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Isla Dorada
Isla Dorada
2010 | Adventure, Exploration
I have always wanted to be an explorer. Not that I ever really would: I hate sweating, I need at least daily showers, I’m allergic to all the poison plants, and honestly, walking all that way in boots seems like such a drag. BUT! I will play games about exploring and totally get into the themes and mythos. I love them! How does a 10 year old game about exploring hold up to today’s gaming standards? Read on, weary traveler.


Isla Dorada is a set collection, hand management, bidding, exploration, adventure card and board game from a team of designers including Bruno Faidutti and Alan R. Moon. The players are a cohesive exploration team which has crash landed on an island, and they seek the riches within. To do this, the players will be traveling around the island attempting to satisfy their Destinies and pick up treasures along the way. But not every player wants to go where the others want to go. What to do, what to do…
Follow the setup instructions in the rule book until you have a board with turn tracker discs and the players’ shared totem pawn upon the crash site. Each differently-backed card deck will be shuffled and each player will receive cards drawn from these decks as their starting collection. The youngest player will receive the first player marker and will start the game by placing the totem on a path heading away from the crash site where they would like to go and announce the amount of cards they are willing to bid (even zero cards) in order to convince the party to travel there. The game is now on!


Players will be collecting Adventure cards to be used as currency when bidding on party travel in order to fulfill goals on their personal Destiny cards. When traveling each turn, a turn marker disc will be placed on the location the party has visited in order to track the movements for said Destiny cards, which mostly have lists of areas to be visited. They will also be attempting to avoid certain areas of the island which will trigger their Curse card that awards negative points at the end of the game. During two turns of the game players will be able to draw and choose cards from the Treasure deck that will help award points at game end as well. The winner is the player who best collects a combination of completed Destiny cards, Treasures, money, and considerations for negative points from Curses.
Components. People, Isla Dorada boasts some of the best components in a game we have seen. The totem pawn and Bigfoot/Leviathan pawns are simply amazing. The art throughout the game is mesmerizing and gorgeous. So much attention to little details have gone into this production and the final product is a stunning game that you want to keep playing because the component are just so fabulous.

But the game play? It is awesome with the right game mates. If you can play this with your enthusiastic friends, each turn will be simply exciting and joyous to play. Getting friends and family members to shout at each other their bids to move the party toward Septris instead of Methritis because their Curse card is brutal is downright great entertainment. Watching paths being cut off by the Bigfoot and Leviathan and having people visibly create alternate pathways and tactics can be enjoyable as well.

So do I like this game? Yep! It has beautiful components, is somewhat easy to teach to players of all experience levels, and leaves you satisfied when the game is over. This is not a serial, “play every game night” sort of title, but with the right group and mood, this can be a dynamite experience. If you are looking for a high-energy adventure game with lots of player interaction, set out to find a copy. I do wish you good luck, though, as a copy may be hard to come by. Alas, Purple Phoenix Games gives Isla Dorada a totemic 15 / 18. At least we will always have Kilitiping…
  
Circe
Circe
Madeline Miller | 2018 | Science Fiction/Fantasy
8
8.9 (17 Ratings)
Book Rating
I admit that I purchased this book solely on the cover which is amazing and the first edition print run has the most amazing embossing on the hard cover itself – like Helios himself the sun is luminescent when it shines upon it!

This was my first foray into ancient mythology and I had not read the Song of Achilles first, which I don’t think really matters but it’s likely there will be parity between the tales at some point. I did however, find that this book was really accessible for those who had a little knowledge. Most people know Zeus and Athena and many will know the stories of Icarus and Deadalus, and Theseus and the Minotaur, and by having just that little bit of understanding made the book all the more joyful to read.

Circe is a tale told in retrospect, a tale of a goddess in exile. Throughout her hundreds of years she is tested and put through trials, often lonely, but not always – and taking the time to learn all that she can about what she truly is, not just a goddess but a witch with a great power. I found it it was a story which ebbed and flowed, much like her life on her island of Aiaia. There was often a great deal to love, I enjoyed her interactions and reactions to what she learns and also the calmness about her time alone and the knowledge that she has committed wrongs that will endure as a result of her vanity. I hate to use the Journey word but that it what this story comes down to – as an immortal however, she is a lot more stubborn and has many hundreds of years longer to learn from what has come before, but there is learning and catharsis.

However there was just a little bit too much time spent getting to the place she gets to. I devoured the first 250 pages, I loved that it was a new genre to me and I was enjoying what I was reading, however, I found the last section lagged and it felt that it was a little repetitive. She’s stuck on an island so I get that there wasn’t much else to do but sit and wait for people to come to her but I felt that the final section, which was the most poignant could have been wrapped up a little better and without the slight ick factor that I felt about a certain turn of events.

I give this 4* the first 250 pages were 5* all the way but I felt it just stumbled at the last section which was a shame.
  
Skyfire (2019)
Skyfire (2019)
2019 | Action
8
7.0 (3 Ratings)
Movie Rating
On a whim I put this one on, a disaster movie at just an hour and a half long felt like a good way to start my day.

Years after the volcano on Tianhuo Island erupts, businessman Jack Harris builds a paradise resort and theme park in the shadow of the volcano. Because no story that started that way ever ended badly...

Skyfire struck me in a very peculiar way that I want to address later, but for now let me just say that this is a classic sort of disaster movie. A classic with a lot of borrowing.

A state of the art resort is built on an out of the way island. But when disaster strikes, everybody is in danger... If I read that to you and asked you which film I was talking about, what would your answer be? Jurassic Park or Jurassic World? It won't be the only time you find something to reminisce on. I didn't write down all the connections I thought I saw, but if you took Jurassic World, Dante's Peak and Shape Of Water (a little odd I know, but I'm sure you'll see it too) you'll be most of the way there.

I feel like I'm about to do this film a disservice, but I don't really want to talk much about the acting in it. This is nothing against the actors, try all do a good job, chemistry is there, there's the balance of serious and light-hearted... it all works, but it's not the thing that makes this movie for me.

The effects throughout are pretty good on the scale of disaster movies. To look at it all in the heat of the moment it very rarely comes across as unbelievable (which given this scenario is quite impressive), and those scenes that could have crossed over into looking bad are blended in with some great action sequences... so they might be bad, but I really didn't notice.

What sold me on Skyfire is just how well it works visually. In my opinion (I'm going to exercise this phrase more often I think), you don't need to listen to this film to understand what's going on. If you cut out the dialogue and just had the reactions and the ambient sounds you'd still perfectly understand what was going on.

That may say to you it isn't a very complex film, but it makes for a very enjoyable watch, and whole the familiarities did occasionally verge on frustrating I did begin the enjoy the game of spotting them. Mix those things together and it might not become my go to disaster film over Geostorm, but I will absolutely watch it again if the mood takes me.

Originally posted on: https://emmaatthemovies.blogspot.com/2021/03/skyfire-movie-review.html
  
Wonder Woman (2017)
Wonder Woman (2017)
2017 | Action, Fantasy, War
The extent of my knowledge of Wonder Woman comes from vague memories of the TV show with Lynda Carter in the 70s and the Super Friends cartoon in the early 80s. So I knew she was an Amazon princess from Paradise Island who flew an invisible plane. I may have been Wonder Woman for Halloween back when you stuck your arms through a plastic sheet with Wonder Woman’s torso painted on it, that tied at the neck like a cheap, hospital gown, with a mask with eyes cutout and a mouth you really couldn’t breathe through. So really, I knew OF her, but I never really actually knew much about Wonder Woman.

Fast forward some 40 years later and I’m in a theater learning Diana is the fiercely spirited daughter of Queen Hippolyta who sculpted her from clay and was brought to life by Zeus. Wait. What? Tell me more! She’s raised on the secluded island of Themyscira where, thanks to her aunt Antiope’s training, Diana develops extraordinary skill in combat.

Those skills come in handy when Steve Trevor somehow crashes through the protective barrier surrounding Themyscira, while trying to escape from the Germans. Suddenly made aware of an outside world, Diana decides to leave Themyscira with Trevor for war-torn Europe believing she must help stop the great war.

Gal Gadot portrays Wonder Woman as a strong-willed, worldly but still naïve force to reckon with. Chris Pine plays a wiley American spy who isn’t immune to Diana’s beauty but remains respectful of the innocence he can see behind her conviction. Together they team up with a motley crew of unlikely heroes to bring down a horrific German, whom Diana believes is Ares, the God of War, reborn.

I wasn’t sure what kept me more riveted, the storyline, the chemistry between Gadot and Pine,or Wonder Woman’s physical beauty and prowess. I can tell you that I never heard a screener audience cheer for Batman or Superman like they did for Wonder Woman, just at the sight of the determined superhero slowly walking towards battle, prompted in part by the pounding opening wails of Wonder Woman’s theme music.

Wonder Woman is an origin story well-told, something I really can’t say for the previous Justice League movies. Where Man of Steel, Batman v Superman and Suicide Squad have left me “meh” for future DC movies, Wonder Woman left me hopeful for Justice League and future DC Extended Universe movies. I hope the directors of DCEU movies take some lessons from Wonder Woman’s director, Patty Jenkins. Simply put, we want to root for a multi-dimensional superhero with a story we can easily follow and get behind. In other words, be like Wonder Woman.
  
    Pocket God

    Pocket God

    Entertainment and Games

    (0 Ratings) Rate It

    App

    What kind of god would you be? Benevolent or vengeful? Play Pocket God and discover the answer...

Nintendo Selects: Animal Crossing: New Leaf
Nintendo Selects: Animal Crossing: New Leaf
Simulation
Animals (2 more)
Designing a Town
Designing a Home
Home Loans (1 more)
Bees
In AC:NL you're the young mayor in a town with the task to ensure your villagers are happy and the town reaches a perfect rating.

As mayor you're goal is to befriend your villagers through different tasks (finding lost items, fetching fruit, etc) until you obtain their picture. There is also the goal to build up the town with different Public Work Projects (benches, lighthouse, etc) to attract certain types of villagers (lazy, jock, snooty, normal, and more). Also you have to ensure the town is beautiful by planting trees and flower, and weeding.


Don't forget to build up your home! Besides appealing those who live in your town, you're able to expand your home and decorate it with different types of furniture. There are different sets you can collect (alpine, royal, princess are a few). Your home even gets rated by the Happy Homes Association where you're awarded trophies or other prizes the higher your rank goes up.


Don't worry you can always visit the island if you need a break from being mayor to go on different tours. There are also tournaments in town where you can show off your different skills. Villagers might play hide-and-seek with you. Holidays are cause for more events.


There's so much to do!
  
The Venetian: This Haunted World: Book 1
The Venetian: This Haunted World: Book 1
Shani Struthers | 2016 | Fiction & Poetry
8
8.0 (1 Ratings)
Book Rating
A Slow Burn
actually purchased this book by mistake, it's cover is similar to another novel, but I'm glad that I did!

This novel is certainly a slow burn, for the first 20% of it I was highly unimpressed. It felt flimsy and rushed, making it hard to sympathise with the main characters struggles. To be frank - I almost gave up on it. Suddenly, though, the story really kicks in and I read the remainder in one go.

This story is about anger,madness, betrayal and disappointment. It is also about survival, determination and love.
The main stage for the story is an island that is painted so vividly I can almost believe I have been there! The growing suspense and fear is skillfully built to a crescendo, the story woven between different times in just the right way. The ending is very satisfying - not a fairy tale where suddenly everything is perfect but instead a believable end note.

The medical practices described are even more distasteful and repugnant because they actually occurred. In fact a lot were very common sadly.

This would have been a 10/10 review had it not taken so long for the real, meaty story to start. Hopefully others who have purchased this book also continued with it and discovered this gem of a story.
  
Survive: Escape from Atlantis!
Survive: Escape from Atlantis!
1982 | Adventure, Animals, Bluff, Nautical
Sea Monsters (5 more)
Whales that sink boats
Sharks that eat swimmers
Sending monster to do your bidding
getting your people to safety
A newer version was published so everyone has access to it.
The Island is sinking and the ocean is filled with terrors, what a fun time.
I adored this game as a kid, nothing better than sending a shark to eat your sister and making the sounds from the movie JAWS, or sending a whale to sink her boat and maybe yelling "Moby Dick gets his revenge" before you actually know what you are talking about, because you know of the book but haven't read it yet....

This is a great game, the only way to improve it would be to make it 6 players, and add more versions of the creatures, which I've heard the new version does add squids, dolphins and more players. Or as I would call them, Flipper and The Kraken.


I own the old version. which was missing pieces and I got another copy that was missing pieces and created a frankenstein of parts to make the whole. I've seen people playing it online and it hits me in my nostalgic place. I'd love to break this out again and play.


Oh the pictures I would paint in my head as a kid.


The heroic triumph of getting my people to safety.
  
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Teardrop (Teardrop Trilogy, #1)
Lauren Kate | 2013 | Fiction & Poetry
10
8.3 (3 Ratings)
Book Rating
Forgot to post this last month
I chose to read this book because it's by my favorite author. I ended up loving it and it's now one of my favorite series. If you loved her book Fallen you will love this one as well. The book begins slowly as Fallen does but if you keep reading you will not regret it.

Spoilers below
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Growing up Eureka's mother told her to never cry and she ended up dying in a freak accident at the start of the book. This left Eureka puzzled and alone in the world until the boy who saved her in the accident came along who is named Ander. Her mother left her three inheritance a locket, thunderstone and book which end up making better sense later in the story. When Eureka, her best friend Brooks, her sister and brother go to the beach one day something weird happens to Brooks after the strange wave which leads to him acting weird which later on in the book Eureka discovers her best friend has been processed by someone from the sunken island of Atlantis. The person who processed him Eureka will end up having to go head to head with in the next book. She also discovered there's something special in her bloodline about tears. If you'd like to know more read the book.