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Drowning by Numbers (1988)
Drowning by Numbers (1988)
1988 | International, Comedy, Drama
(0 Ratings)
Movie Favorite

"A third film I’m going to list is Peter Greenaway’s film Drowning by Numbers. And Drowning by Numbers, a few years ago my wife and I at the Brattle Theater in Cambridge, [Massachusetts,] got to show each other films that we loved, and the one that was the hardest for the Brattle to get hold of was a cinema print of Drowning by Numbers. I really wanted to see it on a big screen again; I’d seen it on a big screen when it first came out, and in the intervening years, seen it on video, but loved it. It’s a film about games, it’s a film about numbers, it’s a film about murder, men being murdered by women, who may all be the same woman, but are, at least the way that I read it, aspects of the triple Goddess — the maiden, the mother, and the crone — but all of them are having the same relationship with men. All of them are profoundly killing off these rather abusive and appalling men in their life, and it’s a strangely beautiful and absolutely surreal film that plays by its own rules. And one of its rules is it makes you in the audience count. You start noticing numbers showing up on screen and realize they are counting to 100. So when you are at number 50 on the screen and a character is explaining to you the rules of the game, you realize that you have another 50 to go and you’re exactly halfway through. Beautiful performances and beautifully filmed, and just one of those places where, as far I am concerned I wish there was so much more cinema like that, but there doesn’t seem to be."

Source
  
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_RainAllTheTime (17 KP) rated the PlayStation 4 version of Borderlands 3 in Video Games

Oct 4, 2019  
Borderlands 3
Borderlands 3
Action/Adventure
Graphics. Characters. Levels. Weapons (0 more)
Split Screen. Subtitles. Font size (0 more)
Almost faultless
I was very much looking forward to the release of Borderlands 3 and honestly.....it only fell short ever so slightly


Firstly, the negatives......the slit screen is not the greatest. As a game series I play with my boyfriend, I was very happy to hear that number 3 would include the split screen play but have been left a bit disappointed. The split screen only comes is horizontal play, which can make some of the enemies hard to see, some controls off, and very hard to see your own menu.

Secondly, the subtitles, menu etc are all horrendously small. You can make it bigger but not by very much.

I really do hope that Gearbox fix these in their updates as I have seen online that a lot of other people aren't happy with these issues.


Up and on to the positives! The game itself is BEA-U-TIFUL. The graphics are very well done. The new characters are great too. There is SO many more weapons to find and it's much easier to gain experience and get good weapons.


Some of the quests are hard just because the sheer number of bad guys you have to kill and with the weird split screen, which likes to lag sometimes, but once you get used to it, your skill set is back up.


If you are a fan of Borderlands, I would very much still recommend you play 3. It is very much a classic Borderlands game and is very fun to play, also a great added bonus is Claptrap isn't as annoying as he is in the first two games.
  
Dungeon Lords
Dungeon Lords
2009 | Economic, Fantasy, Fighting, Humor
Great visuals, fun challenge, entertaining rulebook! (0 more)
Must follow the instructions in the rulebook - including the example combat! Difficult to jump straight in without the example (0 more)
Fun and fairly quick game
I've had Dungeon Lords for a few months now. I managed to play a quick, trial game with a friend when I first got it, and it was entertaining.

It then went back in the cupboard.

At the weekend, I managed to convince my wife to give it a try - eventually, she relented. She doesnt like playing a game where at least one player doesnt KNOW the rules.

The first game, we stumbled through, easy enough, but some "creativity" with the rules (as found) meant it wasnt exactly as per the rulebook. She enjoyed it enough to ask to play it again.

Last night, we played it again. And, having muddled through the first game it was a totally different game. It was entertaining, it was creative, the rules felt like they flowed much better. With two players (and 2 "NPCs") it's a challenge but probably not infinitely replayable. Next challenge will be to use the full rules - the rules are set up as "combat examples", "basic play", then "normal play" with a bit more variation and a bit tougher.

There are lots of nice nods to other classic dungeon crawl genres and games, and the boards are clear enough for easy play.

There are LOTS of tokens and cards, so I would recommend investing in some sort of in-box storage system - I spent about £2 on the one i use, which I think is supposed to be for screws and nails!

It's a really fun game, and I am now looking at the expansion for a near-future purchase!
  
Resident Evil (2021)
Resident Evil (2021)
2021 | Action, Horror, Mystery
8
6.0 (3 Ratings)
Movie Rating
Story (1 more)
Nostalgic
Casting (1 more)
Character Traits
A fun film, but not without obvious flaws.
Resident Evil: Welcome to Raccoon City is a great film. It attempts to combine key elements from the first 3 Resident Evil games into one movie, which kind of works, and kind of doesn't at the same time. Expect a lot of familiar moments and memorable key moments from the story of Raccoon City, but also don't get too excited because a lot of key moments and characters are missing entirely.

The film should have been two films really, the first covering the Mansion Incident, and the second covering the outbreak in Raccoon City.

The characters, while being most of the best known characters from the original game, are present yet at the same time not quite right. The casting, while not terrible, did make some mistakes, mostly in Tom Hopper's portrayal of Wesker, he just seems far too young for the role. But that isn't the only issue. The character's personalities are not as you remember them.

Chris comes across as very arrogant and annoying, Jill comes across as quite sassy, and poor Leon, the rookie cop seems to be a bumbling fool there for comic relief.

The best written and acted character by a long way is Claire, who comes across as the little rebel we know and love.

All in all, definitely worth a watch, and I will definitely watch it again. But if you are a huge Resident Evil nerd such as myself, it will certainly have it's moments for you, but don't go in expecting to see the entire story of Raccoon City unfold before your eyes.

Also, don't forget to keep watching the credits...
  
The Hating Game
The Hating Game
Sally Thorne | 2017 | Contemporary, Humor & Comedy, Romance
10
7.0 (3 Ratings)
Book Rating
I wasn’t sure what to expect of this book as I had seen some reviews where people had loved it and some where people had hated it. I went into it with an open mind and within 18 pages I was laughing at some of the comments Lucy made about Josh.
The typical chick-lit with a touch of humour, it wasn’t hard to guess the outcome of the book, but it was a joyful and funny ride to get there. There were so many moments where I either laughed out loud or snorted because of a comment, making it a good read in my eyes!
I enjoyed the hatred between Lucy and Josh and all of the little “games” that they played in the office to see who could annoy each other first. I did guess where the story was going to end with them quite early on in the book, but I still needed to find out what some of the things meant (like the marks in Josh’s planner) and the journey was fun to undertake with Lucy and Josh.
At first I found Josh extremely unlikeable, but after the paint balling team building day, I grew to like him more and more with his actions. Although I definitely wouldn’t have come to the conclusion that he was shy and that was the reason for his behaviour like Lucy did.
Sally Thorne’s writing was so easy to get lost in, and I found myself having to make myself put the book down to get some sleep but not being able to wait to be able to pick it back up again. I think this might be a go to book to read again and again. I will have to see if Sally Thorne’s other books are just as good!
  
Blowout (Breakers Hockey #6)
Blowout (Breakers Hockey #6)
Elise Faber | 2022 | Contemporary, Romance
10
10.0 (1 Ratings)
Book Rating
I was lost in their story and loved every word.
BLOWOUT is the sixth book in the Breakers series but you could read it as a standalone. Both characters are mentioned in previous books but you don't NEED to have read those to fully appreciate this story.

Cas was a player - until Jules came into his life. Now, he wants her but won't go past the boundaries she has set. Jules has too much going on in her life to put up with a playboy! Her son needs her and she needs work to keep food on the table and a roof over their heads. But Cas - very gently - breaks down her defences. And what horrible way does he do that? By caring. By putting her first. By treating her the way he believes she should be treated. Oh, man!

I felt for both Cas and Jules in this. Yes, Cas is in a better position financially, but emotionally, he's just as hurt as Jules. It is by being together, by opening themselves to each other, that these two work so well. No lies, no games (not conscious ones, anyway,) just two people trying to figure out what everyone else seems to already know.

The pacing was perfect and I read this in one sitting, unable to put it down. I was lost in their story and loved every word. A great addition to the series and absolutely recommended by me. Now, I just need to wait for Theo's story!

** same worded review will appear elsewhere **

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *

Merissa
Archaeolibrarian - I Dig Good Books!
  
The Hunger Games (2012)
The Hunger Games (2012)
2012 | Drama, Mystery, Sci-Fi
So, the pop-culture behometh that was (is?) 'The Hunger Games'.

It's a trilogy of Young Adult (I hate that term! Us older adults can like them, too ...) novels, made into a quartet of movies.

This is the first in both the novels and the movie series.

While, yes, I have read those novels - I'm not sure, but maybe after originally having watched this film back in 2012 or so? - I can't really remember the full ins and outs of the plot - except the obvious! - although I am sure that, as always, liberties will have been taken, as movies and prose are two distinct mediums.

Set in the future dystopia of Panem (post apocalyptic America?), once every year the 12 districts are forced to randomly choose and send two teenagers - one boy and a girl - to The Capitol to participate in a televised fight to the death inside a giant man-made arena. Katniss Everdeen is one of those chosen from District 12, volunteering to take her sister's place when her sisters name is chosen during her first year of mandatory participation. The film (like what I remember from the book) draws a clear distinction between those from The Capitol - who view this all as a grand sport, and who are very definitely the haves of this world against those from the various districts (the have nots), while also taking the opportunity to make a point about how those in power can treat and abuse those without.

Yes, it's violent.

Yes, I'm sure some of the bloodier parts of the book were cut in order to get the PG-13 rating it does.

Yes, Jennifer Lawrence shines in the lead role

Yes, that *is* Chris Hemsworth's (otherwise known as the MCU's Thor) brother Liam.
  
Dragon Quest XI: Echoes of an Elusive Age
Dragon Quest XI: Echoes of an Elusive Age
2018 | Action/Adventure
I have loved the Dragon Quest games since I was a kid and have played many of them. I was quite thrilled that a new Dragon Quest game was coming out so as soon as I got my hands on Dragon Quest XI: Echoes Of An Elusive Age, I started playing immediately. Right from the start the game starts off with a fantastic introduction with music played by the Tokyo Symphonic Orchestra and beautiful scenes from the game. The story starts with an interesting beginning showing the hero who is known as the Luminary a hero of light who is the only one that can fight the powers of darkness and a villain known as Mordegon.

Once the initial introduction is done, this is where Dragon Quest really gets going. You have a few side quests that give you a tutorial on how the battle system works and there is a small bit of exploration in the hero's home village.



The hero exploring a cave in his village.


Exploration is very much encouraged in Dragon Quest without being overwhelming. Dungeons are fairly linear so there's no confusion about where to go. The battle system has been revamped a bit with the ability to have the AI on your party members set to specific things such as focusing on healing or fighting wisely. The way I had mine set up was that I had control of the hero with the follow orders setting and had the party members set to certain AI controls like having designated healers and melee fighters.

Another part of fighting in these turn based battles is something called pep powers. Basically after party members take a certain amount of damage from enemies they gain the power of pep. Each pep power is different and you unlock more for your hero and party members as you level up. These pep powers allow the hero and his friends to team up during battles to unleash epic attacks or heal everyone depending on what the situation calls for. Pep powers do not last forever however and if you don't use them right away they can wear off. A trick around this is to have the party member who is pepped up swap places with a party member who isn't. This is where the tactics and line up option in the battle menu comes in handy. It allows you to swap members in and out as needed until everyone has their pep powers ready to go.



Use the pep powers to defeat enemies in battle.

There are tons of side quests in Dragon Quest where you help villagers find items, defeat monsters for them, or just wear the right outfit and you get rewarded with not just experience but items for crafting, healing items, or gear for your party members. There are also some mini games like horse racing and a casino where you can exchange tokens for things like costumes and crafting recipes.



Horse racing is just one of the mini games you can play in the game.

Crafting is a big part of Dragon Quest XI. When you are at campfires, you can use the fun sized forge to craft weapons, armor, and accessories for your hero and his friends. I enjoyed this part of the game a lot because there are a variety of items you can make and if you make them well you get some pretty good stats on them. As you level up, you unlock abilities that can enhance your forging skills and increase your chances of successfully crafting items. If you screw up a crafting session you can always go back and rework the item if you have the right number of perfectionist's pearls. Some of the side quests require you to craft specific items so this is where the fun sized forge comes in handy. It's a nice break from level grinding and adventuring and you can save your game progress at the campfire as well.



Craft a variety of items with the fun sized forge.

Another fun aspect of the game is the variety of costumes you can get for your hero and party members. Some do offer pretty great defense stats and some are just for fun like Jade's bunny costume. There are a few side quests that offer costumes as rewards and some of the costumes you can craft with the forge. Running around getting all the costumes is a lot of fun and each one looks great and goes well with the party member it's for.



Just one of the many costumes you can get in the game.

Does Dragon Quest XI have flaws? In a word, yes. While I loved running around exploring everywhere, enjoyed the story, and didn't mind the level grinding there are serious issues with many of the boss battles in the game. My biggest one is that the old fashioned way of not being able to see a boss battle's HP bar does not work. There are times where a battle will drag on a little too long and there is no way to tell if you are even doing any damage at all or if the boss is close to being defeated. Fighting and hoping for the best just does not work.

Another factor is just how much level grinding is needed in order to win against certain bosses. I love Dragon Quest and while I don't mind challenging having to run around for long periods of time to level grind just to win a boss fight is incredibly tedious which brings me to the next major issue with the game. Towards the end of the game there is a final boss that is the biggest pain in the ass to fight. To add to the frustration in this final area there is only one save point and it's at the beginning of the dungeon. There is no warning about the final boss coming up, no save point before it, and it just throws you into the fray. I did not win the first time or even the second because the boss fight was in two parts and the second part had an outrageous difficulty spike to the point of being so frustrating that I had to take a break from the game.

I did finish the game eventually, but that part of the game alone and the odd spikes in difficulty in various boss fights shows that Dragon Quest needs to modernize a bit and get with the times. It does not need to do anything drastic, but it at least needs to make some changes that are more friendly to the people playing their game such as showing an enemy's HP gauge and not have such a steep learning curve for important boss battles.

Other than those things, I enjoyed Dragon Quest XI a lot. It has an interesting story, wonderful characters, and is a great adventure overall. There is a lot to see and do, the mini games are fun, and the voice acting in the game is very well done. The artwork in the game is terrific and you definitely notice Akira Toriyama's unique art style. The music for the game is great also. When you finish the game, there are things you can do afterwards such as collecting all the crafting recipes and finishing some level 60 side quests. If you are a fan of the series, it is one that you will enjoy playing because it is a great addition to the Dragon Quest universe.
  
Warhammer: Chaosbane
Warhammer: Chaosbane
Fighting
There have been a lot of Warhammer games released over the past year or so. Everything from managing spaceships, to Real-Time Strategy, to Tactical Combat based games have been represented between the Warhammer and the Warhammer 40,000 universe. EKO Software and Bigben decided to add the action-RPG to the mix with their fun to play Diablo clone Warhammer: Chaosbane.

Much like the games that it takes inspiration from, you have the opportunity to pick one of four characters to battle the Lords of Chaos and bring order to the land. Your standard archetype characters are all here in standard Warhammer Fantasy. The Dwarven “Slayer” class, for those who like a barbarian class to rage havoc upon his foes, The High-Elf Mage who utilizes his magic to bring down the forces of chaos, the ho-hum Imperial Soldier who can take and deal out a huge amount of damage, and the Wood Elf who uses her bow and dagger to deal damage at a frighteningly fast pace.

Each of the characters have their own unique secondary ability that allows them to gain a strategic advantage on their foes. The Slayer can vault himself into enemies (much like the Barbarian class in Diablo), The Mage can control magical projectiles towards his targets, the Imperial soldier can shield bash targets and the Wood Elf can tumble in and out of danger. I played through the vast majority of the game as the Wood Elf and learning to use her tumble ability and stay mobile is some of the best ways to beat the bosses that you will come across.

One area where Warhammer: Chaosbane improves on the standard Diablo formula is how it handles health and energy/mana. Various items you equip can provide health regeneration on their own or you also possess the ability to use a “health Potion” that refills slowly each time you use it. Thankfully this means you don’t have individual health potions cluttering up your inventory. Mana/Energy is used for special attacks and actions…each time you use a skill some of your Mana/Energy is used. There are a few ways you can recoup your energy. The first is to use your general attacks on creatures, as you successfully hit each one your energy fills a little until it tops the meter off. The other way is to reach out to your familiar who follows you around the screen. My familiar was a butterfly that I could run over to when I’d run low on energy and it would fill my meter about half way. When you utilize your familiar in this way they must also recharge, so use them wisely.

One of the more unique items that you acquire as you slice your way through the hordes of demons and undead are Blood Orbs. Blood Orbs appear on the battlefield seemingly at random (although the more enemies you cut down the more likely they are to appear). As you acquire these orbs it fills a Blood lust meter and when full imbues your character with incredible power and near invincibility until the meter runs out. The Orbs don’t stay on the battlefield forever however, and they slowly lose power the longer you wait to gather them, so it encourages you to step out of the battle (or in my case roll out of the battle) to gather them as quickly as you can. As you progress your character you’ll be given the chance to upgrade these as well which essentially allows you to fill multiple meters and grants you this special power for longer lengths of time.

Skills are broken down into various types which allow you to outfit your character to best suit your play style. There are literally dozens of both active and passive skills to choose from, and each of these skills can be upgraded as well for improved effects or damage. As the Wood Elf Elessa, I was able to summon dryads to my side to help me deal with the hordes of enemies. In edition there are also God Skills that you acquire as you level up and complete missions. These special skills unlock more powerful abilities but also unlock traits as you apply the points. Traits such as health regeneration or critical hit chances are only some of the ones that you can unlock along the God Skill tree that give you a sense that your character is becoming more unstoppable with every skill acquired.

Unfortunately, the inconsistent voice acting is what relegates Chaosbane to being good instead of great. I made the mistake of choosing the character with the worst voice acting in the bunch and if I had played through with another character I may not have noticed how truly terrible it was. Elessa delivers her lines in an almost wooden (pun intended) manner, almost as if reading directly from a script. This gets even more noticeable when on occasion her voice changes to that of a man. The developers and testers did a good job of catching most of them, but there were at least five or six dialog trees where Elessa’s voice changed completely. I have two theories on this, my first theory (although I hadn’t confirmed this) is that the character was originally meant to be portrayed as a man and was changed to add a bit more diversity to the line-up. Not that there is anything wrong with having the main characters all be male, but it certainly could have limited the appeal of the audience. My second theory is that some of the dialog was simply place holders while they were sourcing out the right voice actors and simply missed replacing the audio bytes.

Either way, Elessa isn’t the only place where the voice acting takes a turn for the worst, other characters suffer from this fate as well. While the Warhammer games have always used bravado to deliver their dialog, it is simply too over the top in most cases. The first boss I encountered sounded like Cobra Commander who had just walked off the set of the latest GI Joe Cartoon to lead the forces of Chaos…Yo Joe! The fact that the game is voice acted entirely is something that I do applaud the developers for insisting on, it’s just disappointing that you find yourself reading through the dialog as quickly as possible and skipping the voices whenever you can.

Even with its flaws Warhammer: Chaosbane is a fun Diablo clone and an absolute blast to play. The story is forgettable, the voices laughable, but the combat scratches the same itch that any other action roleplaying game provides. There’s plenty of loot to acquire, that ranges from common to rare, and your ability to “bless” items to make them more powerful is an added bonus. There are a whopping ten levels of difficulty, each level provides for a more difficult adventure with the promise of even better loot. With both couch co-op and online multiplayer, it even harkened me back to the days of playing the original Gauntlet in the arcades. If you like the Warhammer universe and are looking for a game you can pick up and play with relative ease, then Warhammer: Chaosbane is just the game you are looking for.

What I liked: Fun combat, Amazing selection of skills, Plays equally well with keyboard/mouse or controller

What I liked less: Terrible voice acting, Repetitive loot drops, Forgettable story
  
Millennial Manatees
Millennial Manatees
2020 | Card Game
I am totes Gen X. Tail end, mind you, but still not a Millennial. That said, I can still appreciate things I have missed out on due to age gaps and generational differences. I want to make so many jokes right now but I genuinely do not want to offend anyone, let alone an entire generation of people. So I won’t. Enjoy the review.

Millennial Manatees is a worker-placement(ish) card(ish) game for one to four players. In it players are assuming roles of manatees tasked with paying off their identical student loan debt: 20 coins. The first player to make wise venture investments and create the best ROI will be crowned the winner! Please keep reading. This game is not at all a powerhouse economic simulation. It’s a fun game with manatees, avocado toast, and IT COMES IN A FANNY PACK.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box fanny pack. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online directly from the publisher (or Amazon if you wish) or from your FLGS. -T


To setup carefully empty the contents of the fanny pack game box(?) and unfold the game board. Upon it will be placed separated (but shuffled) face-up decks for Basic, Salty, and Big Mood venture cards. Next to these shuffle the Volunteer cards and place the deck face-down. Shuffle the remaining Manatee cards and place somewhere around the game board. Each player chooses a color of manatee and takes all the components matching its shirt color. Unlike the photo below place all “fanatee pack” tokens with the 7 coins side face-up and each player will start the game with three coins. The players will set their debt trackers at the starting position of the debt track, and the first player receives the avocado toast token. Yes, the big one you see below.
Each round begins with the avocado toast holder and continues around the table. The first player will place their manateeple (ooh I like that one) on any card or printed space on the game board. Options include: Basic, Salty, or Big Mood venture cards, Volunteer cards, Boomer Handout board space, Take the Toast board space, and Pay Back Student Debt board space. Once the current toast holder has placed their manateeple the next player may place on any other non-occupied space or card available. Note: the Pay Back Student Debt space is always available for any number of manateeples.

For the cost in coins printed on the cards, the Basic, Salty, and Big Mood venture cards can be purchased and placed in the player’s tableau of cards. This represents the player investing in certain business ventures in the hopes of earning more coins in the long run. Once a player has a venture card in front of them the card will specify how it will be activated and the benefit therein. Many cards allow the player to collect coins, but sometimes cards allow for stealing of other players’ coins or other nefarious doings.

The volunteer cards are drawn face-down and once read by the drawing player are kept face-down in their tableau until the proper game phase activates it or the player plays it to the discard pile.

Once a player decides they want to pay down their debt they will visit the Pay Back Student Debt space on the board. When they do this they will immediately use ALL coins they have earned and apply it directly to their debt by moving their tracker down the line by the amount paid.

By placing the manateeple on the Take the Toast space, that player simply takes the toast token and becomes the first player of the next round. By placing the manateeple on the Boomer Handout space the player will gain one coin during the Manatee phase.

The Manatee phase consists of the first player flipping the top card of the Manatee deck. Most of the cards in this deck are art depictions of manatees in different attire and hairstyles. When a Manatee card is flipped during this phase, all players reference any venture cards in their tableau to see if the manatee will trigger their card. For example, a manatee may be dressed in an orange shirt, wearing sunglasses, and holding a yoga mat. For those players whose venture cards are triggered by any of these items, their cards will bestow their benefits. There are two other types of cards in this deck as well, but I will let you experience these when you play.


Turns continue in this fashion of placing manateeples in unique spaces or cards, resolving any immediate effects, playing volunteer cards, flipping and resolving Manatee cards, and paying down student debt until one player has paid off the entire sum and wins the game! Then the hardest part of the game will commence: attempting to put all the components back in the fanny pack so that they are not damaged. Good luck.
Components. This game has some pretty spectacular components coupled with some really great art. Obviously, having a game packaged in a fanny pack is just delightful, even though I typically despise non-boxed games. Secondly, all the wooden manateeples and avocado toast tokens are just amazing to behold and handle. The cards are good quality and the game features incredible art throughout. I am a big fan of this art style – it is very cartoony and very cool. This theme is just perfection and the game that lies beneath the theme is very surprising.

I say the game beneath the great art and theme is surprising because I was completely not expecting to like this one as much as I do. At its heart it is a very light worker-placement game with hints of take that and based on using currency as victory points. I like all of those mechanics quite a bit, so combining these with aforementioned art and theme works for me on another level.

I feel this game is something I can bring out with almost any crowd of adults and have a smashing great time. There are so many little jokes packed into this little game that make me giggle every time I see them. And come on, a first player token that is avocado toast? It’s too good! I love all the colors assaulting my eyes, and I love all the hate-placement that happens, and I didn’t know that I love manatees as much as I now do.

Look, I am usually pretty positive about the games I play. But I also play a lot of stinkers. This one, thankfully, delivers a super fun game experience in an hour or less, even though the theme is absolutely ridiculous. But I also find that so charming. If you are looking for that special WOW game that is relatively light but incredibly satisfying to play, I strongly recommend checking out Millennial Manatees. Purple Phoenix Games gives this one 10 / 12 soy super americanos (is that a thing?). Display the pink fanny pack with pride next to all your super-serious games and watch as your visitors flock to it and ask what it is. Then play it with them and watch them fall in love as we did. I am very happy to now have this one in my collection.