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Purple Phoenix Games (2266 KP) rated Sheepy Time in Tabletop Games
May 27, 2021
Have you ever had trouble falling asleep? One method that supposedly helps lull you into a gentle slumber is counting sheep – imagine sheep prancing across a field and jumping over a fence. What seems like a simple and mundane task to us is actually a full-time job for these Dream Sheep! So put on your PJ’s, lace up your slippers (?), and clock in for a night of fence-jumping, all while avoiding the spooky Nightmares that will try to scare you awake!
Disclaimer: We were provided with a copy of Sheepy Time for the purposes of this preview. What you see pictured below are the retail components. -L
Sheepy Time is a push-your-luck game in which players take on the roles of Dream Sheep, tasked with helping humans fall asleep. Played over a series of rounds, players will take turns racing their Sheep around the board, using special Dream powers, and avoiding the Nightmare that lurks around the board. The player that earns the most points (as described in the rules) will be declared the dreamiest sheep of all! To setup for a game, place the board within reach of all players and attach the Fence between spaces 10 and 1. Place the scoreboard and Pillow Reference tile nearby, and give all players a Sheep, Wink, Pillow, and Zzz tokens in their chosen color. Select one of the three provided Nightmares to use this game, shuffle their cards into the deck of Sheep cards, and place the Nightmare meeple in the center of the board. Shuffle the Dream tiles, drawing and placing one randomly on spaces 1 and 5 of the board, and reveal four more tiles to create a market. Place all Pillow tokens on the 40 Winks space of the scoreboard, choose a starting player, and the game is ready to begin!
Each round of Sheepy Time is broken into two phases: the Racing phase, and the Resting phase. To begin the Racing phase, all players will draw 2 cards into their hand. A turn consists of 4 steps: Play a card, Use Dream tiles, Resolve Fence crossing, and Draw cards. The first action you will take on your turn is to play a card from your hand. Most cards will have you move your Sheep around the board a set number of spaces, or will give you the option to ‘Catch some Zzz’s’ (place one of your Zzz tokens on a Dream tile in play). The next step, if applicable, is to use Dream tiles. Dream tiles provide special/extra abilities that can be beneficial to you. In order to use a Dream tile, however, you must have a Zzz token on it – remove your Zzz token from the tile to use its power. So you’ve got to decide when to move your Sheep, or when it’s necessary to Catch some Zzz’s! The third step is to resolve Fence crossing, if applicable. If a cards movement causes your Sheep to cross the Fence, you immediately gain 5 Winks (on the Scoreboard), and decide whether to keep playing this round or ‘Call it a Night.’ If you decide to keep playing, you move to step 4, and draw a new card into your hand. If you Call it a Night, you will discard your hand, and sit out for the remainder of this Racing phase.
If at any point in the Racing phase, you draw a Nightmare card, it must immediately be revealed and resolved. The Nightmare moves around the board, much like the Sheep, but it will Scare any Sheep that it passes! Being Scared once is ok, but if you were to be Scared AGAIN, you get Woken Up, lose all Winks for this round, and are out of the Racing phase. If the Nightmare completes a lap of the board and crosses the Fence before all players have Called it a Night, the remaining players get Woken Up. How risky are you willing to be once the Nightmare comes into play? That’s for you to decide. Once all players have either Called it a Night or been Woken Up, the Racing phase ends. Check the scoreboard for a winner – when a player earns enough Winks in the Racing phase to surpass their Pillow token. If nobody has met that requirement, players will lower their Pillow tokens by the amount specified on the Pillow Reference tile. The lower you can get your Pillow token, the fewer Winks you need to get to win in future rounds! When all Pillow tokens have been adjusted, the game moves to the Resting phase. In this phase, each player will have the choice to either add a new Dream tile to the board, or to Catch 2 Zzz’s. In turn order, players can select one of the Dream tiles from the market to place on an open space of the board, or place 2 Zzz tokens on Dream tiles in play. When everyone has performed their action, the round ends and a new Racing phase begins. Play continues in this manner until one player has been declared the winner!
I’m not typically a fan of push-your-luck games, but Sheepy Time really surprised me! Yes, that mechanic is definitely present in the gameplay, but there is also quite a bit of strategic variability that makes turns feel a little more controlled. The Dream tiles in play will always be different, providing unique abilities to help give you a strategic boost during play. And you always have 2 cards to decide between to play – you are not limited to only one course of action each turn. So yes, there is a riskiness involved with how many laps you think you can get, can you avoid the Nightmare, etc. But there is also a light element of strategy that makes the game more exciting for me. The gameplay itself is also very smooth and intuitive. The turn order makes sense and the flow of the game is pretty seamless. It is fast to teach and learn, and even though the box says 30-45 minutes, it feels fast to play.
Let me touch on components for a minute. As I said earlier, this is a retail copy of the game, and the production quality is great. The cardboard components are nice and thick, the wooden meeples are large and cute, and the overall art style reflects the theme and lightness of the game well. I want to mention that the insert is nice as well – I know it doesn’t effect the gameplay, but it makes set-up/tear-down quick and efficient. AEG definitely knocked it over the fence (get it?) with the production of this game!
So where does Sheepy Time fit into my collection? I think it’s a great game to use to introduce newer gamers to the hobby. The rules and gameplay are not overwhelming, but they offer more of a modern gaming feel than some of the older classics. I would even say that this game can be used with younger gamers as well – take out the Dream tile powers, and just race to see who can earn the most Winks before the Nightmare gets them, or something like that! It is really accessible for everyone, and that earns a big thumbs up from me. So if you’re not quite sure what to think of this game based on the theme/art style, I can assure you that the gameplay is quite excellent. When Sheepy Time hits retail, make sure you jump at the chance to play this game. Definitely don’t sleep on it.
Disclaimer: We were provided with a copy of Sheepy Time for the purposes of this preview. What you see pictured below are the retail components. -L
Sheepy Time is a push-your-luck game in which players take on the roles of Dream Sheep, tasked with helping humans fall asleep. Played over a series of rounds, players will take turns racing their Sheep around the board, using special Dream powers, and avoiding the Nightmare that lurks around the board. The player that earns the most points (as described in the rules) will be declared the dreamiest sheep of all! To setup for a game, place the board within reach of all players and attach the Fence between spaces 10 and 1. Place the scoreboard and Pillow Reference tile nearby, and give all players a Sheep, Wink, Pillow, and Zzz tokens in their chosen color. Select one of the three provided Nightmares to use this game, shuffle their cards into the deck of Sheep cards, and place the Nightmare meeple in the center of the board. Shuffle the Dream tiles, drawing and placing one randomly on spaces 1 and 5 of the board, and reveal four more tiles to create a market. Place all Pillow tokens on the 40 Winks space of the scoreboard, choose a starting player, and the game is ready to begin!
Each round of Sheepy Time is broken into two phases: the Racing phase, and the Resting phase. To begin the Racing phase, all players will draw 2 cards into their hand. A turn consists of 4 steps: Play a card, Use Dream tiles, Resolve Fence crossing, and Draw cards. The first action you will take on your turn is to play a card from your hand. Most cards will have you move your Sheep around the board a set number of spaces, or will give you the option to ‘Catch some Zzz’s’ (place one of your Zzz tokens on a Dream tile in play). The next step, if applicable, is to use Dream tiles. Dream tiles provide special/extra abilities that can be beneficial to you. In order to use a Dream tile, however, you must have a Zzz token on it – remove your Zzz token from the tile to use its power. So you’ve got to decide when to move your Sheep, or when it’s necessary to Catch some Zzz’s! The third step is to resolve Fence crossing, if applicable. If a cards movement causes your Sheep to cross the Fence, you immediately gain 5 Winks (on the Scoreboard), and decide whether to keep playing this round or ‘Call it a Night.’ If you decide to keep playing, you move to step 4, and draw a new card into your hand. If you Call it a Night, you will discard your hand, and sit out for the remainder of this Racing phase.
If at any point in the Racing phase, you draw a Nightmare card, it must immediately be revealed and resolved. The Nightmare moves around the board, much like the Sheep, but it will Scare any Sheep that it passes! Being Scared once is ok, but if you were to be Scared AGAIN, you get Woken Up, lose all Winks for this round, and are out of the Racing phase. If the Nightmare completes a lap of the board and crosses the Fence before all players have Called it a Night, the remaining players get Woken Up. How risky are you willing to be once the Nightmare comes into play? That’s for you to decide. Once all players have either Called it a Night or been Woken Up, the Racing phase ends. Check the scoreboard for a winner – when a player earns enough Winks in the Racing phase to surpass their Pillow token. If nobody has met that requirement, players will lower their Pillow tokens by the amount specified on the Pillow Reference tile. The lower you can get your Pillow token, the fewer Winks you need to get to win in future rounds! When all Pillow tokens have been adjusted, the game moves to the Resting phase. In this phase, each player will have the choice to either add a new Dream tile to the board, or to Catch 2 Zzz’s. In turn order, players can select one of the Dream tiles from the market to place on an open space of the board, or place 2 Zzz tokens on Dream tiles in play. When everyone has performed their action, the round ends and a new Racing phase begins. Play continues in this manner until one player has been declared the winner!
I’m not typically a fan of push-your-luck games, but Sheepy Time really surprised me! Yes, that mechanic is definitely present in the gameplay, but there is also quite a bit of strategic variability that makes turns feel a little more controlled. The Dream tiles in play will always be different, providing unique abilities to help give you a strategic boost during play. And you always have 2 cards to decide between to play – you are not limited to only one course of action each turn. So yes, there is a riskiness involved with how many laps you think you can get, can you avoid the Nightmare, etc. But there is also a light element of strategy that makes the game more exciting for me. The gameplay itself is also very smooth and intuitive. The turn order makes sense and the flow of the game is pretty seamless. It is fast to teach and learn, and even though the box says 30-45 minutes, it feels fast to play.
Let me touch on components for a minute. As I said earlier, this is a retail copy of the game, and the production quality is great. The cardboard components are nice and thick, the wooden meeples are large and cute, and the overall art style reflects the theme and lightness of the game well. I want to mention that the insert is nice as well – I know it doesn’t effect the gameplay, but it makes set-up/tear-down quick and efficient. AEG definitely knocked it over the fence (get it?) with the production of this game!
So where does Sheepy Time fit into my collection? I think it’s a great game to use to introduce newer gamers to the hobby. The rules and gameplay are not overwhelming, but they offer more of a modern gaming feel than some of the older classics. I would even say that this game can be used with younger gamers as well – take out the Dream tile powers, and just race to see who can earn the most Winks before the Nightmare gets them, or something like that! It is really accessible for everyone, and that earns a big thumbs up from me. So if you’re not quite sure what to think of this game based on the theme/art style, I can assure you that the gameplay is quite excellent. When Sheepy Time hits retail, make sure you jump at the chance to play this game. Definitely don’t sleep on it.
Gareth von Kallenbach (980 KP) rated Death Race (2008) in Movies
Aug 14, 2019
In 1975, legendary B-movie producer Roger Corman showed audiences a look at the near future with a biting film that deftly blended action and political commentary and satire. The film was “Death Race 2000” and starred David Carradine and featured a pre-“Rocky” Sylvester Stallone as bitter rivals in a brutal cross country race where finishing first was second only to the amount of death and carnage a driver left in their wake.
The film became a cult hit, and paved the way for films such as “Rollerball”, “Arena”, and countless other films that featured bloodlust sporting events for the masses a la Rome in the age of gladiators at the coliseum. Thirty-three years later, audiences are given the new and upgraded “Death Race” which benefits from a bigger budget with more carnage than the original film that inspired it ever dreamed of.
The film opens with an eerie warning of today’s troubled economic times, stating that the U.S.
economy collapses in 2012 and record unemployment and crime sweep the nation. With prisons overcrowded, corporations run correctional facilities for a profit and soon offer caged matches between inmates for the viewing pleasure of the nation. At first the matches are a huge success but soon lose their appeal to an audience that is eager for even bloodier sport.
In an effort to keep the cash flowing, the Death Race is created which pits convicts against one another in a brutal mix of speed, firepower, and death which in a few years surpasses even the Super Bowl as the most watched sporting event in the world.
Jason Statham stars as Jensen Ames, a former race driver who is framed for the murder of his wife and faces the prospect of life in prison while his daughter is raised by strangers. With the Death Race losing some if its audience, its creator, and warden of the prison, Hennessey (Joan Allen), offers Jensen a solution to both of their problems. If Jensen will pose as the masked Frankenstein for the race and win, he will be granted his freedom. It is learned that the real Frankenstein has finally succumbed to the numerous injuries he has incurred racing, and rather than risk losing his vast legions of fans who drive the ratings, it is easier to replace him than lose him, especially since recent races without Frankenstein had not garnered the same ratings as his past races.
It is explained that should a driver win five death races, they will be set free. Since Frankenstein has won four races, all Jensen has to do is win the race and stay alive to earn his freedom. Jensen is faced with an menacing list of adversaries including the deadly Machine Gun Joe (Tyrese Gibson), who is the biggest threat to Jensen with an absolute hatred for Frankenstein. Gun Joe is a cold-blooded killer who wants nothing more than two more race wins to earn his freedom and will stop at nothing to get it.
Jensen is assisted by the talented Coach (Ian McShane), who dispenses wisdom while overseeing the crew that outfits Jensen’s suped up, armor-plated, and very heavily armed racer. Assigned to ride with Jensen as his Navigator is Case (Natalie Martinez), a female prisoner who, like many of her fellow navigators, sees the race as a chance to earn their freedom and other special perks which makes risking their lives a worthwhile endeavor.
As the race unfolds in three stages, Jensen is tasked with not only surviving the threats Machine Gun Joe and the other racers aim his way, but surviving the twisted scheme that has him in its grasp.
The action of the film is fast, brutal, and unforgiving and is easily the highlight of the film. Sadly there are plenty of scenes with stiff and uninspired characters, numerous plot holes and leaps of logic, and clichés that bog the film down.
Statham is his usual soft talking hard man, a character he has made a career out of playing in such films as the “Crank” and the “Transporter” series. But unlike those films, he is not given much material to work with here. Statham has done solid work in the past but Jensen is a paper thin character who never fully given a chance to develop nor be embraced by the audience.
The same is true for the rest of the cast, a talented ensemble left to languish in want of better material. The film is directed by Paul W.S. Anderson of the “Resident Evil” series who once again shows that he has an eye for action, but still has issues with pacing and unsympathetic characters. This is a shame as the premise of the film is solid, but unlike the original, lacks the social and political commentary needed to balance the carnage and mayhem.
With a little more time in shop and tinkering, this could have been a solid action film, instead it stalls at the starting line badly in need of a tune up.
The film became a cult hit, and paved the way for films such as “Rollerball”, “Arena”, and countless other films that featured bloodlust sporting events for the masses a la Rome in the age of gladiators at the coliseum. Thirty-three years later, audiences are given the new and upgraded “Death Race” which benefits from a bigger budget with more carnage than the original film that inspired it ever dreamed of.
The film opens with an eerie warning of today’s troubled economic times, stating that the U.S.
economy collapses in 2012 and record unemployment and crime sweep the nation. With prisons overcrowded, corporations run correctional facilities for a profit and soon offer caged matches between inmates for the viewing pleasure of the nation. At first the matches are a huge success but soon lose their appeal to an audience that is eager for even bloodier sport.
In an effort to keep the cash flowing, the Death Race is created which pits convicts against one another in a brutal mix of speed, firepower, and death which in a few years surpasses even the Super Bowl as the most watched sporting event in the world.
Jason Statham stars as Jensen Ames, a former race driver who is framed for the murder of his wife and faces the prospect of life in prison while his daughter is raised by strangers. With the Death Race losing some if its audience, its creator, and warden of the prison, Hennessey (Joan Allen), offers Jensen a solution to both of their problems. If Jensen will pose as the masked Frankenstein for the race and win, he will be granted his freedom. It is learned that the real Frankenstein has finally succumbed to the numerous injuries he has incurred racing, and rather than risk losing his vast legions of fans who drive the ratings, it is easier to replace him than lose him, especially since recent races without Frankenstein had not garnered the same ratings as his past races.
It is explained that should a driver win five death races, they will be set free. Since Frankenstein has won four races, all Jensen has to do is win the race and stay alive to earn his freedom. Jensen is faced with an menacing list of adversaries including the deadly Machine Gun Joe (Tyrese Gibson), who is the biggest threat to Jensen with an absolute hatred for Frankenstein. Gun Joe is a cold-blooded killer who wants nothing more than two more race wins to earn his freedom and will stop at nothing to get it.
Jensen is assisted by the talented Coach (Ian McShane), who dispenses wisdom while overseeing the crew that outfits Jensen’s suped up, armor-plated, and very heavily armed racer. Assigned to ride with Jensen as his Navigator is Case (Natalie Martinez), a female prisoner who, like many of her fellow navigators, sees the race as a chance to earn their freedom and other special perks which makes risking their lives a worthwhile endeavor.
As the race unfolds in three stages, Jensen is tasked with not only surviving the threats Machine Gun Joe and the other racers aim his way, but surviving the twisted scheme that has him in its grasp.
The action of the film is fast, brutal, and unforgiving and is easily the highlight of the film. Sadly there are plenty of scenes with stiff and uninspired characters, numerous plot holes and leaps of logic, and clichés that bog the film down.
Statham is his usual soft talking hard man, a character he has made a career out of playing in such films as the “Crank” and the “Transporter” series. But unlike those films, he is not given much material to work with here. Statham has done solid work in the past but Jensen is a paper thin character who never fully given a chance to develop nor be embraced by the audience.
The same is true for the rest of the cast, a talented ensemble left to languish in want of better material. The film is directed by Paul W.S. Anderson of the “Resident Evil” series who once again shows that he has an eye for action, but still has issues with pacing and unsympathetic characters. This is a shame as the premise of the film is solid, but unlike the original, lacks the social and political commentary needed to balance the carnage and mayhem.
With a little more time in shop and tinkering, this could have been a solid action film, instead it stalls at the starting line badly in need of a tune up.
Gareth von Kallenbach (980 KP) rated The Girl with the Dragon Tattoo (2011) in Movies
Aug 7, 2019
Following the very successful adaptation of Stieg Larssons millennium trilogy into three very successful Swedish language films, it came as no surprise when Hollywood announced that it would be making an English-language version of the series. Director David Fincher was announced to craft the first book in the series, The Girl with the Dragon Tattoo. The new version follows very close to the original material with one fairly big exception which I will detail later in the review.
Daniel Craig stars as Mikael Blomkvist, who at the opening of the film has recently lost a court case for which he was being sued for libel by a prominent business figure. His career is in ruins and virtually all of his savings gone as a result of the trial and punitive damages. So when he is contacted by an attorney representing the wealthy and powerful Vanger family, he agrees to meet. Although highly reluctant to take a meeting, Mikael takes the four hour train ride north of Stockholm to a cold and remote island to meet with Henrik Vanger (Christopher Plummer). Henrik wishes Mikael to investigate the disappearance of his niece some 40 years earlier, a niece vanished under the families’ very noses and not a trace of her has been discovered since. Henrik is convinced that she has met with foul play, yet every year on his birthday, he continues to receive a gift of ornate pressed flowers in an anonymous package.
Henrik believes that the killer is haunting him by sending the gifts and that a member of his family may be to blame. Although skeptical of being able to find anything 40 years later, Mikael accepts the case and soon sets up residence in a small cabin on the island and begins his investigation by combing through police reports, conducting interviews, and examining photographs and newspaper clippings. Mikael had been warned that the other members of the Vanger family may not be too thrilled with his presence as not only is the family fractured, they all have their share of secrets.
At the same time, a very Goth punk girl named Lisabeth (Rooney Mara), is fighting her own demons. Lisabeth is an extremely gifted computer and surveillance expert who specializes in gathering background information on individuals. As such, her skills have made her in high demand with her employer. Unfortunately, Lisabeth is also a deeply antisocial person who is prone to lash out violently if provoked. Much of this stems from an extremely traumatic childhood spent in institutions which resulted in Lisabeth being placed as a ward of the state, not deemed competent to care for herself. This arrangement requires her to check in on a regular basis with a representative who, unfortunately for her, has recently suffered a stroke and places her in the care of the new guardian.
The new guardian subjects Lisabeth to horrific demands just so Lisabeth can access her money. The traumatized Lisabeth does not play victim long and in a twist of fate, is assigned by Henrik’s attorney to assist Mikael since she did the background check on him prior to Mikael being approached by Henrik for the investigation. The unlikely duo combined to form a highly efficient pair as they start to piece together the clues which indicate a brutal string of murders leading back for decades. As they work together, the relationship deepens and the reserved Lisabeth starts to come out of her shell. Tension mounts as danger surrounds them in an epic race against time to solve the case that certain members of the family do not want solved.
The film runs approximately 2 hours and 45 min and does take a little while to get started as the landscape and back story of the characters is established. The film has some very dark and brutal moments, which are hard to watch, yet were not as graphic as those in the Swedish language version. Craig and Mara work very well with one another and props to Craig for being willing to put on weight and occasionally looked disheveled to enhance his character.
Mara gives a masterful performance as the complicated Lisabeth, the anti-damsel-in-distress heroine, who subtly shows the many complicated sides to the character. Noomi Rapace first portrayed the character and has gone on to prominent success in Hollywood with a slew of upcoming high profile films. I would expect nothing less for Mara with two other sequels in this series to film. I am sure this breakout performance will not go unnoticed as it is an extremely difficult and daring role that few in Hollywood would want to tackle, much less be able to pull off as convincingly as she did.
I was extremely happy to see that the character names, settings, and situations were not changed in the new version, and it was refreshing to see the film set in Sweden and not relocated to London or New York. The biggest issue I had with the film was with the ending, which deviated from the previous versions. I will not provide spoilers, suffice it to say the resolution was a bit too tidy of a Hollywood ending and in my opinion greatly undermined one of the central characters of the film. That being said the film is a bold and dynamic vision from Fincher and is a deeply dark and disturbing story that is difficult to forget.
Daniel Craig stars as Mikael Blomkvist, who at the opening of the film has recently lost a court case for which he was being sued for libel by a prominent business figure. His career is in ruins and virtually all of his savings gone as a result of the trial and punitive damages. So when he is contacted by an attorney representing the wealthy and powerful Vanger family, he agrees to meet. Although highly reluctant to take a meeting, Mikael takes the four hour train ride north of Stockholm to a cold and remote island to meet with Henrik Vanger (Christopher Plummer). Henrik wishes Mikael to investigate the disappearance of his niece some 40 years earlier, a niece vanished under the families’ very noses and not a trace of her has been discovered since. Henrik is convinced that she has met with foul play, yet every year on his birthday, he continues to receive a gift of ornate pressed flowers in an anonymous package.
Henrik believes that the killer is haunting him by sending the gifts and that a member of his family may be to blame. Although skeptical of being able to find anything 40 years later, Mikael accepts the case and soon sets up residence in a small cabin on the island and begins his investigation by combing through police reports, conducting interviews, and examining photographs and newspaper clippings. Mikael had been warned that the other members of the Vanger family may not be too thrilled with his presence as not only is the family fractured, they all have their share of secrets.
At the same time, a very Goth punk girl named Lisabeth (Rooney Mara), is fighting her own demons. Lisabeth is an extremely gifted computer and surveillance expert who specializes in gathering background information on individuals. As such, her skills have made her in high demand with her employer. Unfortunately, Lisabeth is also a deeply antisocial person who is prone to lash out violently if provoked. Much of this stems from an extremely traumatic childhood spent in institutions which resulted in Lisabeth being placed as a ward of the state, not deemed competent to care for herself. This arrangement requires her to check in on a regular basis with a representative who, unfortunately for her, has recently suffered a stroke and places her in the care of the new guardian.
The new guardian subjects Lisabeth to horrific demands just so Lisabeth can access her money. The traumatized Lisabeth does not play victim long and in a twist of fate, is assigned by Henrik’s attorney to assist Mikael since she did the background check on him prior to Mikael being approached by Henrik for the investigation. The unlikely duo combined to form a highly efficient pair as they start to piece together the clues which indicate a brutal string of murders leading back for decades. As they work together, the relationship deepens and the reserved Lisabeth starts to come out of her shell. Tension mounts as danger surrounds them in an epic race against time to solve the case that certain members of the family do not want solved.
The film runs approximately 2 hours and 45 min and does take a little while to get started as the landscape and back story of the characters is established. The film has some very dark and brutal moments, which are hard to watch, yet were not as graphic as those in the Swedish language version. Craig and Mara work very well with one another and props to Craig for being willing to put on weight and occasionally looked disheveled to enhance his character.
Mara gives a masterful performance as the complicated Lisabeth, the anti-damsel-in-distress heroine, who subtly shows the many complicated sides to the character. Noomi Rapace first portrayed the character and has gone on to prominent success in Hollywood with a slew of upcoming high profile films. I would expect nothing less for Mara with two other sequels in this series to film. I am sure this breakout performance will not go unnoticed as it is an extremely difficult and daring role that few in Hollywood would want to tackle, much less be able to pull off as convincingly as she did.
I was extremely happy to see that the character names, settings, and situations were not changed in the new version, and it was refreshing to see the film set in Sweden and not relocated to London or New York. The biggest issue I had with the film was with the ending, which deviated from the previous versions. I will not provide spoilers, suffice it to say the resolution was a bit too tidy of a Hollywood ending and in my opinion greatly undermined one of the central characters of the film. That being said the film is a bold and dynamic vision from Fincher and is a deeply dark and disturbing story that is difficult to forget.
Becs (244 KP) rated The Raven Boys in Books
Sep 22, 2019
Ronan Lynch, Adam Parrish, and Noah Czerny made this novel (1 more)
The rollercoaster of emotions you feel
The villain didn't offer as much as I'd like but it was too big of a letdown (1 more)
The MC wasn't my favorite but she had good complexities that made her unique
Deserves all the hype!
You can also find this review on my blog: bookingwayreads.wordpress.com
TRIGGER WARNINGS: suicidal ideation, (past) suicide attempt, violence, guns, death
REVIEW: Y’all, I think I found a new favorite series. This series… the characters… the world-building… the character development… UGH I absolutely adore everything about it. Ronan Lynch has my heart and Noah Czerny is such a babie and I want to protect him forever and ever. The Raven Boys gave me so much more than what I was expecting.
The Raven Boys follows Blue Sargent. But unlike her family of physics, seers, and clairvoyants, Blue has no magical abilities. She has been warned all her life that the first person she kisses, will die. One night, she sees a boy on the Corpse Road and this is a sign. The only way that a non seer sees a ghost is if that ghost is either a true love or the non-seer killed them. This is where the Raven Boys come into play.
The Raven Boys is basically the name of four boys that attend Aglionby – Gansey Richard III, Adam Parrish, Ronan Lynch, and Noah Czerny. Gansey is the so-called leader of the group and he’s on a mission to find the final resting place of Glendower, a Welsh King who passed away in Henrietta. There is a legend that says if he’s awoken, he grants the person who woke him a “favor”. Gansey wants to be the person to wake Glendower but he isn’t the only one looking for him.
I didn’t know too much about this series other than the writing style wasn’t the greatest. I didn’t really see a problem with this as I listened to them on audiobook. The narrator was not my favorite and some of the voices he used I didn’t feel worked with the characters. But all in all, I was really invested in the plot and paranormal aspect of Blue and the Raven Boys.
Speaking of Blue and the Raven Boys, they were so well-written! Each character within this novel was complex and had their own unique peculiarities that made them extremely interesting to read about. They were also really relatable. Even the situations that they each experienced, felt real and not at all cliche’d. Plus, all the sarcastic remarks had me howling with laughter, especially Ronan and Gansey’s friendship. It was *chefs kiss*
“We have to be back in three hours,” Ronan said. “I just fed Chainsaw but she’ll need it again.”
“This,” Gansey replied “is precisely why I didn’t want to have a baby with you.”
The characters that I found the most interesting, were honestly Ronan, Noah, and Adam. Blue was a great protagonist and had her complexities, but I didn’t feel anything special for her. Gansey was also an interesting character but I felt that the book revolved a bit too much about him and his mission. I wanted more scenes with Noah, Adam, and Ronan.
Ronan gave me all the bad boy vibes and has my heart while Noah is such a babie that I must protect. But if we’re talking great backstories and the main character in my book, I would say Adam takes that role. Adam’s story is honestly the best of them all. It was tragic, and made my heart hurt in more places than I expected that he had to go through what he did. I was taken on the biggest roller coaster ride I’ve ever been on and man, this book hit home – hard.
I was unable to put this down and I just wanted to keep listening to it. I was emotional because of the relationship with the OT5, driven due to the quest of finding Glendower and wanting to discover the truth. This is also the first book that I felt nothing for the “villain”. I mean if you know me, I’m always falling for the villain and here, I’m just like meh about him. He didn’t offer a ton to the story but he did offer just enough that without him, this story wouldn’t have made sense one bit.
Also, can we talk about all the foreshadowing within this novel? Cause holy guacamole! There was a ton. For example:
“Ronan said, “I’m always straight.”
Adam replied “Oh, man, that’s the biggest lie you’ve ever told.”
Like.. WHAT!? DO I SMELL A BUDDING ROMANCE? FRIENDS TO LOVERS MAYBE? Please let these two be a couple in the end, cause I need me a Ronan and Adam couple scene. DON’T LET ME DOWN MAGGIE!
The writing was beautiful, and I felt it flowed wonderfully. I got swept into the world of Cabeswater and I loved how you could actually feel like you were there alongside Blue and the Raven Boys.
Okay, before I make this any longer and bore y’all to death with my love for Ronan Lynch and Noah Czerny – just please… I beg of you to pick this up and give The Raven Boys a chance.
“The way Gansey saw it was this: if you had a special knack for finding things, it meant you owed the world to look.”
TRIGGER WARNINGS: suicidal ideation, (past) suicide attempt, violence, guns, death
REVIEW: Y’all, I think I found a new favorite series. This series… the characters… the world-building… the character development… UGH I absolutely adore everything about it. Ronan Lynch has my heart and Noah Czerny is such a babie and I want to protect him forever and ever. The Raven Boys gave me so much more than what I was expecting.
The Raven Boys follows Blue Sargent. But unlike her family of physics, seers, and clairvoyants, Blue has no magical abilities. She has been warned all her life that the first person she kisses, will die. One night, she sees a boy on the Corpse Road and this is a sign. The only way that a non seer sees a ghost is if that ghost is either a true love or the non-seer killed them. This is where the Raven Boys come into play.
The Raven Boys is basically the name of four boys that attend Aglionby – Gansey Richard III, Adam Parrish, Ronan Lynch, and Noah Czerny. Gansey is the so-called leader of the group and he’s on a mission to find the final resting place of Glendower, a Welsh King who passed away in Henrietta. There is a legend that says if he’s awoken, he grants the person who woke him a “favor”. Gansey wants to be the person to wake Glendower but he isn’t the only one looking for him.
I didn’t know too much about this series other than the writing style wasn’t the greatest. I didn’t really see a problem with this as I listened to them on audiobook. The narrator was not my favorite and some of the voices he used I didn’t feel worked with the characters. But all in all, I was really invested in the plot and paranormal aspect of Blue and the Raven Boys.
Speaking of Blue and the Raven Boys, they were so well-written! Each character within this novel was complex and had their own unique peculiarities that made them extremely interesting to read about. They were also really relatable. Even the situations that they each experienced, felt real and not at all cliche’d. Plus, all the sarcastic remarks had me howling with laughter, especially Ronan and Gansey’s friendship. It was *chefs kiss*
“We have to be back in three hours,” Ronan said. “I just fed Chainsaw but she’ll need it again.”
“This,” Gansey replied “is precisely why I didn’t want to have a baby with you.”
The characters that I found the most interesting, were honestly Ronan, Noah, and Adam. Blue was a great protagonist and had her complexities, but I didn’t feel anything special for her. Gansey was also an interesting character but I felt that the book revolved a bit too much about him and his mission. I wanted more scenes with Noah, Adam, and Ronan.
Ronan gave me all the bad boy vibes and has my heart while Noah is such a babie that I must protect. But if we’re talking great backstories and the main character in my book, I would say Adam takes that role. Adam’s story is honestly the best of them all. It was tragic, and made my heart hurt in more places than I expected that he had to go through what he did. I was taken on the biggest roller coaster ride I’ve ever been on and man, this book hit home – hard.
I was unable to put this down and I just wanted to keep listening to it. I was emotional because of the relationship with the OT5, driven due to the quest of finding Glendower and wanting to discover the truth. This is also the first book that I felt nothing for the “villain”. I mean if you know me, I’m always falling for the villain and here, I’m just like meh about him. He didn’t offer a ton to the story but he did offer just enough that without him, this story wouldn’t have made sense one bit.
Also, can we talk about all the foreshadowing within this novel? Cause holy guacamole! There was a ton. For example:
“Ronan said, “I’m always straight.”
Adam replied “Oh, man, that’s the biggest lie you’ve ever told.”
Like.. WHAT!? DO I SMELL A BUDDING ROMANCE? FRIENDS TO LOVERS MAYBE? Please let these two be a couple in the end, cause I need me a Ronan and Adam couple scene. DON’T LET ME DOWN MAGGIE!
The writing was beautiful, and I felt it flowed wonderfully. I got swept into the world of Cabeswater and I loved how you could actually feel like you were there alongside Blue and the Raven Boys.
Okay, before I make this any longer and bore y’all to death with my love for Ronan Lynch and Noah Czerny – just please… I beg of you to pick this up and give The Raven Boys a chance.
“The way Gansey saw it was this: if you had a special knack for finding things, it meant you owed the world to look.”
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Gareth von Kallenbach (980 KP) rated The Hangover Part II (2011) in Movies
Aug 7, 2019
It has been two years since writer-director producer Todd Phillips unleashed the mother of all benders on audiences with The Hangover. The film about four buddies on a lost weekend in Vegas was a comedic tour de force that left audiences laughing from start to finish and went on to be the highest grossing R-rated film in history. Naturally when a film does this kind of business, thoughts turned to a sequel and Phillips has returned with the original cast and crew to follow up this comedy classic.
Plot of the film mild-mannered dentist Stu (Ed Helms), who is getting married in Thailand to the girl of his dreams. Undaunted by the fact that his fiancé’s father despises everything about him, Stu convinces his best friends Phil (Bradley Cooper), and Doug (Justin Bartha), to take the 16 hour flight to attend the ceremony. When news reaches them that a crestfallen Alan (Zach Galifianikis), is waiting for his invitation to the ceremony, Stu is reluctant because he does not want a repeat of what happened in Vegas.
But despite their misgivings, the friends decide to include Alan in the ceremony and embark to the airport for the long flight to Thailand. They’re joined at the airport by Stu’s future brother-in-law Teddy (Mason Lee), a child prodigy who was already attending Stanford at 16 and has designs on a future medical career. As Stu’s fiance explains later in the film, Teddy is their father’s “most prized possession.”
Alan takes an instant disliking to Teddy and sees him as an outsider in their “wolf pack” and doesn’t miss an opportunity to try to exclude Teddy. Upon their arrival in beautiful Thailand, the friends get through a somewhat awkward dinner with the future in-laws and relax on the beach for a bonfire and bachelor party. Phil makes sure to be extra careful to avoid any of the issues they had in Vegas and selects bottled beer that was given to them by the hotel staff and makes sure that every one of them only gets an unopened bottle to drink.
Despite these precautions, Stu, Phil, and Alan wake up the next morning in a seedy hotel with absolutely no memory of how they got there and what happened the night before. Stu now sports a fresh facial tattoo while Alan has a completely shaved head. Matters are further complicated when the group realizes that Teddy is missing and that what appears to be his severed finger is found to be floating in a bucket of water.
As if things were not bad enough, matters take an even extreme turn for the worse when a monkey and Mr. Chow (Ken Jeong), show up and add even bigger complications to the already complex situation. The group learns that Doug is safely back at the resort and waiting for their arrival at breakfast after having left the bonfire early, leaving Stu, Alan and Phil to piece together the forgotten events of the night and locate Teddy before the wedding. Along the way they run into criminals, the sleazy side of Bangkok, upset monks, and much more as they race against time to solve the mystery and locate Teddy.
What follows is a comedic adventure complete with jaw-dropping sequences that leaves the audience shocked at just how far they push the envelope. The cast works well with one another and there are some truly funny moments in the film. The biggest issue with the movie is that it must walk a fine line between using the established formula of friends trying to remember and deal with the consequences of their lost evening while not repeating itself.
This is a very tricky proposition as the film essentially follows the same plot line of the original film: a group of friends are trying to remember the previous night and locate a missing member prior to a wedding. There are also similar jokes such as Stu dealing with a tattoo instead of a missing tooth and Alan’s constant nonsensical bantering and plethora of useless information.
Instead of trying to reinvent the wheel director Todd Phillips instead focuses on the relationship of the cast and allows the unique and exotic setting to be the new character and foil for the comedy. Many times in the film it is established that Teddy must be located before “Bangkok gets him” and as such the city offers endless opportunities for the cast.
The film does drag at the three quarters mark but recovers nicely, leading to a predictable finale. While the film was not as thoroughly funny as the original, in terms of humor and storytelling, but there are still plenty of laughs and eye-popping scenes that make it an enjoyable comedy. There are rumors that Phillips has plans for third film in the series to complete the trilogy. If this is indeed the case I would welcome a third film with the understanding that more care be put into the plot to avoid rehashing previous jokes and situations.
Plot of the film mild-mannered dentist Stu (Ed Helms), who is getting married in Thailand to the girl of his dreams. Undaunted by the fact that his fiancé’s father despises everything about him, Stu convinces his best friends Phil (Bradley Cooper), and Doug (Justin Bartha), to take the 16 hour flight to attend the ceremony. When news reaches them that a crestfallen Alan (Zach Galifianikis), is waiting for his invitation to the ceremony, Stu is reluctant because he does not want a repeat of what happened in Vegas.
But despite their misgivings, the friends decide to include Alan in the ceremony and embark to the airport for the long flight to Thailand. They’re joined at the airport by Stu’s future brother-in-law Teddy (Mason Lee), a child prodigy who was already attending Stanford at 16 and has designs on a future medical career. As Stu’s fiance explains later in the film, Teddy is their father’s “most prized possession.”
Alan takes an instant disliking to Teddy and sees him as an outsider in their “wolf pack” and doesn’t miss an opportunity to try to exclude Teddy. Upon their arrival in beautiful Thailand, the friends get through a somewhat awkward dinner with the future in-laws and relax on the beach for a bonfire and bachelor party. Phil makes sure to be extra careful to avoid any of the issues they had in Vegas and selects bottled beer that was given to them by the hotel staff and makes sure that every one of them only gets an unopened bottle to drink.
Despite these precautions, Stu, Phil, and Alan wake up the next morning in a seedy hotel with absolutely no memory of how they got there and what happened the night before. Stu now sports a fresh facial tattoo while Alan has a completely shaved head. Matters are further complicated when the group realizes that Teddy is missing and that what appears to be his severed finger is found to be floating in a bucket of water.
As if things were not bad enough, matters take an even extreme turn for the worse when a monkey and Mr. Chow (Ken Jeong), show up and add even bigger complications to the already complex situation. The group learns that Doug is safely back at the resort and waiting for their arrival at breakfast after having left the bonfire early, leaving Stu, Alan and Phil to piece together the forgotten events of the night and locate Teddy before the wedding. Along the way they run into criminals, the sleazy side of Bangkok, upset monks, and much more as they race against time to solve the mystery and locate Teddy.
What follows is a comedic adventure complete with jaw-dropping sequences that leaves the audience shocked at just how far they push the envelope. The cast works well with one another and there are some truly funny moments in the film. The biggest issue with the movie is that it must walk a fine line between using the established formula of friends trying to remember and deal with the consequences of their lost evening while not repeating itself.
This is a very tricky proposition as the film essentially follows the same plot line of the original film: a group of friends are trying to remember the previous night and locate a missing member prior to a wedding. There are also similar jokes such as Stu dealing with a tattoo instead of a missing tooth and Alan’s constant nonsensical bantering and plethora of useless information.
Instead of trying to reinvent the wheel director Todd Phillips instead focuses on the relationship of the cast and allows the unique and exotic setting to be the new character and foil for the comedy. Many times in the film it is established that Teddy must be located before “Bangkok gets him” and as such the city offers endless opportunities for the cast.
The film does drag at the three quarters mark but recovers nicely, leading to a predictable finale. While the film was not as thoroughly funny as the original, in terms of humor and storytelling, but there are still plenty of laughs and eye-popping scenes that make it an enjoyable comedy. There are rumors that Phillips has plans for third film in the series to complete the trilogy. If this is indeed the case I would welcome a third film with the understanding that more care be put into the plot to avoid rehashing previous jokes and situations.
Mark Jaye (65 KP) rated Avengers: Infinity War (2018) in Movies
May 12, 2019
To Infinity....and Beyond!
Contains spoilers, click to show
Perhaps it's the eternal child in me, the three year old boy who developed a passion for superheroes after first seeing the 1966 Batman movie in the cinema (re-run of course, this was the 70's!), but this is without doubt the best film I have ever seen! Running at around 2 hours and 20 minutes in length (that's prior to the end credits mind you!) this movie brings together plot strands and characters from the Marvel Cinematic Universe's 10 year tapestry in what I will only describe as an epic thrill-ride.
I'm sure if you're reading this you know the plot. Thanos - the granite jawed world killer from the planet Titan, is rounding up the 6 all powerful infinity stones with which he plans to restore the balance of the universe through essentially wiping out 50% of everything. All that stands in his way are The Avengers, the Guardians of the Galaxy, Doctor Strange, Spiderman, Black Panther, and probably a few I've forgotten to mention! And that's pretty much the story.
We pick things up directly from the mid credits scene of Thor: Ragnarok where the refugee Asgardians, Bruce Banner, and Loki encountered a spaceship of epic proportions. We all knew it at the time... Thanos! Within the first five minutes or so we already have our first casualties at the hands of the purple behemoth which sets the tone for what follows. In possession of two of the stones Thanos dispatches his 'children' - the Black Order, to Earth to retrieve the Mind and Time stones whilst he tracks down the remaining ones. At quite a quick pace our heroes are introduced into the chaos and by employing this structure the writers ably break down the ensemble into smaller manageable groups. Stark, Peter Parker, and Doctor Strange are hurled into the vastness of Space where they encounter Peter Quill and some of his merry misfits, Thor and some of the other Guardians go off in search off forging a weapon to defeat Thanos, and Rogers, Romanoff, Wilson, Rhodes and Maximoff take Vision to Wakanda in order to try and separate the Mind Stone from him with the aid of T'Challa, Shuri and Okaye. Gamora finds herself the prisoner of her adoptive father - a storyline that gives both Brolin and Saldana a chance to really show their worth. Those are effectively the four story strands at play and each is a joy in its own right.
Each character stays true to form with Hemsworth taking the character along he rediscovered in 'Ragnarok' - albeit with some added darkness from the movie's opening moments. Chris Pratt is sheer joy as Quill/Starlord and his interplay with Stark and Hemsworth is a joy to behold. Tom Holland gets one of the best lines when responding to a question from Quill regarding a certain Kevin Bacon movie! Top marks also go to the man who launched this universe a decade ago as Iron Man - yes, Robert Downey Jr knocks it out of the park as a Tony Stark far removed from that we encountered back in the first movie of the MCU. His performance at the climax is simply first rate.
With such a large cast there are characters who don't get as much to do as others although everyone get's a 'moment or two' amongst proceedings. Those that particularly stand out, however, are Robert Downey Jr's Iron Man (reiterating my earlier comments), Chris Hemsworth as Thor (likewise), Zoe Saldana as Gamora (ditto), Chris Pratt as Starlord/Peter Quill (and again), Paul Bettany as Vision and Elisabeth Olsen as Wanda/Scarlet Witch. Surprisingly, Chris Evans doesn't seem to get much to do other than play an active role in a number of excellent battle sequences, although his introduction into the movie along with Black Widow and Falcon as they turn up in Scotland to save the day for Vision and Wanda Maximoff from the Black Order was a personal fist thumping the air moment!
There's simply so much to talk about and I'll stop myself there. If, like myself, you just can't avoid spoilers then chances are you know what happens in this movie by now...including that ending!!
Thanos is the perfect villain, fantastically realised, and given real motivation for his actions - the guy thinks he's showing mercy to the universe! I wouldn't agree that this is his movie as the film-makers have repeatedly stated however he is the central cog that keeps things turning.~Josh Brolin does an exceptional job in bringing Thanos to life. Given the feedback and reaction to Steppenwolf in the DCEU there could have been obvious concerns around another CGI villain. Fear not, the technology is exceptional and Brolin's features are evident 100% making Thanos a living creation.
Alan Silvestri's score is the perfect fit and really compliments the action unfolding on the screen. During the aforementioned fist in the air moment as Steve Rogers, Black Widow, and Falcon make their first appearance to take on the Black Order, Silvestri's 'Avengers' theme kicks in creating pure movie magic.
Simply put, this movie is pure perfection.
I'm sure if you're reading this you know the plot. Thanos - the granite jawed world killer from the planet Titan, is rounding up the 6 all powerful infinity stones with which he plans to restore the balance of the universe through essentially wiping out 50% of everything. All that stands in his way are The Avengers, the Guardians of the Galaxy, Doctor Strange, Spiderman, Black Panther, and probably a few I've forgotten to mention! And that's pretty much the story.
We pick things up directly from the mid credits scene of Thor: Ragnarok where the refugee Asgardians, Bruce Banner, and Loki encountered a spaceship of epic proportions. We all knew it at the time... Thanos! Within the first five minutes or so we already have our first casualties at the hands of the purple behemoth which sets the tone for what follows. In possession of two of the stones Thanos dispatches his 'children' - the Black Order, to Earth to retrieve the Mind and Time stones whilst he tracks down the remaining ones. At quite a quick pace our heroes are introduced into the chaos and by employing this structure the writers ably break down the ensemble into smaller manageable groups. Stark, Peter Parker, and Doctor Strange are hurled into the vastness of Space where they encounter Peter Quill and some of his merry misfits, Thor and some of the other Guardians go off in search off forging a weapon to defeat Thanos, and Rogers, Romanoff, Wilson, Rhodes and Maximoff take Vision to Wakanda in order to try and separate the Mind Stone from him with the aid of T'Challa, Shuri and Okaye. Gamora finds herself the prisoner of her adoptive father - a storyline that gives both Brolin and Saldana a chance to really show their worth. Those are effectively the four story strands at play and each is a joy in its own right.
Each character stays true to form with Hemsworth taking the character along he rediscovered in 'Ragnarok' - albeit with some added darkness from the movie's opening moments. Chris Pratt is sheer joy as Quill/Starlord and his interplay with Stark and Hemsworth is a joy to behold. Tom Holland gets one of the best lines when responding to a question from Quill regarding a certain Kevin Bacon movie! Top marks also go to the man who launched this universe a decade ago as Iron Man - yes, Robert Downey Jr knocks it out of the park as a Tony Stark far removed from that we encountered back in the first movie of the MCU. His performance at the climax is simply first rate.
With such a large cast there are characters who don't get as much to do as others although everyone get's a 'moment or two' amongst proceedings. Those that particularly stand out, however, are Robert Downey Jr's Iron Man (reiterating my earlier comments), Chris Hemsworth as Thor (likewise), Zoe Saldana as Gamora (ditto), Chris Pratt as Starlord/Peter Quill (and again), Paul Bettany as Vision and Elisabeth Olsen as Wanda/Scarlet Witch. Surprisingly, Chris Evans doesn't seem to get much to do other than play an active role in a number of excellent battle sequences, although his introduction into the movie along with Black Widow and Falcon as they turn up in Scotland to save the day for Vision and Wanda Maximoff from the Black Order was a personal fist thumping the air moment!
There's simply so much to talk about and I'll stop myself there. If, like myself, you just can't avoid spoilers then chances are you know what happens in this movie by now...including that ending!!
Thanos is the perfect villain, fantastically realised, and given real motivation for his actions - the guy thinks he's showing mercy to the universe! I wouldn't agree that this is his movie as the film-makers have repeatedly stated however he is the central cog that keeps things turning.~Josh Brolin does an exceptional job in bringing Thanos to life. Given the feedback and reaction to Steppenwolf in the DCEU there could have been obvious concerns around another CGI villain. Fear not, the technology is exceptional and Brolin's features are evident 100% making Thanos a living creation.
Alan Silvestri's score is the perfect fit and really compliments the action unfolding on the screen. During the aforementioned fist in the air moment as Steve Rogers, Black Widow, and Falcon make their first appearance to take on the Black Order, Silvestri's 'Avengers' theme kicks in creating pure movie magic.
Simply put, this movie is pure perfection.
Eilidh G Clark (177 KP) rated The Panopticon in Books
May 13, 2017
This is my all time favouurite book.
Jenny Fagan stated in an interview in 2013 that prior to writing the novel The Panopticon (2012) she had one question, ‘is it possible to achieve autonomy?’ Fagan explores this question throughout her novel with the character of Anais Hendrix. I would also suggest that the author is metaphorically exploring whether Scotland can achieve autonomy as an independent nation. Autonomy, in relation to the individual, is self-governance- or being able to decide for oneself
At the beginning of the novel, the fifteen-year old Anais is governed by the state. In contemporary British society, a child under the age of sixteen, regardless of her social situation is, by law, governed by an adult/s. Anais has lived her life in the care system with the exception of a short period in which she lived with an adopted mother. It is for this reason that she is able to see society from outside of the family unit. By creating the motherless child, Fagan presents Anais as the ‘other’ from both a societal perspective- ‘communities dinnae like no-ones,’ and from the viewpoint of the protagonist, ‘What they really want is me dead,’ (TP, p.23). Without a family, and through a lack of legitimate information regarding her birth mother, Anais believes that she was created in a lab:
I’M AN experiment. I always have been, It’s a given, a liberty, a fact. They watch me. Not just in school or social-work reviews, courts or police cells – they watch everywhere. […] They’re there when I stare too long or too clearly, without flinching. […] They watch me, I know it, and I can’t find anywhere any more – where they can’t see, (TP, Prologue).
Note that in the above quotation, the protagonist describes her assumed identity as a ‘liberty’. Liberty, in this case, means freedom from the oppressive nature of the family. Although Anais desires the nurturing aspect of the family, ‘I just want my mum,’ (Tp, p.269), her lack of family exposes her to the nature of contemporary society as a constant monitoring of civilians. In the above quotation, the repetition of ‘they’ suggests that she feels outside of the norm. The most important aspect of the above quote however, is that it is told from the protagonist’s thoughts. While Fagan gives Anais a certain amount of autonomy through both the first-person narrator, and the vernacular, the reliability of the narrator is increased by presenting the characters inner thoughts. While this limited autonomy is important, full autonomy is restricted by age. Bever suggests that ‘the capacity for individuals to become autonomous seems radically dependent on the contingent historical circumstances and societies into which they are born. Anais’ awareness of herself as the ‘other’ allows her an insight into the oppressive role of society, which is normally hindered in childhood due to the role of the family and it’s teaching of norms and values.
The sense of otherness can also be looked at in regard to Scotland and its role within the UK. The UK is a family of four countries under one state. Regardless of Scotland’s devolution, it has still to comply with a large amount of UK policies. Scotland has different values and goals to that of the UK making it ‘other’. With a different cultural identity to its neighbours, many Scottish citizens are seeking independence to protect its dwindling identity, whilst for others, independence is political.
Anais’ awareness of social control causes her a feeling of shrinking. This, according to her social workers is an identity problem:
Fifty odd moves, three different names, born in a nuthouse to a nobody that was never seen again. Identity problem? I dinnae have an identity problem – I dinnae have an identity, (TP, p.99).
Anais’ reaction in the above statement describes her lack of knowledge of her ancestry. I would argue that her identity is forced upon her from the fifty-one times that she has moved home, the care system, the solitary time in which she was adopted, the relationships she has had - both female and male, her friends but more importantly, from the unreliable account of her birth from the monk in the metal institution. The lack of family does not alter the fact that she is alive, and that all the fragments of her past make up an identity. For Anais, ‘Families are overrated […] ‘I umnay fooled. Not by families,’(TP, p.63-64). Like Anais, Scotland’s identity is ambiguous. Independence will allow Scotland political autonomy, however, within a global economy, Scotland still has limited autonomy. As culturally ‘other’ however, Scotland has already achieved autonomy with or without a state through its language, its people and its traditions.
Fagan demonstrates the difficulty of total autonomy though Anais and the birthday game, a game in which she creates her own identity. When she turns sixteen years of age, Anais is free from societal care and flees from her imprisonment, ‘I am Frances Jones from Paris. I am not a face on a missing-person poster, I am not a number or a statistic in a file. I have no-one watching me, […] I−begin today,’ (TP, p.323-324). ‘I’ suggests singularity and is still opposite to ‘them’ or ‘we’. Autonomy is therefore, ambiguous; Anais is still living within the same system under a false identity, she is therefore, segregated from everyone that she knows. Moreover, by changing Anais’ name to a name that ‘means freedom.’ (TP, p.323), Fagan is pointing out the difference between freedom and autonomy. Freedom is an emotive word, and there are two concepts of freedom – freedom from, which in Anais’ situation means freedom from the system of observation. Freedom to, however, is more problematic as Anais can never be free from the neoliberal system of rules and law – as Scotland would see in the case of independence. I would therefore conclude that Anais/Scotland has always has limited autonomy through cultural identity and history. I believe autonomy can only reside within the system through cultural and individual imagination and not out with it.
What does this mean for Scotland? If Scotland is part of the global community, can it become an autonomous nation? Is there a solution or should Anais/Scotland accept that cultural autonomy is imagined or self-contained. Can a collective identity and imagination change the political system? Finally, can culture survive without independence?
Bibliography
Crupp, Tyler, ‘Autonomy and Contemporary Political Theory’, in Encyclopaedia of Political Theory, ed. Mark Bevor (London: Sage Publications, 2010)
Fagan, Jenni, The Panopticon (London: Windmill Books, 2013), p.6.
Windmill Books. (2013). Granta Best Young British Novelist Jenni Fagan, . accessed 22 November 2015. Published on Apr 16, 2013
At the beginning of the novel, the fifteen-year old Anais is governed by the state. In contemporary British society, a child under the age of sixteen, regardless of her social situation is, by law, governed by an adult/s. Anais has lived her life in the care system with the exception of a short period in which she lived with an adopted mother. It is for this reason that she is able to see society from outside of the family unit. By creating the motherless child, Fagan presents Anais as the ‘other’ from both a societal perspective- ‘communities dinnae like no-ones,’ and from the viewpoint of the protagonist, ‘What they really want is me dead,’ (TP, p.23). Without a family, and through a lack of legitimate information regarding her birth mother, Anais believes that she was created in a lab:
I’M AN experiment. I always have been, It’s a given, a liberty, a fact. They watch me. Not just in school or social-work reviews, courts or police cells – they watch everywhere. […] They’re there when I stare too long or too clearly, without flinching. […] They watch me, I know it, and I can’t find anywhere any more – where they can’t see, (TP, Prologue).
Note that in the above quotation, the protagonist describes her assumed identity as a ‘liberty’. Liberty, in this case, means freedom from the oppressive nature of the family. Although Anais desires the nurturing aspect of the family, ‘I just want my mum,’ (Tp, p.269), her lack of family exposes her to the nature of contemporary society as a constant monitoring of civilians. In the above quotation, the repetition of ‘they’ suggests that she feels outside of the norm. The most important aspect of the above quote however, is that it is told from the protagonist’s thoughts. While Fagan gives Anais a certain amount of autonomy through both the first-person narrator, and the vernacular, the reliability of the narrator is increased by presenting the characters inner thoughts. While this limited autonomy is important, full autonomy is restricted by age. Bever suggests that ‘the capacity for individuals to become autonomous seems radically dependent on the contingent historical circumstances and societies into which they are born. Anais’ awareness of herself as the ‘other’ allows her an insight into the oppressive role of society, which is normally hindered in childhood due to the role of the family and it’s teaching of norms and values.
The sense of otherness can also be looked at in regard to Scotland and its role within the UK. The UK is a family of four countries under one state. Regardless of Scotland’s devolution, it has still to comply with a large amount of UK policies. Scotland has different values and goals to that of the UK making it ‘other’. With a different cultural identity to its neighbours, many Scottish citizens are seeking independence to protect its dwindling identity, whilst for others, independence is political.
Anais’ awareness of social control causes her a feeling of shrinking. This, according to her social workers is an identity problem:
Fifty odd moves, three different names, born in a nuthouse to a nobody that was never seen again. Identity problem? I dinnae have an identity problem – I dinnae have an identity, (TP, p.99).
Anais’ reaction in the above statement describes her lack of knowledge of her ancestry. I would argue that her identity is forced upon her from the fifty-one times that she has moved home, the care system, the solitary time in which she was adopted, the relationships she has had - both female and male, her friends but more importantly, from the unreliable account of her birth from the monk in the metal institution. The lack of family does not alter the fact that she is alive, and that all the fragments of her past make up an identity. For Anais, ‘Families are overrated […] ‘I umnay fooled. Not by families,’(TP, p.63-64). Like Anais, Scotland’s identity is ambiguous. Independence will allow Scotland political autonomy, however, within a global economy, Scotland still has limited autonomy. As culturally ‘other’ however, Scotland has already achieved autonomy with or without a state through its language, its people and its traditions.
Fagan demonstrates the difficulty of total autonomy though Anais and the birthday game, a game in which she creates her own identity. When she turns sixteen years of age, Anais is free from societal care and flees from her imprisonment, ‘I am Frances Jones from Paris. I am not a face on a missing-person poster, I am not a number or a statistic in a file. I have no-one watching me, […] I−begin today,’ (TP, p.323-324). ‘I’ suggests singularity and is still opposite to ‘them’ or ‘we’. Autonomy is therefore, ambiguous; Anais is still living within the same system under a false identity, she is therefore, segregated from everyone that she knows. Moreover, by changing Anais’ name to a name that ‘means freedom.’ (TP, p.323), Fagan is pointing out the difference between freedom and autonomy. Freedom is an emotive word, and there are two concepts of freedom – freedom from, which in Anais’ situation means freedom from the system of observation. Freedom to, however, is more problematic as Anais can never be free from the neoliberal system of rules and law – as Scotland would see in the case of independence. I would therefore conclude that Anais/Scotland has always has limited autonomy through cultural identity and history. I believe autonomy can only reside within the system through cultural and individual imagination and not out with it.
What does this mean for Scotland? If Scotland is part of the global community, can it become an autonomous nation? Is there a solution or should Anais/Scotland accept that cultural autonomy is imagined or self-contained. Can a collective identity and imagination change the political system? Finally, can culture survive without independence?
Bibliography
Crupp, Tyler, ‘Autonomy and Contemporary Political Theory’, in Encyclopaedia of Political Theory, ed. Mark Bevor (London: Sage Publications, 2010)
Fagan, Jenni, The Panopticon (London: Windmill Books, 2013), p.6.
Windmill Books. (2013). Granta Best Young British Novelist Jenni Fagan, . accessed 22 November 2015. Published on Apr 16, 2013
Emma @ The Movies (1786 KP) rated Men in Black International (2019) in Movies
Jun 22, 2019 (Updated Sep 25, 2019)
When Men In Black 3 came out 7 years ago I wasn't convinced they'd be able to follow the first two films, but it's probably become my favourite of the franchise for that ending alone. Seeing the trailers for International I was a little dubious but knowing how I felt the last time I was slightly optimistic about it.
*Eyes closed. Pinch bridge of nose. Slow, pained exhale.*
I hate it when the internet is right, it sets a very bad precedent. This film was not good, and it was fairly evident early on. Considering that at the beginning of the film we're seeing a kid discovering aliens for the first time I can't fathom how there is so little wonder and excitement in it. I found myself thinking it was cute, but cute isn't enough to kickstart a film.
I hoped for a while that it was just a slow burner, but after a third of the film had passed it was difficult to hold on to that hope. There was almost nothing that was exciting in it to make you want to ever see it again.
Somehow the effects have got both better and worse at the same time. The aliens in general look a little shoddy, apart from the main evil duo. There are some moments where they turn into a gaseous entity, their appearance changes to a galaxy like blur, and it's actually pretty beautiful to see... but then they turn back.
Tessa Thompson plays our obsessed wannabe woman in black. Relatively speaking her performance was quite good. I've only seen her in things from the last couple of years, and apart from Ragnarok I haven't been overly impressed with the roles she's played but Molly was a nice addition to her roster.
Chris Hemsworth... oh my dear boy... I'm not convinced that he should do comedy. Thor is great in Ragnarok but outside of that I'm not overly fond. There's only so far handsome and a little dumb can get you, and I think Thor and Kevin really used all of that up. When he's so good at drama I'm not sure why he keeps picking the same type of comedic pieces, as a dramatic actor in 12 Strong and Bad Times At The El Royale he was great and I really want to go back and see more of his serious roles. H in this is basically just Kevin from Ghostbusters in a black suit with a few more brain cells. It's a terribly scripted role and a massively disappointing lead in a series that has so much possibility behind it.
The standout performance for me is from Kumail Nanjiani as Pawny. Pawny is fantastically scripted, to the point that I wondered if someone else had written his part. The wonderful thing about it was that I could feel Nanjiani in everything that Pawny was doing, if you'd had him as a real-life character it would have been (almost) exactly the same performance. The only times I laughed were Pawny moments and I was genuinely annoyed when they were interrupted by the rest of the film.
Our four main supporting actors are a bit of a mix. Emma Thompson gives a repeat performance as O and ooooo is she glorious as always. Liam Neeson plays High T, the head of the London branch of MIB, it's fairly non-descript, sadly he's no Rip Torn. Rafe Spall plays Agent C who's a bit of a snitch. He has a rather slow start and when we meet him it's not a great scene for anyone involved, I found him to be terribly boring but thankfully his part does improve as we get deeper into it. Lastly we've got the surprise inclusion of Rebecca Ferguson as H's ex-girlfriend, Riza... I just... what was the point of her character?
"But the bad guy fights must have been good?"... am I the only one that felt like there wasn't really a bad guy in this? Don't get me wrong, there are plenty of options but we don't see enough of any of them to be really invested in the fact that they're bad. And when it comes to action scenes... were there really any of them either? I just... I can't even... ugh...
Considering I wasn't buzzing about this before I went in I'm amazed that I felt so disappointed by it. There was very little to enjoy beyond Nanjiani's Pawny, and hardly anything to workout as you watched because the trailers made it fairly obvious what was going to happen. You always hope that new instalments of series are going to stand up to its predecessors or at least not be so shit that they make you regret spending time watching it... yeah...
I want to like this more and I may give it a second chance after the slight success of Aladdin's second viewing, but no matter what happens, this is still going to be ranked fourth in the series.
What you should do
I really wouldn't bother watching this, spend your time rewatching the previous three instalments.
Movie thing you wish you could take home
I would like the only amazing thing from this film, one Pawny, please.
*Eyes closed. Pinch bridge of nose. Slow, pained exhale.*
I hate it when the internet is right, it sets a very bad precedent. This film was not good, and it was fairly evident early on. Considering that at the beginning of the film we're seeing a kid discovering aliens for the first time I can't fathom how there is so little wonder and excitement in it. I found myself thinking it was cute, but cute isn't enough to kickstart a film.
I hoped for a while that it was just a slow burner, but after a third of the film had passed it was difficult to hold on to that hope. There was almost nothing that was exciting in it to make you want to ever see it again.
Somehow the effects have got both better and worse at the same time. The aliens in general look a little shoddy, apart from the main evil duo. There are some moments where they turn into a gaseous entity, their appearance changes to a galaxy like blur, and it's actually pretty beautiful to see... but then they turn back.
Tessa Thompson plays our obsessed wannabe woman in black. Relatively speaking her performance was quite good. I've only seen her in things from the last couple of years, and apart from Ragnarok I haven't been overly impressed with the roles she's played but Molly was a nice addition to her roster.
Chris Hemsworth... oh my dear boy... I'm not convinced that he should do comedy. Thor is great in Ragnarok but outside of that I'm not overly fond. There's only so far handsome and a little dumb can get you, and I think Thor and Kevin really used all of that up. When he's so good at drama I'm not sure why he keeps picking the same type of comedic pieces, as a dramatic actor in 12 Strong and Bad Times At The El Royale he was great and I really want to go back and see more of his serious roles. H in this is basically just Kevin from Ghostbusters in a black suit with a few more brain cells. It's a terribly scripted role and a massively disappointing lead in a series that has so much possibility behind it.
The standout performance for me is from Kumail Nanjiani as Pawny. Pawny is fantastically scripted, to the point that I wondered if someone else had written his part. The wonderful thing about it was that I could feel Nanjiani in everything that Pawny was doing, if you'd had him as a real-life character it would have been (almost) exactly the same performance. The only times I laughed were Pawny moments and I was genuinely annoyed when they were interrupted by the rest of the film.
Our four main supporting actors are a bit of a mix. Emma Thompson gives a repeat performance as O and ooooo is she glorious as always. Liam Neeson plays High T, the head of the London branch of MIB, it's fairly non-descript, sadly he's no Rip Torn. Rafe Spall plays Agent C who's a bit of a snitch. He has a rather slow start and when we meet him it's not a great scene for anyone involved, I found him to be terribly boring but thankfully his part does improve as we get deeper into it. Lastly we've got the surprise inclusion of Rebecca Ferguson as H's ex-girlfriend, Riza... I just... what was the point of her character?
"But the bad guy fights must have been good?"... am I the only one that felt like there wasn't really a bad guy in this? Don't get me wrong, there are plenty of options but we don't see enough of any of them to be really invested in the fact that they're bad. And when it comes to action scenes... were there really any of them either? I just... I can't even... ugh...
Considering I wasn't buzzing about this before I went in I'm amazed that I felt so disappointed by it. There was very little to enjoy beyond Nanjiani's Pawny, and hardly anything to workout as you watched because the trailers made it fairly obvious what was going to happen. You always hope that new instalments of series are going to stand up to its predecessors or at least not be so shit that they make you regret spending time watching it... yeah...
I want to like this more and I may give it a second chance after the slight success of Aladdin's second viewing, but no matter what happens, this is still going to be ranked fourth in the series.
What you should do
I really wouldn't bother watching this, spend your time rewatching the previous three instalments.
Movie thing you wish you could take home
I would like the only amazing thing from this film, one Pawny, please.
RəX Regent (349 KP) rated The Dark Knight Rises (2012) in Movies
Feb 19, 2019
Contains spoilers, click to show
After four years, since The Dark Knight ended, leaving us wanting more and seven years since Christopher Nolan reinvented the comic book adaptation with Batman Begins, The final chapter of The Dark Knight Trilogy has arrived.
With this much hype, would it possible live up to potentially bloated expectations? The first reviews hit last monday, with 4 to 5 stars being the consensus. Well, it did! The Dark Knight returns one last time, after eight years have passed since the events of The Dark Knight and Batman had retreated into the rebuilt Wayne Manor as Commissioner Gordon (Gary Oldman), maintaining the lie that Harvey Dent was Gotham’s The White Knight, and not the maniacal Two-Face, had managed to clean up Gotham City.
Batman was no longer needed but in the meantime, Bane has arrived in the city with grand plans for its destruction. I won’t go much further into the plot that this, though I will probably write a more spoiler heavy review for the Blu-ray later in the year. But for now, I will try to maintain the film’s integrity.
When we first meet Bruce Wayne after almost a decade of seclusion, he is a broken man, both physically and mentally following the murder of his childhood sweetheart, Rachel Dawes in the previous film and the toll of nightly combat. So the first port of call is to bring Batman back to the streets of Gotham. The sense of excitement is palpable and very much a part of what makes Nolan’s films tick.
He draws his audience into the narrative as if we are part of the events and the universe as it unfolds, leaving us not just wanting Batman to return for the sake of the action but for Gotham’s sake as well. Bane, played so excellently by Tom Hardy, was a little difficult to understand from behind his mask, but still conveyed an enormous amount of presence and power, as he lays siege to the city but not as Terrorist per say, but as a freedom fighter or revolutionary, with many visual references to the French Revolution to keep us going.
Anne Hathaway’s Catwoman, though not named as anyone other than Selina Kyle, was a credit to her character as well as the actress. Dark, sultry, seductive and agile, her feline credibly was intact, whilst still being a very human character. Her duplicity was bread from desperation rather than evil and her motives convincingly drive her in both good and more dubious endeavours.
*** MAJOR SPOILER***
The less said about Talia Al Ghul the better, but the for those aware of her role, it was well-played, though her final scene was the hammiest in the film, possibly the entire trilogy.
Then there’s the supporting cast, such as Mathew Modene, who does a great job as Dept. Commissioner Foley and Cillian Murphy’s back again, as the subtly unrecognisable Scarecrow, who besides some frayed shoulder’s on his jacket, could have been anyone,and that’s the beauty of Nolan’s Batman universe. It’s fluid and you can’t count on anything on anyone for too long.
But this franchise would be nothing without Hans Zimmer percussive score, pounding as much as it was gentle, it works well among with Nolan’s direction to craft the near perfect conclusion to the Trilogy. Both riff on earlier films and supe it up accordingly whilst maintaining the film’s integrity.
In the end, my expectations were met and exceeded. Nolan has crowned his trilogy with a film which is of the same calabar as the two which preceded it, filling in many of the blanks, choosing the right characters to take on and doing so a variety of ways, touching this time on the flamboyant Bain, though scrapping the “Venom” plot from the comics, creating an intriguing Catwoman and building another major character in the form of R. John Blake (Joseph Gordon-Lovett).
The ending of the film is just perfect, not only for this but for the entire Trilogy. With nods to Inception though I believe that it is just a nod and not as similar as some would protest, but this is epic in the way that The Dark Knight never tried to be and Batman Begins didn’t need to be. The threat is apocalyptic, in keeping with the genre, but believable in keeping with Nolan.
The same can be said for the action, though I must admit, the sentimentalist in me wanted to see the Batmoble/Tumber back, though it was there in triplicate, as Bane steels three prototype Tumbers from Wayne Enterprises, for his private army, but the Bat (Batwing) was stunning, and the Batpod made a reappearance. The Final showdown will leave you breathless, the perfect blend of direction, Zimmer’s score and some of the most intense and meaningful action you’ll see on the big screen.
The only real faults with The Dark Knight Rises stem from its scale and change in direction. It’s more about Batman’s evolution from crime fighter to savour. Less intense on a personal level, but much grander in its ideals and horror as Gotham is destroyed on scale never seen in a film of this type. But it’s not as far-fetched as one may think, as it grounds itself with historical references, such as the French Revolution, which was hardly far-fetched, though it was hard-hitting and is well translated here.
Bruce Wayne completes his journey from the boy who witnessed his parents murder, to a young man who could not grow beyond it, to a man who lost himself in a journey to understand the criminal mind. Finally returning as Batman, who defied his mentor to protect his beloved city, to a master detective. But here, he returns to his roots.
The billionaire who never cared about his wealth as much as he cared for the people of Gotham, he ends up exactly where he needed to be. Decide for yourself, whether it’s a happy ending, sad or satisfying, but either way, it was not only the best way to advance the saga, but the best way to end the series as a whole. Thanks to Nolan and his crew, we now have the most definitively brilliant Batman series EVER committed to celluloid, (or digital), and no matter what is to follow, whether it is to be the Justice League mash-up or another reboot, I suspect that it will be a long, long time before anyone can beat these.
With this much hype, would it possible live up to potentially bloated expectations? The first reviews hit last monday, with 4 to 5 stars being the consensus. Well, it did! The Dark Knight returns one last time, after eight years have passed since the events of The Dark Knight and Batman had retreated into the rebuilt Wayne Manor as Commissioner Gordon (Gary Oldman), maintaining the lie that Harvey Dent was Gotham’s The White Knight, and not the maniacal Two-Face, had managed to clean up Gotham City.
Batman was no longer needed but in the meantime, Bane has arrived in the city with grand plans for its destruction. I won’t go much further into the plot that this, though I will probably write a more spoiler heavy review for the Blu-ray later in the year. But for now, I will try to maintain the film’s integrity.
When we first meet Bruce Wayne after almost a decade of seclusion, he is a broken man, both physically and mentally following the murder of his childhood sweetheart, Rachel Dawes in the previous film and the toll of nightly combat. So the first port of call is to bring Batman back to the streets of Gotham. The sense of excitement is palpable and very much a part of what makes Nolan’s films tick.
He draws his audience into the narrative as if we are part of the events and the universe as it unfolds, leaving us not just wanting Batman to return for the sake of the action but for Gotham’s sake as well. Bane, played so excellently by Tom Hardy, was a little difficult to understand from behind his mask, but still conveyed an enormous amount of presence and power, as he lays siege to the city but not as Terrorist per say, but as a freedom fighter or revolutionary, with many visual references to the French Revolution to keep us going.
Anne Hathaway’s Catwoman, though not named as anyone other than Selina Kyle, was a credit to her character as well as the actress. Dark, sultry, seductive and agile, her feline credibly was intact, whilst still being a very human character. Her duplicity was bread from desperation rather than evil and her motives convincingly drive her in both good and more dubious endeavours.
*** MAJOR SPOILER***
The less said about Talia Al Ghul the better, but the for those aware of her role, it was well-played, though her final scene was the hammiest in the film, possibly the entire trilogy.
Then there’s the supporting cast, such as Mathew Modene, who does a great job as Dept. Commissioner Foley and Cillian Murphy’s back again, as the subtly unrecognisable Scarecrow, who besides some frayed shoulder’s on his jacket, could have been anyone,and that’s the beauty of Nolan’s Batman universe. It’s fluid and you can’t count on anything on anyone for too long.
But this franchise would be nothing without Hans Zimmer percussive score, pounding as much as it was gentle, it works well among with Nolan’s direction to craft the near perfect conclusion to the Trilogy. Both riff on earlier films and supe it up accordingly whilst maintaining the film’s integrity.
In the end, my expectations were met and exceeded. Nolan has crowned his trilogy with a film which is of the same calabar as the two which preceded it, filling in many of the blanks, choosing the right characters to take on and doing so a variety of ways, touching this time on the flamboyant Bain, though scrapping the “Venom” plot from the comics, creating an intriguing Catwoman and building another major character in the form of R. John Blake (Joseph Gordon-Lovett).
The ending of the film is just perfect, not only for this but for the entire Trilogy. With nods to Inception though I believe that it is just a nod and not as similar as some would protest, but this is epic in the way that The Dark Knight never tried to be and Batman Begins didn’t need to be. The threat is apocalyptic, in keeping with the genre, but believable in keeping with Nolan.
The same can be said for the action, though I must admit, the sentimentalist in me wanted to see the Batmoble/Tumber back, though it was there in triplicate, as Bane steels three prototype Tumbers from Wayne Enterprises, for his private army, but the Bat (Batwing) was stunning, and the Batpod made a reappearance. The Final showdown will leave you breathless, the perfect blend of direction, Zimmer’s score and some of the most intense and meaningful action you’ll see on the big screen.
The only real faults with The Dark Knight Rises stem from its scale and change in direction. It’s more about Batman’s evolution from crime fighter to savour. Less intense on a personal level, but much grander in its ideals and horror as Gotham is destroyed on scale never seen in a film of this type. But it’s not as far-fetched as one may think, as it grounds itself with historical references, such as the French Revolution, which was hardly far-fetched, though it was hard-hitting and is well translated here.
Bruce Wayne completes his journey from the boy who witnessed his parents murder, to a young man who could not grow beyond it, to a man who lost himself in a journey to understand the criminal mind. Finally returning as Batman, who defied his mentor to protect his beloved city, to a master detective. But here, he returns to his roots.
The billionaire who never cared about his wealth as much as he cared for the people of Gotham, he ends up exactly where he needed to be. Decide for yourself, whether it’s a happy ending, sad or satisfying, but either way, it was not only the best way to advance the saga, but the best way to end the series as a whole. Thanks to Nolan and his crew, we now have the most definitively brilliant Batman series EVER committed to celluloid, (or digital), and no matter what is to follow, whether it is to be the Justice League mash-up or another reboot, I suspect that it will be a long, long time before anyone can beat these.