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Dana (24 KP) rated Crooked Kingdom in Books

Mar 23, 2018  
Crooked Kingdom
Crooked Kingdom
Leigh Bardugo | 2016 | Science Fiction/Fantasy, Young Adult (YA)
10
9.1 (22 Ratings)
Book Rating
This post will 100% be full of spoilers for both the first book and this book, so if you have not read either, please leave the post now, because you need to read this series. The review will be here when you get back, I promise.

Can I just say that Leigh Bardugo is a phenomenal writer? I just want to put that out there first, so we can move on to some more interesting stuff, but damn. That woman is a genius when it comes to the written word! Her plot lines are almost always amazing and her characters are just, wow!

Okay, so let's start off with the overall plot arc. As much as I hated the beginning because Inej wasn't with the crew, it was so cool to get the other characters working together to try to help save her. I do enjoy the fact that saving her wasn't the biggest aspect of the plot. If it was, I don't think it would have been as convincing of a story. Then we move on to revenge as the rest of the plot. I just want to say that I freaking love revenge plots. They give purpose to everything that each character does, and just moves the story along well!

The fact that we weren't just tied to this book was great too! I loved how we got characters from the Grisha Trilogy in here. I was hoping that we would get more than just the mention that was given to us in the last book, but we got Genya, Zora and freaking Nikolai! They were amazing and brought more depth to the story that we may not have gotten without them.

I loved how Kaz was able to plan out every step in detail, assuming what people would do next. He is a master at his craft, I will tell you that.

Okay, so now onto some character studies:

I am going to start out with Nina. That girl has been through so much already, and it never fully gets better for her. From having to deal with the side effects of the withdrawls from Jurda Parem, having her best friend kidnapped, to having to find out her powers have been altered, to having the love of her life ripped from her, she does not have a good time in this book! I just wanted to wrap her up in a coat and feed her waffles, but she doesn't even really get those either! I just hope that she is able to find peace in Ravka with her fellow Grisha.

Now onto Matthias. He was honestly one of my favorite characters. The way he would try not to like or agree with the Dregs' way of doing things was just so hilarious and when he would try to fend off Nina's advances, I would actually cackle. He was the signal of change in the book. The proof that things could get better, but even that failed him. In his attempt to share the light of truth onto another Druskelle, he was inevitably killed for his beliefs. At least he finally got to kiss Nina, even if it was one of his final acts.

Now we are moving on to Jeseper. We got to meet his dad! Woo!! That was a really interesting relationship and backstory. I really like how sassy he is at all times, even if his sarcasm gets him in to trouble more times than not. Also, I love how he is a great shot because of his innate Grisha abilities. That was freaking amazing and I am so damn happy about it. I also love how smitten he is with Wylan. Like, for Christ's sake he calls him Wy when he starts crying. They are each others' rocks in the seas of shit that they cling to for dear life.

It's Wylan's turn! I hated how he wasn't fully himself for most of the book, but mostly I hated how inadequate he made himself feel. He is a genius and he shouldn't think anything less of himself. His relationship with his mother (who ISN'T dead?!?!?!?) is so sweet. But his brutality and unforgiving nature that shows up throughout the book was kind of a shock. He had been so mousy and quiet in the first book, but boy did that boy spit fire once he found out his father's assholishness. His back story is so tragic, like his father tried to straight up have him murdered when he thought he was just going off to a school that could actually make him happy. Jan Van Ick (lol) deserved every bit of punishment he got. I am glad he got what he wanted out of life. I also am in love with how he and Jesper first met.

Kuwei's got to get a little paragraph too. He is kind of annoying. I decided I didn't overly like him when he tricked Jesper into kissing him. Like, I totally understand, Jes is amazing, but he is TAKEN by my favorite ginger. Step back! I do, however, hope he is successful in finding a cure for Parem and making sure it does not get into the wrong hands.

Off to my boy Kaz. He makes himself out to be this stone cold guy with no feelings, but we all know how much of a lie that is. Holy hell, that boy is smitten with Inej. He takes every precaution he possibly can with her, much to her chagrin, but he just wants her safe. I was constantly yelling at my book, and therefore at him, to just take a chance! Tell Inej how you feel and why you are the way you are, but he wouldn't!!! It was so frustrating! But then, that moment when he is changing her bandages was so freaking tense. Like, they didn't even do anything, but damn, the tension in that room could have hurt someone. And then, at the end when he got her the boat AND found her parents, I almost died. I was so freaking happy he finally did something with his feelings, even if he didn't fully tell her, I think she got the hint. He even got the Menagerie to be shut down and burned, if that doesn't scream romance (from him), I don't know what does! And him getting the Dregs back was such a cool power move! He got every bit of revenge he wanted, including scaring the shit out of Pekka Rollins. So freaking good! Brick by brick bitches!

And finally, it's time for my favorite: Inej. Just like Nina, she has been through too much shit for her being such a youngin'. I am so glad she is okay and that she got her family (all of her family, including the Dregs) back in her life! She has a boat and she gets to go stop human trafficking (something that is really important and actually needs to be done in real life! Go to GAATW.org to find more information on how to stop this human rights violation). I think Inej is so strong in everything she does, but she still has those moments of doubt. When she goes against her "shadow" as she calls her, there are hesitations. She is only able to succeed when she gives in to all of her, both the Wraith and the Acrobat. That is something I think is really striking about her as a character. She isn't just one thing, she compartmentalizes herself, but once she comes together as a whole person, she is better for it. I think Leigh did a great job making Inej into someone to emulate toward (you know, minus the killing thing).

I'm going to write some of my favorite quotes out here, so bear with me for a bit:

"You are forsaken. As you have turned your back on me, so will they turn their backs on you." Inej, 64

"People point guns at each other all the time in Ketterdam. It's basically a handshake." Jesper, 79.

"Vile, ruthless, amoral. Isn't that why you hired Kaz in the first place? Becouse he does the things that no one else dares? Go on, Van Eck. Break my legs and see what happens. Dare him." Inej, 104

"When you were outgunned and out manned, you sought the less defended targets." Matthais, 107

"I would come for you. And if I couldn't walk, I'd crawl to you, and no matter how broken we were, we'd fight our way out together--knives drawn, pistols blazing. Because that's what we do. We never stop fighting." Kaz, 185

"Because through it all, he'd believed that he deserved his father's contempt, and now he could admit that somewhere, in some buried place, he'd hoped there might still be a way back to his father's good favor. Well, his father could keep that good favor and see what it brought him when Kaz Brekker was finished." Wylan, 223

"You aren't a flower, you're every blossom in the world blooming at once. You are a tidal wave. You're a stampede. You are overwhelming." Matthias, 233

"When Inej was on the high wire, it became her world. She could feel its tilt and pull. It was a planet and she was its moon. There was a simplicity to it that she never felt on the swings, where she was carried away by momentum. She loved the stillness she could find on the wire, and it was something no one else understood." Inej, 272

"After all she'd endured, he was the weak one. But she would never know what it was like for him to see Nina pull her close, watch Jesper loop his arm though hers, what it was to stand in doorways and against walls and know he could never draw nearer." Kaz, 364

"Wylan summoned every bit of bravado he'd learned from Nina, the will he's learned from Matthias, the focus he'd studied in Kax, the courage he'd learned from Inej, and the wild, reckless hope he learned from Jesper, the belief that no matter the odds, somehow they would win." Wylan, 427

"But just as surely as life connected everything, so did death. It was that endless, fast-running river. She'd dipped her fingers into its current, held the eddy of its power n her hand. She was the Queen of Mourning, and in its depths, she would never drown." Nina, 455

"But what about the rest of us? What about the nobodies and the nothings, the invisible girls? We learn to hold our heads as if we wear crowns. We learn to wring magic from the ordinary. That was how you survived when you weren't chosen, when there was no royal blood in your veins. When the world owed you nothing, you demanded something of it anyway." Inej, 460

Overall, I freaking loved this series. I am so sad to see it go, but I was glad to be a part of it. Leigh, if you read this (which I doubt you will, but whatever) I want to thank you for your phenomenal writing in this world and I cannot wait to see what you do next!
  
Jumanji: Welcome to the Jungle (2017)
Jumanji: Welcome to the Jungle (2017)
2017 | Action, Adventure, Comedy
Better then it looks.
Contains spoilers, click to show
It’s been years since I’ve seen the original 1995 Jumanji, but from what I can remember as a 5-10 year old (not sure when I got around to owning the VHS) I enjoyed it. Robin Williams was on fire in the 90’s and turned in another comparable performance in this fun action adventure film. This new incarnation of the Jumanji tale changes direction a bit. For one it swaps the outdated board game that contains an entire jungle world inside it, for a more cultural relevant video game console that contains an entire jungle world inside it. I’m actually surprised they didn't use an iPad. 2017’s Jumanji also adds in a body swapping element. The teens that enter the game suddenly become adult video game characters. Complete with skills and weakness of varying degrees of usefulness.
 Semantics aside, Jumanji: Welcome to the Jungle is also a serviceable blockbuster flick. It’s a fun film that moves at a decent pace and avoids a lot of the typical dull spots most popcorn flicks fall victim to. The adult cast is a fun mixture of comedic talent and have some great chemistry together. The teenage cast less so but they have a more limited role in the film. I enjoyed watching the adult cast attempt to convey the teenagers “inside” them. Dwayne Johnson does this particularly well, playing a timid nerdy teenager trapped in the body of a jacked, smoldering, elite fighting machine. The film purposefully miscast each role. Kevin Hart play’s the avatar of a 6ft football star, Jack black stands in for a Mean Chick-esc selfie obsessed teenage girl, and the bad ass Karen Gillan plays the avatar of an insecure self-conscious teenage girl. The dichotomy of the characters real-life personalities always being at odds with their avatars new physical and mental attributes provides much of the comedy. Not all of it lands, but enough does and they don’t overdo it.
 Once we enter the world of Jumanji the characters attempt to figure out how the “game” works. This leads to some humorous video game style exposition. I found this method of exposition to be unique and interesting. Incorporating NPC’s (Non-playable characters) whose sole purpose is to help players figure out what is going on and how to play the game was a fun and meta way to advance the story. It sort of reminds me of some of the things I enjoyed about 2012’s Wreck-It Ralph.
 Then the gang runs into the other player in the game and another star of the film, Nick Jonas. Jonas plays Jefferson "Seaplane" McDonough who is the avatar of Zack a teenage boy sucked into the game in 1997 (Jonas uses 1997 lingo frequently. Radical.) and has lived in the jungle for what he claims to be “a few months”. This leads to the biggest missed opportunity of the film. Time apparently moves differently in Jumanji. A few months in Jumanji translates to 20 years in real life. When Zack is told he has been missing 20 years this should have been a major B plot. They do try and add some weight to the situation by showing how deeply affected Zack is by this news, but I feel they could have explored this dynamic a bit further. Especially when it comes to the ending. Which is a bit anticlimactic. Once they all end up working together to escape Jumanji they all are all transported back to their respective timelines and it would appear as though no time has passed. So it sort of ditches the whole being stuck in the game for 20 years angle and instead chooses to allow Zack to live a full and complete life starting from 1997. Also, the main cast seems to be unaffected timeline wise. All of this film took place while they were down in the basement serving their detentions. It would have made for a much more interesting ending if they return to their bodies and find out that in the real world they were gone for a longer period of time. Even just a week or so would have added an interesting dynamic to the pretty flat and standard ending. They do end up meeting up with grown-up Zack (Played by Colin Hanks) and there is a nice little payoff to the quasi-romance Nick Jonas and Jack Black had throughout the film. (Yes you read that correctly.) Alex named his daughter after Bethany who saved his life in the jungle.
 The four teenagers all learn valuable life lessons inside the jungle. Fridge leans to appreciate his friend Spencer. Spencer learns to man up and take risks. Bethany learns to care about something other than herself and her popularity, and Martha learns to come out of her shell a bit and open up. While I often find these types of stories to be heavy-handed and snooze-worthy Jumanji manages to keep the gushy feel good stuff to a minimum. It’s there, and it’s obvious but it’s not in your face enough to bring down the movie.
 Ultimately I will go ahead and recommend Jumanji: Welcome to the Jungle if your into Action comedy that doesn't ever take itself too seriously. I repeat this is not a serious movie. But it is a mildly funny, family-friendly romp that I fully expect anyone who paid for a ticket to at least get their monies worth. Provided they came in with the right expectations.
  
Bandada
Bandada
2020 | Card Game, Dice Game
Though I may not look it, I am indeed half Mexican. That said, the word, “Bandada,” means, “Flock.” I don’t really get to flex my Spanish skills often, and it shows. I definitely looked up the word Bandada before reading the rules this time. In any case, as gamers we all belong to the same nerdy flock of people who just like to have a great time with friends, family, and some colorful cardboard and plastic. Birds and other flying creatures have been all the rage recently, but will I be adding this one to my flock of gems?

In Bandada players are attempting to catch and return birds that have escaped from the local zoo. These birds are attracted to different food morsels (namely black, blue, and yellow dice) and by manipulating the food source players may be able to catch all the right birdies and score tons of points.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T

Disclaimer the second: I am previewing this using the Solo Adventure Variant, which uses many of the same rules as the main multiplayer rules with a few twists.

To setup the solo player will roll all 12 dice and sort them by color. Shuffle the bird cards and reveal three cards face-up in a market row. Grab a scoring cube for the score card, and choose which location card to play. Select (randomly or not) a bonus scoring card and the game may begin!


There are other optional variant rules that can be added to the adventure, but I will not be detailing those here.
Turns are divided into two phases: the Drafting phase and the Cleanup phase. During the Drafting phase the player will choose one of the face-up bird cards to be added to their personal bandada, perform the action described on the top of the card, and then add it to their bandada (personal tableau).

After drafting and bandada-ing the player will perform the Cleanup phase by scoring points based on the bird card abilities printed on the bottom, discarding the remaining face-up cards, and then adding three new birds cards to that market row. This phase differs from the multiplayer rules in that birds are scored once added to the bandada in multiplayer and then again during the Cleanup phase. In the solo mode they are scored only once at the end of the Cleanup phase.

The bird cards all have actions printed at the top that will manipulate the food dice in some way. Actions could simply give the birds a specific number of colored dice and adjust the value up or down. Some abilities will have the player flipping the dice to the opposite side, or adjusting multiple dice by splitting a positive or negative value. Of note in this game is that dice values wrap around the die. For example to increase the value of a 6 die it then wraps around to become a value 1. Manipulation of these food dice will make or break the game success, as I found in all my plays.


The game continues in this fashion until after the fourth full round. The player then totals their score on the score card, adds the points from the bonus card chosen at the beginning, and checks for the victory condition on the location card (the rules suggest starting in Africa). If the player has met the victory condition, the trip was a success! If, like me, the player fails to make 35 points in Africa every time, they must play again!
Components. Again, this is a prototype copy of the game, but I have to say that this is a beautiful minimalistic game. It consists of primarily dice and cards. The dice are translucent and good quality, though translucent yellow with white pips can be hard to read at times. The cards are good quality as well and feature breathtaking avian art. It really does look great on the table and doesn’t take up a ton of room, so I have very few negatives here.

Gameplay is super speedy and agonizing for a solo player. Maximizing points on every turn and having to consider specific win conditions makes for a crunchy little card game that takes about 10 minutes to play. It is definitely something I will be reaching for whenever I have a spare 15 minutes. With setup and teardown I am looking at a fulfilling, if not frustrating, card game experience that can be both anxiety-triggering and also quite calming. I was not sure what to expect when I opened the box, but boy am I glad I have this little gem.

If you are in the market for a great little solo game that can also play multiplayer, looks amazing, and is quick to complete, then look no further. If you are an avian aficionado and need your board and card game collection to reflect this, check out Bandada. I need you all to also promise to write me back once you figure out how to succeed in Africa, as I just plum can’t do it. But I am going to keep trying. As I always say, a game that makes you want to play it more is a mark of a great game, and I think a great game comes in this little box.
  
Pride and Prejudice and Zombies (2016)
Pride and Prejudice and Zombies (2016)
2016 | Comedy, Horror, Romance
A film for all those women who dream of chivalry, but want to kick some ass.
Contains spoilers, click to show
"It is a truth universally acknowledged that a zombie in possession of brains must be in want of more brains."

A mysterious plague has fallen across England. The countryside is a relative haven, where the city has become a playground for unmentionables. The oriental arts have become the fashion and a desirable young lady no longer needs to be the prim and proper wife, unless your name is Mr Collins.

The Bennet's lovely daughters, beautiful and strong of body and mind are accustomed to a regimented life of training, until the handsome stranger Mr Bingley comes to the country. A whirlwind of romance and the undead lead them into a battle for family and love.

Heaving bosoms, country estates. Brain eating corpses and assorted weaponry. Everything you'd expect when the undead meets Jane Austen. As if on cue my playlist has shuffled to Zombie by The Cranberries. I can't deny enjoying this film, I should point out that I was always going to enjoy it, be it Oscar or Razzie worthy. It definitely had the potential to be an epic re-watchable classic or the B-movie winner that shone from the book.

When it was first published I picked it up almost instantly and soon found Quirk Books and other crossover books developing a little shrine-like area. [Now given pride of place in my nerd room.] Having a dislike of classics embedded in me from school and enjoying the general kick-assery of action films, it was a great crossover to bring those classics back into my life.
 
Admission time, while I've read the book I can't actually remember when, it was dozens of books ago. I loved it but not everyone did. I'm going to make a big sweeping statement. [Sorry, not sorry] It's not a Jane Austen book people, get over it. "He's ruined Elizabeth Bennet!" No he's taken a strong minded female character and put her in a new fantasy setting. I'm sure there would have been less objections if all the names were different (and the title too) and it was just described as "loosely based on Jane Austen's Pride and Prejudice". But swings and roundabouts, because it probably wouldn't have been as popular if it wasn't called Pride and Prejudice and Zombies.

Sam Riley's Mr Darcy was no Colin Firth, but it was still very good. It did kind of seem like they threw him in a lake because they felt they should pay homage to Firth's dunking.

Note to those who see the film, Liz Bennet's heaving bosom is seen on a regular basis and is entirely distracting. I'm not sure there's a plot line linked to them, they're just always there, they probably should have got their own credit for the part.

I think my favourite scene was where Darcy came to Elizabeth to proclaim his love... and then they proceed to beat each other with sticks, books, basically whatever is to hand. Heated and packed with sexual tension it made for entertaining viewing. It also reminded me of the scene in Buffy where the slayer and Spike fight in an abandoned building, and the amount of sexual tension between the pair results in breaking the building, amongst other things... but those other things probably wouldn't work so well in Austen's time.

Even with all the bits that brought a smile to my face and made for enjoyable watching, there were some things I couldn't help but be annoyed with.


Firstly, Matt Smith, my dear number 11... [insert long silence here] I know Mr Collins is there for the annoying comic relief and awkwardness but oh my god. It was too much and I was overcome with annoyance. The cast is made up of relatively unknown people, with the exceptions of Charles Dance, Sally Phillips and Matt Smith. I can't help but wonder if Mr Collins would have been easier to deal with if he was an unknown actor.

The camera work had its own peculiarities. Some shots were taken from the zombies point of view. They were blurred and frustrating to watch, I can't really tell what it added. I'm sure it would have added a bit more drama if you'd seen the potential victim being run at. Again, I'm not an expert in showbiz filming but I'm fairly certain that making your audience want to throw up is not the idea. Right near the end there is a shot that perfectly portrays the devastation of the situation...

"How should we get across the devastation of the city and cut out to the next scene?"
"Spin the camera round until people want to vomit?"
"GENIUS!"

I sat there feeling a bit woozy, trying to avoid looking at the screen for the whole thing. I'm not sure either of the fancy styles really improved anything.

My only other wonder about the film is whether it should have gone all out spoof. This was a sensible spoof [relatively speaking], in that it wasn't made specifically for laughs. It did have some, but there were also some moments of emotion too. Should they have played the film out for more comedy? Who knows, but I feel the scene where Darcy and Elizabeth are stabbing a field to kill zombies that are buried underneath was completely wasted in a sensible spoof!

All in all I did enjoy it, but for those of you looking to see it at the cinema I'm not sure it's worth a £10 ticket. Well worth it if you have an offer of some description though. Just remember going in to it that it isn't Jane Austen, it's just your run of the mill zombie period drama... wow, never thought I'd say that sentence.
  
Scythe (Arc of a Scythe #1)
Scythe (Arc of a Scythe #1)
Neal Shusterman | 2016 | Science Fiction/Fantasy, Young Adult (YA)
8
9.0 (22 Ratings)
Book Rating
Well written (3 more)
Unique plot
Less YA tropes
No teen angst and romance
Varying character development (0 more)
Not your typical YA
I approached this book with little expectation. I saw it cluttering up my feed on Instagram and being posted by everyone. I liked the cover (I'm a sucker for good covers and any YA without a photo manipulated monstrosity catches my eye). However every time I picked it up in the store and read the back and I just wasn't interested.
   
       So in a New year new me moment, I forced myself to pick up two popular books that I was not interested in. Since they were both YA, they'd be quick reads and my expectations could below. I also forced my picks to not be hard SciFi, as I need to step out of my comfort zone. I picked this up, and developed more concern when I noticed how divided the reviews were, I noticed people were either firmly in the "this is my most favorite book ever" or in the "this is the most boring book ever I hated it" camps. I rarely rate books 1 or 5, so I wanted to see how I felt.
      
             Honestly, I was very pleasantly surprised. This book is YA, and obviously has some YA aspects, but it doesn't follow the tropes unless stripped down to bullet points and is surprisingly well written. This well written aspect, with no intentions of making people mad, I think is why so many found it boring. If you primarily read YA, and are used to it's over the top writing, it's over the top dialogue and relationships and emotions, then yes, this book was probably horribly boring.
      
           We do open with the standard tropes of uninteresting, normal girl and boy get thrown into something extraordinary. But that's where the stereotypes ended for me. The author quickly throws us into the world and the events of the story. We're in the future, who knows how far past the present, where society has overcome death. AI has evolved and "The Cloud" is now "The Thunderhead" a massive AI database that has solved most of the world's problems, eliminated poverty, war, government, created jobs for everyone, and even defeated death. We all have healing nanites that prevent illness and repair injury, and even in the case of death, we can be revived at a revival center and be greeted with some tasty ice cream. If we start feeling our age, we can just "turn a corner" resetting ourselves to a younger version of ourselves while retaining our memories.
    
        Now, in a world without death, but babies are still being born, some form of population control is in order, the balance must be restored. So the world created the Scythedom. An organization outside the authority of "The Thunderhead" because death has and always should be a responsibility of the living. Those who become Scythes, must "Glean" (permanently kill) a quota of people every year to maintain population control. How they do so is up to them, but there are rules, a Scythe cannot show bias or malice in their choices, they cannot marry or have a family, they cannot kill another Scythe (but they can glean themselves) or someone with immunity, They may grant immunity to those they feel worthy, they must kill the families of those who resist, and they are above all other laws. The vagueness of these laws worked when the Scythedom was first created, but the world has become complicated, and some people have decided to find joy in what they do, even if it's killing.
  
         Our story follows two teenagers who recently encountered the Honorable Scythe Faraday, Citra, and Rowan. Citra showed gumption and sass and moral balance, and Rowan held the hand of a boy that was not his friend as he was gleaned. Faraday is considered old school and chooses all that is gleaned by old school, age of mortality statistics. If a percentage of teenagers died in alcohol-related car accidents, he found a teenager with a penchant for drinking, who just got a car, and gleaned them. He believes the job is necessary, but should never be enjoyed, you need to be moral and compassionate and hurt every time. He is granted permission to take on an apprentice, and he takes on two, Rowan and Citra. Neither want it, nor should they, but should they become a Scythe, their families will receive immunity as long as they shall live, which in this day in age could be forever. So, reluctantly they both take it. There is a glamour to Scythedom as well, they'll wat for nothing, people will bend over backward to provide them with their desires in the hopes of immunity. If these two follow the teachings of Faraday, they won't be tempted by this, they won't abuse it, but not everyone feels the same way.
    
    Citra and Rowan begin training (it gets a bit YAish here) studying history, poisons, combat, weapons. The goal to make them perfect, moral, compassionate, killing machines. Everything is going as well as it can, and luckily the book doesn't do what every other YA author would do and give us pages upon pages of the two falling in love, awkward encounters, stolen kisses. We have none of that thankfully. The dialogue is all purposeful and helps propel the plot, not flowery passages talking about teenage angst and feelings. But, it is a book, after all, so everything starts falling apart when a group of "New Age" Scythes, Scythes that believe they should enjoy their jobs, who take pleasure in mass killings (entire flights, festivals, food courts) stir things up at a Scythe Conclave meeting. They question if having two apprentices hurts whether or not the Conclave can judge the worthiness of either, or if them being friends will result in them always helping each other. How can they truly judge their ability if they always have each other's support? So they propose, since no law prevents it, that whichever apprentice should be chosen (remember Faraday was given permission to have ONE apprentice) will have to Glean the other. The Lead Scythe allows it, and honestly, this is one aspect of the book I struggled with, but I think was supposed to express the corruption of the Scythedom, at times when things aren't in writing they say "welp can't do it" and other times they say "welp nothing says we can't do it". Faraday attempts to free our two protagonists from their apprenticeships, but instead, they are separated, one going to a respected Old School Scythe, one going to the very modern group that started this whole problem, thrusting them into a world excess, deprivation, and honestly psychotic murdering. They now train, separately, knowing that one will die unless they can figure out a way to change things.
     
        Even writing that sounds so Yaish, but it doesn't feel that way because it's so well written. The author doesn't give us Romeo and Juliet, no pining, no romance, just two kids trying to be that, good. Even when surrounded by something very bad. So, if you want to star crossed lovers, you won't like this book. If you like character development and struggle, you might like this book. We arguably see more of Rowan's development, Citra for me felt less focused on or given fewer opportunities for growth, and she had a bit of an attitude that made me no like her much, but given her circumstances, I UNDERSTOOD why she was the way she is, and I can't say I wouldn't be just as grumpy. If anything her response to the corruption and the situation felt very real, even if it sacrificed having a manic pixie daydream mary sue to project myself into. While appearances weren't really given for the two, setting them up to be good old fashioned Mary Sue and Gary Stu, they were very much their own people, with little room for the reader to pretend to be them. So another star in the breaking the YA mold category. We watch them struggle with where they are, and how to come to terms with their inevitable future, either being takers of life or having their life taken.
  
       Overall this was refreshing, while it was an easy read and was a good "palette cleanser" and m boyfriend calls my YA marathons in between books that actually linger in my soul. It felt elevated, sure it was still very much YA, but it was more thought out than the standard, it focused on the story and not the romance, it focused on important things, and it never lost sight of its story. I started at 11am on a Sunday and Finished by noon on Monday, eager for the next. It was an unexpected, refreshing read, with a unique concept that has room for more. The sequel doesn't feel forced, and if I never got it, this story is finished, but the world and situation created to allow for more, without feeling like a forced trilogy. I wanted to know how this story was going to play out, and now that it has, I want to know how the next story in this set up plays out.
  
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Chris Sawin (602 KP) rated Clash of the Titans (2010) in Movies

Jun 22, 2019 (Updated Jun 23, 2019)  
Clash of the Titans (2010)
Clash of the Titans (2010)
2010 | Action, Drama, Sci-Fi
5
6.3 (17 Ratings)
Movie Rating
Clash of the Titans tells the story of men turning their backs on the gods. The gods grow weaker as men refuse to pay worship to them and neither side will budge. That's where Perseus (Sam Worthington) comes in. Perseus is a demigod, half man and half god. Zeus (Liam Neeson) is his father, but Perseus was raised as a fisherman. As the gods grow desperate, they turn to Zeus' brother who was banished to the underworld, Hades (Ralph Fiennes) to hopefully scare them into realizing "the order of things." When Hades onslaught kills Perseus' family, Perseus vows revenge against him and will do everything within his power to destroy the god of the underworld. Perseus' journey will not be easy as several ungodly beasts stand in the way of him reaching his goal as he struggles with accepting sanctuary as a god or continuing on this journey as a man.

Clash of the Titans was highly anticipated on my end for quite some time. The trailers were pretty fantastic and everything seemed to point to the film being epic. Directed by Louis Leterrier (Unleashed, The Incredible Hulk) and starring Sam Worthington (Avatar, Terminator: Salvation), Liam Neeson (Taken, Batman Begins), and Ralph Fiennes (In Bruges, The Hurt Locker), this film had a solid cast and a director with some pretty great films under his belt. It had all the elements to make a fantastic film and yet it somehow managed to fail.

The film felt like a watered down version of what a film based on the God of War video game could potentially be. All the same gods are there, the Medusa character is in there, there's a character battling against the gods, the similarities are pretty obvious. The only thing that is different is that the main character is named Perseus instead of Kratos. On one hand, it may not be a bad thing comparing the film to God of War. If they do decide to make a God of War film down the road though, it seems like it'll be way too similar to this film unless they go full-blown, balls out rated R with it. That's the route they should go anyway, but Clash of the Titans basically feels like a censored version of God of War.

Certain other things about the film really bugged me. The main one being that the two main female characters Io (Gemma Arterton) and Andromeda (Alexa Davalos) cried at EVERYTHING. Every time they spoke it was like they started getting teary eyed. "Oh Perseus, I can't follow you into Medusa's lair since I'm not a big strong man like you are. *sob*" Just made me want to slap them and go, "GET A GRIP, LADY! SHEESH!" The biggest pet peeve of mine lies in the finale of the film. Everything regarding Hades and the kraken are dealt with so quickly. The film makes a huge deal about both of them only to have everything wrapped up in less than five minutes when the time finally comes. It just wound up feeling very rushed and anticlimactic. Also, what was the deal with the prophecy the witches gave Perseus? Was the explanation of getting around that because Perseus was half god? That's pretty weak. Instead, we're going to go with this ending that's completely open-ended and leaves massive room for a potential sequel. Lame.

Despite all of the things I found wrong with the film, there were some high points. The CG seemed very all or nothing to me. At times, the effects were fantastic. The giant scorpions scene and the kraken being the best examples. Pegasus is also a great example. The winged horses looked fairly genuine, but they looked kind of odd when they flew. Other times though, it seemed way too obvious that the characters were standing in front of a green screen and fighting with creatures that weren't actually there. There's a scene near the beginning where we first see Perseus as an adult where his father is talking to him and a thunderstorm is beginning to brew. The sky was obviously CG. There were just several moments like that that brought me out of the film.

Ralph Fiennes as Hades was easily the high point for me as far as acting goes. Fiennes was most impressive in David Cronenberg's Spider and has been on my radar for actors to keep an eye on ever since. He doesn't disappoint here. His smarminess as Hades spoke volumes. The ferry scene is also pretty amazing, at least until Perseus and Io begin their Medusa training. Ugh.

A few humorous points, the South Park fan in me chimed in when Io told Perseus "You're more than half man half god." I thought she was going to follow up with, "You're actually half man, half bear, half pig. Or maybe you're actually half bear half man-pig." Still laughing about that one. The scene where Perseus emerges from Medusa's lair and Io is waiting for him, she's wearing this really weird outfit. I heard the guy next to me say, "What the...is she wearing a mop?!" and it made me laugh out loud. Best part of the whole film though, at the end, when everything had been resolved somebody yelled at the top of their lungs, "I AM A GOD!!!!!!" After a brief silence, everyone in the theater started laughing. Kinda sad that the most entertaining part of the film wasn't actually a part of the film itself.

Clash of the Titans was one of the most anticipated blockbusters of the year, but fell short and wound up being one of the most disappointing. With mediocre special effects, a sloppy finale, and female characters that will get on your last nerve, the action film fails to live up to expectations. At the end of the day, Clash of the Titans is basically just a glorified Xena: Warrior Princess.
  
Welcome to Marwen (2018)
Welcome to Marwen (2018)
2018 | Biography, Drama
Steve Carell (1 more)
Leslie Mann
This year, I made a resolution to try not to let critic reviews heavily influence my decision to go see a movie or not. In the period between Christmas and New year, I'd booked to go see Holmes and Watson, but when the very bad reviews for it started coming it, I decided to cancel, opting to continue lazing on the sofa with food, drink and Netflix instead. That particular choice I don't regret, but I feel there have been many occasions over the last year where I've either hated a movie the critics loved, or loved a movie the critics were negative about. Time to try and change that.

I almost did miss out on seeing Welcome to Marwen though, due to the large number of mediocre reviews I read. In fact, it doesn't seem to have appealed to the general public enough to keep it in the cinemas for very long at all. Having only opened here in the UK on New year's Day, the screening I went to last night was actually the last screening being shown at that particular cinema, and I was one of only a handful of people there watching it. What prompted me earlier this week to give it a go though was after listening to director Robert Zemeckis talk passionately about it, along with his other movies. It was a gentle reminder that this guy is responsible for so many of my favourite movies, and I decided to give it a shot. While I'm glad I did, and overall I enjoyed it a lot, I can certainly appreciate where some of the criticism is coming from.

Welcome to Marwen is based on the true story of Mark Hogancamp, and the 2010 documentary on his life title 'Marwencol'. Mark (played in the movie by Steve Carell) suffered a severe beating at the hands of a bunch of thugs following an altercation in a bar regarding his lifestyle choice of being a cross dresser. After nine days in a coma, the beating understandably left him traumatised, but it also left him without any memory his life prior to the attack - once a talented war illustrator, he now can't even write his own name. But Mark remained an artist, building a miniature World War II Belgian town called Marwen outside his home and populating it with dolls. Using them he creates scenes and a story which he then photographs, helping him to express and deal with his lack of memory, the pain and trauma he now experiences, and the relationships with the people around him. Captain Hogie is a fighter pilot, an Action Man/GI Joe figure representing Mark. The residents of Marwen are all women, alter egos of various people who have helped him in the past or continue to help him. The toyshop worker who supplies him with the dolls, a friend he met during rehab, a co-worker, his carer and the woman who came to his aid following his beating. The town is also terrorised regularly by a bunch of Nazis, representing the men responsible for attacking him. And whenever the Nazis are beaten and killed, they are brought back to life by a Belgian witch! When a woman called Nicol (Leslie Mann) moves in across the street, she strikes up a wonderful friendship with Mark, earning her own doll in the town of Marwen where she strikes up a relationship with Captain Hogie. As the movie progresses, Mark has to deal with the pending sentencing of his attackers and the anxiety surrounding an upcoming exhibition showcasing his photographs. Marwen, and its inhabitants, help him to work through all of this.

The scenes and stories in Marwen that Mark is creating and imagining are brought to life in the movie using impressive motion capture CGI which, if you've seen the trailer or any clips of the movie, will know looks incredible. When you think about the animation Zemeckis and his team were producing for The Polar Express back in 2004, through Beowulf and Disney's The Christmas Carol to where we are now with this movie, it's simply amazing how far we've come. Perfect recreations of the movie characters in doll form, moving and interacting with the real surroundings and the CGI is just faultless. But for the earlier parts of the movie, this aspect of the movie for me was for a while the most frustrating and dull. The movie opens with a big scene as Captain Hogie crashes his plane, comes across a group of Nazis before being rescued by the girls of Marwen and we get a few more of these lengthy sequences early on, with only short glimpses of Mark and his life inbetween. I found myself become interested and engrossed in the life of Mark, wanting to learn more, only to be snapped out of it by a not so interesting scene involving some dolls. Thankfully, the length of those scenes reduces over time, and as you begin to empathise more with Mark and his life, you start to appreciate more the reasons why a certain scene is playing out the way it is. At that point, I began to really appreciate and enjoy them a lot more.

My only issue overall with this movie is that I wouldn't really know the age range to pitch it at, and that's possibly why it doesn't appear to have done so well with audiences. You've got the fun elements involving the dolls and the CGI, but then some of these scenes do involve a fair bit of violence which actually appears quite realistic at times. Then you've got the trauma and the flashbacks involving the beating - the movie doesn't go as dark as it could, or maybe should have done with that subject matter, but I certainly wouldn't say this is a fun movie for all the family to enjoy. Which is a shame really because I did enjoy this a lot. Steve Carell does an outstanding job, and Leslie Mann is just wonderful as always. It's opened my eyes to some of the consequences of brain injury and made me want to learn more about Mark Hogancamp, which parts of the movie are true and which parts were added for entertainment. I'll be sure to try and watch the documentary at some point.
  
Dragons Wild
Dragons Wild
2021 | Card Game, Fantasy, Mythology
Have you ever had Gamer Deja Vu? Like you know you’ve played this game before but don’t remember, or the mechanics just feel so familiar? I have it seldomly, but I still feel it at times. What I enjoy about certain games is how quick they are teach, have familiar mechanics, but also have their own twists to truly make it unique. Have I found that here with Dragons Wild?

Dragons Wild is a trick-taking game very similar to the old standard, Rummy. So like its predecessor players are trying to rid their hands of cards in order to signal the end of the game. Where this version separates is in the little details that are absent from Rummy.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign launching February 2, 2021, or through any retailers stocking it after fulfillment. -T


To setup choose a dealer and a scorer (different players). The dealer will shuffle the entire deck of cards, save for the scoring cards, and deal each player seven cards. The draw deck is placed in the middle of the table and the dealer flips the top card to create the discard pile. The scorer finds the reference score card and places the dragon token on or near the “Round 1, Score 8 per card” text. The game may now begin!
Generally, the game is played much like Rummy where players are attempting to lay down melds of cards containing either runs (1, 2, 3, 4, etc) or sets (2, 2, 2 of different suits). Once a player has a meld in front of themselves they may play their cards onto other players’ melds. Players must discard a card at the end of each turn, and play continues in this manner until a player runs out of cards.

Dragons Wild, however, adds a few twists to pump up the play of traditional Rummy. Each player will need to keep track of their point totals as they will change with each play of a card. Should a player lay a meld on Round 1 they score eight VP for each card laid. In Round 2 cards are worth seven points each. Round 3 each card is worth six points and so on until Round 8 (or more) where each card is worth just one point.

Another way in which Dragons Wild differs from its older cousin is in the buying of cards (as far as I remember – I’m no Rummy expert). On their turn the active player must draw a card from either the top of the draw deck or the top of the discard pile. However, before the active player chooses, should another player wish to buy the face-up discard card the active player decides to allow or disallow the buy. With a successful buy the buying player takes the discarded card as well as the top card of the draw deck as payment. A player may buy as many as three cards in this fashion for each new active player.

Also, Dragons Wild offers a slight rule change for Wild cards in melds. Every time I have played Rummy in my lifetime any Wild is up for grabs as long as it can be replaced with a legal card from any player’s hand on their turn. This is not the case in Dragons Wild, as only Wild cards that hang on the end of a RUN of cards may be taken, replaced, or moved to the other end by the active player.


The game ends once one player is able to rid their entire hand of cards and still have one card to discard at the end of their turn. Players then total their scores from all cards played, scoring points differently depending on the Round in which they were laid. Other players still possessing cards then subtract the NUMBER of cards still held from their entire score, not their values. The player with the most points after this scoring phase is the winner!
Components. Again, this is a prototype copy of the game, and I am completely unsure which, if any, components will be upgraded as a result of a successful Kickstarter campaign. That said, I can comment on a couple things. First, the art style. While it is not my cup of tea (dragons have tea parties, right?) I can see where others may quite enjoy its fancifulness and whimsy. The game is very colorful, and I do appreciate that quite a lot. The cards are laid out well, and each suit is a different species of fantastic beast (though I rarely knew which was which – I just paid attention to the background color in the corners of the cards mostly). So I have no real problems with the components at all, I just wish for different art. The designer was nice enough to send along a print of a purple phoenix with this copy, which is super rad of her, and it looks great. Maybe she will add them into the final version…

Gameplay is familiar, like I stated earlier, because I would think most people have played Rummy or a variation of it at some point. In fact, my family was big into Rummikub growing up, and my grandparents were big into Rummy proper. So this was somewhat nostalgic for me while also bringing a few house rules and art that is different from a boring deck of normal playing cards.

The rules are not at all difficult, so learning, teaching, and playing have not seemed to be an issue at all here. If players have all played a version of Rummy before then this one will fly pretty quickly. It is a simple, fast, and slightly unique version of Rummy that would be nice to keep around if you need to wait on another player to arrive and they are 10 minutes away, or as a palette cleanser between games. Definitely a filler game, and not at all a bad one!

If you are looking for a differently-themed Rummy replacement with a twist, I recommend checking out Dragons Wild. It’s cute, quick, and has dragons, for Pete’s sake. Consider backing the Kickstarter campaign or asking your LFGS to stock it upon release.