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Emma @ The Movies (1786 KP) rated Men in Black International (2019) in Movies
Jun 22, 2019 (Updated Sep 25, 2019)
When Men In Black 3 came out 7 years ago I wasn't convinced they'd be able to follow the first two films, but it's probably become my favourite of the franchise for that ending alone. Seeing the trailers for International I was a little dubious but knowing how I felt the last time I was slightly optimistic about it.
*Eyes closed. Pinch bridge of nose. Slow, pained exhale.*
I hate it when the internet is right, it sets a very bad precedent. This film was not good, and it was fairly evident early on. Considering that at the beginning of the film we're seeing a kid discovering aliens for the first time I can't fathom how there is so little wonder and excitement in it. I found myself thinking it was cute, but cute isn't enough to kickstart a film.
I hoped for a while that it was just a slow burner, but after a third of the film had passed it was difficult to hold on to that hope. There was almost nothing that was exciting in it to make you want to ever see it again.
Somehow the effects have got both better and worse at the same time. The aliens in general look a little shoddy, apart from the main evil duo. There are some moments where they turn into a gaseous entity, their appearance changes to a galaxy like blur, and it's actually pretty beautiful to see... but then they turn back.
Tessa Thompson plays our obsessed wannabe woman in black. Relatively speaking her performance was quite good. I've only seen her in things from the last couple of years, and apart from Ragnarok I haven't been overly impressed with the roles she's played but Molly was a nice addition to her roster.
Chris Hemsworth... oh my dear boy... I'm not convinced that he should do comedy. Thor is great in Ragnarok but outside of that I'm not overly fond. There's only so far handsome and a little dumb can get you, and I think Thor and Kevin really used all of that up. When he's so good at drama I'm not sure why he keeps picking the same type of comedic pieces, as a dramatic actor in 12 Strong and Bad Times At The El Royale he was great and I really want to go back and see more of his serious roles. H in this is basically just Kevin from Ghostbusters in a black suit with a few more brain cells. It's a terribly scripted role and a massively disappointing lead in a series that has so much possibility behind it.
The standout performance for me is from Kumail Nanjiani as Pawny. Pawny is fantastically scripted, to the point that I wondered if someone else had written his part. The wonderful thing about it was that I could feel Nanjiani in everything that Pawny was doing, if you'd had him as a real-life character it would have been (almost) exactly the same performance. The only times I laughed were Pawny moments and I was genuinely annoyed when they were interrupted by the rest of the film.
Our four main supporting actors are a bit of a mix. Emma Thompson gives a repeat performance as O and ooooo is she glorious as always. Liam Neeson plays High T, the head of the London branch of MIB, it's fairly non-descript, sadly he's no Rip Torn. Rafe Spall plays Agent C who's a bit of a snitch. He has a rather slow start and when we meet him it's not a great scene for anyone involved, I found him to be terribly boring but thankfully his part does improve as we get deeper into it. Lastly we've got the surprise inclusion of Rebecca Ferguson as H's ex-girlfriend, Riza... I just... what was the point of her character?
"But the bad guy fights must have been good?"... am I the only one that felt like there wasn't really a bad guy in this? Don't get me wrong, there are plenty of options but we don't see enough of any of them to be really invested in the fact that they're bad. And when it comes to action scenes... were there really any of them either? I just... I can't even... ugh...
Considering I wasn't buzzing about this before I went in I'm amazed that I felt so disappointed by it. There was very little to enjoy beyond Nanjiani's Pawny, and hardly anything to workout as you watched because the trailers made it fairly obvious what was going to happen. You always hope that new instalments of series are going to stand up to its predecessors or at least not be so shit that they make you regret spending time watching it... yeah...
I want to like this more and I may give it a second chance after the slight success of Aladdin's second viewing, but no matter what happens, this is still going to be ranked fourth in the series.
What you should do
I really wouldn't bother watching this, spend your time rewatching the previous three instalments.
Movie thing you wish you could take home
I would like the only amazing thing from this film, one Pawny, please.
*Eyes closed. Pinch bridge of nose. Slow, pained exhale.*
I hate it when the internet is right, it sets a very bad precedent. This film was not good, and it was fairly evident early on. Considering that at the beginning of the film we're seeing a kid discovering aliens for the first time I can't fathom how there is so little wonder and excitement in it. I found myself thinking it was cute, but cute isn't enough to kickstart a film.
I hoped for a while that it was just a slow burner, but after a third of the film had passed it was difficult to hold on to that hope. There was almost nothing that was exciting in it to make you want to ever see it again.
Somehow the effects have got both better and worse at the same time. The aliens in general look a little shoddy, apart from the main evil duo. There are some moments where they turn into a gaseous entity, their appearance changes to a galaxy like blur, and it's actually pretty beautiful to see... but then they turn back.
Tessa Thompson plays our obsessed wannabe woman in black. Relatively speaking her performance was quite good. I've only seen her in things from the last couple of years, and apart from Ragnarok I haven't been overly impressed with the roles she's played but Molly was a nice addition to her roster.
Chris Hemsworth... oh my dear boy... I'm not convinced that he should do comedy. Thor is great in Ragnarok but outside of that I'm not overly fond. There's only so far handsome and a little dumb can get you, and I think Thor and Kevin really used all of that up. When he's so good at drama I'm not sure why he keeps picking the same type of comedic pieces, as a dramatic actor in 12 Strong and Bad Times At The El Royale he was great and I really want to go back and see more of his serious roles. H in this is basically just Kevin from Ghostbusters in a black suit with a few more brain cells. It's a terribly scripted role and a massively disappointing lead in a series that has so much possibility behind it.
The standout performance for me is from Kumail Nanjiani as Pawny. Pawny is fantastically scripted, to the point that I wondered if someone else had written his part. The wonderful thing about it was that I could feel Nanjiani in everything that Pawny was doing, if you'd had him as a real-life character it would have been (almost) exactly the same performance. The only times I laughed were Pawny moments and I was genuinely annoyed when they were interrupted by the rest of the film.
Our four main supporting actors are a bit of a mix. Emma Thompson gives a repeat performance as O and ooooo is she glorious as always. Liam Neeson plays High T, the head of the London branch of MIB, it's fairly non-descript, sadly he's no Rip Torn. Rafe Spall plays Agent C who's a bit of a snitch. He has a rather slow start and when we meet him it's not a great scene for anyone involved, I found him to be terribly boring but thankfully his part does improve as we get deeper into it. Lastly we've got the surprise inclusion of Rebecca Ferguson as H's ex-girlfriend, Riza... I just... what was the point of her character?
"But the bad guy fights must have been good?"... am I the only one that felt like there wasn't really a bad guy in this? Don't get me wrong, there are plenty of options but we don't see enough of any of them to be really invested in the fact that they're bad. And when it comes to action scenes... were there really any of them either? I just... I can't even... ugh...
Considering I wasn't buzzing about this before I went in I'm amazed that I felt so disappointed by it. There was very little to enjoy beyond Nanjiani's Pawny, and hardly anything to workout as you watched because the trailers made it fairly obvious what was going to happen. You always hope that new instalments of series are going to stand up to its predecessors or at least not be so shit that they make you regret spending time watching it... yeah...
I want to like this more and I may give it a second chance after the slight success of Aladdin's second viewing, but no matter what happens, this is still going to be ranked fourth in the series.
What you should do
I really wouldn't bother watching this, spend your time rewatching the previous three instalments.
Movie thing you wish you could take home
I would like the only amazing thing from this film, one Pawny, please.
Heather Cranmer (2721 KP) rated Savage in Books
Jun 7, 2018
(This review can be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).
When I read the blurb for this novella, I was a little bit interested especially when it came to the mysterious village. The whole creature thing isn't usually what I read when it comes to the horror genre, but as this was a short read, I thought I'd give it a try. However, it wasn't something I can say I enjoyed.
I don't really like or dislike the title. It's a bit plain and boring, and I don't really see what it has to do with the book unless it pertains to what the villagers call the undisciplined. No mention of the word savage was ever used.
The cover of this book reminds me of a book from the time of Alfred Hitchcock. I believe that the cover does suit the book.
The world building starts off being believable. It was quite easy to picture a man driving along a country road, his car dying, and then he mysteriously gets transported to a strange village. However, the author starts talking about angles and shapes, and I just found myself being really confused. I wouldn't say this made the world building any less believable but just confusing, at least for me.
I thought the pacing to be a bit too slow for my liking. There's not really any action until almost the very end of the book. Luckily this book is short or else I would've quit reading it before I was finished.
The plot is interesting enough. A man's car breaks down just outside some strange village. The man goes into the village and notices how perfectly angular the people and the landscape is. The villagers start talking about the undisciplined. The man ends up getting locked up but manages to escape. However, he runs into something a lot worse than the strange villagers. So yes, the plot line was interesting enough, but I just felt it was executed a bit poorly. I felt as if the ending didn't tie in with the whole book. I don't want to give away any spoilers, but I will say that if the author was going for that ending, maybe he should've rethought about whether or not to have a mysterious village in the book as the village and the ending don't really mesh well.
I did like Daryl. He seemed like your everyday, normal working man. However, I think he was a bit too intellectual for me to fully relate to. As for the villagers, I can't really comment on them because I felt like there wasn't enough back story on the village and its people to fully form an opinion. I would've liked more back story on the village, and I feel that with more back story, the book would've been less confusing and more interesting.
There wasn't much dialogue in the book which I found disappointing. It seemed like all that was in the book was adjectives and too much description for my liking. Not only that, but I felt that the words used were too intellectual for a common reader such as myself. A lot of the time I didn't even know what the words meant, and this lead to a lot of confusion and lack of interest for me. It's just too wordy of a book if that makes sense. There are a few swear words and a tiny bit of violence. There is also a little bit of sexual references but only in one or two scenes, and it's not very graphic.
Overall, Savage by Gary Fry has a promising story line, but with all the big words, too much description and not enough dialogue, it just falls flat. It doesn't help that the mysterious village has no back story and that the ending doesn't really mesh with the rest of the story.
Personally, I wouldn't recommend this book unless you know words that aren't used in every day conversations or if you're an English major. I'd say this book is written for those 18+.
<b>I'd give Savage by Gary Fry a 2 out of 5.</b>
(I received a free ecopy of this book from the publisher through Netgalley for an honest and unbiased review).
When I read the blurb for this novella, I was a little bit interested especially when it came to the mysterious village. The whole creature thing isn't usually what I read when it comes to the horror genre, but as this was a short read, I thought I'd give it a try. However, it wasn't something I can say I enjoyed.
I don't really like or dislike the title. It's a bit plain and boring, and I don't really see what it has to do with the book unless it pertains to what the villagers call the undisciplined. No mention of the word savage was ever used.
The cover of this book reminds me of a book from the time of Alfred Hitchcock. I believe that the cover does suit the book.
The world building starts off being believable. It was quite easy to picture a man driving along a country road, his car dying, and then he mysteriously gets transported to a strange village. However, the author starts talking about angles and shapes, and I just found myself being really confused. I wouldn't say this made the world building any less believable but just confusing, at least for me.
I thought the pacing to be a bit too slow for my liking. There's not really any action until almost the very end of the book. Luckily this book is short or else I would've quit reading it before I was finished.
The plot is interesting enough. A man's car breaks down just outside some strange village. The man goes into the village and notices how perfectly angular the people and the landscape is. The villagers start talking about the undisciplined. The man ends up getting locked up but manages to escape. However, he runs into something a lot worse than the strange villagers. So yes, the plot line was interesting enough, but I just felt it was executed a bit poorly. I felt as if the ending didn't tie in with the whole book. I don't want to give away any spoilers, but I will say that if the author was going for that ending, maybe he should've rethought about whether or not to have a mysterious village in the book as the village and the ending don't really mesh well.
I did like Daryl. He seemed like your everyday, normal working man. However, I think he was a bit too intellectual for me to fully relate to. As for the villagers, I can't really comment on them because I felt like there wasn't enough back story on the village and its people to fully form an opinion. I would've liked more back story on the village, and I feel that with more back story, the book would've been less confusing and more interesting.
There wasn't much dialogue in the book which I found disappointing. It seemed like all that was in the book was adjectives and too much description for my liking. Not only that, but I felt that the words used were too intellectual for a common reader such as myself. A lot of the time I didn't even know what the words meant, and this lead to a lot of confusion and lack of interest for me. It's just too wordy of a book if that makes sense. There are a few swear words and a tiny bit of violence. There is also a little bit of sexual references but only in one or two scenes, and it's not very graphic.
Overall, Savage by Gary Fry has a promising story line, but with all the big words, too much description and not enough dialogue, it just falls flat. It doesn't help that the mysterious village has no back story and that the ending doesn't really mesh with the rest of the story.
Personally, I wouldn't recommend this book unless you know words that aren't used in every day conversations or if you're an English major. I'd say this book is written for those 18+.
<b>I'd give Savage by Gary Fry a 2 out of 5.</b>
(I received a free ecopy of this book from the publisher through Netgalley for an honest and unbiased review).
Heather Cranmer (2721 KP) rated King of Bad (Super Villain Academy #1) in Books
Jun 7, 2018
(This review can be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).
This book has been on my TBR (to be read) list for awhile. It sounded very intriguing, so when I was offered the chance to review it, I automatically said yes. Luckily, the book didn't disappoint.
I think the title is an excellent fit for this book. Even Jeff's sister refers to him as the king of bad at one point. It's also an ironic fit for Jeff as we soon discover. (And don't worry, that wasn't a spoiler).
The cover is alright. I like the whole fire and ice thing going on with the cover which fits nicely with the book. I just wish there was less person and more scenery in the forefront.
I loved the world building! It made me wish I was part of it. Strand does a fantastic job of making the world of King of Bad seem like it's a real thing. The setting takes place in the United States although there are super villain and super hero academies all around the world. I like that Strand kept her novel set in the real world instead of some made up fantasy world. It makes it feel more real. The only thing I found confusing was the end. To me, it just felt a bit rushed, and just left me scratching my head wondering what had just happened.
The pacing is very enjoyable, and I found myself becoming more and more immersed with what was and what would happen to Jeff. Like the world building, the pacing does speed up a bit too much towards the end for my liking. Personally, I felt that things should've been better explained.
I loved the plot! It's about time we see the perspective of the world from a super villain! All too often, books tend to focus on the super hero. I liked the idea of a Super Villain Academy and seeing how the children were all trained to be bad. When a super hero academy attacks Jeff's school, I was actually rooting for the bad guys although it didn't feel wrong. There is a plot twist which I really enjoyed. There's no cliff hangers in this book that I noticed, so it can be read as a stand alone.
The characters were fantastic. It was hard not to love Jeff. He had fantastic manners for a baddie, and he was also very sarcastic which was my favorite thing about him. Source was probably my favorite character. I loved his nerdiness, and I could totally relate to him feeling that he didn't really fit in although Jeff felt that way as well. Oceanus came across as conflicted which I believe was intentional. She didn't want Jeff to think of her as a nice girl because she was supposed to be a villain. However, I did like Oceanus very much, and I kept rooting for her and Jeff to get together. Mystic is a fantastic character, and I never really trusted her. The author does a fantastic job in making the reader feel conflicted about Mystic which is also intentional. She had the power of suave which I thought was a fantastic ability. She also comes across as a caring and sweet girl for the most part.
The dialogue and character interactions flow very smoothly. Nothing ever felt forced or awkward writing wise. There is some swearing in this book as well as some sexual references and violence in case that isn't your thing.
Overall, King of Bad is an enjoyable and original read. My favorite thing about this book were the characters and reading about super villains as opposed to super heroes.
I'd recommend this book to those aged 15+ who are feeling a little bit bad although they're really good. If you enjoy great characters and a fantastic plot, then this is the book for you!
(I received this ebook for free from the tour host in exchange for a fair and honest review).
This book has been on my TBR (to be read) list for awhile. It sounded very intriguing, so when I was offered the chance to review it, I automatically said yes. Luckily, the book didn't disappoint.
I think the title is an excellent fit for this book. Even Jeff's sister refers to him as the king of bad at one point. It's also an ironic fit for Jeff as we soon discover. (And don't worry, that wasn't a spoiler).
The cover is alright. I like the whole fire and ice thing going on with the cover which fits nicely with the book. I just wish there was less person and more scenery in the forefront.
I loved the world building! It made me wish I was part of it. Strand does a fantastic job of making the world of King of Bad seem like it's a real thing. The setting takes place in the United States although there are super villain and super hero academies all around the world. I like that Strand kept her novel set in the real world instead of some made up fantasy world. It makes it feel more real. The only thing I found confusing was the end. To me, it just felt a bit rushed, and just left me scratching my head wondering what had just happened.
The pacing is very enjoyable, and I found myself becoming more and more immersed with what was and what would happen to Jeff. Like the world building, the pacing does speed up a bit too much towards the end for my liking. Personally, I felt that things should've been better explained.
I loved the plot! It's about time we see the perspective of the world from a super villain! All too often, books tend to focus on the super hero. I liked the idea of a Super Villain Academy and seeing how the children were all trained to be bad. When a super hero academy attacks Jeff's school, I was actually rooting for the bad guys although it didn't feel wrong. There is a plot twist which I really enjoyed. There's no cliff hangers in this book that I noticed, so it can be read as a stand alone.
The characters were fantastic. It was hard not to love Jeff. He had fantastic manners for a baddie, and he was also very sarcastic which was my favorite thing about him. Source was probably my favorite character. I loved his nerdiness, and I could totally relate to him feeling that he didn't really fit in although Jeff felt that way as well. Oceanus came across as conflicted which I believe was intentional. She didn't want Jeff to think of her as a nice girl because she was supposed to be a villain. However, I did like Oceanus very much, and I kept rooting for her and Jeff to get together. Mystic is a fantastic character, and I never really trusted her. The author does a fantastic job in making the reader feel conflicted about Mystic which is also intentional. She had the power of suave which I thought was a fantastic ability. She also comes across as a caring and sweet girl for the most part.
The dialogue and character interactions flow very smoothly. Nothing ever felt forced or awkward writing wise. There is some swearing in this book as well as some sexual references and violence in case that isn't your thing.
Overall, King of Bad is an enjoyable and original read. My favorite thing about this book were the characters and reading about super villains as opposed to super heroes.
I'd recommend this book to those aged 15+ who are feeling a little bit bad although they're really good. If you enjoy great characters and a fantastic plot, then this is the book for you!
(I received this ebook for free from the tour host in exchange for a fair and honest review).
Merissa (14056 KP) rated Out of the Dark (The Grey Wolves, #4) in Books
Dec 17, 2018
The best thing for me is the fact that you get taken straight back where the old book finished when the new book starts. And when you're reading them back to back as I am, this is great! There's no wondering who's done what and when. You just dive straight back into the pack and carry on.
You learn more in this book about the gypsy healers but that in no way detracts from Jen and Decebel's story. When a wicked witch (stay with me here, it's worth it) tries to place a curse on Fane, Decebel is somehow able to sense it and manages to take the hit, literally, for Fane. This is a horrible curse though because it means that he loses his memories of his mate when he has only just found her and they haven't completed the Blood Rites yet. The struggle between the two of them is so painful and intense, I felt like a voyeur! So well written, you just can't remain separate from the story. Just when you think that things are slowing down and you're going to get your HEA, something else will happen that will throw everything on its head. There is just so much action and thrills in this book. Once again, we are treated to a Blood Rites which manages to match that of Jacque and Fane. But is that the end of the story? I'll leave you to read it and find out.
DEFINITELY RECOMMENDED
You learn more in this book about the gypsy healers but that in no way detracts from Jen and Decebel's story. When a wicked witch (stay with me here, it's worth it) tries to place a curse on Fane, Decebel is somehow able to sense it and manages to take the hit, literally, for Fane. This is a horrible curse though because it means that he loses his memories of his mate when he has only just found her and they haven't completed the Blood Rites yet. The struggle between the two of them is so painful and intense, I felt like a voyeur! So well written, you just can't remain separate from the story. Just when you think that things are slowing down and you're going to get your HEA, something else will happen that will throw everything on its head. There is just so much action and thrills in this book. Once again, we are treated to a Blood Rites which manages to match that of Jacque and Fane. But is that the end of the story? I'll leave you to read it and find out.
DEFINITELY RECOMMENDED
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Purple Phoenix Games (2266 KP) rated Journey of the Emperor in Tabletop Games
Jun 13, 2019
Do you think you know how to party? I thought I did, too. Then I played Journey of the Emperor, where you are planning an exciting party of journeys for the Emperor and their friends. They are all relying on YOU to provide them with the best journeys seeing exciting animals, beautiful flowers, and colorful lanterns along the way. But will you be able to plan wisely in the limited time you have been given? Let’s find out.
We were very excited to receive this game from Laboratory H for preview before they began their Kickstarter campaign. We love games with an Asian influence, and it seemed to have touches and inspirations from Tokaido, another favorite of ours. What we received is its own beast with great art and components.
So like I alluded to in my intro, you play a party planner drafting the best path cards to build the most killer journeys for your Emperor. You are dealt a hand of path cards – big, beautiful cards – that can feature different combinations of Journey Start, Journey End, animals, and lanterns icons. To assist you in focusing your strategy, you are also dealt four Emperor’s Favorites cards, from which you will keep two and discard the others. From the large stack of remaining path cards you reveal six as an offer and the game can begin.
On your turn you will be drafting cards from the offer, playing cards from your hand, and trying to complete objectives for points on your Emperor’s Favorites and Journey Start and End cards. These cards have scoring conditions printed on them to help tailor your play. So a Journey End card could have a picture of a flower on it (as all Start and End cards do) with a scoring condition of 3 points for every tiger icon on this completed Journey (I want to call this a “scoring panel” for this review to make it easier). So then you want to concentrate on getting as many tiger icons into this Journey to score tons of points. Or perhaps a Journey Start card will have a different flower, and state that you get 21 points for every set of tiger, dragon, and turtle icons. Either way, you now have a goal to achieve and you spend the game trying to amass the most points from these scoring opportunities and those found on your Emperor’s Favorites cards, which have similar scoring iconography. Most points at game end wins!
While this seems easy and that there is no inherent strategy, let me introduce the wrinkle. You can only score points from completed journeys. Each completed journey has at least a Journey Start and Journey End card. These cards will be adjacent to each other to form a pathway through the cards. You may never add a path card to your journey between two existing cards, but they can be added to the edges of a journey – either at the beginning or the end. If you add to the beginning, you will completely cover up the Journey Start card’s scoring panel so that you can create an uninterrupted path. Herein lies the strategy. At what point do you take the plunge and cover up a scoring panel to add to your journey? Yes, you can get way more points by doing this, but in a 4-player game you only have EIGHT turns. So do you feel like you will be able to draft just the right cards to maximize your scoring or will you falter and not be able to complete a journey in time, thus forfeiting any points you could have scored? Oh, you clever game…
Components. This is a smaller card game. The Emperor’s Favorites cards are about the mini size you would find in OG Ticket to Ride. The path cards are much larger and similar to the tarot sized cards, if not even taller. Both are of great quality with the wonderful linen finish (that I’m learning is more polarizing than I originally thought, but I love it!). Our review copy came with a few scoring sheets to tally the final scores – which we didn’t use correctly but still arrived at the correct final scores. The art in this game is truly breathtaking. The details in the murals in just the backgrounds of the path cards are amazing, and the flowers and animals are really really incredible. If we had one small gripe about the art, it was mentioned that someone could not tell much of a difference between the tiger and the dragon icons on the path cards. I didn’t have much of a problem deciphering the difference, but they are very similar in color and style, so I can see how others may view this as an issue for them.
DISCLAIMER: These are preview copy components, and I do not know if the final components will be similar or different, or if the Kickstarter campaign will alter or add anything through stretch goals. That said, I am very satisfied with the components provided in this game.
This is a really good game. A lot more thinky than Tokaido (using a similar theme), and ultimately more enjoyable because you really feel you have control over your turns and aren’t just going for the best available at the time. You actually have to employ strategy here in order to be competitive. And although this is not a spiteful take-that game, you most certainly can foil your opponents’ plans indirectly by drafting their much-needed path cards. The art is amazing, the game is a great length, and you really want to keep playing. To me, that is the mark of a really good game. All that said, I would recommend this one if you are looking for a quick game that gives you all the good feelings of Tokaido but also scratches more of a gamer’s itch for actual strategy. Oh, and it’s absolutely beautiful.
We were very excited to receive this game from Laboratory H for preview before they began their Kickstarter campaign. We love games with an Asian influence, and it seemed to have touches and inspirations from Tokaido, another favorite of ours. What we received is its own beast with great art and components.
So like I alluded to in my intro, you play a party planner drafting the best path cards to build the most killer journeys for your Emperor. You are dealt a hand of path cards – big, beautiful cards – that can feature different combinations of Journey Start, Journey End, animals, and lanterns icons. To assist you in focusing your strategy, you are also dealt four Emperor’s Favorites cards, from which you will keep two and discard the others. From the large stack of remaining path cards you reveal six as an offer and the game can begin.
On your turn you will be drafting cards from the offer, playing cards from your hand, and trying to complete objectives for points on your Emperor’s Favorites and Journey Start and End cards. These cards have scoring conditions printed on them to help tailor your play. So a Journey End card could have a picture of a flower on it (as all Start and End cards do) with a scoring condition of 3 points for every tiger icon on this completed Journey (I want to call this a “scoring panel” for this review to make it easier). So then you want to concentrate on getting as many tiger icons into this Journey to score tons of points. Or perhaps a Journey Start card will have a different flower, and state that you get 21 points for every set of tiger, dragon, and turtle icons. Either way, you now have a goal to achieve and you spend the game trying to amass the most points from these scoring opportunities and those found on your Emperor’s Favorites cards, which have similar scoring iconography. Most points at game end wins!
While this seems easy and that there is no inherent strategy, let me introduce the wrinkle. You can only score points from completed journeys. Each completed journey has at least a Journey Start and Journey End card. These cards will be adjacent to each other to form a pathway through the cards. You may never add a path card to your journey between two existing cards, but they can be added to the edges of a journey – either at the beginning or the end. If you add to the beginning, you will completely cover up the Journey Start card’s scoring panel so that you can create an uninterrupted path. Herein lies the strategy. At what point do you take the plunge and cover up a scoring panel to add to your journey? Yes, you can get way more points by doing this, but in a 4-player game you only have EIGHT turns. So do you feel like you will be able to draft just the right cards to maximize your scoring or will you falter and not be able to complete a journey in time, thus forfeiting any points you could have scored? Oh, you clever game…
Components. This is a smaller card game. The Emperor’s Favorites cards are about the mini size you would find in OG Ticket to Ride. The path cards are much larger and similar to the tarot sized cards, if not even taller. Both are of great quality with the wonderful linen finish (that I’m learning is more polarizing than I originally thought, but I love it!). Our review copy came with a few scoring sheets to tally the final scores – which we didn’t use correctly but still arrived at the correct final scores. The art in this game is truly breathtaking. The details in the murals in just the backgrounds of the path cards are amazing, and the flowers and animals are really really incredible. If we had one small gripe about the art, it was mentioned that someone could not tell much of a difference between the tiger and the dragon icons on the path cards. I didn’t have much of a problem deciphering the difference, but they are very similar in color and style, so I can see how others may view this as an issue for them.
DISCLAIMER: These are preview copy components, and I do not know if the final components will be similar or different, or if the Kickstarter campaign will alter or add anything through stretch goals. That said, I am very satisfied with the components provided in this game.
This is a really good game. A lot more thinky than Tokaido (using a similar theme), and ultimately more enjoyable because you really feel you have control over your turns and aren’t just going for the best available at the time. You actually have to employ strategy here in order to be competitive. And although this is not a spiteful take-that game, you most certainly can foil your opponents’ plans indirectly by drafting their much-needed path cards. The art is amazing, the game is a great length, and you really want to keep playing. To me, that is the mark of a really good game. All that said, I would recommend this one if you are looking for a quick game that gives you all the good feelings of Tokaido but also scratches more of a gamer’s itch for actual strategy. Oh, and it’s absolutely beautiful.
Hazel (2934 KP) rated The Collective in Books
Jul 31, 2022
A very satisfying tale of revenge that I raced through in quick time.
Unfortunately, we have all heard of cases where a child is abused or found dead, murdered or killed by someone else and the person thought to have committed that atrocity walks free. We all feel for the parents but what would you do if that parent was you? Would you want revenge and how far would you go?
Camille is that parent; her only child is gone and her marriage has ended.
Grief has no time scale and after five years, the pain is still as raw, if not more so as the person she believed murdered her beautiful daughter is walking free and getting on with their lives. She has to do something but what?
Enter the collective ... a secret online group of mainly mothers who will help you get the justice you feel you deserve by working together.
Camille now has purpose but how far will she go?
With a great plot and interesting characters written at a pace that was quite slow at first but increased as the story developed, this book is a great thriller and certainly had me gripped from the start waiting to see how it all turned out.
Thank you must go to The Orion Publishing Group and NetGalley for enabling me to read The Collective and share my views.
Unfortunately, we have all heard of cases where a child is abused or found dead, murdered or killed by someone else and the person thought to have committed that atrocity walks free. We all feel for the parents but what would you do if that parent was you? Would you want revenge and how far would you go?
Camille is that parent; her only child is gone and her marriage has ended.
Grief has no time scale and after five years, the pain is still as raw, if not more so as the person she believed murdered her beautiful daughter is walking free and getting on with their lives. She has to do something but what?
Enter the collective ... a secret online group of mainly mothers who will help you get the justice you feel you deserve by working together.
Camille now has purpose but how far will she go?
With a great plot and interesting characters written at a pace that was quite slow at first but increased as the story developed, this book is a great thriller and certainly had me gripped from the start waiting to see how it all turned out.
Thank you must go to The Orion Publishing Group and NetGalley for enabling me to read The Collective and share my views.
Kristy H (1252 KP) rated Whistle In The Dark in Books
Mar 10, 2019
Jen Maddox is on holiday with her fifteen-year-old daughter, Lana, when Lana disappears. But, somehow, Lana is found four days later: confused and bloody, but in one piece. Jen and her husband, Hugh, are beyond relieved, but Jen cannot shake the fear plaguing her. Lana has struggled with depression these past few years. What happened over those four days? Why can't her daughter remember anything? Jen knows she should welcome Lana back with welcome arms, but she cannot rest until she knows what happened to her daughter.
This was a complicated read, which made me feel and think all sorts of feelings. I have to definitely point out that there are triggers for self-harm and suicide in this one. The book hit home for me, as I lost a dear cousin-who was more like a sister to me-to suicide. She was a little older than Lana when she died, but I saw a lot of similarity between the two, and I could understand some of Jen's frustration and sadness with her daughter because of it. Because, honestly, a lot of this book is just sad and depressing.
It's written in short snippets, not long chapters, each with a title, and they are all told from Jen's perspective. I would have liked to have heard from Lana sometimes. Because this is Emma Healey, many of these little pieces and insights are brilliant, truly. But, also, I won't lie, some of this book is a slog. It mirrors living with someone with depression--it's slow, painful, and tough. I wouldn't call this a fun read, even though I could definitely enjoy some of the breakthroughs and beautiful moments Lana and Jen did share.
While the premise of this book is finding out what happened to Lana, much of it is just Jen and Lana's daily life--trying to find themselves after Lana's disappearance. You see the guilt Jen feels about her daughter's mental illness and the complications of motherhood--how hard it can be. Jen's older daughter Meg and her husband, Hugh, are more supporting characters to the Jen and Lana show. There definitely are some humorous pieces among the sad parts--Jen and her husband struggling to raise a teen, Jen's interactions with her mom stand out. And Lana, as she comes across through her mom's eyes, is an interesting and dynamic character. Her grim sense of humor is enjoyable, too.
I found this novel to be very driven by emotions and to be a deep look at a family who is torn apart not only by Lana's disappearance, but by mental illness. I think, too, overall it does a very good job portraying what mental illness can do to a family. Even Lana's descriptions of what her depression feels like are quite well-done. So much of the book actually made me feel tense on Jen's behalf, and you just can't help but feel so sad and scared for both Jen and Lana. The little snippets of the book really do a good job of capturing moments--that is life, after all. A series of moments that add up.
I wish that Jen had been less obsessed with figuring out what had happened to Lana, but I think I can understand where it came from (her fear). For a little bit, I wasn't sure I could push through the book, but I was also motivated to figure out where Lana had been for those four days, and I was attached to Lana (and even Jen), I won't lie. The end of the book also redeemed it for me. There was something about it that made it all work.
This book isn't for everyone, and in some ways, I even have trouble recommending it for those who have struggled with mental illness, because it can be really triggering. Still, I think the author treated the topic very respectfully. I couldn't help but feel for Jen and I really found myself wanting to help Lana, to reach out to her. Healey really does know how to create nuanced characters. Still, if this is your first time reading her, I can't help but recommend the amazing Elizabeth Is Missing, which I just adore. Still, it has its lovely moments and is certainly well-written, if not a slow read.
I received a copy of this novel from the publisher and Edelweiss in return for an unbiased review (thank you!).
This was a complicated read, which made me feel and think all sorts of feelings. I have to definitely point out that there are triggers for self-harm and suicide in this one. The book hit home for me, as I lost a dear cousin-who was more like a sister to me-to suicide. She was a little older than Lana when she died, but I saw a lot of similarity between the two, and I could understand some of Jen's frustration and sadness with her daughter because of it. Because, honestly, a lot of this book is just sad and depressing.
It's written in short snippets, not long chapters, each with a title, and they are all told from Jen's perspective. I would have liked to have heard from Lana sometimes. Because this is Emma Healey, many of these little pieces and insights are brilliant, truly. But, also, I won't lie, some of this book is a slog. It mirrors living with someone with depression--it's slow, painful, and tough. I wouldn't call this a fun read, even though I could definitely enjoy some of the breakthroughs and beautiful moments Lana and Jen did share.
While the premise of this book is finding out what happened to Lana, much of it is just Jen and Lana's daily life--trying to find themselves after Lana's disappearance. You see the guilt Jen feels about her daughter's mental illness and the complications of motherhood--how hard it can be. Jen's older daughter Meg and her husband, Hugh, are more supporting characters to the Jen and Lana show. There definitely are some humorous pieces among the sad parts--Jen and her husband struggling to raise a teen, Jen's interactions with her mom stand out. And Lana, as she comes across through her mom's eyes, is an interesting and dynamic character. Her grim sense of humor is enjoyable, too.
I found this novel to be very driven by emotions and to be a deep look at a family who is torn apart not only by Lana's disappearance, but by mental illness. I think, too, overall it does a very good job portraying what mental illness can do to a family. Even Lana's descriptions of what her depression feels like are quite well-done. So much of the book actually made me feel tense on Jen's behalf, and you just can't help but feel so sad and scared for both Jen and Lana. The little snippets of the book really do a good job of capturing moments--that is life, after all. A series of moments that add up.
I wish that Jen had been less obsessed with figuring out what had happened to Lana, but I think I can understand where it came from (her fear). For a little bit, I wasn't sure I could push through the book, but I was also motivated to figure out where Lana had been for those four days, and I was attached to Lana (and even Jen), I won't lie. The end of the book also redeemed it for me. There was something about it that made it all work.
This book isn't for everyone, and in some ways, I even have trouble recommending it for those who have struggled with mental illness, because it can be really triggering. Still, I think the author treated the topic very respectfully. I couldn't help but feel for Jen and I really found myself wanting to help Lana, to reach out to her. Healey really does know how to create nuanced characters. Still, if this is your first time reading her, I can't help but recommend the amazing Elizabeth Is Missing, which I just adore. Still, it has its lovely moments and is certainly well-written, if not a slow read.
I received a copy of this novel from the publisher and Edelweiss in return for an unbiased review (thank you!).
Kristy H (1252 KP) rated The Last Time I Lied in Books
Mar 6, 2019
Enjoyable, foreboding thriller
Fifteen years ago at Camp Nightingale, three of Emma's fellow campers disappeared, never to be found again. Ever since then, Emma has felt guilt about the incident and her actions that night. She idolized the three girls, especially beautiful Vivian, the leader of the pack, who bossed around Emma and the other two campers, Allison and Natalie. Since then, Emma--now a painter--has been painting huge canvases of landscapes, where she (secretly) paints the girls within each scene. She holds a successful show of her works, but now she's stuck, unable to paint anything else but "the girls," as she calls them. So when the owner of Camp Nightingale, Francesca Harris-White, turns up at Emma's show and tells her she's reopening the camp and she wants Emma to come back as an painting instructor, Emma agrees. Perhaps this will give her the closure she has always lacked and a chance to move on, to begin painting something else. But once back at the Camp--in the same cabin where her friends disappeared-Emma feels watched. Strange things begin happening and Emma starts to wonder more and more about what really happened fifteen years ago.
Well, this was just a fun thriller and a completely engaging read. I'm so glad I gave it a chance, as--unlike most of the reading population, I actually wasn't a huge fan of Sager's FINAL GIRLS and I wasn't entirely sure I was going to read this one. But it was definitely worth the read! This is a quick read and really enjoyable.
Sager populates the novel with a bunch of mysterious pieces that begin to add up across the story--clues, if you will--but you are left constantly wondering as you read. I personally was guessing up until the end, which I really liked. I am always a fan of a thriller that isn't utterly predictable. The novel is told from Emma's perspective, but flips between the present and the past (fifteen years ago, when the three girls went missing initially). This turns out to be an amazingly effective and compelling storytelling format: I read the entire book in about 24 hours and the first half in one setting. You can't quite pinpoint what draws you in, but you find yourself compulsively turning the pages.
Emma is a wonderful unreliable narrator. I enjoyed that she wasn't the requisite annoying unreliable narrator that we seem to see so often: she's tough, engaging, and just happens to be fairly untrustworthy at times to boot. Just when you start to get a bit frustrated and ready to truly know what Emma lied about, Sager spills the beans and the saga continues, with more crazy reveals.
The scene setting in this one is great; while I've never actually been to camp, Sager sets the stage so perfectly: you can just picture everything. The entire novel has this wonderful layer of creepy and mysterious on top of it all. So much of it seems foreboding, which adds to the suspense. And, as many have mentioned, there is a great twist to the ending, which I personally liked.
Overall, I really enjoyed this thriller. It's foreboding, quite readable, and features a main character who draws you in. Between not enjoying FINAL GIRLS and then seeing so much hype for this one, I was ready to be disappointed, but THE LAST TIME I LIED proved me wrong: it was a really engaging and suspenseful read. 4+ stars.
I received a copy of this novel from the publisher and Netgalley in return for an unbiased review (thank you!).
Well, this was just a fun thriller and a completely engaging read. I'm so glad I gave it a chance, as--unlike most of the reading population, I actually wasn't a huge fan of Sager's FINAL GIRLS and I wasn't entirely sure I was going to read this one. But it was definitely worth the read! This is a quick read and really enjoyable.
Sager populates the novel with a bunch of mysterious pieces that begin to add up across the story--clues, if you will--but you are left constantly wondering as you read. I personally was guessing up until the end, which I really liked. I am always a fan of a thriller that isn't utterly predictable. The novel is told from Emma's perspective, but flips between the present and the past (fifteen years ago, when the three girls went missing initially). This turns out to be an amazingly effective and compelling storytelling format: I read the entire book in about 24 hours and the first half in one setting. You can't quite pinpoint what draws you in, but you find yourself compulsively turning the pages.
Emma is a wonderful unreliable narrator. I enjoyed that she wasn't the requisite annoying unreliable narrator that we seem to see so often: she's tough, engaging, and just happens to be fairly untrustworthy at times to boot. Just when you start to get a bit frustrated and ready to truly know what Emma lied about, Sager spills the beans and the saga continues, with more crazy reveals.
The scene setting in this one is great; while I've never actually been to camp, Sager sets the stage so perfectly: you can just picture everything. The entire novel has this wonderful layer of creepy and mysterious on top of it all. So much of it seems foreboding, which adds to the suspense. And, as many have mentioned, there is a great twist to the ending, which I personally liked.
Overall, I really enjoyed this thriller. It's foreboding, quite readable, and features a main character who draws you in. Between not enjoying FINAL GIRLS and then seeing so much hype for this one, I was ready to be disappointed, but THE LAST TIME I LIED proved me wrong: it was a really engaging and suspenseful read. 4+ stars.
I received a copy of this novel from the publisher and Netgalley in return for an unbiased review (thank you!).






