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LFG: Destiny
Social Networking and Utilities
App
A simple app for finding other gamers to enjoy the video game Destiny. Features include: - No...
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The Mathematics of Various Entertaining Subjects: Research in Games, Graphs, Counting, and Complexity
Jason Rosenhouse and Jennifer Beineke
Book
The history of mathematics is filled with major breakthroughs resulting from solutions to...
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Kitty Kitten Jigsaw Puzzle Games for Girls with Baby Pet Cat who Loves Educational Animal Puzzles for Kids
Games and Education
App
◊ Educational musical puzzles for Kids with cute kittens! The game has No Ads and is very easy to...
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Mmos from the Inside Out: The History, Design, Fun, and Art of Massively-Multiplayer Online Role-Playing Games: 2016
Book
This is an astonishing collection of ideas, information, and instruction from one of the true...
The Power of Computational Thinking: Games, Magic and Puzzles to Help You Become a Computational Thinker
Peter William McOwan and Paul Curzon
Book
The Power of Computational Thinking shows that learning to think can be fascinating fun.Yes, and...
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Educational games for children age 4-6: Learn the numbers 1-20 for kindergarten, preschool or nursery school
Games and Education
App
* Learning game for kids aged 4-6 * Counting and working with the numbers 1-20 * Motivate kids to...
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Smart Baby Sorter HD - Early Learning Shapes and Colors / Matching and Educational Games for Preschool Kids
Games and Education
App
Smart Baby Sorter is an easy to understand and exciting app for early development of children from...
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Otway93 (580 KP) rated BIO HAZARD: The True Story Behind BIO HAZARD in Books
Oct 22, 2019
The "Trevor's Letters" section of the book provides a haunting, yet not overly revealing backstory about the notorious mansion's design, but it succeeds in preserving the mystery of what lies ahead, while providing gamers with some subtle game hints.
The main section of the book, "Resident Evil: The Beginning", is a light novel by Hiroyuki Ariga, providing a brief prequel to the game that leads straight into the game itself. Well written and thoroughly enjoyable!
The final section is an interview with Shinji Mikami, the designer of the game, where he talks about his inspirations and previous games. A superb insight into how the game was made, mainly providing details on game design and the games soundtrack (or lack thereof). A smart and funny interview with a man that gamers have a lot to thank for!
The main problem with the book is that it was only released to the Japanese market, but thanks to the wonder of the internet, there is a translation available so we can all enjoy it!
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Charlotte Ozanne (108 KP) rated Arkham Horror: The Card Game in Tabletop Games
Nov 16, 2019
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