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Descent: Journeys in the Dark (Second Edition)
Descent: Journeys in the Dark (Second Edition)
2012 | Adventure, Exploration, Fantasy, Fighting, Miniatures
Plenty of expansions (1 more)
Decent quality miniatures
App can be buggy (1 more)
One side can snowball after a couple of wins
Descent: Journeys In The Dark has been around a long time now, starting as a huge dungeon crawler and morphing into a tactical skirmish / objective-based campaign game. It is supposed to be played with 2-5 players with 1 player being the "Overlord", controlling all the monsters and playing nasty cards on the other players playing the group of heroes (at least 2 heroes required). The game is a fun dice-chucker with a decent amount of strategy and on the whole, well balanced.

With a couple of big-box and half a dozen small-box expansions, not to mention the various hero & monster packs, there is a ton of stuff available and if you own everything, you will be able to choose from 72 heroes with 22 different class decks; fight against 45 different monster types, and encounter around 15 lieutenants over a total of 182 different scenarios. That's plenty to keep you quiet for a while.


So many cards...
Descent: An Overview In The Dark

Descent is a scenario-based game where you work through a tree of different missions, choosing the next one based on whether the heroes or the Overlord worn the last. Each scenario will have specific objectives - anything from stealing an item and reaching the exit to interrogating prisoners and defeating a fearsome Lieutenant of the Overlord. Some of the monsters to be encountered are specified in the scenario text with other free groups able to be chosen from traits specific to that scenario. This gives some variety meaning you will never face exactly the same monsters if you replay the scenarios.

The good players choose a hero from the stack of basic skill types - Fighter, Healer, Scout or Mage and then choose from one of the many class decks for each type so the Fighter could be a Knight or a Berzerker, the Mage a Necromancer and the Healer a Bard, etc. These decks give each hero their skills and form their general strategy.

Meanwhile, the Overlord player chooses one of two Basic decks of cards that will form the base of his defence against the heroes. One deck is more about springing traps while the other has more things to enhance monster attacks. After choosing the basic deck, the Overlord can choose a specialist deck. These can be used to fine tune the Overlord's strategy and at first, only one card is available, the others will be purchased with experience points after each scenario. Finally, if the relevant expansion packs are available, the Overlord can choose a Lieutenant deck which adds further depth to his strategy and also offers the chance to bring a powerful figure into play later in the campaign.


Solo? How So? Redjak has the answer.

With all that going on, it sounds like a fairly daunting if not impossible task to play a solo game of Descent but a fan going by the name of Redjak created two card-driven AI decks - Redjak's Automated Monster Variant (RAMV) and Redjak's Automated Overlord Variant (RAOV). These decks both allow a player, or group of players to play the game as a fully co-operative experience with the cards replacing the Overlord player.

I will say that it is preferable if you have a grasp of the basic rules before jumping into these variants as there can be a lot going on if you are trying to learn the game and the solo rules at the same time. It's probably best to only choose two heroes at first as playing four heroes is more involved but ultimately more rewarding.

These variants are available to download and print out and are also available from the Printer Studio website if you search, although if you are not in the US, then shipping gets expensive.


RAMV

The Monster AI deck is the simpler of the two AI's, being just concerned with the monster actions and leaving out all the Overlord's cards. I haven't played much with this variant but the rules are fairly straightforward. You will set up 4 decks - an Event deck, a Dark Influence deck, a Conditions deck and a Monster deck.

After choosing a scenario to play, you draw cards from the Monster deck, finding ones with icons matching those of the current scenario. This keeps things random and you will always have different things to fight. The selected monster groups will then be placed in "Teams" underneath a row of team cards that will give them their activation order. Finally you will place the encounter objective card for the current scenario. This will give you specific things for each monster group to focus on in terms of stopping you from winning.

You will take your turn alternating hero and monster groups, drawing cards at various points when the monsters should react to attacks, certain scenario triggers ond other in-game events.

It is a fairly simple system but it works really well, giving a solid, straightforward dungeon crawl feel of exploring a map and fighting monsters while trying to complete your quest. Definitely a good starting point and good if you want a 'quick' dungeon crawl.


RAOV

This is the meat, the full experience. Although daunting at first, if you are familiar with the game rules (and have possibly played RAMV a bit), then it will make sense once you get stuck in.

RAOV differs over RAMV in only having one deck, but the rule book is more in depth describing how everything gets played.

You set up as normal, decide on what decks the Overlord will be playing with, draw his starting hand of cards placing them face up on the table. (This variant uses D10 dice anytime you have to make selections)

and take all your heroes actions. If at any point one of your actions would trigger an Overlord card, then that card is played and discarded. Having an open hand means that there are fewer surprises and the Overlord cant be as evil as a human player would be, but it is still tricky and knowing what cards might trigger forces you to think about your strategy in a different way.

Once the heroes have all activated, then the Overlord take its turn, playing any cards that would trigger at the start of the turn. Then, you flip over the top card of the AI deck and activate the first monster group. These cards have a primary target, shown by the corresponding hero symbol and several secondary targets. This gives the monster a focus for its actions. The main text of the card is a list of actions and essentially you work down the list doing whatever actions you are able. Each monster that activates will draw a new card and follow it's orders.

That in a nutshell is it. The Overlord's cards will trigger at the first available opportunity and the monsters will follow a list of options. Once you get used to it, it flows really well and doesn't feel too fiddly at all.

An Open Dungeon

As well as the two AI variants, Redjak also created Delven Deep - a deck of cards each displaying a different map tile that you can use to play a completely randomly generated dungeon crawl. I have yet to try this out, but it is another option if you don't fancy playing through a scripted scenario and just want to explore a random map, killing things.


For The Digital Generation

Fantasy Flight Games have also released an official, free companion app on Android, Steam and IOS that will take control of the Overlord player. This app comes with, I think 2 campaigns - a short training story and a larger, full campaign. Other campaigns a random dungeon generator are available to purchase in the app. None of the printed scenarios are playable using this app and it doesn't use any of the overlord cards, plot decks, event cards or encounter cards.

I will say that I am not a fan of apps for board games and it was actually this app in particular that soured me on the whole idea. Many people really enjoy this app and it has breathed a new lease of life into the game, but unfortunately on my first playthrough, it decided to crash near to the end of a campaign and I essentially lost 6 hours of gaming. I would have had to start all over again from the beginning. That was not a fun experience and put me off completely.

The app borrows heavily from Redjak's work, giving you a list of options to work through when activating the monsters, and various other triggers. Unlike the printed scenarios, all the maps in the digital stories are hidden until you explore them, so you never know what you will encounter. Also, there is a hidden timer in the program that means if you take too long exploring, fighting or whatever, then the game will start throwing nastier and nastier events at you. This makes the game much more of a race than its cardboard cousin and ramps up the difficulty at a fast pace making you feel like you never have enough time to do what you want.

In My opinion, RAOV is the best way to play Descent solo. It uses absolutely everything in the box and gives the most realistic feeling of playing the complete game.
  
Dead Rising 3: Apocalypse Edition
Dead Rising 3: Apocalypse Edition
Action/Adventure
When I first learned that Dead Rising 3 would be coming to PC in an
Apocalypse edition, I was thrilled. I have not been one eager to jump on
the Xbox One bandwagon and prefer to play my games on PC.
Having enjoyed the first two games in the series, I eagerly loaded up the
game and jumped into a casual co-op game where a fellow gamer and I worked
our way through levels teaming with hordes of the undead.
Like the other games in the series, I was able to use various vehicles to
run down and force my way through the hordes and of course, anything on
the very big and detailed maps can become a weapon, while there are guns,
grenades, swords, and traditional weapons, players will also find teddy
bears, hubcaps, laptops, bricks, and countless other goodies to ward off
being the main course at a Zombie Buffet.
Players will also be able to gather items and plans so they can easily
craft weapons such as a combination power saw and sledgehammer which makes
short work of all those in your path.
Like the previous games, missions are assigned and cut scenes are used to
move the story along as players often have to locate and return various
items for characters so they will do something for you in return that
allows you to advance.
Having played both in solo mode and with a flesh and blood player, I can
tell you that I greatly prefer having another player on hand as they can
help you fight, navigate, and survive, which is key as there is not always
a helpful amount of food or drink around to help you replenish lost
health.
Since players can only manage a few weapons at a time in their inventory
and Items do destruct after a certain amount of use, being on the lookout
for the next weapon is key as I have been in extended fights when my
options ran dry and I was forced to run.
Graphically the game is solid but not what I would call cutting edge. My
biggest issue with the game was that due to the huge and frequent hordes,
there were times when I lagged almost to a standstill which was not
something that helped enhance my enjoyment of the game.
That being said, the variety of gameplay and the story of the game that
clearly let you know the clock was ticking on your window for survival
really added a sense of urgency to the game.
I enjoyed the free form variety of the game such as taking a muscle car
and executing a flip off of a ramp into a wall of fire to take down a
Zombie that was clinging to the car. Some would call this overkill, but
that is simply how I roll.
From multiple game modes to plenty of in game options, Dead Rising 3 is
tons of fun, now if only they could do something about the in game lag, we
would really have a winner, as it is now, it is a good game that could
have been great on PC.

http://sknr.net/2014/09/15/dead-rising-3-apocalypse-edition/
  
The People Vs. Larry Flynt (1996)
The People Vs. Larry Flynt (1996)
1996 | Comedy, Drama
The tragedy. The comedy. The pornography.
Not many filmmakers can say they won two Oscars and for Best Director in two different decades and were nominated a third time in a different decade. The recently deceased movie maestro Milos Forman is one that could.

This time he decides to take on a subject he is passionate about through the lens of someone he doesn't particularly like. It is hard to believe the real Larry Flynt became a poster child for free speech and freedom of expression just so he could peddle Hustler magazine which showed every variety of "smut", "vile" and immoral behavior and imagery which makes most people disgusted. They even featured a cartoon depicting the characters from "The Wizard of Oz" getting it on with each other!

Larry Flynt started with his brother managing a strip club, but dreaming for something more. Larry decided he would publish a "newsletter" to increase awareness of the club. Upon publication, people became interested in viewing and subscribing to its controversial content, thus an empire was born.

From this club Larry also met his latest dancer soon to be wife, Althea.



The hits started coming almost immediately with different groups causing trouble for Larry and having him arrested. His legal battles soon began as well. His lawyer is not able to control his increasingly belligerent client who shows no respect for the court and openly mocked and disrespected it. Unfortunately, after one of his court appearances, he and his lawyer were shot by a sniper leaving Larry paralyzed from the waist down.

Larry didn't let up; however, deciding instead to take on Reverend Jerry Falwell in Hustler which would ultimately end up with his case being seen at the US Supreme Court.

No stranger to telling a keen biography (Amadeus ranks among the greatest biopics in movie history), director Forman manages to fashion a true tale with such fervor and passion, you get drawn in almost immediately. Even if you hate Larry's message and attitude, you must ultimately completely agree with his right to express it.

Woody Harrelson began getting noticed as a dramatic actor in 1994 with Natural Born Killers and continues to this day including blockbusters like Solo and The Hunger Games franchise as well as meaningful dramatic roles in recent films like Three Billboards and Game Change, Hard to believe the numskull from Cheers has blossomed into a full fledged movie star. His Academy Award nominated performance in this film is so well deserved. He is able to make Larry Flynt repulsive and sympathetic, rude and adorable as well as repugnant and charming all at the same time.

Courtney Love comes form nowhere and plays Larry's wife Althea with energy and really give it her all showing herself as the woman who would stand by her husband no matter what and up against the system. An early performance from Edward Norton is also welcome coming right on the heels of his breakout role in Primal Fear.

The courtroom scenes and not revolutionary, however, the drama and intensity are there broken up by Larry's quips and infant like behavior.

A very entertaining watch from a true master filmmaker highly recommended.

  
40x40

Darren (1599 KP) rated Pan (2015) in Movies

Oct 14, 2019  
Pan (2015)
Pan (2015)
2015 | Action, Sci-Fi
Characters – Peter is an orphan during World War II, stuck in a boys home, he believes something is happening and wants to be reunited with his mother, taken to Neverland, he learns that he has an ability unlike anyone else, he just needs to learn to believe in himself. Blackbeard has been taking orphans to help him mine for fairy dust in Neverland, he runs a strict ship which Peter upsets, however this will put Blackbeard closer than ever to getting what he wants. Hook is one of the miners that helps Peter escape, he wants to be free with his own tragic backstory. Tiger Lily has been leading the war against Blackbeard for years now, she knows the secrets to the fairies and now must protect them at all costs.

Performances – Levi Miller as the young Peter is good because he shows us the innocence needed for this film while dealing with the emotional impact his life is having. Hugh Jackman does seem to be having a lot of fun in this role even if he is overacting at times. Garrett Hedlund just can’t catch a break, his performance is solid enough, though it does feel like he just wanted to be the next Han Solo. Rooney Mara again is solid, it looks like a role which meant something to her and will help her take on the bigger roles.

Story – The story is an origin story for Peter Pan and Hook, well it seems to be, Peter is in the human world where he is an orphan taken to Neverland to help fight in a war between the two sides who want control of the fairy dust, he works with Hook which is strange because he is a good guy. The film shows us why Peter never wanted to leave Neverland and just what is meant to him once he learns about his parent’s identity. When we look deeper at the story it does feel like a pretty safe story and by having Peter needing to learn his own identity before going on to be the character we know now. The problem comes from any moment of peril he is in or Hook we know they will make it out of there because we know their story is only just beginning. The additional problem comes from just how Hook is a good guy and doesn’t get given any moments to tease his villainous ways.

Adventure/Fantasy – The adventure side of the film is good because it shows a new life Peter could have away from the war his own reality is involved in, this does take us to the fantasy world of Neverland which only seems to have one unique animal in, but it has magic.

Settings – The film uses the colour tones well, we see the darkness which shows us how bleak Peter’s real-life is, while giving us the bright open world of Neverland to show the hope of a future.

Special Effects – The effects in the film are solid enough without looking as flawless as they should, though the overly ambitious nature to it all doesn’t help.


Scene of the Movie – Hook’s escape plan.

That Moment That Annoyed Me – Not filling enough of the blanks between the time period.

Final Thoughts – This is another cash-in on a franchise which feels overly done, it doesn’t capture the rue magic and only ends up confusing the time between the movies.

 

Overall: Magicless fantasy film.
  
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