
Matthew Krueger (10051 KP) rated the Xbox One version of DOOM in Video Games
Mar 20, 2020
The Gameplay:
According to the game's executive producer Marty Stratton, the key principles of Doom's single-player mode are "badass demons, big effing guns, and moving really fast".
"Glory Kills" is a newly-introduced melee execution system; when enough damage has been dealt to an enemy, the game will highlight it and allow the player to perform a quick and violent melee takedown, rewarding the player with small health recovery.
The game features a large arsenal of weapons which can be collected and freely switched by players throughout the game and require no reloading.
Many enemies also return from the original game, such as the Revenant, Pinky, Mancubus, and Cyberdemon, with many also redesigned. Doom's campaign was made to be at least 13 hours long, and the "Ultra-Nightmare" difficulty level features permadeath, which causes the savegame to be lost once the player dies. The campaign also features 13 levels.
Many of the levels have multiple pathways and open areas, which allow players to explore and find collectibles and secrets throughout the levels. Other pickups include small Doomguy figurines that allow the player to view 3D models of different characters, and data files that expand on the characters and story. Additionally, each of the game's levels contains a hidden lever which opens an area extracted from a classic level in the original Doom or Doom II. Finding each of these areas unlocks them, making them accessible from the game's main menu in a section called Classic Maps.
The Plot:
Players take the role of an unnamed space marine as he battles demonic forces from Hell that have been unleashed by the Union Aerospace Corporation on a future-set colonized planet Mars.
The Thankz:
Thank you id software and Bethesda software for rebooting this game.
Doom 2016- is a epic game and return to the Doom format that once was and adds more new.

Managing Humans: Biting and Humorous Tales of a Software Engineering Manager: 2016
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BookInspector (124 KP) rated Sleeper in Books
Sep 24, 2020
This story was told from single, Will’s, perspective but it was fully sufficient for me, as this story was trying to keep the secrets and give out all the findings slowly. I really liked how J. D. Fennell chose the characters for this novel. The character’s personalities fitted them really well, and all the characters were very interesting to read about. I really liked Will, I think he is very suitable to be a protagonist, he has these super cool qualities, but at the same time, he is very human-like, where he gets injured and suffers from tiredness.
I read this book after a slow one, so all the pace and action was very needed for me. The story keeps moving in every chapter, Will is always on the run, so the setting is constantly changing, but I absolutely loved how the author described wartime London. J.D Fennell transferred the view and the spirit of that time perfectly to me. I felt like I was next to Will during his adventures. 😀 I liked that this story carries a lot of feelings, friendships, loss, and it is very interesting to see how Will is dealing with all of this.
I found the writing style easy and pleasant to read, the chapters are pretty short and it made the whole reading experience quite fast. The ending was very well deserved and left me fully satisfied. So, to conclude, if you like stories like Bourne or Maze Runner, I think you will enjoy this one as well. The characters are very well developed, and the plot is constantly moving. I think this book would be an amazing action/adventure film, and I hope it will come to screens someday. I strongly recommend this book, and I hope you will enjoy it as much as I did…

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