of a schlock filled action role playing game that plays heavily on grisly melee combat. The resort is not the only place you explore. You can go even further inland into city and jungle settings, while doing favors for survivors on the island. The maps are excellent and there is even a handy shortcut function, where you can click on the map and go back to a previous location without having to run through a zombie horde. There are also plenty of weapons that you can improvise, making them quite deadly to the zombie menace. The four player online co-op is pretty good and gives you a chance to survive a zombie horde fight for the more difficult quests.
Just a girl and her axe, waiting for some zombies.
The majority of your time on Banoi is spent exploring and foraging for items for weapons and supplies. In co-op mode, this can work very well with a couple of people fighting off the zombies, while the others get things like fuel for the vehicles. You can also have fun with the leveling grind, running zombies over with various automobiles and watch the points tally up. You can easily put twenty hours into this game with all the questing, exploring, and zombie slaying and it is fun trying all the different melee choices out. My personal favorite was driving a big truck and running zombies over.
Hungry Tourists.
Now we get to the bad. While there are only a few minor flaws with the game, it definitely made a difference in the game play and the story. Now I'm not saying for a fun schlock zombie game I need a gripping emotional story, but the story must be good. Dead Island gives you a very threadbare story and the characters backgrounds are rather weakly written. This is a reflection on the writers. They could have written the characters better and fleshed out the story more, but they chose to do it this way although I am not sure why. The voice acting is also not great, with monotone emotionless voices. Do the characters even care that they could get eaten by zombies? I get the impression that they don't with that flat tone in their voice acting. Clunky controls and awkward combat can make you frustrated. It can be off putting when you're fighting off a wave of zombies and trying to make the camera turn the way you want it to so you can at least see what you're fighting. The game would also benefit from a better block and dodge option during combat. The quality of the visuals isn't even. The environmental graphics on the resort are great and the jungle environments as well, but the character and npc animation is poor and as you progress towards the end of the game it comes across as the bare minimum at best.
The last issue I have with Dead Island is the lack of regard for the solo player. There isn't an offline co-op option so you can play with friends you have over. It's as if they didn't even consider the possibility that people would want to play offline with friends and only have the online option. While I appreciate their reliable system for online play, I still would have liked the option to play offline with others if I chose.
Overall, Dead Island is a good game, but not a perfect one. It had a lot of potential, but the execution of those ideas was severely lacking. You're better off just waiting for it to go on sale really cheap or just rent it.