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The Hunt (2020)
The Hunt (2020)
2020 | Action, Horror, Thriller
Contains spoilers, click to show
I've been looking forward to this since before it was cool.

A group of strangers wake up in the middle of nowhere, gagged and confused. The last thing they remember is being home in their respective states and then waking up in a clearing with each other.

It's no mystery to some why they're there, it's the Hunt. The bored elite pick up 12 strangers to hunt for sport and now it's their turn. A box full of weapons an open field and danger in every direction. Will the prey survive?

Mindless violence like this is right up my street, usually because it's so ridiculous it's funny and shocking in the most unexpected ways. It reminds me a lot of The Condemned, although there's no amazing role for Vinnie in this.

The trailers... ugh. One gives away a lot of key points and the other misleadingly splices together a lot of footage, the latter doesn't bother me nearly as much as the first. Had they only used the international trailer it would have avoided a lot of those problems and I think it would have left a bit more surprise.

Admittedly, I probably wouldn't have noticed how many reveals there were if I hadn't gone back to find something out after seeing the film. I could not for the life of me understand why they insisted on only showing the back of Hilary Swank's head in the opening, in the plane, partially during her meeting... why? If they had kept the role a secret until a reveal at the very end of the film (I still wouldn't have understood it but) I would have kind of been okay with it... but they show her face in the trailer... so why the hidden face all the time?

We get quite a big cast here with a lot of faces to recognise, all be it very briefly at times. I'm a little impressed that they decided to knock out as many as they did so early on, and especially their choices.

We have Betty Gilpin in the lead as Crystal fighting back against her would be murderers. I've only come across Gilpin (knowingly) in Elementary where she also played a character with many quirks. There's a certain kick-assery quality to Crystal, and those bits are great, but when she gets intense and mentions she might have issues it seems odd and at times not at all clear what she might be alluding to. She seemed to handle the role well but the occasional loopy moment didn't really fit.

Hilary Swank's performance as Athena was okay but the character had a lot of different issues throughout that I personally think would have made any attempt at this role mediocre.

I'll cover some of the flaws in the movie briefly, very briefly because there are a lot of things that just don't make sense. The text message that starts the whole thing... horrendously specific and doesn't seem like a likely response in that conversation. To then cause her to rage out in her meeting and decide to have the invented rampage seems even more ridiculous. When the prey can roam anywhere, why are a big chunk of them staying in the bunker on the original drop point, and how would they have known in advance that having someone with refugees would pan out in the end? And why after being so furious about the whole thing does Athena stay in her manor? Those are some of the things to quibble about, but I'll move on.

The film appears to say a lot but honestly doesn't really say anything at all. No point is ever really followed through with and explained, so the fact I wasn't "in tune" with it I didn't take anything away from those scenes anyway. At one point they throw so many topics into a conversation that it became quite annoying. I found it interesting to read up about why the film was pulled in the first place, under the veils of some terrible incidents in America at the time when it seems that the media influence was trying to crush it even before that because of all these hot topics. I don't know why anyone would be in their case if they'd actually seen the film, but as I said, this isn't my area of expertise so I don't intend to debate on the point.

I'm not sure how I feel about the ending, all I can say is that that sandwich would definitely have been burnt.

There are a lot of threads to pick at in The Hunt but none of them actually made the film fall apart, it has some humour, including some of those moments that aren't really funny but they're shocking and you laugh as a defense mechanism. It has one moment in particular that is so far off course that I wondered if it would go all out spoof. Even with the issue I still enjoyed it, there's something in these films (like Bloodshot had been) that relieves the stress of having to think.

Originally posted on: https://emmaatthemovies.blogspot.com/2020/03/the-hunt-movie-review-spoilers.html
  
SI
Strangers in Budapest
10
10.0 (1 Ratings)
Book Rating
Strangers in Budapest by Jessica Keener is a novel that draws the reader in from the very first pages. The story is a young couple, Will and Annie, that have been living in Budapest with their toddler for a year. Will has a plan to bring telecommunications to Hungary but has found it challenging to gain the support of local officials. Annie has found it hard to make a place for herself among people whose temperament she finds very strange.

From the start, there is an air of menace in Strangers in Budapest that seems to permeate every scene, event, and conversation in the novel. After a mysterious fax from their old neighbors in the states that happened to be from Hungary Annie and Will are asked to check on an elderly man staying in secret in their old apartment in Budapest. Will does not want to get involved after meeting this man but Annie feels drawn to help him and so continues to go to his apartment. The man reveals to her that he is hiding in Budapest to track down his son in law who he believes murdered his daughter. Sje was stated to have overdosed but the old man doesn’t believe it. His wife has left him and then passed away, his daughter is murdered or so he believes and his other daughter and friends think he needs to let it go but he just cannot.

He drags Annie into helping him find his son in law and they discover a connection from a mysterious stranger that is all of a sudden everywhere Annie turns. Far away from home in an unfriendly and unforgiving country, far from friends and family and with no support from her husband who wants her to leave this old man alone Annie must decide what to do.

Thank you Algonquin book via NetGalley in exchange for an honest review.

I give this book 4.5/5 stars.
  
God's Rough Drafts
God's Rough Drafts
Rob Scott | 2019 | Dystopia, Science Fiction/Fantasy, Thriller
9
9.5 (2 Ratings)
Book Rating
Set around 100 years from now, this book considers a future where body part transplantation has become widespread, routine and big business. Big business for the pharmaceutical firms, those that can afford to pay for it and also for anyone who can make money by donating their good eyes or hands.

And so society has divided into those who change body parts at a whim, and those who provide them. The gap between the 'haves' and the 'have nots' becomes even wider and even more literal. But a few, a very very tiny few, discover that if they have just the right combination of parts then something happens, some sort of synchronicity, and they gain some sort of new ability.

Fallon is one such special person who finds her world turned upside down when she is framed for a crime and sent to a juvenile prison. Escaping with new found friends Danny and Emma, they soon find that being pursued by the law is the least of their problems.

This novel covers a lot of ground. At its heart is a thrilling chase but around this Scott has woven threads of social commentary, friendship, self-discovery and the dangers of treating people as commodities. These are characters you will care about as they struggle to overcome every obstacle and make some disturbing discoveries along the way. The vision of the future that is painted is all too real and possible but not one that seems very palatable, except to the people at the very top.

One last notable feature is that each chapter starts with a character narrating and filling in some of the gaps. This exposition is wonderfully self-aware, tongue in cheek and fourth wall breaking. I found it was perfectly juxtaposed to the main narrative.

This is a really good book. Dark, charming, forboding, sharp, witty and suspenseful in equal measure. Is it a must read? It most certainly is
  
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Gareth von Kallenbach (977 KP) rated the PC version of Evolve in Video Games

Jun 19, 2019  
Evolve
Evolve
Shooter
Following up a game as popular and successful as Left 4 Dead is not an easy task. Then add into the mix having your studio closed by your new owners, reopened as a casual studio, having the publisher of your next big game go Bankrupt and then dealing with the huge expectations for your latest project; and you see the task facing Turtle Rock Studios.

Turtle Rock Studios and 2K have combined to give gamers EVOLVE, a game that takes the co-op gameplay aspects of Left 4 Dead and throws in some new wrinkles and features thanks in large part to the increased power of the next generation of gaming consoles and the versatility and power of gaming PCs.

The game is set on a distant planet named Shear where giant and deadly creatures are threatening the established colonies to the point where an evacuation is being planned. As such a team of expert hunters is assigned to locate and eliminate the creatures posing the threat and as such players play as one of four classes, Assault, Trapper, Medic, and Support. Each class has weapons and abilities specific to their role and as player’s progress; they will unlock other characters in the various classes each with their own weapons and abilities which gives players far more options than simply having to play the same class in a new characters but with the same weapons and abilities.

The game also allows players to play as the monster and they will gain size and abilities as they consume the abundant local wildlife and “evolve” into a larger and more dangerous threat. Naturally as players gain experience, they will gain new abilities and even more weapons to use against the hunters.

Players have the option to play with friends, bots, or be randomly matched and there are various gameplay modes such as hunting, rescuing survivors, and defending an installation. There is also an Evacuation mode which tasks players to survive and complete various missions in a connected campaign where what they do or do not do over the missions will change options that are available to them. For example, players who are able to defend a power station will have gun emplacements available to them in the next mission. Failure to save the power plant will result I a toxic cloud being released which will harm the others. Other failures in this mode can result in the local wildlife becoming even more dangerous and aggressive which is not something you want to deal with when tracking the monster.

Playing on the PC version of the game I was impressed by the smooth frame rate and the lush and detailed environment in which I played. It was very easy finding others to play with and the system did a good job of matching players according to their level for the most part.

Shear is a very lush and dangerous world filled with all sorts of animals and plants who have no problem taking a bit out of you and party.

It is vital to work as a team, as lone wolf players rarely survive long, and as such the key is getting good players around you. I have had the misfortune to be teamed with players who do not come to your aid, who wander off and do their own thing, and ignore your suggestions for strategies. This usually results in a frustrating defeat.

I have also worked with a random team that was very helping of one another and while we endured some losses in early missions we rebounded well to complete the last two missions of the Evacuation mode and see a successful conclusion.

The players are fairly easy to control and anyone who has played Titanfall or Call of Duty: Advanced warfare will have a leg up in using the jet packs to jump and glide in combat and when navigating up and across terrain and obstacles.

Playing as the monster can be rewarding and also a challenge as knowing when the best time to stop running and attack the hunters is a key and also if you should stop evolving at level 3 and try to destroy various objects to win or try to evolve to the max levels.

As with the players, the success or failure of a mission can depend on how well the person playing the monster is. A novice with little skill tends to make for an unsatisfactory hunt while a seasoned player with good abilities can often present a frustrating challenge as many times the monster can appear to be overpowering. I can remember a recent mission where my team unloaded on the creature on three different exchanges and had their armor and health depleted. Pressing on the attack a few minutes later, the creature was able to take down the entire team in a matter of seconds despite being able to handle us in the early and much longer exchanges.

The weapons are painstakingly slow on the big guy as dart guns, fusion cutters, and lightning guns work well on the local wildlife but tend to not do much unless part of a joined and sustained attack. I remember one battle where I was unloading on the creature over and over, swapping weapons when one needed to recharge and the other needed to reload. Despite scoring hit after hit the creature was not taking any devastating damage and continued to ignore me while taking out other members of the team before giving me his full attention.

This is where running away can be a good thing as when hunters fall and you are unable to revive them, they can return to the battle when a drop ship returns which is indicated by a countdown on the screen.

The characters are diverse and interesting and have some great lines but after playing the Big Alpha, Beta, and some early access, I found that I was ready for some new lines and characters by the time the final release came out.

Evolve is a game that will be different things to different people. Some will bemoan the lack of a traditional campaign while others will want more powerful weapons and balance.

If you’re happy playing a game that is at its core an online co-op game then Evolve is a game you will want to play. If you’re someone who needs a structured and lengthy campaign with multiple locales, then Evolve may not be to your liking.

Some gamers have complained about the amount of DLC that was available at launch stating that some of it should have been included in the final game. My take on DLC is pretty straight forward and you can see it here. That being said, taking Evolve for what it is rather that what it is not, it is a very beautiful and action filled game that will present plenty of fun and challenges along the way for gamers. What you ultimately do with the game is largely up to the players as they will find the gameplay style, customizations, and characters that work best for them.

I am curious what the future will bring for the series as I would not mind seeing new characters, weapons and scenarios but for now, what is available is highly enjoyable and challenging.

http://sknr.net/2015/02/24/evolve/
  
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Lee (2222 KP) rated Relic (2020) in Movies

Sep 2, 2020  
Relic (2020)
Relic (2020)
2020 | Drama, Horror
8
7.4 (5 Ratings)
Movie Rating
I only became aware of Relic back in June. After looking into it a little more, I started to come across the traditional ‘scariest movie of the year’ headlines, which seem to accompany the release of pretty much every movie of this kind before release. I also saw comparisons being made to both Hereditary and The Babadook, and anyone who has ever heard any of my rantings on the subject before will know exactly which opposite ends of the movie rating scale I consider those movies to be on! Thankfully, this feature debut from writer/director Natalie Erika James lands nicely on the same end of the scale as The Babadook.

When Kay (Emily Mortimer) receives word that her elderly mother, Edna (Robyn Nevin) has gone missing, she and daughter Sam (Bella Heathcote) drive out to her rural home to investigate. We’d already been introduced to Edna briefly in the opening scene, where she stood naked with her back to us, in a sequence which had already managed to introduce an overwhelming sense of dread and unease. Something that Relic continues to build upon for much of its 89 minute runtime.

Kay and Sam spend some time in the house, liaising with the police and looking for clues to Edna’s whereabouts while they rummage through her large house. Post-it note reminders are dotted around the house, indicating that Edna is now struggling with dementia. From the simple, helpful kind of reminder, such as “take pills” and “turn off the tap”, to the slightly more sinister “don’t follow it”. There are lots of strange, unexplained noises in the house too, with a black mould growing on some of the walls. All the while, a pulsing, pounding score in the background continues to effectively layer up on that dread and unease I mentioned before. While browsing through some paperwork, Kay finds an old sketch of a cabin in the woods and casually mentions to Sam that it was where her great grandfather died alone, of dementia. Apparently the windows, and other elements of the cabin, were used in the building of the house that they are now in, and despite the fact that Kay is currently suffering from dark and disturbing nightmares involving the cabin and her great grandfather, none of this seems to trigger any alarm bells whatsoever!

When Edna suddenly returns home one morning, with no memory of where she’s been, she has dirt under her fingernails and a large and nasty bruise on her chest, which over time begins to look suspiciously like that black mould that’s forming on the walls. While Sam wants to stay and be near to her grandmother, Kay is more focused in checking out care homes to ship her off to. Edna swings between being perfectly normal, with a sharp memory, to periods of forgetfulness and rage. Some time taken to follow the family interactions over the next few days really helps to deepen the characters’ relationships in our minds, highlighting existing tensions between them. And restricting pretty much all of the movie to the confines of the mysterious house only serves to ramp up the unease, in preparation for the final act.

The description of Relic on IMDb states “a manifestation of dementia consumes the family home”, and you can probably gather as much anyway, just by watching the trailer. Instead of the traditional haunted-house movie that you might expect from the earlier part of the movie, we’re treated to an allegory for the horrors of dementia. The house becomes the star of the movie, seemingly altering itself to induce claustrophobia, confusion and panic in Sam and Kay as they become trapped in its shifting corridors, lowered ceilings and newly sealed doors.

Relic can at times feel a little too metaphor driven, and while I understood the beauty and the meaning behind it’s closing moments, I felt it threw up a lot more questions than it answered. Depending on how much that bothers you may affect your overall enjoyment, but I still found it to be an impressively original movie, which successfully managed to creep me out!
  
Simon vs. the Homo Sapiens Agenda
Simon vs. the Homo Sapiens Agenda
Becky Albertalli | 2015 | Fiction & Poetry, Gender Studies
10
9.0 (29 Ratings)
Book Rating
The plot is progressive and thoroughly entertaining. (1 more)
The main character is a big fan of musical theatre, stars in Oliver (a play that I love)
Hands down the best biscuit is an oreo
Synopsis:Simon Spier is sixteen and trying to work out who he is – and what hes looking for. But when one of his emails to the very distracting blue falls into the wrong hands, things get all kinds of complicated. Because for Simon, falling for Blue is a big deal.

‘The love child of John Green and Rainbow Rowell’ – Teen Vogue

“The best kind of love story.”—Alex Sanchez, Lambda Award-winning author of Rainbow Boys and Boyfriends with Girlfriends


This book is a whirlwind of emotions, as soon as I finished scouring its pages I felt as if I had to read the book all over again, I did then abruptly lent it to a friend who found it just as amazing as I did. It’s a heartfelt story which really seems to capture the essence of being a teen in modern-day society, dealing with our problems, our worries, our trials and tribulations.

The main character is Simon, a boy who is finding life hard, with an overly happy family who like to be very involved and love to talk openly about their feelings, something that Simon is finding increasingly hard more specifically with his sexual preferences. The protagonist of the story is an unlikely fellow who creates dilemmas in Simon’s mind as he wishes to save his previous ‘Blue’. Simon is surrounded by bountiful characters that link smoothly into to his life an thoughts in a normal manner. We learn about his family through his fond memories and thoughts as well as the conversations they exchange in the book, the same can be said for his closest friends. He has three friends that stand out as more prominent characters, the book also focuses on how his relations with them change and how it affects them.

The book is written in a subjective narrative, it tells us only the information that Simon knows so that we know no more or less than him, equating to us having a possibly bias view towards certain characters, thus once again making it more realistic. It deals with problems that teens struggling with their sexuality in day-to-day life face both in the real world and the cyber one. It reveals to us just how hard it is to control information that gets leaked out onto the internet, how fast it can spread and change your life in the ‘real’ world. Your life can be drastically altered by a few words and a persons malicious intentions and this book helps prove just how down heartening it can be as well as focusing on the light at the other end of the tunnel.

All of the characters play great roles in Simon’s life, he lives in a very open family so he feels as if he is keeping something terrible from them especially with of hand comments that his fathers sometimes makes. We read about different things in his life that he loves such as drama, as he attends school play rehearsals often.he deals with the struggles of maintaining friendships under pressure.

I would recommend this book to anyone no matter their age, race, gender or sexual preference. It’s a romantic coming of age comedy that warms me to my toes making me wanting to keep reading over and over again (as I have done many a time). If you liked ‘Will Grayson, Will Grayson’ by John Green and David Levithan then you will most definitely enjoy this book.
  
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Gareth von Kallenbach (977 KP) rated the PC version of Far Cry: New Dawn in Video Games

Jun 19, 2019 (Updated Jun 19, 2019)  
Far Cry: New Dawn
Far Cry: New Dawn
2019 | Action
Ubisoft certainly surprised the gaming community when they announced Far Cry: New Dawn and released it only a few weeks later. The fact that another Far Cry game was coming was certainly not a huge shock as the series has been phenomenally popular. However since the prior game had just completed its third and final DLC; many were caught aback by the announcement that this would be a direct follow-up to Far Cry 5.

The previous core series have been unrelated to each other in terms of storyline so the fact that this one takes place after the events of the prior game is a bit of a departure. Combined with the fact that the new release is $39.99 compared to the usual $59.99 price for new game; many had expected essentially glorified DLC versus an entire new game.

While the gameplay mechanics, combat, crafting, travel, resource gathering, and other aspects of the game are similar to how they were in the prior game; the storyline features a very engaging mix of new and old characters in a unique setting that easily captures your attention and expands on the story of the previous game although it is not necessary for you to have played it in order to appreciate this release.

I found that I had logged in over 16 hours of gameplay to complete New Dawn and this was sticking mainly to the core stories and only doing a few treasure hunts when needed as well as excursions.

The ability to hunt and fish remains in game and there is an abundance of ways to upgrade your vehicles, weapons, perks, and attire so players can find a look and style that best meets their needs.
 
Missions were actually quite engaging and had quite a bit of variety in them; and I especially liked the ones where I had to take part in races or a Demo Derby. I also loved flying my crafted helicopter over the vast map area to see the vast scope of the gameplay area.

Graphically the game looks very much like the previous game in that it has solid graphics and the detail level of the countryside of Hope County is abundant. My biggest issue is with the audio which dropped out frequently during the game at cut scenes but thankfully the captions allowed me to follow what was going on without having to retrace any of my steps.

The abundance of weapons and wildlife definitely creates plenty of opportunities for players to find their own comfort level and the enemies are plentiful which allows for some incredibly graphic but ultimately satisfying takedowns. I loved the saw blade launchers which literally cut an enemy down to size and had a Boomerang effect which was ideal for multiple targets.

The main enemies of the game are an interesting foe in that you have a pair of twins who are every bit as psychotic and dangerous is the best villains from the series. While they will not surpass Vaas in Far Cry 3; they are worthy adversaries.

While I would not say the game will bring new fans to the series; it does present a very satisfying extension to the Far Cry 5 storyline and as such; definitely kept my interest throughout.

Players do have the option to play the game in a Co-Op mode or to select various characters they encounter along the way to provide assistance when needed.

Far Cry: New Dawn is a satisfying entry in the series which should tide fans over until the next release and I cannot wait to see what they come up with next.

http://sknr.net/2019/03/10/far-cry-new-dawn/
  
Star Wars: Episode IX - The Rise of Skywalker (2019)
Star Wars: Episode IX - The Rise of Skywalker (2019)
2019 | Action, Adventure, Fantasy
It took me over a month to get around to seeing this last night at the cinema. Not because I didn’t want to see the end of the new trilogy and say goodbye to it in style, but because I feared it just wouldn’t be very good. Put simply, it isn’t very good. Some parts, in fact, are downright awful. But it isn’t terrible either. I can’t say I hated it – I had fun; I enjoyed it for what it was, and some small moments in isolation were very well done indeed. However…

The first thing that struck me was the pace and editing style, which seemed at last to fully embrace a Disney theme park ethos of let’s get to it and keep it moving. No notion of setting mood and re-establishing character, but rather a sense of we have a lot to fit in here so let’s get it out of the way as quickly as possible. It didn’t feel to me like it was allowed to sit at any point and just be brooding, or meaningful in any way. Which may work for the short attention spans of your average 9 year old, but for older fans who have literally waited 42 years to see an ending, it felt rushed, trivial and far too flippant.

The spectacle was very much there still. The landscape of alien worlds, creatures, droids and other necessary weirdness is all there in spades! It just feels like you would need to go back and press the pause button to see it all. And before we know what is happening (or why), Palpatine is back in business and everyone is looking for some lame GPS green triangle thingy. Forget almost everything in the story that has led to this point, this is an adventure that exists in a vacuum of space, and you either shrug and go with it, or get very annoyed. I chose the shrug.

Before we really settle into what is going on, we start to see the power of The Force flowing through Rey in ways it has never done before… she can heal, she virtually flies, and she can even teleport objects to a different physical place at will. She has become more like Neo from The Matrix than anything Skywalker. More like a Marvel superhero than anything grounded in an ancient mysticism that acts subtly at moments of great need. What that does is immediately lower the stakes, because if anything is possible, and therefore probable, there is no threat of failure. And if this movie lacks anything essential it is threat.

That said, the reanimation of Emperor Palpatine was nicely creepy, at least in a visual and vocal sense. And the journey of the excellent Adam Driver as Ben Solo / Kylo Ren remained the most interesting and satisfying thing about the whole reboot. I found myself just wanting to focus on him more and more, and felt frustrated when, typically, his key progression moments were over too soon or given away too cheaply from a dramatic context.

I have mixed feelings also about the level of mirroring and call-backs to moments from previous films. Some really worked, but many fell flat. It began to feel like a greatest hits checklist, which, of course, was a criticism of JJ Abrams’ directing style in The Force Awakens, too. He has been so much more concerned with giving fans sugary little treats, as opposed to cooking up a satisfying meal that nourishes in it’s own right – indicative of a 21st century audience that often demands its pudding before it has finished its greens.

Look, I enjoy a nostalgia trip as much as the next uber-geek, but I do also like my fantasy sci-fi to be based on an idea of weight and gravitas. Eschew that aspect and the climax is going to fall a little flat… which, I think it did. Our empathy for Rey, and in fact all of the new gang, is simply not as strong as it should have been. Daisy Ridley does a decent job, and I don’t blame her at all – I have no problem with any of the supporting cast either, but what a shame too many of them almost fade away into mere scene dressing by the end.

Very telling then, that my favourite bit by far was a 15 minute giggling fit brought on by that one, already infamous detail, when tiny weirdo Babu Frik completely misses the mood of the room and screeches his “Hey Heeeeeey!” Only to pop up again later with an equally hilarious repeat. Probably the funniest moment in any Star Wars film, bar none. Worth the ticket price alone, and I am still having regular flashbacks that leave me in fits of laughter!

So, that’s it is it? Over and done with? Well, they certainly wrapped it up in a bow, coming full circle in fairly satisfying style. With just a cheeky hint that the roots of a continuation at some point are buried within shallow reach. No doubt, amateur writers everywhere have already had a pop at what happens next. The Force is balanced, the prophecy fulfilled, but it wouldn’t take much to tip the galaxy back into turmoil, as soon as Disney fancies another few billion in ticket sales.

Personally, I don’t want to be cynical about a franchise that has been a part of me since I was 3 years old, and been such a good friend. However, I am perfectly fine with having it remain as a source for backstories and origin tales. The main saga is over, so let’s leave it alone. Episodes IV – VI will always remain the best; they won’t go anywhere. So any shortcomings can be easily solved… just watch The Empire Strikes Back again, not worrying about anything else, but revelling in just how perfect it is, and how lucky we are that it is there for us.