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Ghost in the Shell (2017)
Ghost in the Shell (2017)
2017 | Action, Drama, Sci-Fi
A robot you could take home to meet mother.
I was intrigued to watch the other day (purely for the interest in the technology employed of course!) a short Guardian video on the development of the world’s first fully functioning sex robot: a disturbing watch, requiring a fairly broad mind. Watching it on the same day as going to see Scarlett Johansson’s new film “Ghost in the Shell” though was a mistake, since the similarities between Johansson’s character (‘Major’) and the animatronic sex doll (‘Harmony’) were… erm… distracting.
Johansson is a stunning actress, with unquestionably a stunning figure that she loves to show off, but you would have to start questioning her film choices: since there is hardly a hair’s breadth between the emotionally reserved superhero depiction here and her recent roles in “Lucy” and “Under the Skin“. With her other ongoing “Avengers” superhero work as Natasha Romanoff, and nothing much else beyond that other than brief cameos (“Hail Caesar“, “Hitchcock“) and voice work, its all getting a bit ‘samey’: I’d like to see her get back to her more dramatic roles like “Lost in Translation” that really launched her career.


Anyhoo, back to this flick. Set in the dazzling fictional Japanese city of Niihama, Johansson plays a terrorist victim saved only by having her brain transplanted into an android by the Hanka corporation. In this time (40 years in the future) human ‘upgrades’ with cybernetic technology are commonplace, but Major is a ‘first of a kind’ experiment. Hanka are not pure humanitarians though, since they have turned Major into a lethal fighting weapon with powers of invisibility and lightning reactions. She works for a shadowy anti-terrorism unit called Section 9, led by the Japanese speaking Aramaki (Takeshi Kitano, “Battle Royale”).

The upside of having no human form is that if you get burned or blown up, the team of cyber-surgeons back at Hanka, led by Dr. Ouelet (Juliette Binoche), can rebuild her – – they “have the technology” to quote another bionic hero.
But all is not necessarily well in the idyll of anti-terrorist slashing and burning. Major suffers from recurring ‘glitches’ of memories from her past life: a life that she has no clear memories of. Her latest mission against a deformed and vindictive terrorist called Kuze (Michael Pitt) progressively resurfaces more of these memories, since Kuze clearly knows more about Major than she does.

“Ghost in the Shell” looks glorious, with the Hong Kong-like city being in the style of Blade Runner but with more holograms. (What exactly the holograms are supposed to be doing or advertising is rather unclear!). The cinematography and special effects deserve an Oscar nomination.
Given the film is based on an original Manga series, written and illustrated by Masamune Shirow and well known for its complexity, this Hollywood version has a surprisingly simple and linear story. As such it may disappoint the hoard of fans who adore the original materials.

Treating it as a standalone film, it should have an emotional depth beyond the superficial action, dealing as it does with loyalty and family ties. However, the scripting and editing is rather pedestrian making the whole thing a bit dull. Johansson and Pilou Asbæk, as her co-worker Batou, breathe what life they can into the material; but Binoche is less convincing as the Dr Frankenstein-style doctor. The best act in the piece though is Takeshi Kitano as the kick-ass OAP with attitude.

Where I had particular issues was in some of the detail of the action. ‘Invisibility’ is an attribute that needs to be metered out very carefully in the movies: Harry Potter just about got away with it; in “Die Another Day” it nearly killed the Bond franchise for good. Here, exactly how the androids can achieve invisibility is never explained and I disliked that intently. Similarly, the androids can clearly be physically damaged, yet Major seems to start each mission by throwing herself headfirst off the tallest skyscraper. Again, never explained.
Even though the premise, and the opening titles, brought back bad memories of that truly terrible Star Trek episode “Spock’s Brain”, this is a dark and thoughtful adaptation with great CGI effects but unfortunately its pedestrian pace means it is one that never truly breaks through into the upper echelons of Sci Fi greatness. Worth a watch though.
  
Dune (2021)
Dune (2021)
2021 | Action, Adventure, Sci-Fi
The Definitive Film Version for the Fans
Fans of the 1965 Frank Herbert Sci-Fi Fantasy Masterpiece DUNE can finally rejoice - the definitive film version of this novel (at least the first 1/2 of the novel) has made it’s way onto the screen.

Lush, dense, rich, well cast and acted with eye-popping visuals that should be seen on the big screen, Directer Denis Villaneuve’s DUNE is everything that a fan of the book (that would include me) has been waiting for in a film version. It IS the “Peter Jackson LORD OF THE RINGS” version of this book - finally!

The question is, how does this film work for casual fans of the book - or for the myriad moviegoers that have never read the novel it is based on.

And, I’m afraid, the answer there is “not as well”. For Dune is a dense novel, filled with mythology that does go somewhat deep in the movie. This makes the pacing of this film problematic - especially at the beginning, for the novice - but is “deep enough” for those that have read the books.

Let’s start with what works - and that is the visuals that Director Denis Villeneuve (Blade Runner 2049) and his crew put on the screen. They are incredible. Unfortunately, most casual on-lookers to this film will decide to check out this 2 hour and 35 minute epic at home for free on HBO MAX, and that would be too bad. This film needs to be seen on the biggest screen possible to totally immerse you in this world.

Villeneuve perfectly cast this film from top to bottom starting with Timothy Chalamet as the hero of this book (and series) Paul Atreides. He brings the right balance of cockiness and unease to Paul who grows into something more than the “perfect prince” as the story progresses.

He is joined by some of the finest performers working today. Rebecca Ferguson and Josh Brolin bring their star power to the roles of Paul’s Mother (who is something more than Paul’s mother) and the head of the military (who is something more than the head of the military). Both of these roles needed to be played by a strong force - and both fill this need admirably.

The always good Oscar Isaac is the right choice for the role of Paul’s father, Duke Leto Atreides, who - by story necessity - is underwritten and, therefore, this film/role does not showcase his talents.

However, Jason Mamoa SHINES as Warrior Duncan Idaho. This is one of my favorite characters from the book and Mamoa brings his “A” game to this charismatic warrior/mentor to Paul. It was the largest pleasant surprise of the performances for me.

Alas, the villains of this piece - Baron Vladimir Harkonnen (Stellan Skarsgard) and his nephew, Beast Rabban Harkonnen (Dave Bautista) are relegated to background “mustache twirling” villains, they were not able to showcase their talents in this film. But, at least, we did not get the “golden speedo” that Sting wore in the 1984 David Lynch film version.

Also, not being able to showcase their talents is Javier Bardem and Zendaya as members of the Freman (the subjugated native people of the “Dune” planet). They are both in this film, briefly, as their characters rise and shine in the 2nd half of the book - so, hopefully, we’ll get to see more of them, then.

Which is the other part of this film that will turn off the casual viewer - it only covers (by necessity) the first half of the book, so only tells half a story with no real emotional payoff. For me, a fan of the books, I was fine with this as I am eagerly anticipating the 2nd film - but as a viewer who is just gonna “check this one out”, I’m not so sure that the visuals of this film will be enough to satisfy them.

Come for the visuals, stay for the performances and the dense story and prepare for Dune: Part 2.

Letter Grade: A-

8 stars (out of 10) and you can take that to the Bank(ofMarquis)
  
Kids Chronicles: Quest for the Moon Stones
Kids Chronicles: Quest for the Moon Stones
2021 | Adventure, Exploration, Fantasy, Kids Game
The Kids Table series from Purple Phoenix Games seeks to lightly explore games that are focused toward children and families. We will do our best to give some good insight, but not bog your down with the millions of rules…

In Kids Chronicles: Quest of the Moon Stones (which I will just call “this game” from here on out if you please), players are new apprentices to Merlin, the old wizard keeping two neighboring kingdoms together and keeping them from warring with each other. In this game, players will be adventuring across the double-sided board solving riddles, completing quests, and meeting tons of great characters all with the assistance and guidance of a free app specifically designed for this game.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


Setup could not be easier for this game. First, download the Kids Chronicles app to your phone or tablet, lay out the board (initially on the side that looks like Summer), display the Character cards and Item cards face-up in their respective decks. You don’t even have to sort or shuffle them! And you’re done. The game is ready to be played! Open the app and let it guide you through each mission – but do start with the tutorial, especially if any player hasn’t played a hybrid board game like this before.

I do not want to give away too much information in this review, so I will keep this portion brief. Throughout the game players will be marching around to different parts of the board, speaking with characters, collecting items, and solving riddles by scanning the QR codes found on the cards and board locations. I really should stop here so as not to spoil any actual gameplay information.
I have reviewed many of these hybrid app-driven games from Lucky Duck Games (Chronicles of Crime, CoC: 1400, CoC: 1900, and CoC: 2400). None of them, however, are designed for children, nor recommended for children to even play. With those titles, very adult themes are played through, but this is not so here with this game. Kids Chronicles is VERY family friendly, and the app simply walks players through the entire setup and missions.

What I enjoy most about this game, especially after having played their bigger siblings, is that there is no time limit to have things completed. So players can travel across the land, scanning whatever they like, and not be penalized for it. You just can’t do that with the grown-up versions. Also, the art is excellent and colorful – perfect for a kids game. The stunning visual appeal, free-feeling adventuring, and introducing the hybridization of apps and board games to children all work together really well here.

Now, the box advises that this game is for ages 7+ but my little 5-year-old loves this one and asks to play it all the time. There is a lot of reading to be done from the app (it doesn’t read anything aloud), but that just adds to the fun for us, because I enjoy adding different voices to the characters. So in a way, this is very similar to reading a nighttime book, but just way more fun.

So, if you have little gamers at home that are ready for that next step, I recommend checking out Kids Chronicles. I am super happy that Lucky Duck Games is branching out into the children’s games market, and bringing that excellent scanning mechanic along for the ride. Once you get the hang of this style of game, I suggest you also then pick up a copy of one of the Chronicles of Crime games for your adult game nights. You can thank me later!
  
It: Chapter Two (2019)
It: Chapter Two (2019)
2019 | Horror, Thriller
Part of this post is sponsored by 4DX Cinemas. With poignancy and heart on its side, 2017’s IT managed to avoid its occasional flaws to become an unnerving addition to the horror genre. While the film could never be classed as outright terrifying, the character of Pennywise, portrayed exceptionally by Bill Skarsgard, is an unsettling antagonist and one of the best in film.

Two years later, the town of Derry is back on the big screen in Andy Muschietti’s epic conclusion. But at nearly 3 hours long, is IT: Chapter Two just a bloated mess, or does it float to new heights?

Defeated by members of the Losers’ Club, the evil clown Pennywise returns 27 years later to terrorise the town of Derry, Maine, once again. Now adults, the childhood friends have long since gone their separate ways. But when people start disappearing, Mike Hanlon (Isaiah Mustafa) calls the others home for one final stand. Damaged by scars from the past, the united Losers must conquer their deepest fears to destroy the shape-shifting Pennywise – who is now more powerful than ever.

The film follows many of the same tropes as its predecessor, with beautiful cinematography and excellent performances masking some shoddy CGI and an over-reliance on jump scares, and while it does lack the simplicity and tightly-wound script of its predecessor, IT: Chapter Two is even more unsettling.

For director Andy Muschietti, it’s clear that the training wheels are off. After being guided through the process by Warner Bros. first time around, the success of IT (it grossed over $700million worldwide) now means he’s been free to splash his creative vision all over the screen – and it shows. A deeply disconcerting opening involving two of Derry’s LGBT community and some town bigots lets the audience know early on that this is going to be even darker and much more graphic than its predecessor.

From a casting point of view, they couldn’t have done better. Each adult version of the Loser’s Club nicely embodies their child counterpart, even if we spend more time with some than others. James McAvoy is as reliable as ever and Jessica Chastain plays Beverly nicely but it’s in Bill Hader and James Ransome that we find the perfect embodiments of their juvenile characters.

Hader and Ransome share the same chemistry that made Eddie and Richie so watchable in the first instalment and there is even some well-judged poignancy to go with their playful teasing. The Chinese restaurant scene, a fan favourite from the book and the TV mini-series, is present and correct and remains a highlight over the course of the running time.

IT: Chapter Two is a confident finale to one of 2017’s best films; filled with exceptional performances

Praise must be given to the scriptwriters here as ensembles of this size can all too often get lost with little character development. Thankfully, each cast member feels fully fleshed out, meaning we care for them a lot more than your typical horror-movie character.

However, this is Bill Skarsgard’s film and Pennywise is as menacing as ever. Skarsgard turns up the ante here with his physical performance being absolutely incredible. This portrayal is Heath Ledger Joker levels of good. It would be a shame if he wasn’t recognised officially for the exceptional work he has done to bring this wretched character to life.

While much of the film sees the Loser’s Club separate from each other as they try to locate tokens from their pasts, this allows the production team to create some truly staggering set pieces – although it’s unfortunate that many of them have been spoilt in the trailers. The much-marketed house of mirrors scene is brief but leaves a lasting impression and there’s a sequence early on involving a small girl that was really troubling.

Unfortunately, it’s not all good news. While the pacing for such a long film is spot on, the appearances of our titular character are not. Despite being billed as appearing more often, the movie’s gargantuan length means that Pennywise doesn’t feel like he’s on screen for any longer than in the first instalment. With such a great character and performance, it would have been nice to see him a little more.

And while you’ll have noticed me using adjectives like ‘unsettling’ and ‘unnerving’, the film isn’t truly scary unless Pennywise in clown form is on the screen. That’s mainly down to some of the CGI used to create the monsters. As in its predecessor, IT: Chapter Two’s monsters feel too glossy, lacking in any true sense of realism.

Nevertheless, IT: Chapter Two is a confident finale to one of 2017’s best films; filled with exceptional performances and the wit and humour that made its predecessor such a hit. While not reaching quite the same dizzy heights as that film and relying even more on jump scares, as a pair, it’s hard to think of a horror series that has made its mark in the last decade quite as much as IT.

⭐⭐⭐⭐ IT: Chapter Two in 4DX
I was unsure how a horror film would translate to 4DX but the good news is that the experience became even more immersive, with sight, smell and feel all being utilised to great effect.

Soaring over Derry, the advanced seating that 4DX provides means that you feel like you’re flying over the town too. Of course, while this is a pleasant experience when the film is playing nicely, as soon as the horror hits, 4DX jolts you back to reality with some well-timed movement, strobe lighting and weather effects.

A nice touch in this film was the use of smell, something not utilised in Hobbs & Shaw. Every time Pennywise was about to appear on screen, a sweet aroma would fill the cinema, lulling you into a false sense of security. It was a nice effect that added to the drama of the film beautifully.

Naturally, being a horror film, rain was utilised a lot and having the spray nozzle behind your seat was great. Although you are able to turn it off if you so wish, having the weather effects left on meant that you became immersed in what was happening on screen.

This was my first experience of 4D cinema utilised in a horror film and the overall impact was one that added to the terror rather than detracted from it. I would highly recommend viewing IT: Chapter Two in 4DX, and you can book tickets at 19 Cineworld locations across the UK.
  
Bunny Party at Maple Valley
Bunny Party at Maple Valley
2021 | Animals, Card Game, Humor
What kinds of pets did you have growing up? My family was allowed one dog throughout my formative years, and I even tried to keep a turtle once in college. I have not ever had rabbits, but my brother did – Brewster. He was a cool bunny. Kinda freaked out sometimes and made a huge mess, but overall a nice little fella. I am trying to imagine an entire village of Brewsters planning a party and inviting all their friends. I can’t really do it, but now I don’t have to – there’s a game I can play.

Bunny Party at Maple Valley (which I shall refer to as simply Bunny Party from here) is a sweet and cute little card game for three or four players. In it players are the titular bunnies decorating for and competing to win the chance to host the Night Sky Party at their place. However, in this game more often than not the victory is shared between they who amass the requisite five decorations and their neighbor who also co-hosts the event! The bunnies gotta get crackin’ so let’s get going!

PS – I will be reviewing the 3-player version of the game, which has ever-so-slightly different rules.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup, character cards are shuffled and two dealt to each player. They choose one to be their avatar and discard the other back to the box. The large deck of cards with the house on the back is shuffled and placed on the table within reach. The villager cards are shuffled and one is drawn and placed outside the play area – it will not be used this round. The other five villagers are arranged as a market of friends. Each player draws three cards on the first round, and the game is ready to begin!
Bunny Party is played over a series of rounds until one player satisfies the win condition. Each round consists of eight phases: Turn Start, Tidy a Card, Villagers Visit, Play Cards, Trade, Play Cards (again), Party Start?, and Villagers Go Home. Turn Start typically involves players setting the table for the round. First, the villager cards are re-shuffled, one set aside to be ignored this round (they are staying home), and the remainders displayed. Then each player draws two cards from the deck and collects one Trade Token.

Next, all players will choose one of their cards they drew during the Tidy a Card step to be placed in a temporary discard pile face-down. Alternatively, a player may forego the Tidy in order to place a card in front of another player by spending one Trade Token. Once all players have tidied a card or placed one in front of another player, the Tidy pile is shuffled, then flipped as a stack to the top of the discard pile, face-up.

The villagers are now becoming impatient, so players will allow them audience during this Villagers Visit phase. Each player chooses a villager from those available to host during their party preparation. These villagers offer special abilities each round and can be very valuable at certain times during the game.

While the villagers are visiting, players may next Play Cards from their hand. These cards are typically of three types: Item, Event, or Decoration. Item cards are placed in the player’s tableau and offer one-time or lingering effects. Event cards are typically one-and-done cards to be completed and then discarded. Decorations are what players are really after, as they are what determine win conditions. With five star or moon cards the player can start the party and end the game. At the bottom of the decoration cards is printed an arrow. This arrow points to the neighbor that will co-host and also win the game. In a three-player game Decoration cards are displayed upside down, so that is why the photo below looks a little strange.

When players have all played their hand of cards, the Trade phase may begin. Players may offer Item cards to other players and a trade may be struck by each player discarding a Trade Token from their stash. This may result in a player receiving a new card to be played. When this happens, the next phase is immediately played (after all trades have been completed). Any player who now holds an unplayed card may Play Cards (again) as before.

If a player (or players) have now collected five or more star or moon Decoration cards, they may claim victory during this Party Start? phase. Again, the Decoration cards have arrows printed to determine the co-host/co-victor in the game, and the winners may then invite the rest of the burrow to their den for the Night Sky Party! However, if no victor emerges during the Party Start? phase, then all the Villagers Go Home, and a new round begins with the Turn Start phase.


Play continues in this fashion until winners have been crowned host and co-host of the Night Sky Party in Maple Valley!
Components. This one is a bunch of cards a few cardboard chits. The cards are all fine quality, as are the chits. What is really great about these components is the art on them. I cannot think of many cuter themes than uber-nice bunnies throwing a party and sharing their victory with a neighbor. So obviously the art has to match the theme, tone, and style of the game. I believe Bunny Party knocks it out of the park here. The art is so playful and cute, and I absolutely have to give a huge shout out to Evan’s Games for the very apparent inclusivity and representation. I see you and I applaud you!

Gameplay for me is where I take just a little issue. Everything works, and once you understand the phases it does flow better, but, I can see myself really only playing this with children or in a gateway/breaking in new gamers situation. It is very light, but there are eight phases to a round! So while each phase is easy to understand and execute, each round takes a little longer because there are a few too many steps. Once my kids really know how to read well they will be playing this with me and I know right now that we will have a great time with it. I really do appreciate the special efforts that were made with regards to representation (yes, even with anthropomorphic cartoon animals) and with the design being more focused on sharing victory and being nice to neighbors. My children will certain have good habits reinforced while playing this, and that is what makes this game important.

Again, this is not the game for hardcore gamers, nor those who are interested in bigger and more complex medium-weight games. This is a quick filler at best during a game night when newer gamers are gathered. That being said, I still find a great deal of value in this one, and will be keeping it for a long time. Purple Phoenix Games gives this one a 4 / 6 on stand-by. I do want to try this with different types of people (once we are able again) to see if my predictions are correct. I have only been able to play it with adult family, and none of them are medium to heavy weight game enthusiasts. If you are needing a nice game that can be played among other games for a themed game night (like Bunny Party + Bob Ross: Art of Chill + Hues and Cues + Escape: The Curse of the Temple) then this certainly fits that niche.

So my official stance, for now, is that Bunny Party has a great theme, excellent art, a wonderful message of harmony, but is both too light and too complex for what it is. I realize that sounds ridiculous. Please try it and let me know your thoughts. For now, I am keeping this close and I will be trying it with various groups with whom I game.
  
The Kid Who Would Be King (2019)
The Kid Who Would Be King (2019)
2019 | Adventure, Drama, Fantasy
We've had plenty of spins on the legend of King Arthur over the years. Probably the most enjoyable for me was BBC show 'Merlin', which ran for 5 seasons between 2008 and 2012, focusing on the early life of the famous sorcerer and King Arthur. Probably the worst take on it all was Guy Ritchie's god awful 'Legend Of The Sword' back in 2017. Joe Cornish, writer/director of the brilliant 2011 movie 'Attack The Block', follows that movie with a fresh spin of his own in 'The Kid Who Would Be King'.

For those of us who are unfamiliar with the legend of Arthur, or who had it's memory tarnished by Mr Guy Ritchie, it's recapped for us here in a nice little animated sequence right at the start of the movie. It tells how the evil Morgana was banished to the underworld, vowing to return once more when the world is again divided and at its weakest.

We then join Alex (played by Louis Serkis, son of Andy Serkis), a 12 year old schoolboy living with his mother. He's having some trouble with bullies at school, made worse by his attempts to stand up to them as they terrorise his friend Bedders. One night, while fleeing from bullies Lance and Kay, he stumbles into a building site where he discovers a sword set in stone. He manages to pull it free and takes it home in his backpack, where he and Bedders determine that the sword is in fact the legendary Excalibur.

The next day a mysterious new boy joins them at school. Turns out, he is in fact Merlin, taking the form of a younger boy. He informs Alex and Bedders that they must form a team of knights in order to prepare for the imminent return of Morgana and her army of dead soldiers. They have just 4 days, with her arrival taking place during an upcoming solar eclipse. If they cannot stop her, then she will enslave the Earths inhabitants.

Alex believes that his father is key to all of this, and that he is in fact descended from Arthur, so he decides to go on a quest to Tintagel, the last place that he saw his father. Alex leaves a note for his mum - "Gone on quest to save Britain, don’t worry!” and begins 'knighting' Bedders, and eventually bullies Lance and Kay, as only those that have been knighted are able to see and fight the dead soldiers that come at night.

Their journey takes them via coach, through a portal at Stone Henge, and on a trek across the English countryside where they stop to allow Merlin time to provide them with the sword training they need in order to stand any chance of defeating Morgana. Merlin regularly changes his form, switching between young boy, an owl and his true elderly self (played by Patrick Stewart). In the form of a boy, Merlin is a little bit wacky, performing his magic with a series of clicking hand movements, something which became very annoying for me after the first few times. I get that this is a story about kids banding together and overcoming evil, but part of me just wishes that Merlin had stayed in his adult form of Patrick Stewart as I really wasn't so keen on the younger version at all.

It's also around this time, for a fairly lengthy period in the middle, that I felt the movie slowed and struggled a little. Thankfully though, things improved considerably for the final act, pulling everything together and delivering a hugely enjoyable finale. As the solar eclipse plunges their school into darkness, an army of armour clad school children battle the flame engulfed skeletal warriors and attempt to defeat the dragon-like Morgana. It's the kind of movie you'd love to watch as a child - no adults, just the kids rising up and overpowering evil. In fact, my daughter enjoyed this a lot more than I did, offering up her own 4.5 rating, so there you go!

I would have liked a little more from the great Patrick Stewart, and Rebecca Ferguson as Morgana isn't quite evil enough for me, but overall this is a really fun family movie and that's largely down to it's young stars, who are all fantastic. As shown in Attack the Block, Joe Cornish has a real skill for blending the ordinary with the fantastical and empowering his young characters with the traits of a hero or a leader.
  
Whistle In The Dark
Whistle In The Dark
Emma Healey | 2018 | Fiction & Poetry, Mystery, Thriller
7
7.3 (4 Ratings)
Book Rating
Jen Maddox is on holiday with her fifteen-year-old daughter, Lana, when Lana disappears. But, somehow, Lana is found four days later: confused and bloody, but in one piece. Jen and her husband, Hugh, are beyond relieved, but Jen cannot shake the fear plaguing her. Lana has struggled with depression these past few years. What happened over those four days? Why can't her daughter remember anything? Jen knows she should welcome Lana back with welcome arms, but she cannot rest until she knows what happened to her daughter.

This was a complicated read, which made me feel and think all sorts of feelings. I have to definitely point out that there are triggers for self-harm and suicide in this one. The book hit home for me, as I lost a dear cousin-who was more like a sister to me-to suicide. She was a little older than Lana when she died, but I saw a lot of similarity between the two, and I could understand some of Jen's frustration and sadness with her daughter because of it. Because, honestly, a lot of this book is just sad and depressing.

It's written in short snippets, not long chapters, each with a title, and they are all told from Jen's perspective. I would have liked to have heard from Lana sometimes. Because this is Emma Healey, many of these little pieces and insights are brilliant, truly. But, also, I won't lie, some of this book is a slog. It mirrors living with someone with depression--it's slow, painful, and tough. I wouldn't call this a fun read, even though I could definitely enjoy some of the breakthroughs and beautiful moments Lana and Jen did share.

While the premise of this book is finding out what happened to Lana, much of it is just Jen and Lana's daily life--trying to find themselves after Lana's disappearance. You see the guilt Jen feels about her daughter's mental illness and the complications of motherhood--how hard it can be. Jen's older daughter Meg and her husband, Hugh, are more supporting characters to the Jen and Lana show. There definitely are some humorous pieces among the sad parts--Jen and her husband struggling to raise a teen, Jen's interactions with her mom stand out. And Lana, as she comes across through her mom's eyes, is an interesting and dynamic character. Her grim sense of humor is enjoyable, too.

I found this novel to be very driven by emotions and to be a deep look at a family who is torn apart not only by Lana's disappearance, but by mental illness. I think, too, overall it does a very good job portraying what mental illness can do to a family. Even Lana's descriptions of what her depression feels like are quite well-done. So much of the book actually made me feel tense on Jen's behalf, and you just can't help but feel so sad and scared for both Jen and Lana. The little snippets of the book really do a good job of capturing moments--that is life, after all. A series of moments that add up.

I wish that Jen had been less obsessed with figuring out what had happened to Lana, but I think I can understand where it came from (her fear). For a little bit, I wasn't sure I could push through the book, but I was also motivated to figure out where Lana had been for those four days, and I was attached to Lana (and even Jen), I won't lie. The end of the book also redeemed it for me. There was something about it that made it all work.

This book isn't for everyone, and in some ways, I even have trouble recommending it for those who have struggled with mental illness, because it can be really triggering. Still, I think the author treated the topic very respectfully. I couldn't help but feel for Jen and I really found myself wanting to help Lana, to reach out to her. Healey really does know how to create nuanced characters. Still, if this is your first time reading her, I can't help but recommend the amazing Elizabeth Is Missing, which I just adore. Still, it has its lovely moments and is certainly well-written, if not a slow read.

I received a copy of this novel from the publisher and Edelweiss in return for an unbiased review (thank you!).
  
The Incredibles 2 (2018)
The Incredibles 2 (2018)
2018 | Action, Animation, Comedy
Was it worth the wait?
It’s been fourteen years since Pixar introduced the likes of Violet, Dash, Robert and Helen Parr onto unsuspecting audiences across the globe. The quartet of superheroes swiftly became one of the studio’s best and most profitable films, with a loyal legion of fans begging for a sequel soon after.

Nevertheless, Pixar went on to create some of the greatest animated films of all time. Then the slump came. After Cars and its dreadful sequel came and went and The Good Dinosaur reminded us that not even Pixar was immune from the movie critic curse, they swiftly regrouped and brought us the thrilling Coco and new classic, Inside Out. Now, 14 years later, Mr Incredible and the team are back. But are we looking at a classic Pixar, or a sequel that is too little too late?

Everyone’s favourite family of superheroes is back, but this time Helen (Holly Hunter) is in the spotlight, leaving Bob (Craig T. Nelson) at home with Violet (Sarah Vowell) and Dash (Huck Milner) to navigate the day-to-day heroics of normal life. It’s a tough transition for everyone, made tougher by the fact that the family is unaware of Jack-Jack’s superpowers. When a new villain hatches a dangerous plot, the family and Frozone (Samuel L. Jackson) must find a way to work together again.

Picking up immediately after the events of its predecessor, Incredibles 2 is a thrilling and entertaining sequel that reeks of quality. Everything from the voice acting to the animation is leaps and bounds ahead of the first film and this is testament to the incredible technological gains Pixar has made over the last decade.

Brad Bird is once again in the director’s chair and that familiarity lends it the same heart and emotional engagement of its predecessor. We, as the audience, feel truly invested in the characters again, as we did all that time ago. This time however, the action is dialled up to 11 with some truly exceptional set-pieces.

Thankfully, this is not at the cost of what made The Incredibles such a hit, family drama. The central family unit remains as prevalent as it did before, but this time we have Jack-Jack’s powers thrown into the mix with Elastigirl taking centre stage over Mr. Incredible. This new dynamic is a welcome change from the very male-centric blockbusters we’ve had over the last few years; Wonder Woman being the obvious exception.

The animation is, well incredible. While the quirky character designs never let you forget you’re watching an animated feature, the over-the-top set design means it sits perfectly together. Where The Good Dinosaur went wrong was in its presentation of photo-realistic visuals paired with cartoon-like characters; it simply didn’t work.

Incredibles 2 is a sequel that was absolutely worth the wait
We also have a very interesting villain to contend with. The Screenslaver is pure popcorn wickedness at its very best. It’s amazing that The Incredibles series has scored 2/2 when it comes to their antagonists, yet Marvel still manages to struggle with its bad guys. The Screenslaver may not quite match up the brilliance of Syndrome from its predecessor, but it comes pretty close.

There’s also the welcome return of Edna Mode (voiced by director Brad Bird). Her part is perhaps a little too short, but maintaining her cameo status means she doesn’t feel as overcooked as the minions did after their first solo outing. In the end, we want more Edna, rather than having too much and this is a good thing.

Plot wise, it’s fantastic. With a central storyline about a changing family dynamic, it’s sure to resonate with both children and adults. There are plot twists that wouldn’t look out of place in a live-action feature and some great voice acting by all of the cast.

Negatives? Well it’s hard to think of any whatsoever. This is a much more engaging film than its predecessor but at 118 minutes, it’s long by animation standards. The pacing is a little off just before the finale kicks off, but this is my main and only complaint.

Overall, Incredibles 2 is a sequel that was absolutely worth the wait. It’s filled with sparkling dialogue and great voice acting as well as superb animation and a thrilling plot that all combines to make it one of the year’s best films.

https://moviemetropolis.net/2018/07/15/incredibles-2-review-was-it-worth-the-wait/
  
The Commuter (2018)
The Commuter (2018)
2018 | Crime, Drama, Mystery
Liam Neeson's special set of skills return
The Movie Metropolis Alternative Oscars have received over 650 votes so far and it’s proving to be the closest run awards ever. Make sure you cast your vote for the best films and performances from 2017 before March 6th.

Liam Neeson is this generation’s formidable action hero. From protecting his family in Taken and protecting his family in Run All Night, to protecting his family in Taken 2, and you know, protecting his family in Taken 3, Neeson is a family man if ever I’ve seen one.

Teaming up with director Jaume Collet-Serra for the fourth time, the rather excellent Non-Stop being their best work together, Neeson takes the action and moves it on-board, you guessed it, a commuter train. But does The Commuter work? Or are we starting to get derailed by these constant action roles?

Insurance salesman Michael (Neeson) is on his daily commute home, which quickly becomes anything but routine. After being contacted by a mysterious stranger (Vera Farmiga), Michael is forced to uncover the identity of a hidden passenger on the train before the last stop. As he works against the clock to solve the puzzle, he realizes a deadly plan is unfolding, and he is unwittingly caught up in a criminal conspiracy that carries life and death stakes for everyone on the train.

The premise is a borderline carbon copy of what we saw in Non-Stop, but with Neeson battling a series of bad guys on a train instead of in the air, and while it is at times, ridiculous, it’s directed with the usual Collet-Serra sense of style that would make even a dog food commercial look intriguing.

Where last year’s Murder on the Orient Express opted for opulence and fairly static camerawork, here The Commuter utilises every part of the train to its advantage. From underneath the carriages, to through the windows and even cleverly framed through a ticket stub, Collet-Serra’s direction is unique, if a little over-stylised at times.

Casting wise, Neeson is the perfect choice to play the world-weary protagonist with a very special set of skills, after all, it’s a role he has been playing for many years now. Some might say typecast, I prefer to think of it as knowing what he wants. Elsewhere, Vera Farmiga is a disappointingly underused presence and it would have been nice to see her a little more throughout the fairly taut 105-minute running time. It’s also nice to see Sam Neill back on the big screen and he remains dependable company.

It’s a shame that Collet-Serra wasn’t given slightly more to work with as his ingenious camera trickery is at odds with the poor CG
The action is choreographed well considering the limitations of the set and while it’s clear that the carriages have been manipulated during some of the fight scenes, it’s still impressive to think of all the camera equipment being squeezed into a fairly small space. There’s always been something oddly satisfying at seeing 65-year-old Neeson taking down a group of ruffians half his age and that shows no sign of dissipating any time soon.

Unfortunately, it appears that the limitations of the set also manifested themselves in limits to the script. There are numerous scenes of Neeson pacing up and down the carriages with very little dialogue and while this worked reasonably well in Non-Stop, the result is less successful here, probably due to a less engaging supporting cast.

And while the cinematography is very clever indeed, the low budget, less than $20million in fact, means some of the CGI and special effects leave a lot to be desired, especially towards the film’s climax. It’s a shame that Collet-Serra wasn’t given slightly more to work with as his ingenious camera trickery is at odds with the poor CG.

Overall, The Commuter is another thrilling slice of popcorn entertainment from Jaume Collet-Serra and Liam Neeson. At 65-years-old, you’d think everyone’s favourite Irish actor would want to be settling down into cosier rom-com territory and who could blame him? I’m just thankful he’s not. The Commuter may be utterly preposterous and completely unoriginal, but you’ll have a blast watching it.

https://moviemetropolis.net/2018/01/20/the-commuter-review-liam-neesons-special-set-of-skills-return/
  
Transformers: Age of Extinction (2014)
Transformers: Age of Extinction (2014)
2014 | Action, Sci-Fi
Director Michael Bay and the shape shifting Transfomers are back in a new cinematic adventure, “Transformers: Age of Extinction” which continues Bay’s fondness for over the top pyrotechnics, action, and chases.

It has been five years since the Autobots and Decepticons waged war in Chicago and in the aftermath, the U.S. government has ended working with the Autobots and has begun hunting down their enemies that are still in hiding.

Under the leadership of C.I.A. agent Harold Attinger (Kelsey Grammer), a covert group known as Cemetery Wind has been hunting down and killing all Transformers regardless of their allegiance as Attinger believes that it is time to keep humanity safe from the threat the pose.

At the same time in a small Texas town, an inventor named Cade Yeager (Mark Wahlberg), is trying to keep his home and deal with mounting debt and foreclosure while trying to get his daughter Tessa (Nicola Peltz), into college.

Convinced that one of his inventions will work and will allow them out of their financial mess, Cade purchases a derelict semi-truck convinced that the parts alone will get them an infusion of cash.

During his work on the truck, Cade uncovers that it appears to be a damaged Transfomer, which is confirmed when Optimus Prime transformers from the wreck.

His friend and daughter are convinced Cade should call the authorities and collect the sizeable reward for his find, but Cade decides to repair Prime who said he was injured in an ambush.
Soon after, Cemetery Wind arrives and threatens the life of Tessa and Cade which forces Prime into action. Soon, the humans along with Tessa’s secret boyfriend Shane (Jack Reynor) are racing for their lives from the deadly pursuit who is working secretly with a deadly Transformer.

As if this was not enough chaos, remember this is a Michael Bay film, a wealthy industrialist named Joshua Joyce (Stanley Tucci), has figured out the secret of the Transformers and working with Attinger in secret, plans to build and army of his own to usher in a new area of technology for humanity and of course lining his and Attinger’s pockets even further with their discovery.
The need to obtain more of the building components is key, and soon the action shifts to a new locale with the fate of a major city and humanity hanging in the balance.

Bay has crafted a film that is technically brilliant as it is an amazing visual spectacle, but yet is as cold and soulless as the very toys that inspired the series.

The film plays like a gigantic pyrotechnic and CGI demo reel as you can see countless examples of Bay orchestrating his fireworks to end in a grand finale.

It was almost comical how many explosions and car chases there were at the expense of the story. I think my wife summed it up best when she said that if the script was 50 pages long, at best 3 pages were devoted to dialogue.

I think it must have read something like this… explosion, explosion, gunfire, gunfire, car chase, explosion, Tessa!!, Dad!!! Vroom, vroom, explosion, car chase, bad line, repeat.
I do not see a film of this type expecting great acting or lines but some of them were so bad and out of place you could almost hear the cast of Mystery Science Theater chomping at the bit to get their hands on this one.

The film also blatantly sells out to appease Chinese audiences as we have a good segment of the film set in mainland China and Hong Kong which we get scenes of Chinese leaders being strong, decisive, and caring for the people, and other events in such a blatant Kowtow to ensure the film gets played in the all-important Chinese marketplace.

In the end the film does have plenty of visual entertainment but it drags out to the point where even the action and technical brilliance of the film and the 3D effects grows old. The biggest issues is that they have a strong and appealing cast, yet they are literally just along for the ride and are not given much to do.

The film is the first in a planned new trilogy so it is a safe bet, Bay and company will be back in a few years.

http://sknr.net/2014/06/27/transformers-age-of-extinction/