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Awix (3310 KP) rated Godzilla: Planet of the Monsters (2017) in Movies

Feb 13, 2018 (Updated Mar 7, 2018)  
Godzilla: Planet of the Monsters (2017)
Godzilla: Planet of the Monsters (2017)
2017 | Sci-Fi
4
5.8 (4 Ratings)
Movie Rating
Now, there's nothing wrong in principle with doing an animated Godzilla movie; most of the problems with this one arise from the fact it is largely unrecognisable as such.

Earth is abandoned due to excessive growth in the giant monster population; timey-wimey plot device means the survivors return twenty years later and find thousands of years have gone past and the place has reverted to a primeval state; the ecology is now distinctly Godzillaesque. Has their technology improved to the point where they can stand a chance against the Big G himself?

Reasonable, if somewhat convoluted premise is torpedoed by a persistent mood of nihilistic misery and absence of likeable human characters; Godzilla is largely absent, and mostly passive when he does appear. You want to see Godzilla demolishing Tokyo and fighting other monsters, not mooching about in a jungle, anyway. A good way of catching up on recent tropes in mainstream SF (this is just a nice way of saying the film is rather derivative), some interesting designs, but on the whole this is hard work to watch. English subtitles seem to have been written using Google Translate, which only adds to the essentially frustrating nature of the experience.
  
The Cloverfield Paradox (2018)
The Cloverfield Paradox (2018)
2018 | Sci-Fi
A fun "who-will-survive" flick
During the Super Bowl, a "surprise" trailer dropped for a new entry in the Cloverfield family of films. The good news is that the film was dropping on Netflix the next day, so fanboys immediately jumped on-line and then started hating on it (again, on-line) because it wasn't exactly what they thought it would be.

Which is too bad, for THE CLOVERFIELD PARADOX is a very fun, very well made, very well acted "10 Little Indians" style Sci-Fi film (you know, the type of film where a finite group of folks are marooned someplace - like and island or an isolated, creepy mansion and are picked off one by one). This time, they are on a space station, and when an experiment goes awry, bad things start to happen.

I stated that this film is another entry in the "Cloverfield family of films", so let me explain that. The overseer of these films is none other than JJ Abrams and he has stated that there will be a series of films - very different in style, type and substance - that will (somehow) be related in the Cloverfield Universe. And, so far, he has fulfilled his promise (at least to me) - for those that just want "more of the same", he has alienated.

The first film, CLOVERFIELD, is a "found footage" film about a giant monster (think Godzilla) rampaging through modern day New York City. Of the 3 films,thus far, in the Cloverfield family, this one (for me) was the least effective (especially because I am not a big fan of "found footage" films). The 2nd film was 2016's 10 CLOVERFIELD LANE and was a very effective psychological horror/drama starring John Goodman as a fellow who has rescued/captured (kidnapped?) Mary Elizabeth Winstead and has locked her in his survival bunker in order to - he says - save her from the monster above. The film effectively goes back and forth with wondering what is scarier - the monster above or the monster (Goodman) below. If you haven't seen 10 CLOVERFIELD LANE, I highly recommend it.

The third installment, then, is THE CLOVERFIELD PARADOX, a prequel of sorts about a group of scientists aboard a space station conducting a desperate, highly dangerous power experiments to solve the world's energy crisis. When something goes wrong, bad things happen. And since this is in the Cloverfield family, you gotta know it has some connection with how the Cloverfield monster got on Earth.

But this film doesn't really concern itself with the Cloverfield monster - which is what I think is angering the "fanboys" - this film is about the survival of the charismatic, international scientists that are stranded on this space station after the accident. Almost every one of the actors in this film are "oh...that guy" type actors - all very good. From German actor Daniel Bruhl (RUSH) to Chinese actress Ziyi Zhang (CROUCHING TIGER...) to Englishman David Oyelowo (SELMA) to good ol' John Ortiz (a million different things) - the cast is strong, fun to watch and easy to root for. They all are in service to the plot devices (and predicaments they are in) and they serve the plot (and the film) well.

Special notice should be made for Chris O'Dowd (BRIDESMAIDS) who brings some much needed levity via his deadpan humor approach to everything as the ship's handyman and, especially, Gugu Mbatha-Raw (BELLE) as the heroine of the adventure from through who's eyes we encounter the events of the film.

I have stated before that I am a sucker for these types of "10 Little Indians who-will-survive" films and this one is no exception. Go in with no preconceived notions, roll with what the film throws at you and you'll have a good time time, too.

THE CLOVERFIELD PARADOX is now streaming on Netflix.

Letter Grade: B (it is the very definition of a "B" movie).

7 (out of 10) stars and you can take that to the Bank(ofMarquis)
  
Godzilla: King of the Monsters (2019)
Godzilla: King of the Monsters (2019)
2019 | Action, Adventure, Fantasy
Good Enough - Monsters Fighting Each Other
I grew up in the 1960's watching old monster movies on Saturday afternoons on an old black and white TV in the home I grew up in. A staple of these Saturday afternoon movies was the Godzilla monster movies from Japan, featuring such great monsters as Godzilla, Mothra, Rodan and Ghidorah. So, imagine my excitement when I realized that they all would be in the same film.

And...that film...GODZILLA - KING OF THE MONSTERS...delivers the goods just fine. Sometimes you go to the movie theater looking for laughs, sometimes you are looking to cry, sometimes you are looking to have your mind stimulated with interesting thoughts and ideas and sometimes you just want to watch giant monsters battling it out over the remnants of Fenway Park in Boston.

The 3rd in the "Monarch Series" of films from Warner Brothers (following the surprisingly good 2014 GODZILLA film and the fun KONG: SKULL ISLAND movie of 2017), GODZILLA - KING OF THE MONSTERS follows Monarch as they find (and in some instances, re-awaken) giant monsters - TITANS as they are called - the Titans attempt to take over the planet from the humans (there's a "save the planet" message that is being used as the excuse)...but here comes good ol' Godzilla to save the day.

Besides the monsters, there are quite a few humans along for the ride...Kyle Chandler and Vera Famiga as a dysfunctional couple (who also happen to be experts in Monsters) who are trying to keep in check their daughter, Millie Bobbie Brown (STRANGER THINGS). Ken Watanbe, Sally Hawkins and Jason Strahairn reprise their roles as members of MONARCH from the 2014 GODZILLA film, 2 veritable "that person" actors, Thomas Middleditch & Aisha Hinds as other members of Monarch along with Ziya Zhang and O'Shea Jackson, Jr. - all of these actors are "serviceable" to the plot and machinations, reacting appropriately to the green screen carnage and monsters that they are pretending to react to. Only Bradley Whitford (as a Monarch Scientist) rises above things with a goofy, "almost too over the top" performance that captures the spirit of the proceedings. Add into this good ol' Tywin Lannister himself (Charles Dance) as a shadowy, non-feeling bad guy that seems to have an inexhaustible supply of men and material - kind of like Tywinn Lannister - and the "human side" of this movie is fun...enough.

But, make no mistake about it, this film - and the reason I came to see it - is to watch giant monsters fighting each other and destroying everything in their wake and this film delivers the goods. Director Micheal Dougherty ( KRAMPUS) does a "serviceable" job keeping the action moving and coherent while avoiding (for the most part) the headache-inducing "quick-cut" editing sequence. There's nothing much new or innovative in his approach to showing us monsters fighting and creating massive destruction, but he doesn't take away from the spectacle of the action on the screen so that's a good thing..

There are 2 more Godzilla films currently "on the books" to be produced - including next year's KONG vs. GODZILLA - which will keep me coming back to the IMAX in the multiplex for years to come...and that's just fine with me.

Letter Grade: a solid B

7 stars (out of 10) and you can take that to the Bank (ofMarquis)
  
Godzilla vs. Kong (2021)
Godzilla vs. Kong (2021)
2021 | Action, Adventure, Sci-Fi
The fight is awesome (2 more)
Jia, the little deaf girl was perhaps the best human character in the movie
The visual effects and CGI are superb
The human storyline or B-plot (1 more)
A few things that didn't make sense plot wise and some major/minor plot holes
A Battle of Titans, God Versus King, Who Will Win?
I thought this movie was really good and it was a lot of fun. They fight more than once in the movie and there is a clear winner. I'm definitely glad I went to go check it out in theaters and get that authentic "full movie theater experience" and enjoy it the way that a movie with giant monsters should be seen. The movie started off really interesting right away with us seeing Kong in his natural environment on Skull Island, almost like time stood still for him since we last saw him in Kong: Skull Island. Though he did look older in appearance. Right away you realize things are very different as we see that Kong is being monitored by hidden surveillance cameras in the forest and he seems to have found himself a little friend in the young deaf girl who greets him. That's when we're thrown for a twist as Kong throws a tree that he ripped out of the ground at the sky and it shatters. We discover that Kong is inside a giant dome on Skull Island meant to hide him from Godzilla. We're then shown a montage of different graphics such as news articles and secret Monarch files of information on both Godzilla and Kong. It shows us that Godzilla and Kong have both defeated multiple Titans and are seemingly destined to fight each other as seen in the ancient cave paintings in Godzilla: King of the Monsters. I feel like this movie definitely had it's good parts and bad parts and while it was a ton of fun it also had quite a few flaws. I really liked the action sequences and monster fight scenes. The monsters seemed to move a lot better than in some of the other movies, especially Godzilla when compared to the first Godzilla (2014) movie. The parts where they fought were some of the best parts of the film. I feel like the human part of the movie wasn't so much glossed over but didn't really have anything that was very impactful. Nothing like the death of Ford's mother or Father in Godzilla (2014) or the soldiers in Kong: Skull Island or even scientist Ishiro Serizawa in Godzilla: King of the Monsters. In fact I feel that Millie Bobby Brown's character Madison Russell and her father, Dr. Mark Russell and the whole B-plot fell kind of flat or felt kind of unnecessary to the movie. There were also some major plot holes and things that didn't make sense to me that really brought the score down from it being a great movie but I'll go over that in the spoiler section. For me this movie was still really enjoyable and worth watching in theaters. It really delivered in what you wanted for a giant monster movie so if you're thinking about getting it on HBOMax, I got to say I give this movie my "must see seal of approval" and I give it a 7/10.
-------------------------------------------------------
Spoiler Section Review was too long to post here so it can be found on my website or check out the review on YouTube.

https://cobracharliecr.wixsite.com/charliecobrareviews/post/godzilla-vs-kong-movie-review-7-10

https://youtu.be/3E3b1e8OqU4
  
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Awix (3310 KP) rated At the Earth's Core (1976) in Movies

Nov 10, 2018 (Updated Nov 10, 2018)  
At the Earth's Core (1976)
At the Earth's Core (1976)
1976 | Adventure, Fantasy, Sci-Fi
Second in Amicus's series of Burroughs-inspired pulp adventures with Doug McClure. Adventurers seeking to drill through the mountains from England to Wales take a wrong turn and end up in a terrifying wasteland dominated by sub-human beasts; it takes them a while to figure out their mistake. It turns out the Earth's core is ruled by evil giant pterodactyls with hypnotic powers - having taken a fancy to the local princess (Munro), the beefier of the visitors (McClure) resolves to sort the situation out.

One of the final examples of the kind of cheap and cheerful genre movie that the success of Star Wars the following year was to transform utterly. This one is notable for some of the worst man-in-a-suit monster effects ever seen outside Japan, the closest thing to a bad performance ever given by Peter Cushing, and an oddly inconsistent tone - much of it is rather juvenile, but some of the violence is a bit heavy for what often feels like a knockabout kid's film (the Earth's core is a wholly abstinent place - there isn't even the suggestion of funny business between McClure and Munro). The Iron Mole model is actually not bad, and the prog rock soundtrack certainly makes it distinctive. Kind of fun, in the end. Contains the line 'You can't mesmerise me, I'm British!'
  
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Purple Phoenix Games (2266 KP) rated Terror in Meeple City in Tabletop Games

Aug 6, 2019 (Updated Sep 23, 2021)  
Terror in Meeple City
Terror in Meeple City
2013 | Action, Horror
I don’t know about you, but one of my guilty pleasures is monster movies. Godzilla, King Kong, even the Jurassic Park franchise – if there are giant creatures terrorizing the world, chances are I’m going to love it. So when I heard of Terror in Meeple City (formerly known as Rampage, RIP), I knew I had to give it a try. Is the chance to embody one of these great monsters and wreak havoc on an innocent city as exciting as it seems? Or will your lack of dexterous ability result in a rampage? (See what I did there?)

Terror in Meeple City is a dexterity game of area movement and set collection in which players are trying to amass the most end-game Victory Points by devouring meeples, collecting building tiles, teeth, and by successfully completing their Character cards. To begin, setup the board as described in the rulebook, constructing buildings and placing meeples and vehicles accordingly. Each player receives a screen, Body (monster), and Paws (disc) in their chosen color, placing the Paws on the starting area closest to them. Players receive 4 Teeth tokens and are dealt a Character card, Power card, and Secret Superpower card. The Character and Power cards are visible to all players, and are permanent throughout the game – providing special abilities or scoring conditions for the end of the game. The Secret Superpower card is secret (duh) and revealed only when you are ready to use it – it is a one-time use in the game, and then discarded. Select a starting player, and the game is ready to begin!

On your turn, you will perform 2 of the following actions: Move, Demolish, Toss a Vehicle, or Breathe. You can perform the same action twice on your turn if you want! To Move, you will first take the Body of your monster off of the Paws disc. Using your finger, you will flick the Paws disc on the board, hopefully to end up where you wanted it! After a successful flick, put your Body back on the Paws. To Demolish, your Paws must be touching the sidewalk surrounding one of the buildings in the city. If that is the case, you can try to demolish that building – by picking up your Body, holding it over the appropriate building, and dropping it! In order to Toss a Vehicle, your monster must be located in the same neighborhood (area of the board) as a vehicle. Pick up the chosen vehicle, place it on top of your monster, and flick it! And finally, you can Breathe – place your chin on top of your monster, inhale, and then blow as hard as you can. While performing these actions, there may be some collateral damage, that could be beneficial or detrimental to you! If you knock down another monster on your turn, collect one of their Teeth and put it behind your screen. If after your action, there is a building tile with nothing on it (meeples, monsters, etc.) then you collect that tile behind your screen as well.


Once you have taken your 2 actions, it is time to Chow Down – eat as many accessible meeples in your same neighborhood as you have Teeth tokens left. Devoured meeples go into your stomach (behind the player screen). If at any point during your turn, any meeples end up fleeing the city (knocked off the board), they will be added, in order, to the Runaway Meeple board. Once a line on this board is filled, the active player suffers the negative consequence – so be careful not to scare off too many yummy meeple morsels! The game continues in this fashion until it ends in one of two ways. Either the last building tile is collected, everyone takes one last turn, and then VP are tallied. Or the final line of the Runaway Meeple board is filled, causing the player who filled it to lose, while everyone else counts up their VP. VP are earned for any Teeth collected, building tiles consumed, sets of meeples devoured, and any points earned from your Character card. The player with the most VP is the winner and is the greatest monster of the game!
So I know that sounds kind of chaotic – and at times it can be. But it is a light-hearted and silly game that engages all involved. The simplicity of the mechanics (flicking/blowing) are countered by the strategy required for success. Yes, by all means, go on a crazy rampage – but the goal is end-game VP, so how can you use all these moving components to your advantage? The strategy is there, with enough luck/randomness from a dexterity stand-point that it keeps the gameplay interesting. And it is just plain fun to play! Getting up to move around the board for a better angle, knocking over opponents accidentally (or on purpose!), and sending components flying across the board makes for an entertaining and engaging game. That being said, unless you are incredibly dextrous and can perfectly execute your desired actions, be prepared for some frustration when you whiff big on a flick.


Let’s talk components for a minute. They are pretty good in this game! The board and cardboard building tiles are all pretty sturdy, which is really necessary in a game where the components can take quite a beating. The wooden meeples and monster parts are thick and high quality as well! I take great pride in keeping my games in good condition, and even this one has withstood the test of time and plays. So, good production quality all around, if you ask me!
Is Terror in Meeple City my favorite game? No. But it’s one that I’m glad to have in my collection. It works well in so many situations – a gateway game, a light-hearted filler game, a game to get everyone up and moving, and a game that can be played with younger gamers as well. Although it’s not really a brain-burner or a game of high-level strategy, it’s one that still makes for a good time. Purple Phoenix Games gives it a 7 / 12. Give it a try if you’re itching to smash some stuff!
  
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Rodney Barnes (472 KP) rated King Kong (1933) in Movies

Apr 26, 2019 (Updated Apr 26, 2019)  
King Kong (1933)
King Kong (1933)
1933 | Adventure, Fantasy
Special affects for the time (0 more)
Original is always best
This is where I first fell in love with King Kong and the monster genre. This movie has Carl Denham, a movie producer that stops at nothing to try and get his blockbuster movie. Even at the expense of human life. Jack Discroll who was the other hero (besides Kong) who falls in love with Ann, the damsel in distress. Little did Jack know he would have competition in the form of King Kong. Kong protected Ann from the horrors of Skull Island while Jack was trying to project Ann from Kong. Kong left a trail of destruction from Skull Island to New York City. This was one of the movies that set the standard in special affects. Those of us who are Godzilla fans really have the team of Cooper and Wallace to thank. It was from this movie that Godzilla was inspired. Though this story has been done a couple of times...this one is still my favorite. There was a scene that was shot that we will unfortunately not get to see released for this movie. A sequence involving the crew of the Venture down in a ravine battling giant insects. It was considered to be outside of the censorship standards. Still in the end... it was because of the love from two men that Ann survives everything she went through....The love from Jack and the love from King Kong
  
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Andy K (10821 KP) Apr 26, 2019

Amen

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Awix (3310 KP) rated Godzilla: King of the Monsters (2019) in Movies

May 30, 2019 (Updated May 30, 2019)  
Godzilla: King of the Monsters (2019)
Godzilla: King of the Monsters (2019)
2019 | Action, Adventure, Fantasy
Japan's biggest movie star returns to the screen in a solid, entertaining sequel (and I'm not talking about Ken Watanabe). Eco-terrorists steal a new gadget that allows people to communicate with and control giant monsters, intending to use it to save the environment by getting the world's monsters to destroy industrial civilisation: possibly not the most thought-through plan in history, but it has originality on its side.

I am not the best person to be objective about a new Godzilla movie, but I had a good time with this film. Even so, it does have obvious flaws: Kyle Chandler is kind of useless as the supposed protagonist, and the story does have a very 1990s vibe to it which I expect some people may have an issue with. However, the tone of the film is just about perfect: the Toho monsters look and behave exactly as you'd hope, and the film incorporates lots of little details from the original movies, most obviously the classic musical themes for Godzilla and Mothra. If you like Japanese monster movies, I think you will enjoy this movie a lot - if not, well, it's about a dinosaur, a dragon, a moth and a pterodactyl doing all-in wrestling together; whether you think that is an outrageously cool idea or unbelievably stupid is a matter of personal taste, but the movie itself is unlikely to change your opinion. Bring on the big ape!
  
The Lamb Lies Down On Broadway by Genesis
The Lamb Lies Down On Broadway by Genesis
1974 | Pop, Rock
(0 Ratings)
Album Favorite

"This album is a real folly. I don't want to defend Phil Collins for a second, and when I see footage of the Slipperman [a naked lumpy monster with inflatable genitalia who emerged onto the stage by crawling out of a giant penis - Ed] I just chuckle at the thought that it just didn't make any sense to Phil Collins and it really pissed him off. He didn't like seeing Peter Gabriel in this costume. Gabriel didn't give a fuck though, he just wanted to do this piece of theatre. Just round the corner from here is the Palace Theatre, and that's where I saw them do The Lamb Lies Down On Broadway, two nights running, when I was 15. We just used to sneak into all the gigs, me and my mates. We were desperate to get into this one because we'd seen them on the Whistle Test but we couldn't get in for love nor money. We were stood outside and the guy who ran Virgin Records on Lever Street was there. I used to go to that shop three or four times a week to buy all my albums, and at about five to eight he came to the door and he recognised me from the shop because I used to ask him for advice, and he beckoned me over and put a ticket in my hand. It was sixth row from the front, and I was just blown away by it. It was one of the greatest things I've ever seen. It was presented as theatre. There were a lot of props. There was a big mesh cage that Gabriel performed in, there were a load of strobes going off. How did they represent a wall of nothingness sweeping across Times Square? Just a bit of smoke I think."

Source
  
Dungeon Drop
Dungeon Drop
2020 | Adventure, Fantasy
Replayability is always something I consider when deciding whether or not to purchase a game. And as much as I like Unlock! puzzles or Exit games, the fact that they are a one-and-done play is a bummer. So when I was perusing the game store and saw a game that boasted essentially infinite possibilities, I was intrigued. The box was small, the artwork was cute, and the gameplay sounded unique, so I bought it. Is Dungeon Drop really infinitely replayable? Keep reading to decide for yourself.

Dungeon Drop is a game of set collection, area enclosure, and dexterity (to a degree) in which players take on the roles of dungeon-delving adventurers trying to gather treasure, defeat monsters, and complete quests. To setup for a game, each player is randomly dealt a Race card and a Class card – each with a special ability for use during the game. Turn Order tokens are distributed based on the Initiative on your Race card, starting with the lowest number. All players are dealt a Quest card that will dictate some end-game scoring for the player, and Quests are kept secret from opponents. Now it’s time to setup the dungeon. Separate all the Small cubes from the Larger ones – purely based on size, the color of the cube does not matter. All the Larger cubes are placed into the game box, for use later. The starting player will gather all of the Small cubes (plus the giant Dragon cube) and literally drop them onto the center of the table. The rulebook suggests dropping the cubes from a height of 6-12 inches, to ensure the cubes spread evenly across the table. And bam – there’s your dungeon.

The game is played over 3 rounds during which each player will take a turn. Turns are broken down into 3 steps: Explore, Act, and Loot. To Explore, the active player will take a set number of the Larger cubes from the game box (at random, without looking), and will add them to the dungeon by dropping them onto the table. The next step is to Act. Each Race and Class card has a special ability, and during this step you will choose to activate one of those abilities to use this turn. The final step is Loot, and this is where the crux of the gameplay is. The cubes of the dungeon consist of Treasure cubes, Monster cubes, and Pillar cubes. Pillar cubes are what form the ‘rooms’ of the dungeon. When it is your time to Loot, you will form a room by selecting 3 Pillar cubes. These cubes will essentially form a triangle, and the inside area of that triangle represents the room in which you are in. Once you form a room, you will collect all cubes from within that space – whether they be Treasure or Monster cubes. Treasure cubes go into your Stash and are saved for end-game scoring, and Monster cubes will deal Damage to your Hero. All Heroes have a finite amount of Health, and you can never collect a Monster cube that would cause you to lose your last Health point.


When you are done Looting, flip over your Turn Order token to indicate that your turn is done. When all players have completed their turns in the round, Turn Order tokens are redistributed based on Weight – the number of Treasure cubes each player possesses. The player with the least Treasure is considered the ‘lightest’ and receives the 1st Turn Order token for the new round, and the rest are distributed likewise. A new round will then begin, and the game continues until 3 complete rounds have been played. At that point, players will add up their points earned from Treasure cubes and their secret Quests. The player with the highest score is declared the winner!
In theory, this game is really awesome. Players can create unique rooms by selecting specific Pillars, and collect different combinations of cubes each turn. AND since each player drops more cubes into play each turn, the dungeon is constantly changing, with new cubes, and because the cubes may knock others around. In actual practice, though, this game is kind of frustrating to me. For starters, when dropping all the Small cubes to form the initial dungeon, be prepared for them to go everywhere. The rules say to drop from 6-12 inches, but that means that you’re going to get quite a huge play area going on. And for me, that means cubes flying off the table, knocking into player components, and just wreaking havoc in general. Phase Shift Games does sell a set of Dungeon Walls for use during this game – to help define the play area and keep the cubes from going rogue – but I just wonder why they aren’t included in every copy of the base game.

Another problem I have had in my plays of Dungeon Drop is that the layout of the dungeon is usually very limiting. For some reason, all my Pillar cubes will end up clumped together and severely affects what you can do on your turn. Yes, more cubes are being added by each player every turn, but the Pillars are what you use to create rooms – if they’re all too close together, you get small rooms, or basically all Treasure lays outside of any possible room configurations. The solution that I’ve come up with for this issue is to drop all Treasure and Monster cubes as described in the rules, but then ‘sprinkle’ the Pillar cubes across the play area. It just helps even things out and create a bigger playing field.


When it comes to components, I have to say that Dungeon Drop is pretty nice. The cards are oversized, sturdy, and easy to read. The artwork itself is cute and I just enjoy looking at it! The cubes are nice and chunky, and easily identifiable as to what type of cube they are. Again, I wish the Dungeon Walls were included in the base game, instead of being an up-sell, but overall the production quality of the game itself is pretty decent.
You can probably tell by my comments that I’m not really a huge fan of this game. The concept is cool, but in all actuality, it’s what makes this game frustrating for me. This game isn’t supposed to be a super serious game, and is supposed to be more lighthearted and silly. I think it hits the mark in that regard, but overall as a complete game, it falls a little flat for me. I might pull this one out if I need a filler/small party-type game during a game night, but it’s one that probably won’t be making it to my table too often. I wanted to like this game so badly, but it just doesn’t quite reach that level for me. Purple Phoenix Games gives this one a stagnant 3 / 6.