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The Professional (The Game Maker, #1)
8
8.0 (1 Ratings)
Book Rating
3.5 stars.

*I received this copy via Netgalley in exchange for an honest review*

As a huge fan of Kresley Cole and her Immortals After Dark series, I was interested to see what this new book would be about since it was a contemporary romance.

From the first chapter I was fascinated by Natalie and her “manalyzer”, managing to figure out every guy in the bar just by watching them for a few seconds. That is, apart from Sevastyan who she can’t read and instantly catches her attention. Things quickly move along after this and she get’s spirited away to Russia to meet her family, but not without a few hot–and I do mean HOT–scenes between her and Sevastyan.

One thing I did like about the book was that the author didn’t do the typical Mafiya man as Natalie’s dad. In fact, I quite liked the man that was described; he seemed like a nice guy who had a love of clocks and family.

For the first half of the book it was kind of serene, everything was going well. Okay, that’s not quite true. There’s a sexual tension between Natalie and Sevastyan that despite the distance they’ve put between them is only growing and I have to tell you I couldn’t wait for it to blow.

I feel about now that I should mention that I’m not the hugest fan of erotica; I tend to get bored of the continuous sex. Depending on what’s going on and how much I like the characters is how I judge the scenes between them. I happened to like both Sevastyan and Natalie and the sex between them but the dirty talk while in bed always had my eyes rolling. That, I’m not a fan of.

After the half way point it seemed to concentrate more on the sex and the BDSM lifestyle, which I found a little boring after a while. BDSM is not one of my favourite things to read about and in small doses I don’t mind but it took up a fair bit of the book.

With about 15% to go, I got a little excited as some information came out that had me wondering what Natalie would do with it. Relationship difficulties coming to a head I wanted to know how it would all play out. And after another round of sex, we found out some things about Sevastyan’s past.

I’m glad I read this, simply because Kresley Cole is a great author and I was interested in reading something of hers that wasn’t paranormal. I read books for the romance and like to see it happening on paper/screen. The first half was great, it just wasn’t quite for me with all the sex and BDSM themes running through. If you’re a fan of it, then I’d check this out.
  
Sweet Dreams (The Kihn #2)
Sweet Dreams (The Kihn #2)
Rivi Jacks | 2018 | Paranormal, Romance
10
8.0 (2 Ratings)
Book Rating
read the damn book, but brace yourself!
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book direct from the author, that I write a review was not required.

SO!!! Do you know how long I've waited for this book?? do ya, huh, huh?? FOUR YEARS! It's been four years since I read Sweetwater so I was awaiting this one. Oh yes, waiting and waiting!

And it did not disappoint!

It picks up right where Sweetwater left off, so you cannot read this without that one first, so, go back and get it!

Sofie has discovered Lucas' secret, he's a Vampire. Not just any Vampire, either, he is head of the Guard who keep the Kihn at bay. And they are getting restless. The Kihn are pushing as the date for the gate opening gets ever closer, but they still don't know WHERE it will open. Sofie has her own secret, one that might push Lucas away.

I have to say this, being all honest, like, cos that's what this is about: being honest. I don't remember only Sofie having a say in Sweetwater. I mean, 4 years folks! But she does here. AND it's in the first. AND it's in the present tense! So stuff that in your pipe and smoke it! Yes, me! Likes a first person, present tense book! Truthfully, I knew that, cos I mentioned it in my review for Sweetwater, that it's present tense. But yeah. Loved this one!

Of course I would have loved Lucas to have a say, really I would, but I'm just greedy!

Or I was loving it! Til Ms Jacks does her thing and throws you off the bloody cliff hanger of all cliff hangers!

There we were, Lucas and Sofie all loved up, doing their things to keep the Kihn away. Things are moving against the Kihn, the supes have found a way to disrupt their communications, so gaining a upper hand. Plans are a-foot. Great plans, amazing plans.

Then poof! You're off that cliff and hurtling down the ravine and you have no idea, NOT A SINGLE clue, when you can get back up again! Because, while Sweetwater was a great cliff hanger, this one?? OH. DEAR. LORD!!! I did not see that one coming, and my poor kindle, my new-at-Christmas kindle, had it's introduction to the wardrobe door! It's already been introduced to the wall, but the wardrobe was closer!

OH!!! It just occurred to me! While Lucas is a Vampire, and he and Sofie do get lots *fans herself* of sexy time *fans some more* there was no biting! He doesn't bite her, or feed, not once! HUH! A Vampire that doesn't bite! The randomest things come to you when writing reviews!

SO! Summing up?? Read the damn book, but brace yourself folks!

Hurry, Ms Jacks, I NEEEEEEEEEEEEEEEEEEEED book three. I need to know, not only if the Kihn are dealt with, but that things for Lucas and Sofie get sorted too.

5 full stars!

**same worded review will appear elsewhere**
  
A Present from India
A Present from India
M.J. Carreyette | 2016 | Contemporary, Fiction & Poetry
4
4.0 (1 Ratings)
Book Rating
When I started reading this book, it did not hook me, and that remained till the end of the book. The main characters of the book were mother whose name was Eva and her half Indian, half English daughter Dee. I really admired Eva’s character in this book. She was like an old wise owl, I liked that, at least now she was wise and made good decisions.(what I wouldn’t say about her study days) Unfortunately I found Dee quite stupid and annoying, with her silly decisions and being stubborn with those not logical wishes she makes in the book. Because of these real life character features I found them both to be very realistic and believable, there are many mixed marriages in the UK and I liked the diversity of the characters.

As it was mentioned in the description, there are two stories told of two generations. It is the trip to India which is happening at present and a time spent in Moscow in 1977. I really loved reading about Eva's time in Moscow; it was really interesting to me. I enjoyed all the details author told about Moscow. I think that's where authors experience comes in, she studied in Moscow during seventies herself, that's why she was able to portray the city and the atmosphere of those days quite accurate. The relationship Chandra was having with Eva was really complicated and for me it kept the suspense going, that's why I used to get excited once those chapters used to come up. Unfortunately the Indian trip was not very interesting to read for me. I think in many places there was too much detail which was not necessary. What drinks they had and what food they ate, I was not very interested in that. The characters wanted to see real India, but what was written in the book was far from the real India. Living in a hotel and travelling first class is not real India experience. It seemed like a tour which most probably author had, and this was the way to share the experience. As person who saw and lived in everyday Indian conditions, I can assure, it’s not like it was in the book. Even though I didn't really enjoy the parts of India voyage, it made me want to take my mother there. I liked the relationship which Eva and Dee shared during that trip.

I liked the writing style of this novel; it has this lovely English way: refined and polite, avoiding conflict. I am a big fan of short chapters, or long chapters divided into smaller, so the length of the chapters was not my favourite part in this book as well. They were long and too boring sometimes. Another thing I really enjoyed, was the ending of this book. It was unexpected to me and made sense why the novel was written in the way it was. So to conclude, if you never visited India and have interest in Soviet history, you will enjoy this book and will find some exotic places and interesting way of living in 1970ties Russia.
  
Scary Stories to Tell in the Dark (2019)
Scary Stories to Tell in the Dark (2019)
2019 | Horror
Contains spoilers, click to show
The movie starts Halloween in the 1960s, and a group of teens are planning a trick or treat prank on the jocks in their school. It's just the classic poo in a bag but the jocks get mad and chase them in to a drive in movie, where the teens jump into a young lads car to hide. This lad tells the jocks to basically do one and saves the teens from being pulverised.
As a thank you, the teens invite the young lad to a haunted house with them. They have a look around and start to see strange things, such as an old lady and a dog. After a terrifying ordeal the teens escape and go home. One of them, Stella, had found a book of scary stories in the house which she takes home with her. Stella begins to read the book, and as she reads the scene moves to Tommy (one of jocks) and shows that what she is reading is coming true. When Stella realises this, she takes the book back to the haunted House, however it is not that easy as the book reappears in her bedroom and begins writing another story, only this time it's about her friend August.
The teens decide they must find a way to stop it before the book takes the rest of the group.
I found the start of the movie very slow paced, but once the book comes into it, it moves at a more decent pace and I started to enjoy it, I even looked forward to sei g who the book took next and how.
Word of warning, if you don't like spiders you won't like Ruth's story, I had to look away a lot during that scene. Chucks story started creepy until it showed what was after him, and it just looked ridiculous, I honestly couldn't help but laugh! And Ramones story was also pretty laughable, it made me wonder if it was meant to be a comedy. Sadly from that point I couldn't take it seriously any more.
  
Show No Mercy
Show No Mercy
Thom Collins | 2024 | Contemporary, LGBTQ+, Paranormal, Romance, Thriller
6
6.0 (1 Ratings)
Book Rating
i liked the instanta nd powerful attraction
Independent reviewer for Archaeolibrarain, I was gifted my copy of this book.

Hector's blind date goes wrong, and then he finds himself running for his life with a bleeding stranger in tow.

I liked that this book jumps straight into what is going on with Callum, and that Hector gets pulled in. I wasn't sure it was going to work for me, but it holds up well through the book, that start. It's sort of sets the pace for the book.

I did feel though, at times, that the pace was WAAAAAAAAAAAAY too quick. I found myself struggling to keep up, things were happening so fast. But it's a relatively short book, 195 pages, and you can only get so much on the page count. I would have just liked a bit of a let up from everything, really. Just to catch my breath!

I would have liked some more of the suspense that is tagged with the book. There is, I felt, none. We know, right from the start, who is doing what they are doing to Callum and Hector.

But there is lots of the passion the book is tagged with, and I liked that the attraction and connection between these two men is powerful and almost instant, but it never ever wavers, not even when they are both faced with such a situation they find themselves in.

Only Hector gets a say though. And really this is the only reason I rounded my 3.5 stars down, rather than up.

3.5 stars, rounded down for the blog.

*same worded review will appear elsewhere
  
40x40

Daniel Boyd (1066 KP) rated the PlayStation 4 version of Star Wars Jedi: Fallen Order in Video Games

Mar 1, 2020 (Updated Mar 1, 2020)  
Star Wars Jedi: Fallen Order
Star Wars Jedi: Fallen Order
2019 | Action/Adventure, Fighting
Lightsaber Customisation (0 more)
Almost everything else (0 more)
Wasted Potential
So I just finished Jedi: Fallen Order and it's left me feeling confused. Not because of some complex twist or story revelation, but because on paper I should have loved every minute of this game. You take the parkour movement and sense of adventure from a game like Uncharted and you give it to a Jedi, who we follow during some of the darkest days in the Star Wars lore and what do you get?

Apparently you get something that doesn't feel like Star Wars.

I have a fair number of problems with this game, so I'm going to go ahead and list them and explain why they bothered me so much during my experience playing through Fallen Order.

First of all, when this game dropped and did pretty well commercially and critically, EA were commended in the games media for having the guts to release a single-player, story based Star Wars game with no online play. When the reviews dropped just before the game's release, this news got me really hyped as I have never been much for online gaming and much prefer story based games over anything else. Now whilst EA did give us a single-player, offline Star Wars story, they did so in such a sloppy, janky, half-finished fashion.

I lost count of the amount of times that I had to restart my game because of loading errors or game breaking bugs. Almost every time I would enter a new area the characters would initially appear in a T-pose position and remain that way for a good few seconds until I approached them. Onscreen prompts would often fail to appear making the game's already confusing exploration methods even more unclear. I have not seen this much pop-in in a videogame since the first version of No Man's Sky. Almost every area was covered in murky textures upon initially entering them, with some entire structures and areas failing to render. During a few boss fights, the AI character would fail to attack me and just stand still and no matter how many blows I would land on them, their health bar would not budge until I fully reloaded the level. This sort of thing was present during every one of my play sessions and at a few points the game became almost unplayable due to it's glaring technical glitches. Also, I got this game as a Christmas gift, so it has been out for a decent amount of time. A game of this calibre, that has been out for months at this point, from a major studio like Respawn and a publisher like EA, not to mention being from a major franchise like Star Wars, - the fact that it is in the current broken state that it's in is frankly unacceptable.

The next issue I had was the story and characters in the game. The game's protagonist Cal, is an unsympathetic, whiny bitch of a character that got on my nerves every time he opened his mouth. The rest of the crew were also pretty bland, unendearing and lacking in much personality. I grew up loving the Star Wars universe, yet I found myself trying in vain to skip almost every cutscene and really not giving a crap what happens to any one of the characters. The villains were unengaging and the other side characters like Cal's master and the old dude that left holograms for Cal to find got increasingly annoying every time they appeared. The only character I found engaging throughout the whole game was Sister Merrin.

I always thought Jedi Knights were supposed to be extremely capable, powerful warriors, yet at no point in this game do you ever feel powerful in any significant way. The whole time, you feel on par with the non descript enemies that you are fighting. While I agree that the last major AAA single-player Star Wars game, The Force Unleashed was too easy, at least you felt powerful while playing as that character. The combat never feels as satisfying as it should due to the lack of dismemberment. The decision not to allow the player to chop off limbs makes it feels more like you are hitting enemy shaped piñatas with a big stick, rather than welding a laser sword of pure, raw energy. I also felt that there was a lack of variation in the combos and moves-set and found myself watching the same animations over and again no matter what combination of buttons I was mashing. Every fight in this game is hard and not in a fun,challenging way, but instead in a grinding, irritating way. The ridiculously long loading times also made dying even more frustrating. If you are going to design a game where the player is going to die frequently, you HAVE TO have a snappy respawn system in place à la Super Meat Boy or Hotline Miami. (Especially when your fucking studio is called RESPAWN, but I digress.) They were clearly going for a more defensive, methodical approach to the combat system, which is fine, but they should have given you a choice between that and a more aggressive, offensive skill tree, meaning that more play styles could be catered to. Another majorly annoying thing was the way that the game justified unlocking new skills for Cal, with him having out-of-the-blue flashbacks at seemingly random points in the story where he would suddenly remember that he could wall-run or double-jump. I hate when games do this, it feels extremely lazy and unjustified within the context of the story that is being presented. Another thing that bothered me gameplay-wise was the checkpoint system. The whole refilling your health = respawning the enemies thing felt really arcady and often broke immersion.


Something else that I hate in games is when the game tries to pretend that it is an open world game rather than a linear experience, which this game does. I don't understand why you would want to masquerade as an open world game when that mechanic has been so oversaturated for this entire generation. After you play through the game's intro and get access to the ship, you are given the impression that you can choose what order to visit each planet and progress though the game. However this is not the case. When I was first given the choice to pick a planet, I chose Dathomir as I am a big Darth Maul fan and thought it would be cool to explore his home turf. I got there and was making my way through the clear-as-mud holomap when I got to a section where I could not progress. There was a jump that I just could not make no matter how many times I tried. After eventually getting fed up I had to look up a walkthrough to find out how to progress whereupon I learned that you actually need to go to the other planet first and gain an ability to make this jump. Now even if I did design my game so poorly that I let the player go to the wrong planet on their first travel, I would have at least had the decency to put in a prompt at the un-passable jump to let the player know that they don't have the skills to progress here yet and to go to the other planet and return here later. It could have been a voiceover from a crew member or even an immersion-breaking piece of text, but something would have been nice to prevent me having to look up a walkthrough to learn this fact. Witnessing this ineptitude in game design from such a major studio was shocking. So yeah, from that point on, - lesson learned, - I just followed the checkpoints to decide what my next planet would be to travel to, but then why even give players the illusion of choice in this? Why not just usher the player automatically to the next planet they need to visit after they return to the ship?

My final and biggest issue with this game is despite it being a Star Wars game, it never really felt like Star Wars. I noticed this during the first third of the game in the some of the character designs. Some of the side characters looked more akin to something from Ratchet & Clank than from the Star Wars universe. Then as I was playing through Kashyyyk and fighting spiders and giant slugs, I'm thinking to myself, I don't ever remember Luke Skywalker doing this and that dude lived and trained in a swamp for like a year. Then the shark was well and truly jumped. Upon revisiting Dathomir and finally being able to make some progress, a character literally raises bodies from the ground for you to fight. That's right, they put zombies in a Star Wars game. I thought since Disney had taken control of Star Wars, that they were way stricter than Lucas ever was about what does and doesn't get into the Star Wars universe, so whoever greenlit this zombie shit over at Disney should really get the boot. I can't quite believe that I'm saying this, but if you want a more authentic and higher quality Star Wars videogame experience, go play Battlefront 2. Sure it may have had an extremely messy launch and been marred with controversy ever since, but at least it feels like Star Wars.

There were a sparse few things that I did enjoy. As I mentioned above, Merrin was a fairly engaging and well acted character. The Lightsaber customisation was also pretty neat. I also enjoyed the music and (SPOILERS,) the brief appearance that Darth Vader makes. However the music is only great because it's the Star Wars score and whilst Vader's appearance as an unstoppable force was cool here, I personally feel like it was done better in Rogue One.

So yeah, I kind of feel like I played a different game to everyone else. I really wanted to fall in love with this game and I kept waiting for it to win me over, but unfortunately it never did. I think that there is potential here for something better, mostly owed to the interesting time period the game is set in on the Star Wars timeline, so I really hope that they take the few good elements that were present in Fallen Order and improve upon everything else for the sequel.
  
BO
Blade of secrets
10
10.0 (1 Ratings)
Book Rating
Title: Blade of Secrets
Author: Tricia Levenseller

This book and it's cover were both amazing. Thank you to Bookishfirst for sending me a copy of it to review.

The book starts off as Ziva a magical bladesmoth dealing with a Karen customer who hurt himself on his blade.

Quote: "It's not nearly as hurt as your pride else you would be at a healers and not here." Page 5. I agree this is very true and he is acting like a two year old which I found hilarious.

Quote: "How can a man who injures himself with his own weapon be dangerous?" Page 7. This had me laughing.

Than the story went on to Ziva meeting Petrik who specializes in ancient magic and wants her help writing the book he's working on. He's an important character in this book so pay attention. I didn't trust him at first he gave bad vibes but in the end he was on Zivas side.

Quote: "This mace steals the breathe of surrounding enemies! It can kill without even touching an opponent, and yet it sits above the mantel as though it were a-a-decoration!" I agree I would have been mad to putting a good magical weapon to no use. Can just use a normal non-magicked mace for a decoration. Ansel goes to try to kiss her and doesn't understand no means no. Quote: "You think saying a few nice words to me earns you a kiss? That's not how it works." This is 100% true and many people need to learn to understand this. He goes on to have a fit but his parents end up believing her. She also meets Warlord Kymora Avedin during this time. She can't be trusted and I also found it funny Ansel didn't get his way.

When Ziva is making the sword for Kymora she sees Kellyn who is important in this story for the first time. The swords magic is made from her feelings for him and her telling it all her secrets. Which was amazing I loved it that part was intense. When showing Kymora it cuts Kymora and Ziva finds out she can hear the victims secrets when it cuts them.

Two of Kymoras secrets are:

Quote "This weapon will make me unbeatable in combat." Which can be a good thing if your a good guy she's not.

Quote "I will crush Ghadra's pathetic rulers and reunite the regions under one rule once more: my own. The people will be enslaved to my will. The royal family will all bow before me. Right before I remove their heads." This is where I couldn't put it down. For the safety of her country and sister they decided to run. Their journey was fun and interesting. I loved it. Ziva and Kellyn fall for each other and she finally opens up about her anxiety which I can relate to. I loved this story and can't wait to read the next one. It has an amazing but sad cliffhanger ending.

P.S. It's on my favorites shelf now.
  
On the Way to the Wedding (Bridgertons, #8)
On the Way to the Wedding (Bridgertons, #8)
Julia Quinn | 2006 | Fiction & Poetry, Romance
9
7.7 (3 Ratings)
Book Rating
Another brilliantly written Bridgerton book. This one has all the elements of a thriller. Blackmail, treason, someone showing up to stop a wedding by proposing to the bride, what more could you want in a book?
This book follows Gregory and his pursuit of love, which he firmly believes in, thanks to all seven of his siblings being married and blissfully happy and in love with their chosen spouses. We start the book as he runs into a wedding and proposes to the bride and the chapter ends before we find out both who it is and what she says. It takes about half the book to find out who the bride is, and then another few chapters to find out her answer. The suspense kept me reading as I needed to find out what happened.
This book, although obviously similar to the rest of the series, was a lot faster paced and reminded me more of a thriller (without the darkness of a thriller) with the situations that the characters found themselves in.
I think that Gregory’s story may have moved up to one of my favourite Bridgerton books, although this seems to change with every book I read from the series. But this definitely seemed more like the type of book I usually read and I loved every minute of it.
As I started reading, I realised that the previous seven books didn’t really tell us a lot about Gregory, and I would put him in the same category as Francesca was when I started reading When He Was Wicked. But it was good to read about him and learn about his character so late on in the series as it meant that you didn’t really have any preconceptions about his character and how you believe he should behave in the pursuit of love which happened with all of his other siblings (again with exception of Francesca).
I really will be sad to say goodbye to this family when I read the final book in the Bridgerton series, but I hope that the Netflix adaption stays true to the tones of the books and that we get an adaptation of each book as I believe they will work very well on screen as well as in print.
  
BB
By Blood We Live
8
8.0 (1 Ratings)
Book Rating
This thing is an <b>enormous</b> tome! I don't know if it has been released in hardback or not, but if it has, that version has to be anchor-worthy. I requested it from the library because Elizabeth Bear and Sarah Monette had stories in it, and I'll read pretty much anything either of those worthies publish. I didn't expect to care for most of the rest, and didn't plan to do much more than flip through them.

As it happens, I read most of the other stories, and there were many surprises. I did skip some of the reprints, such as the Anne Rice story (I wouldn't have read it the first time it was published, and I wasn't about to read it simply because she was in good company now). I had read Carrie Vaughn's "Life Is the Teacher" before, but for some reason my eyes just fell into reading it again, and I felt well rewarded for doing so. On the other hand, while I had enjoyed "Twilight" by Kelley Armstrong the first time I read it a few years back, I wasn't moved to repeat the experience.

I believe my favorite story may have been "Finders, Keepers" by L.A. Banks, as I still remember it clearly and with pleasure. I've only read one of Banks' Vampire Huntress novels and didn't find it interesting at all, so I haven't read any more of her work, but I may seek out more of her short fiction in the future.

"Mama Gone" by Jane Yolen felt fresh, as Yolen's work so often does. Garth Nix's contribution, "Infestation," was a little bit predictable, but that may be due to overexposure to the genre.

I found myself returning to the cover art by David Palumbo again and again, intrigued by the fascinating faces he gave the figures there. They aren't classically alluring, and most aren't hideous&mdash;most would look perfectly at home on any street. But they also have that, that something, an element you can't quite put your finger on, an element of the other. Take a look and I believe you'll see what I mean.

Have fun!