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Ultraviolet (Ultraviolet, #1)
10
8.7 (3 Ratings)
Book Rating
(This review can be found on my blog (<a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).


Wow, wow, wow! This is one of the best books that I've read this year! I absolutely loved this book!

Alison is in a mental institution after she went crazy the night she claimed to have killed Tori Beaugrand, the most popular girl in school, by making her disintegrate. However, Tori's body hasn't been found. Alison also has the weird ability to see numbers as colors and to taste words amongst other things. Ali just wants to know what's wrong with her and why people won't help her find out what happened to Tori.

To be honest, I didn't really know what to think when I saw the title. It doesn't really capture my attention. While the title does have something to do with the book, I think there could've been better titles. But please, don't let the title fool you. Ultraviolet is amazing!

I felt the same with the cover as I did with the title. I feel like the cover is a bit bland which is a shame because there is an excellent story underneath. I just feel like the cover could've been a bit more interesting so that people would actually pick up the book.

I loved the fact that this book was mainly set in a mental asylum. Anything to do with those kind of institutions makes me want to read a book instantly! The world building is definitely believable. I felt as if I was right beside Ali in everything she did. I loved getting a glimpse at the inside of this institution. Even when the plot takes a twist, I still found everything to be quite believable.

The pacing was fantastic! I was always reading a few words ahead just because I wanted to see what was coming next. Ultraviolet is a real page turner, and I couldn't read this book fast enough. Most of the time, I felt like shutting myself in a room where no one could disturb me. I am even saddened that it ended because I was enjoying it so much.

The plot was fantastic! While the whole girl locked up in mental institution even though she thinks she's fine thing has been done before, Anderson puts her own spin on it to make it her own. I even enjoyed the plot twist even though it was kind of predictable. I also enjoyed the fact that there was minimal romance in this book. I'm not big on romances, so this was perfect for me.

The characters were fantastic! I loved Alison! I felt that she was such a strong character especially with what she had to endure. I sympathized with her a lot of the time, and I even felt what she was feeling most of the time. I just wish she would've chose to tell her therapist about her condition rather then hiding it although I can totally understand why she was scared to tell him. I found Kirk to be annoying, but I think that's how the author wanted us to feel about it. Faraday was an interesting character. I loved how he was willing to listen, and I mean really listen, to what Ali had to say. I loved his helpful nature as well. Tori was super interesting as well, but I'll just leave it at that because of spoilers.

The dialogue was fantastic! I enjoyed reading about what Alison was going through and what she was thinking. It was super interesting. It did annoy me that we were told over and over what a certain noise looked like or what color a number was, etc. I really wish there was just a bit less then that. Overall though, I found the dialogue to flow quite well and feel natural. There was also no swearing in this book.

While this book is part of a series, it can be read as a standalone. The second book in the series is about another character that was mentioned in the book and is more of a companion novel.

Overall, Ultraviolet was a fantastic book that has an incredible plot as well as interesting characters. This book taught me a bit more about Synthesia which I was thrilled about learning. This is one of those books that I know I'll be thinking about for a long time.

I'd recommend this book to everyone aged 13+ because it is just that amazing!
  
Call of Duty: Black Ops 4
Call of Duty: Black Ops 4
2018 |
The latest in the popular Call of Duty series has arrived with Call of Duty: Black Ops IIII. The game has made the controversial decision to forgo the traditional campaign in favor of a Battle Royale mode known as Blackout and a more expansive online experience which includes more Zombie modes and a greater emphasis on gameplay.

I played the game first at E3 and then again during the Beta phases for the game so I had a decent familiarity with what to expect when the full release version of the game arrived.

After several days of playing the game, I have to say it is to me a mixed bag and many aspects of it disappointed me which is very frustrating as fan of the series since the very first game.

The look and feel of the game does not come across to me as a new game but instead to me look and play like DLC for Call of Duty: Black Ops 3. Many of the maps seem familiar and have been updated from their appearances in previous games. The same holds true for the weapons and kill streaks. I am not saying it is not fun, but it all has a sense of having seen most of it before.

Another very annoying change to the game is the severe limitation of grenades in the game. Usually a player has a grenade option which comes in handy when Snipers setup behind cover. Without the ability to lob a grenade to get Snipers out from cover, players are easy pickings, especially when the first appear on the screen. You can unload a full clip into a player at a distance and still end up dead with one shot from a sniper. As such you have to wait until you reach level 42 in order to add them to your customized loadout and even then they are very Nerfed from what players have come to expect.

The multiplayer modes are what you have come to expect as there are the Team Deathmatch variations as well as the Capture and Control modes and a new mode called Heist where players need to capture or prevent the capture of a target.

For me the most enjoyable aspect of the game was the Zombie modes as not only were the players I was matched with usually very helpful, but they were also much friendlier than many of the other people I encountered.

The Blackout mode is very popular with gamers but not being a fan of the One and Done mode of play, I found myself enjoying the vast details of the map and preferring to work with a team, capturing vehicles, and such. I have seen multiple players unload point blank on a player in this mode only to see them walk away and one shot kill their attackers. This is either a hack or an example of how imbalanced things can be at times and you will see multiple instances of players taking numerous hits and walking away while others go down with one shot.

Black Ops IIII does not have a regenerative health system and instead requires players to use a timed injection in order to restore health.

This is all designed to foster teamwork and to make the game more appealing to the eSports community. While this is nice, it deviates from much of what has made the game so appealing from the start.

The game to me seems like it was hurried to market as it released on October 12th vs the traditional November release date. I am sure a big part of this was a desire to beat Red Dead Redemption 2 to market but in doing so it seems that things are missing from the final product.

There is much to like about the game as it is still an exciting and intense experience but to me is the first Call of Duty game to not feel shiny and new but instead more of the same in many cases.

The developers have supported the game with numerous updates and there are more on the way as well as planned DLC down the road so the game as it is now is likely to change in the next few months as more feedback is given to developers and new features are added.

Hopefully they will also look to add a campaign at a later date as although it is fun, it seems lacking and dated in many aspects as the changes seem like a step back to me rather than progress.

http://sknr.net/2018/10/23/call-of-duty-black-ops-iiii-2/
  
Tiny Epic Galaxies: Beyond the Black
Tiny Epic Galaxies: Beyond the Black
2017 | Dice Game, Science Fiction, Space
In the expansion review series, we take a look at a game expansion to discuss whether it is a necessary purchase/addition to one’s collection.


This review is a breakdown of the Beyond the Black expansion for Tiny Epic Galaxies. Beyond the Black introduces several new components to the game: Pilot cards, Hangars, and Exploration cards. To set up for a game with the expansion, things are done as normal with a few additions. The deck of Pilot cards is shuffled, and a market is created above the row of Planet cards. Each player receives a Hangar mat with 4 Advanced Ships, and the Exploration cards are shuffled and placed face-down on the Exploration mat. A handful of new Planet and Secret Mission cards are included in this expansion, and are shuffled into their respective decks. Pictured below are some of the expansion components.
The gameplay with the Beyond the Black expansion is essentially identical to that of the base game, with two new action options. On your turn, when you have rolled your dice, you have the option to Hire Pilots. These Pilots will take control of an Advanced Ship from your Hangar mat, and will provide special and powerful abilities in the game. In order to Hire a Pilot, you must pay the dice cost for the specific type of Advanced Ship for which you are hiring. Take the Pilot card and place it on your Hangar mat, on the corresponding Advanced Ship. You then replace one of your normal ships with the new Advanced Ship, to be used throughout the rest of the game. Not all Pilots can control every ship, so you have to strategize on which Pilots to hire.

The other new action option is Exploration. On your turn, when you roll a “Move a Ship” action, you may move a ship to the Exploration mat. Exploring uncharted space could result in helpful discoveries (gaining resources) or dangerous consequences (usually losing resources). Once on the Exploration mat, you have the option to take any face-up card from the Exploration row, if there are any, or you have the option to reveal the top card of the Exploration deck. If you reveal the top card and it is a green Discovery card, you may choose to take it and reap the rewards, or you can choose to push your luck and draw another card hoping for something better. If you draw a red Danger card, you must immediately take it and suffer the consequences, thus ending your turn. The Exploration row can only ever have 3 face-up cards at a time, so knowing when to push your luck or when to take a safe card is key.

The game continues in the normal fashion, with these additional actions, until a player has earned 21 or more VP. Along with the base game VP, the expansion allows players to earn VP for hired Pilots and Exploration cards. When the game end is triggered, players will then score their Secret Mission cards and VP earned from Exploration cards, and the player with the highest total is declared the winner!

Official recommendation: If you’ve read our review of Tiny Epic Galaxies, and it’s newest iteration, Tiny Epic Galaxies Blast Off!, then you’ll know that we absolutely love this game. The gameplay is excellent, the theming is on point, and the mechanics are engaging. That being said, is the Beyond the Black expansion necessary? If you, like us, are serious fans of the base game, I would say yes. This expansion builds upon the great elements of the base game, and provides even more opportunities for strategy in your gameplay. Should you hire this Pilot now, and for which Advanced Ship? You’re allowed to replace Pilots in future turns, but what if you replace someone and then regret it? How far are you willing to push your luck to Explore uncharted space? The benefits are nice, but the consequences can be brutal. The gameplay is elevated by the inclusion of these new elements, and is not bogged down by unnecessary additions. When first introducing this game to people, I would probably just use the base game to build an understanding of the gameplay. But beyond that (see what I did there?), I would highly recommend grabbing a copy of the Beyond the Black expansion to include in your future plays of this awesome little space game.
  
Don&#039;t Stop Believin&#039;
Don't Stop Believin'
Olivia Newton-John | 2019 | Biography, Health & Fitness, Music & Dance
6
6.0 (1 Ratings)
Book Rating
I was obsessed with Olivia Newton-John as a little girl. As a little girl, I knew all of her songs by heart, and I had watched all of her movies over and over. I do admit that as I grew up, my obsession faded. However, when I saw Olivia's autobiography, Don't Stop Believin', on the shelf at my local library, I decided to give it a read. While it was enjoyable, it just came across as kind of preachy.

Olivia Newton-John rose to fame in the United States as the character of Sandy in the movie Grease. She also had a bunch of hit songs and records afterwards. Olivia's autobiography does mention her rise to fame although I felt as if there wasn't enough time spent on her rise to fame. She does write about her time with Grease and other films as well as recording her songs throughout the book. I felt the movies and songs were written about well.

We get a taste of her life as a child in England and Australia, although I felt she didn't discuss her pre-fame life too much. I would have liked to read more about her childhood instead of just being rushed into when she started performing. I know Olivia Newton-John likes to keep her private life out of the limelight, but when writing an autobiography, it's important to give the reader a little more details than what Don't Stop Believin' gave us.

There was so much name dropping throughout this book! While I understand that famous people know other famous people, sometimes I felt as if Olivia was dropping names just for show instead of because it fit the story. You have a lot of famous friends. We get it!

Another thing that annoyed me about the book was how some parts seemed like an advertisement for her Olivia Newton-John Cancer Wellness and Research Centre as well as for her husband, John Easterling's, herb company. I know she's done so much for her cancer center, (which I give her mad props for), but she goes on and on about how great and lovely of a place it was especially after she was an inpatient there. Of course the staff would treat her better when her name is on the building! There's more than one chapter devoted to how great the place is. I'm sure it is lovely, but I felt like I didn't need to a chapter (and more) about how great it is. As for her husband's herb company, she went on and on towards the end of the book how his herbs really helped her out which is great, but again, does the reader really need the specifics and being told over and over again how helpful it was?

The major thing that annoyed me was how preachy Don't Stop Believin' was in a lot of chapters. In fact, it made me feel guilty sometimes that I rely on modern medicine. Olivia writes how she'd rather take the natural approach to fighting off viruses and diseases, and I get that because I don't like to take medicine needlessly either, but sometimes, it's the best thing. However, I just felt that Olivia was berating those who choose to go the medicinal route. I felt like she was implying that natural remedies work better than modern medicine. This can be dangerous especially if someone gets off their medicines they need to survive to try the natural approach. People should always discuss any changes of medication with their doctors.

To me, Don't Stop Believin' writes like someone who's always been privileged and sheltered throughout their life. A lot of it feels like Olivia Newton-John is out of touch with reality and like she's living in La-La Land. I just found it hard to relate to her throughout the book. Yes, she has gone through some hardships such as deaths in the family, her cancer diagnoses, and her ex-boyfriend disappearing, but for the most part, her autobiography is just too sunshine and rainbows for me to truly relate.

Don't Stop Believin' flows beautifully though, and the writing is done very well, so it has that going for it. I did find myself enjoying the book most of the time when Olivia wasn't been preachy or advertising something. There were some interesting tidbits about her life throughout the book.

Trigger warnings include some profanity use, death, cancer, drinking, and smoking.

Overall, Don't Stop Believin' isn't a bad book, quite the contrary. It's just a bit too hippie dippy for me to have truly enjoyed it to its fullest. I did find the book interesting though despite some flaws. I would recommend Don't Stop Believin' by Olivia Newton-John especially to those who have been diagnosed with cancer as this book does come with a bunch of positivity when it comes to dealing with cancer.
  
PA
Pretty Amy (Pretty Amy, #1)
6
6.0 (1 Ratings)
Book Rating
(This review can be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>.

Pretty Amy is a book that I had wanted to read for quite awhile. I was thrilled when I won a copy. However, I was disappointed when it wasn't as good as I had hoped. It's still an alright/good read though.

Amy is a seventeen year old high school senior. On the night of prom, Amy and her two best friends Cassie and Lila get stood up by their dates. They decide to forego prom and end up at the house where Lila's boyfriend lives. Since the boys aren't there, Lila decides to steal a big bag of marijuana from Brian as payback. After smoking some of it and joyriding around the time, the girls are pulled over by the police. They are charged with possession, intent to sell and sale. Amy is facing jail time but can get probation if she'll sign a paper saying it was all Cassie and Lila. Amy doesn't want to turn against her best friends, so does that mean she'll throw herself to the wolves?

The title kind of caught my eye, but after reading this book, I felt as if a better title could've been picked. Pretty Amy is what Amy's bird says throughout the book.

I think the cover is a good choice because it's a photo of what started this whole thing.

The world building is alright. I think the character of Amy makes the world building a little unbelievable, but I'll elaborate on that later. I was never a "bad kid" so I don't really have anything to compare Amy's world to. However, I knew some bad kids, and I imagine their lives would've been like Cassie's, Lila's and Amy's.

The pacing did start off a bit slow, but it definitely picked right up probably about 50 pages into the book. This is one of those books I devoured because I loved the writing style and how Burstein was able to captivate an audience.

I enjoyed the whole good girl turned bad plot. I found it interesting with what choices Amy had to make about her life. Amy used to be a good girl, but she felt invisible and just wanted to fit in with someone. She mixes with the wrong crowd, and before she knows it, she's smoking (cigarettes and weed), skipping classes, and getting in trouble at school. The plot deals with self discovery as a theme.

I had a big problem with Amy. I found her to be really, really annoying. In fact, I was going to stop reading the book because of her, but I decided to keep reading. (I'm glad I did because it was a good book). I just didn't find her to be that believable. She threw these temper tantrums that I've never known any senior in high school to throw. She acted more like a spoiled 10 year old than a 17 year old. And while I understand that she was a moody teenager whose future was uncertain, she still came across as being really young as well as annoying. However, I did relate to her with the whole feeling invisible and just plain. I felt and still feel the same way. Ultimately, I was too annoyed with her to really connect, so I found myself not caring if she want to jail. We don't really get to see much of Cassie and Lila past the first few chapters. Cassie didn't feel like a real character either because I felt like the author was trying too hard to make Cassie seem like a bad girl. I was indifferent about Lila although she felt more realistic then Cassie and Amy. Amy's mom seemed to just cry the whole time which I found annoying as well. I don't think anyone cries as much as that woman did! I did like Amy's dad though. I loved how supportive he was of Amy and how helpful he was. I also liked Joe although I wish we would've got to read a bit more about him.

Some of the dialogue did feel forced, especially when it involved swearing. There was so much swearing in that book, and it just felt a bit over the top. However, minus the swearing, I did enjoy some of the snarky comments by Amy the most even if some were a bit immature.

Overall, Pretty Amy by Lisa Burstein was enjoyable to read as strange as it may sound with how annoyed I was with Amy. I don't really know what it was, but I did like this book. I think if Amy had acted more like a 17 year old then a tween, it would've been a lot better.

I'd recommend this book to those aged 16+ (due to language) who are after an interesting contemporary novel.

I'd give Pretty Amy (Pretty Amy #1) by Lisa Burstein a 3.5 out of 5.