
Dragon's Mate Volume Three: Books 8-11
Book
Dragon shifters, an ancient clan under attack and unexpected fated mates. Discover the magic in this...

Gareth von Kallenbach (980 KP) rated the PC version of Evolve in Video Games
Jun 19, 2019
Turtle Rock Studios and 2K have combined to give gamers EVOLVE, a game that takes the co-op gameplay aspects of Left 4 Dead and throws in some new wrinkles and features thanks in large part to the increased power of the next generation of gaming consoles and the versatility and power of gaming PCs.
The game is set on a distant planet named Shear where giant and deadly creatures are threatening the established colonies to the point where an evacuation is being planned. As such a team of expert hunters is assigned to locate and eliminate the creatures posing the threat and as such players play as one of four classes, Assault, Trapper, Medic, and Support. Each class has weapons and abilities specific to their role and as player’s progress; they will unlock other characters in the various classes each with their own weapons and abilities which gives players far more options than simply having to play the same class in a new characters but with the same weapons and abilities.
The game also allows players to play as the monster and they will gain size and abilities as they consume the abundant local wildlife and “evolve” into a larger and more dangerous threat. Naturally as players gain experience, they will gain new abilities and even more weapons to use against the hunters.
Players have the option to play with friends, bots, or be randomly matched and there are various gameplay modes such as hunting, rescuing survivors, and defending an installation. There is also an Evacuation mode which tasks players to survive and complete various missions in a connected campaign where what they do or do not do over the missions will change options that are available to them. For example, players who are able to defend a power station will have gun emplacements available to them in the next mission. Failure to save the power plant will result I a toxic cloud being released which will harm the others. Other failures in this mode can result in the local wildlife becoming even more dangerous and aggressive which is not something you want to deal with when tracking the monster.
Playing on the PC version of the game I was impressed by the smooth frame rate and the lush and detailed environment in which I played. It was very easy finding others to play with and the system did a good job of matching players according to their level for the most part.
Shear is a very lush and dangerous world filled with all sorts of animals and plants who have no problem taking a bit out of you and party.
It is vital to work as a team, as lone wolf players rarely survive long, and as such the key is getting good players around you. I have had the misfortune to be teamed with players who do not come to your aid, who wander off and do their own thing, and ignore your suggestions for strategies. This usually results in a frustrating defeat.
I have also worked with a random team that was very helping of one another and while we endured some losses in early missions we rebounded well to complete the last two missions of the Evacuation mode and see a successful conclusion.
The players are fairly easy to control and anyone who has played Titanfall or Call of Duty: Advanced warfare will have a leg up in using the jet packs to jump and glide in combat and when navigating up and across terrain and obstacles.
Playing as the monster can be rewarding and also a challenge as knowing when the best time to stop running and attack the hunters is a key and also if you should stop evolving at level 3 and try to destroy various objects to win or try to evolve to the max levels.
As with the players, the success or failure of a mission can depend on how well the person playing the monster is. A novice with little skill tends to make for an unsatisfactory hunt while a seasoned player with good abilities can often present a frustrating challenge as many times the monster can appear to be overpowering. I can remember a recent mission where my team unloaded on the creature on three different exchanges and had their armor and health depleted. Pressing on the attack a few minutes later, the creature was able to take down the entire team in a matter of seconds despite being able to handle us in the early and much longer exchanges.
The weapons are painstakingly slow on the big guy as dart guns, fusion cutters, and lightning guns work well on the local wildlife but tend to not do much unless part of a joined and sustained attack. I remember one battle where I was unloading on the creature over and over, swapping weapons when one needed to recharge and the other needed to reload. Despite scoring hit after hit the creature was not taking any devastating damage and continued to ignore me while taking out other members of the team before giving me his full attention.
This is where running away can be a good thing as when hunters fall and you are unable to revive them, they can return to the battle when a drop ship returns which is indicated by a countdown on the screen.
The characters are diverse and interesting and have some great lines but after playing the Big Alpha, Beta, and some early access, I found that I was ready for some new lines and characters by the time the final release came out.
Evolve is a game that will be different things to different people. Some will bemoan the lack of a traditional campaign while others will want more powerful weapons and balance.
If you’re happy playing a game that is at its core an online co-op game then Evolve is a game you will want to play. If you’re someone who needs a structured and lengthy campaign with multiple locales, then Evolve may not be to your liking.
Some gamers have complained about the amount of DLC that was available at launch stating that some of it should have been included in the final game. My take on DLC is pretty straight forward and you can see it here. That being said, taking Evolve for what it is rather that what it is not, it is a very beautiful and action filled game that will present plenty of fun and challenges along the way for gamers. What you ultimately do with the game is largely up to the players as they will find the gameplay style, customizations, and characters that work best for them.
I am curious what the future will bring for the series as I would not mind seeing new characters, weapons and scenarios but for now, what is available is highly enjoyable and challenging.
http://sknr.net/2015/02/24/evolve/

Gareth von Kallenbach (980 KP) rated Alpha (2018) in Movies
Jul 2, 2019
Jóhannes Haukur Jóhannesson) as Tau, his father.
Tau is the tribe leader, and must determine whether the young male tribe
members are ready for the annual hunt. He tests all the spear points
crafted by the boys, and passes or fails them based on the craftsmanship
of the arrowheads.
Keda is one of the only two young men that pass the test, and in spite
of his mothers (and his own) reservations, joins the hunt.
Keda isn’t a strong figure, like his father Tau, and the movie shows
some of the tension and strife this causes the father and son. Tau is
trying to teach Keda to be a leader, and Keda seems too soft-hearted to
be able to bear the task. Keda has a hard time with the killing of
animals, even though it is needed to sustain the tribe.
The annual hunt consists of tracking down a herd of bison over a span of
days, and then creeping up on them on their grazing grounds and spooking
them into headlong flight over the edge of a high cliff. The hunters
must keep the herd from turning back to the open plain by throwing their
spears and running full-tilt at the bison. The run to push the bison
over the cliffs edge starts off well, and then takes a tragic turn when
one of the bison turns towards the hunters and charges at Keda. Kedas
confidence breaks and he turns tail to run, with the bison chasing him
down. When the bison lowers his head to charge at Keda, the bisons horn
catches in Kedas clothing and the bison turns towards the cliff face and
dump Keda over the edge.
Keda miraculously lands on a rock outcropping about half way down the
cliff face, but it is still too far for Tau to reach him. Keda is
unconscious, and does not respond to his fathers calls.
Tau is convinced that he must leave his son for dead and head towards
home in order to be able to provide for the tribe.
A day later, Keda wakes and finds himself alone, with broken bones, and
no way to get off the cliff face.
What follows is a story of coming of age and determination. Keda must
find his way off the cliff face, and using the tools given to him by his
father on the way to the bison hunting grounds, find his way home. He
finds unlikely companionship in a wolf that he injured while the wolf
pack was hunting him down to try to eat him, which he nurses back to
health. He names the wolf “Alpha”, but in truth, it is Keda who is
learning to become the alpha, or leader of the pack.
The scenery in the movie is breathtaking, and the movie really comes to
life with the 3D option. I can only imagine that it would be even better
in IMAX.
There were pieces of the film that were entirely un-realistic, but they
were rather quickly covered up by the fast-paced nature of the film.
The only part I really groaned at was the very end scene, but I will let
you draw your own conclusions on that so that I don’t ruin it for you!
My son just turned 10 and he liked it a lot, but did mention that a few
parts were not 100% “kid-friendly” due to the scare-factor. He was
specifically referring to one scene that made us both literally jump in
our seats. He said over all the movie was great and that he enjoyed it
immensely.
I would give this movie 3.5 out of 5 stars, and recommend that you see
it in IMAX 3D if you are able!

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Luke (12 KP) rated Ghostbusters (1984) in Movies
Oct 3, 2017

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LeftSideCut (3776 KP) rated Wrong Turn (2021) in Movies
Mar 6, 2021
Firstly, the usual body count teenagers are all very well written. There's enough character building to care when they start to die, their reactions to said deaths are believable and human, and they are a set of protagonists who want to survive, not just cannon fodder. Lead actress Charlotte Vega has a huge part in this positive.
The regular set of cannibals are nowhere to be seen, and the antagonists this time around are a secluded community of mountain hunters known as The Foundation. They live off the natural earth and become entangled with the main characters after one of their ranks is killed in self defence. The narrative explores these two groups, and how both make decisions based on assumption of character and class. It's an interesting notion that elevates this movie beyond your standard slasher.
The leader of The Foundation, named Venable, is a genuinely imposing character. He has some great monologues, and actor Bill Sage really leans into the role. I'm hoping a sequel gets made just to see more of this dude as well as Charlotte Vega.
The gore on display is pretty damn impactful, only showing what it needs to, but making sure it sticks in your head. The whole runtime boasts some gorgeous cinematography as well, the filming location of the Ohio trail providing some breathtaking scenery.
I don't know what else to say. I was expecting the same old shit, and was instead presented with a great looking, well paced, and powerful horror feature that had me glued to the screen until the credits finished (the credit scene is a fantastic way to end things by the way so be sure to stick around.)
Well played Wrong Turn, well played.