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MaryAnn (14 KP) rated An Unpresentable Glory in Books
Nov 4, 2019
I trusted you, and some day, you may know just how much you hold in your hands. Linda Jensen leads a relatively quiet life in Westchester County, New York, as the owner of a highly acclaimed garden. Inherited from her parents, the garden is her pride and joy. It is not so joyful finding a strange man sprawled near her delphiniums! The mysterious man is sick, unable to do anything more than drink waterand beg for secrecy. Ignoring all alarm bells, Linda sees to his needs, but her caring act takes on unexpected significance, and unpresentable glory. Seeds of trust, and perhaps love, are planted in Lindas garden haven. But as secrets are revealed and scandal hits the headlines, the act of caring for this man threatens to tarnish both of their reputations. Like weeds in Lindas garden, circumstances threaten to choke out their fledgling relationship, and small moments prove to be the biggest influencerson a national scale.
My Thoughts: What would you do if you found a sick stranger on your doorstep? That's what Linda Jensen came home to one afternoon that changed her life. Her caring changed another persons life. It showed "Jay" what true caring and trust really was.
This was an interesting read that keeps the readers' attention. All the characters were powerful in this novel and helped in supporting the storyline.
This novel is about trust, integrity, loyalty and loving God. It's about trusting God in every situation. The author has a way of writing to keep readers' interest throughout the book.
This is a good story for everyone.
????
My Thoughts: What would you do if you found a sick stranger on your doorstep? That's what Linda Jensen came home to one afternoon that changed her life. Her caring changed another persons life. It showed "Jay" what true caring and trust really was.
This was an interesting read that keeps the readers' attention. All the characters were powerful in this novel and helped in supporting the storyline.
This novel is about trust, integrity, loyalty and loving God. It's about trusting God in every situation. The author has a way of writing to keep readers' interest throughout the book.
This is a good story for everyone.
????

Emma @ The Movies (1786 KP) rated The Hummingbird Project (2018) in Movies
Jun 24, 2019 (Updated Sep 25, 2019)
The trailer for this offered a glimpse at something that looked intriguing but the final result wasn't quite as impactful as you might have imagined.
Vincent has the drive and cunning to launch a project that could make them millions, Anton is the brains to make it a success. In investment you have to be a step ahead of the competition, so the competition is where you'll get the best deal on the next big thing. When they both quit with immediate effect their boss is suspicious does everything to find out what they're up to. She eventually gets a break and is soon hot on their heels to come up with something bigger and better. The stakes are high and the game is dirty, but someone has to win.
The Hummingbird Project certainly didn't lack acting talent. While I've not seen much from Jesse Eisenberg apart from Lex Luthor in the DCEU I was impressed with what he gives in this, there are a lot of powerful moments as we get towards the end of the film and he treats them well. Alexander Skarsgård plays Anton, the awkward genius cousin who spends most of his time with his eyes glued to a computer screen. His role is heavy on physical acting rather than dialogue and it's very effective against the pushy characters around him.
The duo are pitted against their ex-boss, Eva Torres, beautifully brought to life as a ruthless villain by Salma Hayek. Hayek has the bitchy boss thing down and had she been talking at me with heavily threatening undertones I think I'd have just started crying.
I found the story easy to get along with, the script wasn't overly complicated which was nice considering it could have been with all the technical things going on. As the story overall is about them fulfilling their project it means that at several points we get reminders about what's going on, and that probably helps it because every so often they get out some plans and go "this is what we're doing and this is the problem" so you don't have to really remember much as we progress.
At points it seems like it's a little rushed, which is intriguing because it feels like it's longer than billed. I assumed that some scenes are included because they're a nod to the real-life story... but it isn't a real-life story... and that in itself should be the most confusing thing about this film. I genuinely went in thinking it was "history", but it's not history, so why did they bother making it? It's just not thrilling enough to hold up as a new story. If I'm honest, finding out it's fictional after thinking it was real has knocked off some star rating.
What you should do
There are much more thrilling tales out there for this sort of story, despite the good acting I would suggest seeing something else. Seeing something else would also preserve the beautiful image of Alexander Skarsgård from being tarnished.
Movie thing you wish you could take home
A multi-million dollar idea would be quite nice.
Vincent has the drive and cunning to launch a project that could make them millions, Anton is the brains to make it a success. In investment you have to be a step ahead of the competition, so the competition is where you'll get the best deal on the next big thing. When they both quit with immediate effect their boss is suspicious does everything to find out what they're up to. She eventually gets a break and is soon hot on their heels to come up with something bigger and better. The stakes are high and the game is dirty, but someone has to win.
The Hummingbird Project certainly didn't lack acting talent. While I've not seen much from Jesse Eisenberg apart from Lex Luthor in the DCEU I was impressed with what he gives in this, there are a lot of powerful moments as we get towards the end of the film and he treats them well. Alexander Skarsgård plays Anton, the awkward genius cousin who spends most of his time with his eyes glued to a computer screen. His role is heavy on physical acting rather than dialogue and it's very effective against the pushy characters around him.
The duo are pitted against their ex-boss, Eva Torres, beautifully brought to life as a ruthless villain by Salma Hayek. Hayek has the bitchy boss thing down and had she been talking at me with heavily threatening undertones I think I'd have just started crying.
I found the story easy to get along with, the script wasn't overly complicated which was nice considering it could have been with all the technical things going on. As the story overall is about them fulfilling their project it means that at several points we get reminders about what's going on, and that probably helps it because every so often they get out some plans and go "this is what we're doing and this is the problem" so you don't have to really remember much as we progress.
At points it seems like it's a little rushed, which is intriguing because it feels like it's longer than billed. I assumed that some scenes are included because they're a nod to the real-life story... but it isn't a real-life story... and that in itself should be the most confusing thing about this film. I genuinely went in thinking it was "history", but it's not history, so why did they bother making it? It's just not thrilling enough to hold up as a new story. If I'm honest, finding out it's fictional after thinking it was real has knocked off some star rating.
What you should do
There are much more thrilling tales out there for this sort of story, despite the good acting I would suggest seeing something else. Seeing something else would also preserve the beautiful image of Alexander Skarsgård from being tarnished.
Movie thing you wish you could take home
A multi-million dollar idea would be quite nice.

Rachel King (13 KP) rated The Claiming of Sleeping Beauty (Sleeping Beauty, #1) in Books
Feb 11, 2019
Anne Rice wrote a trilogy of books under the pen name A. N. Roquelaure, based on the fairy tale Sleeping Beauty. These books were titled The Claiming of Sleeping Beauty, Beauty's Punishment (Sleeping Beauty), and Beauty's Release: The Conclusion of the Classic Erotic Trilogy of Sleeping Beauty. Yep, you read it right - erotica. The set is the only thing I have ever read by Anne Rice, and the only erotica books I have ever read. I have told maybe one or two other people that I have read the series, because it just does not match up with my "good girl" persona, and it resulted in the shocked expression I was expecting. Why would I read such an abomination? One part boredom, one part fairy tale superfan, and three parts secret naughty indulgence/curiousity (one for each book) - I found the books at a slow point while working at a bookstore, and sneakily read them at the customer service desk when I had nothing else to do.
In the first book, Beauty is awakened from her hundred-year sleep with a deflowering by the Prince. He takes her to his kingdom, where she is trained as a sexual slave and plaything, but she fails to be obedient, so is sent to brutal slavery in the neighboring village. In the second book, she is sold at auction and a power struggle ensues as she refuses to be completely broken by her various punishments. Actual plotline wanes in this one until towards the end some of the psychological aspects of sexual slavery are explored before Beauty is kidnapped for a Sultan. In the third book, the various characters all reach closure in varying forms as the sexual aspects of the plot take on a more religious and philosophical tone, as opposed to the crudity of the European castle and village. By the end of the series, it felt more like I was reading a study of a lifestyle for the education and not so much for the indulgence.
The sexual scenes are extremely explicit and graphic with the theme of sado-masochism replete throughout the text, but amazingly, there is still a plotline and decent character development. The first book was my favorite of the three, simply because that is the only book of the three that actually uses the fairy tale in its plotline, and by the third book much of the sex seemed vaguely repetitive and did not affect me as intensely as it did in the beginning. I would even dare to recommend it to those who are of the appropriate age.
I likely have A. N. Roquelaure's influence to thank for my unquestioning devotion to the Kushiel's Legacy series by Jacqueline Carey, now that I think about it...
In the first book, Beauty is awakened from her hundred-year sleep with a deflowering by the Prince. He takes her to his kingdom, where she is trained as a sexual slave and plaything, but she fails to be obedient, so is sent to brutal slavery in the neighboring village. In the second book, she is sold at auction and a power struggle ensues as she refuses to be completely broken by her various punishments. Actual plotline wanes in this one until towards the end some of the psychological aspects of sexual slavery are explored before Beauty is kidnapped for a Sultan. In the third book, the various characters all reach closure in varying forms as the sexual aspects of the plot take on a more religious and philosophical tone, as opposed to the crudity of the European castle and village. By the end of the series, it felt more like I was reading a study of a lifestyle for the education and not so much for the indulgence.
The sexual scenes are extremely explicit and graphic with the theme of sado-masochism replete throughout the text, but amazingly, there is still a plotline and decent character development. The first book was my favorite of the three, simply because that is the only book of the three that actually uses the fairy tale in its plotline, and by the third book much of the sex seemed vaguely repetitive and did not affect me as intensely as it did in the beginning. I would even dare to recommend it to those who are of the appropriate age.
I likely have A. N. Roquelaure's influence to thank for my unquestioning devotion to the Kushiel's Legacy series by Jacqueline Carey, now that I think about it...

Phillip McSween (751 KP) rated Swinging Safari (2019) in Movies
Oct 29, 2019
Whomp Whomp...
I was strongly hoping I had found a hidden gem in Swinging Safari. Not so much…Taking place in 70’s Australia, it follows the lives of three neighborhood families and how their lives swing out of control when they get a little too close.
Acting: 10
Beginning: 3
Characters: 5
There are some instances in movies where the characters alone are enough to carry the movie (see Everybody Wants Some!!). Not so much here. Outside of the two main characters, the rest of the cast was pretty unlovable. Their lack of redeeming qualities made it hard for me to root for anything good to happen to any of them. Typically when the characters suck, the rest of the movie isn’t far behind. Unless of course it’s an action movie…
Cinematography/Visuals: 10
I have no idea what 1970’s Australia looks like but I feel like I was right in the heart of it here. The way this movie captures certain scenes is pure magic and, in some case, extremely original. One scene in particular features all the adults inside playing games and drinking while the kids are outside doing daredevil stunts for a makeshift film. It’s hilarious watching the adults argue while the kids are trying to put out a fire…a fire they purposefully set upon one of the kids. Extremely well done.
Conflict: 5
It’s not that there wasn’t conflict here. It’s just that I didn’t really care enough about it for it to be substantial. Again, conflict against characters you don’t care about is tough for me to enjoy. I was looking for more, something more meaningful.
Entertainment Value: 5
The fun factor of this movie is few and far between. It has its moments, but overall, it feels very average. Dead Horse: Drab characters really put a damper on this movie as a whole.
Memorability: 6
I can honestly say that there are a couple of unique scenes that I’ve never seen before in any other movie. I don’t want to ruin things by diving too much into the dynamics, but there are some flashes of greatness here that I really appreciated. As a whole, the movie was more forgettable than anything.
Pace: 6
Plot: 1
Resolution: 10
I have to say, despite its flaws, this movie has one of my favorite endings of film. Without spoiling anything, we’ll just say it definitely goes out with a bang. It’s a glimpse of what the movie could have been as a whole.
Overall: 61
Swinging Safari sadly strikes out for me. Despite an endearing relationship between the two young characters and a few beautiful shots and setpieces, the movie has glaring holes that can’t be plugged up. I will have to look for my gem elsewhere.
Acting: 10
Beginning: 3
Characters: 5
There are some instances in movies where the characters alone are enough to carry the movie (see Everybody Wants Some!!). Not so much here. Outside of the two main characters, the rest of the cast was pretty unlovable. Their lack of redeeming qualities made it hard for me to root for anything good to happen to any of them. Typically when the characters suck, the rest of the movie isn’t far behind. Unless of course it’s an action movie…
Cinematography/Visuals: 10
I have no idea what 1970’s Australia looks like but I feel like I was right in the heart of it here. The way this movie captures certain scenes is pure magic and, in some case, extremely original. One scene in particular features all the adults inside playing games and drinking while the kids are outside doing daredevil stunts for a makeshift film. It’s hilarious watching the adults argue while the kids are trying to put out a fire…a fire they purposefully set upon one of the kids. Extremely well done.
Conflict: 5
It’s not that there wasn’t conflict here. It’s just that I didn’t really care enough about it for it to be substantial. Again, conflict against characters you don’t care about is tough for me to enjoy. I was looking for more, something more meaningful.
Entertainment Value: 5
The fun factor of this movie is few and far between. It has its moments, but overall, it feels very average. Dead Horse: Drab characters really put a damper on this movie as a whole.
Memorability: 6
I can honestly say that there are a couple of unique scenes that I’ve never seen before in any other movie. I don’t want to ruin things by diving too much into the dynamics, but there are some flashes of greatness here that I really appreciated. As a whole, the movie was more forgettable than anything.
Pace: 6
Plot: 1
Resolution: 10
I have to say, despite its flaws, this movie has one of my favorite endings of film. Without spoiling anything, we’ll just say it definitely goes out with a bang. It’s a glimpse of what the movie could have been as a whole.
Overall: 61
Swinging Safari sadly strikes out for me. Despite an endearing relationship between the two young characters and a few beautiful shots and setpieces, the movie has glaring holes that can’t be plugged up. I will have to look for my gem elsewhere.

Acanthea Grimscythe (300 KP) rated The House by the Cemetery in Books
Jan 31, 2019 (Updated Feb 2, 2019)
I have a love-hate relationship with The House by the Cemetery by John Everson, and it’s really tearing me apart. I absolutely enjoyed the story itself, but there’s a few issues, one of which is a huge red flag, that I simply can’t allow to go unspoken–and if other reviews are any clue, I’m not the only one that’s immensely bothered by it.
The story involves a witch that died in 1963, a haunted house, a haunted house attraction, and a lot of characters (too many to keep track of without a notebook, actually). Hired to repair the haunted house so that guests can safely walk through it, Mike Kostner spends much of his time drinking beer and talking with the girls, Katie and Emery. At the same time, Jeanie’s been hired on as a makeup artist for the upcoming attraction and drags her boyfriend, Bong, into it. Then there’s Jillie and Ted, paranormal investigators. And then there are three other groups of people to form more members of the cast, which I found to be extremely overwhelming.
At this point in my review, I usually talk about characters and their development, what I like about them, what I don’t, etc. In this case, I can’t really do that. The only character I managed to forge any sort of emotional connection with was Jeanie, and it’s mainly sympathetic. As for the rest of the roles played, I’m largely disappointed. Why? Because there’s a severe lack of sensitivity in this novel–which has been mentioned in several other reviews. There are four characters whose sole defining characteristic is either their race or their weight. There’s no depth given beyond that to them as an individual. The remarks dealing with weight are largely shaming and those dealing with race are stereotypical. And here’s where I’m going to take a moment to discuss the character Bong, which I feel is the most blatant insult to another race’s customs that I’ve seen in a long time.
Bong’s full name is Bong-soon Mon. Phonetically, that sounds a lot like “bong soon man.” It’s not overly obvious if you’re not familiar with Korean names, and Bong-soon is an actual name used in the drama Strong Woman Do Bong Soon. However, in this case, Everson shortens Bong-soon, which is actually the character’s name (whether it’s his first or last, I’m not sure), to Bong. Thus he makes it more of a laughing matter (really, it’s not funny), whether it’s intentional or unintentional. Usually I’m not sensitive to these types of material, but in this book the way it comes across is really bothersome and, like several other readers, I agree with the idea that this book desperately needs an edit for sensitivity. Please bear in mind that I read an arc of this book and so I’m not sure if any of these issues were addressed in the final publication.
EDIT: After speaking with the author, he explained to me that the reason he shortened the name as he did comes from personal experience with someone that had the same name, and what they went by. Everson also assured me it was not his intent to fat shame those characters. I really appreciate that he reached out to me, and feel it's important that my misconception be corrected, but not hidden.
Plotwise, I adored this book. I can’t go too much into detail without sharing spoilers, but I can say this: the Everson does have a talent for creating beautifully grisly, albeit somewhat repetitive, scenes. The bloodbath that takes place near the end of the book is a glorious gore-fest that I felt the rest of the story worked up to quite well, even if it crawled earlier on while Mike was working on the house. As for the setting, it’s well written. I liked the idea of a house next to a cemetery, and its easy to infer its age without being told: it’s too close to a turnpike to have been put there before the turnpike was built. I was, however, confused by the juxtaposition of a heavily wooded house and cemetery in close proximity to a city or town, as in my experience turnpikes usually don’t have exits between major locales. At least, not very many present-day ones do, as most of them have been converted to, or created as, a controlled-access highway, where intersecting roads tend to cross over or under so that they do not impede traffic. That said, it strikes me as weird that a single house and cemetery would have an exit from a turnpike.
So I decided to google cemeteries and turnpikes, and what did I find? Bachelor’s Grove Cemetery is an actual haunted locale found in the suburbs of Chicago. And yes, it actually is that close to a turnpike! If you like to watch Ghost Adventures, the cemetery was featured in a 2012 episode. Also, the cemetery is extremely old. Even better? Many of the ghost stories referenced in the book are actual tales surrounding the cemetery. It’s actually pretty fascinating and I wouldn’t even have known about it were it not for Everson’s book.
Overall, I did enjoy reading this book. I loved the homage to horror movies of all types, including lesser known genres. I absolutely adored the way in which some of the characters were manipulated, too. Hence why I stated early in this review that I have a love-hate relationship with it. Because of the lack of sensitivity though, and the way I was made to feel as a reader because of it (I’m overweight, after all), I can’t give it more than three skulls.
I’d like to thank the publisher and NetGalley for providing me with a free copy of this book for review.
The story involves a witch that died in 1963, a haunted house, a haunted house attraction, and a lot of characters (too many to keep track of without a notebook, actually). Hired to repair the haunted house so that guests can safely walk through it, Mike Kostner spends much of his time drinking beer and talking with the girls, Katie and Emery. At the same time, Jeanie’s been hired on as a makeup artist for the upcoming attraction and drags her boyfriend, Bong, into it. Then there’s Jillie and Ted, paranormal investigators. And then there are three other groups of people to form more members of the cast, which I found to be extremely overwhelming.
At this point in my review, I usually talk about characters and their development, what I like about them, what I don’t, etc. In this case, I can’t really do that. The only character I managed to forge any sort of emotional connection with was Jeanie, and it’s mainly sympathetic. As for the rest of the roles played, I’m largely disappointed. Why? Because there’s a severe lack of sensitivity in this novel–which has been mentioned in several other reviews. There are four characters whose sole defining characteristic is either their race or their weight. There’s no depth given beyond that to them as an individual. The remarks dealing with weight are largely shaming and those dealing with race are stereotypical. And here’s where I’m going to take a moment to discuss the character Bong, which I feel is the most blatant insult to another race’s customs that I’ve seen in a long time.
Bong’s full name is Bong-soon Mon. Phonetically, that sounds a lot like “bong soon man.” It’s not overly obvious if you’re not familiar with Korean names, and Bong-soon is an actual name used in the drama Strong Woman Do Bong Soon. However, in this case, Everson shortens Bong-soon, which is actually the character’s name (whether it’s his first or last, I’m not sure), to Bong. Thus he makes it more of a laughing matter (really, it’s not funny), whether it’s intentional or unintentional. Usually I’m not sensitive to these types of material, but in this book the way it comes across is really bothersome and, like several other readers, I agree with the idea that this book desperately needs an edit for sensitivity. Please bear in mind that I read an arc of this book and so I’m not sure if any of these issues were addressed in the final publication.
EDIT: After speaking with the author, he explained to me that the reason he shortened the name as he did comes from personal experience with someone that had the same name, and what they went by. Everson also assured me it was not his intent to fat shame those characters. I really appreciate that he reached out to me, and feel it's important that my misconception be corrected, but not hidden.
Plotwise, I adored this book. I can’t go too much into detail without sharing spoilers, but I can say this: the Everson does have a talent for creating beautifully grisly, albeit somewhat repetitive, scenes. The bloodbath that takes place near the end of the book is a glorious gore-fest that I felt the rest of the story worked up to quite well, even if it crawled earlier on while Mike was working on the house. As for the setting, it’s well written. I liked the idea of a house next to a cemetery, and its easy to infer its age without being told: it’s too close to a turnpike to have been put there before the turnpike was built. I was, however, confused by the juxtaposition of a heavily wooded house and cemetery in close proximity to a city or town, as in my experience turnpikes usually don’t have exits between major locales. At least, not very many present-day ones do, as most of them have been converted to, or created as, a controlled-access highway, where intersecting roads tend to cross over or under so that they do not impede traffic. That said, it strikes me as weird that a single house and cemetery would have an exit from a turnpike.
So I decided to google cemeteries and turnpikes, and what did I find? Bachelor’s Grove Cemetery is an actual haunted locale found in the suburbs of Chicago. And yes, it actually is that close to a turnpike! If you like to watch Ghost Adventures, the cemetery was featured in a 2012 episode. Also, the cemetery is extremely old. Even better? Many of the ghost stories referenced in the book are actual tales surrounding the cemetery. It’s actually pretty fascinating and I wouldn’t even have known about it were it not for Everson’s book.
Overall, I did enjoy reading this book. I loved the homage to horror movies of all types, including lesser known genres. I absolutely adored the way in which some of the characters were manipulated, too. Hence why I stated early in this review that I have a love-hate relationship with it. Because of the lack of sensitivity though, and the way I was made to feel as a reader because of it (I’m overweight, after all), I can’t give it more than three skulls.
I’d like to thank the publisher and NetGalley for providing me with a free copy of this book for review.

Purple Phoenix Games (2266 KP) rated Cryptid in Tabletop Games
Jul 1, 2020
If you are a fan of the lore behind the likes of the Cthulhu, Sasquatch, Loch Ness, and El Cucuy, then you will love the theme behind this next game. Cryptid is a board game that basks in these old tales of years long past and puts you on the hunt for the infamous “Cryptid” snake/dragon-like monster. You are in a race against the other players to determine who can catch the infamous Cryptid first. This snake-like dragon is slippery and likes to hide just out of reach of the players though. It will take a bit of strategy, some social deduction with other players, and well, a bit of luck to find it! Good luck adventurers!
Upon setup, each player, up to a max of 4, will take a hints booklet and tokens of any of the 4 colors. The booklets provide each player with one, and only one, hint as to where the “Cryptid” could be hiding on the game board. The game board has 4 different terrain types, and a few landmark spots such as bear dens, towers, and cougar hideouts, where the monster could be hiding. Once each player has read their clue, they will go around the table a total of 2 times placing small cubes in places where the “Cryptid” is not. This serves two purposes, to assist the game from taking more than the time necessary to have fun, and to allow the players a little early game strategy to throw other players off the scent.
From this point forward, it is up to the players to start deducing what clues they think the other players have. A list of all possible clue types can be found in each booklet to give the players an idea of what to be considering. This also assists the game experience from taking too long. Players will now have 2 options on their turn. They can ask for information from any other player, or they can take a guess as to where they think the “Cryptid” might be. There is NO penalty for guessing the correct answer, but in doing so, if you are incorrect, you are identifying a space to the other players of where your clue may indicate where the “Cryptid” could be located. So guess carefully! As you venture forth to ask clues of other players, they will place either a cube on the space you inquired about, indicating the “Cryptid” could not be in that spot based on their clue, or they will place a disk, indicating that the space could be the space as to where the monster could be hiding. As the board begins to fill with cubes and disks, you will begin to triangulate (just a fun word I LOVE using) where you think the monster may be hiding. When you feel like you’ve got it, then take a guess. If all other players place a disk on the spot you have guessed, then you have located the “Cryptid”!
What I love about this game is its simplicity, but immersion. The game does a great job of creating that on-the-edge-of-your-seat feeling that you are about to get another clue. As I mentioned above, the designers have included some very non-intrusive, but key elements, into the game that prevent it from becoming a waiting game while other players who may be stuck trying to over-analyze the clues and accidentally hijack the time. From the simplistic clues, to the initial cube setting, the game board will fill with clues fairly quick, giving you the opportunity to make some key guesses early on.
It’s this fast paced organization of “Cryptid” that allows for multiple plays, and hopefully multiple winners. Or, if you are my 12 year old son….the winner EVERY time. Don’t ask me how he does it! My wife and I think he has special powers. We may be on to something here! Anyhow, “Cryptid” is a wonderfully whimsical game that will take you on about a 30-45 minute adventure with your friends and family. You will furiously be on the edge of your chair trying to figure out the next clue. The gameplay feels satisfying and smooth, and will leave you wanting to trek across the island again someday to find the ever illusive “Cryptid”! For these reasons, and many more, Purple Phoenix Games gives this one an illusive 19 / 24.
Upon setup, each player, up to a max of 4, will take a hints booklet and tokens of any of the 4 colors. The booklets provide each player with one, and only one, hint as to where the “Cryptid” could be hiding on the game board. The game board has 4 different terrain types, and a few landmark spots such as bear dens, towers, and cougar hideouts, where the monster could be hiding. Once each player has read their clue, they will go around the table a total of 2 times placing small cubes in places where the “Cryptid” is not. This serves two purposes, to assist the game from taking more than the time necessary to have fun, and to allow the players a little early game strategy to throw other players off the scent.
From this point forward, it is up to the players to start deducing what clues they think the other players have. A list of all possible clue types can be found in each booklet to give the players an idea of what to be considering. This also assists the game experience from taking too long. Players will now have 2 options on their turn. They can ask for information from any other player, or they can take a guess as to where they think the “Cryptid” might be. There is NO penalty for guessing the correct answer, but in doing so, if you are incorrect, you are identifying a space to the other players of where your clue may indicate where the “Cryptid” could be located. So guess carefully! As you venture forth to ask clues of other players, they will place either a cube on the space you inquired about, indicating the “Cryptid” could not be in that spot based on their clue, or they will place a disk, indicating that the space could be the space as to where the monster could be hiding. As the board begins to fill with cubes and disks, you will begin to triangulate (just a fun word I LOVE using) where you think the monster may be hiding. When you feel like you’ve got it, then take a guess. If all other players place a disk on the spot you have guessed, then you have located the “Cryptid”!
What I love about this game is its simplicity, but immersion. The game does a great job of creating that on-the-edge-of-your-seat feeling that you are about to get another clue. As I mentioned above, the designers have included some very non-intrusive, but key elements, into the game that prevent it from becoming a waiting game while other players who may be stuck trying to over-analyze the clues and accidentally hijack the time. From the simplistic clues, to the initial cube setting, the game board will fill with clues fairly quick, giving you the opportunity to make some key guesses early on.
It’s this fast paced organization of “Cryptid” that allows for multiple plays, and hopefully multiple winners. Or, if you are my 12 year old son….the winner EVERY time. Don’t ask me how he does it! My wife and I think he has special powers. We may be on to something here! Anyhow, “Cryptid” is a wonderfully whimsical game that will take you on about a 30-45 minute adventure with your friends and family. You will furiously be on the edge of your chair trying to figure out the next clue. The gameplay feels satisfying and smooth, and will leave you wanting to trek across the island again someday to find the ever illusive “Cryptid”! For these reasons, and many more, Purple Phoenix Games gives this one an illusive 19 / 24.

Purple Phoenix Games (2266 KP) rated Fort: Cats and Dogs Expansion in Tabletop Games
Feb 3, 2022
In the expansion review series, we take a look at a game expansion to discuss whether it is a necessary purchase/addition to one’s collection.
This breakdown is for the expansion for the hit game Fort, and this expansion titled Fort: Cats & Dogs Expansion.
This expansion adds a bunch of Dog cards, some Cat cards, and four Doghouse tiles. The Dog and Cat components belong to their respective modules, and the expansion can be played with either module or both simultaneously.
The Dogs module will add Dogs to players’ starting decks. When a Dog is played, their need (the text immediately below their picture) must be fulfilled before their special action is completed. They may also be used as their normal icon to be played with the base game actions. Most Dog cards are then discarded to the players’ Doghouse. However, if Dogs end up in a player’s Yard, at the beginning of their turn they must discard the Dog to the neighbor’s Doghouse. The player with the most Dogs in their Doghouse at the end of the game scores a cool seven points!
Cats, however, are little terrors and have no loyalty to their owner and their special abilities may be lent to whomever currently controls the Cat card. Cats are attracted to certain players based on which cards are present in their Yard at the end of their turn. It is then that the Cat card moves to the player’s tableau and can offer ongoing effects. The other players may then attempt to lure the Cat card to their own Yards at the end of their turns as well. Players score more points at the end of the game for having more Cats attracted to their Yard.
In my opinion Fort did not need any expansions that change the game. However, after adding Cats & Dogs to my game I found that another level of attention must be paid to each turn if you wish to score these extra bonus points. For example, should a player monopolize all the Cats and also have the most Dogs, that will score them 17 bonus points at the end of the game! That is certainly nothing to sniff at. The cards feature great art, again by Kyle Ferrin, and the Doghouses are nice cardboard tiles. I still most certainly enjoy playing vanilla Fort, but I think that with other gamers who are familiar with the base game I will almost always include both Cats & Dogs modules in my games.
Official recommendation: If you are a fan of Fort, as we all are, then adding in Cats & Dogs may spice up your game for you. However, if you are a fan of Fort as is, then this is certainly not a must-have. I thoroughly enjoy this expansion, and like I mentioned – will probably always be adding it into my games, but Fort definitely stands on its own. It is a luxury expansion, yes, but it is also very affordable. So pick it up the next time you are filling your board game carts. I recommend it highly, and the value added far outweighs the cost for this reviewer. MORE FORT!!
This breakdown is for the expansion for the hit game Fort, and this expansion titled Fort: Cats & Dogs Expansion.
This expansion adds a bunch of Dog cards, some Cat cards, and four Doghouse tiles. The Dog and Cat components belong to their respective modules, and the expansion can be played with either module or both simultaneously.
The Dogs module will add Dogs to players’ starting decks. When a Dog is played, their need (the text immediately below their picture) must be fulfilled before their special action is completed. They may also be used as their normal icon to be played with the base game actions. Most Dog cards are then discarded to the players’ Doghouse. However, if Dogs end up in a player’s Yard, at the beginning of their turn they must discard the Dog to the neighbor’s Doghouse. The player with the most Dogs in their Doghouse at the end of the game scores a cool seven points!
Cats, however, are little terrors and have no loyalty to their owner and their special abilities may be lent to whomever currently controls the Cat card. Cats are attracted to certain players based on which cards are present in their Yard at the end of their turn. It is then that the Cat card moves to the player’s tableau and can offer ongoing effects. The other players may then attempt to lure the Cat card to their own Yards at the end of their turns as well. Players score more points at the end of the game for having more Cats attracted to their Yard.
In my opinion Fort did not need any expansions that change the game. However, after adding Cats & Dogs to my game I found that another level of attention must be paid to each turn if you wish to score these extra bonus points. For example, should a player monopolize all the Cats and also have the most Dogs, that will score them 17 bonus points at the end of the game! That is certainly nothing to sniff at. The cards feature great art, again by Kyle Ferrin, and the Doghouses are nice cardboard tiles. I still most certainly enjoy playing vanilla Fort, but I think that with other gamers who are familiar with the base game I will almost always include both Cats & Dogs modules in my games.
Official recommendation: If you are a fan of Fort, as we all are, then adding in Cats & Dogs may spice up your game for you. However, if you are a fan of Fort as is, then this is certainly not a must-have. I thoroughly enjoy this expansion, and like I mentioned – will probably always be adding it into my games, but Fort definitely stands on its own. It is a luxury expansion, yes, but it is also very affordable. So pick it up the next time you are filling your board game carts. I recommend it highly, and the value added far outweighs the cost for this reviewer. MORE FORT!!

Bob Mann (459 KP) rated The Roads Not Taken (2020) in Movies
Sep 15, 2020
Javier Bardem and Elle Fanning act their socks off (1 more)
Robbie Ryan cinematography is Oscar worthy
Pain and not a lot of Glory.
If you like your movies action packed you are going to dislike this movie. If you like light and uplifting stories you are going to positively loathe this one! For everyone else, "The Roads Not Taken" is a very thought-provoking piece of film-making from writer/director Sally Potter that I have a lot of respect for. Even more so, since I learned that the film is based on the director's time caring for her now deceased brother Nic, diagnosed with early onset dementia in 2010.
It's not a promising premise. "The Roads Not Taken" concerns a New Yorker with dementia being taking to the dentist and the opticians. Gripped yet? Nope... didn't think so. But stay with me here.
Elle Fanning plays Molly, daughter of the almost catatonic Leo (Javier Bardem) who is receiving a lot of support to stay in his own home. As his daughter assists him on his trip to his medical appointments, he is only about 10% 'there'. Glassy-eyed and almost incomprehensible, his utterances are often taken to refer to his present experiences. But actually, he's 90% somewhere else, revisiting two key episodes in his past life and reacting in the real world to what's happening in his dreams.
As he relives 'the roads not taken' we can piece together the elements of a life that's lived and - perhaps - lay out some elements that might have contributed to his mental decline in later life.
Before we plunge into the doom and gloom of the story, there was one moment of levity for me in the opening titles. I commented in my review of "The Farewell" that the company 'dog-tags' at the start of the film reminded me of a famous Family Guy comic moment. But this is kindergarten level compared to this movie. I assume Sally Potter must have tapped her complete phone contacts list to raise the funding for this one! Since I counted FOURTEEN different production companies referenced! Is this a record?
As you enter later life, it's common for many of us to suffer a significant source of stress. Sometimes - if you're lucky - four sources of stress. The reason? You stop worrying about your kids as much and start worrying about your aged parents and in-laws. Like heating up a frog in water, it's often imperceptible how much stress you are actually carrying with that until the last of the relatives 'shuffles off this mortal coil'. Within the grief, there's also a source of guilty relief in there somewhere. Such is the maelstrom that young Molly is in - with knobs on - given the disability of Leo. As a professional in her 20's, she is also having the juggle this responsibility with progressing her career.
It's a bit early in this turbulent year to talk of Oscar nominations. But for me, there are three standout performances in this movie:
1) Javier Bardem: what an acting masterclass! As with Daniel Day-Lewis's win in 1990 for "My Left Foot", the Academy loves a disability-based performance. I haven't seen much Oscar-buzz about this performance, but I'd personally throw his hat into the ring, for at least my long-list;
2) Elle Fanning: this young lady has been in movies since the age of 2, but rose to stardom with "Super 8". She's building a formidable filmography behind her. Here she matches Bardem shot-for-shot in the acting stakes: a caring daughter being emotionally torn apart; always needing to be in two places at the same time (as nicely positioned by the cryptic ending). A first Oscar-nomination perhaps?
3) Robbie Ryan: with an Oscar-nom previously for "The Favourite", could another one follow for this? For this is a beautiful film to look at, despite its downbeat story. There are some drop-dead gorgeous shots. One in particular is where a sun-lit Fanning has a "Marilyn Monroe subway skirt moment" at a window (with her hair being blown, I should add). Glorious. And all of the Mexican/Greek scenes (all Spain I believe) are deliciously lit and coloured.
"The Roads Not Taken" is an intelligent watch for sure, and reminiscent to me of Almodovar's "Pain and Glory": another artist's life lived again in flashback. If anything, this one is more unstructured in setting out a box of jigsaw pieces that you need to piece together through the unreliable narrator's random memories. ("Ooh, look - here's a bit with Laura Linney on it... ah, that goes there"; "So that's who Selma Hayek is"; etc.) But, as with a jigsaw, staying the course and putting the last pieces in is a very satisfying experience.
There's also a really feelgood scene in a taxi rank that restores your faith in the underlying goodness of people.... and a rant by a "Trump-voter" that gives you quite the opposite view!
Where I found some frustration was in the lack of backstory for Molly. She seems to be painted rather two-dimensionally. Yes - young with job, but of her personal life we see nothing. Adding another dimension (a young family for example) would have added yet another set of stresses to the mix. Leo's flashbacks are also focused on just two time periods. More wide-ranging reminiscences might have broadened the drama.
But I personally found "The Roads Not Taken" intensely moving. I'm not sure I could say I "enjoyed" it, but it is a worthy watch and has left me with thought-provoking images to chew on.
(For the full graphical review, please check out the One Mann's Movies here https://bob-the-movie-man.com/2020/09/15/the-roads-not-taken-2020-pain-and-very-little-glory/.)
It's not a promising premise. "The Roads Not Taken" concerns a New Yorker with dementia being taking to the dentist and the opticians. Gripped yet? Nope... didn't think so. But stay with me here.
Elle Fanning plays Molly, daughter of the almost catatonic Leo (Javier Bardem) who is receiving a lot of support to stay in his own home. As his daughter assists him on his trip to his medical appointments, he is only about 10% 'there'. Glassy-eyed and almost incomprehensible, his utterances are often taken to refer to his present experiences. But actually, he's 90% somewhere else, revisiting two key episodes in his past life and reacting in the real world to what's happening in his dreams.
As he relives 'the roads not taken' we can piece together the elements of a life that's lived and - perhaps - lay out some elements that might have contributed to his mental decline in later life.
Before we plunge into the doom and gloom of the story, there was one moment of levity for me in the opening titles. I commented in my review of "The Farewell" that the company 'dog-tags' at the start of the film reminded me of a famous Family Guy comic moment. But this is kindergarten level compared to this movie. I assume Sally Potter must have tapped her complete phone contacts list to raise the funding for this one! Since I counted FOURTEEN different production companies referenced! Is this a record?
As you enter later life, it's common for many of us to suffer a significant source of stress. Sometimes - if you're lucky - four sources of stress. The reason? You stop worrying about your kids as much and start worrying about your aged parents and in-laws. Like heating up a frog in water, it's often imperceptible how much stress you are actually carrying with that until the last of the relatives 'shuffles off this mortal coil'. Within the grief, there's also a source of guilty relief in there somewhere. Such is the maelstrom that young Molly is in - with knobs on - given the disability of Leo. As a professional in her 20's, she is also having the juggle this responsibility with progressing her career.
It's a bit early in this turbulent year to talk of Oscar nominations. But for me, there are three standout performances in this movie:
1) Javier Bardem: what an acting masterclass! As with Daniel Day-Lewis's win in 1990 for "My Left Foot", the Academy loves a disability-based performance. I haven't seen much Oscar-buzz about this performance, but I'd personally throw his hat into the ring, for at least my long-list;
2) Elle Fanning: this young lady has been in movies since the age of 2, but rose to stardom with "Super 8". She's building a formidable filmography behind her. Here she matches Bardem shot-for-shot in the acting stakes: a caring daughter being emotionally torn apart; always needing to be in two places at the same time (as nicely positioned by the cryptic ending). A first Oscar-nomination perhaps?
3) Robbie Ryan: with an Oscar-nom previously for "The Favourite", could another one follow for this? For this is a beautiful film to look at, despite its downbeat story. There are some drop-dead gorgeous shots. One in particular is where a sun-lit Fanning has a "Marilyn Monroe subway skirt moment" at a window (with her hair being blown, I should add). Glorious. And all of the Mexican/Greek scenes (all Spain I believe) are deliciously lit and coloured.
"The Roads Not Taken" is an intelligent watch for sure, and reminiscent to me of Almodovar's "Pain and Glory": another artist's life lived again in flashback. If anything, this one is more unstructured in setting out a box of jigsaw pieces that you need to piece together through the unreliable narrator's random memories. ("Ooh, look - here's a bit with Laura Linney on it... ah, that goes there"; "So that's who Selma Hayek is"; etc.) But, as with a jigsaw, staying the course and putting the last pieces in is a very satisfying experience.
There's also a really feelgood scene in a taxi rank that restores your faith in the underlying goodness of people.... and a rant by a "Trump-voter" that gives you quite the opposite view!
Where I found some frustration was in the lack of backstory for Molly. She seems to be painted rather two-dimensionally. Yes - young with job, but of her personal life we see nothing. Adding another dimension (a young family for example) would have added yet another set of stresses to the mix. Leo's flashbacks are also focused on just two time periods. More wide-ranging reminiscences might have broadened the drama.
But I personally found "The Roads Not Taken" intensely moving. I'm not sure I could say I "enjoyed" it, but it is a worthy watch and has left me with thought-provoking images to chew on.
(For the full graphical review, please check out the One Mann's Movies here https://bob-the-movie-man.com/2020/09/15/the-roads-not-taken-2020-pain-and-very-little-glory/.)

Lee (2222 KP) rated Bird Box (2018) in Movies
Dec 26, 2018
It's easy to draw comparisons between Bird Box and one of this years biggest hits, A Quiet Place. As Malorie (Sandra Bullock), guides two young children towards a boat, all three of them blindfolded and terrified of the consequences should they remove them, the similarities with the post apocalyptic themes of A Quiet Place are clear. In that movie, you couldn't make a sound for fear of drawing the attentions of the ominous killers, while in this one you're unable to use your eyes to look at the world around you.
But Bird Box does what AQP didn't, by going back in time 5 years to see how the apocalypse all came about. A pregnant Malorie is visiting the hospital for a scan, along with sister Jessica (Sarah Paulson), while news reports detail events unfolding throughout the world. Something is causing thousands of people to suddenly commit suicide, and it has found its way to American shores. As Malorie and Jessica leave the hospital, everything around them descends into panic, chaos and destruction. Cars crash, people throw themselves in front of oncoming cars and thousands of others are running to escape from who knows what. As her sister meets an untimely death, the heavily pregnant Malorie is helped into a nearby house where a large number of people have already found refuge.
We manage to catch our breath for a short while, while the survivors piece together what has happened, offering their theories. As one of them explains - "Humanity has been judged and we've been found wanting. They go by different names. You got world religion and mythology that's full of mentions of demons or spirit creatures. People who’ve seen these creatures almost always describe their encounter as with an entity who takes on the form of your worst fears, your deepest sadness or your greatest loss. It’s not bullshit. It’s real talk, it’s facts."
Life continues in the house for a while, with all the windows covered to prevent anyone from seeing something that might lead to their death. There's a tense trip to the supermarket for supplies, driving a car with blacked out windows and only a satnav to guide them, along with various dramas between the group. Every so often, we rejoin the future timeline, as Malorie and the children (referred to only as boy and girl) make their way along the river.
Bird Box is more of a slow burn than A Quiet Place, and we never actually see what is responsible for causing the suicides either, but I still found much to enjoy with it. And as we become fully immersed in the present timeline, following the blindfolded journey, things build to a tense and satisfying climax.
But Bird Box does what AQP didn't, by going back in time 5 years to see how the apocalypse all came about. A pregnant Malorie is visiting the hospital for a scan, along with sister Jessica (Sarah Paulson), while news reports detail events unfolding throughout the world. Something is causing thousands of people to suddenly commit suicide, and it has found its way to American shores. As Malorie and Jessica leave the hospital, everything around them descends into panic, chaos and destruction. Cars crash, people throw themselves in front of oncoming cars and thousands of others are running to escape from who knows what. As her sister meets an untimely death, the heavily pregnant Malorie is helped into a nearby house where a large number of people have already found refuge.
We manage to catch our breath for a short while, while the survivors piece together what has happened, offering their theories. As one of them explains - "Humanity has been judged and we've been found wanting. They go by different names. You got world religion and mythology that's full of mentions of demons or spirit creatures. People who’ve seen these creatures almost always describe their encounter as with an entity who takes on the form of your worst fears, your deepest sadness or your greatest loss. It’s not bullshit. It’s real talk, it’s facts."
Life continues in the house for a while, with all the windows covered to prevent anyone from seeing something that might lead to their death. There's a tense trip to the supermarket for supplies, driving a car with blacked out windows and only a satnav to guide them, along with various dramas between the group. Every so often, we rejoin the future timeline, as Malorie and the children (referred to only as boy and girl) make their way along the river.
Bird Box is more of a slow burn than A Quiet Place, and we never actually see what is responsible for causing the suicides either, but I still found much to enjoy with it. And as we become fully immersed in the present timeline, following the blindfolded journey, things build to a tense and satisfying climax.