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Kirk Bage (1775 KP) rated Parasite (2019) in Movies

Jan 22, 2021 (Updated Jan 22, 2021)  
Parasite (2019)
Parasite (2019)
2019 | Drama
Hello there! It’s been six weeks since my last post – Covid 19 related restriction issues sent me to a very odd place mentally and it has taken me a while to snap out of it enough to have the energy and will to keep writing these reviews. But what better way to recomense than with the history making Best Picture film from earlier in this strange year of 2020, before all the things that changed our way of thinking began?

The hype surrounding this movie in January was immense, for a film coming from Korea out of the blue, with an image and plot that didn’t fit into any of the normal marketing boxes. Every review ranged from this is incredible to… just see it for yourself. Nothing could have been more intriguing. I was certainly hooked on the idea, although by the time the Oscars came around I still hadn’t managed to see it at the cinema.

I found it fascinating that the academy had chosen 2020 as the year to change the dodgy sounding “Best Foreign Language film” to “Best International film”. It was about time, really, to acknowledge the us and them philosophy of world cinema didn’t really wash. And as the sublime Roma had paved the way for non English films to be considered again in all the main categories as serious contenders, I just had a feeling this was the year Oscar would make a statement with this film.

And so it turned out to be. It was a strong year. At the time I was a huge Joker advocate, having not yet seen 1917 either. Looking back now, I think, although not as perfect as Roma the year before, Parasite certainly deserves the praise and accolades it garnered from all around the world. Although any of those 3 films (Parasite, 1917 and Joker) would have been obvious winners in any other less competitive year.

So what is it about Parasite that raises it above the masses? Well, for a start it looks both beautiful and awe inspiring in every shot. Each image is designed and framed expertly to create a montage of mood and form that holds the multi-layered storytelling in place. Rarely have I seen such a well balanced and crisp visual design for a film, of any kind. Even with the subtitles off there is plenty to engage the eye and mind here. But it’s real secret is how it draws you in to believing you are watching one kind of satirical drama for about 40 minutes and then punches you in the solar plexus with the revelation that it has mutated into something darker, weirder and more entertaining on every level.

The “twist” when it comes along is so well placed and unexpected, even if you are told to expect one, that it entirely transforms your experience. You have been engaging with social issues and a basic satire on the rich vs the poor, where true power is a good wifi signal, and then, blam, you are watching a modern horror story with truly disturbing ramifications. I found this gear shift riveting and striking in a way that I can’t remember from a film in a long time.

But, looking back on it after several months, is that tonal shift really a strength? Some criticism, however minor in the scheme of things, did point this out, that what we get with Parasite is an unfocused and confused mix of genres that doesn’t entirely cohere. I mean, I see that, but have to disagree, simply because the writing at every point is too intelligent and sharp to give a damn about staying still and balanced on just one idea. Parasite is an exercise in energetic chaos that juggles many balls, all as interesting as one another, without dropping any of them.

Poverty, class, elitism, generational gaps, vanity, work ethics and morality, roles within a family unit, loyalty, weakness, revenge and bitterness are all themes here, and many more. Start going down the alley of one conversation that Parasite starts and end up somewhere entirely different in just a few sentences. And that is why it is worth seeing, several times. And that is why it works and was rewarded.

Is it a film I will be keen to see over again as the years pass? Yes and no. I’d probably be most interested to see it with someone who hasn’t seen it, to see their reaction. But I’m much less likely to give it multiple watches than the previous mentioned Joker and 1917, or indeed Roma, which I just can’t help comparing it to, even though they have virtually nothing in common, as I wish it had been Roma that made history at the awards rather than this. Of course, it is personal taste at that level of quality, but I believe Roma to be the better film.

If nothing else, however, Parasite marks the graduation of Bong Joon Ho, from a quirky filmmaker, whose interesting but not quite great near misses include The Host, Snowpiercer and Okja – all entertaining but flawed – to an auteur of considerable skill. Will the elements of his mind and vision ever align this well again. I hope so. I’ll be looking out for it, as will the rest of the world now.
  
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ClareR (5996 KP) rated Mother May I in Books

Aug 2, 2021  
Mother May I
Mother May I
Joshilyn Jackson | 2021 | Contemporary, Thriller
10
9.3 (4 Ratings)
Book Rating
Mother May I was an unputdownable book for me - a high octane thriller, where a mother must follow, to the letter, the instructions of the woman who has kidnapped her infant son.

Bree Cabbat has a storybook life. She wants for nothing, has beautiful children, and a caring, handsome husband. She has come from a life of poverty, and she knows just how lucky she is. Bree doesn’t want anyone to take this life away from her.

When a witch-like character kidnaps her son and tells her that she has to do a job for her - and that she has to follow the instructions to the letter, Bree agrees. She has no other choice. The thought of a child being kidnapped, no matter their age, is horrifying.

As the story progressed, I found myself a little unnerved to find myself empathising with the baby’s kidnapper: she has a pretty compelling reason for her actions. And Bree feels the same way. She has a similar background to the woman, and knows how hard it is to claw your way out of poverty - and how easy it is to fall even lower. The fact that the kidnapper has her baby is ever present in Bree’s mind. She doesn’t forgive her because of her life experiences. Bree just wants to do what the witch has told her to do, and to get her son back.

Bree learns that her husband has kept a pretty big secret, and it has been the cause of not just their own plight. Will their marriage survive this?

To be fair, I wasn’t much concerned with the state of Bree’s marriage for much of this book. I was more interested in the relationship between Bree and her son’s kidnapper.

This book is gripping. I’m warning you now: don’t pick this book up if you know you’re going to have to put it down soon after. You won’t want to!

Another great thriller from Joshilyn Jackson - highly recommended!
  
13 Monsters
13 Monsters
2020 | Dice Game, Fantasy, Fighting, Memory, Party Game
Guys and gals, I have a confession. I am not good at memory games. I already surmised it is due to my increasing age, as my 3-year-old son tore through our plays of Farm Rescue, so I am not above resigning myself to the fact that it may be age. In any case, 13 Monsters starts out as a memory game then quickly transforms into a punish-thy-neighbor-into-oblivion monster battle game. Intrigued? We were too…

As I mentioned in the intro, and as you can see in the first photo below, 13 Monsters starts out as a memory tile-flipping game and then becomes a bash-em’-up for domination. The goal of 13 Monsters is to end the game holding the monsters with the highest total Hit Points (HP). Now how you get there is another matter entirely.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, purchase the game through the Kickstarter campaign running until December 20, 2019, or through any retailers stocking it after fulfillment. -T

To setup 13 Monsters, a randomized 9×9 grid of monster tiles are spread across the play surface with the longer title tile placed square in the middle (see what I did there?). Place the five d6 on the table to be used by any player. Determine the first player (whomever is the most beastly) and you are ready to play!

Turns are played in phases where you will initially be hunting the playing field trying to find matching monstersets to build a complete monster. Monstersets are horizontally matching tiles belonging to the same monster. So the top set is the head, the middle is the eyes, and the bottom is the body of the monster. This phase will continue in turns until multiple players have at least one monsterset. Things now start getting interesting.

Once you have at least one monsterset you can, before hunting from the field, offer to trade monstersets with other players. You may also use an ability named “Sacrifice,” which allows you to rearrange your monstersets to create a more powerful monster. Why would you want to rearrange? Monsters come in five elemental flavors – fire, water, earth, air, and ghost. Monsters with matching elemental monstersets are more powerful than those with mismatched elemental monstersets. This will come into play later when the monsters battle for supremacy.

Battles. Once you have a complete monster (head, eyes, body) you can, on your turn and before hunting, attack another monster. When attacking, both the attacker and defender will be throwing the five dice in hopes of ending with the highest total of pips of a matching set (like five 6s on the d6). The winner will then claim a monsterset from the involved monster (or separate monsterset) and add it to their collection. Monsters with more elementally-matching sets will be able to throw the dice more times versus a completed monster with mismatched elemental sets, so THAT is why using Sacrifice can make or break a battle.

There are other special abilities that are unlocked with different combinations of monsters: “Permafrost” allows the player to place a die on a tile that other players will not be able to flip on their hunting turn. However, once a battle is initiated all Permafrost dice are removed from the board to be used in the battle, so it is not a long-term tactic to be used. “Prophet” allows the player to flip over three tiles instead of the normal two tiles and can be very powerful when used correctly – you need to have a “Monster O.G.” which is a monster with all matching tiles belonging to the same completed monster. The final ability is “Supernova” and can only be used by a completed 13th Monster (the only Ghost-element monster, shown below). Supernova allows the player to sacrifice the 13th Monster in order to absorb (steal) a complete monster from any player and add it to their personal collection. The 13th Monster then leaves the game, but the controlling player will still receive the HP points for having collected and used it.

Play continues in this fashion until all tiles have been collected from the playing field. Once the final pair is taken, players are then allowed to declare one final battle against any opponent in hopes to bolster their final score. The player with the most HP shared among their completed monsters is the winner and ultimate Beast Master!

Components. Again, we were provided a prototype copy of the game, but from what I understand, the final production copy of the game will be very similar to this version if not exactly the same. What comprises the game is a ton of monster tiles and five dice. That doesn’t sound like a lot, and it’s not. But these are great quality tiles and normal quality dice (which I am hoping will become pink to match the main color found throughout the game). I love the overall art style. The art is what really pops out at you because the monsters are all uniquely weird and intriguing and kinda cute at the same time. I also very much appreciate that the team thought to include little bubbles next to the element icon on the tiles to indicate to which layer the tile belongs: head, eyes, body. Excellent touch. Overall the components are great, and the rulebook is killer. Outstanding work went into making this game visually stunning.

Is it a good game? It is certainly a very cool spin on Memory and adds modular monster building and player vs player battles where you can win each others’ components. I love it! Even though I am horrible at memory games, this gives me options once I do find a monsterset. I can trade and attack my way to building more and better monsters – but the dice have to be on my side, and I’m cool with that. If you are looking for something to add to your collection that is a brilliant hybrid of many different mechanics and looks absolutely incredible on the table, then please check out 13 Monsters. It rewards tactics, but also has that element of luck to help balance everything out. I’m a big fan!
  
Mission: Impossible – Rogue Nation (2015)
Mission: Impossible – Rogue Nation (2015)
2015 | Action, Drama
What a Blast
Ethan Hunt (Tom Cruise) is back for this fifth installment where he gathers a team to stop an international terrorist group called The Syndicate.

Acting: 10

Beginning: 10

Characters: 10

Cinematography/Visuals: 10
The Mission: Impossible franchise has a way of hopping from one locale quickly to the next and Rogue Nation is no exception. Every location brings them to a different point in the journey, a means to an end, which makes things fun to follow. There’s always something happening that manages to up the visual ante from one scene to the next. My personal favorite was a crazy car chase through a crowded city. Director Christopher McQuarrie really manages to capture the intensity of this moment as cars and motorcycles weave in and out of tight spaces. This is just one of many heartpacing sequences that are visually stunning.

Conflict: 8
While the movie doesn’t skimp on the action, Rogue Nation isn’t quite as intense as other movies in the franchise. Not to say that this movie will put you to sleep by any means as there is plenty to keep the viewer occupied. One scene (actually the scene right before the car chase I love) involves Ethan having to capture data from an underwater security system. I could take a stab at describing it, but I couldn’t do it justice. It’s intense and fun to watch at the same time. I remember watching it for the first time in theaters and screaming out loud at the movie screen as Ethan found himself racing against times. It’s action sequences like that that make me wonder why more people don’t love movies.

Genre: 7
Pretty damn good…but I’ve seen better, particularly in the franchise itself. It falls just a couple notches shy of being great. Despite falling just shy of a classic, it manages to hold its own and gives me a good time with every watch.

Memorability: 10
Car chases. Underwater security fields. Tom Cruise suspended in mid-air hanging on to the side of an aircraft. And, most importantly, Tom Cruise running. This is a movie that reminds you why it’s fun to go to the theater. Rather than beat you over the head with deep messages, it hits you with high-intensity action that inspires a rewatch.

Pace: 9

Plot: 8

Resolution: 7

Overall: 89
I won’t lie to you, I hope they make a million of these movies because it never seems to get old. Since the second film (which was a pure nightmare), the franchise not only bounced back, but continues to improve and stay fresh. Mission: Impossible—Rogue Nation is just a flat-out good time.
  
The Girlfriend
The Girlfriend
Michelle Frances | 2017 | Fiction & Poetry
7
7.2 (5 Ratings)
Book Rating
Tense & creepy (1 more)
Draws you in to characters
Slow at times (1 more)
Melodramatic pieces
Creepy psychological suspense novel
Laura is a wealthy woman with a successful career in the entertainment industry and a very close relationship to her son, Daniel, who is studying to be a doctor. She cherishes this closeness, but that all changes when Daniel meets Cherry, a beautiful young woman who hasn't had all the opportunities that Laura and Daniel's wealth has brought them. When Daniel meets Cherry while searching for a flat, she immediately recognizes all that he could bring to her life. The pair quickly form a romantic relationship, and Cherry and Laura are eager to meet. But the meeting doesn't go well and the two get off to a rocky start. Laura worries Cherry is only after Daniel's money; Cherry
feels that Laura is standing in the way of her happiness with Daniel. Will they ever see eye-to-eye?

This was a slow build novel focused on a limited cast of characters, but it had a remarkable ability to draw you into its tale of an overbearing mother and overachieving young woman. Its strength is in its characters, its slow, tense reveals, and the careful buildup to the ending, which while potentially inevitable, will have you frantically flipping pages, wondering what will happen to these crazy people.

The book works the popular unreliable narrator trope well. There are certainly early clues that neither Laura or Cherry are exactly as they seem, and you are left wondering what is going on, and who can you trust. If you're like me, you'll take sides early on, even both seem a bit outlandish.

Indeed, I found some parts a bit melodramatic. Laura initially seems a little overprotective of Daniel (who is in his mid-20s!) and Cherry a bit to harsh to jump to conclusions; a lot of childishness and pettiness reigns early on. Poor Daniel probably would have been better off jumping on a plane and leaving both behind. The book dragged at times, but really had some power in its characters. Cherry could be quite frightening and there was quite an intense, ongoing mental fight between these two women. It accompanies a slow, tense creep to the book that I definitely enjoyed.

The novel was not exactly what I was expecting. It takes a dark turn about halfway through and then there are some twists and turns in the latter half. Laura is a sad figure even if her actions are a bit insane. I found myself empathizing with her, even if she was a bit frustrating at times.

Overall, this was rather enjoyable. It's slow sometimes and perhaps not really a true thriller. My ARC version was a bit hard to read (words were stuck together and the lines didn't go all the way to the end of the page, plus it's hard to tell when we change POV). Nonetheless, this is a very creepy psychological suspense novel that you'll want to keep reading. 4 stars.

I received a copy of this novel from the publisher and Edelweiss in return for an unbiased review.
  
Tropico 6
Tropico 6
2018 | Simulation
I used to spend my time dreaming of what it would be like to live in a tropical paradise. No concerns in the world except for when my next umbrella drink was to arrive and how long I could nap before flipping over and beginning the whole process again. The leisurely island lifestyle seemed to be the perfect escape from the non-stop chaotic life that has become my own. Getting my hands-on Tropico 6, developer Limbic Entertainment’s latest installment of the popular city-builder series, quickly turned my peaceful dreams into a hectic, fast-paced adventure. Now instead of wondering what the difference between SPF 15 and SPF 30 in my sunblock are, I was forced to quell revolutions, ensure that my people had enough entertainment and housing, and promising improvement in healthcare…all in the hopes of getting re-elected and I loved every minute of it.

Tropico 6 takes the familiar city builder game and turns it on its head a bit. You begin your life as El Presidente with the ability to customize the look and feel of your miniature ruler. Not only dealing with his/her physical attributes, but also defining their personality type. This provides special in-game bonuses which can affect your influence with the super-powers or even the internal factions themselves. Your next option is to design what your palace will look like, everything from roof-top holographic images of yourself, to the type of wall that surrounds your palace. While these are really nothing more than decorative facades on which you will build your spanning empire, it’s these little touches where Tropico really shines.

For those who haven’t played Tropico before, there is a two-hour tutorial that takes you through not only the basics, but some of the advanced concepts as well. It introduces the player to not only specific buildings, but also some of the more in-depth features that are provided. Concepts such as firing an individual from a building and closing the opening job requisition or identifying rebels and putting down uprisings are all covered in detail here. The tutorial however barely scratches the surface as to all the things that can be done. Thankfully Tropico 6 includes fifteen story missions that take you through numerous game concepts and challenges to build upon what the tutorial has taught you.

There are essentially two ways one can play Tropico 6, there are the story missions as well as the sandbox mode. While players will likely be quick to want to jump into Sandbox mode and begin cultivating their own island, there are compelling reasons to play through the story missions first. The story missions are not truly connected to one another, and while you must complete several to unlock them all, there isn’t an order in which you need to play them. If you go in order, the game will take you through the various “Era’s” that are new to the series. Starting with Colonial times where you regularly need to appease the crown until you can raise enough revolutionaries (or money) to claim your independence. Working your way through the World Wars (which roughly cover the events between World War I and World War II), into the Cold war and finally Modern Times. Each of the Eras unlock access to specific technology and buildings, ensuring that each Era provides a unique challenge to overcoming certain obstacles. Each story mission tasks you with a specific goal and places several obstacles in your way. Everything from claiming independence in the first mission, to going after the seedy underbelly of crime and bringing down a notorious kingpin. The story missions themselves last anywhere from one to several hours, ensuring plenty of game play in each one.

Tropico 6 brings a lot of new concepts and gameplay to the series. The game now takes place on a series of islands interconnected with docks and bridges. It’s easy to focus on your main island only to forget your others, and some missions will task you with specific goals that can only be created outside the main island. It’s a good introduction to thinking on a wider scale. Additionally, you can build a pirate cove that allow you to send pirates on raids. These raids involve everything from “rescuing” educated people or stealing wonders from around the world, like the Eiffel Tower or the Statue of Liberty. A new character known simply as “The Broker” provides opportunities to raise cash for your swiss bank account. The swiss bank account is a private account for El Presidente’ and allows him to purchase items from the Broker. These can be anything from blue prints that unlock buildings at a cheaper price, or the opportunity to automatically complete a demand without having to do the grunt work behind it. Election speeches also make their return to Tropico 6, elections are held every ten years to ensure you are keeping the people in your island nation happy. Lose an election and you lose the game, fairly straight forward. One opportunity to sway your people is to craft election speeches from the four categories. These include acknowledging an issue (like entertainment or health care), praising one of the four factions that exist on Tropico, blaming a super power (Axis or Allies) for the current state of affairs and finally making a promise to address a specific issue. Be warned however, that each of these choices can hold severe consequences and note that a promise to address a concern means you’ll be focusing on that before the next election.

Each of the folks who inhabit the island are individuals. You can literally select any person walking down the street and identify who they are, how they are leaning in the upcoming election, what political party they belong to and even where they work. If someone is a political rival you can bribe them to choose your side, if a particular set of rebels are causing issues you can have them arrested or locked up in an asylum. You can even execute any individual you want; however, this will have lasting consequences. The amount of detail is staggering; however, Tropico 6 does an excellent job of allowing you to be as micro managing as you want to be. While you can certainly go in and fire individuals from the various businesses that pop up, you certainly don’t have to.

Graphically Tropico 6 is a spectacle in itself. Everything from the waves as they slowly crash upon the shoreline, to the awe-inspiring sunsets. It’s certainly one of the most beautiful city builders around. Each building is unique enough to identify it easily and each has its own unique flavor all to itself. Even with all of this, I never encountered any hiccups in performance, and load screens are pretty much left to new games. Its soundtrack has a distinctive island flair to it, and while the longer you play the more repetitive it becomes, I never felt the urge to simply mute it. In fact, I found myself humming some of the tunes while doing chores around the house…yes it can get in your head like that.

Tropico 6 does have some flaws, but nothing truly game breaking. The road construction tool, while doing it’s very best to identify the best path you wish to take, will sometimes go a bit crazy. Spaces between buildings which should allow for careful road placement will be blocked for unknown reasons, which can force you to destroy existing buildings if you haven’t planned for expansion appropriately enough. With so much to do, some of the specific tools or buildings can be a bit difficult to find, in particular once you “acquire” a world wonder it took me several attempts to locate where you can go to actually place it. Again, nothing that stops the game in it’s tracks, and certainly some things that can easily be patched in later releases of the game.

Tropico 6 is all about freedom, the freedom to rule your tiny island kingdom the way you want. Well… at least the way you want as long as you can appease the numerous factions and ensure you get re-elected in the next general elections. You are free to do as much or as little as you want, and you are free to dig in as deep as any city builder type game allows you to go. The included stories ensure that you have at least 40-50 hours of defined content, but it’s the limitless playability of the sandbox setting where the game truly shines. The game isn’t perfect, but it’s about as close as city-builder games can get these days. It’s mix of humor, city management, and that one-more turn itch will keep you playing long after you told yourself you should go to bed. Long live El Presidente’! Viva Tropico!

What I liked: Variety of Story Missions, Excellent Tutorial, Amazing visuals

What I liked less: Road tool seems a bit finicky, some items are difficult to locate
  
RM
Rock My Body (Mondez, #2)
Lee Piper | 2017
8
8.0 (1 Ratings)
Book Rating
Rock My Body by Lee Piper ⭐⭐⭐⭐
Four Stars
Rock My body by Lee Piper is a whirlwind of hot and heavy. The story is centered around Riley Sears and Dominic Mondez. Riley is a midwife and has major OCD and anxiety issues. She has been through the ringer all her life and it just seems like she can’t get it right. Dominic is a musician and loves fixing up old school cars. Their story is a storm of highs and lows. When diving in be prepared to feel at every flip of the page. If you’ve ever felt abandoned, unloved, worthless or fear this book will have you in all your feelings. But you also see those same feelings get pushed away but believing in yourself. Dominic is your everyday jerk. He wants what he wants and will do what he can to get it. He doesn’t do relationships or sleep with the same woman twice. He gives off the vibe of someone who would do nothing but leave broken hearts every where he goes. But is it just a cover up for some dark past? I fell in love with this couple because no matter what they did they kept coming back to each other. Fate damned them and the clouds never looked so dark. I loved reading how Riley found her self worth. How she grew into loving herself and knowing she was enough. I recommend you pick this book up not just for the seriously delicious images of male perfection. But for the down right joy of an author who knew what she wanted to get across to her readers and nailed it.