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5 Minute Movie Guy (379 KP) rated Mad Max: Fury Road (2015) in Movies
Jun 30, 2019 (Updated Sep 16, 2019)
Mad Max: Fury Road is an intense, action-packed, visually stunning, and wildly entertaining film. It's only when the action slows down that the film starts to show signs of decay.
30 years and a fresh face later, the Mad Max series makes an extravagant and exhilarating return to theaters with Mad Max: Fury Road. Mel Gibson’s iconic wasteland warrior hero Max Rockatansky has been recast with the talented Tom Hardy, who gives us a more visceral and damaged portrayal of the character. Having endured years in the Hellish wasteland, Max now acts on his sole instinct of surviving. He’s ravaged by the horrors of his past and has lost all semblance of hope in this bleak, post-apocalyptic future where water is scarce and mayhem is bountiful. Director and series creator George Miller does a masterful job in creating a remarkable and inventive world of chaos and destruction, with action sequences that are practically unparalleled. Mad Max: Fury Road is a movie that keeps its fat, irradiated foot firmly pressed on the gas pedal throughout almost its entire duration, resulting in a movie that’s intense, action-packed, visually stunning, perfectly bizarre, wonderfully inventive, and wildly entertaining. It’s only when the action slows down that the film starts to show signs of decay.
In Fury Road, we first encounter Max alone in the wasteland in what is about to be a very long and very bad day. He’s quickly spotted and pursued by a pack of deathly-pale skinhead warriors known as Warboys. Outnumbered and easily captured, Max is taken to The Citadel, which serves as the home of the film’s central conflict. The monstrously plagued Immortan Joe rules over The Citadel like a cult leader, promising eternal salvation to his army of Warboys who die fighting for him. The city is a place of great disparity, as Joe teases the peasants with water, while he enjoys the excesses of his precious resources. Even worse is that he’s enslaved healthy, young women, known as his Five Wives, for the sake of producing his children.
This predicament doesn’t sit well with the battle-hardened woman warrior Imperator Furiosa (Charlize Theron) who serves under Immortan Joe’s command. Tired of Joe’s tyrannous ways, Imperator Furiosa betrays her leader during a routine gas run by venturing her armored war-rig offroad with the Five Wives secretly in tow. When news spreads that Furiosa is trying to escape and has taken the Wives with her, Joe and his army of Warboys feverishly follow in pursuit. This begins an epic, elaborate, and expertly crafted chase sequence that is absolutely outrageous and unmistakably brilliant.
Meanwhile, the enslaved Max ends up being inopportunely thrust into the action at full throttle, chained to the front of a car like a hood ornament. While Max’s name may be in the title, make no mistake about it, this is Furiosa’s story. Max is primarily just along for the ride, and doing whatever he can to survive. That’s not to say that Max is simply an unfortunate onlooker to the events of the film, but he is given little in the way of dialogue and backstory, and is chained up for a substantial portion of Fury Road. Though it should be said that the movie as a whole is rather thin on story and dialogue and it merely glosses over the plot to retain its focus on the action, which is where the film really sets itself apart.
The majority of the Fury Road serves as this long, impressive chase sequence that miraculously continues to escalate as the film goes on, despite appearing to throw the whole kitchen sink at you right at the beginning. It’s explosive, crazy, and jaw-droppingly awesome from the get-go, and yet believe me, it only gets bigger and better. Just wait until later when they start adding monster trucks, mini-guns, pole-vaulters, dirt bike-riding grannies, and a guitar flamethrower. It will leave you giddy with excitement. It’s an amazing, heavy-metal, end-of-the-world spectacle that you just got to see to believe. What makes it all even more incredible is that so much of the action is achieved by practical effects, with real stunts and car crashes and explosions.
Unfortunately, in the rare moments when Fury Road lets its foot off the gas and slows down the action, it sometimes sputters. Take for instance, the film’s climactic turning point when Furiosa’s dreams are spoiled. She dramatically falls to her knees in the sand, reeling in despair, and screams out into the void. This pivotal moment should be the most powerful moment of the film, but for me it fell completely flat. The problem here is that I never felt a strong attachment to the characters. While I respect Furiosa and Max for their strength in this struggle, I also feel like I don’t know much of anything about them, except that they’re adept at surviving and have battled through Hell to get to this point. So while this brief interlude drags a bit, Max thankfully turns things back around and leads us right back into the heart of the action, where Fury Road is at its best.
Charlize Theron gives a commanding performance as Furiosa, easily establishing herself among the ranks of the great female action stars. She makes for an excellent partner to Tom Hardy’s Max (though reportedly not so much on set). Hardy, on the other hand, puts in a solid performance, but I do take some issue with it. Truthfully, he just didn’t quite feel like Mad Max. His take on the character is too rugged. He’s missing the charm and likability that Mel Gibson’s Max had. His character may be cool, but he’s difficult to relate to, and feels remarkably reduced as he grunts throughout half of the movie without uttering a word. I can’t help but feel that perhaps Hardy took Max’s madness and survival instincts a little too far. The film also stars Nicholas Hoult as Nux, the Warboy that led Max into this whole mess, who expresses a much more appealing level of craziness. Whereas Nux is an energetic, lunatic cult follower, Max seems like he’s just a few bolts short of becoming a mentally-deranged hobo, which might not bode so well for future films. Lastly, there’s Immortan Joe, played by Hugh Keays-Byrne, who has an exceptional screen presence by being imposing, frightening, and so over-the-top that he’s kind of funny.
Visually and artistically, Mad Max: Fury Road is a triumphant success. It’s more gorgeous than you would ever think possible for a decrepit, wasteland warzone. Considerable skill and attention to detail are demonstrated to bring beauty out of this decaying environment. It features first-rate cinematography and unbelievable creativity. You’ll wonder how anyone ever thought of this stuff, but you’ll be grateful they did. The characters all look outstanding, unique, and memorable. I particularly loved Furiosa’s appearance with her prosthetic arm and grease-smeared warpaint. More impressive still is the menacing Immortan Joe with his mask and elaborate body armor. Fury Road similarly has beautiful special effects which greatly enhance the atmosphere as well as the film’s many remarkable stunts. In all, this is sure to be one of the best looking films of the year.
Mad Max: Fury Road may not be a perfect film, but it makes for an explosive and unforgettable return to the series. It’s truly a creative tour-de-force, with ingenious action, stellar design, and stunning visuals. It features brilliantly choreographed fights and chases, and some of the coolest movie stunts I’ve ever seen. The movie doesn’t always get the emotional punch it’s aiming for, and it has its share of awkward moments, but it sure makes a lasting impression with its intense, adrenaline-pumping theatrics. It might be a little too strange and twisted for some (though it’s relatively tame for being rated R), however, those who can handle the wasteland are sure to find a film that is deserving of respect and admiration. While I have my gripes with Hardy’s portrayal of Max, I know that I, for one, still can’t wait to see what the future holds for everybody’s favorite road warrior.
(The review was originally posted at 5mmg.com on 5.19.15.)
In Fury Road, we first encounter Max alone in the wasteland in what is about to be a very long and very bad day. He’s quickly spotted and pursued by a pack of deathly-pale skinhead warriors known as Warboys. Outnumbered and easily captured, Max is taken to The Citadel, which serves as the home of the film’s central conflict. The monstrously plagued Immortan Joe rules over The Citadel like a cult leader, promising eternal salvation to his army of Warboys who die fighting for him. The city is a place of great disparity, as Joe teases the peasants with water, while he enjoys the excesses of his precious resources. Even worse is that he’s enslaved healthy, young women, known as his Five Wives, for the sake of producing his children.
This predicament doesn’t sit well with the battle-hardened woman warrior Imperator Furiosa (Charlize Theron) who serves under Immortan Joe’s command. Tired of Joe’s tyrannous ways, Imperator Furiosa betrays her leader during a routine gas run by venturing her armored war-rig offroad with the Five Wives secretly in tow. When news spreads that Furiosa is trying to escape and has taken the Wives with her, Joe and his army of Warboys feverishly follow in pursuit. This begins an epic, elaborate, and expertly crafted chase sequence that is absolutely outrageous and unmistakably brilliant.
Meanwhile, the enslaved Max ends up being inopportunely thrust into the action at full throttle, chained to the front of a car like a hood ornament. While Max’s name may be in the title, make no mistake about it, this is Furiosa’s story. Max is primarily just along for the ride, and doing whatever he can to survive. That’s not to say that Max is simply an unfortunate onlooker to the events of the film, but he is given little in the way of dialogue and backstory, and is chained up for a substantial portion of Fury Road. Though it should be said that the movie as a whole is rather thin on story and dialogue and it merely glosses over the plot to retain its focus on the action, which is where the film really sets itself apart.
The majority of the Fury Road serves as this long, impressive chase sequence that miraculously continues to escalate as the film goes on, despite appearing to throw the whole kitchen sink at you right at the beginning. It’s explosive, crazy, and jaw-droppingly awesome from the get-go, and yet believe me, it only gets bigger and better. Just wait until later when they start adding monster trucks, mini-guns, pole-vaulters, dirt bike-riding grannies, and a guitar flamethrower. It will leave you giddy with excitement. It’s an amazing, heavy-metal, end-of-the-world spectacle that you just got to see to believe. What makes it all even more incredible is that so much of the action is achieved by practical effects, with real stunts and car crashes and explosions.
Unfortunately, in the rare moments when Fury Road lets its foot off the gas and slows down the action, it sometimes sputters. Take for instance, the film’s climactic turning point when Furiosa’s dreams are spoiled. She dramatically falls to her knees in the sand, reeling in despair, and screams out into the void. This pivotal moment should be the most powerful moment of the film, but for me it fell completely flat. The problem here is that I never felt a strong attachment to the characters. While I respect Furiosa and Max for their strength in this struggle, I also feel like I don’t know much of anything about them, except that they’re adept at surviving and have battled through Hell to get to this point. So while this brief interlude drags a bit, Max thankfully turns things back around and leads us right back into the heart of the action, where Fury Road is at its best.
Charlize Theron gives a commanding performance as Furiosa, easily establishing herself among the ranks of the great female action stars. She makes for an excellent partner to Tom Hardy’s Max (though reportedly not so much on set). Hardy, on the other hand, puts in a solid performance, but I do take some issue with it. Truthfully, he just didn’t quite feel like Mad Max. His take on the character is too rugged. He’s missing the charm and likability that Mel Gibson’s Max had. His character may be cool, but he’s difficult to relate to, and feels remarkably reduced as he grunts throughout half of the movie without uttering a word. I can’t help but feel that perhaps Hardy took Max’s madness and survival instincts a little too far. The film also stars Nicholas Hoult as Nux, the Warboy that led Max into this whole mess, who expresses a much more appealing level of craziness. Whereas Nux is an energetic, lunatic cult follower, Max seems like he’s just a few bolts short of becoming a mentally-deranged hobo, which might not bode so well for future films. Lastly, there’s Immortan Joe, played by Hugh Keays-Byrne, who has an exceptional screen presence by being imposing, frightening, and so over-the-top that he’s kind of funny.
Visually and artistically, Mad Max: Fury Road is a triumphant success. It’s more gorgeous than you would ever think possible for a decrepit, wasteland warzone. Considerable skill and attention to detail are demonstrated to bring beauty out of this decaying environment. It features first-rate cinematography and unbelievable creativity. You’ll wonder how anyone ever thought of this stuff, but you’ll be grateful they did. The characters all look outstanding, unique, and memorable. I particularly loved Furiosa’s appearance with her prosthetic arm and grease-smeared warpaint. More impressive still is the menacing Immortan Joe with his mask and elaborate body armor. Fury Road similarly has beautiful special effects which greatly enhance the atmosphere as well as the film’s many remarkable stunts. In all, this is sure to be one of the best looking films of the year.
Mad Max: Fury Road may not be a perfect film, but it makes for an explosive and unforgettable return to the series. It’s truly a creative tour-de-force, with ingenious action, stellar design, and stunning visuals. It features brilliantly choreographed fights and chases, and some of the coolest movie stunts I’ve ever seen. The movie doesn’t always get the emotional punch it’s aiming for, and it has its share of awkward moments, but it sure makes a lasting impression with its intense, adrenaline-pumping theatrics. It might be a little too strange and twisted for some (though it’s relatively tame for being rated R), however, those who can handle the wasteland are sure to find a film that is deserving of respect and admiration. While I have my gripes with Hardy’s portrayal of Max, I know that I, for one, still can’t wait to see what the future holds for everybody’s favorite road warrior.
(The review was originally posted at 5mmg.com on 5.19.15.)

Christina Haynes (148 KP) rated Wonder Woman: Warbringer in Books
Feb 10, 2018
WONDER WOMAN - WARBRINGER by LEIGH BARDUGO
Contains spoilers, click to show
Wonder Woman also known as Diana Prince is an Amazon warrior destined to save to world and to later become a member of the Justice League.
But before that, like every story, she had a beginning and Leigh Bardugo gives her a just that.
The beginning of the book and the start of Diana’s story lies her home, Themyscira. Located in the Aegean Sea - Greece. Legend has it that the Amazons were given the island by the Gods after they freed themselves and fought Ares after being enslaved. But that’s just one version. Alike with most stories, there is more than one tale, as most myths and legends are like stories. Like the game we all played at school, Chinese whispers where we whispered something to the person next to us and they did the same till the last person said something like “I eat orange peel and make shoes out of it” when you actually said “I’m hungry and I want a cup of tea”
But back to the book, Princess Diana doesn’t feel she is an Amazon truly. Yes, she was born on the island (although she was actually made out of clay and blessed by the Gods to come to life) and is immortal like the other Amazons. She did not fight and die heroically in a battle like every other Amazon warrior did including her mother Queen Hippolyta.
Because of this Diana is teased daily by Amazon warrior Tek who is basically one of the strongest Amazon warriors and also the bravest. Diana believes that if she wins the race at the Nemeseian games that the Amazons compete in she will be able to show them she is both brave and strong. This would also impress her mother and obviously Tek and then she might just stop being so mean to Diana.
However whilst she is running in the race she sees a boat sinking and hears a stream, from a girl. Although the Amazons are used to seeing this sort of thing happen, along with plane crashes etc. Something stops Diana enough to turn around, run and jump into the sea below her and save the girl. Alia.
Themyscira, as we all know, is a secret island, a place where only the Gods and Amazons know about. Again we know about it from stories and legends, we don’t know exactly where it is. Say it’s like living in a snow globe, except you can’t see inside it. Basically when the ship started to sink the crew and passengers onboard had no idea what so ever that they were next to this mysterious paradise island.
Diana saves Alia and brings her to shore leaving her in a cave till she can come back and help take her back to land. Diana needs to head back to the race in case someone sees she is missing, and being the Princess she needs to be there by the Queen's side to congratulate the winner seeing as Diana clearly hasn’t won.
Back with her mother, they congratulate the winner and then enjoy the feast laid out in front of them. Not long after her best friend Mauve gets ill - which I might add, no-one ever does! The island also starts to move like there is an earthquake happening - which again does happen, ever!
The Amazons start to evacuate the island and head of to see the Oracle. Diana runs as fast as she can to get to see the Oracle before her mother and Tek get there first and find out that she has saved Alia.
Because the island is a mystery and they have no contact with the outside world, they aren’t allowed to save anyone and interfere with the mortal world. That means they can’t bring anyone to the island or the Amazon could be banished from Themyscira.
Once Diana reaches the Oracle and after she has got through the normal routine of giving something to the Oracle and listening to the riddle instead of answers, she soon learns that Aila is a Warbringer, a descendant of Helen of Troy. Being a Warbringer entails having war in your blood. All wars have been caused by a Warbringer and Alia is the next one.
“When a Warbringer is born, destruction is inevitable. One has been the catalyst for every great conflict in the World of Man. With the coming of the new moon, Alia’s powers will reach their apex, and war will come. Unless she dies before then.” - Oracle to Diana pg 43.
Diana then asks the Oracle three questions;
1. How do I save Themyscira?
2. How do I save Alia’s life?
3. How do I save everyone
To which the Oracle's answers;
1. Do nothing
2. You must not
3. “The Warbringer must reach the spring at Therapne before the sun sets on the first day of Hekatombaion. Where Helen rests, the Warbringer may be purified, purged of the taint of death that has stained her line from its beginning. There may her power be leashed and never passed to another.”
So from then Diana and Alia go in search for the spring, it takes a lot of convincing Alia but once convinced they begin their journey. Although it’s not that straightforward. They do encounter some enemies, friends and new places after all. This is where the wild journey that Leigh Bardugo creates.
You much like our hero Wonder Woman experience Diana Prince in a new world, still staying the same person only so much cooler than before. She soon learns that she has always had what it takes to be an Amazon and that man is not quite what her mother and the other Amazons taught her, not all are bad and wish for war. Some are exactly like Diana and soon become great friends and allies to her.
The first book in a series of four called DC Icons by Leigh Bardugo, Marie Lu, Sarah J Maas, and Matt de la Pena. This series is definitely going to be amazing.
⭐⭐⭐⭐⭐
Marie Lu: Batman - Nightwalker (Jan 18)
Sarah J Maas: Catwoman - Soulstealer (2018)
Matt de la Pena: Superman - ? (2019)
Love, Christina ?
But before that, like every story, she had a beginning and Leigh Bardugo gives her a just that.
The beginning of the book and the start of Diana’s story lies her home, Themyscira. Located in the Aegean Sea - Greece. Legend has it that the Amazons were given the island by the Gods after they freed themselves and fought Ares after being enslaved. But that’s just one version. Alike with most stories, there is more than one tale, as most myths and legends are like stories. Like the game we all played at school, Chinese whispers where we whispered something to the person next to us and they did the same till the last person said something like “I eat orange peel and make shoes out of it” when you actually said “I’m hungry and I want a cup of tea”
But back to the book, Princess Diana doesn’t feel she is an Amazon truly. Yes, she was born on the island (although she was actually made out of clay and blessed by the Gods to come to life) and is immortal like the other Amazons. She did not fight and die heroically in a battle like every other Amazon warrior did including her mother Queen Hippolyta.
Because of this Diana is teased daily by Amazon warrior Tek who is basically one of the strongest Amazon warriors and also the bravest. Diana believes that if she wins the race at the Nemeseian games that the Amazons compete in she will be able to show them she is both brave and strong. This would also impress her mother and obviously Tek and then she might just stop being so mean to Diana.
However whilst she is running in the race she sees a boat sinking and hears a stream, from a girl. Although the Amazons are used to seeing this sort of thing happen, along with plane crashes etc. Something stops Diana enough to turn around, run and jump into the sea below her and save the girl. Alia.
Themyscira, as we all know, is a secret island, a place where only the Gods and Amazons know about. Again we know about it from stories and legends, we don’t know exactly where it is. Say it’s like living in a snow globe, except you can’t see inside it. Basically when the ship started to sink the crew and passengers onboard had no idea what so ever that they were next to this mysterious paradise island.
Diana saves Alia and brings her to shore leaving her in a cave till she can come back and help take her back to land. Diana needs to head back to the race in case someone sees she is missing, and being the Princess she needs to be there by the Queen's side to congratulate the winner seeing as Diana clearly hasn’t won.
Back with her mother, they congratulate the winner and then enjoy the feast laid out in front of them. Not long after her best friend Mauve gets ill - which I might add, no-one ever does! The island also starts to move like there is an earthquake happening - which again does happen, ever!
The Amazons start to evacuate the island and head of to see the Oracle. Diana runs as fast as she can to get to see the Oracle before her mother and Tek get there first and find out that she has saved Alia.
Because the island is a mystery and they have no contact with the outside world, they aren’t allowed to save anyone and interfere with the mortal world. That means they can’t bring anyone to the island or the Amazon could be banished from Themyscira.
Once Diana reaches the Oracle and after she has got through the normal routine of giving something to the Oracle and listening to the riddle instead of answers, she soon learns that Aila is a Warbringer, a descendant of Helen of Troy. Being a Warbringer entails having war in your blood. All wars have been caused by a Warbringer and Alia is the next one.
“When a Warbringer is born, destruction is inevitable. One has been the catalyst for every great conflict in the World of Man. With the coming of the new moon, Alia’s powers will reach their apex, and war will come. Unless she dies before then.” - Oracle to Diana pg 43.
Diana then asks the Oracle three questions;
1. How do I save Themyscira?
2. How do I save Alia’s life?
3. How do I save everyone
To which the Oracle's answers;
1. Do nothing
2. You must not
3. “The Warbringer must reach the spring at Therapne before the sun sets on the first day of Hekatombaion. Where Helen rests, the Warbringer may be purified, purged of the taint of death that has stained her line from its beginning. There may her power be leashed and never passed to another.”
So from then Diana and Alia go in search for the spring, it takes a lot of convincing Alia but once convinced they begin their journey. Although it’s not that straightforward. They do encounter some enemies, friends and new places after all. This is where the wild journey that Leigh Bardugo creates.
You much like our hero Wonder Woman experience Diana Prince in a new world, still staying the same person only so much cooler than before. She soon learns that she has always had what it takes to be an Amazon and that man is not quite what her mother and the other Amazons taught her, not all are bad and wish for war. Some are exactly like Diana and soon become great friends and allies to her.
The first book in a series of four called DC Icons by Leigh Bardugo, Marie Lu, Sarah J Maas, and Matt de la Pena. This series is definitely going to be amazing.
⭐⭐⭐⭐⭐
Marie Lu: Batman - Nightwalker (Jan 18)
Sarah J Maas: Catwoman - Soulstealer (2018)
Matt de la Pena: Superman - ? (2019)
Love, Christina ?

Kayleigh (12 KP) rated Beautiful Creatures (Caster Chronicles, #1) in Books
Jan 2, 2019
I was made aware of this book when, at the cinema to see Les Miserables, I saw the trailer for the film adaptation. Apart from loving the song, which immediately went on my iPod when I got home (Seven Devils – Florence + the Machine), what I saw caught my attention enough to jot down the name and read the book.
Beautiful Creatures is set in the fictional town of Gatlin, South Carolina. Ethan Wate, from whose perspective the book is written, describes his town’s residents as either “stupid or stuck”, and can’t wait to leave, bored with the banality of his life. Fairly soon into the book, the reader is pulled into his dream, where we meet a girl smelling of lemons and rosemary, in need of help. A girl who, although he hasn’t yet met her, Ethan can’t live without.
The girl is Lena Duchannes (“Duchannes rhymes with rain”), with black hair, green eyes, and mysterious powers that see her surrounded by the pathetic fallacy. It’s often raining when Lena’s upset, and at one point there’s even a tornado. Lena’s a Caster, a broader term for a witch that, within her family, also includes a palimpsest, a siren and an incubus. The main premise of the story is that Lena’s family is cursed, and on the night of their sixteenth birthday each member of that family becomes ‘claimed’ as either a dark or light Caster. Lena keeps a count on her hand of how many days she has left until this night, but until she gets to that point, she’s tormented by a Carrie-esque group of Gatlin-born-and-raised girls, alongside much of the rest of the town.
I read quite a good blog post on this a few days ago, although, sorry, I can’t find it again for love nor money now! They pointed out that Ethan had a fair few feminine qualities (being very observant of Lena’s clothes, for example), but that if the story had been written from Lena’s perspective, it would have been 900 pages of teenage angst. I agree with that! It’s easy to see why she would be feeling so fraught though – it is made clear that she has no control over which way she will turn. If she is claimed as a Dark Caster, the book says, her personality will completely change, and she’ll no longer be able to see the family she has grown up with (apart from Ridley, I guess).
I did enjoy the story – it was fast paced, there was always enough going on to hold my attention, and there was a great twist at the end that I didn’t see coming. I really liked the fact that Lena craved normality, even though it was, ironically, the thing that Ethan hates about his town. As a teenager with medical/weight/my share of social issues, I could really relate to the idea that, despite whatever else she had going on, she just wanted to be able to do what everyone else does, no matter how boring or basic it may seem. That really resonated with me.
I was also really fascinated with the character of Ridley. She came strutting onto the scene and automatically made my jaw drop, as I think she was supposed to. Even when we’re told she’s a Dark Caster, her struggle with good and bad always seems to be lurking somewhere. <spoiler>I thought it really added grit to the book that she and Lena were best friends all through their childhood – you can really tell that Ridley still wants what’s best for Lena, even if that later translates to her trying to help Sarafine turn Lena towards the dark side. Then, later on, it’s obvious she has feelings for Link, and even the darkness within her can’t squash that. It’s an intriguing conflict!</spoiler>
However, I think this book will only ever be a guilty pleasure, and that’s because of the love thing. Now, I must admit, it’s not as bad as the Twilight film (which sickened me, and put me off reading the books), where Bella and Edward meet and she’s almost straight away “in love” with him. However, it’s still obvious almost from the beginning that by the end of the book, Lena and Ethan will have said those 3 overused, under-meant words – “I love you”. She’s 15, and he’s 16, by the way. <spoiler>The book manages to make it seem like their destiny by making their ancestors romantically linked, but I’m still not sure.</spoiler> I admit this may be because I’m slightly biased; I’ve never been in love, and didn’t actually have a boyfriend as a teenager. Maybe it is really easy to fall in love, I don’t know. To me though, being realistic is important – even in a fantasy book. As a reader, I need to be able to relate to the characters in some way, and it seemed like a cliche to make their feelings so intense, despite the events in the book.
Then, there’s the ending. While I really enjoyed the twist at the end, it was over too quickly. <spoiler>There was so much build up to meeting Sarafine, only for her to die (it seemed like) 10 minutes after she was first introduced. Plus, what happened to Ridley? Technically, Lena didn’t choose a side, so I do want to read further on in the series to see what happened to her – I’ll be really disappointed if she’s just forgotten about. As well as this, I want to know more about the name changes – why are they necessary, and do the new names fit them better somehow?</spoiler>
Well, if you’ve made it through my rambling, I’m impressed! I know I haven’t mentioned several important characters (Amma, for one), but I’ve covered most of the things I remember thinking about the book. Overall, I did like it and I reckon I'll see the film when it comes out on DVD, as well as reading more of the series, but I did see some parallels with Twilight, which isn't necessarily a good thing!
This review is also on my <a href="http://awowords.wordpress.com">blog</a> - if you liked it, please check it out!
Beautiful Creatures is set in the fictional town of Gatlin, South Carolina. Ethan Wate, from whose perspective the book is written, describes his town’s residents as either “stupid or stuck”, and can’t wait to leave, bored with the banality of his life. Fairly soon into the book, the reader is pulled into his dream, where we meet a girl smelling of lemons and rosemary, in need of help. A girl who, although he hasn’t yet met her, Ethan can’t live without.
The girl is Lena Duchannes (“Duchannes rhymes with rain”), with black hair, green eyes, and mysterious powers that see her surrounded by the pathetic fallacy. It’s often raining when Lena’s upset, and at one point there’s even a tornado. Lena’s a Caster, a broader term for a witch that, within her family, also includes a palimpsest, a siren and an incubus. The main premise of the story is that Lena’s family is cursed, and on the night of their sixteenth birthday each member of that family becomes ‘claimed’ as either a dark or light Caster. Lena keeps a count on her hand of how many days she has left until this night, but until she gets to that point, she’s tormented by a Carrie-esque group of Gatlin-born-and-raised girls, alongside much of the rest of the town.
I read quite a good blog post on this a few days ago, although, sorry, I can’t find it again for love nor money now! They pointed out that Ethan had a fair few feminine qualities (being very observant of Lena’s clothes, for example), but that if the story had been written from Lena’s perspective, it would have been 900 pages of teenage angst. I agree with that! It’s easy to see why she would be feeling so fraught though – it is made clear that she has no control over which way she will turn. If she is claimed as a Dark Caster, the book says, her personality will completely change, and she’ll no longer be able to see the family she has grown up with (apart from Ridley, I guess).
I did enjoy the story – it was fast paced, there was always enough going on to hold my attention, and there was a great twist at the end that I didn’t see coming. I really liked the fact that Lena craved normality, even though it was, ironically, the thing that Ethan hates about his town. As a teenager with medical/weight/my share of social issues, I could really relate to the idea that, despite whatever else she had going on, she just wanted to be able to do what everyone else does, no matter how boring or basic it may seem. That really resonated with me.
I was also really fascinated with the character of Ridley. She came strutting onto the scene and automatically made my jaw drop, as I think she was supposed to. Even when we’re told she’s a Dark Caster, her struggle with good and bad always seems to be lurking somewhere. <spoiler>I thought it really added grit to the book that she and Lena were best friends all through their childhood – you can really tell that Ridley still wants what’s best for Lena, even if that later translates to her trying to help Sarafine turn Lena towards the dark side. Then, later on, it’s obvious she has feelings for Link, and even the darkness within her can’t squash that. It’s an intriguing conflict!</spoiler>
However, I think this book will only ever be a guilty pleasure, and that’s because of the love thing. Now, I must admit, it’s not as bad as the Twilight film (which sickened me, and put me off reading the books), where Bella and Edward meet and she’s almost straight away “in love” with him. However, it’s still obvious almost from the beginning that by the end of the book, Lena and Ethan will have said those 3 overused, under-meant words – “I love you”. She’s 15, and he’s 16, by the way. <spoiler>The book manages to make it seem like their destiny by making their ancestors romantically linked, but I’m still not sure.</spoiler> I admit this may be because I’m slightly biased; I’ve never been in love, and didn’t actually have a boyfriend as a teenager. Maybe it is really easy to fall in love, I don’t know. To me though, being realistic is important – even in a fantasy book. As a reader, I need to be able to relate to the characters in some way, and it seemed like a cliche to make their feelings so intense, despite the events in the book.
Then, there’s the ending. While I really enjoyed the twist at the end, it was over too quickly. <spoiler>There was so much build up to meeting Sarafine, only for her to die (it seemed like) 10 minutes after she was first introduced. Plus, what happened to Ridley? Technically, Lena didn’t choose a side, so I do want to read further on in the series to see what happened to her – I’ll be really disappointed if she’s just forgotten about. As well as this, I want to know more about the name changes – why are they necessary, and do the new names fit them better somehow?</spoiler>
Well, if you’ve made it through my rambling, I’m impressed! I know I haven’t mentioned several important characters (Amma, for one), but I’ve covered most of the things I remember thinking about the book. Overall, I did like it and I reckon I'll see the film when it comes out on DVD, as well as reading more of the series, but I did see some parallels with Twilight, which isn't necessarily a good thing!
This review is also on my <a href="http://awowords.wordpress.com">blog</a> - if you liked it, please check it out!

Emma @ The Movies (1786 KP) rated My Hero Academia: Heroes Rising (2020) in Movies
Mar 12, 2020
It was very exciting to finally get an anime screening at my local Cineworld. We don't seem to get considered for these different screenings very often so it made a nice change to see something a little unusual.
A class of superheroes-in-training are sent to an island where the resident hero has retired. Getting experience is the best way to learn and getting to know the people around them will help them learn what they're fighting for.
The day to day hero life is hum-drum but fulfilling and most of the trainees are settling in well. Things are about to change, a spate of superpower robberies take place and it seems the culprits are heading for the island.
I've read manga in the past and have seen snippets of anime from time to time but I don't think I've ever sat down to a whole film of it apart from Pokemon. Possibly I shouldn't have started with something fairly deep in an existing franchise but I wasn't aware of it beforehand, and actually, I would have said it could have been a standalone after watching it.
It was really nice to see so many people there for it, there were about 30 others which felt like quite a lot for our cinema, more than I was expecting... and by the look of it there were all young enough to be my kids, so that was a fun experience.
I'm not going to lie, I was very confused at the beginning. It opens on a chase sequence and with no idea who these characters were or what was happening, I was lost. It doesn't take too long to get the gist of everything after this but it really threw me for a while.
On the advice of Twitter peeps I went and saw the subtitled release rather than the dubbed, this would have been my personal choice too as I find dubbing a rather hit and miss format. I'm not sure what might be lost in translation but some of the dialogue didn't seem natural, it might be an interesting experience to see it again with a dubbed track over it for the comparison.
You know when you're driving and looking for a turning so you can see where you're going better? During that first chase scene in particular the music is quite loud and the voices were hardly audible... I know I didn't need to head the audio as I wouldn't have understood it anyway but reading the subtitles without hearing the pacing was quite tricky and felt like it was partly why the scene was confusing to me. (This brings up all sorts of questions about subtitles when people HAVE to use them that I'd never even considered before.) The sound issue did get a little better as it progressed, but there was still a discrepancy through the film.
One good guy has to be virtuous and self-sacrificing, one has to be overly aggressive with a hidden soft side, another has to be adorably cute. Is that how they all work or just this one? Oh, and for the most part, everyone has to have great hair. I found either end of the scale of characters to be frustrating, Mahoro and Bakugo (I hope I'm getting these character names right) were on the aggressive side and the outbursts of screaming didn't make a lot of sense. There are several of the heroes that have a rather saccharine demeanour that also grated at me. Within the ensemble though there were characters like Deku and Katsuma who felt much more balanced, and Katsuma was so adorable to boot.
The story for the film seemed simple enough, bad guys want something, good guys have to protect it and stop them. Classic. But the back story to it seemed very complicated with a whole section of the film verging on unnecessary. This could be something that makes more sense with it combined with the series, but it's not something I'm going to know for now.
That may or may not have contributed to me struggling through the first 40 minutes of the film. I'm sure a little advanced knowledge might have helped, for example, I don't know whether Nine's motivations were established in the series. As it was it took me a while to work out.
Once we hit the confrontation of the film everything really picks up and I was a lot more engaged. As it progresses there's quite a strong moral compass that becomes evident and a lot of teachable moments are thrown at us, by the end I was really moved by some of the characters and their actions. Emotions were surprisingly well handled and the sense of right and wrong with them come across well.
I did have fun watching the film but there were things that held me back. The fact that the villain is well matched by a group of unattended school kids with only a partial grasp on their powers being one. Essentially the heroes come back for round two with nothing more than determination, but I get the sense that that all just helps with the sense that anyone can triumph over evil. I could rant on about this until the cows come home.
The biggest thing that held this back is not really a negative to the film, it's more that I'm a newbie to it. Anime is made up of several different styles, realistic, cartoonish, fantastical, that's a lot to deal with when you're not familiar with something. In a bad comparison for you it's like watching Who Framed Roger Rabbit? without knowing half the characters, you don't know why they look the way they do and you don't know what their function is. The only way that's going to make more sense to me is by watching more of it.
My Hero Academia: Heroes Rising is probably a good place for me to pick up some anime knowledge, once the film got going it was an enjoyable ride. As a nice surprise this also attracted the best audience I've had in quite a while.
Originally posted on: https://emmaatthemovies.blogspot.com/2020/03/my-hero-academia-heroes-rising-movie.html
A class of superheroes-in-training are sent to an island where the resident hero has retired. Getting experience is the best way to learn and getting to know the people around them will help them learn what they're fighting for.
The day to day hero life is hum-drum but fulfilling and most of the trainees are settling in well. Things are about to change, a spate of superpower robberies take place and it seems the culprits are heading for the island.
I've read manga in the past and have seen snippets of anime from time to time but I don't think I've ever sat down to a whole film of it apart from Pokemon. Possibly I shouldn't have started with something fairly deep in an existing franchise but I wasn't aware of it beforehand, and actually, I would have said it could have been a standalone after watching it.
It was really nice to see so many people there for it, there were about 30 others which felt like quite a lot for our cinema, more than I was expecting... and by the look of it there were all young enough to be my kids, so that was a fun experience.
I'm not going to lie, I was very confused at the beginning. It opens on a chase sequence and with no idea who these characters were or what was happening, I was lost. It doesn't take too long to get the gist of everything after this but it really threw me for a while.
On the advice of Twitter peeps I went and saw the subtitled release rather than the dubbed, this would have been my personal choice too as I find dubbing a rather hit and miss format. I'm not sure what might be lost in translation but some of the dialogue didn't seem natural, it might be an interesting experience to see it again with a dubbed track over it for the comparison.
You know when you're driving and looking for a turning so you can see where you're going better? During that first chase scene in particular the music is quite loud and the voices were hardly audible... I know I didn't need to head the audio as I wouldn't have understood it anyway but reading the subtitles without hearing the pacing was quite tricky and felt like it was partly why the scene was confusing to me. (This brings up all sorts of questions about subtitles when people HAVE to use them that I'd never even considered before.) The sound issue did get a little better as it progressed, but there was still a discrepancy through the film.
One good guy has to be virtuous and self-sacrificing, one has to be overly aggressive with a hidden soft side, another has to be adorably cute. Is that how they all work or just this one? Oh, and for the most part, everyone has to have great hair. I found either end of the scale of characters to be frustrating, Mahoro and Bakugo (I hope I'm getting these character names right) were on the aggressive side and the outbursts of screaming didn't make a lot of sense. There are several of the heroes that have a rather saccharine demeanour that also grated at me. Within the ensemble though there were characters like Deku and Katsuma who felt much more balanced, and Katsuma was so adorable to boot.
The story for the film seemed simple enough, bad guys want something, good guys have to protect it and stop them. Classic. But the back story to it seemed very complicated with a whole section of the film verging on unnecessary. This could be something that makes more sense with it combined with the series, but it's not something I'm going to know for now.
That may or may not have contributed to me struggling through the first 40 minutes of the film. I'm sure a little advanced knowledge might have helped, for example, I don't know whether Nine's motivations were established in the series. As it was it took me a while to work out.
Once we hit the confrontation of the film everything really picks up and I was a lot more engaged. As it progresses there's quite a strong moral compass that becomes evident and a lot of teachable moments are thrown at us, by the end I was really moved by some of the characters and their actions. Emotions were surprisingly well handled and the sense of right and wrong with them come across well.
I did have fun watching the film but there were things that held me back. The fact that the villain is well matched by a group of unattended school kids with only a partial grasp on their powers being one. Essentially the heroes come back for round two with nothing more than determination, but I get the sense that that all just helps with the sense that anyone can triumph over evil. I could rant on about this until the cows come home.
The biggest thing that held this back is not really a negative to the film, it's more that I'm a newbie to it. Anime is made up of several different styles, realistic, cartoonish, fantastical, that's a lot to deal with when you're not familiar with something. In a bad comparison for you it's like watching Who Framed Roger Rabbit? without knowing half the characters, you don't know why they look the way they do and you don't know what their function is. The only way that's going to make more sense to me is by watching more of it.
My Hero Academia: Heroes Rising is probably a good place for me to pick up some anime knowledge, once the film got going it was an enjoyable ride. As a nice surprise this also attracted the best audience I've had in quite a while.
Originally posted on: https://emmaatthemovies.blogspot.com/2020/03/my-hero-academia-heroes-rising-movie.html

Daniel Boyd (1066 KP) rated Mass Effect Trilogy in Video Games
Jul 25, 2017
An Example Of Why Dialogue Options In Video Games Are More Trouble Than They Are Worth
The first Mass Effect game was released 10 years ago this year and it pioneered many RPG mechanics that are still being used in RPG’s today. Like any pioneer, it spawned many clones that tried to emulate the cover based shooting mechanics that the game used, the romance situations that took place between the characters and the infamous dialogue options that the player could choose from during conversation cutscenes.
Mass Effect wasn’t the first game to do it, there are plenty of earlier examples of the mechanic being used before in games, such as the Fallout series. Bioware actually included the mechanic themselves in their earlier game in Knights Of The Old Republic, but its inclusion Mass Effect is what brought it to the mainstream and soon every developer was wanting a piece of the dialogue tree pie.
I never owned the original Mass Effect, the most exposure I got of it was through a few mates that owned the game at the time, but eventually the mechanic did end up creeping into games that I did own including; Alpha Protocall, Deus Ex, any Telltale game, The Amazing Spiderman 2, (for some reason,) and even in Uncharted 4.
As much as I enjoy a good ‘choose your own adventure,’ story and as much as I appreciate the trust that developers put in gamers to be able to tell their own story; whether that be through dialogue options, moral choices or customization options, I want you to tell me your story. I didn’t pay 50 quid to get given a setting and a bunch of characters to tell my own story. You guys get paid to craft amazingly immersive works of fiction, so do your job and suck me in. Whenever I’m playing a game with dialogue options and I am starting to get invested in the story and the characters, the inevitable dialogue tree pops up and takes me right out of the experience.
Sure, there are some movies that I watch and wonder why a writer or a director made a certain creative choice, but even if I don’t agree with the decision, it is the creator’s job to make those tough choices and that is what makes great art. One of my favorite movies of the last decade is Nicolas Winding Refn’s ‘Drive’ and that is purely because of the creative choices that the cast and crew made on that movie. I know people that hate Drive and I’m sure if given the option they would change it to be a less daring, more cookie cutter action thriller, but that wouldn’t have earned my respect like it has. Sometimes creators need to stop handholding the audience and make a tough call, even if it could potentially be a polarizing one.
In fact, when I think about it, all of my favorite stories are adored so much because of the definitive, drastic calls that they dare to make. I already spoke about Drive, Fight Club’s twist took some balls to pull off, the ambitious non linear storytelling of Pulp Fiction makes it iconic, Breaking Bad was consistently shocking and yet brilliant, MGS is insanely unconventional and I love it for it and The Last Of Us delivers a divisive finishing blow that we have no choice but to partake in.
That is how you tell a great story and that is how you stand out as a creator, by doing something that no one else could do, especially not your audience. When I come home after a long day at work, I don’t want to do much thinking. I want to relax and be told a story by the folks that are best at doing so. Personally, I think that you should believe in the story you are telling enough to make a definitive decision and if you don’t, is it really a story that’s worth telling?
Mass Effect wasn’t the first game to do it, there are plenty of earlier examples of the mechanic being used before in games, such as the Fallout series. Bioware actually included the mechanic themselves in their earlier game in Knights Of The Old Republic, but its inclusion Mass Effect is what brought it to the mainstream and soon every developer was wanting a piece of the dialogue tree pie.
I never owned the original Mass Effect, the most exposure I got of it was through a few mates that owned the game at the time, but eventually the mechanic did end up creeping into games that I did own including; Alpha Protocall, Deus Ex, any Telltale game, The Amazing Spiderman 2, (for some reason,) and even in Uncharted 4.
As much as I enjoy a good ‘choose your own adventure,’ story and as much as I appreciate the trust that developers put in gamers to be able to tell their own story; whether that be through dialogue options, moral choices or customization options, I want you to tell me your story. I didn’t pay 50 quid to get given a setting and a bunch of characters to tell my own story. You guys get paid to craft amazingly immersive works of fiction, so do your job and suck me in. Whenever I’m playing a game with dialogue options and I am starting to get invested in the story and the characters, the inevitable dialogue tree pops up and takes me right out of the experience.
Sure, there are some movies that I watch and wonder why a writer or a director made a certain creative choice, but even if I don’t agree with the decision, it is the creator’s job to make those tough choices and that is what makes great art. One of my favorite movies of the last decade is Nicolas Winding Refn’s ‘Drive’ and that is purely because of the creative choices that the cast and crew made on that movie. I know people that hate Drive and I’m sure if given the option they would change it to be a less daring, more cookie cutter action thriller, but that wouldn’t have earned my respect like it has. Sometimes creators need to stop handholding the audience and make a tough call, even if it could potentially be a polarizing one.
In fact, when I think about it, all of my favorite stories are adored so much because of the definitive, drastic calls that they dare to make. I already spoke about Drive, Fight Club’s twist took some balls to pull off, the ambitious non linear storytelling of Pulp Fiction makes it iconic, Breaking Bad was consistently shocking and yet brilliant, MGS is insanely unconventional and I love it for it and The Last Of Us delivers a divisive finishing blow that we have no choice but to partake in.
That is how you tell a great story and that is how you stand out as a creator, by doing something that no one else could do, especially not your audience. When I come home after a long day at work, I don’t want to do much thinking. I want to relax and be told a story by the folks that are best at doing so. Personally, I think that you should believe in the story you are telling enough to make a definitive decision and if you don’t, is it really a story that’s worth telling?

Haley Mathiot (9 KP) rated Once Dead, Twice Shy (Madison Avery, #1) in Books
Apr 27, 2018
Madison Avery doesn't believe in fate—until a combination of fate and free will brings her to live with her dad (which her mom thinks is a good thing for her since she can't stay out of trouble at home), gets her a pity-date ("you got your boss to get his son to ask me out? what?"), and kills her (at her junior prom. On her seventeenth birthday. of all the luck.). Now, after having claimed the amulet of the timekeeper who killed her (which is the only thing that keeps her looking like she's alive), she has to learn how to live with death. If that's even possible.
But the dark timekeeper who killed her isn't happy, because she's got his amulet, and she's not all the way dead (just sort of dead). Teaming up with Barnabas—who may or may not be a fallen angel—and the light time keeper, Chronos (or Ron for short), a guardian angel (who she forces to guard someone else) and enlisting the human help of her ex-prom date Josh (who she didn't realize she had a crush on), she has to attempt to save her soul.
All in a day's work for a dead high-schooler… right?
This was the second time I've read Once Dead, Twice Shy. I still can't figure out what the title means. Whatever it means, it was a pretty exciting book. There wasn't a second of "down-time." Madison was always up to something, learning something, running to—or from—something, or saving someone. Every chapter had little pieces of the puzzle, and the way it all fit together at the end, was priceless, hilarious, and promising.
I will say that I don't like where the story picks up. I think Harrison should have actually included the beginning of the story, where she gets killed. I read it before I read this book and I would have been rather lost without it. It was a short story included in Prom Nights from Hell. I don't care if this is technically a "book 1" in the series. It should have been book 2, or at least had the beginning of the story included in it.
I really liked Madison. I liked her character (though not some of her choices—but hey, if I was a dead seventeen year old trying to keep her dad from knowing that she could bend time, I probably would have made those same choices) and I liked her interior monologue. She was serious enough to be nerve-wracking and exciting, but sarcastic enough to give everything a touch of comic relief. I really didn't like Josh in the short prequel to this book, but as his character began to be more clear, I really started to like him. I hope things turn out well between him and Madison. I would have liked a little more romantic tension between them, but what was there was clean and innocent—a little too innocent for Madison Avery.
I don't particularly like Kim Harrison's writing style. It's very casual, it has those dreaded fragments, and it's nothing out of the ordinary. However, her way of describing both physical images and emotional feelings was very good, and I could see everything, hear everything, and feel everything her characters were experiencing. As I mentioned above, I liked the comic relief. I also liked her lack of language through the story. Madison had her own set of "words" and phrases that she used that weren't offensive in any way, and it made the story much more enjoyable. However, the only word I can think of to describe her writing is mediocre, and that and the lack of tension between Madison and Josh are the only reasons I don't give this book five stars.
Content: clean of language, violence, and sexuality of any kind. Thank you Harrison, for writing clean YA fiction!
Recommendation: Ages 12+ to lovers of sci-fi, fantasy, and general YA fiction.
This review is copyright Haley Mathiot and Night Owl Reviews.
But the dark timekeeper who killed her isn't happy, because she's got his amulet, and she's not all the way dead (just sort of dead). Teaming up with Barnabas—who may or may not be a fallen angel—and the light time keeper, Chronos (or Ron for short), a guardian angel (who she forces to guard someone else) and enlisting the human help of her ex-prom date Josh (who she didn't realize she had a crush on), she has to attempt to save her soul.
All in a day's work for a dead high-schooler… right?
This was the second time I've read Once Dead, Twice Shy. I still can't figure out what the title means. Whatever it means, it was a pretty exciting book. There wasn't a second of "down-time." Madison was always up to something, learning something, running to—or from—something, or saving someone. Every chapter had little pieces of the puzzle, and the way it all fit together at the end, was priceless, hilarious, and promising.
I will say that I don't like where the story picks up. I think Harrison should have actually included the beginning of the story, where she gets killed. I read it before I read this book and I would have been rather lost without it. It was a short story included in Prom Nights from Hell. I don't care if this is technically a "book 1" in the series. It should have been book 2, or at least had the beginning of the story included in it.
I really liked Madison. I liked her character (though not some of her choices—but hey, if I was a dead seventeen year old trying to keep her dad from knowing that she could bend time, I probably would have made those same choices) and I liked her interior monologue. She was serious enough to be nerve-wracking and exciting, but sarcastic enough to give everything a touch of comic relief. I really didn't like Josh in the short prequel to this book, but as his character began to be more clear, I really started to like him. I hope things turn out well between him and Madison. I would have liked a little more romantic tension between them, but what was there was clean and innocent—a little too innocent for Madison Avery.
I don't particularly like Kim Harrison's writing style. It's very casual, it has those dreaded fragments, and it's nothing out of the ordinary. However, her way of describing both physical images and emotional feelings was very good, and I could see everything, hear everything, and feel everything her characters were experiencing. As I mentioned above, I liked the comic relief. I also liked her lack of language through the story. Madison had her own set of "words" and phrases that she used that weren't offensive in any way, and it made the story much more enjoyable. However, the only word I can think of to describe her writing is mediocre, and that and the lack of tension between Madison and Josh are the only reasons I don't give this book five stars.
Content: clean of language, violence, and sexuality of any kind. Thank you Harrison, for writing clean YA fiction!
Recommendation: Ages 12+ to lovers of sci-fi, fantasy, and general YA fiction.
This review is copyright Haley Mathiot and Night Owl Reviews.

Ross (3284 KP) rated The Occultist in Books
Feb 12, 2019 (Updated Feb 14, 2019)
Far from original LitRPG but a whole lot of fun
** Thanks to Portal Books and the author for giving me the chance to read this in advance of its release **
The LitRPG genre (the best-known example being Ready Player One) is something of a narrow one. There are only a few levers to pull: the main character's real life scenario, the game mechanics, the main character's chosen "class" in-game and the conflicts therein.
The Occultist looks to mix this up a bit with the main character choosing a less traditional class, of occultist - that is, he learns the ability to summon a variety of demons and spells/abilities to use with them. This would mark The Occultist out from the crowd, if it weren't for Awaken Online already having done almost the exact same. In AO, Jason chooses a dark class and summons zombies, skeletons etc, and a large part of the early stages of this book really bear a very close resemblance to AO. We have the main character's problems at home, leading him to want to escape into the game, and to find a way to make money from his gaming hobby. The chosen in-game path is almost identical. There is an extremely strong, popular player that he wants to compete with.
From early on, I was thinking this book was a rip-off of AO. But the second half of the book is really where the book marks itself apart from AO. Whereas that book's action was focused on large scale strategy in battles, here we are scurrying around in the background picking players off one by one and there are some truly excellent action sequences, where the abilities and spells learned and the demons at Damien's disposal are used to some really creative effects. Damien looks to get some revenge on his nemesis and also to try and "level up" quickly (again, a key component of LitRPG books), and tries to pick off players as they battle other players, or take on perilous dungeons.
A lot of LitRPG books have had a very immersive gaming element, at times it was more like reading a more traditional fantasy book but where the main character was more clear what he was doing and what skills/abilities he was using. Here you are always aware the character is in a game: he "equips" clothes rather than getting dressed, there is no need for eating or sleeping, what can and can't be done, what you get from killing another character etc is so much more in line with games than in other books. This again marked it out from other books, and gave it a very different feel.
Another major selling point of The Occultist is that it doesn't mess around with time dilation (game time running at a much faster rate than real time). I don't see why so many of the other books in this genre feel the need to build this in, as it is then hard to keep it consistent, and doesn't really feel right or necessary at any time.
Also, Damien's real world troubles take more focus than in other books, as he struggles to find somewhere to live and is on the run.
While the book manages to stick to its own rules (what can and can't be done etc), there is one moment where the main character manages to do something he shouldn't be able to do (his spells have a cool down period before they can be used again and at least once this isn't observed), which was slightly frustrating given how hard the author had tried to plan out the action in line with the people involved and their skills and strengths.
My only real gripe with the book is the title of the game/series - Saga Online, which sounds less like an exciting new MMORPG, and more like the web portal for booking a pensioners' cruise!
In summary, not an original idea (but hard to have such a thing in this genre) but a superbly well told, exciting and fun read. I heartily recommend this to anyone who likes fantasy books, games like the Witcher or just anyone looking for some real fun escapism.
The LitRPG genre (the best-known example being Ready Player One) is something of a narrow one. There are only a few levers to pull: the main character's real life scenario, the game mechanics, the main character's chosen "class" in-game and the conflicts therein.
The Occultist looks to mix this up a bit with the main character choosing a less traditional class, of occultist - that is, he learns the ability to summon a variety of demons and spells/abilities to use with them. This would mark The Occultist out from the crowd, if it weren't for Awaken Online already having done almost the exact same. In AO, Jason chooses a dark class and summons zombies, skeletons etc, and a large part of the early stages of this book really bear a very close resemblance to AO. We have the main character's problems at home, leading him to want to escape into the game, and to find a way to make money from his gaming hobby. The chosen in-game path is almost identical. There is an extremely strong, popular player that he wants to compete with.
From early on, I was thinking this book was a rip-off of AO. But the second half of the book is really where the book marks itself apart from AO. Whereas that book's action was focused on large scale strategy in battles, here we are scurrying around in the background picking players off one by one and there are some truly excellent action sequences, where the abilities and spells learned and the demons at Damien's disposal are used to some really creative effects. Damien looks to get some revenge on his nemesis and also to try and "level up" quickly (again, a key component of LitRPG books), and tries to pick off players as they battle other players, or take on perilous dungeons.
A lot of LitRPG books have had a very immersive gaming element, at times it was more like reading a more traditional fantasy book but where the main character was more clear what he was doing and what skills/abilities he was using. Here you are always aware the character is in a game: he "equips" clothes rather than getting dressed, there is no need for eating or sleeping, what can and can't be done, what you get from killing another character etc is so much more in line with games than in other books. This again marked it out from other books, and gave it a very different feel.
Another major selling point of The Occultist is that it doesn't mess around with time dilation (game time running at a much faster rate than real time). I don't see why so many of the other books in this genre feel the need to build this in, as it is then hard to keep it consistent, and doesn't really feel right or necessary at any time.
Also, Damien's real world troubles take more focus than in other books, as he struggles to find somewhere to live and is on the run.
While the book manages to stick to its own rules (what can and can't be done etc), there is one moment where the main character manages to do something he shouldn't be able to do (his spells have a cool down period before they can be used again and at least once this isn't observed), which was slightly frustrating given how hard the author had tried to plan out the action in line with the people involved and their skills and strengths.
My only real gripe with the book is the title of the game/series - Saga Online, which sounds less like an exciting new MMORPG, and more like the web portal for booking a pensioners' cruise!
In summary, not an original idea (but hard to have such a thing in this genre) but a superbly well told, exciting and fun read. I heartily recommend this to anyone who likes fantasy books, games like the Witcher or just anyone looking for some real fun escapism.

Movie Metropolis (309 KP) rated The Amazing Spider-Man 2 (2014) in Movies
Jun 11, 2019
A film that never needed to exist
Marc Webb’s first attempt at being behind the lens of a Marvel film was 2012’s The Amazing Spider-Man. Just five years after Sam Raimi concluded his trilogy with Tobey Maguire in the tight fitting suit, Andrew Garfield donned the iconic costume in a film that was good if a little unnecessary. Here, Webb returns just two years later with The Amazing Spider-Man 2, but can it prove its worth?
Thankfully yes. Amazing Spider-Man 2 is not only the best Spider-Man film to date, but one of Marvel’s greatest offerings despite some flaws in its production.
Andrew Garfield and Emma Stone return as Peter Parker and Gwen Stacey respectively as they battle a whole host of new foes in a movie that is loud, frequently violent and massively long.
Peter is still trying to piece together the fate of his parents as Aunt May, played excellently by Sally Field, continues to keep the truth from him. However, there’s no time for anguish as the villains come thick-and-fast.
Jamie Foxx, Paul Giamatti and a superb Dane DeHaan are all present to give Spider-Man, and his alter ego, a good kicking. A brilliantly unrestrained Foxx plays Max Dillon who inexplicably becomes one of the title characters best on-screen foes, Electro.
Much of the criticism of Raimi’s 2007 blockbuster Spider-Man 3 was given to the inclusion of too many plots, sub-plots and villains. Therefore many fans and critics thought the case would be similar here, especially considering Electro, Green Goblin and Rhino were all billed to appear.
The-Amazing-Spider-Man-2-New-Poster-spider-man-35222096-1024-1421
Mercifully, Webb restrains himself and leaves much of the film’s running time to Electro while Rhino (Giamatti) and Green Goblin (DeHaan) are merely given glorified cameos; setting the characters up for a larger part in the inevitable Amazing Spider-Man 3 and 4.
The special effects are on a whole new level to what we have seen previously. Apart from a few lapses towards the climatic finale, where things can begin to look like a video game, the film looks absolutely fantastic. The soaring shots of Spider-Man swinging his way across New York landmarks are exceptional and Webb’s use of slow-motion frames bring home the spider like senses Parker has been gifted with.
Acting performances are also sublime. Parker is a much better Spider-Man than Maguire was in the previous films. His geeky, timid persona is brilliantly juxtaposed with the superhero’s more arrogant attitude. Yet he never becomes irritating, a la Spider-Man 3. Emma Stone’s portrayal of love interest Gwen Stacey is wonderful and she does a cracking job of making the pair have real chemistry despite how difficult it is for this to create – though it must always help when you are partnered in real life.
The real joy here though is Dane DeHaan as Harry Osborn/Green Goblin. His performance is the complete opposite of James Franco’s take, he makes Harry a more vulnerable young man, clearly damaged by previous events in his life, as well as the ones which will no doubt occur in the future.
Unfortunately, the film’s running time is a real headache. At 142 minutes, you begin to check your watch as there are numerous points where you believe it could end – though it never does. Thankfully, this is a minor issue in a film which rarely lets up in its riveting pace.
Overall, The Amazing Spider-Man 2 is a film which never really needed to exist, certainly not for another ten years or so. It is clear in some respects that its production has been rushed to capitalise on the ever-popular Marvel series, but in others it makes perfect sense to release it when the story is still fresh in people’s minds.
Despite some clunky special effects in the finale and its gargantuan length, Amazing Spider-Man 2 boasts excellent performances and a humorous and exciting story, and as such is one of Marvel’s best offerings to date, only beaten by Avengers Assemble. The only question is, was it all necessary?
https://moviemetropolis.net/2014/04/19/the-amazing-spider-man-2-review/
Thankfully yes. Amazing Spider-Man 2 is not only the best Spider-Man film to date, but one of Marvel’s greatest offerings despite some flaws in its production.
Andrew Garfield and Emma Stone return as Peter Parker and Gwen Stacey respectively as they battle a whole host of new foes in a movie that is loud, frequently violent and massively long.
Peter is still trying to piece together the fate of his parents as Aunt May, played excellently by Sally Field, continues to keep the truth from him. However, there’s no time for anguish as the villains come thick-and-fast.
Jamie Foxx, Paul Giamatti and a superb Dane DeHaan are all present to give Spider-Man, and his alter ego, a good kicking. A brilliantly unrestrained Foxx plays Max Dillon who inexplicably becomes one of the title characters best on-screen foes, Electro.
Much of the criticism of Raimi’s 2007 blockbuster Spider-Man 3 was given to the inclusion of too many plots, sub-plots and villains. Therefore many fans and critics thought the case would be similar here, especially considering Electro, Green Goblin and Rhino were all billed to appear.
The-Amazing-Spider-Man-2-New-Poster-spider-man-35222096-1024-1421
Mercifully, Webb restrains himself and leaves much of the film’s running time to Electro while Rhino (Giamatti) and Green Goblin (DeHaan) are merely given glorified cameos; setting the characters up for a larger part in the inevitable Amazing Spider-Man 3 and 4.
The special effects are on a whole new level to what we have seen previously. Apart from a few lapses towards the climatic finale, where things can begin to look like a video game, the film looks absolutely fantastic. The soaring shots of Spider-Man swinging his way across New York landmarks are exceptional and Webb’s use of slow-motion frames bring home the spider like senses Parker has been gifted with.
Acting performances are also sublime. Parker is a much better Spider-Man than Maguire was in the previous films. His geeky, timid persona is brilliantly juxtaposed with the superhero’s more arrogant attitude. Yet he never becomes irritating, a la Spider-Man 3. Emma Stone’s portrayal of love interest Gwen Stacey is wonderful and she does a cracking job of making the pair have real chemistry despite how difficult it is for this to create – though it must always help when you are partnered in real life.
The real joy here though is Dane DeHaan as Harry Osborn/Green Goblin. His performance is the complete opposite of James Franco’s take, he makes Harry a more vulnerable young man, clearly damaged by previous events in his life, as well as the ones which will no doubt occur in the future.
Unfortunately, the film’s running time is a real headache. At 142 minutes, you begin to check your watch as there are numerous points where you believe it could end – though it never does. Thankfully, this is a minor issue in a film which rarely lets up in its riveting pace.
Overall, The Amazing Spider-Man 2 is a film which never really needed to exist, certainly not for another ten years or so. It is clear in some respects that its production has been rushed to capitalise on the ever-popular Marvel series, but in others it makes perfect sense to release it when the story is still fresh in people’s minds.
Despite some clunky special effects in the finale and its gargantuan length, Amazing Spider-Man 2 boasts excellent performances and a humorous and exciting story, and as such is one of Marvel’s best offerings to date, only beaten by Avengers Assemble. The only question is, was it all necessary?
https://moviemetropolis.net/2014/04/19/the-amazing-spider-man-2-review/
Aaron Falk is an investigator for the federal police in Melbourne. There, he follows money trails left by criminals. And while he may live a rather solitary life, at least he's also left behind his childhood home of Kiewarra, where the locals literally ran him and his father out of town. But all that changes when Aaron finds out that his best friend in Kiewarra, Luke Hadler, is dead. So is Luke's wife, Karen, and their young son, Billy. Luke apparently killed Karen and Billy before turning the gun on himself: the only person he spared in his family was his baby daughter, Charlotte. Aaron grew up as a second son to Luke's parents, and they call on him now to look into Luke and Karen's finances. Were things really so bad that Luke would enact such violence? As Aaron and the local police sergeant, Raco, begin investigating, it's quickly apparent that the case isn't as cut and dried as it seems. But the people of Kiewarra have long memories, and they still blame Aaron for something that happened over 20 years ago. Is Aaron safe in his hometown? And can he clear Luke's name--if it even needs clearing?
I have been hearing about THE DRY since before its release and wasn't sure it would live up to the hype, but I was wrong. I really, really enjoyed this novel and read it over the span of about 24 hours. My only regret about the entire experience was that it was over so quickly. This was an incredibly well-written, interesting, and intricately plotted novel that just flowed effortlessly. The story at its core is a dark one, and the town of Kiewarra is a sad and depressing place: the townspeople find it easy to believe Luke killed his family because everyone is down on their luck. The town is plagued by a horrible drought (hence the title), which spells certain doom for a community that makes it living primarily on farming. Luke and Karen had bought their farm from Luke's parents, and many think he killed himself because the farm couldn't remain profitable. Harper does an excellent job at portraying the people of Kiewarra--the small town town becomes almost another character in the novel. She does an excellent job of depicting depressed small town living.
In fact, I loved all the nuanced characters in THE DRY. You know when an author just captures her characters' voices perfectly? That was this book for me. Falk just slides effortlessly off the page, and I was completely taken with Sergeant Raco, as well. But you can also easily visualize all the people in Kiewarra that Aaron encounters. While the story primarily takes place in the present-day, we get key flashbacks to the past, when Luke and Aaron were teens, and they hung out with two other kids, Gretchen and Ellie. The slow buildup to a big event surrounding this foursome also creates incredible suspense, as both stories (what happened with Luke and family and what happened when all four were kids) unravel in parallel. It's remarkably well-done.
I enjoyed how the story kept me guessing the entire time, which isn't easy to do. Even when I had a decent inkling what happened with Luke, there was still so much I hadn't figured out. I was completely captivated by the story and frantically turning the pages to find out what had happened--both in the present and the past. I could see the setting, the people, and the town so clearly. The novel truly hooked me from the very beginning and never let me go.
I'm very excited to see that this might be a series featuring Aaron, as I really loved his character and Harper's writing. I read a lot of thrillers, but this one packaged everything together perfectly, and I highly recommend it. 4.5 stars.
<center><a href="http://justacatandabookatherside.blogspot.com/">Blog</a> ~ <a href="https://twitter.com/mwcmoto">Twitter</a> ~ <a href="https://www.facebook.com/justacatandabook/">Facebook</a> ~ <a href="https://plus.google.com/u/0/+KristyHamiltonbooks">Google+</a></center>
I have been hearing about THE DRY since before its release and wasn't sure it would live up to the hype, but I was wrong. I really, really enjoyed this novel and read it over the span of about 24 hours. My only regret about the entire experience was that it was over so quickly. This was an incredibly well-written, interesting, and intricately plotted novel that just flowed effortlessly. The story at its core is a dark one, and the town of Kiewarra is a sad and depressing place: the townspeople find it easy to believe Luke killed his family because everyone is down on their luck. The town is plagued by a horrible drought (hence the title), which spells certain doom for a community that makes it living primarily on farming. Luke and Karen had bought their farm from Luke's parents, and many think he killed himself because the farm couldn't remain profitable. Harper does an excellent job at portraying the people of Kiewarra--the small town town becomes almost another character in the novel. She does an excellent job of depicting depressed small town living.
In fact, I loved all the nuanced characters in THE DRY. You know when an author just captures her characters' voices perfectly? That was this book for me. Falk just slides effortlessly off the page, and I was completely taken with Sergeant Raco, as well. But you can also easily visualize all the people in Kiewarra that Aaron encounters. While the story primarily takes place in the present-day, we get key flashbacks to the past, when Luke and Aaron were teens, and they hung out with two other kids, Gretchen and Ellie. The slow buildup to a big event surrounding this foursome also creates incredible suspense, as both stories (what happened with Luke and family and what happened when all four were kids) unravel in parallel. It's remarkably well-done.
I enjoyed how the story kept me guessing the entire time, which isn't easy to do. Even when I had a decent inkling what happened with Luke, there was still so much I hadn't figured out. I was completely captivated by the story and frantically turning the pages to find out what had happened--both in the present and the past. I could see the setting, the people, and the town so clearly. The novel truly hooked me from the very beginning and never let me go.
I'm very excited to see that this might be a series featuring Aaron, as I really loved his character and Harper's writing. I read a lot of thrillers, but this one packaged everything together perfectly, and I highly recommend it. 4.5 stars.
<center><a href="http://justacatandabookatherside.blogspot.com/">Blog</a> ~ <a href="https://twitter.com/mwcmoto">Twitter</a> ~ <a href="https://www.facebook.com/justacatandabook/">Facebook</a> ~ <a href="https://plus.google.com/u/0/+KristyHamiltonbooks">Google+</a></center>

BankofMarquis (1832 KP) rated Stand by Me (1986) in Movies
Jun 15, 2018
A Modern Classic
Remember the days of your youth, when Summer was just one long vacation - where you and your buddies would take off and let the day unfold as it presents itself - no schedules, no meetings and the only clock was the rising and setting of the sun?
Such, nostalgic, feelings and remembrances is at the heart of the 1986 Rob Reiner film, STAND BY ME, a "coming of age" tale of boys on the cusp of leaving boyhood behind.
Based on a Stephen King novella, STAND BY ME follows the adventures of Gordie LaChance and his pals Vern, Teddy and Chris as they set off to find the body of a young man who has been missing - and presumed dead.
But it is not the destination that is at the heart of this story, it is the journey - and what a journey, filled with heart, it is. We join in with these 4 boys as the walk towards the unknown - both physically and (more importantly) metaphorically, growing and developing in front of our eyes.
Credit for this film has to start with Director Rob Reiner - mainly known before this film as "Meathead" on the classic TV Series ALL IN THE FAMILY. This was Reiner's 5th film as a Director and, I believe, announced his "arrival" as a signature Director. Look at the run Reiner had. In order, he directed THIS IS SPINAL TAP, THE SURE THING, STAND BY ME, THE PRINCESS BRIDE, WHEN HARRY MET SALLY, MISERY and A FEW GOOD MEN. I would also include THE AMERICAN PRESIDENT and GHOSTS OF MISSISSIPPI in this list, but they come after the misfire NORTH. But, 9 out of 10 good films is quite the track record.
What struck me in this showing of the film (seen on the big screen for the first time by me since 1986) is the contrast between intimacy and enormity. When the boys are on their trek, Reiner shoots a good deal of these scenes from a distance - showing how small these boys are in comparison to the world around them. But, when the scene is an intimate, dialogue, character-driven scene, he tightens his shots right into the faces of the 4 leads, creating an intimacy that draws us into these characters.
The other credit has to go to whomever cast this film - for the 4 unknown boys that were cast in the leads were well cast, indeed.
Start with Wil Wheaton as Gordie. Gordie has spent his whole life in the shadow of his over-achieving "All American" brother, trying to be noticed for who - and what - he is, an author, not an athlete. Wheaton brings the right combination of determination, intelligence and vulnerability to Gordie, giving us a protagonist we can root for. Jerry O'Connell was funnier than I remembered as the "fat kid", Vern, who just wants to play by the rules, but always goes along with his friends, despite his better judgement. Corey Feldman has never been better than he is here as Teddy Duchamp - a young boy with a troubled home life - and a troubled life - that is trying to control, and understand, the rage inside of him.
But it is the work of the late River Phoenix as Chris Chambers, the "leader" of this group that really shines. He is the glue that keeps this foursome together, strong but showing a vulnerability and a "realistic" view of what it is to be a misunderstood youth - the hurt that comes with that and the walls that one puts up to combat that. Phoenix commands the screen in every scene that he is in and when the scene is just Phoenix and Wheaton, you are drawn into a real friendship.
I was surprised, at this viewing, at how serious this film is - and the topics that this film addresses - but those moments are wisely balanced by scenes of action/adventure (like the train tressel scene), comedy (like the the "lard-ass" pie eating scene) and "other" moments (the leaches!).
This is one of those films that is getting better with time - it is aging well - and, rightfully, fits in the category of "Modern Classic".
Letter Grade: A
Such, nostalgic, feelings and remembrances is at the heart of the 1986 Rob Reiner film, STAND BY ME, a "coming of age" tale of boys on the cusp of leaving boyhood behind.
Based on a Stephen King novella, STAND BY ME follows the adventures of Gordie LaChance and his pals Vern, Teddy and Chris as they set off to find the body of a young man who has been missing - and presumed dead.
But it is not the destination that is at the heart of this story, it is the journey - and what a journey, filled with heart, it is. We join in with these 4 boys as the walk towards the unknown - both physically and (more importantly) metaphorically, growing and developing in front of our eyes.
Credit for this film has to start with Director Rob Reiner - mainly known before this film as "Meathead" on the classic TV Series ALL IN THE FAMILY. This was Reiner's 5th film as a Director and, I believe, announced his "arrival" as a signature Director. Look at the run Reiner had. In order, he directed THIS IS SPINAL TAP, THE SURE THING, STAND BY ME, THE PRINCESS BRIDE, WHEN HARRY MET SALLY, MISERY and A FEW GOOD MEN. I would also include THE AMERICAN PRESIDENT and GHOSTS OF MISSISSIPPI in this list, but they come after the misfire NORTH. But, 9 out of 10 good films is quite the track record.
What struck me in this showing of the film (seen on the big screen for the first time by me since 1986) is the contrast between intimacy and enormity. When the boys are on their trek, Reiner shoots a good deal of these scenes from a distance - showing how small these boys are in comparison to the world around them. But, when the scene is an intimate, dialogue, character-driven scene, he tightens his shots right into the faces of the 4 leads, creating an intimacy that draws us into these characters.
The other credit has to go to whomever cast this film - for the 4 unknown boys that were cast in the leads were well cast, indeed.
Start with Wil Wheaton as Gordie. Gordie has spent his whole life in the shadow of his over-achieving "All American" brother, trying to be noticed for who - and what - he is, an author, not an athlete. Wheaton brings the right combination of determination, intelligence and vulnerability to Gordie, giving us a protagonist we can root for. Jerry O'Connell was funnier than I remembered as the "fat kid", Vern, who just wants to play by the rules, but always goes along with his friends, despite his better judgement. Corey Feldman has never been better than he is here as Teddy Duchamp - a young boy with a troubled home life - and a troubled life - that is trying to control, and understand, the rage inside of him.
But it is the work of the late River Phoenix as Chris Chambers, the "leader" of this group that really shines. He is the glue that keeps this foursome together, strong but showing a vulnerability and a "realistic" view of what it is to be a misunderstood youth - the hurt that comes with that and the walls that one puts up to combat that. Phoenix commands the screen in every scene that he is in and when the scene is just Phoenix and Wheaton, you are drawn into a real friendship.
I was surprised, at this viewing, at how serious this film is - and the topics that this film addresses - but those moments are wisely balanced by scenes of action/adventure (like the train tressel scene), comedy (like the the "lard-ass" pie eating scene) and "other" moments (the leaches!).
This is one of those films that is getting better with time - it is aging well - and, rightfully, fits in the category of "Modern Classic".
Letter Grade: A