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Saw (2004)
Saw (2004)
2004 | Horror
Contains spoilers, click to show
Doctor Lawrence Gordon and Adam Faulkner-Stanheight both wake up chained to opposite sides of a dingy room with only a handful of clues the two men must find their way out and save the doctors family.
Most of the film focus not on the two trapped men’s escape attempt but on the past couple of days and on the ‘Jigsaw’ killers previous traps which show the events that led to, not only Adam & Lawrence’s imprisonment but also to how Jigsaw is tracked down by the now disgraced Detective Trapp.
The previous trap rooms all seem a lot simpler than the one set up for Adam and Lawrence and this does seem to be the first one that involves people outside the room.
Saw contains a lot of threat, a bit of gore and bodies that died violent deaths but the graphic scenes are no worst than films like ‘Seven’ and, like Seven, Saw doesn’t focus that much on the actual killer but on his actions and the effects they are having on his victims and it only hints at how long Jigsaw has been active for. The one thing I will say about the violence is that it does show consequences, the doctor is shown to suffer after cutting off his foot and, most of the time, shooting and stabbing does lead to injuries.
  
The Secret of Monkey Island
The Secret of Monkey Island
1990 | Action/Adventure
Point and Click Away
The Secert of Monkey Island- is a 1990 point-and-click graphic adventure game developed and published by Lucasfilm Games.

It takes place in a fictional version of the Caribbean during the age of piracy. The player assumes the role of Guybrush Threepwood, a young man who dreams of becoming a pirate and explores fictional islands while solving puzzles.

The early releases of the game came with copy-protection. A cardboard wheel, named "Dial-a-Pirate", was provided, and the player had to match the pirate shown on-screen with that of the wheel.

The Secret of Monkey Island is a 2D adventure game played from a third-person perspective. Via a point-and-click interface, the player guides protagonist Guybrush Threepwood through the game's world and interacts with the environment by selecting from twelve verb commands (nine in newer versions) such as "talk to" for communicating with characters and "pick up" for collecting items between commands and the world's objects in order to successfully solve puzzles and thus progress in the game.

The in-game action is frequently interrupted by cutscenes.

 Like other LucasArts adventure games, The Secret of Monkey Island features a design philosophy that makes the player character's death nearly impossible (Guybrush does drown if he stays underwater for more than ten minutes.

Its a excellent and classic game.
  
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