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Respect (2021)
Respect (2021)
2021 | Biography
Re, re, re, re, ‘spect… Just a little bit.
What with holidays and Bond, it’s taken me a few weeks to get to see this Aretha Franklin biopic. But I finally caught it this week.

Plot Summary:
‘Re’ is a 10-year old growing up in relative middle-class affluence in Birmingham, Alabama with her high-profile preacher father C.L. Franklin (Forest Whitaker). She is blessed with a wonderful singing voice. We follow her career, as Aretha Franklin (Jennifer Hudson), through her struggles with controlling men and alcohol. This is against the backdrop of supporting the civil rights movement led by Martin Luther King (Gilbert Glenn Brown).

“Respect” Review: Positives:
Jennifer Hudson gives a tremendous performance as Franklin, delivering both the vocals and the acting admirably. (Apparently, the lady herself, before she died in August 2018, named Hudson as the best person to play her.)
Coming out of this movie, you have to admire Aretha Franklin’s legacy. Although there are moments when her ‘demons’ got the better of her (and the movie is unafraid to paint her in a negative light for these) she led a tumultuous life and yet was still a strong force for both feminism and equality. I think the movie highlights that admirably. “Have you lost your mind?” her father (Forest Whitaker) asks. “Maybe…. maybe I’ve found it.” she replies.
I loved the clip during the end titles (at a Carole King concert and in front of the Obamas) of Franklin well into her 70’s belting out “Natural Woman”. Classy stuff.

Negatives:
It’s long. Very long. Approaching Bond long.
There’s a curious ‘cookie-cutter-ness’ to these biopics of classic female singers (controlling and abusive men; alcohol/drug abuse; prejudice through sex/race; etc). (Would they even have emanated the same level of soul without all the grief? Perhaps not.) The similarities lead you to naturally compare this movie with “The US vs Billie Holiday“. The Billie Holiday story felt like it had a lot more grit and angst in it, making it, for me at least, more memorable. The script for “Respect” – although still rather episodic – flows better. Whilst still great, Hudson’s performance (an Oscar nomination perhaps?) doesn’t come close to the Oscar-nominated stellar job done by Andra Day.
I didn’t like how the script introduced us to its characters. For example, Ted White (Marlon Wayans) is introduced at a church barbeque. He’s painted as a disreputable character, but why? And you have no idea if he is supposed to be a famous singer, a songwriter, a promoter, or a producer (as in fact he is). As another example, Kelvin Hair plays Sam Cooke in the movie, but – unless I missed it – this doesn’t seem to be highlighted in the script.

Summary Thoughts on “Respect”
“Respect” is the feature debut for female director Liesl Tommy. And it’s certainly an ambitious target for a first-timer to shoot at, so ‘Respect’ for that! And it comes across as a solid and enjoyable biopic, not least to remind yourself of some of the classic tunes that Aretha Franklin belted out. At 145 minutes though, it takes its time telling its story, and I think a tighter, shorter film would have worked better.

Did I enjoy it though? Yes, I did. But it’s worth pointing out that the illustrious Mrs Movie Man – who normally begrudges every minute over 90 minutes in a movie – really loved this one.
  
Christmas Lights
Christmas Lights
2018 | Abstract Strategy, Memory
A Christmas game? Me?? I have never really been super into Christmastime. My wife (and kids obvs) are mega Christmas fiends, and I am trying to get more into the spirit all the time. So when a call for reviewers went out for this one, I wanted to give it a shot especially now during mid-December. For my wife, of course. Certainly not for me… Certainly not for me.

Christmas Lights is a card game for two to six players that has each player attempting to organize their tangle of light strands into some sort of order. However, as the lights aren’t yet on players are working in the dark. Therefore players cannot see the lights they are untangling and will need help from other players along the way.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup a game shuffle and place out the Event, Pattern, and Bulb card decks into their piles. Deal each player five Bulb cards face-down and two Pattern cards. Each player will also be given a random Character card and player aid card. Whomever is dealt the Santa character will be the first player. The players will consult their Pattern cards and choose one to begin working on initially. The game is now ready to begin!
On a turn a player has the opportunity to take four different actions, in their specific order: Play, Swap, Sale, and Refill. To Play one or more cards, simply choose it/them from hand and place it/them down to begin or continue the strand pictured on the first Pattern card in exact sequence order. Should a player wish to Swap cards with another player, they simply take the swap card from their hand and grab whichever card they please from an opponent’s hand to be placed in their own. Next the player may offer a card from their hand to be sold to other players during the Sale phase. Should another player wish to purchase the card, they spend not money but information to the seller. This information comes in the form of answers to yes/no questions about cards in the active player’s hand. Wait, why, you ask? Because player hands in this game are played facing away from the player, exactly like are played in Hanabi. That’s right, players do not see the cards in their own hands, but rather every other player’s hand. Once some or all of these phases have been played, the active player will need to Refill their hand back up to five cards. It is now the next player’s turn.

Each of these steps will need to be taken in order. Should a player not wish to Swap, for example, they may not hold a Sale and then decide to Swap afterward.

Some Bulb cards are special. These include the Broken Bulb, the Bubble Bulb, and the Plug. A player may place a Broken Bulb anywhere in their strand sequence as a temporary placeholder, but it will need to be covered up by the correctly-colored Bulb card in the future before the player is able to score the strand. The Bubble Bulb is essentially a Wild Bulb and can be played in place of any colored Bulb. However, once played it will remind the player to draw and play an Event card immediately. These Event cards may be either good or bad for the active player, so there is risk in playing the wild Bubble Bulbs. Once the first strand is completed per the appropriate Pattern card, the player will need to play a Plug card in order to connect their first strand to their next. Then the player will be able to begin work on their second strand.


Play continues in this fashion of blind play and deduction of held cards until one player successfully completes both of their Pattern cards. Every player will be able to take the same amount of turns, and if there is a tie between players the used Broken and Bubble Bulb cards will be taken into consideration to determine the winner.
Components. This is a card game. There are a lot of cards. The cards are all great quality, and though I have seen reports of flimsy stock or even see-through quality thickness, I have not had this issue (though I believe I have the second edition of the game, so that might be a difference existing between the editions). The art on the cards is very cute and endearing. Each color of bulb is also a different shape so our colorblind friends should have an easier time playing as well. Each card is laid out well and I have no complaints about components at all.

The gameplay is such that I believe players will either love or hate. Not being able to see the cards in your hand can certainly be stressful and frustrating, but it is a very light card game. Get over it. Again, if you have played Hanabi before, you know the feeling. But it changes the game so drastically when you have to remember what’s in your hand at all times, and when players are swapping with you left and right it is definitely easy to forget what’s going on in your hand. Not that I ever had that problem… Okay, it happens all the time, but I just laugh it off.

I do love this little game and am so happy I took a chance on it. Though I am still learning to love Christmas (Halloween is my jam), this game has a ton going for it. In addition to the game I have loosely described in this review Christmas Lights comes with a booklet that has rule sets for 12 different games that can be played with the included components. TWELVE EXTRA GAME MODES. That’s crazy! So when purchasing Christmas Lights people are actually purchasing 13 games in one box, with two of those modes being for Solo players. The variety and replayability here is off the charts and I am excited to play through the other game modes as soon as I can, and I know my wife will be into as well.

That said, having a Christmas-themed game that delights my wife and I equally is certainly something that I can easily recommend. Purple Phoenix Games gives this one a cheery 10 / 12 for its portability, variability, cute art, and great game play. If you see it in stores, pick up a copy. I am going out on a limb and saying that you could even play this game when it’s NOT Christmastime and still have a great experience with it. If you are looking for something a little different and like Hanabi but wish for something else, give Christmas Lights a shot. Hopefully you will find it as charming as we both do. Oh, and a little pro tip: pour yourself a mug of chai and grab a gingerbread cookie whilst playing. Not necessary, but it certainly works for us. Happy Holidays, ALL holidays, everyone!
  
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Kyera (8 KP) rated The Young Elites in Books

Feb 1, 2018  
The Young Elites
The Young Elites
Marie Lu | 2014 | Paranormal, Science Fiction/Fantasy, Young Adult (YA)
8
7.7 (11 Ratings)
Book Rating
Despite the fact that I found the main character disagreeable - the premise was enjoyable. Initially, Adelina is very dark and unrelatable. She relishes pain and fear, as a result, I don't have sympathy for her character. Even though her father treated her abysmally her entire life, that treatment only seemed to nurture the darkness inside her. It did not create it. The darkness is all her own.

The only time I truly felt her humanity was when she was with the kind Gemma. It is in those moments she allows herself to feel. even concern for her sister seems forced, like familial obligation rather than a love. Her concern is usually accompanied with ill thoughts and blackened memories towards her sister.

Raffaele and Gemma are the most human of the characters and more likeable than the rest. Dante's main role is to antagonize. Enzo's role is to function as a romantic interest and future savior of the realm. The Windwalker, Lucent, and the Architect, Michel, serve more as background pieces than fully developed characters. Obviously, this is an over=simplification of their roles but it helps to illustrate the weaknesses in character development in the book. Over the course of the novel, the reader is given small glimpses into the character or their backstory but it is insufficient as these are her main and supporting characters for which the book is titled. The Young Elites.

The world the author builds draws you in with its unique holidays, three moons, elegant dress and giant rays that swim through the sky. The elaborate and opulent headquarters (Fortunata Court) of the Dagger Society rise in your mind surrounded by towers, merchants and Inquisitors. Stylistically, the world is reminiscent of Renaissance Italy with its gondolas, dress and canals that might draw you in like the world of Assassin's Creed.

During the course of the novel, we watch as Adelina trains her abilities and before long she joins the Daggers on a mission. She also seems to adopt more humanity as the book progresses which makes her a slightly more appealing character - but she is unable to hold onto that ray of light for long before succumbing to the festering darkness within. (Leaving the reader just as unsympathetic as before.)

She would be more likeable if she didn't welcome that darkness and unless her character arc leads her to light and love, changing her affinities, I have no emotional stake in her well-being. I understand that the author wants to write a dark character, but I personally just don't have an emotional stake in the outcome of this book because I don't particularly identify with any of her characters. Without redeeming qualities, you cannot justify or form an attachment to the character (especially because she is the main character). I'm sure others would like her character, and she is certainly an interesting character, but I prefer a lead who is flawed but inherently good. Perhaps an anti-hero but not the villain.

Growing up unloved, she quickly falls in with the Daggers but questions their motivation and is willing to betray them with the slightest provocation. In her mind, no one could possibly just be kind. They must have an agenda or be using her in some fashion. She is easily manipulated and swayed. Whether she follows through with her vengeance, betrays or redeems is something you must discover by reading the book yourself. Will Adelina redeems herself or succumb to the darkness?

I'm intrigued by the premise and the characters, despite the critical parts of my review. As such, I look forward to seeing where this series goes. I would definitely recommend it to YA fans who enjoy rich worlds that aren't modern or people with special abilities.