Search

Search only in certain items:

Love, Death & Robots
Love, Death & Robots
2019 | Action, Animation, Comedy
Unique And Visceral Experience
Love, Death, & Robots is an adult animated anthology tv series on Netflix. The series is produced by Joshua Donen, David Fincher, Jennifer Miller, and Tim Miller. Each of the 18 episodes released on the first season was animated by different crews from a range of countries. It's also a re-imagining of 1981 animated sci-fi film Heavy Metal. Starring Mary Elizabeth Winstead, Topher Grace, Gary Cole, Samira Wiley, and Stefan Kapicic.


Produced by different casts and crews, and consisting of 18 stand-alone episodes, each under 20 minutes, the title of the series refers to the recurring themes of love, death, and robots in each episode. Full of terrifying creatures, wicked surprises and dark comedy, it's a collection of animated short stories spanning several genres like horror, comedy, fantasy, and science fiction. Captivating stories come to life with world-class animation in a plethora of tales unlike anything else.


This series was wicked awesome. Reminded me of some of the other animated anthologies I've seen such as The Animatrix and Batman: Gotham Knight, except quite a bit more NSFW. This series also gave me a Twilight Zone vibe but bit darker. More blood and guts and highly sexual. Even though it's pretty graphic, I really liked a lot of the stories they told and the twists that most had in the end as well. Some are kind of hit or miss or just better than others but I think that there is definitely something for everyone despite the gore and nudity and language. I especially enjoyed the following episodes, 1. Sonnie's Edge, 8. Good Hunting, 10. Shape-Shifters, 13. Lucky 13, and 18. Secret War. The way they went about the story telling and world building in each episode was phenomenal. I really feel that some of these episodes deserve their own individual films or series to do them better justice. I mean some were just so good and less than 20 minutes felt like not enough or that they could have been even better. I give the entire series overall a 9/10.
  
Never Have I Ever
Never Have I Ever
Joshilyn Jackson | 2019 | Fiction & Poetry, Thriller
7
8.5 (4 Ratings)
Book Rating
After a childhood where she never felt good enough, Amy Whey finally has her perfect life. A loving husband, a feisty fifteen-year-old stepdaughter, and a sweet baby boy. She even has a best friend, Charlotte, to hang out with in her suburban neighborhood. It's at Charlotte's book group when everything changes: with the appearance of Roux, a new neighbor. Roux is gorgeous and charming and soon all the book group ladies are happily drinking wine and spilling their secrets during Roux's Never Have I Ever game. But Amy can sense Roux's sinister side from the start. And sure enough, before she knows it, Roux comes to Amy. She knows Amy isn't so perfect after all. She knows a big, dark secret about Amy's past. And if Amy doesn't give Roux exactly what she wants, she's going to make Amy pay, tearing down the perfect life she's so carefully built.


"The game was Roux's idea. More than an idea. A plan. She made it up herself, this shotgun of a game. She packed it tight with salt and metal, counting on collateral damage, too, but she aimed it straight at me. She said it was like Never Have I Ever, but not any version I'd ever played."


Well, this was an interesting one, I must say. It's the epitome of domestic thriller, I suppose: a mix of character-driven fiction and thriller/mystery. The beginning was tough for me: it felt slow, as I waited for things to heat up. The language is rather flowery at times, making some scenes seem long. And some of the real action felt bogged down by Amy and Roux's interactions, as they chattered and bantered--either in person or in Amy's head--while they played their twisted little games. Enough, enough, just get to the point!


"Her hands were not empty after all. They were holding my history, invisible but so very heavy. I could almost see it in her hands."


That said, once things picked up, I enjoyed this much more. When the twists arrive, they are very twisty and fun, and often quite surprising. Roux is appropriately hateful, and Amy is a bit whiny, but it's okay when everything is collapsing and you're trying to figure out where this is all going. This one trailed dangerously close to my pet peeve of "main character with secret, where the book would have no point if they'd just man up and tell someone," but once some of the twists came out, I could at least understand Amy's point of view, if not exactly empathize with her. Jackson gives us a rather dark tale, which, you know, is appreciated. If these two women are going to battle each other, it might as well be grim, right?

Overall, this book starts slow, but once it gets going it's enjoyable twisty, dark, and macabre. It was a different sort of tale, but worth the read. 3.5 stars.
  
40x40

Paul Chesworth (3 KP) created a post

Feb 20, 2018  
OSTURA – THE ROOM

Six years is a long time between album releases. A lot can happen in that time, the biggest issue being the fan-base. In today's throwaway music era, where songs are disposed for having a 20 second intro by the ‘millennials’, but thankfully us rock fans are of a more discerning disposition and made of sterner stuff. Six years is nothing in the scale of rock bands, but I had to admit that even I was a bit worried that this album would never see the light of day. It was written immediately after the debut ‘Ashes Of The Reborn) from 2013 up and through to 2016…..and here it is (finally) in 2018! Top marks to Ostura for not losing faith and getting ‘The Room’ out there. I for one am bloody glad that they have persevered.


They probably feel like a cat with 10 lives, as it has been picked up by Universal Music MENA, when it could have literally gone south and not got released at all. There have been some Ostura casualties along the way. Gone are Tony Ghanem (vocals) and Chris Naimeh (drums), and in comes Alain Ibrahim (guitars), and Alexander Abi Chaker (drums – live, and additional percussions, and he wrote all the drum parts for The Room’). For the album, Thomas Lang is behind the kit and has quite an extensive CV; and I have to say, he IS ON FIRE here.

The 12 songs were written in chronological order and work as a score for an equally cinematic storyline about a social recluse girl who takes refuge in a room. Locked in with her thoughts, fears and ambitions, the girl’s imagination turns the room into an endless universe where she is the creator. Soon after, the creation gains the ability to create and ask the right questions. The story tackles the notions of fear, perfection, social anxiety, ambitions, rage, power, and the struggle between the creator and the creation.

'The Room' is a massive production with performers from 12 countries, alongside the City of Prague Philharmonic Orchestra and the core band. The premise has a lot to live up to. So, do Ostura live up to this high bar they have set for themselves?

Emphatically, yes! Where the debut was more ‘Metal’, and a mix between something like Avantasia and Kamelot, ‘The Room’ is a different experience entirely. The sound now is more cinematic and falls partly on the side of Ayreon. The sound (track) is like that of a film, it’s filled out and sounds huge, partly due to the involvement of The City of Prague Philharmonic Orchestra, a choir, string quartet, and an electric triangle (one of these isn't true). The whole concept has been so carefully constructed that the Orchestra and band are not overwhelming each other or jockeying for position. It’s a perfect balance of band and orchestra coming together for probably THE release of the year.

After a very long wait, I can wholeheartedly, 100% state that ‘The Room’ is worth it, and then some! Opening track ‘The Room’ starts with this pulsating and growing riff that explodes into action. The contrast in vocals between Erosion (Monsef) and The Girl (Jreissata) works a treat, you have the roughness/industrial vs. the angelic, its light vs. dark, and they also have the wonderfully melodic metal vocals of Utopia (Michael Mills, Toehider). ‘Escape’ has hall the hallmarks of symphonic metal that you could wish for. Mills proves to be the Ace in the pack as his vocals are ear-splittingly phenomenal. The Room is more than just Within Temptation with a couple of extra sets of balls, as Ostura throw everything into the mix, both vocally and musically, there is even the daddy of them all, a Hammond organ.

In case you are worried, the three-pronged (trident) vocal assault that was seen on the debut is still here. Only this time, Monsef and Jreissata have seriously upped their game, and have in Mills a singer of the highest quality. Mills is immense, his vocals are up there with early Queesnryche’s Geoff Tate. Its not just the Mills show - Monsef glides from low to high with ease, and Jreissati' vocals are just simply divine. The three together are pure perfection.

‘Beyond’ is where the cinematic soundtrack comes to the fore. Alan Ibrahim’s and Marco Sfogli’s guitar playing collides with the PSO – electric vs. an orchestra, industrial riffs dueling against violins (An orchestra is just the heavy metal of the 1600s to the present day, without a Marshall), all coming together for this huge soundscape of noise. ‘Erosion’ is one of those songs that I wish I could play through a PA. It’s a track that you just can’t play loud enough. It mixes the brutality of guitars that Dream Theater used to do so well, with a male baritone choir! Ostura have so much faith in what they are doing that the orchestra parts come to the fore and throw in a choir for good measure adding further to the already pomp-tastic sound.

‘Mourning Light’ is the first chance to catch your breath as its just The Girl, and a small accompaniment in comparison. We have just witnessed the beautiful calm and serenity of The Girl, you know there’s something sinister just around the corner. It doesn’t half deliver with ‘Deathless’. It’s the kind of intro that you would see on a film like Godzilla, or Cloverfield, dark and looming with a sense of impending danger. The final third of ‘The Room’ has two of the biggest songs in both ‘Darker Shape Of Black’ in which Ostura have roped in 'he who shall not be named!' The other being a 12-minute magnum opus ‘Duality’. 'The 'International Man of Mystery's' style is so distinctive that it is bound to draw comparisons. The song has everything – huge riffs, against a Middle Eastern backdrop, and with the orchestra adding an overall massive sound. The filling in the middle of these two monsters is ‘The Surge’ and is solely a vehicle for ‘Erosion’ and Monsef to take centre stage.

In fact I’m going to leave it right there. It would be a poor read if all I did was wax lyrical about every song in a similar manner. I blame Danny Bou-Maroun and Elia Monsef. Its their bloody fault that the ‘The Room’ is so damn good!

I simply cannot fully express in words how good ‘The Room’ is. If you’re a fan of Ayreon, and I know there are quite a few of you out there, you absolutely positively need this in your collection. There’s a lot to absorb here, as ‘The Room’ will require several listens as its like being bombarded with a wall of sound. You will pick up on things you didn't hear the first time, and so on. The end result though is seriously worth the wait. In the world of cinematic rock, Ostura stand-alone, no one can touch them. Purely as an album it is up there with Ayreon’s ‘01011001’ and possibly Dream Theater’s ‘Metropolis Pt. 2: Scenes From A Memory’. I'm not kidding.

Credit also needs to go to Jens Bogren. Ostura have a hell of a lot going on here, and to get the production so ‘right’ has taken one huge effort. To mix the sound and multiple layers are not an easy task to make it sound as good as this, and he has done a superb job, where others could easily have failed.

Honestly, very few albums hit my inbox that are this good. If anything peaks this in 2018 whether it be metal, prog, AOR and everything in between, I will be very surprised indeed. This is without doubt, awesome!

NOTE – Universal are not releasing this on CD as it’s a dying format. This is a shocking decision considering they have a potential ‘Ostura’ of an album in their possession. Criminal. Here’s hoping the band can offer up something via a Pledge campaign.

Score – Awesome!

Tracklisting –
The Room
Escape
Beyond (The New World)
Let There Be
Erosion
Mourning Light
Deathless
Darker Shade Of Black
The Surge
Duality
Exit The Room

Ostura
Youmna Jreissati – Vocals as ‘The Girl’
Elia Monsef – Vocals as ‘Erosion’ Charango, Additional Acoustic Guitar, Programming, Engineering, Media
Danny Bou-Maroun – Piano, Keyboards, Orchestration, Programming, Cubase Operation, Additional Percussions
Alain Ibrahim – Acoustic guitar, Rhythm Guitars, Guitar Co-arrangements
Alexander Abi Chaker –Additional percussions, Drums Co-arrangements on tracks (1,2,4,5,8)

Guest Musicians

Michael Mills – Vocals as ‘Utopia’
Thomas Lang – Drums
Dan Veall – Bass
Marco Sfogli – Lead Guitar on tracks (1.2.3.5.8.11)
He who shall not be named, yet!! – Lead Guitar on Track 9
Ōzgūr Abbak – Lead Guitar on Track 6
The City Of Prague Philharmonic Orchestra Conducted by Danny Bou-Maroun
The Lebanese Filmscoring Ensemble – Choirs, String Quartet
Yamane Al Hage – Violin Solo on Tracks (3,8,9)
Jokine Solban – Violin Solo on Track 2
Nobuko Miyazaki – Flutes on Tracks (9,11)
Mohannad Nassar - Oud on Tracks (5,10)
Roger Smith – Cello on Tracks (1,10,12)

Mixed, mastered and re-amped by Jens Bogren at fascination Street Studio, Sweden
Alexandre Moreira – Editing
All vocals, piano, violins, percussions, recorded at the Citadel, Dlebta, Lebanon

Twitter - @Ostruraband
Facebook - https://www.facebook.com/osturaband/
     
40x40

Moby recommended Suicide by Suicide in Music (curated)

 
Suicide by Suicide
Suicide by Suicide
1977 | Electronic, Experimental, Rock

"One of the first jobs I ever had was working as a caddy on a golf course, and I worked just long enough so I could buy Lodger by David Bowie. The second job I had was cutting lawns, and I remember it was one of those hot summer days, I was sweating and getting attacked by wasps, and I was just thinking 'This is all worthwhile, because when I'm done here I'm going to ride my bike and go and buy the cut out vinyl of Suicide'. Cut outs were like the discount version. To be honest with you, I don't really even remember why I was fixated on buying the first Suicide album. Part of it was the cover, and the guy who ran my local record store, his name was Johnny, he was this alcohol and drug-addicted crazy person, and you'd walk in and he'd be playing all these random records, from Nick Drake to the Grateful Dead to The Clash to Miles Davis, and one day he was playing Suicide. It sounded like nothing I'd ever heard before. I think I was about 14. It wasn't until many years later that I met anyone who liked Suicide. I don't know if you experienced this as well, but when I was growing up albums were these almost, not to sound too grad studenty, totemic things that you would take into your house. Nowadays if I hear a song and it doesn't immediately resonate with me I probably won't spend any time on it. Some of the early records that I bought, like Public Image's Second Edition or Suicide, I'd made the effort to bring these into my house. I only had nine or 10 albums in my possession, so if I didn't understand a record back then I would think it was my fault. I'd think that the people making the record were smarter and more sophisticated than I was, and the fact that I didn't understand it was indicative of my own shortcomings. It was the middle of the summer, and I didn't really have a lot of friends, I didn't have a lot going on. My mum would go to work in the day and I was pretty much left alone to read books and watch TV. I had a lot of free time to listen to records. I took the Suicide album home and it didn't make sense to me, but I spent day after day and week after week listening to it until I cracked the code and it started to make sense. The first song is 'Ghostrider', and I still remember that Saul on the road to Damascus moment when I was listening to it for the third or fourth time, and there's that recurring line ""America America is killing its youth"", and I'd never heard anyone say anything like that before. And to say it in such a throwaway, casual way, it wasn't delivered in a portentous way, it's a throwaway lyric in a song, and that was the moment that really resonated. At the same time I was taking guitar lessons, and my teacher loved very complicated well-produced modern jazz fusion and heavy metal with long guitar solos, and he'd force me to listen to Van Halen or Larry Carlton and then when I listened to Suicide I was first confused - am I allowed to like something that clearly my music teacher hates? And finally I admitted to myself I don't like these well-produced records, I like these strange sounds. I think it also really corrupted my musical DNA."

Source
  
40x40

Lee (2222 KP) rated Alita: Battle Angel (2019) in Movies

Feb 8, 2019 (Updated Feb 8, 2019)  
Alita: Battle Angel (2019)
Alita: Battle Angel (2019)
2019 | Action, Fantasy, Sci-Fi
The Visuals (1 more)
Alita
A lot of big names, overqualified and underutilised (1 more)
Clunky dialogue and pacing issues
All style, not much substance
James Cameron has spent more than a decade trying to bring Alita: Battle Angel to the big screen. Based on a popular cyberpunk manga series by Yukito Kishiro, published between 1990-1995, he has spent that time refining the script and developing the world that Alita inhabits. And that’s pretty much what he now spends most of his time taking care of with the Avatar movies and the world of Pandora. Hence the reason why he eventually decided to step back into producer duties for this movie, letting Robert Rodriguez pick up the directing reins in order to finally get it finished. Rodriguez uses much of the script that Cameron wrote, but brings a little bit of his trademark style to the table too.

It’s 2563, and we’re in Iron City. Dr Dyson Ido (Christoph Waltz) is scavenging among a huge scrapyard, looking for cyborg spare parts that he can make use of, while fresh metal and rubbish rains down from Zalem – a man-made, floating city sitting in the sky above Iron City. 300 years ago there were many of these floating cities but following a brutal war all of them except for Zalem perished. During that time though, the elevator leading up to Zalem was destroyed, and these days only the ‘pure’ inhabitants of Zalem are permitted there. Nobody from Earth is allowed to visit and if anyone comes down from Zalem, they’re not allowed back. It’s to try and avoid any contamination from entering Zalem. If you’ve seen the Matt Damon movie Elysium… well, then it’s a bit like that really.


Among the usual items, such as robotic hands and eyeballs, Dr Ido discovers Alita, or rather the core of Alita – lying lifeless and broken, with only a battered hairless head and upper torso remaining. He takes her back to his laboratory/home, where he works as a cybernetics expert, repairing and upgrading the inhabitants of Iron City who are either cyborgs or humans with cyborg body parts. Along with his assisting nurse, and using a robotic body that had been previously built for his now deceased daughter (this gets briefly explained later), they rebuild her, giving her the name Alita (also his daughters name). Alita awakens later in a nice comfortable bed, in what was presumably Dr Ido’s daughters room. She has no memory of her previous existence and sets about experiencing all the sights, sensations and tastes that human life and Iron City has to offer, exploring and striking up a friendship with local boy Hugo and his group of friends. But, as the name of the movie implies, this cyborg was built for battle, and it’s not long before Alita begins to remember who exactly she used to be and just how good at kicking ass she is.


A quick word about the visuals, as they are by far the best thing about this movie. Iron City, despite clearly being a futuristic world, is certainly not dark or bleak looking in the way we’re used to with similar movies of this genre. Many of the early scenes take place during daylight hours and the city is a vibrant, bright, bustling home to thousand of humans and cyborgs. We get to go beyond the limits of Iron City – the city walls, out to the badlands beyond, and as you’d expect from Cameron a lot of thought and detail has gone into mapping out and building this world. The cyborgs and the other robots we meet are all pretty standard for a movie of this kind, but it’s Alita that is the most impressive. Much of this is down to the incredible CGI involved in making her look as realistic as she does, but a lot of what makes her so enjoyable and believable is down to Rosa Salazar, whose motion captured performance helps bring her to life. The visuals are obviously at their most impressive during the battle scenes involving Alita – where so many movies with heavy CGI battles end up as just a messy whirlpool of characters and action, that’s certainly not the case here. Slick, inventive and exhilarating choreography allowing you to actually track and follow every single character and action in crisp detail. It’s refreshing and impressive, even more so when watched in 3D and particularly so during the fast paced Motorball scenes featured towards the end of the movie.

Outside of the visuals though, other characters and plot lines don’t seem to stick so well, which is disappointing considering the rich source material available to the film makers. Alita: Battle Angel suffers from inconsistent pacing, dialogue that is clunky and exposition-heavy and there are many times when the accompanying soundtrack just felt distracting to me, out of place with whatever is currently happening. Christoph Waltz, Mahershala Ali and Jennifer Connolly all seem overqualified and underutilised, and the romance between Alita and Hugo is unnecessary, and at times annoying. It feels like it’s trying to cram too much story into its two hour run time, resulting in plot holes and frustrations later on. And there is even a cliffhanger ending – frustrating in that it feels as though we haven’t even properly concluded this part of the story and we’re now being left to wait should a sequel ever be given the go ahead.

I found much to enjoy with Alita: Battle Angel, and would gladly go see a sequel or two, should they get made. It’s enjoyable at times, and dazzling to look at, but overall it did leave me feeling a little bit frustrated and disappointed.
  
Sin City (2005)
Sin City (2005)
2005 | Action, Drama, Mystery
In a dazzling blend of muted color, violence, and eroticism Frank Millers graphic novel Sin City has burst upon the screen with a visual style that is as diverse as the star studded cast that drives it.

Set in the fictional Basin City, the film is a series of segments that weave in and around each other to tell various stories and side plots without a clear cut beginning and end as the conclusion of one segment often mirrors portions of the events in another.

While the film does not have a linear plot in the traditional sense, each segment is a snapshot of life in Basin City and how it is viewed by the various people that dwell within. It does not take a genius to see that the city is rife with all manner of unsavory characters from child molesters to cannibals. Basin City is also a place where people are not always the sum of their parts as a violent and disfigured thug named Marv (Mickey Rourke) can show humanity and compassion as he attempts to avenge those who were wronged. It is a place where a person with a dubious past and a new face named Dwight (Clive Owen), is town between the life he left behind and his desire to protect those who are in danger.

The film is chocked full of dialogue that is reminiscent of classic pulp novels and comics of the 40’s and 50’s where characters were often as two dimensional as the pages in which their exploits were chronicled. While this at first seems awkward and hokey it tends to grow on you as it is an accurate reflection of the locales and inhabitants that comprise the city.

While most of the film is shot in a black and white style, there are flashes of color that make a gripping contrast to the usually blank characters. Examples of which are seen in many of the films violent action sequences where blood and other gore are used for artistic effect. In one example, graphic shooting segments are left in a muted black and white allowing us to see the gore in a muted sense. The impact of the scene is not lost but it is rendered in an artistic and unique manner that is amazing to see. While you should be horrified at what you see, you find yourself captivated by the clever color and camera work that is used to render the scene. At other times, the crimson color of blood is used to emphasize a scene and illustrate and illuminate a character.

If this sounds confusing, it is due to the fact that to many “Sin City”, is a film that is a unique looking film, that has a pacing and style all its own, and does not play by the traditional rules for a film. While films such as “Heavy Metal” and “Sky Captain and the World of Tomorrow” have brought graphic novels and visually unique pulp stories to the screen, it is the constant adherence to the source material, and directors Robert Rodriguez, Frank Miller, and Quentin Tarantinos ability to blend their unique styles seamlessly that makes this film interesting.

The action of the film is very well choreographed and despite being very, very graphic in places, it nonetheless entertains and rarely seems gratuitous. The film also has a surprising amount of comedy as there were several moments that caused the audience at my press screening to erupt.

While it does not offer much in the way of plot or acting, the performances are appropriate to the characters and settings .The all-star cast does a great job in conveying the motivations of their characters as the audience is given just what the need to know about a character to make the segments work.

While the film may not appeal to a mass audience due to the unique look and structure of the film, fans of Tarantino and Rodriguez are likely to embrace this film which should likely result in further adventures in Basin City sometime in the near future.
  
Scary Stories to Tell in the Dark (2019)
Scary Stories to Tell in the Dark (2019)
2019 | Horror
I was introduced to Scary Stories to Tell in the Dark (the amazing book series written by Alvin Schwartz back in 1981) in my Junior High history class. An odd place for sure to listen to this amazing collection of stories, and yet it displayed how these stories are impactful even if you aren’t reading them around a campfire in the middle of the woods. Schwartz had written two additional sequels to his stories in 1984 and 1991 and the incredibly creepy illustrations (by Stephen Gammell) helped to complete a collection of books that are at home in anyone’s collection both young and old.

The 80’s was a decade obsessed with the occult and works of fiction that parents thought were written to corrupt the minds of the youth of the age. Before video games were blamed for all the evil in the world there was Heavy Metal music, the fantastical role-playing games such as Dungeons and Dragons and books such as these that parents rallied around and attempted to ban from schools and after school functions. Looking back now at the hysteria that this caused is almost laughable, but for those of us growing up in that time it was a very real threat to the imaginations of youth around the globe. Outside of this brief history lesson however, I wondered how the books would translate into a movie.

Our story begins on Halloween night, the year is 1968 and the Vietnam War and the upcoming presidential elections are on everyone’s mind. Stella (Zoe Colletti) and her nerd friends Chuck (Austin Zajur) and Auggie (Gabriel Rush) decide that this will be the year that they get revenge on the local bully Tommy (Austin Abrams) for all his years of stealing candy from them on Halloween. After things go predictably wrong, the young group of kids are pursued to a drive-in theater where they seek refuge in a car that is owned by another out-of-town youngster named Ramon (Michael Garza). As thanks for “saving” them from a certain beating, Stella and the group decide to take Ramon to a real-life haunted house. A place where a young Sarah Bellows would tell stories to frighten children only for them to end up dead days later. While exploring the house the young group discover the hidden room of young Sarah Bellows and come across her book of “Scary Stories”. Unable to contain her own curiosity, Stella takes the book home with her and watches as the words on the pages turn into living nightmares of their own darkest fears.

Produced by Guillermo del Toro, Patrick Melton and Marcus Dunstan, Scary Stories takes a handful of fan favorites and weaves them into a “scary” story of their very own. Instead of simply being a collection of haunting tales, each one serves a purpose, whether it’s the “Red Dot” or “Harold”, each one is used to drive the story even further along. While at first, I was hoping that it would be a collection of short stories featuring these timeless classics, the way in which each individual story progresses the plot leads to a far more interesting experience overall.

Those looking for a movie filled with frightening tales that will have you reaching for the closest shoulder (whether you know who it belongs to or not) will be in for a bit of disappointment. That’s not to take away from the incredible amount of vision needed to bring these classic stories to life, but it takes on a far more contemporary feel, then the dark stories and supernatural visions of the books that came before it. The film comes away feeling more like Goosebumps and less like Freakshow which makes sense given its PG-13 rating and its obvious pre-teen to teen demographic. The movie is still fun however, particularly for those who fondly remember the stories from their youth and is one that will proudly sit beside the likes of Hocus Pocus when it comes to network television down the road as part of its likely Halloween line-up.

4 out of 5 stars

http://sknr.net/2019/08/08/scary-stories-to-tell-in-the-dark/
  
40x40

Lee Ronaldo recommended Kollaps by Einsturzende Neubauten in Music (curated)

 
Kollaps by Einsturzende Neubauten
Kollaps by Einsturzende Neubauten
1981 | Rock
8.0 (1 Ratings)
Album Favorite

"At the end of 1980, Glenn Branca had a tour booked so I quit my day job to go on it, so on the one level it was kind of this fulfillment – ‘wow I’m actually going to go on a fucking rock & roll tour, how great is this?’ And I think it was the end of me having day jobs in New York, which was kind of also an amazing thing to think about. The first tour was in the US and it was wrapped up in all this kind of weird stuff. We were on the West Coast when Lennon was shot. He was one of my great early heroes and one of the reasons why I was involved in any of this stuff to begin with, and he gets shot while I’m on my first rock & roll tour. It felt kind of heavy in a certain way. A few months later we went to Europe and when we played Berlin, Neubauten was the opening act and it was their second ever gig. So I got to see them at the very beginning and meet all those guys. Sheet metal music on cymbal stands - they were really just putting it together at that point, their music also progressed really fast in the early period, but this was just an early primitive version of what they were doing. I met all of those guys, Mufti and Blixa and Alexander and Alex and I some German relatives so I had an affinity with Germany to begin with, and we became friends right away, so I’ve known them since the early 80s, when they really started doing their thing it was this parallel rise to what Sonic Youth was doing. We came out of New York, out of the stuff that was coming out of New York and Black Flag and Minutemen the West Coast stuff, but at the same time all this stuff that was going on in England – the Birthday Party, was there at that point and we had met them, and in that same early period Lydia Lunch had taken us to one of the last Birthday Party shows in New York and we met Nick, Rowland (S. Howard), Mick Harvey and all those guys. Shortly after that when Sonic Youth first started coming to England, the Bad Seeds wanted Sonic Youth to be their opening act. Those early Neubauten records were just so impressive in what they were doing because again Blixa comes out of all this Germanic Berthold Brecht art music as well as this extreme stuff, and they took their extremism to welding torches and grinders on stage. It’s all music on a certain level, didn’t John Cage teach us that, or Stockhausen or Varèse? What Neubauten was doing was really coming out of this same climate of ‘we’ve got electric guitars on stage but we’ve also got noise-makers that could tie our music back to futurist music of the 20s’. I think the really dominant thing about all these groups from that period was that these were no longer kids that grew up in middle America that heard rock & roll and put a band together in their garage after high school and just went out and did their thing, these were all people that were arts educated and went to university and were steeped into 20th century art making practice whether it was music, or visual art or experimental theatre. For me I grew up with pop music on the radio in the kitchen of my house every morning before school, there was an AM radio blasting the latest 7” singles, you couldn’t get away from it, but at the same time I got educated in all this other stuff so all these people wanted to combine this stuff, they didn’t want to leave their education behind and pretend they were ruffians in the garage that were uneducated and idiots savants – kind of like the Stooges were a real version of that, although I couldn’t say enough about Iggy and his smartness. When Neubauten was doing that stuff it wasn’t tongue in cheek but it was marshalling a lot of different influences, not just simple pop influences. This is some of the most remarkable music ever, and the shows they put on, they were dangerous in an extreme way with sparks flying off the stage. Sonic Youth played this famous show in the Mojave Desert in 1984, and Neubauten did one in the same series, within 4 or 5 months of our show. We had a lot of early symbiotic relationships with all those groups."

Source
  
Pacific Rim (2013)
Pacific Rim (2013)
2013 | Action, Fantasy, Sci-Fi
“Today, we are cancelling the apocalypse” barks Idris Elba’s Stacker Pentecost in the trailer for Pacific Rim, but it’s over 90 minutes in when you finally hear him utter that attention grabbing phrase in a movie so big, it will make your head spin. But is it worth the migraine?

In short, the answer is yes. Director Guillermo del Toro has created a monster movie that utilises themes from many other ‘classic’ films, giving it an old fashioned feel, whilst still making it incredibly fresh and unique.

The story is simple, but don’t let it fool you into thinking it’ll be a one dimensional ride from A to B, Pacific Rim is much more than that, it’s a big blockbuster most definitely, but it also gets the subtleties right; it has a heart. We begin with a Shakespearean narration by Raleigh Becket (Charlie Hunnan) who tells us about a war breaking out between humans and the Kaiju, a race of monsters from deep within the Pacific Ocean, and the only way to beat them is to bring in the heavy metal. Enter the Jaeger program, a series of gigantic robots built across the world to defend Earth against the terrifying creatures.

Whilst piloting a Jaeger, you are connected with a co-pilot who can see memories in a ‘drift’, a kind of telepathy which can be deadly for those around you if you ‘chase the rabbit’ and trap yourself in a memory which has caused distress. After all, you’re piloting a giant robot with laser beams, swords and over 100 diesel engines in some cases.

Hunnan’s character Raleigh is distraught after an incident with a Kaiju, so much so that he leaves the program and thinks he will never have to return. Unfortunately, he is very wrong and after five years he is back and, to cut a long story short, is teamed up with a rookie pilot in the shape of Mako Mori (Rinko Kikuchi) to put an end to the forthcoming invasion.

The film borrows heavily from other similar-minded movies like Cloverfield and Transformers and there’s even a subtle nod to Jurassic Park, see if you can spot it, but yet del Toro always manages to make the film feel new, exciting and exceptionally fresh. Never before have we seen all of these regularly used components together, and it adds an interesting new dynamic to a film which could’ve been run of the mill.

Acting is a mixed bag; Idris Elba is excellent in his role as Pentecost and shows why he is like catnip to directors at the moment. Rinko Kikuchi is understated in her large role but plays the character well; we feel her innocence before her ‘drift virginity’ is taken. There is also one scene involving a younger version of Mori which is by far the most poignant in the entire film. For comic relief, of which there is a surprising amount in a film about the destruction of the globe, we have a del Toro staple, Ron Perlman, who plays a black market dealer roped in to help the cause and locate a Kaiju brain. Rob Kazinsky (True Blood) and Charlie Day (Horrible Bosses) also star, with the latter providing some of the films best lines.

The special effects are truly exceptional, in films this big there can sometimes be a few shoddy scenes to cut costs in the hope that audiences don’t notice but not here; everything is stunning – from the computer generated Jaegers and the computer generated Kaiju, to the CGI recreations of Hong Kong and other destinations across the globe, it truly is beautiful to watch. Couple this with an absolutely mind-blowing soundtrack and each frame has either a tantalising musical score or a piece of eye-popping visual.

However, after an initially exciting opening, we are treated to a first-act lull from which the film takes a good 30 minutes to recover from, this being the most disappointing thing in the entire movie. The lull is used to good effect though, as we learn more about the lead characters and the Jaeger program itself, but 30 minutes in a 2 hour film is a little too long to wait for the action to restart.

Overall, Pacific Rim is everything a big summer blockbuster should be, it has beautiful special effects, excellent performances and a decent story mixed with a superb soundtrack. We’ve seen it all before, but in separate films, so to put everything together was a brave move on behalf of del Toro and it works brilliantly. It’s a little too long and the first-act lull is disappointing, but in the end it all ties together nicely as pure popcorn entertainment.

https://moviemetropolis.net/2013/07/13/pacific-rim-review-2013/
  
Wolfenstein: The New Order
Wolfenstein: The New Order
Shooter
Although I’m undoubtedly dating myself by admitting this, I can finally remember playing Castle Wolfenstein and Return to Castle Wolfenstein in the 80s on an Apple IIe computer. Highly innovative for its time the game helped spawn the rise of the first-person shooter when it reemerged in the 90s and has had successful returns approximately every few years since. Machine Games working with the Id Tech 5 engine via Bethesda/Zenimax has given gamers a very graphically impressive new entry into the series called Wolfenstein: The New Order.
Once again playing as BJ Blazkowicz, players will take on the darkest forces that the Nazi’s can unleash and in a very interesting new twist, the game starts in World War II and then ventures to 1960 where BJ is recovering from an injury and awakens from a coma to a world where the Nazis have unleashed atomic weapons on the United States and have won the war.
BJ must gather up his strength and locate the few remaining resistance fighters left alive to mount a counter attack to save the day. While this sounds simple enough, it is anything but as the legions of adversaries in your way are daunting and challenging.

Not only are there the standard Nazi goons, but there are mechanized units that are clad in armor and do huge amounts of damage with their weapons as well as plenty of nasty characters along the way for you to deal with.

Thankfully to go with your hate of the Nazis you have an impressive arsenal including knives, pistols, shotguns, machine guns, energy weapons, Tesla grenades, and a sniper rifle, many of which can be dual wielded to get that extra ounce of carnage.

There are also gun emplacements which can be manned to mow down the hordes or can be detached to serve as a heavy hitter even though your mobility is greatly reduced.
The game is very hardcore in its content as sex, language, and graphic violence are the norm but when you consider locales ranging from concentration camps to battlefield strongholds are the norm, this is not a tea and cookies type of game.

There is plenty to like about the game from the great looking graphics to the characters and storyline and I really enjoyed the moon level of the game complete with my space suit and walk in reduced gravity with muffled sound.

That being said, there are a few things that became frustrating to me from time to time. First off, the game does have a few timed jumps and puzzles including one early in the game. Playing on a PC, it was a pain to set the keys the way that was best to do said jumps yet maintain the settings I wanted for the rest of the game.

If I wanted timed jumps to and from platforms, I would fire up the Wii U and load up something in the Donkey Kong or Mario line, as in a game of this type, want the action to flow without having to make a leap in order to advance the story.

I could also see the influence of Call of Duty on games of this type as there were the levels of wave after wave coming at you as well as the stealth missions and checkpoint save system. All of which have become all too standard in this era of consoles. I miss the day when I could save my progress at any point in a game.

This would have been nice as the game does have some very tough challenges but thankfully players can adjust their skill level as they go so if they become overly frustrated they can lower the difficulty and play on.

The game has a great energy weapon with a dual use cutting tool which allowed me to cut through vents and chains, and the use of metal scraps to increase your armor was a nice throwback to the earlier games in the series.

I really admired how the designers took the best parts of the series yet improved the graphics and told a story that was darker and more engaging than ever before.

The game does not have a multiplay feature which is a disappointment as I had hoped to get online with the amazing maps and weapons of the game, but who knows what the future will hold.
With over 20 hours of gameplay, there is much that I liked about the game and upon completion I was able to overlook many of the frustrations I had in game.

The ending is open to interpretations so who knows what the future of the series will be, but I think that we have not seen the last of the series, and I look forward to more in a few years.

http://sknr.net/2014/06/23/wolfenstein-new-order/