Search

Search only in certain items:

One Flew Over the Cuckoo's Nest (1975)
One Flew Over the Cuckoo's Nest (1975)
1975 | Comedy, Drama

"I had a chance to work with Mr. [Milos] Forman [in Goya’s Ghosts]. Again, Cuckoo’s Nest and the performances, and what the movie talks about is really amazing. I had a chance to work with Mr. Forman and he’s so funny, such an amazing person to be around. He doesn’t take himself too seriously at all. That’s the greatest thing, having the talent that he had."

Source
  
40x40

Salman Rushdie recommended Pedro Paramo in Books (curated)

 
Pedro Paramo
Pedro Paramo
Juan Rulfo | 2014 | Contemporary, Fiction & Poetry
(0 Ratings)
Book Favorite

"Jorge Luis Borges thought this short, hypnotic novel to be one of the best ever written, and Gabriel García Márquez said it freed him to imagine the world of One Hundred Years of Solitude. A man is told by his dying mother to go find his father. He embarks on the journey and falls into a nightmarish world that may be populated entirely by ghosts."

Source
  
The Haunting Of Hillwood Farm
The Haunting Of Hillwood Farm
Kathryn Knight | 2019 | Fiction & Poetry, Paranormal, Romance
9
9.0 (1 Ratings)
Book Rating
There seems to be a haunting at the Hillwood farm, but maybe there are two hauntings? No one knows why there a mean one or violent ghost? Alice is be attacked but also be helped by her husband Henry? It gets so bad that Callie is called in to help?

Luke seem to no want to believe that there are ghosts? You will be surprised as the event continue to happen when Luke and Callie are together and when they are apart? One is trying to get warn and one is about danger?

We get everything the author wants in a story. We get hauntings and the paranormal effect and along with it we get a romance that blooms. Whether this is the author intent or not, does not matter as it seem to just happen.

The plot is done well. I loved it. It one that got my attention as I was reading. I wanted to know who the ghosts were. Especially the one that was haunting the Turners and Callie? This is answered at the end. The reason for two ghost and who was who is revealed. One was protecting and the was hurtful? We find out why it happen as well. If you are into hauntings or ghosts or even paranormal aspect in the book this one is good.
  
40x40

Heather Cranmer (2721 KP) created a post

Mar 4, 2022  
Sneak a peek at the paranormal cozy mystery GHOST AGENTS by Jemima Pett on my blog, and enter the giveaway for a chance to win a signed copy of the book - 3 winners!

https://alltheupsandowns.blogspot.com/2022/03/book-blitz-and-giveaway-ghost-agents.html

**BOOK SYNOPSIS**
An organization that has operated in secret for centuries... a mystery that threatens to burn it all to the ground… and she’s the only agent who can stop it…

To the residents and tourists of Galveston Island, Claire Abelard is the friendly young woman who works at the local candy store by day and leads ghost tours of the island’s haunted locations by night. They don’t realize this persona is a cover for Claire’s real job as an agent of the Bureau for Historical Preservation, a clandestine organization that monitors and assists energy projections, or the entities more commonly known as “ghosts.”

When projections begin disappearing from around the island, Claire worries that history may be repeating itself. She launches a dangerous investigation and uncovers a sinister, arcane organization whose agenda threatens not only Galveston’s ghosts, but everything she has worked her whole life to protect.

The truth behind the disappearances rocks Claire’s world to its core and shows her that ghosts aren’t the only things that can come back to haunt you.
     
40x40

Matthew Krueger (10051 KP) rated Ghost Stories in Tabletop Games

Jul 28, 2020 (Updated Jul 30, 2020)  
Ghost Stories
Ghost Stories
2008 | Fantasy, Fighting, Horror, Mythology
The Gameplay (4 more)
The Strategy
Replay Value
Thinking Ten Steps Ahead
The Concept
Hard (2 more)
Luck of the dice
The cruse dice
Spooky Scary Ghosts
I learned about this game through Dice Tower reviews, Rahdo runthrough and BoardGameGeek. And it looked really good. A cooperative game in which the players protect the village from incarnations of the lord of hell – Wu-Feng – and his legions of ghosts before they haunt a town and recover the ashes that will allow him to return to life. That sounded really intresting and unquite. So i bought it and its a excellent game. Let me talk more about it..

Gameplay:

Each Player represents a Taoist monk working together with the others to fight off waves of ghosts.

The players, using teamwork, will have to exorcise the ghosts that appear during the course of the game. At the beginning of his turn, a player brings a ghost into play and places it on a free spot, and more than one can come in at the same time. The ghosts all have abilities of their own – some affecting the Taoists and their powers, some causing the active player to roll the curse die for a random effect, and others haunting the villager tiles and blocking that tile's special action. On his turn, a Taoist can move on a tile in order to exorcise adjacent ghosts or to benefit from the villager living on the tile, providing it is not haunted. Each tile of the village allows the players to benefit from a different bonus. With the cemetery, for example, Taoists can bring a dead Taoist back to life, while the herbalist allows to recover spent Tao tokens, etc. It will also be possible to get traps or move ghosts or unhaunt other village tiles.

To exorcise a ghost, the Taoist rolls three Tao dice with different colors: red, blue, green, yellow, black, and white. If the result of the roll matches the color(s) of the ghost or incarnation of Wu-Feng, the exorcism succeeds. The white result is a wild color that can be used as any color. For example, to exorcise a green ghost with 3 resistance, you need to roll three green, three white, or a combination of both. If your die rolls fall short, you can also use Tao tokens that match the color in addition to your roll. You may choose to use these after your roll. Taoists gain these tokens by using certain village tiles or by exorcising certain ghosts. One of the Taoists has a power that allows him to receive such a token once per turn.

To win, the players must defeat the incarnation of Wu-Feng, a boss who arrives at the end of the game. There are also harder difficulty levels that add more incarnations of Wu-Feng, in which to win, you must defeat all of them.

There are many more ways to lose, however. The players lose if three of the village's tiles are haunted, if the draw pile is emptied while the incarnation of Wu-Feng is still in play, or if all the priests are dead.

It is hard game but the strategy to this game is excellent cause you have to think about your moves and what to do next. That and the clock is ticking down to one of the ten Wu-Feng Minions. Also if 3 village spaces get crushed than you lose. Also the luck of the dice and the cards. The strategy is ten fold. Its hard but a excellent game and a must play game. Buy it if you havent already cause its a must. If you want to learn more or see a runthrough of the game go to BoardGameGeek, Rahdo Runthroughs or Dice Tower Reviews.
  
The latest DLC for Tom Clancy’s Ghost Recon: Wildlands has released and Fallen Ghosts gives a challenging and satisfying conclusion to the saga. The manufacturers have promised more content in the form of game modes and enhancements, so if this is it, then it ends on a high note.

Unlike the previous Narco Road DLC, Fallen Ghosts is a sequel to the main story of the game and does require players to create a new character in which to play. It is a shame that you cannot port over the character you used for the game but it is a minor annoyance as I was soon able to have my character ready to go.

The story follows the Ghosts as they are shot down in the jungle and surrounded by a new squad of elite exterminators called” Los Extranjeros” (The Foreigners). Their mission is to take down any American agents in the country and backed by Unidad, they have state of the art vehicles, weapons, and equipment which include cloaking and heavily armored suits.

Gameplay is the same as before as teams of up to four must complete missions, side quests, and other objectives as they gain intel, attack, extract, interrogate, and survive a relentless assault as they are the hunted this time around and have very few safe areas.

The game does feature new map areas and players will again have cars, trucks, vans, motorcycles, planes, and helicopters to travel the detailed landscape complete with day and night cycles and weather patterns.

The challenge is greater than ever as seasoned gamers who joined me in the missions commented how much harder some missions were compared to the last game, especially the final assault. Completion of the game gave me a real sense of accomplishment and closure to the story as if this is indeed the end, and then this chapter ends on a high note indeed.

The graphics and sound of the game are solid and match the prior releases so players who played and enjoyed the previous segments will enjoy this.

Fallen Ghosts is available as part of the Season Pass or stand alone and does require the full version of the game to play.

http://sknr.net/2017/06/12/tom-clancys-ghost-recon-wildlands-fallen-ghosts/