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Chronicles of Crime: 1400
Chronicles of Crime: 1400
2020 | Adventure, Deduction, Medieval, Murder & Mystery
Isn’t that box cover just awesome? I never open a preview with a comment about components, but this one warranted it because the box art is so good. Anyway, it’s Paris in the year, well, 1400 AD, and now some strange things are afoot at le Cercle K.

Chronicles of Crime: 1400 (which I shall shorten to 1400 for the duration of this preview) is an app-assisted campaign, murder-infested, cooperative storytelling game for one to four players. If you are familiar with the original Chronicles of Crime, you already know how to play 1400. However, should ye be of the uninitiated, allow me to set the stage for this incredible gaming experience.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup, place the Evidence Board in the middle of the table and the Home Location Board near. Keep all the decks of cards nearby (shuffled or unshuffled, whatever is your liking) as well as the alphabetically-labeled Location Boards. Fire up the Chronicles of Crime app, choose “1400,” and then choose the case you would like to play. The app will walk players through the additional setup steps for the case being played. For this solo preview I played through The Missing Pages case. Also, to be completely upfront I got a 95/110 for a final score, but no big deal.
How do I explain this game succinctly? Well, each of the cases will involve players traveling to different Location Boards and meeting Characters at these locations. Many cases will be involving several Special Items and, new for the 1400 version, Vision Cards that may assist players in putting the case into focus. These Vision Cards do not really give the story away or anything, but are merely a vague framework of possible factors.

By using the app and scanning the QR codes on the boards and cards players will be learning about the case, viewing the scene of the crime(s), inspecting items, chatting up locals for information, and also new for 1400: consulting with the goodest boi dog companion! The dog, Perceval, assists the knight (the players) in cases by sniffing items. A word of caution, though, when you play this game do NOT have Perceval sniff any items until you are completely done with a location because he may drag you to another completely different location right away before you were ready. Not that it happened to me, mind you… okay, it did.


Play will continue not so much in “rounds” but until the players have enough evidence and a good handle on the situation enough to return Home to report to their family members all the details of the crime(s) by scanning answers to their questions about the case. The app then assesses the accuracy of the answers and outputs a score. For reference, though I did receive 95/110 on my first play of 1400 I did only receive a 70/100 on my first runthrough of the original Chronicles of Crime, so playing this style of game several times seems to improve how one plays.
Components. As most items in the box of the game are card or cardboard-based, and all really great quality, I will speak on other component items. Firstly, the art and art style throughout the game is simply stunning. I mean look at that Perceval card! And I already raved about the box cover in my opening statement. This art really speaks to me and it says, “I’m gorgeous.”

The app. I have only great things to say about the app. It’s the same app that you would use for original Chronicles of Crime, and operates the exact same way. For me it has been flawless to use and just a joy to bring technology into the gaming world, even for a game set in the year 1400. I am obviously no purist game enthusiast, as I enjoy these hybrid model games. Once you play with the app you will see how ingenious a system it really is. The app coupled with the nondescript cards and other components in the game make for infinite storytelling possibilities that can only be limited by creativity and time constraints. I love the components in the box AND the marvelous app.

Gameplay for me is also just glorious. I love being able to sit down, setup the game, and let the app tell me what’s going on. So what should I do first? Oh, let’s mosey on down here to this Location Board and drum up some information. Ooh I found an Item! I should bring it back to my Family Location Board and ask my merchant sister about it. Hmm, it’s religious in nature? Okay then, my Monkle (monk uncle) will know something about it. Okay, time to go back to that location and speak with the other person who was in there. OH CRAP, I wasted too much (in game) time and now that other person is gone?! Uh oh, I better stop messing around here…

It’s just amazing, and I love this family of games. I am so stoked to delve more into 1400 and discover more shenanigans happening in Paris. Perceval and I are out to solve all the cases and beg for more. If you are looking for a game that uses a hybrid board game/app model, are a fan of this era in history, or just want to have a really great experience playing a game, I urge you to consider Chronicles of Crime: 1400. It has everything I love in a unique game and I just can’t get enough!
  
That's My Boy (2012)
That's My Boy (2012)
2012 | Comedy
Adam Sandler movies have often been a mixed bag. For every “The Wedding Singer” and “50 First Dates” there are several forgettable offerings like “Little Nicky”, “I Now Prounounce You Chuck and Larry”, and “8 Crazy Nights”. To be fair there’ve also been several guilty pleasures such as “Happy Gilmore” and “The Waterboy” along the way. Sadly, his recent offerings, culminating in the disastrous “Jack and Jill”, have given me very low expectations for his new film “That’s My Boy” which pairs Sandler with former Saturday Night Live star Andy Samberg.

Sandler stars as Donny, a down-on his luck former celebrity who gained notoriety after impregnating his teacher at 13. While the teacher (Eva Amurri Martino) went on to a 30-year prison sentence, Donny used his notoriety to become a pop culture sensation. Unfortunately for Donny fame was fleeting and he wasted the money he had accumulated along the way. We soon learn Donny faces a prison sentence unless he comes up with $45,000 to pay back taxes.

Desperate, he turns to his estranged son Todd (Andy Samberg), who has pretty much disowned his father and does not even go by is given birth name. Todd is about to marry a socialite named Jamie (Leighton Meester), and since he is a numbers genius with an extremely bright future with a partnership pending, the arrival of his crude, drunken father, is a disaster in the making. Passing himself off as long-lost friend, Donny attempts to reconnect with his son and naturally this happens over some very vulgar and awkward moments, not all of which are limited to bachelor party scenes.

Of course anybody who has seen any of Sandler’s films will know the formula that follows: crude situations followed by conflict, mixed with celebrity cameos and an ’80s soundtrack tossed in with a few laughs along the way towards a tidy ending. To say that there is a definite formula to his films would be an understatement and Sandler gives the impression that he’s making up many of the scenes as he goes along, all the while sporting a hybrid Boston/Little Nicky accent.

What ultimately sells the film is the energy and effort that the cast puts into their performances. While the plot can be charitably described as disjointed, there are several scenes that are LOL-inducing, especially those with James Caan as an angry priest and with Vanilla Ice and Todd Bridges lampooning their faded glory.

While the film is a bit cruder than most of Sandler’s usual fare it is, for the most part, good-natured and lighthearted. Obviously nobody is expected to take the film seriously. Samberg does a good job playing the restrained uptight Todd, and in the scenes where he lets loose, shows solid working chemistry with Sandler.

While it is not a great cinematic comedy it certainly has more than its fair share of laughs along the way, just as long as you’re willing to overlook the lackluster plot and uneven pacing of the film.
  
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Chronicles of Crime: 2400
Chronicles of Crime: 2400
2021 | Adventure, Deduction, Murder & Mystery, Science Fiction
I have reviewed and previewed the base Chronicles of Crime, and each of the entries in the Millennium Series (1400, 1900, and now 2400). I have the Noir expansion coming in my next order from an online retailer once another title gets off the pre-order list, and will most likely be ordering Welcome to Redvale soon as well. To say I am a fan of the series is a massive understatement. The system is just so unique and I love exploring the games inside. Now, I definitely prefer 1400 to 1900, but where does this newest entry fall in the pecking order? I bet you’re… dying… to find out!

Chronicles of Crime: 2400 (which I shall shorten to 2400 for the duration of this preview) is an app-assisted campaign, murder-infested, cooperative storytelling game for one to four players. If you are familiar with the original Chronicles of Crime, you already mostly know how to play 2400 (there are a few new mechanics here). However, should ye be of the uninitiated, allow me to set the stage for this incredible gaming experience.

DISCLAIMER: We were provided an advance retail copy of this game for the purposes of this preview. These are retail copy components, so they should be exactly what you would receive in your copy. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, purchase directly from the publisher, or through any retailers stocking it after fulfillment. -T


To setup, place the Evidence Board in the middle of the table and the Home Location Board near. Keep all the decks of cards nearby (shuffled or unshuffled, whatever is your liking) as well as the alphabetically-labeled, double-sided Location Boards. Place out the Implant Board and the Raven card within reach (new to 2400). Fire up the Chronicles of Crime app, choose “2400,” and then choose the case you would like to play. The app will walk players through the additional setup steps for the case being played. For this solo preview the photos represent happenings in the Tutorial scenario. Also, to be completely upfront I got a perfect 100/100 for a final score… for the introductory Tutorial. Autographs can be purchased at the end of the preview.
Each of the cases will involve players traveling to different Location Boards and meeting Characters at these locations. Many cases will be involving several Special Items and, new for the 2400 version, augments to the main character, Kalia Lavel, and her cybernetically-enhanced pet Raven. The Raven (unnamed in the game) acts as a portable computer, able to access information across the web and provide insight into certain aspects of the case being solved.

By using the app and scanning the QR codes on the boards and cards players will be learning about the case, viewing the scene of the crime(s), inspecting items, chatting up locals for information, and also new for 2400: visiting new Cyberspace Locations (a la The Oasis in Ready Player One)! With so many new additions to the CoC series here in the 2400 chapter, seasoned vets will find something for which they can be excited.


Play will continue not so much in “rounds” but until the players have enough evidence and a good handle on the situation enough to return Home to recharge, or visiting HQ to divulge case information by scanning answers to their questions about the case. The app then assesses the accuracy of the answers and outputs a score. For reference, though I did receive 100/100 on my first play of 2400 I did only receive a 70/100 on my first runthrough of the original Chronicles of Crime, so playing this style of game several times seems to improve how one plays.
Components. As most items in the box of the game are card or cardboard-based, and all really great quality, I will speak on other component items. Firstly, the art and art style throughout the game is simply stunning. I mean look at those Location cards and character art! This art really speaks to me and it says, “I’m gorgeous.” As a side note, I think I will be contacting Lucky Duck Games to get my hands on the font used on the Evidence Category cards. It’s just a perfect choice in this setting.

The app. I have only great things to say about the app. It’s the same app that you would use for all Chronicles of Crime games, and operates the exact same way. For me it has been flawless to use and just a joy to bring technology into the gaming world, especially for a game set in the year 2400. I am obviously no purist game enthusiast, as I enjoy these hybrid model games. Once you play with the app you will see how ingenious a system it really is. The app coupled with the nondescript cards and other components in the game make for infinite storytelling possibilities that can only be limited by creativity and time constraints. I love the components in the box AND the marvelous app.

Gameplay for me is also just glorious. I love being able to sit down, setup the game, and let the app tell me what’s going on. So what should I do first? Oh, let’s mosey on down here to this Location Board and drum up some information. Ooh I found an Item! I should have the Raven scan it for any historical information. Hmm, it registers as being hot? Okay, time to go back to that location and speak with the other person who was in there. OH CRAP, I wasted too much (in game) time and now that other person is gone?! Uh oh, I better stop messing around here…

It’s just amazing, and I love this family of games. I am so stoked to delve more into 2400 and discover more shenanigans happening in futuristic Paris. My implants (no jokes here please), Raven, and I are out to solve all the cases and beg for more. If you are looking for a game that uses a hybrid board game/app model, are a fan of this setting, or just want to have a really great experience playing a game, I urge you to consider Chronicles of Crime: 2400. It has everything I love in a unique game and I just can’t get enough! Oh, and for me, this is the best one of the bunch. I don’t know what it is exactly that I love so much, but it adds the right amount of extra stuff to CoC that I just feel like playing these scenarios endlessly. That is, until I have run out of scenarios and have to cry to LDG or fans to create more and more. If only I were more creative.
  
Aliens vs. Predator: Requiem (AVP 2) (2007)
Aliens vs. Predator: Requiem (AVP 2) (2007)
2007 | Action, Horror, Sci-Fi
Story: Aliens vs. Predator: Requiem starts by picking up where the last film ended with the alien causing havoc on the predator ship, forcing it into crashing into small town America. With the alien causing havoc killing everybody or anything that gets in its way, we get to meet the town’s people who we must care about, bad boy just returned to town Dallas (Pasquale), returning solider Kelly (Aylesworth), her family Tim (Trammell) daughter Molly (Gade) sheriff Morales (Ortiz), troubled teenager Ricky (Lewis) and his crush Jesse (Hager).

As the people of the town go about their daily lives, the predators are preparing to clean up the mess left in this small town but will they make it before the aliens cause too much damage or can they face a new threat in a predator-alien hybrid.

 

Thoughts on Aliens vs. Predator: Requiem

 

Characters/Performance – Dallas is the bad boy rebel who just happens to return to town the same day the crash happens. Kelly is the returning solider who is dealing with the idea that her young daughter has lost her connection with her while she was away but now must use her skills to save her daughter. Morales is the sheriff and old running buddy of Dallas who has put his bad boy ways behind him. Ricky gives us the high school dynamics with his crush on the beautiful Jesse who has an arsehole boyfriend.

Performance wise, well this is one of the negatives, Pasquale does struggle in the leading role, while it is partly down to writing and performance because Reiko doesn’t reach the levels of an alien trend setting strong leading ladies. The rest of the performances are largely forgettable with Hager clearly hired for her look.

Story – The pure story is in parts very interesting, we know how deadly the aliens are and after last time we know the predators place in the battle. We know aliens will kill anybody which this film isn’t afraid to play on and we also see the swarm mentality which is caused with the aliens spreading. With these parts all in place this film does still end up coming off messy in places though because the humans are written so badly with the final pay off feeling flat.

Action/Horror/Sci-Fi – The action is mindless and a lot is in too darker location so you can’t see what is happening with the horror side working in places but not in all scenes it needs to, with the sci-fi elements coming from building for the next part of the franchise which never happened.

Settings – Moving the action to a small town ups the stakes in the film, which also gives us a chance to see how deadly the aliens can be spreading through a population. This gives us a chance to get a large body count but also characters we don’t know anything about.

Special Effects – Most of the effects are good it is the lighting which hinders this film in places.

Final Thoughts – This is a great idea for a sequel but it has problems all over it, mostly coming from badly executed action sequences that have large jump cuts, no lighting for those scenes and horribly written human character.

https://moviesreview101.com/2017/11/19/aliens-vs-predator-requiem-2007/