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LilyLovesIndie (123 KP) rated Reckoning (The Gates Legacy #4) in Books
Nov 5, 2018
Oh my gosh! The Gates Legacy is back with an almighty bang, and boy was it good to catch up with the gang! Picking straight back up where we left off, Rohnert is nursing some severe issues regarding his mate's passing, Cyrus is intent on revenge for his torture, Issy just wants to be loved and the rest of the gang are trying to hold it all together like some magical glue. Throw some ancient, and very freaky, enemies into the mix for power and you have your full set to play with, and play is what Lorenz Font does so well.
The pace in this book is much more reminiscent of the earlier parts of the series. It's got a pull that as soon as it's got you hooked, you can't put it down. I've spent many nights reading way past my bedtime because I just needed to know what the characters were going to do next. As I've already mentioned, this book picks back up where we left off and it was like slipping back into your favourite pair of jeans. It' was familiar, yet there was another threat to follow - how Font finds so many enemies for the little rag tag band of heroes is beyond me, but it makes for very compelling reading!
Told mainly from the perspective of Cyrus and Issy, it was, as always with Font's writing, a delight to see so many POV's being used in the writing. It's like a lesson for aspiring writers on how to change POV's in a way that gives the reader so much information yet doesn't confuse them in the process. I adore her writing style, and this latest offering is no different in that. In fact, I probably like this one best of all, if only because, despite there being some hairy moments, Font managed to keep all of my favourites alive for a whole book!
The character development over the course of this story was also superb. Every character feels like they continue to grow, but none more so that Isidora. She is really coming into her own and holds the role of the lead heroine with the poise you'd expect of such a bloodline. She was an absolute joy to read and has secured her place within my favourite characters. Her relationship with Cyrus is probably one of the best developed and well told romances I've read in a while. It's believable, understandable thanks to their own troubled pasts and a fabulous pairing to read. I just hope Font leaves these two to enjoy a little happily ever after time, but I won't hold my breath knowing her penchant for throwing things in the air when they get settled!
The many twists and turns of the story also need a mention. When writing a series of this length and complexity it is very hard to keep it fresh, but Font never fails to deliver another twist or turn that leaves the reader reeling and wondering when that 18 wheeler truck or 2 ton bus hit them. It really is edge of the seat reading that leaves you needing more from the gang of vampires. I'm already on tenterhooks wondering how some of the loose ends will be tied up in the next book and I love that Font has left me thinking of her characters, even hours after finishing the book, because, let's face it, who doesn't like it when a book gets under your skin like that?
And so, I suppose I should wrap up and end my waffle. If you are new to the series, go back and read the others first. If you're an old hand returning for your next fix, you're going to love it. It's awesome, amazing, phenomenal and Font is right back on form with another 5 star thriller from the Gates crew. Buy it, I can promise you that you will not be disappointed.
*This book was first reviewed on Lily Loves Indie as part of a blog tour, for which an ARC was received in return for an honest review*
The pace in this book is much more reminiscent of the earlier parts of the series. It's got a pull that as soon as it's got you hooked, you can't put it down. I've spent many nights reading way past my bedtime because I just needed to know what the characters were going to do next. As I've already mentioned, this book picks back up where we left off and it was like slipping back into your favourite pair of jeans. It' was familiar, yet there was another threat to follow - how Font finds so many enemies for the little rag tag band of heroes is beyond me, but it makes for very compelling reading!
Told mainly from the perspective of Cyrus and Issy, it was, as always with Font's writing, a delight to see so many POV's being used in the writing. It's like a lesson for aspiring writers on how to change POV's in a way that gives the reader so much information yet doesn't confuse them in the process. I adore her writing style, and this latest offering is no different in that. In fact, I probably like this one best of all, if only because, despite there being some hairy moments, Font managed to keep all of my favourites alive for a whole book!
The character development over the course of this story was also superb. Every character feels like they continue to grow, but none more so that Isidora. She is really coming into her own and holds the role of the lead heroine with the poise you'd expect of such a bloodline. She was an absolute joy to read and has secured her place within my favourite characters. Her relationship with Cyrus is probably one of the best developed and well told romances I've read in a while. It's believable, understandable thanks to their own troubled pasts and a fabulous pairing to read. I just hope Font leaves these two to enjoy a little happily ever after time, but I won't hold my breath knowing her penchant for throwing things in the air when they get settled!
The many twists and turns of the story also need a mention. When writing a series of this length and complexity it is very hard to keep it fresh, but Font never fails to deliver another twist or turn that leaves the reader reeling and wondering when that 18 wheeler truck or 2 ton bus hit them. It really is edge of the seat reading that leaves you needing more from the gang of vampires. I'm already on tenterhooks wondering how some of the loose ends will be tied up in the next book and I love that Font has left me thinking of her characters, even hours after finishing the book, because, let's face it, who doesn't like it when a book gets under your skin like that?
And so, I suppose I should wrap up and end my waffle. If you are new to the series, go back and read the others first. If you're an old hand returning for your next fix, you're going to love it. It's awesome, amazing, phenomenal and Font is right back on form with another 5 star thriller from the Gates crew. Buy it, I can promise you that you will not be disappointed.
*This book was first reviewed on Lily Loves Indie as part of a blog tour, for which an ARC was received in return for an honest review*
Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of STAR WARS Battlefront in Video Games
Jun 19, 2019
We have spent a lot of time with EA Star Wars Battlefront since we did extensive coverage for the game at launch with our various Holiday Gift Guides. In the time since launch, we have seen comments both good and bad about the game and as such; I took my time with the program before entering into the written portion of our coverage. The game is a fantastic looking solo and team-based shooter set in the classic era of the Star Wars trilogy. Few dispute the absolute gorgeous graphics of the game and the incredible attention to detail that the developers have poured into the game. The biggest criticism seems to be that some believe the game is little more than a shell for the DLC that is available for an additional price and that the finalized game is lacking enough to justify the full retail price.
To me this is complete and other nonsense as I don’t know what people had in mind for the game one was announced but for me; the developers have delivered what they promised. The game features multiple online modes of play ranging from starfighter battles, Walker Assault, Blast, solo training modes, Supremacy, Cargo, Droid Run, Drop Zone, Heroes versus Villains, and Hero Hunt.
Each mode lets players play as either the Rebel Alliance or Empire and they can customize their loadout which includes the look of their character, weaponry, special abilities, and special weapons. As players gain experience the rebel to unlock new and better options as well is gained special weapons, vehicles, and even the chance to play is a classic character thanks to special icons located throughout the map.
Each gameplay mode has multiple maps although locations are set on Hoth, Tattooine, Endor, Sullust, and such. There are however multiple maps for each locale.
EA has also released two free updates of significance one that offered a new gameplay mode called Turning Point which features to locale set in Jakku from the most recent film. There has also been a recent update which brought new enhancements to the game as well as costumes and additional maps made available for various gameplay modes all at no cost.
While I understand some people’s complaints about the game not having a campaign, it was pretty clear from the beginning that this was designed to be an online experience. My biggest complaints center around the balance issues such as some characters taking multiple hits from a rifle and grenade and walking away while others go down fairly easy in 1 to 2 blasts. It’s simply a matter of getting to know your weaponry and what it takes to successfully take down an opponent as once you get into a groove, you’re able to do quite well. Players are going to die a lot as there is a lot going on specifically in the Walker Assault and Turning Point modes but if you stick with it, you are often rewarded and getting to play as a classic character or taking the controls of a vehicle is always a very nice bonus and allows you to turn the tables quickly on the other team.
EA has listened to the community and continues to offer refinements to the game and have said they will do so beyond the DLC which is coming this year. For me, EA Star Wars Battlefront is a true gift to the fans in that it gives games a graphically detailed and gorgeous as well as immersive Star Wars experience that is fun to play and is constantly being refined and added to by the company.
I had a fantastic time playing it since it came out and I look forward to seeing what is coming next in both the free and DLC categories for this game as it is truly been and can used to be a real treat for Star Wars fans especially when you consider how many bad games based upon the license have been released over the years.
http://sknr.net/2016/02/08/a-review-in-defense-of-the-awesome-ea-star-wars-battlefront/
To me this is complete and other nonsense as I don’t know what people had in mind for the game one was announced but for me; the developers have delivered what they promised. The game features multiple online modes of play ranging from starfighter battles, Walker Assault, Blast, solo training modes, Supremacy, Cargo, Droid Run, Drop Zone, Heroes versus Villains, and Hero Hunt.
Each mode lets players play as either the Rebel Alliance or Empire and they can customize their loadout which includes the look of their character, weaponry, special abilities, and special weapons. As players gain experience the rebel to unlock new and better options as well is gained special weapons, vehicles, and even the chance to play is a classic character thanks to special icons located throughout the map.
Each gameplay mode has multiple maps although locations are set on Hoth, Tattooine, Endor, Sullust, and such. There are however multiple maps for each locale.
EA has also released two free updates of significance one that offered a new gameplay mode called Turning Point which features to locale set in Jakku from the most recent film. There has also been a recent update which brought new enhancements to the game as well as costumes and additional maps made available for various gameplay modes all at no cost.
While I understand some people’s complaints about the game not having a campaign, it was pretty clear from the beginning that this was designed to be an online experience. My biggest complaints center around the balance issues such as some characters taking multiple hits from a rifle and grenade and walking away while others go down fairly easy in 1 to 2 blasts. It’s simply a matter of getting to know your weaponry and what it takes to successfully take down an opponent as once you get into a groove, you’re able to do quite well. Players are going to die a lot as there is a lot going on specifically in the Walker Assault and Turning Point modes but if you stick with it, you are often rewarded and getting to play as a classic character or taking the controls of a vehicle is always a very nice bonus and allows you to turn the tables quickly on the other team.
EA has listened to the community and continues to offer refinements to the game and have said they will do so beyond the DLC which is coming this year. For me, EA Star Wars Battlefront is a true gift to the fans in that it gives games a graphically detailed and gorgeous as well as immersive Star Wars experience that is fun to play and is constantly being refined and added to by the company.
I had a fantastic time playing it since it came out and I look forward to seeing what is coming next in both the free and DLC categories for this game as it is truly been and can used to be a real treat for Star Wars fans especially when you consider how many bad games based upon the license have been released over the years.
http://sknr.net/2016/02/08/a-review-in-defense-of-the-awesome-ea-star-wars-battlefront/
Darren (1599 KP) rated The Expendables (2010) in Movies
Jul 25, 2019
Story: The Expendables starts as we get to see Barney Ross (Stallone) and his team Lee (Statham), Yin (Li), Gunner (Lundgren), Toll (Couture) and Hale (Crews) eliminate a threat, to show just how capable they are at dealing with international threats.
Once home Barney is given a new assignment, to take out General Garza (Zayas) and James Munroe (Roberts) who are controlling an asset the government require, this soon turns into the five-man army taking on a full army.
Thoughts on The Expendables
Characters – Barney Ross is the leader of the mercenaries, he does play by a rule book, which sees him needing make a difficult decision with one of his team. He takes the latest job once he realizes that sometimes the impossible can make a big difference being a better all-around combat asset. Lee Christmas is Barney’s second in command, the one that Barney will turn to most, during this story he finds himself having lady problems and shows a man what will happen if you beat one up, he is also the knife expert on the team. Yin is the smallest member of the team, he is the martial artist of the team and is always worried about enough money for his family. Gunner is the member of the team which gets kicked out because he wants too much brutality in the missions, he has a drug problem which needs to be cleaned up before he could ever be considered back on the team. Eric Roberts is the businessman that has taken over the island, he is paying for everything even if it makes enemies out of the locals, he will strike fear into them with fear. Paine is the strongest member of Munroe’s team, he has been waiting for a challenge which Barney and his team will offer him.
Performances – This movie does have an all-star cast of action heroes, Sylvester Stallone does take centre stage here and does what he knows how to be, a lead action star, Jason Statham does this too, with a little more subtle side to his outside the business performance. These two both get the best action moments in the film. Jet Li does well with the action, but gets wasted outside of these moments, while Dolph Lundgren does what he can with a character that does have plenty more to offer to this film. Eric Roberts fits the generic villainous role, he doesn’t get enough time to make his character as memorable as he could have been.
Story – The story follows a group of mercenaries that are hired to solve the militant control of a small island in the Gulf of Mexico. When it comes to the story, we don’t need too much, this film is more designed to show of the action stars of the movie industry. By keeping everything on the simple side we get an enjoyable story to see unfold, though it would have been nice to get some sort of character development about the crew. This story is easy to watch without ever needing to test us.
Action/Adventure – The action in the film is wildly over the top with a mix of guns, knives and hand to hand combat, all you would want from the cast we have here. The adventure side of the film does take our crew to a new island that they haven’t heard of before to make the events of the film happen.
Settings – The film mixes the home that the men have back in America with the island that needs freeing, showing how they can and will adapt to any landscape they are placed in.
Scene of the Movie – Fly by.
That Moment That Annoyed Me – We don’t get enough Jet Li.
Final Thoughts – This is one movie that is purely for the action fans, it goes well over the top and deliveries you favourite action stars doing what they do best, shooting gun and fighting.
Overall: Fun Filled Action Film.
Once home Barney is given a new assignment, to take out General Garza (Zayas) and James Munroe (Roberts) who are controlling an asset the government require, this soon turns into the five-man army taking on a full army.
Thoughts on The Expendables
Characters – Barney Ross is the leader of the mercenaries, he does play by a rule book, which sees him needing make a difficult decision with one of his team. He takes the latest job once he realizes that sometimes the impossible can make a big difference being a better all-around combat asset. Lee Christmas is Barney’s second in command, the one that Barney will turn to most, during this story he finds himself having lady problems and shows a man what will happen if you beat one up, he is also the knife expert on the team. Yin is the smallest member of the team, he is the martial artist of the team and is always worried about enough money for his family. Gunner is the member of the team which gets kicked out because he wants too much brutality in the missions, he has a drug problem which needs to be cleaned up before he could ever be considered back on the team. Eric Roberts is the businessman that has taken over the island, he is paying for everything even if it makes enemies out of the locals, he will strike fear into them with fear. Paine is the strongest member of Munroe’s team, he has been waiting for a challenge which Barney and his team will offer him.
Performances – This movie does have an all-star cast of action heroes, Sylvester Stallone does take centre stage here and does what he knows how to be, a lead action star, Jason Statham does this too, with a little more subtle side to his outside the business performance. These two both get the best action moments in the film. Jet Li does well with the action, but gets wasted outside of these moments, while Dolph Lundgren does what he can with a character that does have plenty more to offer to this film. Eric Roberts fits the generic villainous role, he doesn’t get enough time to make his character as memorable as he could have been.
Story – The story follows a group of mercenaries that are hired to solve the militant control of a small island in the Gulf of Mexico. When it comes to the story, we don’t need too much, this film is more designed to show of the action stars of the movie industry. By keeping everything on the simple side we get an enjoyable story to see unfold, though it would have been nice to get some sort of character development about the crew. This story is easy to watch without ever needing to test us.
Action/Adventure – The action in the film is wildly over the top with a mix of guns, knives and hand to hand combat, all you would want from the cast we have here. The adventure side of the film does take our crew to a new island that they haven’t heard of before to make the events of the film happen.
Settings – The film mixes the home that the men have back in America with the island that needs freeing, showing how they can and will adapt to any landscape they are placed in.
Scene of the Movie – Fly by.
That Moment That Annoyed Me – We don’t get enough Jet Li.
Final Thoughts – This is one movie that is purely for the action fans, it goes well over the top and deliveries you favourite action stars doing what they do best, shooting gun and fighting.
Overall: Fun Filled Action Film.
Gareth von Kallenbach (980 KP) rated Jumanji: The Next Level (2019) in Movies
Dec 15, 2019
I said this when I reviewed Jumanji: Welcome to the Jungle, but Jumanji was one of my favorite movies going up. I was extremely reluctant to see the 2017 film. However, I walked out of the theater happy as can be. The movie wasn’t perfect, but it was charming and entertaining, and I felt it was a good modernization of the Jumanji experience.
Then they announced the sequel, and all that fear and panic (not much, but you know… melodrama) kicked back in. Given the state of some sequels these days, I couldn’t imagine how they would be able to do this, and do this well. But I had hopes considering how good the previous entry in the franchise was. Could it be just as good?
The Jumanji: The Next Level releases 2 years after Welcome to the Jungle, and just as much time has passed for our four heroes: Spencer (Alex Wolff), Fridge (Ser’Darius Blain), Bethany (Madison Iseman), and Martha (Morgan Turner). We see the four friends leading their different lives and getting excited to reunite over the holidays.
Everyone, except for Spencer that is. Spencer missed the feeling he had as Doctor Smolder Bravestone (Dwayne Johnson) in Jumanji, so he decides to try and fix the game and re-enter to recapture that feeling. The game was smashed to pieces in the last movie, but Spencer retrieved it and it’s been sitting his basement ever since.
The next day, when the four adventurers are supposed to be meeting for brunch, the remaining three get worried when Spencer doesn’t show. So they head over to Spencer’s place to find Spencer’s Grandfather, Eddie (Danny Devito), and an old friend, Milo (Danny Glover), who also don’t know where he is. Soon they discover the broken remnants of the game and that they’ve been fixed (sorta) and eventually they realize that Spencer has gone into the game again.
They decide to head back in, but somethings a little different this time around, as both Eddie and Milo get pulled into the game as well. All our game characters return: Bravestone, Professor Sheldon “Shelly” Oberon (Jack Black), Franklin “Mouse” Finbar (Kevin Hart), and Ruby Roundhouse (Karen Gillan). But will our young adventurers be controlling the same characters, and what of Eddie and Milo? I can’t say without spoiling so much more.
Now that we have the description out of the way, I will say that I loved this film. Not quite as much as the previous entry, though. I didn’t have high hopes for The Next Level as the trailers and commercials just seemed to be overselling certain aspects of the film, but the film was great.
A good follow up story, excellent acting from our four mains, and enough changeup to allow it to not be essentially the same movie as the first. The acting is great. The plot, while a little predictable, was good as well. The music and score really set the tone and pace of the new Jumanji movies, and in such a good way.
One of the only real criticism I had was that Johnson became a little annoying with his characterization for most of the movie in this film, but that could be intended. A good pallet cleanser, though, was Kevin Hart as he literally played the polar opposite and it was a good balance. The other issue I had was that the finale of the third act seemed a little cheated. It was so rushed, relied heavily on the video game trope and never explained why what happened did happen.
Overall, though, this film is a worthy successor to Welcome to the Jungle and you should definitely check it out. Good for the family, just like the first. I personally cannot wait to see what happens in the next film. There is an obvious set up for third in the reboot, or it could be just left as is. Such is the way of Jumanji.
4 out of 5 stars.
Then they announced the sequel, and all that fear and panic (not much, but you know… melodrama) kicked back in. Given the state of some sequels these days, I couldn’t imagine how they would be able to do this, and do this well. But I had hopes considering how good the previous entry in the franchise was. Could it be just as good?
The Jumanji: The Next Level releases 2 years after Welcome to the Jungle, and just as much time has passed for our four heroes: Spencer (Alex Wolff), Fridge (Ser’Darius Blain), Bethany (Madison Iseman), and Martha (Morgan Turner). We see the four friends leading their different lives and getting excited to reunite over the holidays.
Everyone, except for Spencer that is. Spencer missed the feeling he had as Doctor Smolder Bravestone (Dwayne Johnson) in Jumanji, so he decides to try and fix the game and re-enter to recapture that feeling. The game was smashed to pieces in the last movie, but Spencer retrieved it and it’s been sitting his basement ever since.
The next day, when the four adventurers are supposed to be meeting for brunch, the remaining three get worried when Spencer doesn’t show. So they head over to Spencer’s place to find Spencer’s Grandfather, Eddie (Danny Devito), and an old friend, Milo (Danny Glover), who also don’t know where he is. Soon they discover the broken remnants of the game and that they’ve been fixed (sorta) and eventually they realize that Spencer has gone into the game again.
They decide to head back in, but somethings a little different this time around, as both Eddie and Milo get pulled into the game as well. All our game characters return: Bravestone, Professor Sheldon “Shelly” Oberon (Jack Black), Franklin “Mouse” Finbar (Kevin Hart), and Ruby Roundhouse (Karen Gillan). But will our young adventurers be controlling the same characters, and what of Eddie and Milo? I can’t say without spoiling so much more.
Now that we have the description out of the way, I will say that I loved this film. Not quite as much as the previous entry, though. I didn’t have high hopes for The Next Level as the trailers and commercials just seemed to be overselling certain aspects of the film, but the film was great.
A good follow up story, excellent acting from our four mains, and enough changeup to allow it to not be essentially the same movie as the first. The acting is great. The plot, while a little predictable, was good as well. The music and score really set the tone and pace of the new Jumanji movies, and in such a good way.
One of the only real criticism I had was that Johnson became a little annoying with his characterization for most of the movie in this film, but that could be intended. A good pallet cleanser, though, was Kevin Hart as he literally played the polar opposite and it was a good balance. The other issue I had was that the finale of the third act seemed a little cheated. It was so rushed, relied heavily on the video game trope and never explained why what happened did happen.
Overall, though, this film is a worthy successor to Welcome to the Jungle and you should definitely check it out. Good for the family, just like the first. I personally cannot wait to see what happens in the next film. There is an obvious set up for third in the reboot, or it could be just left as is. Such is the way of Jumanji.
4 out of 5 stars.
Purple Phoenix Games (2266 KP) rated Tales & Games: The Hare & the Tortoise in Tabletop Games
Mar 12, 2020
I don’t know if I approve of the box art where the Tortoise is smashing the head of the Hare while throwing peace signs, but other than that, this is a cute little game of betting, racing, and a pinch (hear that, Tortoise? A PINCH!) of take-that. Read on to learn how this game has fared in my collection.
We all know the story of the Tortoise and the Hare, where quick but cocky Hare naps during the race while “Slow and steady wins the race” Tortoise passes him and ultimately does, in fact, win the race. From what I remember of this story, it was a race between the Hare and the Tortoise. However, in this little bookbox game our titular heroes are joined in the rematch race by Wolf, Lamb, and Fox. Who do you think will win this silly race? Place your bets!
DISCLAIMER: I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. – T
The winner of Tales & Games: The Hare & The Tortoise (which I will try not to write again) is the player who can get their favored characters across the finish line first. This is accomplished throughout the game by players throwing cards on their turn to help characters jockey for position. Each character has a special ability to help them achieve victory, and utilizing these abilities at just the right time could mean the difference between the podium or the port-a-potty.
To setup, build the race track using the provided tiles in any fashion you prefer. Place the Start tile, the Finish Line, and the winner’s podium in their places, set out the character animeeples, and deal each player a secret betting card (with the starball on the back). These cards will dictate who you want to win the race. Deal each player seven cards from the checker board backed deck, and have each player choose one of the dealt animals as their secondary choice for the race. You are now ready to play.
On a player’s turn they will play any 1-4 cards they want provided the set of cards played feature the same animal. This will continue around the table until eight animal cards have been played, OR four of the same animal. At that point, the animals will move and activate any special abilities. These abilities vary by animal, and I won’t be listing out each ability, but each animal can move differently depending on how many cards of each animal are played. Play continues in this fashion until three animals have crossed the finish line and claimed their spots atop the podium. Each spot on the podium scores appropriately (5 VP for 1st, 3 VP for 2nd, 2 VP for 3rd place), and the players who own betting cards of the winning animals total their points for the game and a winner is decided.
Components. This is one of the IELLO Tales & Games series that are presented in a nice little book-shaped magnetic box. The box is cool, the insert is… serviceable, and the cardboard components are great. The cards are good, and the animeeples are cute. So overall IELLO gets two claws up from me.
I do not have many betting games that I actually enjoy, so having this little nugget of joy on my shelves feels good. When my children are old enough to really get into gaming, I feel confident that I can pull this out, read the included fable, and play the game with them easily. You’re just throwing cards trying to get your preferred animals to win a race. It’s a great, easy, fun little game that has always gone over well each time I have pulled it out. It will never join my Top 10 Games Ever list, but it is definitely an Old Faithful game that I will have available to whomever would like to play. If you like light racing and betting games with cute themes, then you need to play this one. Purple Phoenix Games gives this a carbo-loaded 9 / 12.
We all know the story of the Tortoise and the Hare, where quick but cocky Hare naps during the race while “Slow and steady wins the race” Tortoise passes him and ultimately does, in fact, win the race. From what I remember of this story, it was a race between the Hare and the Tortoise. However, in this little bookbox game our titular heroes are joined in the rematch race by Wolf, Lamb, and Fox. Who do you think will win this silly race? Place your bets!
DISCLAIMER: I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. – T
The winner of Tales & Games: The Hare & The Tortoise (which I will try not to write again) is the player who can get their favored characters across the finish line first. This is accomplished throughout the game by players throwing cards on their turn to help characters jockey for position. Each character has a special ability to help them achieve victory, and utilizing these abilities at just the right time could mean the difference between the podium or the port-a-potty.
To setup, build the race track using the provided tiles in any fashion you prefer. Place the Start tile, the Finish Line, and the winner’s podium in their places, set out the character animeeples, and deal each player a secret betting card (with the starball on the back). These cards will dictate who you want to win the race. Deal each player seven cards from the checker board backed deck, and have each player choose one of the dealt animals as their secondary choice for the race. You are now ready to play.
On a player’s turn they will play any 1-4 cards they want provided the set of cards played feature the same animal. This will continue around the table until eight animal cards have been played, OR four of the same animal. At that point, the animals will move and activate any special abilities. These abilities vary by animal, and I won’t be listing out each ability, but each animal can move differently depending on how many cards of each animal are played. Play continues in this fashion until three animals have crossed the finish line and claimed their spots atop the podium. Each spot on the podium scores appropriately (5 VP for 1st, 3 VP for 2nd, 2 VP for 3rd place), and the players who own betting cards of the winning animals total their points for the game and a winner is decided.
Components. This is one of the IELLO Tales & Games series that are presented in a nice little book-shaped magnetic box. The box is cool, the insert is… serviceable, and the cardboard components are great. The cards are good, and the animeeples are cute. So overall IELLO gets two claws up from me.
I do not have many betting games that I actually enjoy, so having this little nugget of joy on my shelves feels good. When my children are old enough to really get into gaming, I feel confident that I can pull this out, read the included fable, and play the game with them easily. You’re just throwing cards trying to get your preferred animals to win a race. It’s a great, easy, fun little game that has always gone over well each time I have pulled it out. It will never join my Top 10 Games Ever list, but it is definitely an Old Faithful game that I will have available to whomever would like to play. If you like light racing and betting games with cute themes, then you need to play this one. Purple Phoenix Games gives this a carbo-loaded 9 / 12.
Gareth von Kallenbach (980 KP) rated Wreck-It-Ralph (2012) in Movies
Aug 7, 2019
In this modern age of console, p.c., and mobile video games it’s easy to forget the days of my youth when the video arcade was king. This is not to say that we didn’t have gaming systems of our own but an Atari 2600 and PlayStation 3 are about as similar as one of Henry Ford’s model T’s to a fully loaded Mercedes.
Suffice it to say I remember very clearly when video games were only a quarter, and how timeless classics ranging from Space Invaders, Donkey Kong, and countless other arcade treasures became cultural icons as well as school yard conversation topics in the pre-Internet days.
Walt Disney Studios have crafted an amazing visual spectacle that combines numerous references to gaming greats old and new with their new movie “Wreck-it Ralph”. The film stars John C. Reilly as Ralph, the villain of a very popular arcade game called Fix it Felix. When the arcade closes for the evening Felix Jr. (Jack McBrayer), and the other residents the game enjoy carefree life of companionship and socialization while Ralph is relegated to a pile of bricks in the town dump and forced to watch the frivolity enjoyed by his workmates from a distance.
His only relief comes when he travels to a central gaming hub and enjoys the company of other gaming villains in a support group. During one such group, Ralph drops the shocking revelation that he wishes to become a hero. Not only does this disclosure shock his fellow gaming villains but the cast of his game, one of whom taunts Ralph to go off and win a hero’s medal elsewhere.
Undaunted, Ralph sets off and finds himself in a brand-new 3-D shooter called Heroes Duty. It is here that Jack meets Sgt. Calhoun (Jane Lynch), a grizzled and bitter veteran who’s been programmed to have the most tragic back story ever developed for gaming persona. Despite his bumbling actions, Ralph achieves his medal and plans to returns to his own game in triumph. Unfortunately in the time that he is been away, the arcade owner believes that his game is defective since Ralph is missing from it and labels the game out of order.
This is a terrible situation especially for older game, as once a game is un-plugged, all of the characters contained within are lost forever. On his way back to his game, Ralph finds himself in a colorfully festooned sugar and treat filled racing game as he attempts to retrieve his medal and set things right unaware that an even bigger threat is looming that threatens all the game characters in the arcade.
Assisting Ralph is Vanellope von Schweetz, (Sarah Silverman), who is an impish glitch that Ralph views as a kindred spirit as she is also ostracized by her fellow game cast. With the gigantic race looming, and the loony King Candy (Alan Tudyk), making things difficult Ralph must rise up and become more than he ever thought he could be to save the day.
The 3-D animation the film the spectacular but what really makes the movie is fine performances by Riley, Lynch, and Silverman, as well as the amazing supporting work by Tudyk, McBrayer, and the rest of the cast. The jokes are extremely clever and come at you at a fairly steady pace. The film was nearly 2 hours in length so parents be warned that this and the PG rating might make things a little harder than usual for extremely young viewers.
There were several fantastic jokes that clearly went over the heads of many of the younger viewers during our test screening as they were geared at those who grew up with arcades and the original Nintendo console.
The film did have a few pacing issues but they were minor and did not as a whole take away from my overall enjoyment of the film. While it falls just short of being considered a modern classic, the movie is definitely one of the more enjoyable films of the year and one that I hope spawns several follow-ups as it was pure Disney magic and gaming nostalgia blended to perfection.
Suffice it to say I remember very clearly when video games were only a quarter, and how timeless classics ranging from Space Invaders, Donkey Kong, and countless other arcade treasures became cultural icons as well as school yard conversation topics in the pre-Internet days.
Walt Disney Studios have crafted an amazing visual spectacle that combines numerous references to gaming greats old and new with their new movie “Wreck-it Ralph”. The film stars John C. Reilly as Ralph, the villain of a very popular arcade game called Fix it Felix. When the arcade closes for the evening Felix Jr. (Jack McBrayer), and the other residents the game enjoy carefree life of companionship and socialization while Ralph is relegated to a pile of bricks in the town dump and forced to watch the frivolity enjoyed by his workmates from a distance.
His only relief comes when he travels to a central gaming hub and enjoys the company of other gaming villains in a support group. During one such group, Ralph drops the shocking revelation that he wishes to become a hero. Not only does this disclosure shock his fellow gaming villains but the cast of his game, one of whom taunts Ralph to go off and win a hero’s medal elsewhere.
Undaunted, Ralph sets off and finds himself in a brand-new 3-D shooter called Heroes Duty. It is here that Jack meets Sgt. Calhoun (Jane Lynch), a grizzled and bitter veteran who’s been programmed to have the most tragic back story ever developed for gaming persona. Despite his bumbling actions, Ralph achieves his medal and plans to returns to his own game in triumph. Unfortunately in the time that he is been away, the arcade owner believes that his game is defective since Ralph is missing from it and labels the game out of order.
This is a terrible situation especially for older game, as once a game is un-plugged, all of the characters contained within are lost forever. On his way back to his game, Ralph finds himself in a colorfully festooned sugar and treat filled racing game as he attempts to retrieve his medal and set things right unaware that an even bigger threat is looming that threatens all the game characters in the arcade.
Assisting Ralph is Vanellope von Schweetz, (Sarah Silverman), who is an impish glitch that Ralph views as a kindred spirit as she is also ostracized by her fellow game cast. With the gigantic race looming, and the loony King Candy (Alan Tudyk), making things difficult Ralph must rise up and become more than he ever thought he could be to save the day.
The 3-D animation the film the spectacular but what really makes the movie is fine performances by Riley, Lynch, and Silverman, as well as the amazing supporting work by Tudyk, McBrayer, and the rest of the cast. The jokes are extremely clever and come at you at a fairly steady pace. The film was nearly 2 hours in length so parents be warned that this and the PG rating might make things a little harder than usual for extremely young viewers.
There were several fantastic jokes that clearly went over the heads of many of the younger viewers during our test screening as they were geared at those who grew up with arcades and the original Nintendo console.
The film did have a few pacing issues but they were minor and did not as a whole take away from my overall enjoyment of the film. While it falls just short of being considered a modern classic, the movie is definitely one of the more enjoyable films of the year and one that I hope spawns several follow-ups as it was pure Disney magic and gaming nostalgia blended to perfection.
BankofMarquis (1832 KP) rated Alien (1979) in Movies
Feb 22, 2020
This classic holds up very, very well more than 40 years later
I convinced my cynical 19 year old to watch an "ancient" film (her phrase) - so I was careful with my choice. I know she likes horror, so thought I would try to see if she could be scared the old fashioned way and pulled the 1979 Sci-Fi/Horror classic ALIEN off the shelves to show her.
It scared the crap outta her.
Directed by Ridley Scott (more on him later) Alien tells the tale of a working-class deep space vehicle, returning home with a full cargo when they intercept a distress call at a distant, non-descript planet, they go to investigate and...
As told by Ridley Scott, based on a script and story by Dan O'Bannon, Alien is a masterwork in suspense and mood. Scott takes his time telling this story, setting up the feel and atmosphere, showing a gritty, working-man's vessel (and not a sleek silver and chrome shiny ship) where the people inside the craft are not heroes, but working class stiff's just trying to make a buck.
What surprised me this time around seeing this film is how deliberate (some would say slow) that the pacing of this film is - but, darn it all, if it doesn't work. The tension slowly builds so when violence/action happens it explodes and seems all the bigger due to the fact that it is coming out of silence.
The cast - a group of relative unknowns at the time - is stellar. In the DVD commentary, Director Scott said he spent quite a bit of time casting this film to ensure he had the right mix - and his work shows on screen. The 7 actors in this film work well together - and each one of them brings a real character to the screen that is interesting to watch.
Tom Skerrit (the film version of M*A*S*H) as laconic, laid back Captain Dallas and Yaphet Kotto (the villain in the James Bond flick LIVE AND LET DIE) as gruff, looking-for-a-buck mechanic Parker were the most well known of the 7 at the time of the release of the film - and they do bring some star power to the proceedings, but are met, evenly, by others like former child star Veronica Cartwright (Alfred Hitchcock's THE BIRDS), veteran character Actor Harry Dean Stanton ( THE ROSE) and John Hurt (THE ELEPHANT MAN). All 3 bring interesting characters - and faces - to the proceedings.
But...for me 2 the standouts in this cast is IAN HOLM (TIME BANDITS) as Science Officer Ash - a character with some "quirks" (to put it mildly) and, of course Sigourney Weaver (GHOSTBUSTERS) in her star making role as 3rd officer Ripley. I don't want to spoil anything in this film, but Weaver's Ripley is the type of strong female character - fighting the typical, chauvinistic male hierarchy - that was heretofore unknown/rarely seen in film and is the prototype of these types of characters to this day. Weaver's performance and the writing and direction of this character is that strong/groundbreaking that it continues to influence writing and filmmaking all these years later.
The 8th character in this film is the look and feel of the ship - the Nostromo - and the look and feel of the titular Alien character as brought to life in an Oscar winning effort in Visual Effects for the team of H.R. Giger, Carlo Rambaldi, Brian Johnson, Nick Allder and Dennis Ayling (based on drawings by Giger). This is truly remarkable, bravura and groundbreaking design and filmmaking - one that holds up very well more than 40 years later - made all the more astounding when you realize that these are all practical effects (CGI had not be invented yet) and the filmmakers had to rely on puppetry, editing, performance and what you don't see (but your mind thinks you do) to fill in the gaps.
It all works tremendously well - if you haven't seen this in awhile, do yourself a favor and watch it again. If you have never seen it, well...you are in for a treat.
Letter Grade: A+
10 Stars (out of 10) and you can take that to the Bank(ofMarquis)
It scared the crap outta her.
Directed by Ridley Scott (more on him later) Alien tells the tale of a working-class deep space vehicle, returning home with a full cargo when they intercept a distress call at a distant, non-descript planet, they go to investigate and...
As told by Ridley Scott, based on a script and story by Dan O'Bannon, Alien is a masterwork in suspense and mood. Scott takes his time telling this story, setting up the feel and atmosphere, showing a gritty, working-man's vessel (and not a sleek silver and chrome shiny ship) where the people inside the craft are not heroes, but working class stiff's just trying to make a buck.
What surprised me this time around seeing this film is how deliberate (some would say slow) that the pacing of this film is - but, darn it all, if it doesn't work. The tension slowly builds so when violence/action happens it explodes and seems all the bigger due to the fact that it is coming out of silence.
The cast - a group of relative unknowns at the time - is stellar. In the DVD commentary, Director Scott said he spent quite a bit of time casting this film to ensure he had the right mix - and his work shows on screen. The 7 actors in this film work well together - and each one of them brings a real character to the screen that is interesting to watch.
Tom Skerrit (the film version of M*A*S*H) as laconic, laid back Captain Dallas and Yaphet Kotto (the villain in the James Bond flick LIVE AND LET DIE) as gruff, looking-for-a-buck mechanic Parker were the most well known of the 7 at the time of the release of the film - and they do bring some star power to the proceedings, but are met, evenly, by others like former child star Veronica Cartwright (Alfred Hitchcock's THE BIRDS), veteran character Actor Harry Dean Stanton ( THE ROSE) and John Hurt (THE ELEPHANT MAN). All 3 bring interesting characters - and faces - to the proceedings.
But...for me 2 the standouts in this cast is IAN HOLM (TIME BANDITS) as Science Officer Ash - a character with some "quirks" (to put it mildly) and, of course Sigourney Weaver (GHOSTBUSTERS) in her star making role as 3rd officer Ripley. I don't want to spoil anything in this film, but Weaver's Ripley is the type of strong female character - fighting the typical, chauvinistic male hierarchy - that was heretofore unknown/rarely seen in film and is the prototype of these types of characters to this day. Weaver's performance and the writing and direction of this character is that strong/groundbreaking that it continues to influence writing and filmmaking all these years later.
The 8th character in this film is the look and feel of the ship - the Nostromo - and the look and feel of the titular Alien character as brought to life in an Oscar winning effort in Visual Effects for the team of H.R. Giger, Carlo Rambaldi, Brian Johnson, Nick Allder and Dennis Ayling (based on drawings by Giger). This is truly remarkable, bravura and groundbreaking design and filmmaking - one that holds up very well more than 40 years later - made all the more astounding when you realize that these are all practical effects (CGI had not be invented yet) and the filmmakers had to rely on puppetry, editing, performance and what you don't see (but your mind thinks you do) to fill in the gaps.
It all works tremendously well - if you haven't seen this in awhile, do yourself a favor and watch it again. If you have never seen it, well...you are in for a treat.
Letter Grade: A+
10 Stars (out of 10) and you can take that to the Bank(ofMarquis)
The Act Of Killing (2012)
Movie Watch
Anwar Congo and his friends have been dancing their way through musical numbers, twisting arms in...
Gareth von Kallenbach (980 KP) rated Venom: Let There Be Carnage (2021) in Movies
Sep 30, 2021
Venom: Let There Be Carnage Has Some Moments But Could Have Been So Much More
When audiences last saw Eddie Brock (Tom Hardy); the journalist and his parasitic symbiote Venom; had just saved the day and cemented their unusual bond with one another.
In the new film “Venom: Let There Be Carnage”; Eddie and Venom are at the end of their Honeymoon phase as Venom is lingering to be free to eat bad people and do what is natural for him. Eddie meanwhile wants a more conservative approach feeding Venom chicken and chocolate as he knows the eyes of the authorities are still upon him and he has to convince the world that Venom is dead and no longer a threat.
At the same time; serial killer Cletus Kasady (Woody Harrelson) has selected Eddie to interview him in San Quentin and the two form an unusual connection as Cletus cryptically speaks to Eddie which underlines a deeper motivation.
With the help of Venom; Eddie is able to decipher clues found on the walls of Cletus’s cell which leads authorities to several of his victims. This results in a rapid rise in status for Eddie and fast tracks Cletus for execution as his main means of leverage is now gone.
This leads to a rift where Eddie and Venom split and each has to struggle to adjust to life without one another.
At this point, the film has mainly been odd bits of whimsy between Venom and Eddie around the establishment of the plot and threat. However, things go into chaos mode when Cletus becomes infected with a Symbiote and turns into a destruction spewing death machine known as “Carnage”.
Cletus and Carnage both have their own agendas and Cletus uses Carnage to exact his revenge as well as locate a figure from his past that is as big a danger as he is.
As any fan of films of this genre knows; this scenario leads to a showdown between the central characters which are awash in abundant CGI, loud noises, and destruction. While this is not a bad thing and certainly one of the main reasons I enjoy films of this type; the film never seemed to fully click for me and as such was not as good as I thought it could have been.
In many ways, the film reminded me of how comic-based films were done before Marvel started their own studios and their phenomenal run of hits based on their work.
There have been multiple attempts to adapt comics into films over the last few decades and many of them have not lived up to expectations or failed outright. One of the biggest reasons is in my opinion is that those behind the projects were hindered by the studio, wanted to put their own spin on the material and strayed from the source; or failed to show the attributes that made the characters so appealing to fans.
What we often get is action sequences and CGI galore but without stories or characters that fully draw in the audience and fail to capture the essence of the comics.
Director Andy Serkis has done a great job with the visuals of the film but the tone seems off. The early part of the film is filled with comedic moments that are either hit or miss. Some of which was almost to the point where I wondered if it was supposed to be a parody.
The plot is fairly linear with nothing unexpected as it is simply bad guys get loose; bad guys cause death and destruction, can the heroes stop them. The climactic scene lacks any “wow” moments for me as it was mainly CGI characters rapidly moving around causing damage to one another and their environment. There was no real tension for me and the ultimate resolution seemed a bit anti-climactic.
For me the best moment of the film was a mid-credits scene that really popped as it sets up all sorts of interesting options and indicates that Venom may be about to graduate to bigger and better things.
For now; the cast is solid as is the CGI; I just wish the story was more engaging as it had the potential to be so much more.
3 stars out of 5
In the new film “Venom: Let There Be Carnage”; Eddie and Venom are at the end of their Honeymoon phase as Venom is lingering to be free to eat bad people and do what is natural for him. Eddie meanwhile wants a more conservative approach feeding Venom chicken and chocolate as he knows the eyes of the authorities are still upon him and he has to convince the world that Venom is dead and no longer a threat.
At the same time; serial killer Cletus Kasady (Woody Harrelson) has selected Eddie to interview him in San Quentin and the two form an unusual connection as Cletus cryptically speaks to Eddie which underlines a deeper motivation.
With the help of Venom; Eddie is able to decipher clues found on the walls of Cletus’s cell which leads authorities to several of his victims. This results in a rapid rise in status for Eddie and fast tracks Cletus for execution as his main means of leverage is now gone.
This leads to a rift where Eddie and Venom split and each has to struggle to adjust to life without one another.
At this point, the film has mainly been odd bits of whimsy between Venom and Eddie around the establishment of the plot and threat. However, things go into chaos mode when Cletus becomes infected with a Symbiote and turns into a destruction spewing death machine known as “Carnage”.
Cletus and Carnage both have their own agendas and Cletus uses Carnage to exact his revenge as well as locate a figure from his past that is as big a danger as he is.
As any fan of films of this genre knows; this scenario leads to a showdown between the central characters which are awash in abundant CGI, loud noises, and destruction. While this is not a bad thing and certainly one of the main reasons I enjoy films of this type; the film never seemed to fully click for me and as such was not as good as I thought it could have been.
In many ways, the film reminded me of how comic-based films were done before Marvel started their own studios and their phenomenal run of hits based on their work.
There have been multiple attempts to adapt comics into films over the last few decades and many of them have not lived up to expectations or failed outright. One of the biggest reasons is in my opinion is that those behind the projects were hindered by the studio, wanted to put their own spin on the material and strayed from the source; or failed to show the attributes that made the characters so appealing to fans.
What we often get is action sequences and CGI galore but without stories or characters that fully draw in the audience and fail to capture the essence of the comics.
Director Andy Serkis has done a great job with the visuals of the film but the tone seems off. The early part of the film is filled with comedic moments that are either hit or miss. Some of which was almost to the point where I wondered if it was supposed to be a parody.
The plot is fairly linear with nothing unexpected as it is simply bad guys get loose; bad guys cause death and destruction, can the heroes stop them. The climactic scene lacks any “wow” moments for me as it was mainly CGI characters rapidly moving around causing damage to one another and their environment. There was no real tension for me and the ultimate resolution seemed a bit anti-climactic.
For me the best moment of the film was a mid-credits scene that really popped as it sets up all sorts of interesting options and indicates that Venom may be about to graduate to bigger and better things.
For now; the cast is solid as is the CGI; I just wish the story was more engaging as it had the potential to be so much more.
3 stars out of 5
Mandy and G.D. Burkhead (26 KP) rated Banewreaker in Books
May 20, 2018
Shelf Life – Banewreaker Will Make You Feel Bad for Sauron
Contains spoilers, click to show
Very few fantasy fans can get away with admitting that they aren’t all that big into sweeping, high epic fantasy à la Lord of the Rings or the Pern stories or everything that Terry Brooks writes. Many non-fantasy fans, however, can point to these tales as examples of why they aren’t into fantasy. Like it or not, it’s hard not to see the latter group’s point, as a lot of high fantasy is riddled with confusing terminology, rehashed stories, and genre clichés. This is not to say that these stories are bad, per sé, just that they can easily turn off readers who aren’t in the right kind of crowd.
Banewreaker, the first book in Jacqueline Carey’s two-part volume The Sundering, will probably not change any opinions in this respect, then, as it’s sweeping high fantasy to the core. This, as it turns out, is both its greatest strength and its greatest weakness.
There are some reviews out there that laud Banewreaker as a masterful examination of subjective viewpoints in an epic fantasy turned into a human tragedy by a simple change of perspective. And they are absolutely correct.
There are other reviews, however, that call the book out as a heap of all of the stalest fantasy clichés piled one atop the other in a confusing and pretentious jumble with a shellacking of purple prose for good measure. And they are also absolutely correct.
Let me explain.
For starters, it would be inaccurate to say that this story is full of clichés. This story is clichés. This story is every familiar and used-up trope you would expect from a high fantasy, all of those details that have been done to death in thousands of other versions until almost nothing that happens seems original anymore.
This is what’s going to turn off a lot of people. But the thing is, Banewreaker has to be this way. It wants the reader to look at all of the things that they’ve come to expect from a fantasy epic and then, by shifting the narrative focus, realize that all of these beloved tropes are actually, when you think about it, tragic as hell.
In other words, it’s Lord of the Rings from Sauron’s point of view.
It’s not a riff, though. It’s not goofy like most of the stuff I go in for. It takes its subject just as seriously as the stories that it’s mirroring, and this is what makes the whole story ultimately so gripping and so moving.
The story starts out like many stories of this magnitude, with exposition stretching back to the Dawn of This Particular Creation. In this case, we have a protogenos world god named Uru-Alat who died and gave rise to seven smaller godlike beings called Shapers. First comes Haomane, who becomes the Lord of Thought and sets himself up as head honcho for this ensuing pantheon. Second is Arahila, the Basically a Love Goddess; and third is Satoris, whose purview was “the quickening of the flesh,” which is high fantasy speak for sexy times. Four more Shapers come after this who, for the sake of brevity, we’ll be glossing over.
To summarize the important godly exposition, the Seven Shapers set about shaping the world to the surprise of no one. Haomane creates elves (here called Ellyl, but if you’ve ever even looked at a fantasy, you know that they’re the elves here), Arahila creates humans, and Satoris doesn’t create anything because he’s busy hanging out with dragons and learning their wisdom. Satoris grants his fleshy quickening to the humans but not the elves, because Haomane didn’t want his elves to do that. Then Haomane decides he doesn’t want the humans to do that either, but Satoris refuses to take the gift away again. Conflict escalates, god wars ensue, and the world splits into two continents, with Satoris ostracized from his brethren on one and the remaining Shapers on the other. By the time the dust has settled, Satoris is scarred and burned pitch black, living in a mostly dead land thanks to Haomane’s wrath, but with a dagger in his possession that is the only weapon capable of killing any of the Shapers.
The story itself picks up thousands of years later, with Satoris as the Satan/Sauron stand-in living in a forbidding land surrounded by classically evil things like trolls, giant spiders, and insane people. Since Haomane is the head god, the rest of the world believes Satoris to be a terrible figure of evil and betrayal, while Satoris’s few allies know him as a pitiable and misunderstood figure who only ever wanted to honor his word and do right by his own sense of morality rather than the dictates of his elder brother god king.
From here the plot becomes the typical Army of Good vs. Army of Evil adventure, but with the protagonistic focus on Satoris and his allies. His trolls we see not as a mindless horde but as a simple, honorable people who happily serve their lord because he happily serves them right back. The mad individuals inhabiting his fortress are castaways from normal society with nowhere else to go. And the giant spiders just happen to live there and be bigger than normal, with no sinister intentions beyond that.
And just like that, by actually showing us the home life of the ultimate in evil fantasy tropes, we see how easily one side’s view of evil is another’s view of good. In doing so, Banewreaker becomes perhaps the first sweeping fantasy epic with no real bad guy, just two sides of an unfortunate conflict. Both sides have their likeable characters, both sides seem from their view to be in the right, and pretty soon you, as the reader, will stop cheering for either one, because whenever one person that you like succeeds it means that another person whom you also like is failing.
In fact, the closest thing that this story has to a clearly-labeled “evil” character is the sorceress Lilias, and even then, she’s not evil so much as a woman who has done some bad things for completely understandable reasons. Lilias, in fact, is one of the most pitiful characters in this whole saga of pitiable characters, with her fears and attachments closely mirroring those of most readers, only amplified by her immortality and magical powers. She is afraid of dying. She wants to be more in the grand scheme of things than just another man’s wife or another country’s momentary ruler, both of which would just be tiny moments in a long history. She likes her youth. She likes having pretty things and pretty people around her. And from her interactions with her dragon mentor and apparently only friend, Calandor, we see that she is also capable of intense affection and even love just as she is capable of indulging in self-centered self-interest that, if not particularly a good trait, is also one that she is not alone in possessing.
Banewreaker, then, is a story with a large cast of characters but very few actual heroes or innocents as well as very few outright villains, which is exactly what it sets out to be. Those who love it and those who hate it both seem to blame this quality in particular for their feelings. The biggest complaint leveled against it (that I have read, anyway) is that the people we should be rooting for do not deserve our sympathy, while the people we should be rooting against are more misguided and unwilling to see things in another light than deserving of our scorn.
This is true. But if it’s a flaw, it’s an intentional one. And if it makes you feel like you shouldn’t be cheering for either side at all in this conflict, that’s the point. This is a story of clichés, yes, but it has something that it needs to say about these clichés and, in doing so, about the subjective and impossibly nebulous quality of morality in general.
In short, here again is another fantasy story about the Forces of Good wiping out an entire nation dedicated to their “evil” enemy. And as the story points out, even if you believe in that cause, you’re still wiping out an entire nation of people. No way is there not a downside to that. Seeing things in a black-and-white morality just means crushing a whole lot of important shades of gray underfoot.
Whether or not you like Banewreaker, then, depends in large part upon how much you realize that Carey as an author is being self-aware. As someone who read and still hasn’t stopped being awed over her Kushiel series, I can’t claim complete objectivity in this area, because I came to Banewreaker already in love with her. I can say, however, that unless you have an intense and searing aversion to ornate and sweeping style, this book is worth any fantasy-lover’s time – especially if you’ve ever felt a pang of empathy for all of the poor villainous mooks that fantasy heroes tend to mow down without a thought because they were the wrong kind of ugly.
Banewreaker, the first book in Jacqueline Carey’s two-part volume The Sundering, will probably not change any opinions in this respect, then, as it’s sweeping high fantasy to the core. This, as it turns out, is both its greatest strength and its greatest weakness.
There are some reviews out there that laud Banewreaker as a masterful examination of subjective viewpoints in an epic fantasy turned into a human tragedy by a simple change of perspective. And they are absolutely correct.
There are other reviews, however, that call the book out as a heap of all of the stalest fantasy clichés piled one atop the other in a confusing and pretentious jumble with a shellacking of purple prose for good measure. And they are also absolutely correct.
Let me explain.
For starters, it would be inaccurate to say that this story is full of clichés. This story is clichés. This story is every familiar and used-up trope you would expect from a high fantasy, all of those details that have been done to death in thousands of other versions until almost nothing that happens seems original anymore.
This is what’s going to turn off a lot of people. But the thing is, Banewreaker has to be this way. It wants the reader to look at all of the things that they’ve come to expect from a fantasy epic and then, by shifting the narrative focus, realize that all of these beloved tropes are actually, when you think about it, tragic as hell.
In other words, it’s Lord of the Rings from Sauron’s point of view.
It’s not a riff, though. It’s not goofy like most of the stuff I go in for. It takes its subject just as seriously as the stories that it’s mirroring, and this is what makes the whole story ultimately so gripping and so moving.
The story starts out like many stories of this magnitude, with exposition stretching back to the Dawn of This Particular Creation. In this case, we have a protogenos world god named Uru-Alat who died and gave rise to seven smaller godlike beings called Shapers. First comes Haomane, who becomes the Lord of Thought and sets himself up as head honcho for this ensuing pantheon. Second is Arahila, the Basically a Love Goddess; and third is Satoris, whose purview was “the quickening of the flesh,” which is high fantasy speak for sexy times. Four more Shapers come after this who, for the sake of brevity, we’ll be glossing over.
To summarize the important godly exposition, the Seven Shapers set about shaping the world to the surprise of no one. Haomane creates elves (here called Ellyl, but if you’ve ever even looked at a fantasy, you know that they’re the elves here), Arahila creates humans, and Satoris doesn’t create anything because he’s busy hanging out with dragons and learning their wisdom. Satoris grants his fleshy quickening to the humans but not the elves, because Haomane didn’t want his elves to do that. Then Haomane decides he doesn’t want the humans to do that either, but Satoris refuses to take the gift away again. Conflict escalates, god wars ensue, and the world splits into two continents, with Satoris ostracized from his brethren on one and the remaining Shapers on the other. By the time the dust has settled, Satoris is scarred and burned pitch black, living in a mostly dead land thanks to Haomane’s wrath, but with a dagger in his possession that is the only weapon capable of killing any of the Shapers.
The story itself picks up thousands of years later, with Satoris as the Satan/Sauron stand-in living in a forbidding land surrounded by classically evil things like trolls, giant spiders, and insane people. Since Haomane is the head god, the rest of the world believes Satoris to be a terrible figure of evil and betrayal, while Satoris’s few allies know him as a pitiable and misunderstood figure who only ever wanted to honor his word and do right by his own sense of morality rather than the dictates of his elder brother god king.
From here the plot becomes the typical Army of Good vs. Army of Evil adventure, but with the protagonistic focus on Satoris and his allies. His trolls we see not as a mindless horde but as a simple, honorable people who happily serve their lord because he happily serves them right back. The mad individuals inhabiting his fortress are castaways from normal society with nowhere else to go. And the giant spiders just happen to live there and be bigger than normal, with no sinister intentions beyond that.
And just like that, by actually showing us the home life of the ultimate in evil fantasy tropes, we see how easily one side’s view of evil is another’s view of good. In doing so, Banewreaker becomes perhaps the first sweeping fantasy epic with no real bad guy, just two sides of an unfortunate conflict. Both sides have their likeable characters, both sides seem from their view to be in the right, and pretty soon you, as the reader, will stop cheering for either one, because whenever one person that you like succeeds it means that another person whom you also like is failing.
In fact, the closest thing that this story has to a clearly-labeled “evil” character is the sorceress Lilias, and even then, she’s not evil so much as a woman who has done some bad things for completely understandable reasons. Lilias, in fact, is one of the most pitiful characters in this whole saga of pitiable characters, with her fears and attachments closely mirroring those of most readers, only amplified by her immortality and magical powers. She is afraid of dying. She wants to be more in the grand scheme of things than just another man’s wife or another country’s momentary ruler, both of which would just be tiny moments in a long history. She likes her youth. She likes having pretty things and pretty people around her. And from her interactions with her dragon mentor and apparently only friend, Calandor, we see that she is also capable of intense affection and even love just as she is capable of indulging in self-centered self-interest that, if not particularly a good trait, is also one that she is not alone in possessing.
Banewreaker, then, is a story with a large cast of characters but very few actual heroes or innocents as well as very few outright villains, which is exactly what it sets out to be. Those who love it and those who hate it both seem to blame this quality in particular for their feelings. The biggest complaint leveled against it (that I have read, anyway) is that the people we should be rooting for do not deserve our sympathy, while the people we should be rooting against are more misguided and unwilling to see things in another light than deserving of our scorn.
This is true. But if it’s a flaw, it’s an intentional one. And if it makes you feel like you shouldn’t be cheering for either side at all in this conflict, that’s the point. This is a story of clichés, yes, but it has something that it needs to say about these clichés and, in doing so, about the subjective and impossibly nebulous quality of morality in general.
In short, here again is another fantasy story about the Forces of Good wiping out an entire nation dedicated to their “evil” enemy. And as the story points out, even if you believe in that cause, you’re still wiping out an entire nation of people. No way is there not a downside to that. Seeing things in a black-and-white morality just means crushing a whole lot of important shades of gray underfoot.
Whether or not you like Banewreaker, then, depends in large part upon how much you realize that Carey as an author is being self-aware. As someone who read and still hasn’t stopped being awed over her Kushiel series, I can’t claim complete objectivity in this area, because I came to Banewreaker already in love with her. I can say, however, that unless you have an intense and searing aversion to ornate and sweeping style, this book is worth any fantasy-lover’s time – especially if you’ve ever felt a pang of empathy for all of the poor villainous mooks that fantasy heroes tend to mow down without a thought because they were the wrong kind of ugly.