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Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Tom Clancy's Ghost Recon Wildlands in Video Games
Jun 19, 2019
The latest game in the Ghost Recon series takes players on a wild adventure across Bolivia as a member of an elite CIA unit tasked with bringing down the Santa Blanca Cartel.
Tom Clancy’s Ghost Recon Wildlands gives players a very large and diverse open world in which to operate and numerous vehicles in which to move through the massive and highly-detailed gaming maps.
Players start off by customizing their character and they can play with up to three real players or a mix of AI or humans. Missions are available via a map and contain story and side missions which grow as players progress through the game.
A typical mission may entail stopping a convoy, eliminating a target of interest, obtaining information, or disrupting operations for the Cartel.
Players can walk, fly, sail, or drive to the locales as the various provinces of the game are stocked with vehicles. There are also plenty of dangers along the way as random checkpoints, patrols, and other dangers lurk. The Cartel is not the only danger facing players as the local military or Unidad is in the pockets of the Cartel and they have an abundance of gunships, armored vehicles, and well-armed troops to bring to the fight.
The game does lead best to a more stealthy approach but at times run and gun can be effective if you are smart. I have taken at times to blowing up Propane and other explosives to create diversions while members of my team slip in and complete mission objectives.
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Wildlands also has plenty of side content such as the conversations between the main characters and the constant presence of the Cartel DJ on the radio. While this is a great addition to the game, hearing the same lines repeated the more you play the game can get old.
The graphics and detail level of the game are solid as I really enjoyed the diverse topography of the landscape. From snow covered mountains to rugged jungles and forest, the game offers plenty to look at, and while driving or flying, it is great fun to get caught up in.
Wildlands also has a great day and night cycle as well as dynamic weather as being caught in the rain makes handling vehicles harder and can slow your approach on a target locale. The game has a very deep menu of weapons, skills, and gear that are available and unlock as players gather Skill Points along the way. I recently upgraded my spy drone to have an explosive so I could fly it into an enemy area to scout the locale, and then deliver a nice surprise when needed.
There are some issues that arise from time to time such as clipping issues where a player will merge with a wall or steps and lag can arise with the graphics even when playing on an I7 system with an NVIDIA 1060 Founders Edition card. This was not as common playing on a Playstation 4 Pro system.
The biggest fault I have with Wildlands is the amount of repetition that comes up. I have played the early access and beta versions of the game as well as the launch version and I still keep playing various missions over and over. While I am free to play on my own with AI characters, the most enjoyable way to play for me is with other players, and as such I find myself often playing missions over and over even though I select the option to continue my story. Like Tom Clancy’s The Division, Wildlands offers a very large and immersive world filled with options for players and plenty of customization. The game also offers great replay value as even when the core story mode is completed, there are numerous side missions for players to play and more content is on the way.
If you want a good challenge and a game that will offer you countless hours of solid gameplay and replay value, you will not want to miss this one.
http://sknr.net/2017/03/27/tom-clancys-ghost-recon-wildlands/
Tom Clancy’s Ghost Recon Wildlands gives players a very large and diverse open world in which to operate and numerous vehicles in which to move through the massive and highly-detailed gaming maps.
Players start off by customizing their character and they can play with up to three real players or a mix of AI or humans. Missions are available via a map and contain story and side missions which grow as players progress through the game.
A typical mission may entail stopping a convoy, eliminating a target of interest, obtaining information, or disrupting operations for the Cartel.
Players can walk, fly, sail, or drive to the locales as the various provinces of the game are stocked with vehicles. There are also plenty of dangers along the way as random checkpoints, patrols, and other dangers lurk. The Cartel is not the only danger facing players as the local military or Unidad is in the pockets of the Cartel and they have an abundance of gunships, armored vehicles, and well-armed troops to bring to the fight.
The game does lead best to a more stealthy approach but at times run and gun can be effective if you are smart. I have taken at times to blowing up Propane and other explosives to create diversions while members of my team slip in and complete mission objectives.
>
Wildlands also has plenty of side content such as the conversations between the main characters and the constant presence of the Cartel DJ on the radio. While this is a great addition to the game, hearing the same lines repeated the more you play the game can get old.
The graphics and detail level of the game are solid as I really enjoyed the diverse topography of the landscape. From snow covered mountains to rugged jungles and forest, the game offers plenty to look at, and while driving or flying, it is great fun to get caught up in.
Wildlands also has a great day and night cycle as well as dynamic weather as being caught in the rain makes handling vehicles harder and can slow your approach on a target locale. The game has a very deep menu of weapons, skills, and gear that are available and unlock as players gather Skill Points along the way. I recently upgraded my spy drone to have an explosive so I could fly it into an enemy area to scout the locale, and then deliver a nice surprise when needed.
There are some issues that arise from time to time such as clipping issues where a player will merge with a wall or steps and lag can arise with the graphics even when playing on an I7 system with an NVIDIA 1060 Founders Edition card. This was not as common playing on a Playstation 4 Pro system.
The biggest fault I have with Wildlands is the amount of repetition that comes up. I have played the early access and beta versions of the game as well as the launch version and I still keep playing various missions over and over. While I am free to play on my own with AI characters, the most enjoyable way to play for me is with other players, and as such I find myself often playing missions over and over even though I select the option to continue my story. Like Tom Clancy’s The Division, Wildlands offers a very large and immersive world filled with options for players and plenty of customization. The game also offers great replay value as even when the core story mode is completed, there are numerous side missions for players to play and more content is on the way.
If you want a good challenge and a game that will offer you countless hours of solid gameplay and replay value, you will not want to miss this one.
http://sknr.net/2017/03/27/tom-clancys-ghost-recon-wildlands/
Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Tom Clancy's Ghost Recon Wildlands Ghost Edition in Video Games
Jun 19, 2019
The latest DLC for Tom Clancy’s Ghost Recon: Wildlands has released and Fallen Ghosts gives a challenging and satisfying conclusion to the saga. The manufacturers have promised more content in the form of game modes and enhancements, so if this is it, then it ends on a high note.
Unlike the previous Narco Road DLC, Fallen Ghosts is a sequel to the main story of the game and does require players to create a new character in which to play. It is a shame that you cannot port over the character you used for the game but it is a minor annoyance as I was soon able to have my character ready to go.
The story follows the Ghosts as they are shot down in the jungle and surrounded by a new squad of elite exterminators called” Los Extranjeros” (The Foreigners). Their mission is to take down any American agents in the country and backed by Unidad, they have state of the art vehicles, weapons, and equipment which include cloaking and heavily armored suits.
Gameplay is the same as before as teams of up to four must complete missions, side quests, and other objectives as they gain intel, attack, extract, interrogate, and survive a relentless assault as they are the hunted this time around and have very few safe areas.
The game does feature new map areas and players will again have cars, trucks, vans, motorcycles, planes, and helicopters to travel the detailed landscape complete with day and night cycles and weather patterns.
The challenge is greater than ever as seasoned gamers who joined me in the missions commented how much harder some missions were compared to the last game, especially the final assault. Completion of the game gave me a real sense of accomplishment and closure to the story as if this is indeed the end, and then this chapter ends on a high note indeed.
The graphics and sound of the game are solid and match the prior releases so players who played and enjoyed the previous segments will enjoy this.
Fallen Ghosts is available as part of the Season Pass or stand alone and does require the full version of the game to play.
http://sknr.net/2017/06/12/tom-clancys-ghost-recon-wildlands-fallen-ghosts/
Unlike the previous Narco Road DLC, Fallen Ghosts is a sequel to the main story of the game and does require players to create a new character in which to play. It is a shame that you cannot port over the character you used for the game but it is a minor annoyance as I was soon able to have my character ready to go.
The story follows the Ghosts as they are shot down in the jungle and surrounded by a new squad of elite exterminators called” Los Extranjeros” (The Foreigners). Their mission is to take down any American agents in the country and backed by Unidad, they have state of the art vehicles, weapons, and equipment which include cloaking and heavily armored suits.
Gameplay is the same as before as teams of up to four must complete missions, side quests, and other objectives as they gain intel, attack, extract, interrogate, and survive a relentless assault as they are the hunted this time around and have very few safe areas.
The game does feature new map areas and players will again have cars, trucks, vans, motorcycles, planes, and helicopters to travel the detailed landscape complete with day and night cycles and weather patterns.
The challenge is greater than ever as seasoned gamers who joined me in the missions commented how much harder some missions were compared to the last game, especially the final assault. Completion of the game gave me a real sense of accomplishment and closure to the story as if this is indeed the end, and then this chapter ends on a high note indeed.
The graphics and sound of the game are solid and match the prior releases so players who played and enjoyed the previous segments will enjoy this.
Fallen Ghosts is available as part of the Season Pass or stand alone and does require the full version of the game to play.
http://sknr.net/2017/06/12/tom-clancys-ghost-recon-wildlands-fallen-ghosts/
Daniel Boyd (1066 KP) rated Tom Clancy's Ghost Recon Wildlands in Video Games
Jul 18, 2017
Big dumb fun!
This game made little to no splash when it was released due to being released in such a dense period, but to me, games are about having fun and Ghost Recon: Wildlands is by far the most fun that I’ve had with a game released this year. An open world full of bad guys to kill, an armory of varied weapons to kill them with and loads of different vehicles and methods of attack. This is also the best game in a while for going through and clearing out each section of a map and completing a tick list of kills and liberated areas as you go. There is an extremely high level of satisfaction felt when tagging enemies and taking them out one by one and then when you inevitably get spotted, you get to feel like Rambo mowing down waves of enemies and causing vast amounts of chaos. These moments often lead to awesome accidental set pieces involving multiple enemies, vehicles and explosions. The dialogue and the story is total garbage, but that’s not why we are here. Treat this game like you would one of the Fast & Furious movies and you will have a blast. Lastly, I’m apparently not the only one to think this, as this is the best selling game of 2017 so far at the time of this writing.
Daniel Boyd (1066 KP) rated Triple Frontier (2019) in Movies
Apr 4, 2019 (Updated Apr 4, 2019)
Felt Kinda Pointless...
When I saw the trailer for Triple Frontier, I was reminded of the extremely fun recent Ghost Recon game, Wildlands and I was also reminded of the surprisingly brilliant Sicario sequel, Day Of The Solado. Unfortunately the movie lives up to neither of those other properties and is instead a middle of the road, hollow way to waste 2 hours.
The cast were a big selling point here for me, I am a fan of every single one of the 5 lead actors in this thing and they all did a pretty great job. The problem was the material that they were working with; a generic bland script and mediocre at best action scenes.
The whole thing just felt unremarkable and forgettable throughout and I kept waiting for it to kick into high gear and get good, unfortunately I am still waiting. That is the worst thing about this film, is that it isn't anything offensively bad and it's not good or even memorable either, it's just meh for it's entirety.
Overall, you can give this one a skip, unless you are a die hard fan of any of the main cast. The way that the plot wraps up in the end makes the whole drawn-out, pretty dull adventure that we have just been on feel extremely pointless and leaves the viewer feeling unfulfilled as the credits roll.
The cast were a big selling point here for me, I am a fan of every single one of the 5 lead actors in this thing and they all did a pretty great job. The problem was the material that they were working with; a generic bland script and mediocre at best action scenes.
The whole thing just felt unremarkable and forgettable throughout and I kept waiting for it to kick into high gear and get good, unfortunately I am still waiting. That is the worst thing about this film, is that it isn't anything offensively bad and it's not good or even memorable either, it's just meh for it's entirety.
Overall, you can give this one a skip, unless you are a die hard fan of any of the main cast. The way that the plot wraps up in the end makes the whole drawn-out, pretty dull adventure that we have just been on feel extremely pointless and leaves the viewer feeling unfulfilled as the credits roll.