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From the Shadows
From the Shadows
10
8.3 (3 Ratings)
Book Rating
A stunning, atmospheric police procedural set against the grit of Inverness and the raw beauty of the Scottish Highlands, this is the first book in the DI Monica Kennedy series.
Sixteen-year-old Robert arrives home late. Without a word to his dad, he goes up to his bedroom. Robert is never seen alive again.
A body is soon found on the coast of the Scottish Highlands. Detective Inspector Monica Kennedy stands by the victim in this starkly beautiful and remote landscape. Instinct tells her the case won’t begin and end with this one death.
Meanwhile, Inverness-based social worker Michael Bach is worried about one of his clients whose last correspondence was a single ambiguous text message; Nichol Morgan has been missing for seven days.
As Monica is faced with catching a murderer who has been meticulously watching and waiting, Michael keeps searching for Nichol, desperate to find him before the killer claims another victim.

From the Shadows is the first book in the Detective Inspector Monica Kennedy series by G R Halliday and it is a promising start to what will hopefully be one a successful and long running police procedural series.
The story is set in the Scottish Highlands and uses its' setting well to add atmosphere to the book.
I really enjoyed the story and the twists and turns of the plot.
It's quite a dark story but I liked that and wasn't sure who the killer was until close to the end.
I was thoroughly engrossed whilst reading the book and could not put it down.
Definitely recommended.

Thank you NetGalley and Random House Vintage for a copy of this book.
  
Hannibal  - Season 1
Hannibal - Season 1
2013 | Horror
Hannibal's character portrayal (3 more)
Will's character depth
The aesthetic
The portrayal of mental disorders
A true favourite
I'm loving the show so far, and considering one of my all time favourite films is Silence of the Lambs, I have high expectations.
It did not disappoint.

The relationships built within this season are well thought out and captivating, especially that of Will Graham and Hannibal Lecter. The way the two men circle each other, their relationship filled with manipulation and a subtle seduction, you learn the ways they need each other, and become dependant on each other as they delve further into each other's psyches.

Speaking of, the way in which Will is both portrayed by Hugh Dancy, and treated within the show in regards to his innate aptitude for understanding the macabre is fascinating. I found it opened a new door to how the mind can work, and the dark repercussions they can have. This is also well shown through Abigail, as we follow through the aftermath of a traumatic event at the hands of her father.

The overly stunning aesthetics of this show work not only to entice but also to act as a juxtaposition to the gore caused by Hannibal and the "monsters of the week" in every episode. It allows the viewer a glimpse into how Hannibal sees the world; as a work of art. Even down to his victims. The elegance that he constantly exudes, particularly in scenes in his kitchen, almost numbs the viewer to the horrific truth behind his character.

Overall, a beautiful show. One I would highly recommend, but maybe not to those with a particularly weak stomach.
  
Hardwired (Hacker, #1)
Hardwired (Hacker, #1)
Meredith Wild | 2015 | Fiction & Poetry
6
7.7 (6 Ratings)
Book Rating
From the back of the book: Determined to overcome a difficult past, Erica Hathaway learns early on how to make it on her own. Days after her college graduation she finds herself face to face with a panel of investors who will make or break her fledgling startup. The only thing she didn't prepare for was going weak in the knees over an arrogant and gorgeous investor who's seemingly determined to derail her presentation.

Billionaire and rumored hacker Blake Landon has already made his fortune in software, and he's used to getting what he wants with very little resistance. Captivated by Erica's drive and unassuming beauty, he's wanted nothing more since she stepped into his boardroom. Determined to win her over, he breaks down her defenses and fights for her trust, even if that means sacrificing a level of control he's grown accustomed to.

But when Blake uncovers a dark secret from Erica's past, he threatens not just her trust, but the life she's fought so hard to create.

I’m not familiar with the author and this is the first of her books that I have read. The premise of the story is interesting, although most definitely a little fifty shadesesque.
I found it an enjoyable short read of 260+ pages.

However I do feel that it could be improved through a little better character development and backgrounds. The storyline is via choppy and jumpy, in no way linear. Erica’s hot and cold, yes/no, sub/doe/switch attitude leaves you with a touch of whiplash, and Blake’s controlling nature is slightly worrying. Hopefully the second novel in the story is an improvement.
  
Parker (2013)
Parker (2013)
2013 | Mystery
So I, being the girl that I am, wasn’t exactly keyed up to go and see a “shoot-em up” style action flick — you know, the kind that Jason Statham excels at? My boyfriend, however, is like most red-blooded men and found this movie right up his alley. Perhaps it was due to the fact I “owed” him from cashing in my chick-flick points and making him watch “the Painted Veil” with me the other day; perhaps it was because my choice of Redbox rentals had been rather lackluster in comparison. Either way, he was looking forward the the prospect of this movie review far more than I.

“Parker” starts off in Ohio where Jason Statham’s character (Parker) is working a job with four other men. The job seems to go off without a hitch until the end when Parker discovers an innocent man died in the process, thus starting “beef” between he and one of his partners. The apparent boss of the crooks then asks Parker to join them in another job, requiring him to give up his share of the loot to contribute to the upcoming job. Parker politely declines and, of course, this doesn’t sit too well with the crooks. As predicted, they then turn on him and Parker is left for dead on the side of the road.

As we know, Jason Statham’s characters are indestructible. I mean, this was covered in both “Crank” movies so the audience should be well-versed in how this goes down, right? Of course, Parker survives and thus starts on a path of revenge. Mob bosses are involved, hits are put out, etc. Regardless, his journey takes him to Palm Springs where the four crooks who betrayed him are preparing for their next big job.

Now, you’re probably wondering where Jennifer Lopez is in all of this (yes, JLo has a part in this movie – I know, I feel your pain too). Given that her last decent flick was “the Cell” and “Selena,” I wasn’t expecting too much from her character. As Parker is making his way down to Palm Springs, the movie then focuses on JLo’s character, a depressed and rather broken divorcee living with her mother and desperate for a commission from her job as a real-estate agent. Cue in Parker, dressed as a wealthy Texan, and looking to buy a home in Palm Springs. Of course we see JLo checking him out and basically throwing herself at him because, well, that’s what all us desperate women do, right? We throw ourselves at rich men when times are hard without taking much else into consideration (like, say the cop – who comes across as a decent guy – who wants nothing else but to date her. But hey, he’s not Jason Statham, right? Pfft!). Regardless, JLo finds a way to weasel herself into helping Parker’s character and thwarting the four thieves who betrayed Parker. Luckily for all of us, JLo advances are shut down and we don’t have to fall witness to another “Gigli”.

Is the movie some amazing cinematic masterpiece? Absolutely not. Are Parker’s flashbacks cheesy and annoying? Of course. But we are talking about an action flick and one that doesn’t disappoint in lots of blood, gun fights, knifing action, and Jason Statham being an overall badass.

Will your girlfriend love this movie? Probably not. Will you, you red-blooded hunk of testosterone, love this movie? Probably. It is, after all, geared towards your sex. And, just in case the blood and fights don’t do it for you, there are more than enough exposed breasts throughout the film keep your interest piqued.

So if you’re looking for a good revenge-style action flick, this one is decent enough. It won’t win any awards, but it won’t leave your poor girlfriend screaming for the hills either. JLo’s performance, however, that’s just inexcusible….
  
Sweetheart (2021)
Sweetheart (2021)
2021 | Comedy, Drama, Romance
8
8.0 (1 Ratings)
Movie Rating
Great ensemble cast (1 more)
Sensitive and moving writing by Marley Morrison
Didn't care for the voiceover narrative (0 more)
A Gregory's Girl for the 21st Century
When I was in my late teen's, Bill Forsyth's "Gregory's Girl" perfectly epitomised the angst of the school years' emotions I'd left behind me. And I was very much heterosexual. With "Sweetheart", Marley Morrison in an astonishing feature debut delivers a "Gregory's Girl" for today's much more sexually fluid times.

Positives:
- What a great ensemble cast! It's all headed up by Nell Barlow, amazingly in her feature debut. Nell manages to perfectly deliver the hair-pullingly frustrating unpredictability of a teenage girl: always planning to go off doing something worthy like "knitting jumpers for elephants in Indonesia". But she manages to keep the portrayal just the right side of parody, not straying into 'Kevin and Perry' territory. "What's wrong with you?" asks her mother. "I'm 17. Everything's wrong with me" she replies. It's an immaculate performance for someone so young.
- Jo Hartley is also fabulous as A. J.'s mum, a lost soul struggling with her own worries, without having those of AJ to add to them. It's not portrayed as a typical 'Mum v Teen' battle, but beautifully nuanced. "Just because you're a lesbian now, it doesn't mean you have to dress like a boy" she pleads with A. J.
- If you're trying to place her, Ella Rae-Smith was the striking girl in the baseball cap in Netflix's "The Stranger". She is also wonderful here, as the 'hot girl' who you think has it all but is underneath deeply troubled and conflicted. A sex scene (beautifully lit and filmed by Emily Almond Barr and Matthew Wicks) manages to show absolutely nothing but is deliciously erotic as a result.
- The writing by Marley Morrison feels very autobiographical. And, as I found through reading this Guardian article about Morrison's gender-journey, there is a lot of personal experience in here. It's clever that the film is claustrophobically set in the remote holiday park (actually the real Freshwater Beach Holiday Park near Bridport on the Dorset coast). If it had been set in a big city like London, AJ could have constantly fled from her feelings, never resolving them. Here, she is constantly running into Isla.... there is no escape.
- I also very much liked the relationship written between A. J. and Steve. Steve is almost the safety valve on the pressure cooker, always helpfully allowing some steam to escape. It adds warmth to the story.
- For such an indie picture, there's a range of great tunes on the soundtrack: mostly from bands I have never heard of (probably making it affordable). I'm not sure if there's to be a soundtrack album released, but it's worth a listen if so.

Negatives:
- I wasn't fond of the sound mix on the film. Some of the dialogue was indistinct.
- A. J. gives us an occasional running commentary of her thoughts as a voiceover. Regular readers of my blog will know my thoughts on this subject! I'm not sure if it added much to the story: a 'show-not-tell' approach would have been my preference.

Summary Thoughts on "Sweetheart": I likened this film to 1980's "Gregory's Girl", and that's a great compliment. That movie made stars out of John Gordon Sinclair and Clare Grogan. I'd predict similar great things for Nell Barlow, Ella Rae-Smith and particularly for writer/director Marley Morrison. I'll very much look forward to Marley's future projects.

It's a cracking little British film. It deserves a major cinema release, but I suspect this is one that you might need to hunt out at your less mainstream cinemas. But please do so - it's well worth it. Very much recommended.

(For the full graphical review and video, check out #onemannsmovies on the web, Facebook and Tiktok. Thanks.)
  
    African Proverbs

    African Proverbs

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    Baganda * One who loves you, warns you. Ethiopian * Evil enters like a splinter and...

Solo: A Star Wars Story (2018)
Solo: A Star Wars Story (2018)
2018 | Action, Sci-Fi
Solo? So-so.
When the whole Disney “broaden out the Star Wars universe” thing was first mooted I was NOT enthusiastic about the prospect. Then, in Christmas 2016 “Rogue One” burst onto our screens as a breath of fresh air, and I thought “OK, I can be wrong!”. But even jolted by that pleasant surprise, I always thought that the second proposed diversion off the main hyperspace highway into “Radiator Springs” – a Han Solo back-story flick – might fall short. It just didn’t float my boat.

Add into that proposition the decision to give the film initially to “The Lego Movie” directors Phil Lord and Christopher Miller (why Disney? why?); them trying to forge it as a ‘comedy’; them falling horribly short and being fired by Disney; Disney bringing Ron Howard (“Inferno“, “Rush“) in to try to salvage the project; and Howard reportedly re-shooting 75% of the film and you have the makings of a turkey of galactic proportions.

With all that being said, I was surprised I enjoyed it as much as I did. But that’s off a very low base of expectation.

As you might guess, we go back to see Han… just Han… as a delinquent youth trying to keep his head above water under the thrall of the Fagin-like Lady Proxima (who – no pun intended – keeps her head under the water for most of the time). He is desperate to pull off a con that’s lucrative enough that it will get him and his girlfriend Qi’ra (Emilia Clarke, “Me Before You“; “Terminator: Genisys“; “Game of Thrones”) off-planet and into a free life. Things don’t go to plan though and Han – now Han Solo – finds himself a trooper of the Galactic Empire. He links up with fellow rogues Beckett (Woody Harrelson, “War for the Planet of the Apes“; “Three Billboards in Ebbing, Missouri“), Val (Thandie Newton, “Westworld”, “2012”), Rio (voiced by Jon Favreau, “Spider-Man: Homecoming“; “Iron Man Three“) and their assertive and rebellious droid L3-37 (voiced by Phoebe Waller-Bridge) in a get-rich-or-die mission for vicious gang-boss Dryden Vos (Paul Bettany, “Avengers: Infinity War“).

The film has its moments for sure:

There are some nice background touches: an army recruitment video plays to the sound of John William’s empire march (played I am assured by my more musical wife in a major key to sound more uplifting and positive!);
Han’s first meeting with that famous walking carpet (played by Joonas Suotamo) is memorable, as is the introduction to that “card player, gambler and scoundrel” Lando Calrissian (Donald Glover, “The Martian“, “Spider-Man: Homecoming“): all flamboyance, self-regard and well-dressed ego;
solo2
Never count your money while you’re sitting at the table. Lando Calrissian played by Donald Glover putting his ship (you probably haven’t heard of it) on the line. (Source: Lucasfilm).
the character of L3-37 is an excellent addition to the saga, forcefully demanding equality for droids: I would have liked to have seen much more of her;
there is a nice twist on the Greedo/Han “who shot first” debate;
production design and special effects are up to standard for a Star Wars film, and I enjoyed John Powell’s score, incorporating a new ‘young Han’ theme from John Williams himself;
and Erin Kellyman (in here movie debut) is just breathtaking and strikingly brilliant as the be-freckled renegade Enfys Nest.
But overall it’s all a bit disjointed and jumbled, probably as befits its growing pains. We are introduced to Solo within five seconds of the film’s opening….. BAM! No exquisite ‘reveal’ as we saw with River Phoenix in “Indiana Jones and the Last Crusade”. I found this disconcerting and it took me ten minutes to get into the film as a result.

When it gets going it rather tries too hard to join up more Star Wars dots than it needs to. “Rogue One” did that exceedingly well, but that was because it needed to as ‘Episode 3.5’. Here there are visual and verbal references everywhere as the screenwriters (Lawrence and Jonathan Kasdan) desperately try to knit their story into the canon. As an example, the action moves to the mines of Kessel at one point. Kessel? Kessel? Wasn’t that a throwaway C3PO line from the “A New Hope” about being “smashed to who knows what” in said mines?. So obviously, in the WHOLE GALAXY that’s where the story leads us, with the local lingo for the hyperspace fuel McGuffin at the heart of the plot being “spice”! It’s all a bit too trite for my liking.

And while a key protagonist appearing near the end of the film (no spoilers) is both a startling surprise and great fun, don’t get me started on the timeline implications…. (see the spoiler section below the trailer for more).

Alden Ehrenreich, who was just brilliant in “Hail Caesar” (“Was that it t’WERRRE so simple“) for me barely makes it past bland in the lead role. One of the defining characteristics of Harrison Ford’s Solo was his swagger and bravado and unfortunately Ehrenreich barely rates a three out of ten on the scale. I also found the chemistry with Emelia Clarke to be lukewarm. Clarke still seems to be struggling to make a significant breakthrough to the big screen…. “Me Before You” still seems to be her high water mark so far. Here she has a key and complex role, but comes over as just plain unconvincing and “meh”.

Ron Howard has clearly done a good job in buffing up a poisoned chalice so it can at least share space on the Star Wars shelf without being laughed out of the Cantina. Perhaps with a more coordinated and thought-through run-up to a Solo sequel (more Enfys Nest please!) this offshoot might have legs.
  
High Noon
High Noon
2021 | American West, Fighting
Howdy partners, and welcome to the (fictional) state of Saratoga. There’s 4 main posses ’round these parts, and they’re all willing to fight to the bitter end to settle scores and collect gold. Who will y’all side with in this cut-throat town, and who will come out victorious? Only time will tell, and I reckon that time to be High Noon.

Disclaimer: We were provided with a copy of the game for the purposes of this preview. This is a finalized production copy, and the components you see pictured are those you will receive in your own game! Also, we were provided the 4-player starter set – the game is playable with more people when expansions are included. -L


High Noon is a game of action points, grid movement, and fighting, played over a series of 12 rounds, in which players take on the roles of various posses in the Wild West who are battling to collect the most gold in town. To setup for the game, each player selects a posse and receives their corresponding deck of cards, character sheets, and minis. Character sheets are placed in front of each player, and a red Poker Chip is placed on each to track the Health of each character. Setup the map tiles as shown in the rulebook, or players may create their own map layout using at least 7 of the map tiles. Shuffle the Loot decks and place them to the side within reach of all players, and create a pool of Gold tokens and Poker Chips. The Loot Crate tokens are shuffled and randomly placed on the green squares of the board, and then players will take turns each placing 3 more Loot Crates following certain placement restrictions. All minis are placed on their starting squares on the map tiles, players draw 6 cards from their own posse decks, a starting player is selected, and the game is ready to begin!
Each turn is broken into 3 phases: Movement, Action, and Draw Cards. During the Movement phase, players may move any/all of their minis on the map up to the Speed value listed on their respective Character Sheets. Movement is always in straight lines, or can be diagonal. Diagonal movement costs 2 squares of movement though, so keep that in mind! The map tiles have various obstacles as well, and navigating over obstacles costs 2 squares of movement as well. After a player has moved their minis, they now move to the Action phase. In this phase, each individual character of your posse is allowed one action: Play a Card, Loot a Crate, Loot a Body, Equip an Item, Pass an Item, or Drop an Item. To Play a Card, select a card from your hand, perform the action listed on it (either an Attack or Special Action), and discard it. It is important to note that a character may only ‘Play a Card’ if you have one of their cards in your hand! Each posse deck is made up of action cards for the various posse members – so you might not always have a card in hand for every character. In order to Loot a Crate or Loot a Body, your mini must be in an adjacent square to the item to pick it up. Any Loot that is picked up is placed with the corresponding character’s Character Sheet – each character may only hold a specific amount of Loot! Certain Loot items need to be equipped, and thus you may make that character equip an item in lieu of any other actions this turn. Loot cards have various uses: Weapons, Consumables, or Ammunition. These can provide extra Attack damage, Healing powers, or Defense bonuses to characters. Loot is highly coveted!

Passing an Item allows you to hand off Loot between posse members, or Dropping an Item (a free action) removes that Loot from your Character and is discarded. After all of your characters have acted (if possible), your turn then moves to the Draw Cards phase. You will draw 3 cards from your posse deck. Once you have 12 cards in hand, you must discard 3 cards in order to draw 3 cards. You must always draw 3 cards at the end of your turn. The game then proceeds to the next player, and continues as such until the end of 12 rounds. So how do you win? By collecting Gold, of course! And the way to do that is by attacking your rival posses. Any time one of your characters deals at least 1 point of damage to an opponent, you collect 1 Gold token. Any time you kill an opposing character (reducing their Health on their Character Sheet to 0), you collect the amount of Gold listed on the deceased character’s Character Sheet. At the end of 12 rounds, the player/posse that has amassed the most Gold is the winner!

Ok, so I know that seems like a lot, but I promise that the gameplay is pretty streamlined once you actually get going. The Movement phase is very straightforward and simple to perform. The Action phase is logical, and the options are clear. Drawing cards is a no-brainer at the end of your turn. The real nitty-gritty part of play is in the strategy. You earn Gold by dealing damage or killing opponents, so naturally Combat is where the crux of the gameplay is centered. All characters are armed with weapons that have finite range. You may only ever attack opponents who are in direct Line-of-Sight – in a straight line away from you, or diagonally, each square costing 2 squares of range. If an opponent is not in either of those 2 directions from your character, you may not attack them! So movement and character placement becomes a lot more strategic and important in gameplay. There is also the concept of obstacles impeding the attacks of players. It makes logical sense, and I feel like the damage adjustments to incorporate obstacles feel realistic. When a player is attacked, they may choose to play a card from their hand to defend against some of the damage being dealt. As mentioned above, though, a character may only ever play a card that is specified for him! (Ex. Col. Rodgers cannot defend if you have no Col. Rodgers cards in hand) Are you willing to risk your only Leroy Gang card to defend 2 points of damage instead of using it to attack for 3 points of damage on your turn? You have to figure out exactly how to play the combat, and that strategy can turn in the blink of an eye.


Honestly, for me, the trickiest part of the gameplay was keeping track of which character acted each turn. I ended up grabbing some of the extra Poker Chips and placing them on a Character Sheet once he had acted each turn. Not necessarily a knock on the game, just on my inability to control multiple characters I guess! Let me touch on components for a minute. The copy of the game that I received is a finalized production copy. There may be some updates to the rulebook, but component-wise, what you see is what you get. And what you get is pretty great. The posse and Loot decks are nice sturdy cards, and the cardboard chits (Poker Chips, Loot tokens, and Gold) are thick, if not a little too small for my taste. The Character Sheets are big, easy to read, and clear in their iconography. The map tiles are some nice thick card stock-like material that definitely will hold up to numerous plays. And the minis. They are so cool! Each posse has a designated color, and they are just fun to play with and move around the board. At first, I found it difficult to tell certain posse members apart, since some of the minis look alike. But then I realized that each mini has a number of nicks in the base to help players identify which mini corresponds to which character. That was definitely a lifesaver for me in my plays. The components make this feel like a luxury game, and that helps make it more exciting to play!
So all in all, how does High Noon fare? In my opinion, pretty well! The map grid and combat are reminiscent of Dungeons and Dragons, but with a Wild West theme that feels novel and unique. And according to the box, it can be played with more than 4 players if you incorporate expansions into the base game. So you can really turn this into an all-out Western showdown! The gameplay is smooth, the strategy ever-changing, and the concept and rules are fairly simple to learn and teach. High Noon definitely gets some high marks from me!