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Anna Marie Green (7 KP) rated the Xbox One version of Monster Hunter World in Video Games

Jul 3, 2018 (Updated Jul 3, 2018)  
Monster Hunter World
Monster Hunter World
2018 | Action/Adventure
Fantastic Gameplay Possibilities (4 more)
Intelligent Monster AI
Climbing Difficulty
Good Community Management
It's Damn Good Fun (If you have $30, buy it.)
Feels Incomplete (2 more)
Experienced Players Lack Challenge
Mediocre Story
Monster Hunter, One Year Later
Monster Hunter: World was Capcom's fiest big success in the Western market. After years of cult status on the DS, they finally broke through to the world of consoles and had so much success that they dubbed MH:W their benchmark for future games.

But should they?

MH:W is, at its core, is a dungeon crawler designed to feel open-world within its own constraints. With beautiful environments such as the Coral Highlands and the toxic areas festering beneath the Rotten Vale, MHW looks and feels much more massive than the trodden paths you follow. Your first hunts feel thrilling as you take different paths to chase your limping prey, and a cycle of different weather, monsters, and endemic life keep you invested in immersion.

But after hunting a tempered Nergigante for the 20th time, things do begin to fall out of place. You experience the malaise of a Saitama-like hero. Have you become too strong?

Challenging fights become the norm. The occasional arch-tempered monster appears, but scaled damage isn't always the same thing as new difficulty.

In the handheld games, there were dozens of monsters with distinct abilities and variations. MH: Generations had 73 large monsters to hunt. You could even play as a palico.

But that variety just isn't in MH:W.

Granted, the game is an experiment and has provided some good content for no extra cost to the players, which is a feat of its own in comparison to all the other big game developers (EA, Microsoft, Square Enix, Bethesda). They also do an excellent job managing weekly challenges and encouraging community between players. Kulve Taroth hunts were a blast and the free meal in the Hub was an excellent bribe.

MH:W still needs more monsters and at least one new environment. Since its release in January 2018, only three monsters have been added to the game: Deviljho, Kulve Taroth, and Lunastra. Behemoth from Final Fantasy is also making an appearance this July. That's a monster every two months. Don't get me wrong here— that's a fair schedule for content release. Overwatch clocks in at about three months for every hero, so two months is a respectable jog for the quality of the quality of the game. Still, even Overwatch -with it's full player-controlled roster- can become a bit of a slog without those regular updates.

The easiest fix? Capcom needs to finally add in G-Ranks with weapon rarities 9 and 10, and the terrifying monsters to match. The other MH games have generally had these ranks, and the MH:W G updates have been teasing us in rumors since the release, yet we haven't seen any evidence of their existence. A massive content update containing new unique weapons trees, rarity 8 varieties of dead-end trees, armor transmogs, new endemic life and monsters, better armor designs, and more material choices... Capcom has incredible potential on their table that could rekindle gamers' interest in helping the Fifth solve the new mysteries of the New World.

Or, god forbid, suffer the gamers by making them by Monster Hunter: World 2 just to feel like they actually completed the first game.
  
Earthfall
Earthfall
Action
Left 4 Dead and its sequel Left 4 Dead 2 became must play games for fans who loved the four player co-op gameplay as players worked with one another to accomplish tasks and survive legions of undead and supernatural enemies.

The sequel came soon after the original and despite rumors and the best hopes of the gaming community; a new chapter in the series has yet to appear.

Thankfully Holospark have stepped up to offer gamers an enjoyable and intense gaming experience for fans who have grown weary of waiting for a new installment of Left 4 Dead. Set in the Pacific Northwest, Earthfall deals with the aftermath of an Alien invasion where four characters must work with one another to accomplish tasks, defeat wave after wave of enemies and survive.

Players can play with one another or play with A.I. controlled Bots whose ability level can be adjusted by players at the start of the level.

Weapons ranging from shotguns, pistols, bladed weapons, machine guns, and heavy weapons can be found along the way or printed at 3D Printers to help the odds of survival. There are also health kits, stations, ammo boxes, and Stimulant shots which will all have their place as the gameplay unfolds.

Teamwork is the key as the enemies are abundant and fast. While they may not have the best A.I. out there and rush straight at you; the fact that they are so abundant and attack from multiple directions at once really increases the challenge.

There are several types of enemies as well as boss Aliens who show up at various points of a level to throw a wrench into your strategy. Once a player is down, they can be revived by other players which often puts players in the difficult task of trying to stay alive or rushing into danger to try to save other players.

There are also devices such as auto and manned gun emplacements which can shred enemies, but overheat if continuous fire is used.

The game does offer various levels of difficulty so players can find one that best meets their gameplay style. Some may find the gameplay a bit dated but when you factor in the game was made by an Indie developer and has a list price for $30.00; it has some great things going for it. I have played the game well-over a year in early access phase and I have really enjoyed seeing the improvements to the game as it made its way to full release. The new maps are really good and there are more coming for gamers to enjoy as well. What is also really enjoyable to see is that Holospark seems very open to suggestions of the community and will continue to tweak the game going forward.

While some will likely say the graphics are a bit out of date and the dialogue is a bit standard, it is important to note that this is a game designed for fans of Left 4 Dead and is done by an smaller developer and not one of the mega-publishers, as such, I found the quality of the graphics and gameplay more than good enough for modern systems and at no time did I ever find it as a distraction to the gameplay as I was immersed from the get go.

If you are a fan of Left 4 Dead and want an affordably priced game that incorporates several of the best elements of the prior game, then you will not want to miss Earthfall.

http://sknr.net/2018/07/16/earthfall/
  
Scott Pilgrim vs. the World (2010)
Scott Pilgrim vs. the World (2010)
2010 | Action, Comedy, Romance
Scott Pilgrim, played by Michael Cera, is a young man whose life is going nowhere fast. At 23, he describes himself as in between jobs and spends his free time playing bass in a struggling band. But Scott does have a girlfriend named Knives Chau (Ellen Wong), never mind that she is still in high school and things are about as chaste as they can get. Undaunted, Scott keeps plugging away despite the supportive taunts of his gay roomie Wallace (Kieran Culkin), and the members of his band.

Things change for Scott when he meets a girl named Ramona (Mary Elizabeth Winstead), at a party. Ramona shows no interest in Scott but he’s inexplicably drawn to her and eventually gets the roller blading delivery girl to go out with him, despite the strong protests of his sister Stacey (Anna Kendrick), and his drummer/ex-girlfriend Kim (Allison Pine). The upswing Scott’s life takes at meeting the girl of his dreams and his band’s shot at a recording deal is tempered by the complications of choosing between Knives, who is becoming more clingy, and Ramona, who brings with her a lot of angry baggage.

This baggage actually comes in the form of seven evil exes whom Scott must battle and defeat if he wishes to continue dating her. Scott accepts the challenge and finds himself in a life and death battle with some true psychos, all of whom have strange powers and appear out of nowhere to pummel Scott. I will not spoil the surprises but suffice it to say that the exes are played by some great names, and each one brings plenty of humor to go with the action.

Action and music blend well with comedy and romance and the video game-inspired fight sequences complete with numerous inside jokes for gamers are truly a delight. The frantic sequences mix music, and over the top action with cartoonish gags and humor in a winning formula. Seeing Scott take flying leaps across a room to battle for Ramona and rebounding from one pummeling after another is great fun. Scott give as good as he gets, learning at times that brains will win out over brawn.

The film has a frantic pacing that Director Edgar Wright never lets get out of control. Like his great work in Shaun of the Dead, Wright keeps the characters and their relationships at the center of the film, making them not only relatable but easy to root for despite the bizarre scenario the characters find themselves in.

The film is based on a graphic novel by Bryan Lee O’Malley and delivers a fun adventure that should delight fans of the novel as well as video gamers everywhere. The film knows who its audience is and plays the zany plot with a wink and smile and does not get caught up with intricate plotlines and overly complex characters. Instead the movie keeps the attention on the action and the great cast of characters. Cera does his best work yet in the title role and Culkin nearly steals every scene he is in as does Wong. Jason Schwartzman shines as the uber villain Gideon and rounds out the effective cast in this pleasant surprise of the summer.
  
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    Worms™ 3

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