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Gareth von Kallenbach (971 KP) rated the PlayStation 3 version of Deadpool in Video Games

Jun 19, 2019  
Deadpool
Deadpool
Action/Adventure
Marvel comics classic antihero Deadpool has made a jump to the big leagues as the star of his own videogame by high Moon Studios. For those unfamiliar with the character, Deadpool is a mentally unstable mercenary who is deadly efficient with all manner of weaponry and takes delightful glee and dispensing violence. As the game opens, dead pool breaks down the fourth wall and openly speaks to the players often chiding them for their performance as well as cracking several raunchy one-liners and quips in the process. In his rundown apartment, we learn the dead pool has coursed through the use of high explosives the creation of a videogame written by and starring himself.

At numerous times throughout the game Deadpool will open the script to offer his creative input and decide to go off script and make some very creative and often bloody changes to the storyline which often causes the unseen but often heard studio exec complain about the budget of the game being surpassed.

While this is a very interesting set up and does add a lot of unique new wrinkles to a game of this type, at its heart Deadpool is simply an action adventure game in a style that we have seen many times before often in better games.

In pursuit of a contract, Deadpool graphically dispatches waves of enemies using his signature swords and guns which allow him to do all manner of complicated and impressive combat moves. As enemies are dispatched, players can earn the ability to purchase and equip new weapons such as shotguns, bear traps, grenades, dual machine guns, and more as well as have the ability to upgrade some of Dead pools abilities such as his healing speed. Like fellow mutant Wolverine, who briefly shows up the game, Deadpool is capable of regenerating health, so when combat becomes too intense it is often advisable for players to retreat to heal before wading back into the never-ending siege of enemy opponents.

Deadpool can also do some very creative stealth kills such as coming up behind an opponent and decapitating them or dispatching them with a quick shot to the head. This does have its own risks as excessive noise tends to attract large mobs of enemies and even as good as Deadpool is there comes a point where discretion is the better part of valor. Thankfully Deadpool has the ability to teleport away from danger and this comes exceptionally handy during the games numerous and at times frustrating jump sequences when a jump goes wrong.

There are elements of the game that are frustratingly hard but then there are moments that are absolute delight for fans of action games as well as, book heroes. The bawdy and over-the-top humor was excessive at times but was also entertaining and the character animations were true delight especially when Deadpool became a spinning dervish of death and dismemberment courtesy of his bladed weapons and guns.

 

Many of the enemies though became highly redundant and some did require a considerable amount of effort to dispatch so it is important that players conserve their ammunition as much as possible as running dry often required a hasty retreat rather than staying and finishing the job.

 

There were several clever cameos in game which I do not want to spoil and it was really nice to step into the bizarre and mayhem filled world in which the title character lives. My biggest issues with the game were that the gameplay became very repetitive after a while and the timed jumps and certain fights became extremely frustrating. If I want to do precision jumps from platform to platform to accomplish a goal, I will fire up the Wii U and play a game of Mario brothers.

I also had issues with some glitches in the game such as weapons animations disappearing and one extremely annoying sequence where the control systems on the PC version of the game went haywire and the character started to move on his own without any input from the controls. There were also some problems with the camera angles which in the heat of pitched battles became highly frustrating as I found myself boxed in and unable to see which way to go.

 

The graphics and sound in the game were solid but to control systems did have an element of frustration to them. While you are able to customize the controls on the PC version of the game, I did have to wonder how much easier the game would be on a console as it seems as if this wasn’t the intended platform of choice as it is a button mashers dream which is very conducive to a game control but not as friendly to a keyboard and mouse combination.

 

If you can look past the frustrations of the game, there is a lot to like here. Specifically the character, the action, and the ability to play as a truly demented individual who writes his own rules and does not care what anyone else has to say.

 

In the end the game is entertaining though nothing spectacular and while it may appeal mainly to hard-core fans of the character, I cannot help but think that the game could’ve been so much more.

http://sknr.net/2013/06/28/deadpool/
  
The Passion of the Christ (2004)
The Passion of the Christ (2004)
2004 | Drama
Perhaps the most controversial film of our time “The Passion of the Christ” has arrived amidst much speculation and controversy. Not since “The Last Temptation of Christ” has a film garnered so much controversy and that film did not have a mega-star like Mel Gibson attached to it nor a wide-release reported to reach 2500 screens in the U.S. alone.

The film shows the final hours of Jesus leading to his crucifixion and subsequent resurrection. The film opens with Jesus (Jim Caviezel), and some of his Disciples in the garden as Jesus contemplates what is to come and prays that this burden be passed from him if it is Gods will. Jesus is visibly afraid and is unsure of what to do, as he knows Judas has betrayed him and that troops are on the way to arrest him.

Jesus is soon arrested and is beaten and taken before the Jewish elders to be accused of heresy for teaching beliefs which contradict the locale doctrine and for encouraging others to follow his teachings.

Jesus is soon taken before the Roman consul who decides to punish not execute Jesus, as he does not believe his crimes are worthy of death. Politics soon envelope the situation as the Romans fear an uprising if the wishes of the council are not followed forcing Jesus to be ordered for crucifixion.

While I am not one to give away vital parts to a films story, I take it that the majority of readers will know at least this much of the story. The emphasis on the film is on what Jesus had to endure during the final hours of his life and the untold suffering and brutality that were put upon him for his beliefs.

Much has been made of the films intense and graphic violence and I am not going to sugar coat this. The film is very intense and very violent and on more than once occasion caused me to start tearing as the film is very emotional and it is hard to watch a person suffer especially one who many believe devoted his life for the betterment of all of us regardless of faith. I have always been one that believes that all people are entitled to their beliefs and that no group has the right to say that there way is the only way and that others are wrong for not following them.

In many ways, the film drives this point home as Jesus prays for the forgiveness of those who are killing him even though they do not share his faith. The man who was killed as a threat to the society and doctrines of the community never wavered in his love for his fellow man and retained his compassion to the very end.

Gibson is to be commended for making a powerful and emotional film that can be enjoyed by people of all faiths. The film is a visual masterpiece that is highly detailed and is the most accurate depiction of the final hours of Christ ever committed to film. The use of Latin and Aramaic in combination with subtitles underscores attention to detail that Gibson put into his labor of love and as such, he deserves praise for crafting this film regardless of your opinion on the films content. This is a bold and passionate film that attempts to tell the story in the way that it happened as accurately as possible. While some of the scenes may be very difficult to watch, you will not soon forget the images and will have a hard time not being emotionally moved by the work. This is not a film that blames any group for the death of Jesus; it is simply an account as to how and why it happened. The film also serves as a message that we should all embrace and tolerate the differences in our neighbors as when we do not, atrocities can happen. As a student of history, I found myself pondering during the film in regards to what would happen if a figure arrived today that encouraged others to follow a new path and not those of the traditional religions. If said person were to become widely know and develop a large following what would happen? Would they be called a cult and prosecuted, would they be ridiculed, or would they be killed? This troubled me as I think that despite nearly 2000 years of progress there are those who would resort to violence. Such is the case of the film. The majority did not want to see Jesus killed; it was a strong and vocal minority of the population who wanted to protect their interests. The film is not anti-Semitic and does not blame any group for the death of Jesus and emphasizes that his death was in order to absolve sin and blame.

The film makes you think and in this day of disposable films, it is nice to see that despite the controversy and lack of commercial nature of the film, Gibson put his heart into the production and created one of the best films of the decade. Gibson is a master storyteller and shows that he is a gifted director and producer and should be praised for his craft.
  
Pandorum (2009)
Pandorum (2009)
2009 | Action, Horror, Sci-Fi
Feels like the offspring of Event Horizon and The Descent. (0 more)
The story is crazy convoluted. (0 more)
A man wakes up in a sleeping chamber of some kind aboard a ship trudging its way through outer space. He has no recollection of who he is, what his mission is, or how long he's been on this vessel. After being awake for an hour, his memory begins to come back to him. He knows his name is Bower and he has a wife who may be on the ship somewhere. That's about the time the power surges begin and Lieutenant Payton wakes up. After realizing that they can't do much without having full power, Bower ventures off on his own to see if he can figure out what's causing these power surges and if anymore of the crew is awake. Bower doesn't get too far before he figures out two things: the first being that he only has about forty five minutes until the reactor goes into emergency shut down unless he can reach it in time from the other side of the ship. The second is that there's something else on board and whatever it is isn't human.

I had wanted to see this film ever since it first hit theaters since it had been a few years since the last sci-fi horror film I really enjoyed and I was really craving one. I missed it during its initial run though since it didn't perform so well at the box office (only a little over $10 million to date) and the response from moviegoers seemed a bit mixed (7.2 on IMDb, 27% fresh on Rotten Tomatoes). I had my doubts about the film since I knew Paul W.S. Anderson was involved and I've been rather disappointed with the majority of his films. Even though he was only a producer this time around, I knew his influence would still be on the project and it certainly was. So how did Pandorum stack up against the rest of Anderson's filmography? Probably about the same, but I enjoyed it overall.

The film starts off with an interesting premise, but the storyline seems to get more and more tangled up in itself as its twists and turns unravel. The viewer is left slightly disoriented by the time it's all said and done. There's at least two twists in there and several complicated conversations explaining what's actually going on. The other big problem for me was the fight scenes. Even though Christian Alvart is in the director's chair this time around, it seems as though some of Anderson's filming techniques left an impression on him as I remember having the same problem during the Resident Evil films (mainly Apocalypse). It's just hard to make out what's going on at times. You know someone has been stabbed or punched or kicked, but the camera zipping around so much sometimes makes it hard to see who is doing what.

The main reason to watch Pandorum is Ben Foster. He's just more and more impressive as an actor with every film he gets under his belt. I grew up watching him as Tucker James on Flash Forward and basically never forgot about him. After appearing in The Punisher, Hostage, and X-Men: The Last Stand, his most impressive role was in 3:10 To Yuma where he almost managed to steal the show from Russel Crowe and Christian Bale. It just seems like the more screen time Foster gets, the more time he has to portray how talented he really is. There are hints of Anderson's work on other films in Pandorum and although I'm not a big fan of his work, it was subtle and enjoyable overall. Event Horizon is the most obvious one, but there was a scene in the film where Bower and a few other people are trying to get to the reactor and they travel through a room that resembled the room in the first Resident Evil film with the lasers that wind up chopping most of them into bits. It was kind of interesting since Anderson's impression was definitely left on the film, but it felt like there was still enough material there for Christian Alvart to do his own thing as director. Speaking of Alvart, I was pleased that his two leads from his film Antibodies (André Hennicke and Wotan Wilke Möhring) had cameos in the film. Even Norman Reedus, who had a small role in Antibodies, managed to have a scene in Pandorum.

While Pandorum's storyline does seem to have about three turns too many and it's a bit difficult to make out what's going on when the action gets intense, it still managed to meet my expectations and be exactly what I was looking for with this type of film. Ben Foster definitely steals the show (Dennis Quaid is pretty good, as well) and the creatures in the film look similar to the ones from The Descent, which makes me think of this film as the offspring of Event Horizon and The Descent. If you're a fan of Event Horizon, Resident Evil, Aliens, or Sunshine, then this may be worth checking out. Considering its reputation, however, it'll probably have to be filed with the rest of my guilty pleasures.
  
Sherlock Holmes (2009)
Sherlock Holmes (2009)
2009 | Action, Drama, Mystery
Sherlock Holmes (Robert Downey Jr) has developed a reputation for having one of the most brilliant crime solving minds of his time. Along with his partner, Dr. John Watson (Jude Law), there is rarely ever a time when a case goes unsolved or a suspect is able to get the best of the two of them. However, that very well may be the case this time around. Holmes and Watson were able to apprehend Lord Blackwood (Mark Strong), who is believed to be a master of black magic. Blackwood is hanged and that is thought to be the end of it until he returns from the grave. Somehow Irene Adler (Rachel McAdams), an adversary of Holmes who he not only has feelings for but has gotten the best of him on more than one occasion, is wrapped up in all of this. Not to mention that the Blackwood case was supposed to be Watson's last as he settles down to get married. So Holmes takes the case to try and solve Blackwood's resurrection, figure out how Irene is involved, and convince Watson to stay on as his partner. What he doesn't count on is walking away from this case with an adversary that's just as cunning and brilliant as he is.

As a fan of the majority of Guy Ritchie's previous works (Lock, Stock, and Two Smoking Barrels, Snatch, Revolver, RocknRolla) and the incredible streak Robert Downey Jr has of impressive performances that have turned him into one of the most entertaining and profitable leading actors of today, you could say the anticipation and expectations for this film were fairly high. Other reviews for the film seemed to be mixed as a lot of them mentioned the writing for the film being lackluster and most complained that Sherlock Holmes wasn't an action star, but the film still brought in around $65 million its opening weekend. So is Ritchie's version of Sherlock Holmes worth seeing? If you're looking for one final film to make you laugh, have hard-hitting action, have a great cast, and have a fairly well-written story, then look no further than Sherlock Holmes.

The chemistry between Robert Downey Jr and Jude Law is the main reason to see this film. Robert Downey Jr puts in another top notch performance as Sherlock Holmes. Despite Holmes being a rather selfish individual, you can't help but find his antics entertaining. It became easier to sympathize with him as the film went on since how much Watson means to him as a friend and as his partner is revealed in the latter half of the film. As impressive as Robert Downey Jr was, Jude Law as just as entertaining. The way Holmes and Watson argue with each other and the way Watson thinks Holmes guilts him into coming along on each case is pure delight to the audience. That's partially due to the impeccable comedic timing the two have, but also due to the fact that they're both extremely talented actors at the top of their game in this film.

One of the most interesting aspects of the film is the way the film seemed to allow its viewers inside the mind of Sherlock Holmes at times. There's two occasions where Holmes is dissecting the moves he's about to make in a fight before he makes them as he announces each blow and the damage each blow does to his opponent. As he's narrating, the film plays in slow motion. When he's done, we jump back to the moment before he started narrating and see the entire situation play out in real time. There were other times, like the time in the restaurant when he's waiting to meet Watson's fiancé, Mary Morstan (Kelly Reilly), and when he's sitting in Blackwood's jail cell where it seemed like Holmes heard absolutely everything that was going on. It was as if he was aware of everything that was going on around him. Those parts of the film established just how adept Holmes really was.

The one flaw the film may have may be tucked away in the storyline somewhere. It felt convoluted at times. It may just need a repeat viewing or two to process everything rationally. So while just about everything is explained in full by Sherlock Holmes and everything is wrapped up by the time the credits roll (other than the open-ended finale that leaves it wide open for a sequel), it did seem like the writers were trying too hard or that they were reaching out too far for explanations or something.

Sherlock Holmes is Guy Ritchie's biggest box office success to date and it's safe to say that Robert Downey Jr has jumpstarted another successful and entertaining franchise. If you're familiar with Ritchie's previous works, then this film almost feels like the Sherlock Holmes character being thrown into the same world Ritchie established in Lock, Stock, and Two Smoking Barrels and Snatch if they took place in the late nineteenth century. The film centers on Holmes' anti-social behavior, is inspired heavily by the martial art Bartitsu mentioned in the Sherlock Holmes story from 1901 entitled The Adventure of the Empty House, and focuses on Holmes' brilliant analytical mind. Sherlock Holmes is full of high octane-fueled action, entertaining comedy, and witty dialogue.
  
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Chris Sawin (602 KP) rated Alice in Wonderland (2010) in Movies

Jun 22, 2019 (Updated Jun 23, 2019)  
Alice in Wonderland (2010)
Alice in Wonderland (2010)
2010 | Action, Family, Sci-Fi
13 years have passed since Alice first visited Wonderland. She was just a little girl back then. A mad, little girl plagued by a nightmare. Now, almost 20, Alice finds herself thrust headfirst into adulthood yet continues to have the same dream for as long as she can remember. On the verge of being thrown into a marriage she's unsure of, Alice finds herself easily distracted by the simplest things. What would it be like to fly? What if women wore trousers and men wore dresses? Or the fact that wearing a corset is similar to wearing a codfish on your head. The White Rabbit eventually distracts Alice long enough to lead her back down the rabbit hole for a return visit to Wonderland, but Alice is still under the impression that it's all a dream and has no recollection of her first trip there. Since Alice's first visit, however, the Red Queen used the Jabberwocky to relinquish the crown from her sister, the White Queen, and now reigns supreme as the queen of Wonderland. As the creatures of Wonderland debate whether this Alice is the "right Alice" that is destined to kill the Jabberwocky and end the Red Queen's reign, Alice struggles with trying to wake up from this very realistic dream.

As a huge fan of Alice in Wonderland and Through the Looking Glass, I was seriously looking forward to this. The pairing of Tim Burton and Johnny Depp, whether you love it or hate it, has resulted in some fairly creative and successful works. At this point in his career, it's fairly easy to spot something that Tim Burton has done. Like most directors, he has a specific style and Burton's seems to revolve around things that are dark, grisly, and bizarre all rolled into one. So how would Burton's wonderfully grotesque style mesh with Lewis Carroll's delightfully imaginative Alice and her trip to Wonderland? To be blunt, beautifully.

The way Burton went about the subject matter is probably the best way to go. It's an original tale with characters that are already well-established and are admired by a mass audience. That thin line often tread in situations like this between homage and plagiarism isn't quite so thin anymore and mainly follows the homage path. Burton's style also sheds new light on Wonderland or casts a larger shadow on it depending on how you look at it. Beheadings are common, the monsters like the Bandersnatch and the Jabberwocky are gruesome, and the Dormouse has a thing about stabbing creatures in the eye. It's like if Lewis Carroll's vision met a bizarro, cracked out, Grimm's Fairy Tale version of itself.

The bizarre thing is that the secondary characters seem to be more interesting than the primary ones. I found myself drawn to characters like the Dodo Bird, the White Rabbit, the March Hare, the Cheshire Cat, the Executioner, the Red Queen's knights, and the Jabberwocky more than say Alice or the White Queen. That could be due to the fact that I'm drawn to the peculiar and I'm also an aficionado of the ridiculous. However, some characters seemed to be lacking interest (The White Queen) or enthusiasm (Alice) while secondary characters would fill that gap, so it seemed to balance out in the end.

I loved nearly everything about the film ranging from the Red Queen's outlandish reign to Johnny Depp's portrayal of The Mad Hatter to Tim Burton's version of Wonderland itself. Even Crispin Glover's role as the Knave of Hearts was exceptional. There are a few things about the film that didn't sit well with me or that seemed questionable. The addition of Bayard the Bloodhound being one of them. The addition isn't necessarily bad as the character gains sympathy from the audience rather effortlessly, but the character just didn't seem essential to the story like the other characters were. Maybe it's because it's a character Lewis Carroll didn't create. It wound up being something that wasn't good or bad, but leaves you scratching your head a bit. Alice rode Bayard across Wonderland. If you were going to introduce a character into an oddball world, wouldn't something more odd be the answer? Something like an ostrich or a roadrunner? What didn't sit well with me about the film can be summed up with one four syllable word; futterwhacken. What the hell was that? It was like if Regan from The Exorcist decided to start river dancing during a rather serious seizure. The concept wasn't a bad one, but its execution should have been something completely different.

I'm not sure if it was just the theater I was in or what, but it was hard to understand the characters at times. The Mad Hatter and the tea party scene, especially. Every other character was perfectly audible, the music was booming, and the battle scenes were exceptionally loud. The Mad Hatter's mumbling and the March Hare's ramblings are just hard to understand, which is unfortunate as they're two of the things you'll want to hear the most.

Tim Burton's Alice in Wonderland is frame-for-frame Burton's ghastly version of the tale everyone knows and loves. While his particular vision may appear to not be for everyone on the surface, if you're a fan of Burton's previous work, Johnny Depp, the original Alice in Wonderland, or even all three, then it's safe to say you're more than likely going to love this adaptation.
  
In a Dark, Dark Wood
In a Dark, Dark Wood
Ruth Ware | 2016 | Fiction & Poetry, Thriller
9
8.0 (23 Ratings)
Book Rating
I've been a fan of Ruth Ware since I read The Death of Mrs. Westaway. Actually, what really made me love Ruth Ware was her book The Lying Game. When I came across In a Dark, Dark Wood, I was intrigued to say the least. I'm glad I decided to read this book because I believe it's Ruth Ware's best novel out of the four I've read.

Leonora, or Nora as she likes to be called, receives an email inviting her to Clare's hen do (bachelorette party). Nora and Clare used to be the best of friends, but that was 10 years ago. Nora is a bit wary of the invite, but when her friend Nina is invited and says she'll go if Nora goes, Nora agrees. Nora finds out who Clare is marrying, and it seems like things go from bad to worse including Nora being injured and others being hurt. Nora must find piece together what happened at Clare's hen do in order to figure out the mystery behind everything. There's only one problem. She can't remember what actually happened that night.

The plot really sucked me in right from the beginning. I was wondering why Nora would be invited to someone's hen do that she hasn't seen or spoken with in over 10 years. I also had to understand why Nora would even be interested in going considering it had been so long. I don't think I would have went. However, the whole plot fascinated me. I had to know the motives of everyone. I felt like everyone was a suspect, and I was scrutinizing every little detail. There are some plot twists, and a few of them are predictable, but I still loved In a Dark, Dark Wood. I also loved the fact that there were no cliff hangers, and all of my questions were answered by the end of the book. One thing that did feel a bit improbable but not impossible was how Nora and her ex-boyfriend James ended things when they were teenagers. I have a hard time believing that not one of them would have reached out to the other in the whole ten years they had not seen each other especially right after their break up with what happened. Like I said, I guess it is possible to go without speaking to each other after that, but when something that major happens between a couple (I don't want to give the major thing away due to spoilers), I would have thought there would be more talking at some point.

I felt the characters were well written and had enough depth to the them to feel realistic. I enjoyed the character of Nora. All I can say is with what goes wrong for her makes me glad that I've never been in her position. I admired her desire to find out the truth even if it meant getting herself in trouble. However, sometimes I couldn't understand her reasoning behind some things such as wanting to go to someone's hen do that she hasn't seen or spoken to in ten years! Perhaps other people would go out of curiosity, but I would have just noped out of that. Also, what I mentioned in the previous paragraph about her not speaking to her ex even though there was something major that happened in their relationship. However, I really did like Nora. I had a love/hate relationship with Nina. Sometimes I liked her but other times she came across as too mean. I know that was just meant to be her personality, but I just had a hard time figuring her out. Flo was definitely a character. It was as if she was in love with Clare! She was obsessed with Clare and very high strung. I felt like Flo had some mental problems going on and needed help with them ASAP. I never knew if I should trust Flo or not. Clare seemed like she had changed from her school days when she was manipulative and selfish. I wish Clare would have been more of a forefront character throughout the book, but she felt like a minor character. Tom was definitely an interesting character to say the least. I did really like him, but I also questioned his motives.

I very much enjoyed the pacing for In a Dark, Dark Wood. The pacing flowed smoothly from the very first page. I never once felt like it slowed down at all. I was left hanging on every word.

Trigger warnings for In a Dark, Dark Wood include drinking, smoking, drug use, profanity, mentions of sex although not graphic, violence, gun violence, and death.

All in all, In a Dark, Dark Wood was a fantastic read! I enjoyed every second of the book, and I felt so empty after it ended because it was over. It had all the makings of a great book such as an interesting plot and fantastic characters. I would definitely recommend In a Dark, Dark Wood by Ruth Ware to those aged 17+ that love psychological thrillers and those who want to be sucked into a book from the very first sentence.
  
Virtual Reef Diver
Virtual Reef Diver
2020 | Animals, Card Game, Educational, Environmental
Ahh, ze Great Barrier Reef. How I would love to see you! To swim with ze fishies and see ze beautiful colors! But alas, I am no great diver, and have only snorkled once – in ze Caribbean. I am very interested in ze marine life on ze reefs surrounding Australia, and so when I heard of a game from one of our favorite publishers (who happen to be Australian) featuring photos of ze Great Barrier Reef I knew I had to take a look.

Virtual Reef Diver is an educational card game that helps to bring awareness to happenings of the Great Barrier Reef and even implements ways for players to participate in the studies of this natural wonder. The winner(s) of the game is (are) the team who scores the most points at the end of three rounds, and also hopefully learns several new things along the way.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. It is not my intention to detail every rule in the game, but to give a general idea of the feel of the game flow. You are invited to download the rulebook, purchase the game through the publisher directly, or through any retailers stocking it. -T


To setup, shuffle the Action card deck, the Reef Disturbance deck, and the Reef decks separately, placing them on the table. Each team, or player, may be given a Classification Card (reference card) as well. From the Reef deck deal 12 cards face-up on the table in a 3×4 (or 4×3 whatever) grid. Each round a new set of 12 cards will be dealt to the table. Determine the starting player/team and the game may begin!
Players will decide at the beginning of the game which mode they wish to play: Standard or Advanced. I will be previewing the Standard mode. On a turn a player will choose a card from the grid and attempt to identify its type: Hard Coral, Soft Coral, Algae, Invertebrates, Fish, Marine Mammals, or Technology. If correct, the player will collect the card as a trophy and it will be worth VPs at the end of the game. The next player may then take a turn identifying the type of card and collecting if correct, or leaving on the table if incorrect.

All cards are worth VPs except the Technology cards. These, once correctly identified, will allow the player to exchange it for an Action card to be used in the future. Action cards can be very powerful at different times during the game.


Once all 12 cards have been taken for the round the players will reveal a Reef Disturbance card. These typically will have players discarding cards of a certain type, or several cards at once. Some Action cards will negate these effects, so having them ready is great strategy. The grid may now be replenished and the second round started. The game ends at the end of the third round and players count up points to determine the winner!
Components. Again, while this game is in production, I treated it as a preview, and these are final components. That said, this game exists to benefit the Australian Government-funded citizen science website ACEMS. Further, this game is a bunch of cards in a box. The photos on the main Reef cards are mostly quite nice, with a couple looking perhaps a little outdated. The other graphics on the game are fine. They don’t get in the way, and are functional. The cards themselves are also fine quality. Nothing in the box is exquisite nor subpar at all.

The gameplay is something that I am struggling with as a reviewer. You see, this is a VERY different game depending on the mode you play. I will probably always play it on Standard mode because I can guess what type a card may be, but the Advanced mode also awards extra points for identifying the common name, taxonomic family (scientific name), and habitat of each card’s subject. That is for eggheads, man! I’m just a normal American-educated gamer. I don’t know that stuff! So the Standard mode is relatively easy to play and be good, where the Advanced mode is for those times when you have, let’s say, a Scrabble or Chess snob who revels in being the most intellectual person in the room. That’s not at all a bad thing, and I hope any real eggheads know I am kidding around. I am merely jealous at how smart many people are.

That being the case, this game would work well for a group of younger gamers eager to learn about the marine life on the Great Barrier Reef, or those looking for a relaxing quasi-trivia style card game. Need to amp it up and play on Advanced mode? Go for it. I’ll still be flailing about like a clownfish out of water trying to understand the difference between hard and soft coral and how to distinguish them. Seriously. Take a look for yourself and help out a VERY worthy cause in the process.
  
Toy Story 4 (2019)
Toy Story 4 (2019)
2019 | Animation, Comedy, Sci-Fi
The rule of threes is a pretty solid philosophy. We find things repeated in triplicate satisfying and complete. There is no rule of four, it isn’t a thing. Four is usually one too many… and this was the fear for all Pixar and Toy Story fans when this project was announced, fairly unexpectedly, in 2018. Toy Story 3 was a beautiful and heart-rending end to the saga of Woody, Buzz and co. It was an end. Wasn’t it? Everything worth saying had been said, and it was all tied up in a plastic bow rather perfectly.

Well, Pixar are innovators and pioneers of the highest order, so maybe we should just trust that they know what they are doing (apart from the Cars series). Please don’t ruin it all, is all we asked, with fingers crossed. So many franchises and beloved event movies have had their legacy shat on by one too many sequels. Die Hard, Alien, Star Wars, The Terminator, etc, etc. Isn’t it best to leave well alone and concentrate on new ideas and new directions?

All the usual voice actors, Mr Hanks and Mr Allen, were back on board, with some intriguing additions in guest stars such as Christina Hendricks and Keanu Reeves, as Gabby Gabby and Duke Caboom, respectively. There was also a new director in Josh Cooley, who had been part of the team since story boarding The Incredibles in 2003, and graduating to writer and actor on Inside Out. It’s good to know Pixar look after their own with these kind of opportunities, but was this the right film and series to be making a debut in? A lot of pressure, you would think.

So, firstly, by now we know the entire world breathed a sigh of relief that it wasn’t terrible. Not only wasn’t it terrible, but it was a heck of a lot of fun! I mean, a lot! It went on to win the Oscar for best animated film, and everyone that went on to watch it after its cinema release unanimously says: “Hey, this is much better than I thought… maybe even my second favourite out of the four”. And it is true! It’s not just good enough, it is great. I loved it.

I tend to save my animation for Sundays. I don’t know why, but that feels like the best day to indulge my inner child and sense of sentimental wonder. From minute one I was into this film. As soon as you see and hear your old friends in the toy box, it doesn’t take long to feel at home in this world of talking, walking, feeling, fearing, loving characters. They are so well drawn, in all senses, it is hard to think of animated entities so adored and part of the family. I laughed, I cried, I felt excited and worried and tense and ultimately warmed up with joy. It has it all.

Not to say it merely repeats the best tricks of the first three, it doesn’t. In fact, there are a lot of differences here. It feels a little more mature, like we have all grown up together and have no need to be patronised or expositioned at. It assumes we know these people (yes, I think of them as people, that is why it works) and can leap into their lives at any point. Woody, who is of course the beating heart of the show, has been a friend, a paramour and brother before, but now he is a father figure too, an evolution that reflects life. And these guys know how effective that is going to be.

There is a slight concern regarding his adopted ward, the controversial “Forky”, who seemed a little childish and simplistic in theory… but that becomes a wonderful part of the whole point… no spoilers. I’d understand if the character grated a tiny touch at first; it kinda did with me. But the laughs are there eventually, and some of them are big laughs! Fear not, it works. Not perfect, but it works. Although why it isn’t called “Sporky” I do not know… it is clearly a spork and not a fork. Oh, yes, I know why, it is because that is what Bonnie calls him, and she is a child. Genius. I was wrong.

The plot, such as it is, is an adventure story worthy of Indiana Jones at points, and it moves along at an exciting clip for sure! Gabby Gabby is gloriously sinister, as are her ventriloquist dummy henchmen; Duke Caboom is hilarious and has probably the best light relief moments; but there is also the duo of “Ducky” and “Bunny” to enjoy on a more surreal and perhaps more adult level. Even when you see where it is going, it has the ability to surprise you, which is terrific film-making art in any animation, or anything full stop. Not least, the final 10 minutes, which break the heart in the best way, just as all the previous films have done. The thought of where they leave it brings a lump to my throat even now!

In short. If you haven’t seen it: do. If you have, watch it again as part of a Toy Story marathon and see exactly how different it is from start to finish, and just how many themes and ideas it has covered in its 25 year existence. Bravo Pixar, you did it again!
  
Pudge & Prejudice
Pudge & Prejudice
A.K. Pittman | 2021 | Romance, Young Adult (YA)
10
10.0 (2 Ratings)
Book Rating
I'm not big on romance novels, but when I saw the cover and synopsis of Pudge & Prejudice by A.K. Pittman, I knew that this was one book I had to read. It just seemed so relatable. I'm so happy that I did get a chance to read this book because I have become totally smitten with it!

I thought the plot for Pudge & Prejudice was very well written. It's 1984, and fifteen year old Elyse (nicknamed "Pudge" by her older sister) and her family have just moved to Texas. It's a bit of a culture shock at first, but Elyse learns the ropes quickly. While her beautiful, older sister Jayne has no trouble fitting in at high school, Elyse's body issues complicate things especially when it comes to guys like Billy Fritz. Will Elyse ever be able to get over her looks or will the way she thinks of herself be her downfall?

The plot for Pudge & Prejudice is such a cute one, and it's one I can semi-relate too. (I never had a crush on any of the football players at my school, but I was a chubby teen like Elyse.) Pittman does an excellent job of making the small Texas town that Elyse lives in come to life. I could picture every sight, taste, and smell throughout the book. I just had to open my book, and I was instantly transported. The pacing for Pudge & Prejudice was spot on. I found myself not wanting to put this book down. It held my interest from the very first page. I loved the 1980's references, and I was glad that they weren't overdone like some other books. One thing that I did enjoy about Pudge & Prejudice is that the romance isn't all in your face. It's hard for me to describe, but although there was some romance, it wasn't what the whole book was about. I didn't spot any plot twists, but Pudge & Prejudice is such a fantastic book that it didn't need any plot twists. There was a minor cliffhanger at the end of the book which mentions the summer after Elyse's sophomore year. I'm hoping this will turn into a series because I would love to see what happened to Elyse and her sister Jayne that summer. (I was so sad when the book ended.) I will say that I did find some of the book a bit unrealistic as to who crushes on Elyse. I have never known something like that to happen. Maybe it happens to a small minority, but I never knew it to happen at any school I had ever known. However, this was such a sweet and fun read that I didn't mind. I liked seeing how the story would progress.

Kudos to A.K. Pittman for writing such fantastic well fleshed out characters! I think I knew someone like each character mentioned when I was in school. I could picture each character in Pudge & Prejudice as if they were someone I knew in real life. Elyse was the most relatable character for me. I was her in high school (minus the crush on a football player). I sympathized with her more than any other character I've ever came across in a book. Pittman's portrayal of an overweight teen struggling with self esteem issues was perfect. I loved how sweet Jayne, Elyse's older sister, was. I loved the relationship between between Jayne and Elyse. The way they looked out for each other was really sweet. Charlie was also a really nice guy, and it was interesting to read about his and Jayne's relationship especially when the problem of sports came up. Billy was an interesting character. He's the only one that I couldn't imagine knowing in real life. Perhaps they are unicorns at exist somewhere, but I had never known anyone like Billy when I was a teen (and even now). However, Billy was a complex and great character. I did enjoy reading about him. Lottie was well fleshed out, but she seemed a bit too snobby for my liking. She was way too blunt and what she said about her boyfriend really irked me. She treated her boyfriend horribly. If I was Elyse, I wouldn't have been friends with her for very long, but I understand how hard it was for Elyse to make friends. Unfortunately, I did know people like Lottie in my school. Lydia (Elyse's younger sister) was fun to read about as was Gage although I never really trusted Gage for some reason.

Trigger warnings for Pudge & Prejudice include minor kissing, a mention of sex, a mention of punching someone, cheating, and body issues.

All in all, Pudge & Prejudice is such a cute and fun read. It's got such a relatable plot and a cast full of characters that everyone can relate to. This is one book that I could definitely picture as a successful Netflix series. (I know I'd binge watch for sure!) I would definitely recommend Pudge & Prejudice by A.K. Pittman to everyone aged 13+ that are after a sweet and fun read. This is one book that will leave you smiling long after you've read it.
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(A special thank you to Lone Star Literary Life for providing me with a paperback copy of Pudge & Prejudice by A.K. Pittman in exchange for an honest and unbiased review.)
  
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KalJ95 (25 KP) rated Final Fantasy VII Remake in Video Games

Jun 10, 2020 (Updated Jun 10, 2020)  
Final Fantasy VII Remake
Final Fantasy VII Remake
2020 | Action/Adventure, Role-Playing
Combat Is Fluid, Weighty And Satisfying. (2 more)
The Protagonists Are Well Thought Out.
I Can't Wait For The Next Part.
Side missions Are Tedious And Boring (2 more)
The Middle Is A Slog To Go Through,
Parts Of The Story Needed Removing
A Classic Reborn.
I understand the impact FFVII has had on both video game narratives, and storytelling itself. It remains a staple mark on video games, and as such is held so highly amongst developers as the standard of how great a narrative can be, and its hard to argue. I haven't even played the original 1997 release, but I know the story beats and main moments. Its an incredible journey, with fascinating characters, rolled into moments of twists and turns. Once a remake was announced, it obviously was met with massive anticipation, and worrying doubt. Could you possibly pull off a remake of classic and make fans old and new fall in love all over again?

The answer is a yes, but only just. I played FFVIIR as a brand new player, knowing nothing of the characters or story of what happens in Midgar, and began being completely enthralled. The opening is a chapter of fast edged combat and moral dilemmas of actions taken by our heroes. Its explosive, bursting with huge set pieces and cheesy dialogue. I loved every moment, and this was only the tutorial. The implications ride high throughout the whole experience when you see the environment change around you, and questions begin to arise from NPC’s, and yourself. Is their really any good guys amongst this world of soldiers, eco-terrorists and corrupt authority figures?
From then the game takes different directions, and things become problematic, specifically once you fade from the Avalanche crew.

Although the story still remains as engaging to a certain point, the experience takes a wayward nosedive. Side missions are introduced, and while you don't have to complete them, you feel the need to once characters start asking you to. This becomes a major issue because they are all so boring and stiff. The characters you talk to are all robotic, the dialogue seems overdramatised, and the reward itself just isn't worth it. The main aspect of buying a game for me is for immersion, and consistently I was being pulled from the experience because of lacklustre moments, and this is the same for most of the game. As I said, the opening to the story is a perfect way to begin your stay in Midgar, but once you drift away from the Avalanche crew, the story becomes stale. The game feels more like a twenty five hour experience rather than thirty five, and cutting certain sections would boost the story significantly. I understand wanting to add more and retain the great moments from the original, but sometimes cutting the fat can also be a good thing.

While moments in the original game could last around one hour, FFVIIR stretches it further to gain more insight into side characters and exploration. Don’t get wrong, it works in certain areas, for example Wall Market and Sector 7 as a whole are fantastic places to spend hours in, which I did. They burst with details that provide back story to their presence only thought about by the player. The slums are cramped, lifeless in colour, and shows the class divide within Midgar’s people.

However, in these moments they are only boosted further by the best feature of the game; Combat.

The combat is sublime, crunchy and weighty, and requires excellent skill the more you progress. Each of the protagonists has unique fighting styles, and customisation with materials gives you even more edge over your opponents. Fighting your standard monsters and creatures becomes a breeze once you know their weaknesses, but Boss fights are where the real challenge happens. Boss fights are the highlight of the entire game, especially the likes of a Giant House and the Final confrontation, and encapsulate the work and progression within the characters you play as. At first, I just wanted to play as Cloud, but knowing each characters skills, then switching between them to fight, and help other members of your party, becomes a juggling act thats so damn good. Speaking of which, our Heroes. At first, I thought I was dealing with generic anime characters who all boast the same attributes, and how wrong I was. Cloud is defensive, standoffish and blunt, who's primarily in the job for the money. Cloud is suffering, from what I can gather, with amnesia, and as the game’s questions begin to reveal the answers, he sets aside the hard edged exterior he carries with him, and opens up to warm to this band of wacky eco-terrorists. Even with this just being the first part of however many they are planning to release, Cloud is so interesting to me, a nut you want to crack and see what is inside, and his past becomes the focal point of the finale. He has become one of my favourite characters in a video game.

FFVIIR is a conundrum I only further want to figure out. Its both an incredible video game, but also bogged down with clear issues, which I personally feel either didn’t need to be in the game, or could of spent more time being fleshed out. Would I recommend it? Absolutely. Its a game I feel everyone should play, for gorgeous spectacle and mesmerising vision. I can’t wait for the second part.