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Victoria Green (34 KP) rated The Last of Us in Video Games
Jun 11, 2019
The plotline and story (1 more)
Gameplay
I thought I was cliche that she was immune to the virus but at the same time, awesome that she wasn't only the main character. The gore and the jump scares were a nazi g and the ending how i would have thought.
Highly recommend to gamers who like zombies.
Highly recommend to gamers who like zombies.
Xanderath (690 KP) rated the Xbox 360 version of Borderlands in Video Games
Aug 25, 2019
Meat sack
Contains spoilers, click to show
Borderlands is a great introduction to the world of Pandora. The quality comedy and gore make this game so entertaining along with a pretty decent storyline and lovable characters. the major problem with this game is the ending is so lacking in substance i didnt even realised id finished it. having said that there's still a great amount of replayability with the different characters and dlc's. Gearbox found a niche and made it great.
Daniel Boyd (1066 KP) rated DOOM in Video Games
Jul 24, 2017
Big Guns (2 more)
Awesome enemies
Violent executions
An blend of old fashioned fun and the modern FPS
This is definitely one of the best shooters that I’ve played in a long time. The pace is swift and the action is intense, the classic gore and horror elements are present but not too in your face like Doom 3 and the whole thing just drips with badassery. Don’t go in deserving a masterclass in storytelling or you will be disappointed, but if all you want is responsive, fun FPS gameplay and a quick fix of adrenaline then this was made for you.
Toy Wars: Story of Heroes- Army Games for Children
Games and Entertainment
App
No blood! No violence! No gore! They are only toys after all... Embrace the nostalgia of playing...
Guerrilla Bob HD
Games and Entertainment
App
Play CO-OP Multiplayer on the same iPad, or connect your device to any other iPhone, iPod touch or...
Minigore 2: Zombies
Games and Entertainment
App
Minigore 2 is a dual-stick shooter masterpiece with over 6 million players worldwide! The furries...
KalJ95 (25 KP) rated the PlayStation 4 version of Resident Evil 2 (Remake) in Video Games
Apr 2, 2020
Pulsating and terrifying narrative. (2 more)
Unbelievable graphics.
A modern classic horror.
Survival horror remaking at it's greatest.
I've always been aware of the impact Resident Evil has had on media, ever since I played the first, without my parents knowledge, back in 2001. I was shook to my core, terrified to the point of never wanting to return to horror video games ever again.
I did however play RE5 and RE6, both focusing more on Co-op play and venturing towards a more action oriented narrative. They were fun, if not slightly convoluted with characters and past stories which I had no knowledge about. So when a remake of RE2 was announced with a gruesome trailer, I was sold. I had no nostalgia towards the game, but this looked incredible.
RE2 Remake is astonishingly good. It's a non stop, adrenaline infusing trip through Racoon City, with pocket moments that range from terrifying, to explosive action, to the absolutely bonkers. It's a campy affair, and it benefits from often corny dialogue, to its characters dress sense during a pandemic.
RE2 shines by having the best visuals I've seen on a console game. The characters, locations and gore pop with flare, especially when you hit a zombie with a bullet to the head. Its gorgeous, and equally terrifying in measured balance. It dawned on me so heavily Capcom focused on the environments when Leon/Claire walked out into the rain. You can visibly see each rain drop hit their clothing, and the wetness begin to soak parts of them skin and hair. Its commendable to Capcom for making this remake look so perfect.
The over the shoulder perspective of the protagonists was the best choice for this remake, as it firmly puts the survival horror up another level. This game, most of the time, its bone chillingly unnerving. I constantly kept my wits about me, expecting numerous jumpscares, but the game worms into your head, laying a constant false sense of security at precise moments. That's where Mr X, AKA, the Tyrant comes in. The constant menace is the key to so much tention and heart pounding chases throughout the eight hour experience. Combine that tension with the fact he's practically indestructible, and you've got cocktail of a near perfect horror experience. My favourite aspect was of the overall experience was how the whole game mixes all elements of its gameplay so well. The combat require pinpoint accuracy, the puzzles require you to use your noggin often enough it doesn't become stale, and the looming threats don't ever become a frustrating summit, rather a learning curve I began to anticipate.
The narrative is excellent, albeit sometimes a little ridiculous. Its provides enough scares and gore to satisfy loving RE fans, and more than enough story for new fans to bite into. In my first playthrough, I knew nothing of Leon's decent into Racoon City's nightmare, and I'm all the more thankful for it. He's just a normal guy, having the worst day of his life, and that, in the strangest way I can possibly think of, make him so likeable and relatable. After just over eight hours, I completed my Leon playthrough, and wanted to see where his story goes next. It made me completely sure RE would be a franchise I will surely check out in the future. Queue my next choice in RE4.
RE2 Remake is now the standard that all remakes will have to contend with. Capcom has truly outdone themselves by creating a classic from the ground up.
I did however play RE5 and RE6, both focusing more on Co-op play and venturing towards a more action oriented narrative. They were fun, if not slightly convoluted with characters and past stories which I had no knowledge about. So when a remake of RE2 was announced with a gruesome trailer, I was sold. I had no nostalgia towards the game, but this looked incredible.
RE2 Remake is astonishingly good. It's a non stop, adrenaline infusing trip through Racoon City, with pocket moments that range from terrifying, to explosive action, to the absolutely bonkers. It's a campy affair, and it benefits from often corny dialogue, to its characters dress sense during a pandemic.
RE2 shines by having the best visuals I've seen on a console game. The characters, locations and gore pop with flare, especially when you hit a zombie with a bullet to the head. Its gorgeous, and equally terrifying in measured balance. It dawned on me so heavily Capcom focused on the environments when Leon/Claire walked out into the rain. You can visibly see each rain drop hit their clothing, and the wetness begin to soak parts of them skin and hair. Its commendable to Capcom for making this remake look so perfect.
The over the shoulder perspective of the protagonists was the best choice for this remake, as it firmly puts the survival horror up another level. This game, most of the time, its bone chillingly unnerving. I constantly kept my wits about me, expecting numerous jumpscares, but the game worms into your head, laying a constant false sense of security at precise moments. That's where Mr X, AKA, the Tyrant comes in. The constant menace is the key to so much tention and heart pounding chases throughout the eight hour experience. Combine that tension with the fact he's practically indestructible, and you've got cocktail of a near perfect horror experience. My favourite aspect was of the overall experience was how the whole game mixes all elements of its gameplay so well. The combat require pinpoint accuracy, the puzzles require you to use your noggin often enough it doesn't become stale, and the looming threats don't ever become a frustrating summit, rather a learning curve I began to anticipate.
The narrative is excellent, albeit sometimes a little ridiculous. Its provides enough scares and gore to satisfy loving RE fans, and more than enough story for new fans to bite into. In my first playthrough, I knew nothing of Leon's decent into Racoon City's nightmare, and I'm all the more thankful for it. He's just a normal guy, having the worst day of his life, and that, in the strangest way I can possibly think of, make him so likeable and relatable. After just over eight hours, I completed my Leon playthrough, and wanted to see where his story goes next. It made me completely sure RE would be a franchise I will surely check out in the future. Queue my next choice in RE4.
RE2 Remake is now the standard that all remakes will have to contend with. Capcom has truly outdone themselves by creating a classic from the ground up.
KalJ95 (25 KP) rated the PlayStation 4 version of Doom Eternal in Video Games
May 6, 2020
Fast, free flowing combat is adrenaline pumping. (2 more)
One of the best FPS' of all time.
The sheer variety of Demons, Guns and Arenas is staggering.
Multiplayer is a bit...meh. (1 more)
Frequent crashes.
First person shooters have lost their touch. For a long time, the market has been utterly saturated with same annual game, like Call of Duty and Battlefield, and they play the same every time. Go back to the rise in the FPS genre, you'll see the likes of Wolfenstein 3D and DOOM revolutionise the genre forever. At the time, they were fast, weighty and satisfying to control. Fast forward to 2016, DOOM returns and ignites a brutal and bloody comeback for the FPS genre. A combination of fast paced gunplay, a killer soundtrack and over the top gore made this the best FPS to date.
Until now.
DOOM Eternal is the best FPS ever made. There, I said it. Eternal is blistering, adrenaline fuelled slingshot into your bloodstream, cranking the notches consistently to eleven, and it never let's up.
The core of Eternal is in its gameplay. The best way to describe the gunplay is a juggling of instruments that make up an orchestra, whilst you're conductor...and you're running mercilessly for your life and ammo. Its massively overwhelming to begin with, and you'll die often, but once you gather the rhythm of the dance of the Doom Slayer, it's a sight of awe, followed by psychotic grin on your face. Following in the footsteps and benchmarks that DOOM 2016 cemented, Eternal improves upon everything. The gunplay is meaty and brass, the platforming is fluid and easy to pick up, the demons and monsters all provide a challenge from the explosive beginning, to the equally as explosive finale, and when all of this is accompanied by the killer soundtrack cheering you on, Eternal is bulletproof.
Whilst DOOM 2016 feels dark in colour and tone, Eternal embraces the ridiculous and runs with it. Levels burst with bright and bonkers imagination, the effect of that first chainsaw kill where ammo flies out like confetti, and the endless ways to glory kill never gets tiresome. Add in the arsenal the Doom Slayer carries with him, it becomes a game of what gun is best for each demon. Although, the Double Barrel Shotgun is just magnificent to shoot with.
When it comes to DOOM, the narrative takes the backseat over its core idea of free movement to kill, and that's the only criticism I can give this franchise. Eternal does provide a planet hopping path of destruction through the Slayer's history, but you never feel invested in the narrative as much as you want to kill everything you see. I didn't need to know anything at all from the Slayers past, the mystery serves the narrative more not knowing. Also, I must note the amount of times my Playstation 4 has crashed due to DOOM Eternal. It really brings you out of the experience when you're almost finished on level, only to start again level all over again. I think this is however a minor fault in an otherwise superb game, and problems like this will hopefully be fixed in further patches.
I can't recommend DOOM Eternal enough. If video games were made singularly for fun, you have found the answer. I can't wait to see what id Software and Bethesda do next with this franchise.
Until now.
DOOM Eternal is the best FPS ever made. There, I said it. Eternal is blistering, adrenaline fuelled slingshot into your bloodstream, cranking the notches consistently to eleven, and it never let's up.
The core of Eternal is in its gameplay. The best way to describe the gunplay is a juggling of instruments that make up an orchestra, whilst you're conductor...and you're running mercilessly for your life and ammo. Its massively overwhelming to begin with, and you'll die often, but once you gather the rhythm of the dance of the Doom Slayer, it's a sight of awe, followed by psychotic grin on your face. Following in the footsteps and benchmarks that DOOM 2016 cemented, Eternal improves upon everything. The gunplay is meaty and brass, the platforming is fluid and easy to pick up, the demons and monsters all provide a challenge from the explosive beginning, to the equally as explosive finale, and when all of this is accompanied by the killer soundtrack cheering you on, Eternal is bulletproof.
Whilst DOOM 2016 feels dark in colour and tone, Eternal embraces the ridiculous and runs with it. Levels burst with bright and bonkers imagination, the effect of that first chainsaw kill where ammo flies out like confetti, and the endless ways to glory kill never gets tiresome. Add in the arsenal the Doom Slayer carries with him, it becomes a game of what gun is best for each demon. Although, the Double Barrel Shotgun is just magnificent to shoot with.
When it comes to DOOM, the narrative takes the backseat over its core idea of free movement to kill, and that's the only criticism I can give this franchise. Eternal does provide a planet hopping path of destruction through the Slayer's history, but you never feel invested in the narrative as much as you want to kill everything you see. I didn't need to know anything at all from the Slayers past, the mystery serves the narrative more not knowing. Also, I must note the amount of times my Playstation 4 has crashed due to DOOM Eternal. It really brings you out of the experience when you're almost finished on level, only to start again level all over again. I think this is however a minor fault in an otherwise superb game, and problems like this will hopefully be fixed in further patches.
I can't recommend DOOM Eternal enough. If video games were made singularly for fun, you have found the answer. I can't wait to see what id Software and Bethesda do next with this franchise.
Eleanor (1463 KP) Jun 11, 2019
Victoria Green (34 KP) Jun 11, 2019