Search
Search results
Sweet Baby Girl Halloween Fun - Spooky Makeover & Dress Up Party
Games and Education
App
Halloween is coming! Play with Sweet Baby Girl and have the most adventurous Halloween celebration...
The Bard's Tale
Games and Entertainment
App
#1 RPG in 75 countries, including USA, UK, Australia, Canada, France, Germany, Italy, Spain, Russia,...
Lindsay (1717 KP) rated Evergreen Forevermore in Books
Jun 16, 2024
Evergreen Forevermore is a captivating tale set in the picturesque hometown of Whitecap. It is a book brimming with mystery and intrigue. We are introduced to a young man named John Devore, who, driven by a deep sense of duty, becomes a paramedic to serve his community.
We are introduced to a judge who is a friend of John's. We meet a young woman named Katherine who needs to learn a few things about people. The story starts in a shelter in New York, where John volunteers and has met some friends along the way.
John and the Judge share a unique bond, a friendship that transcends their professional lives. The Judge, intrigued by John's tales of his hometown, expresses a desire to visit Whitecap. Will this wish be fulfilled? This book, with its rich tapestry of characters, holds the answer.
John sees a man working on the streets and wonders about him. His grandfather tells him his name is Fred Bates. John appears to start a conversation with Fred and introduces him. He also sees Fred Bates's interest in the new medic truck and wonders why. He finds a way to get Fred to work with him at the firehouse.
As the story goes on, there seems to be secrecy and mystery around every door. What are these mysteries, and will John be able to help? The story begins when the Judge has to sentence a woman he meets. Will a change of scenery and learning about others help the young woman? What about her father? There is more to the plot than just learning about expectations and how others feel. The young woman needs an attitude change or will be in much more trouble if she continues her path. Will her father understand that he needs to let his daughter learn the hard lessons and stand on her own to two feet?
Judge James Wilcox, a pivotal character, embarks on a journey with John to uncover long-awaited hidden secrets. Will his efforts lead to a long-overdue family reunion for Katherine and Fred? Will a sweet handyman, be haunted by the memory of his lost and beloved wife, find closure? Fred, a veteran, is finally recognized for his bravery. Will he be able to forgive himself for the past?
This book is heartwarming. I really enjoyed it. I love how this ends. The characters are my favorite. However, each main character's story is involved in the other's. It is more about a story about a town and town folk than just a personal story. TA Cline does a wonderfully good job on this. I recommend this book and these other two books as well. This one is a top favorite. I would like to know if this book can be beaten from the top of the list.
This book is a treasure trove for those who seek a rollercoaster of emotions. This book is a must-read if you are a fan of heartfelt stories, mysteries that keep you on the edge of your seat, and the complexities of family dynamics. It skillfully weaves together a diverse cast of characters, including a veteran, each adding a unique flavor to the narrative.
We are introduced to a judge who is a friend of John's. We meet a young woman named Katherine who needs to learn a few things about people. The story starts in a shelter in New York, where John volunteers and has met some friends along the way.
John and the Judge share a unique bond, a friendship that transcends their professional lives. The Judge, intrigued by John's tales of his hometown, expresses a desire to visit Whitecap. Will this wish be fulfilled? This book, with its rich tapestry of characters, holds the answer.
John sees a man working on the streets and wonders about him. His grandfather tells him his name is Fred Bates. John appears to start a conversation with Fred and introduces him. He also sees Fred Bates's interest in the new medic truck and wonders why. He finds a way to get Fred to work with him at the firehouse.
As the story goes on, there seems to be secrecy and mystery around every door. What are these mysteries, and will John be able to help? The story begins when the Judge has to sentence a woman he meets. Will a change of scenery and learning about others help the young woman? What about her father? There is more to the plot than just learning about expectations and how others feel. The young woman needs an attitude change or will be in much more trouble if she continues her path. Will her father understand that he needs to let his daughter learn the hard lessons and stand on her own to two feet?
Judge James Wilcox, a pivotal character, embarks on a journey with John to uncover long-awaited hidden secrets. Will his efforts lead to a long-overdue family reunion for Katherine and Fred? Will a sweet handyman, be haunted by the memory of his lost and beloved wife, find closure? Fred, a veteran, is finally recognized for his bravery. Will he be able to forgive himself for the past?
This book is heartwarming. I really enjoyed it. I love how this ends. The characters are my favorite. However, each main character's story is involved in the other's. It is more about a story about a town and town folk than just a personal story. TA Cline does a wonderfully good job on this. I recommend this book and these other two books as well. This one is a top favorite. I would like to know if this book can be beaten from the top of the list.
This book is a treasure trove for those who seek a rollercoaster of emotions. This book is a must-read if you are a fan of heartfelt stories, mysteries that keep you on the edge of your seat, and the complexities of family dynamics. It skillfully weaves together a diverse cast of characters, including a veteran, each adding a unique flavor to the narrative.
Purple Phoenix Games (2266 KP) rated Horrified: Universal Monsters Strategy Board Game in Tabletop Games
Aug 6, 2021
I was a child a long time ago. Okay, not THAT long ago, but I remember being frightened of a great many thing on TV: Michael Jackson’s “Thriller” music video, the TV show “V,” and so many others. I still to this day have not watched an entire old school Universal Studios Monster movie. However, I used to live in California for part of my childhood and my family had season passes to Universal Studios and we would go quite a lot, so I have always been familiar with the monsters. So when I saw a game was being crafted featuring these lovable, but in a nostalgic way, creatures I knew I just had to have it.
Horrified is a pickup and deliver, action points, cooperative game with dice and miniatures utilizing a variable setup. In it players take on the role of a hero in a monster movie – but not just A monster movie, but SEVERAL monsters will be haunting the town! It is the heroes’ goal to defeat the monsters before the Terror Marker reaches maximum or the heroes run out of time and the monsters take over the town.
To setup, place the board on the table and draw 12 Item tokens from the bag. Place these Items on the board in the specified location printed on the Item. Depending on how many players (for this review I will be using the Solo rules in the rule book) place the Terror Marker appropriately on the board – the photo above was taken before I realized that it starts on three in the Solo game. Choose the monsters to be faced and place their mats near the board. The rulebook states where the monster minis will start the game. Place the Frenzy token on the lowest Frenzy-numbered monster. Shuffle the Monster and Perk decks of cards separately and deal each player one Perk card. Each player chooses or is randomly dealt a character badge and places the standee in the appropriate location on the board. The game may now begin!
Players will be taking turns traveling the town, picking up Items, attempting to defeat the monsters per their defeat instructions on their mats, delivering villagers that randomly appear to their safe locations, and keeping the Terror Marker in the acceptable range. Each character has a certain number of actions that can be taken on their turns, but any Perk cards used are spent as a bonus action on the hero’s turn. The hero actions are: Move (one space along the lit pathways, even with a villager in tow), Guide (a villager one space away from the hero), Pick Up (Items from locations), Share (Items from player to player – not needed in a Solo game), Special Action (if the character being played has one on their badge), Advance (complete a task on the Monster mat to move one step closer to defeat), and Defeat (once all the tasks are complete and the player has enough Items to defeat the Monster at the same location). Once a hero has used up all their Action Points per their badge, it will be the Monster phase.
Monster phases begin with a draw from the Monster deck. Upon the card will be a number printed on the top which instructs players as to how many Items to draw and place from the bag. Next, players will read the text on the card and complete any instructions. Finally, the Monsters will strike. At the bottom of the card will be printed several icons pertaining to Monsters individually and also the Monster who happens to currently be Frenzied. These icons instruct players to move certain Monsters and if they share a space with a hero or villager, to roll the attack dice. One hit from a Monster defeats either a villager or hero (unless the hero discards any Item to block the attack). If a hero or villager is defeated, the Terror Marker moves up a space toward ultimate doom. Play then is passed to the players again. The game continues in this fashion until one of the game end conditions is met and the heroe(s) win or the Monsters succeed in their hostile haunted takeover.
Components. I’d like to start with the art. I love it. The art has a very 1930s Hollywood style and is simply beautiful. The colors are vibrant, where color is used, and the board is stunning. All of the cardboard components are top notch quality, and the Monster minis are fab. Obviously it would be great for all the heroes and villagers to have minis as well, but there is text printed on those standees that just can’t translate to a miniature. All in all, the components here are wonderful and high quality.
The gameplay is also wonderful and high quality. The solo game from which these photos are taken I randomly drew the Mayor character and decided to hit the town with Dracula, The Creature from the Black Lagoon, and The Invisible Man. That’s a Standard game in the rules. The Mayor is great because she is able to take five actions on her turn (plus Perks), but she has no special abilities. That is both a blessing and a curse and wonderfully balanced. I would say I finished the game needing just one or two more Monster cards to draw before all three baddies were defeated. But, that’s the difficulty of having three Monsters showing. With just two Monsters I would have won handily, but maybe would not have enjoyed it as much and written it off as too easy. Luckily I always learn games on normal standard difficulty first.
Traipsing around town picking up Items and ushering villagers to their safe spaces sounds relaxing, but when the Monsters are on your trail and ready to Strike it adds a layer of anxiety that is just delicious. I admit I probably spent too much time trying to save every villager and that’s partly why I failed at this one game. Also I miscalculated how many extra Items to have on hand when attempting to Advance the Monster tasks. Couple those with my strategy to concentrate on defeating one Monster at a time and, well, that’s a losing strategy it seems.
The gameplay is so much fun, and the components are so wonderful to play with, it’s really no surprise I enjoy this game as much as I do. I have purposely left out some rules for readers to enjoy discovering themselves, but this is a tight game with pressure from different fronts to complete objectives. It’s the kind of game where even with a loss you find yourself wanting to try again right away. And that’s a sing of an excellent game. Purple Phoenix Games gives this very high ratings, even as a solo experience. If you need more horror-style adventure games in your collection, please check out Horrified. It’s not really that scary to play, but you will certainly be haunted by your choices you make throughout the game.
Horrified is a pickup and deliver, action points, cooperative game with dice and miniatures utilizing a variable setup. In it players take on the role of a hero in a monster movie – but not just A monster movie, but SEVERAL monsters will be haunting the town! It is the heroes’ goal to defeat the monsters before the Terror Marker reaches maximum or the heroes run out of time and the monsters take over the town.
To setup, place the board on the table and draw 12 Item tokens from the bag. Place these Items on the board in the specified location printed on the Item. Depending on how many players (for this review I will be using the Solo rules in the rule book) place the Terror Marker appropriately on the board – the photo above was taken before I realized that it starts on three in the Solo game. Choose the monsters to be faced and place their mats near the board. The rulebook states where the monster minis will start the game. Place the Frenzy token on the lowest Frenzy-numbered monster. Shuffle the Monster and Perk decks of cards separately and deal each player one Perk card. Each player chooses or is randomly dealt a character badge and places the standee in the appropriate location on the board. The game may now begin!
Players will be taking turns traveling the town, picking up Items, attempting to defeat the monsters per their defeat instructions on their mats, delivering villagers that randomly appear to their safe locations, and keeping the Terror Marker in the acceptable range. Each character has a certain number of actions that can be taken on their turns, but any Perk cards used are spent as a bonus action on the hero’s turn. The hero actions are: Move (one space along the lit pathways, even with a villager in tow), Guide (a villager one space away from the hero), Pick Up (Items from locations), Share (Items from player to player – not needed in a Solo game), Special Action (if the character being played has one on their badge), Advance (complete a task on the Monster mat to move one step closer to defeat), and Defeat (once all the tasks are complete and the player has enough Items to defeat the Monster at the same location). Once a hero has used up all their Action Points per their badge, it will be the Monster phase.
Monster phases begin with a draw from the Monster deck. Upon the card will be a number printed on the top which instructs players as to how many Items to draw and place from the bag. Next, players will read the text on the card and complete any instructions. Finally, the Monsters will strike. At the bottom of the card will be printed several icons pertaining to Monsters individually and also the Monster who happens to currently be Frenzied. These icons instruct players to move certain Monsters and if they share a space with a hero or villager, to roll the attack dice. One hit from a Monster defeats either a villager or hero (unless the hero discards any Item to block the attack). If a hero or villager is defeated, the Terror Marker moves up a space toward ultimate doom. Play then is passed to the players again. The game continues in this fashion until one of the game end conditions is met and the heroe(s) win or the Monsters succeed in their hostile haunted takeover.
Components. I’d like to start with the art. I love it. The art has a very 1930s Hollywood style and is simply beautiful. The colors are vibrant, where color is used, and the board is stunning. All of the cardboard components are top notch quality, and the Monster minis are fab. Obviously it would be great for all the heroes and villagers to have minis as well, but there is text printed on those standees that just can’t translate to a miniature. All in all, the components here are wonderful and high quality.
The gameplay is also wonderful and high quality. The solo game from which these photos are taken I randomly drew the Mayor character and decided to hit the town with Dracula, The Creature from the Black Lagoon, and The Invisible Man. That’s a Standard game in the rules. The Mayor is great because she is able to take five actions on her turn (plus Perks), but she has no special abilities. That is both a blessing and a curse and wonderfully balanced. I would say I finished the game needing just one or two more Monster cards to draw before all three baddies were defeated. But, that’s the difficulty of having three Monsters showing. With just two Monsters I would have won handily, but maybe would not have enjoyed it as much and written it off as too easy. Luckily I always learn games on normal standard difficulty first.
Traipsing around town picking up Items and ushering villagers to their safe spaces sounds relaxing, but when the Monsters are on your trail and ready to Strike it adds a layer of anxiety that is just delicious. I admit I probably spent too much time trying to save every villager and that’s partly why I failed at this one game. Also I miscalculated how many extra Items to have on hand when attempting to Advance the Monster tasks. Couple those with my strategy to concentrate on defeating one Monster at a time and, well, that’s a losing strategy it seems.
The gameplay is so much fun, and the components are so wonderful to play with, it’s really no surprise I enjoy this game as much as I do. I have purposely left out some rules for readers to enjoy discovering themselves, but this is a tight game with pressure from different fronts to complete objectives. It’s the kind of game where even with a loss you find yourself wanting to try again right away. And that’s a sing of an excellent game. Purple Phoenix Games gives this very high ratings, even as a solo experience. If you need more horror-style adventure games in your collection, please check out Horrified. It’s not really that scary to play, but you will certainly be haunted by your choices you make throughout the game.
Kristy H (1252 KP) rated Into the Night in Books
Mar 6, 2019
Intriguing and refreshing mystery
Detective Sergeant Gemma Woodstock is working in Melbourne now, trying to negotiate relationships with her new boss, Chief Inspector Toby Isaacs, and her partner, Detective Sergeant Fleet. She has been in Melbourne for three months; this has meant leaving behind her five-year-old son, Ben, and his father, Scott. She's keeping busy with a series of cases, including that of a homeless man, Walter Miller, who was brutally killed and one with the famous actor, Sterling Wade, who was stabbed while filming a high-profile zombie film. Alone and away from her son, Gemma throws herself into her work, but will these difficult cases prove too much for her and her emotional well-being?
"I was high-functioning but deeply broken and eventually something had to give. When the opportunity to transfer to Melbourne arose, I needed to take it. Living in Smithson was slowly killing me."
This novel picks up a few years after the first Gemma book. Gemma has been haunted by the Rosalind Rose case featured in Bailey's superb first novel, The Dark Lake, as well as her affair with her former partner, Felix. We find her lost and floundering. This serves a dual-purpose for us, the reader. We get to read a novel with a complicated, realistic character in Gemma. She's true to herself. On the other hand, she's not always the easiest to like or even empathize with. This is a woman who has left her child behind, after all. I have to congratulate Bailey on having Gemma not make the easy/safe choices in life, or the ones you typically see in detective novels. Not only do we get a strong yet vulnerable female character, we get one who is flawed, real, and struggling to find her way in the world. I certainly didn't always agree with her choices, but I do enjoy reading about them.
Even better, Gemma features in an excellent complicated and captivating mystery, with several cases that keep you guessing. The prominent one is the Sterling Wade case. Bailey brings in various Hollywood elements, and there are a lot of characters to suspect and pieces to put together. I quite liked not knowing who had killed Sterling. Even the detectives were flummoxed at times: how refreshing. Throughout all her cases, Gemma is working out where she fits in her new department and how she relates to her new partner, Fleet. There's a lot going on, but Bailey handles it all quite deftly. The excellent writing I enjoyed so much in her first novel is on display again here; you'll be impressed at the way she can pull together her story and bring out her characters.
"'Or maybe this case is just fucking with my mind,' I say, 'and making me think that Agatha Christie plots are coming to life.'"
Overall, I found this book intriguing and refreshing. Gemma is a complicated and complex character who is matched by the intricate cases she attempts to solve. Those who enjoy a character-driven mystery will be drawn to Gemma's prickly exterior, while those who simply enjoy a hard-to-solve case will find plenty to like here as well. Sarah Bailey is certainly a go-to author for me.
I received a copy of this book from the publisher and Netgalley in return for an unbiased review (thank you!).
"I was high-functioning but deeply broken and eventually something had to give. When the opportunity to transfer to Melbourne arose, I needed to take it. Living in Smithson was slowly killing me."
This novel picks up a few years after the first Gemma book. Gemma has been haunted by the Rosalind Rose case featured in Bailey's superb first novel, The Dark Lake, as well as her affair with her former partner, Felix. We find her lost and floundering. This serves a dual-purpose for us, the reader. We get to read a novel with a complicated, realistic character in Gemma. She's true to herself. On the other hand, she's not always the easiest to like or even empathize with. This is a woman who has left her child behind, after all. I have to congratulate Bailey on having Gemma not make the easy/safe choices in life, or the ones you typically see in detective novels. Not only do we get a strong yet vulnerable female character, we get one who is flawed, real, and struggling to find her way in the world. I certainly didn't always agree with her choices, but I do enjoy reading about them.
Even better, Gemma features in an excellent complicated and captivating mystery, with several cases that keep you guessing. The prominent one is the Sterling Wade case. Bailey brings in various Hollywood elements, and there are a lot of characters to suspect and pieces to put together. I quite liked not knowing who had killed Sterling. Even the detectives were flummoxed at times: how refreshing. Throughout all her cases, Gemma is working out where she fits in her new department and how she relates to her new partner, Fleet. There's a lot going on, but Bailey handles it all quite deftly. The excellent writing I enjoyed so much in her first novel is on display again here; you'll be impressed at the way she can pull together her story and bring out her characters.
"'Or maybe this case is just fucking with my mind,' I say, 'and making me think that Agatha Christie plots are coming to life.'"
Overall, I found this book intriguing and refreshing. Gemma is a complicated and complex character who is matched by the intricate cases she attempts to solve. Those who enjoy a character-driven mystery will be drawn to Gemma's prickly exterior, while those who simply enjoy a hard-to-solve case will find plenty to like here as well. Sarah Bailey is certainly a go-to author for me.
I received a copy of this book from the publisher and Netgalley in return for an unbiased review (thank you!).
Sassy Brit (97 KP) rated You Should Have Left in Books
Jun 5, 2019
by author Daniel Kehlmann is imaginatively written in such a way that you’re reading a scriptwriter’s notes from his notebook, as he is writing them. The main character bares his soul about his life, his thoughts and dreams. Much of it is mundane everyday stuff, until you realise that what is being said actually has a very different meaning. Darker and more horrific than it at first may seem.
Writing his screenplay, and lying to his boss about his progress, the screenwriter takes his family, wife Susanna, and four-year old Esther to what he wants to be a writer’s retreat. Yeah, it does sound rather like The Shining. But even though there’s less of it, there’s even more to it… Stick with me. I’ll explain.
Things are not going as planned, for this unnamed writer. His marriage is on the rocks and his screenplay is failing. On top of that there are a lot of strange goings on he cannot explain. Odd things are happening in the house he’s renting via Airbnb. Maybe it’s haunted, or just tricks of light are playing with his mind giving him that illusion. Either way, it’s a slow descent into darkness that the author of the notebook does not seem to notice himself. Not straight away.
But as the reader I get to see that every now and then there’s things hidden in the text the writer seems not to be aware of. He’s spiralling downhill I’m wondering about his mental state, or if the house itself, or something in it — something supernatural — is playing with his mind.
How long can he hold it together? He’s got responsibilities to look after his kid, but he can hardly look after himself. He’s already forgetting which lies he’s told and mixing his dreams (and nightmares) with reality. Even he doesn’t know how it will end, and starts to think about leaving his notebook behind in order for it to be found… and it has been, I’m reading it now…
Several of the notes in his book get to the end of the page and are never finished, which to my mind, is in keeping with the distracted, confused voice of this note taker and adds to the setting’s dark, oppressive atmosphere.
Clever, surreal, with a kind of rhythmic writing, akin to memories of sitting in the back of the car and being rocked to sleep. The only difference would be the rude awakening. The slamming of the brakes. When the harshness of reality jolts you awake.
Yep, this unsettling, nightmarish journey, had me glued to the pages, even though at first I was not entirely sure I understood what I’d read… It’s a short novella sized book, and I must admit I had to read it again to fully appreciate this awesome piece of writing. It’s not your average horror, I can tell you! Nope, there’s nothing average about this at all. Incidentally, it’s translated from German and that fact may be why I thought it worked even better. No words are wasted. There’s a certain style to this book that makes me feel like he’s got something bigger, and maybe even better to come. I can see, however, it won’t be everyone’s cup of tea. I personally wish I’d got to this one sooner.
Stark, sparse, and totally different to anything I’ve read in a long time. I loved it. An alternative read without a doubt. A very short read, in fact. What’s more, this review took longer to write about it, than it did to read. Twice.
Writing his screenplay, and lying to his boss about his progress, the screenwriter takes his family, wife Susanna, and four-year old Esther to what he wants to be a writer’s retreat. Yeah, it does sound rather like The Shining. But even though there’s less of it, there’s even more to it… Stick with me. I’ll explain.
Things are not going as planned, for this unnamed writer. His marriage is on the rocks and his screenplay is failing. On top of that there are a lot of strange goings on he cannot explain. Odd things are happening in the house he’s renting via Airbnb. Maybe it’s haunted, or just tricks of light are playing with his mind giving him that illusion. Either way, it’s a slow descent into darkness that the author of the notebook does not seem to notice himself. Not straight away.
But as the reader I get to see that every now and then there’s things hidden in the text the writer seems not to be aware of. He’s spiralling downhill I’m wondering about his mental state, or if the house itself, or something in it — something supernatural — is playing with his mind.
How long can he hold it together? He’s got responsibilities to look after his kid, but he can hardly look after himself. He’s already forgetting which lies he’s told and mixing his dreams (and nightmares) with reality. Even he doesn’t know how it will end, and starts to think about leaving his notebook behind in order for it to be found… and it has been, I’m reading it now…
Several of the notes in his book get to the end of the page and are never finished, which to my mind, is in keeping with the distracted, confused voice of this note taker and adds to the setting’s dark, oppressive atmosphere.
Clever, surreal, with a kind of rhythmic writing, akin to memories of sitting in the back of the car and being rocked to sleep. The only difference would be the rude awakening. The slamming of the brakes. When the harshness of reality jolts you awake.
Yep, this unsettling, nightmarish journey, had me glued to the pages, even though at first I was not entirely sure I understood what I’d read… It’s a short novella sized book, and I must admit I had to read it again to fully appreciate this awesome piece of writing. It’s not your average horror, I can tell you! Nope, there’s nothing average about this at all. Incidentally, it’s translated from German and that fact may be why I thought it worked even better. No words are wasted. There’s a certain style to this book that makes me feel like he’s got something bigger, and maybe even better to come. I can see, however, it won’t be everyone’s cup of tea. I personally wish I’d got to this one sooner.
Stark, sparse, and totally different to anything I’ve read in a long time. I loved it. An alternative read without a doubt. A very short read, in fact. What’s more, this review took longer to write about it, than it did to read. Twice.
Kristy H (1252 KP) rated The Widow's House in Books
Feb 8, 2018
Jess and Clare Martin met at Bailey College, in the Hudson River valley, but have been living in New York for years. Jess wrote a successful first novel not long after graduation, but that money has long been spent. He's been working on his second book for ages; it's long overdue, and he needs a new muse. So the two decide to move back to the Hudson River area, where Jess can focus on the book without distractions. They take on duties as caretakers at Riven House, the home of their former college professor, Monty. They can live in a nearby cottage in exchange for helping the elderly Monty with chores. But the setup has its own issues: it's Monty, after all, who wrote a review of Jess' first book that torments him to this day. And as they settle in, Clare begins to hear a baby crying at night and see shadowy figures around the pond of Monty's property. As she investigates local history, she thinks what she sees may be tied to the house's tormented past. The locals say the place is haunted and destroys everyone who stays there. Are Clare and Jess next?
You know how sometimes you start a novel and immediately know, from the first page, that you'll enjoy it? THE WIDOW'S HOUSE was that way for me. It sucked me in immediately and kept me interested throughout; I read it in about 24 hours. The book is filled with complicated characters, starting with Clare. You start to realize she's the ultimate unreliable narrator, but are never able to tell exactly how much. She appears unhappy with her selfish author husband and her marriage. She had a rough childhood--growing up in the Hudson Valley not far from Monty's estate, which has clearly affected the way she sees the world. The entire story is told from her point of view, and we're stuck with all events being filtered through her lens. It's genius really, and it is a refreshing change from so many novels lately that change narrators and time periods. You find yourself working and guessing with Clare as she unravels local history and the events unfolding at Riven House.
The novel is certainly told in the Gothic tradition. I first fell for Goodman via her excellent novel, [b:The Lake of Dead Languages|120274|The Lake of Dead Languages|Carol Goodman|http://images.gr-assets.com/books/1320554718s/120274.jpg|3159707], and this book reminded me of that one in some ways. Unlike some Gothic novels, you do not have to suspend much disbelief as the creepy events unfold around Clare and Jess. There are parts of this book that are incredibly spooky, and it's quite well-done. I loved that I was frantically flipping the pages, constantly second guessing everything and wondering what was happening. There are some great twists that shock you, even as you're still trying to figure things out in you're head (much like Clare). This novel will leave you guessing. It's crazy and confusing, but fascinating and incredibly hard to put down. It's completely enjoyable and stays with you after you've finished it, going over various plot points. Highly recommend.
I received a copy of this novel from the publisher and Edelweiss (thank you!) in return for an unbiased review; it is available everywhere as of 03/07/2017.
<center><a href="http://justacatandabookatherside.blogspot.com/">Blog</a> ~ <a href="https://twitter.com/mwcmoto">Twitter</a> ~ <a href="https://www.facebook.com/justacatandabook/">Facebook</a> ~ <a href="https://plus.google.com/u/0/+KristyHamiltonbooks">Google+</a></center>
You know how sometimes you start a novel and immediately know, from the first page, that you'll enjoy it? THE WIDOW'S HOUSE was that way for me. It sucked me in immediately and kept me interested throughout; I read it in about 24 hours. The book is filled with complicated characters, starting with Clare. You start to realize she's the ultimate unreliable narrator, but are never able to tell exactly how much. She appears unhappy with her selfish author husband and her marriage. She had a rough childhood--growing up in the Hudson Valley not far from Monty's estate, which has clearly affected the way she sees the world. The entire story is told from her point of view, and we're stuck with all events being filtered through her lens. It's genius really, and it is a refreshing change from so many novels lately that change narrators and time periods. You find yourself working and guessing with Clare as she unravels local history and the events unfolding at Riven House.
The novel is certainly told in the Gothic tradition. I first fell for Goodman via her excellent novel, [b:The Lake of Dead Languages|120274|The Lake of Dead Languages|Carol Goodman|http://images.gr-assets.com/books/1320554718s/120274.jpg|3159707], and this book reminded me of that one in some ways. Unlike some Gothic novels, you do not have to suspend much disbelief as the creepy events unfold around Clare and Jess. There are parts of this book that are incredibly spooky, and it's quite well-done. I loved that I was frantically flipping the pages, constantly second guessing everything and wondering what was happening. There are some great twists that shock you, even as you're still trying to figure things out in you're head (much like Clare). This novel will leave you guessing. It's crazy and confusing, but fascinating and incredibly hard to put down. It's completely enjoyable and stays with you after you've finished it, going over various plot points. Highly recommend.
I received a copy of this novel from the publisher and Edelweiss (thank you!) in return for an unbiased review; it is available everywhere as of 03/07/2017.
<center><a href="http://justacatandabookatherside.blogspot.com/">Blog</a> ~ <a href="https://twitter.com/mwcmoto">Twitter</a> ~ <a href="https://www.facebook.com/justacatandabook/">Facebook</a> ~ <a href="https://plus.google.com/u/0/+KristyHamiltonbooks">Google+</a></center>
Gareth von Kallenbach (980 KP) rated Tomb Raider (2018) in Movies
Jun 19, 2019
The third film in the “Tomb Raider” film series has arrived and much like
the recent entries in the video game series that inspire it; the film
serves as a reboot of the franchise.
This time out Alicia Vikander takes over the title role from Angelina
Jolie and brings us a younger and far less experienced Lara Croft who
toils as a bike messenger struggling to get by in London. She has a feisty
and competitive nature but is haunted by the absence of her father
(Dominic West), who has been missing for seven years and is presumed dead.
As such, Lara is his sole heir and is being pressured to sign documents
that will legally declare him dead and turn over a vast corporation and
fortune to Lara. True to her nature, Lara resists this as she is
unwilling to move on from her father and cannot bring herself to declare
him dead and take her inheritance.
In time Lara learns that her father was also a dabbler in the supernatural
and artifacts and may have vanished trying to find a secluded tomb on a
remote Japanese island.
Undaunted, Lara sets off to get answers and finds herself in the company
of a boat Captain named Lu Ren (Daniel Wu), who reluctantly takes her to
the dangerous island. Danger arrives first in a storm then in the form of
a Mercenary named Matthias Vogel (Walton Goggins), who wants to find the
mysterious tomb as well for nefarious reasons and will stop at nothing
including murder to get it.
Lara is soon faced with the fight of her life as she must battle Vogel and
his men as well as the island and other forces in order to survive and
protect the world.
The film moves at a pace slower than you might expect as the first half of
the film is mostly setup but there are a few moments of action included to
keep things interesting. While many of the action sequences may seem like
they are either restrained or influenced from other films, they do still
work and entertain. While some may call this a female “Indiana Jones”
film, Lara is very much her own character as she has a spunk and grit that
makes her equal adapt in a cultured setting as she is solving a dangerous
trap or mixing it up with deadly threats.
Vikander also portrays Lara with a sense of vulnerability as she does get
injured, bruised and tormented. This is not an unstoppable action machine,
but rather a real person who knows there is a time use your brain and then
a time to take action, but is also remorseful about the consequences of
her actions at times.
The film does move to a satisfying finale and sets up a further chapter
very well. There are some great nods to prior games in the film which was
refreshing as I joked to my wife during some of the more intense scenes
that I feel like I need to be pushing the X and O button on our Dualshock
4 controllers to help Lara run faster and jump higher.
In the end “Tomb Raider” is a satisfying if safe reboot for the franchise
that I expect should keep fans of the series happy. I do think that
audiences in North America may want a bit more action but the film should
play well in the Asian and European markets.
http://sknr.net/2018/03/16/tomb-raider/
the recent entries in the video game series that inspire it; the film
serves as a reboot of the franchise.
This time out Alicia Vikander takes over the title role from Angelina
Jolie and brings us a younger and far less experienced Lara Croft who
toils as a bike messenger struggling to get by in London. She has a feisty
and competitive nature but is haunted by the absence of her father
(Dominic West), who has been missing for seven years and is presumed dead.
As such, Lara is his sole heir and is being pressured to sign documents
that will legally declare him dead and turn over a vast corporation and
fortune to Lara. True to her nature, Lara resists this as she is
unwilling to move on from her father and cannot bring herself to declare
him dead and take her inheritance.
In time Lara learns that her father was also a dabbler in the supernatural
and artifacts and may have vanished trying to find a secluded tomb on a
remote Japanese island.
Undaunted, Lara sets off to get answers and finds herself in the company
of a boat Captain named Lu Ren (Daniel Wu), who reluctantly takes her to
the dangerous island. Danger arrives first in a storm then in the form of
a Mercenary named Matthias Vogel (Walton Goggins), who wants to find the
mysterious tomb as well for nefarious reasons and will stop at nothing
including murder to get it.
Lara is soon faced with the fight of her life as she must battle Vogel and
his men as well as the island and other forces in order to survive and
protect the world.
The film moves at a pace slower than you might expect as the first half of
the film is mostly setup but there are a few moments of action included to
keep things interesting. While many of the action sequences may seem like
they are either restrained or influenced from other films, they do still
work and entertain. While some may call this a female “Indiana Jones”
film, Lara is very much her own character as she has a spunk and grit that
makes her equal adapt in a cultured setting as she is solving a dangerous
trap or mixing it up with deadly threats.
Vikander also portrays Lara with a sense of vulnerability as she does get
injured, bruised and tormented. This is not an unstoppable action machine,
but rather a real person who knows there is a time use your brain and then
a time to take action, but is also remorseful about the consequences of
her actions at times.
The film does move to a satisfying finale and sets up a further chapter
very well. There are some great nods to prior games in the film which was
refreshing as I joked to my wife during some of the more intense scenes
that I feel like I need to be pushing the X and O button on our Dualshock
4 controllers to help Lara run faster and jump higher.
In the end “Tomb Raider” is a satisfying if safe reboot for the franchise
that I expect should keep fans of the series happy. I do think that
audiences in North America may want a bit more action but the film should
play well in the Asian and European markets.
http://sknr.net/2018/03/16/tomb-raider/
Gareth von Kallenbach (980 KP) rated Mad Max: Fury Road (2015) in Movies
Jun 19, 2019
When we last saw former cop turned wasteland warrior Max, it was nearly 30 years ago. Writer/Director George Miller had envisioned a follow up back in 2000, but various factors delayed the film so much that star Mel Gibson believed he had become too old to play the character which opened the door for Tom Hardy to don the knee brace of the famous character.
In “Fury Road”, fans are given a lavish spectacle that is one non-stop ride of intensity that is as my wife put it, “pushing me so far back into my seat that I am almost in the row behind us”.
When Max is captured by a vicious group lead by Immortal Joe, he stumbles into a true hell on earth as Joe has legions of warriors, most of whom have various health issues, it is assumed from the post nuclear world in which they live. They use captured individuals as blood donors to help make the sick live longer and Joe himself controls a large supply of fresh water as well as oversees what he considers his breeding stock of women.
When Imperator Furiosa (Charlize Theron), goes rogue and abducts Joe’s harem, this begins a breakneck and deadly pursuit across the wastelands where Max finds himself literally chained to the front of a car as a blood bag for the driver.
Amidst the eventually carnage that follows, Max is able to free himself and forges an uneasy alliance with Furiosa as she is attempting to lead the women she has liberated from Joe to safety.
With Joe and his large band of followers hot on their heels, Max must once again face overwhelming odds to save the day.
The film does an amazing job of creating an intense visual spectacle as the car chases and combat take up a good half the film and they are absolutely breathtaking to watch. CGI is kept to a minimum and what you see on the screen is a clash of metal as vehicles flip through the air, crash, and explode in spectacular fashion.
The film though is light on details as much of the story is left for you to read between the lines and fill in the blanks. Theron has explained her characters motivations very well in interviews but in the film it is at times murky. The limited dialogue in the film can at times be hard to understand due to accent and a form of “New Speak” but it is Hardy himself who is most interesting. He plays Max as a strong and silent type who is haunted by ghosts of his past, the people he could not save are a constant presence in his life as he sees them in his dreams and when he is awake, this leads to a character who is reduced to little more than pure survival instinct and does not allow for much in the way of character development.
In many ways this is a reintroduction of Max to a new generation so much of the charisma and intensity that was a part of Gibson’s portrayal has been scaled back to a world weary individual who has pretty much given up on finding the better life that he lost many years ago.
Miller has said he has enough material for two more films and if they are in the same league as this one, I would love to see further adventures for Max, let us just hope the wait is not as long next time out.
http://sknr.net/2015/05/14/mad-max-fury-road/
In “Fury Road”, fans are given a lavish spectacle that is one non-stop ride of intensity that is as my wife put it, “pushing me so far back into my seat that I am almost in the row behind us”.
When Max is captured by a vicious group lead by Immortal Joe, he stumbles into a true hell on earth as Joe has legions of warriors, most of whom have various health issues, it is assumed from the post nuclear world in which they live. They use captured individuals as blood donors to help make the sick live longer and Joe himself controls a large supply of fresh water as well as oversees what he considers his breeding stock of women.
When Imperator Furiosa (Charlize Theron), goes rogue and abducts Joe’s harem, this begins a breakneck and deadly pursuit across the wastelands where Max finds himself literally chained to the front of a car as a blood bag for the driver.
Amidst the eventually carnage that follows, Max is able to free himself and forges an uneasy alliance with Furiosa as she is attempting to lead the women she has liberated from Joe to safety.
With Joe and his large band of followers hot on their heels, Max must once again face overwhelming odds to save the day.
The film does an amazing job of creating an intense visual spectacle as the car chases and combat take up a good half the film and they are absolutely breathtaking to watch. CGI is kept to a minimum and what you see on the screen is a clash of metal as vehicles flip through the air, crash, and explode in spectacular fashion.
The film though is light on details as much of the story is left for you to read between the lines and fill in the blanks. Theron has explained her characters motivations very well in interviews but in the film it is at times murky. The limited dialogue in the film can at times be hard to understand due to accent and a form of “New Speak” but it is Hardy himself who is most interesting. He plays Max as a strong and silent type who is haunted by ghosts of his past, the people he could not save are a constant presence in his life as he sees them in his dreams and when he is awake, this leads to a character who is reduced to little more than pure survival instinct and does not allow for much in the way of character development.
In many ways this is a reintroduction of Max to a new generation so much of the charisma and intensity that was a part of Gibson’s portrayal has been scaled back to a world weary individual who has pretty much given up on finding the better life that he lost many years ago.
Miller has said he has enough material for two more films and if they are in the same league as this one, I would love to see further adventures for Max, let us just hope the wait is not as long next time out.
http://sknr.net/2015/05/14/mad-max-fury-road/
Gareth von Kallenbach (980 KP) rated Iron Man 3 (2013) in Movies
Jun 19, 2019
For Tony Stark, (Robert Downey Jr.), life has become very complicated for the self-proclaimed genius, philanthropist, billionaire, and playboy. In the new film “Iron Man 3”, Stark is wracked by insomnia and dread following the battle he waged to save New York in “The Avengers”.
Stark throws himself into his work and endlessly creates new Iron Man suits as well as system upgrades which currently have him at the Mark 42 version which is a huge jump from the Mark VII he was last seen in which was itself a prototype.
When a terrorist named The Mandarin (Sir Ben Kingsley), has unleashed a series of bizarre bombings on the world and has opening challenged the President (William Sadler), Stark is caught up in his own fears, most notably protecting his beloved Pepper (Gwyneth Paltrow).
When his friend Happy (John Farveau) is caught in an explosion, Stark openly challenges the Mandarin which results in a devastating helicopter upon Stark and Potts. With the world thinking he has died, Stark sets out to stop the Mandarin at all costs and find a way to battle his inner demons and fears to save the ones he loves and do what he knows is right.
The movie is big on laughs and character as we see a more well-rounded Stark this time out. He is haunted by demons of his past yet committed to improving himself and doing what is right. The film takes a bit of time to get up to speed, but thanks to Downey’s performance you maintain your interest as you are always waiting for what he will do next as he is in total command of the character and never lets the quirks or humor of his situation overshadow his humanity or undermine his performance.
I would have liked to have seen Downey is his armor more kicking butt and taking names, but thankfully the finale is very enjoyable. The converted 3D in the film is very good as although I am not a fan of 3D conversions this was the best I have seen to date as ash, snow, and debris did seem to float into the audience the way it does in films that are shot properly in the new 3D technology.
The supporting cast for the film is very strong especially Kingsley and Guy Pearce and I enjoyed the effort that Writer/Director Shane Black put into allowing the characters time to grow. I was a bit disappointed that Don Cheadle was not given a lot to do in his role especially when playing Iron Patriot/War Machine. The battle at the end of “Iron Man 2” where he and Iron Man took on legions of bad guys had me hoping for more this time out.
That being said, this is a very enjoyable summer movie that shows the franchise is not slowing down or taking the easy road out. There has been discussion that Downey Jr. may step away after the next Avengers film but hopefully that is not to be the case as I could not imagine another actor capturing the role as perfectly as he has.
Following a bonus post credits scene, we are told in the best James Bond style that Tony Stark will return, and you can bet legions of fans will be waiting.
http://sknr.net/2013/05/03/iron-man-3/
Stark throws himself into his work and endlessly creates new Iron Man suits as well as system upgrades which currently have him at the Mark 42 version which is a huge jump from the Mark VII he was last seen in which was itself a prototype.
When a terrorist named The Mandarin (Sir Ben Kingsley), has unleashed a series of bizarre bombings on the world and has opening challenged the President (William Sadler), Stark is caught up in his own fears, most notably protecting his beloved Pepper (Gwyneth Paltrow).
When his friend Happy (John Farveau) is caught in an explosion, Stark openly challenges the Mandarin which results in a devastating helicopter upon Stark and Potts. With the world thinking he has died, Stark sets out to stop the Mandarin at all costs and find a way to battle his inner demons and fears to save the ones he loves and do what he knows is right.
The movie is big on laughs and character as we see a more well-rounded Stark this time out. He is haunted by demons of his past yet committed to improving himself and doing what is right. The film takes a bit of time to get up to speed, but thanks to Downey’s performance you maintain your interest as you are always waiting for what he will do next as he is in total command of the character and never lets the quirks or humor of his situation overshadow his humanity or undermine his performance.
I would have liked to have seen Downey is his armor more kicking butt and taking names, but thankfully the finale is very enjoyable. The converted 3D in the film is very good as although I am not a fan of 3D conversions this was the best I have seen to date as ash, snow, and debris did seem to float into the audience the way it does in films that are shot properly in the new 3D technology.
The supporting cast for the film is very strong especially Kingsley and Guy Pearce and I enjoyed the effort that Writer/Director Shane Black put into allowing the characters time to grow. I was a bit disappointed that Don Cheadle was not given a lot to do in his role especially when playing Iron Patriot/War Machine. The battle at the end of “Iron Man 2” where he and Iron Man took on legions of bad guys had me hoping for more this time out.
That being said, this is a very enjoyable summer movie that shows the franchise is not slowing down or taking the easy road out. There has been discussion that Downey Jr. may step away after the next Avengers film but hopefully that is not to be the case as I could not imagine another actor capturing the role as perfectly as he has.
Following a bonus post credits scene, we are told in the best James Bond style that Tony Stark will return, and you can bet legions of fans will be waiting.
http://sknr.net/2013/05/03/iron-man-3/