Henry Rollins recommended All the President's Men (1976) in Movies (curated)
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Daniel Boyd (1066 KP) rated UNCHARTED 4: A Thief's End in Video Games
Jul 21, 2017
The first thing that I want to praise this game for is its insanely impressive visuals. This is probably the best looking game that I have ever played through. Throughout the duration of the story, the player is granted with several outright beautiful landscapes and vistas. During the first half of Sam and Nate’s adventure, we see them go to Scotland, (which is actually where I’m from,) but that is probably the most boring location that they visit, everywhere else is warm and exotic and truly stunning. The incredible visuals caused me several times to get confused when I was given control of the player character, often times thinking that I was still watching a cutscene before realising, “wait, I can play this?!” The animations are also smooth for the majority of the game, for example early on in the game there is a mass brawl scene that takes place in a prison and although I was playing and controlling the punches that Nate was throwing, it looked like a choreographed fight from a movie like the Raid, which really did impress me in a big way. Although there are some animations that are a little more janky looking, especially when climbing and using the rope, but I’ll get back to that later.
As a character study, this is by far the best Uncharted game. The script is the best it’s been, the majority of the actors are brilliant in their roles and the relationships and emotions that are explored in this game are complex and compelling. However Uncharted is as much known for its characters and their relationships as it is for its epic, insane set pieces and that is sorely lacking here. There a few rinse and repeat building collapse and escape set pieces, which is nothing new to the Uncharted series and other than that, the big set piece of the game is the jeep chase that we saw at E3. Yeah, the biggest set piece in this game is a glorified car chase, as in pretty much the exact same jeep chase as we played though in Uncharted 2, but in Uncharted 2 it led to an epic train battle, which then led to the escape of the collapsed train. So basically, the biggest set piece in this game is only a portion of the awesome set piece that we already played through seven years ago. That is where this game sorely misses Amy Hennig’s influence, she really is a genius when it comes to epic action set pieces, whereas because Neil and Bruce are better are character, this is the main focus of Uncharted 4, but that’s never been the main selling point of the Uncharted series for me, but hey, it’s what we got, so let’s go through the characters that appear in Uncharted 4.
First of all, I do like this version of Nate, he is older more restrained and more reluctant to get himself into danger than he was before. His brother Sam is an okay character, if a bit of an arse at times, although he clearly knows his way around a treasure map and his relationship with Nate is quite an interesting one. It’s also nice to see Sully again even though his role in this game is fairly reserved, he is getting pretty old after all. The villains in this game aren’t great, which is pretty par for the course in the Uncharted series. The main antagonist is a wealthy man called Raef, he is about ages with Nate and he is a spoiled brat. He is a serviceable villain, but fairly generic and nothing to write home about. His sidekick, Nadine is the most unnecessary character I have seen in a game in a long time. There is literally no reason for her to be there other than for them to say, “look at us, we have a strong female character that can kick the male character’s ass, we aren’t sexist at all!” She brings absolutely nothing to the plot and if she didn’t exist the game would literally be no different to what it is now.
As I played through the game I marvelled at how well made everything was and up until about halfway through the game, my experience was totally smooth and seamless, but as I started making my way towards the end of the game, Nate started to randomly jut around as the animations felt more stiff and less free flowing. His hand was going through rocks, rather than leaning on them, his feet would either sink below the ground under him or hover above it slightly and then during one of the last chapters in the game, during yet another collapsing building escape sequence, while Nate was sliding, because I didn’t quite slide into the spot that I was supposed to, he got caught on a piece of debris and the game glitched out indefinitely. Eventually I had to restart the game from the last checkpoint to proceed. This was the only major glitch that I experienced during my playthrough, but when the rest of the game is so smooth, and that smooth standard is what you expect from all Naughty Dog games, this moment stands out like a sore thumb.
I feel like I have been quite critical of the game so far, but I really did enjoy my time with it. I was working full time while playing the game at nights, so it served as a nice respite from work and I savoured every moment of it, I had no intention to rush my way through to the end of the game, I think I beat it over 10 nights or so and that to me was a nice rate to play through the game at, because after you beat this one, that’s it, no more Uncharted, ever, so yeah, enjoy it. The game was a suitable send off for the epic series and as of now, it is my second favourite Uncharted game, behind Among Thieves. Unfortunately the glitches that I experienced towards the end of the game and the disturbing lack of set pieces throughout did detract from my experience, but if you are a long time Uncharted fan this is a must play and the standard of storytelling is truly astonishing.
Emma @ The Movies (1786 KP) rated Wounds (2019) in Movies
Oct 17, 2019
Life in the bar is pretty predictable, everyone drinks too much and there's the occasional fight. On this particular evening things get even stranger. When Eric and his friends arrive already drunk Will leaves them be, he's more intrigued by the group of college kids who arrive looking quite out of place. Everything is turned upside down when Eric and his friends start fighting and bring the night to a quick end.
Clearing up the debris Will finds a phone belonging to one of the kids, he takes it home intending to put it in lost property the next day but before that happens he discovers some shocking images that lead him and Carrie down a terrifying rabbit hole.
Wounds has a nice idea behind it but once I came out of the film and started thinking about it I began realising that somehow it's all just a little vague. One of the things I like about films with sci-fi and supernatural leanings is finding out about where the "things" have come from, in Wounds they give you a hint about it but nothing solid to go on. Will and Carrie are only given the vaguest of clues about what is happening and it's surprisingly frustrating. It felt very much like we'd been handed film two in a series and somewhere along the line we'd be handed the first film as a prequel and watch it end as they drop the phone in the bar.
We're also probably subjected to a little too much drama. The beginning takes a while to get to the horror aspect of things. By the time it came out I was genuinely surprised. I'd assumed the horror tag was added at a stretch as it was coming across as a thriller more than everything else. Certainly the drama portion seemed to be unnecessary to most of what was going on by the end of the film.
Armie Hammer plays Will in the main role of the movie. Will's journey goes through a lot of stages, potentially too many. It does at least work in a sensible progression rather than jumping around. Hammer is convincing in all stages even if they do seem a little far fetched but I would personally have axed some of it.
Here's what I would have done... Zazie Beetz was great and I love her in everything I've seen, in my opinion she was underused in this film. I'd have given her the role of Carrie and expanded it slightly while cutting Alicia and her boyfriend out completely. Beetz's performance was great but there wasn't really anything to get her teeth into when it came to the horror side of everything. She had great chemistry with Hammer onscreen which I didn't get from his performances with Johnson. Johnson's performance in general felt underwhelming, Carrie wasn't going to be a likeable character but she could have been so much more.
Sound plays a very big part in the film. As I mentioned at the beginning creepy crawlies play a big part in Wounds, and even when they're not there you know they're there. It's incredibly well done because more than once I found myself getting twitchy that I could hear them in the background of scenes. The other noticeable sound related issue was around the phone, at one point Will answers the mobile and we're subjected to a loud piercing tone that cuts right through you. Again, fantastic use of sound, but in this instance while it makes you feel the unease of Will as it happens it is also painfully loud for anyone who is even slightly sensitive to things like that.
The film uses effects to create the swarms of bugs... although saying that, if they didn't then it's a very impressive bunch of cockroach wranglers they have on staff. The effects themselves aren't fantastic but when they happen it's so fast that it kind of works in the moment.
It might not be the best horror film but it certainly wasn't a bad watch. It comes out on Netflix tomorrow, I won't be seeing it again right away but it's definitely going onto the Watchlist for the future.
Originally posted on: http://emmaatthemovies.blogspot.com/2019/10/wounds-movie-review.html
Emma @ The Movies (1786 KP) rated The Kitchen (2019) in Movies
Nov 7, 2019
The three women are desperate but see an opportunity in the gap their imprisoned husbands have left. What the mob needs is a woman's touch.
Melissa McCarthy amuses me, her comedy really hits the spot, then she appeared in Can You Ever Forgive Me? and I was so happy to see she could do drama too. Tiffany Haddish was much the same, I've seen her in lots of comedy and find her to be entertaining (if a little over played) so when her name popped up on this I was interested to see how she handled "sensible". I was very pleased with the result, but we'll get there.
The look of everything in The Kitchen felt spot on. All the little touches really pulled the 70's feel together and gace each character their own vibe that lined up perfectly with their development through the film.
Music certainly helped on this front, though part of me was sad that they used "It's A Man's Man's Man's World." I know it fits perfectly with the tone and the subject but it felt so cliché for that to be the first thing we go and I actually sighed when it came on.
Our three wives make an interesting mix as a team, a collection that you couldn't see being friends under normal circumstances but they've been brought together out of necessity. I liked the way we got to see their lives unfold from the beginning. Their home life with their husbands and then their reactions as the men are charged. Kathy looking upset, Ruby with a look of disappointment that he should have been smarter, and Claire's smile as the court gives her a reprieve from his violence.
We see their progression to becoming a success in town happen quite quickly on screen and I thought that worked well. It left all the internal politics out until there was something bigger at stake to deal with.
The women all take on a path of their own, it diversifies their abilities but you know that something has to give. Every little piece that's added to their story felt like it was right to be there, nothing was unnecessary.
There's a certain amount of stereotype acting in The Kitchen but it works well when it comes to the gangs and their interactions together. Both Kathy (McCarthy) and Ruby (Haddish) have that in them too at one point or another but it's a little less evident in general.
As I said at the beginning, Melissa McCarthy's step into drama had been a hit with me and her portrayal of Kathy was no different. She went from an attentive wife and mother who minds her own business to a mob boss and entrepeneur, it's such a smooth transition that you'd wonder if she was doing something fishy on the side already.
Tiffany Haddish was amazing too, her dramatic skills really brought Ruby to life and it was a wonderfully believable performance.
Then there's Claire played by Elisabeth Moss. She's had great success in The Handmaid's Tale and I do binge watch that once the series is out, but truth be told I don't really like they way she brings her character in either to life. Claire is a woman abused by her husband, she's attacked by a homeless man and then "rescued" by Gabriel, a hitman who has skills that become and obsession for her. Her transition is the only one that doesn't sit right, yes I believe she'd try to take back her power wherever she could but her whole arc seems a little crazy.
As a crime drama it's probably missing something to take it over the line into an amazing effort but I enjoyed it for the most part. It didn't leave things unanswered and with so many different strands going on that was entirely possible.
Passing comment... I love Common, he needs to be in all the things.
What you should do
It's worth a watch when it hits streaming sites.
Movie thing you wish you could take home
Some quality retro clothing.



