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Tomb Raider (2018)
Tomb Raider (2018)
2018 | Action, Adventure
Contains little tomb raiding
Academy Award-winner Alicia Vikander is probably not the first choice for many to portray legendary video game character, Lara Croft. Perhaps Jennifer Lawrence, Natalie Portman or even Keira Knightley would have been above Vikander to be in with a shot of bagging the role?

That’s all conjecture anyway as Vikander is the leading lady we have ended up with, for better or for worse. But is this Tomb Raider reboot the film to end that dreaded video game to movie curse and can Vikander take on the role that Angelina Jolie made so famous back in the early 00s? Read on to find out.

Lara Croft (Vikander) is the fiercely independent daughter of an eccentric adventurer (Dominic West) who vanished years earlier. Hoping to solve the mystery of her father’s disappearance, Croft embarks on a perilous journey to his last-known destination – a fabled tomb on a mythical island that might be somewhere off the coast of Japan. The stakes couldn’t be higher as Lara must rely on her sharp mind, blind faith and stubborn spirit to venture into the unknown.

Director Roar Uthaug, who only has a few Swedish movies to his name, directs a decent, if not outstanding adaptation of the famous character’s origins story that features some nifty action set-pieces intertwined with a hectic and often nausea-inducing filming style. It doesn’t break the video game to movie curse, but it’s a good shot.

Unfortunately, the cast is one of the film’s weakest points. Vikander is a whiny, self-absorbed brat for the majority of the runtime, only letting this insipid persona go in the latter half of the movie. This is through no fault of her own as her performance is as solid as we’ve come to expect from the actress, but the script really lets her down. The film starts off poorly with a messily edited boxing match giving way to a rather implausible bike chase that ends with Vikander face planting the bonnet of a police car. Thankfully, this is as bad as it gets.

From then on, the audience is treated to a selection of thrilling set-pieces, populated by some very good CGI indeed. It’s just unfortunate the characters lack any sort of presence whatsoever. Outside of Vikander’s insipid Lara, the rest of the cast are merely there to offer expositional dialogue. Dominic West in particular, who plays Lara’s father, spouts nothing but exposition, even narrating certain parts of the movie.

Apart from a couple of scenes involving Nick Frost as a greedy pawnbroker, Tomb Raider is devoid of any sense of fun whatsoever
Elsewhere, for a film called Tomb Raider, there’s very little tomb raiding to be had. In fact, it feels like a hybrid of Kong: Skull Island,The Mummy, Indiana Jones and The Hunger Games and for this reason it lacks a sense of identity and any originality whatsoever.

Cinematography wise, Tomb Raider is competent but not exceptional. The shot choices are limited and the action is sometimes messily edited to the point where it’s difficult to tell exactly what it is that’s going on. It avoids unnecessary shaky cam, which is a miracle in itself but it’s not the best the genre has to offer.

Unfortunately, director Roar Uthaug’s idea to go the complete opposite of many blockbusters nowadays results in a film that really doesn’t have a sense of humour. Apart from a couple of scenes involving Nick Frost as a greedy pawnbroker, Tomb Raider is devoid of any sense of fun whatsoever. It seems the scriptwriters missed the memo about the premise being absolutely ridiculous – a dose of humour would have done this tale a world of good.

Overall, Tomb Raider is a decent stab at resurrecting a character that Angelina Jolie performed so well over the course of her two films in the early 00s. Alicia Vikander plays a very different Lara Croft to Jolie and whilst she may need a couple more films for us to get acquainted with her, she’s off to a reasonable if unoriginal start. Whether or not she gets the chance to tomb raid again remains to be seen, it all depends on those box-office numbers.

https://moviemetropolis.net/2018/03/16/tomb-raider-review-contains-little-tomb-raiding/
  
Freiyon Fables: A Tail to Remember
Freiyon Fables: A Tail to Remember
Justin T Hunt | 2017 | Fiction & Poetry
6
6.0 (1 Ratings)
Book Rating
What I liked best about this book is that it is a rare occasion when I can honestly say that the ending, specifically the Epilogue is my favorite part. (0 more)
the writing style felt simplified and rushed at the same time. (0 more)
Honest Review for Free Copy of Book
Freiyon Fables: Tail to Remember by Justin Hunt was a book that I could only compare to one other book and that would be Chronicles of Narnia by C. S. Lewis. The Prologue promises an amazing tale, yet I feel as if the book doesn't quite live up to it. So even though I compare it to Narnia in style it is nothing like it when it comes to the actual material. The complete book itself is separated into three smaller books (or parts) that is then spread out into chapters.

In A Tail to Remember a squirrel by the name of Micklang escapes from a zoo and in the process is electrocuted, giving his tail a lightning-bolt shape. He then falls into another world in an Alice in Wonderland – down the rabbit hole style. In this new world, Micklang receives dreams about his warrior-self telling hi how to become that version of himself. During his journey, Micklang makes some surprising new friends and is reunited with some he has met before in the human world. It is with these friends that Micklang travels this new world, mapping it out.

At one point Micklang comes across an island where his traveling companions are captured and must rescue them before their captors harm them. Then after abandoning ship in a bad storm Micklang finds himself on yet another island, but this one is home to only other lightning-tail animals. Towards the end, Micklang goes back to one of the first islands that he visited in this new world, now called Freiyon. It is there that Micklang and his friends fight in the first battle in a war between The Grabbers and King Karel. It is during this battle that Micklang’s story ends but it is not the end of the stories about Freiyon. This is because a little human boy is told about Freiyon by his mother and decides it is time for him to visit this land of talking animals.

What I liked best about this book is that it is a rare occasion when I can honestly say that the ending, specifically the Epilogue is my favorite part. The epilogue tied the entire story together with the prologue when frankly I originally was confused about how it all connected. This actually redeemed the entire book in some ways. What I did not like was that the talking animals and being in a different world or realm gave the book a Chronicles of Narnia feel. Normally that would be a good thing but in this case, the writing style felt simplified and rushed at the same time. Also, this book felt like it was intended for children up until book three. In Book Three: The Switch Between Stories the phrases “What the HELL” and “how the HELL” were both used and that doesn't feel kid-friendly.

It was hard for me to pick a target audience for this book. My best guess would be for early middle school students and late elementary students, age-wise anyway. This is because the length might make it difficult for some elementary students (and some parents may not be thrilled about all the violence, who knows). Yet the simplified writing style may (or may not) appeal to older readers. Most likely it would be dry and boring for anyone out of middle school. That being said I rate this book a 2 out of 4. This is because this story falls in that dangerous zone between being simple enough for young readers and having just enough detail to feel rushed. The action moves from one major event to another without much of a break in between yet the story is still interesting

https://www.facebook.com/nightreaderreviews
  
Jurassic World: Fallen Kingdom (2018)
Jurassic World: Fallen Kingdom (2018)
2018 | Action, Adventure, Sci-Fi
A bold new era
“We’re not on an island anymore” barks Chris Pratt’s Owen Grady towards the finale of Jurassic World: Fallen Kingdom. And he’s not wrong, the fifth film in the Jurassic franchise says goodbye to Isla Nublar in rip-roaring fashion, transforming itself into a a family friendly gothic horror film in its last hour.

Ok, ok, let’s start from the beginning. The Jurassic franchise has often been criticised for relying too heavily on the same story points to make a film. 2015’s Jurassic World, whilst becoming one of the highest-grossing films of all time, was lambasted for being a modern-day reimagining of 1993’s classic, Jurassic Park. And while some of that criticism was justified, it was still pure sugary, popcorn entertainment.

Now, three years later, director J.A. Bayona (The Impossible, A Monster Calls) takes over from Colin Trevorrow to bring us a film that starts out like we expect, but ends on a note that will transform the series beyond recognition. The question is, does it actually work?

Three years after the destruction of the Jurassic World theme park, Owen Grady (Pratt) and Claire Dearing (Bryce Dallas Howard) return to the island of Isla Nublar to save the remaining dinosaurs from a volcano that’s about to erupt. They soon encounter terrifying new breeds of gigantic dinos while uncovering a conspiracy that threatens the entire planet and our own existence.

Fallen Kingdom begins with a pre-title card sequence situated in the lagoon of Isla Nublar that is up there with the best in the series. J.A. Bayona masterfully uses light and shadow to create a really compelling opening that is sure to be one of the summer’s best action scenes. And that is a trait that is brought to the rest of the film. Fallen Kingdom is absolutely beautiful.

The cinematography is exquisite and much better than the staid filming style of Bayona’s predecessor. There are scenes throughout this film that feel like they could be pulled straight from the screen and hung in your living room: it’s gorgeous.

Despite Bayona’s inexperience at creating a juggernaut film like this, his previous films are felt throughout. There’s a deep, earthy colour palatte that is the polar opposite of what we saw in Jurassic World. Where that was clinical and far too blue, Bayona’s colourings feel real, raw and grounded in reality.

The cast is also an incredibly strong part of the film. Pratt and Bryce Dallas Howard both sizzle with on-screen chemistry and there’s a cheeky nod to the backlash Howard faced after wearing high-heels for much of Jurassic World’s runtime. Newcomers Justice Smith and Daniella Pineda are terrific as a jumpy IT wiz and veterinary surgeon respectively. James Cromwell is nicely ret-conned into the story as John Hammond’s business partner, Benjamin, and adds a touch of class to proceedings.

Rafe Spall is excellent as the slimy assistant of Benjami, Eli and Toby Jones hams up the screen as an auctioneer. So far, so good then?

The first half of the film, situated on Isla Nublar as it pops into life is astounding and features some of the best destruction ever put to film. The CGI is leaps and bounds ahead of its predecessor and the dinosaurs feel absolutely real throughout. What I didn’t expect however, is poignancy. There are moments in Fallen Kingdom that have real emotional whack, especially as the rescue operation leaves the island. A lone Brachiosaur standing at the dock is heart-breaking and beautifully done.

J.A. Bayona utilises his horror roots beautifully and there is no denying it is the best-looking film in the series
Unfortunately, Fallen Kingdom’s biggest selling point is also its biggest downfall. In trying to do something new, the film stalls as we head to a gothic-esque mansion for the final hour. The confines of the house slow the pacing right down and despite the constant onslaught of action, it really does lag. The special effects and animatronics remain flawless and the action is thrilling, but the script lets them down.

Speaking of the script, this was Jurassic World’s biggest weakness and the same can be said here. Colin Trevorrow and Derek Connelly should be applauded for bringing this franchise back from the edge of extinction, but my god, they cannot write dialogue to save their lives. The characters often converse in what feels like speech bubbles and this can really bring you out of the moment.

There’s also a laughably poor plot twist that feels like it was written by a five-year-old to add some wow factor to the film’s final third. It fails miserably. Then there’s the film’s ‘villain’, the Indoraptor. This genetically modified beast is a sorely underdeveloped entity throughout the film. Sure, she’s menacing enough, but it feels shoehorned in. Trevorrow has stated that Fallen Kingdom will be the last Jurassic movie to feature hybrid dinosaurs: this is absolutely the right decision.

Trevorrow has said that his Jurassic vision is a new trilogy, but the ending of Fallen Kingdom feels like it simply can’t be fixed in one more film. It’s Planet of the Apes-esque in scale.

When we take a look at the score, it’s a story of two halves. Michael Giacchino is one of the greatest composers working today and his music for Jurassic World was absolutely sublime. Here, however, the music is unrecognisable as Jurassic in its construction. John Williams’ iconic theme is rendered to a few bars here and there and that’s a real shame. It’s a good score most definitely, but it could have been so much better.

Finally, we have to circle back around to the cast and the elephant in the room: Jeff Goldblum. His return as Dr Ian Malcolm in this film adds a nice bookend, beginning and end, but you have seen all but two or three lines of his dialogue in the trailer. A horrifically underused presence, but a nice cameo nonetheless.

Overall, Jurassic World: Fallen Kingdom is a solid addition to the ever-expanding series. J.A. Bayona utilises his horror roots beautifully and there is no denying it is the best-looking film in the series with superb set pieces, well-choreographed action and gorgeous cinematography. However, once again the film is let down by poor scriptwriting from Trevorrow and Connelly and a second half that struggles to keep pace with the stunning first.

Is it better than Jurassic World? Well that’s for you to decide, but comparing them is almost impossible.


https://moviemetropolis.net/2018/06/07/jurassic-world-fallen-kingdom-review-a-bold-new-era/
  
Quests & Cannons
Quests & Cannons
2021 | Adventure, Animals, Exploration, Fantasy, Nautical
Fantasy Yarharrr! The isles have been borne and offer wondrous resources, but only for one o’ ye. Gather yer factions and fight for control and survival, or suffer a fate worse than death… which, in this case, is extinction! Okay, this is way less dramatic, but the stakes are high when bunnies, eagles, and piggies battle on the high seas for control of the islands and assurance of their race’s survival.

Quests & Cannons is a giant melting pot of mechanics rolled up into a cute little package with an interesting modular board with multiple setup options. In it, players take control of one of the aforementioned animal races and board their ships to claim islands and exploit their resources. The first player to amass 15 or 20 prosperity (VP) by the end of the game will reign victorious!

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T


There are so many steps to setup, and about a thousand bits and pieces, so I will save both your eyes and my fingers explaining. However, once setup, it should look somewhat similar to the photo below. Each player receives their own upgradeable ship board to track resources, action points, and other game-necessary components, along with a specific character and matching boat token.
On a turn, players will have three action points they may spend in any order on the following actions: Movement, Gather, Attack. Movement is one nautical hex in any direction per action point used, unless a player uses one of their sails. Sails add one hex to a movement and is spent for the rest of the round. The thing to keep in mind with movement is that different tiles affect movement in different ways, so luckily reference cards are included in the game. Once a ship discovers a new island, the player receives one coin and a Quest card in addition to flipping over the question mark Island Feature Tokens. These tokens show specific resources, which Quest cards require to be completed, at specific locations on the board.

Players can spend an action point to Gather resources from an island. Players are able to fill up their ships’ holds with as much of the resource as they wish, and it can be replaced with other resources on future turns.

Map Clues are cards that can be worked on during play, similar to Quest cards, and usually require an action point to be spent. These are special circumstances, and the action points are not available to be spent on every turn. Similar special circumstances include visits to Outposts, Trading Posts, and Starting Spaces. These spaces allow players to buy and sell items, and upgrade and repair ships.

The last option for action point spending is by attacking. A player may Attack another player when they share the same space on the board. The attacking player spends an action point to fire their cannons equipped on their ship. The ammo is tracked and represented by ammo dice. Once rolled, the attacker scores hull damage for every four pips rolled. If the ship takes as many or more hull damage than they have HP hearts, their ship sinks. Fortunately, this does not eliminate the player, but they lose many resources and coins, and will need to respawn at their starting location.


The player who earns 15 or 20 prosperity (depending on game mode) from attacking players, completing Quest and Map Clue cards, and possibly some other secret methods, will win Quests & Cannons and leads their race to eternal glory!
Components. Again, this is a prototype copy of the game, but I’ll tell you what, if the finished project comes with even slightly better components, it will be a monumental accomplishment. This is one of the highest-quality home-made prototypes I have ever received. I know most art and many items are final, but everything is on the table for upgrades, with a successful Kickstarter campaign. The colors are great, the art is fantastical and amazing, and it looks phenomenal on the table. I really enjoy the different characters with their unique special powers, and the double-layer ship player mats. Everything has its place and is organized beautifully. I am very excited to see the final product that Short Hop Games achieves!

This kind of game is really right up my alley: head-to-head combat (without player elimination), exploration, and pick-up-and-deliver. The only thing this is missing to be the perfect Travis game is a deck building element, but that certainly wouldn’t fit here. Quests & Cannons is chocked full of mechanics that, I believe, work really well together to provide a great game experience without adding a ton of complexity. The hexploration is strong, and the pick-up-and-deliver mechanic is tasty. All the mechanics, components, and artwork synergize so well that I am surprised this is a title from first-time designers and publisher.

What I like most is that though the rules are plentiful, once you get them down you have a wonderfully fun versatile game that can be played with many different group permutations and modes. The variety in setup options are endless, and the rulebook offers nine or ten different setups. The game also comes with lots of extra map bits, so any player could dream up several unique setup options at any time. The Quests are great, and the Loot cards (though I didn’t mention them in the overview) offer lots of ways to improve players’ strategies. With the abundance of upgrades available and unique special powers, this one is a big winner for me.

If you are in the market for something a little different, with a great theme and interesting combination of mechanics, then Quests & Cannons is certainly worth a look. I am very excited to follow the progress and the campaign for this one. I think backers will be receiving an incredible game with excellent components and tons of replayability. Now to challenge my wife so she can mop the poop deck with me.
  
TM
The Matchmaker
Elin Hilderbrand | 2014 | Fiction & Poetry
6
6.0 (2 Ratings)
Book Rating
Dabney Kimball Beach is the head of the Nantucket Chamber of Commerce. She is also known as the island's resident Matchmaker. As summer begins in Nantucket, she receives an email from her ex-boyfriend some 27 years before, Clendenan Hughes, that he will be back on the island the very next day. Dabney wasn't sure what to make of this news or what she was going to do when she saw Clen again. He has been the love of her life, the father of her child and the man she was supposed to be with. But now, she is married to John "Box" Miller Beach and they have a wonderful life together on Nantucket, with their daughter Agnes who is now and adult and living her own life in New York City. But this summer is going to be one that none of them will ever forget.

I am really starting to enjoy Elin Hilderbrand's books. They are perfect for the summer and they make me want to visit Nantucket. I haven't really visited to many northern beaches always preferring to go south.

This was a cute story about a woman who had matched over 40 couples in her life. Whenever she saw people that should be together, there was a rosy aura around them that only she could see. When they weren't a match, the aura was green and murky. I'm not sure what kind of special powers she had, but it was an interesting concept. Most of Nantucket loved Dabney she was always there whenever she was needed and kind to everyone. But this summer is different. Dabney isn't herself. She thinks, it's because she is love sick with Clen being back in the picture and she is married to Box. She sneaks away from work to see Clen to see if what they had in the past can be rekindled.

My reviews are always shorter with the books that I listen to, since I don't feel as immersed in it as if I had read it myself. But I did enjoy this book and I think I'm going to read more from Ms. Hilderbrand this summer.
  
The Troop
The Troop
Nick Cutter | 2014 | Fiction & Poetry
8
9.0 (4 Ratings)
Book Rating
We all have our own ways of dealing with anxiety and depression. One of mine for the former is to kick back with an audiobook and lose myself in World of Warcraft. This week, my audiobook of choice was Nick Cutter’s The Troop. I first discovered Cutter last year after receiving an arc of Little Heaven, which I enjoyed immensely. Naturally, I was not let down with this title.

It’s a fairly short listen, coming in at just over eleven hours. Narrated by Corey Brill, the book tells the story of a bunch of kids and their mentor after a strange encounter with an emaciated man. From there, things spiral downward in a rather interesting turn of events and readers watch the usual trope that comes into play when the threat of apocalypse hangs over a town – or in this case, island. The fact that the cast is mostly teenage boys? That’s of no consequence.

The Troop is what I call a “last man standing” story. I suppose that’s comparable to “final girls” when you think about it. These kids, because that’s all they are, find themselves facing a horror they cannot truly comprehend, and with the military working in favor of the greater good, are on their own. Naturally, that means we’ve got some deep psychological stuff that’s going to go on, as well as several scenes of last minute survival habits – such as harming animals. And, of course, there’s madness tinting this books periphery.

I really enjoyed this approach to a horror story born of what originally begins as a good deed (though clearly is not toward its end). The characters had their own flaws and represented the different types of kids we’re likely to find in a high school class – only, of course, without the presence of any females.

Once again, Cutter has impressed me with his ability to make me cringe, among other things. I definitely look forward to getting my hands on more of his work in the future. Also, the audiobook is worth it. Corey Brill has a gorgeous voice.
  
Emma in the Night
Emma in the Night
Wendy Walker | 2017 | Fiction & Poetry, Mystery, Thriller
8
7.9 (8 Ratings)
Book Rating
Cass and Emma are sisters. And like most sisters, some days they are best friends and some days they just aren't. But one thing that keeps them tethered to each other is their shared love/hate relationship with their mother. She is a narcissist and only praise of the utmost will allow her to bring her children any joy. Then the girls disappear and three years later Cass shows up at her mother's doorstep, demanding that they find Emma. Cass describes the place they had been living for the past three years and hopes that the FBI and investigators are able to find this mysterious island and Emma.

Thank you to NetGalley and St. Martin's Press for the opportunity to read and review this book.

This book started off a little slow for me. Hearing the background information about what happened before the disappearance, intertwined with what was going on now to describe the place the girls were being held, took up the first half of the book. Told from the perspective of Cass, the youngest daughter and Dr. Winter the FBI Psychiatrist who did the initial investigation. After that, the reading went by much faster when the twists and turns started to take place.

Cass and Emma have a mother who constantly needs to be told how beautiful she is and how good of a mother she is. The only problem is that she's not. But hearing these things make her feel good about herself and keep her children on her good side. When things don't go the way she wants, she punishes the girls in unspeakable manners. Buying one a gift the other wanted, favoring one child and ignoring the other. This is a family that has a lot of issues going on inside of their home. They way things are handled are completely out of spite for another member of the family. Although this book had a slow start, it really had a great ending. So stick with it if you have to and it will be well worth it.

Wendy Walker also wrote, All is Not Forgotten which was also a great book released last year. I look forward to what else Ms. Walker has in store.
  
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Kyera (8 KP) rated The Hidden Oracle in Books

Jan 31, 2018  
The Hidden Oracle
The Hidden Oracle
Rick Riordan | 2016 | Children
10
9.1 (7 Ratings)
Book Rating
Another fantastic book by RR. We are introduced to our new main character in perfect fashion. "Just another meat sack." Quaint Apollo, or should I call you Lester Papadopoulos? That is an amazing name and starts the book brilliantly.

Apollo is written just as well as RR's other character. The sun God is forced into a powerless mortal body and dumped unceremoniously onto the island of Manhattan. Into a pile of trash. He must undertake a series of trials and get the Oracles back under his control or else he will remain mortal... and Lester. Accompanied by a feisty, sword-wielding street urchin and a bitey peach spirit, Apollo fights for the future. Camp Half-Blood is sparsely populated, campers are disappearing and all forms of communication are on the fritz.

The world building is just as beautifully done as the other Olympians novel. The reader is introduced to myths creatures and gods. Recommended that you read the two previous series before Trials of Apollo. There are characters (like our beloved Percy) and gods/monsters that you either meet or are mentioned in passing and it would be beneficial to at least be familiar with them.

The character development is also well-done. Apollo is his usual self-absorbed self but he also experiences some brilliant moments of humanity. You root for his success and roll your eyes at him simultaneously. Margaret, Meg for short, is his sidekick and occasional friend. Apollo doesn't like to admit that he is actually fond of the little urchin. She immediately reminded me of Megara from Disney's Hercules, sassy, cynical, questioning. The entire time that I was reading I kept expecting her to betray Apollo to the "Big Bad" but have grown fond of Apollo as well and regret her betrayal.

In case you are unfamiliar with some of the terms or gods, RR has a handy glossary at the conclusion of the book. Highly recommended, as are all of RR's novels. Great for YA reader that enjoy witty writers, well-developed characters, mythology, adventures and just general awesomeness.
  
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Daniel Boyd (1066 KP) created a post

Jan 16, 2018  
I know that it's a few weeks late, but I finally got around to doing my Best and Worst list of 2017 movies.


Quick disclaimer: I did not see every movie that dropped in 2017 and because I live in the UK, there are some movies that have been out in the US for months that have yet to be released here.
Lastly, this is just my opinion, so feel free to disagree with any or all of it.



The Best

Split (Jan)
iBoy (Jan)
Trainspotting 2 (Jan)

War On Everyone (Feb)
Lego Batman (Feb)
John Wick 2 (Feb)

Logan (March)
Kong Skull Island (March)
The Belko Experiment (March)

The Fate Of The Furious (Apr)
Free Fire (Apr)

The Wall (May)

Wonder Woman (June)
It Comes At Night (June)
Baby Driver (June)

Spiderman: Homecoming (July)
War For The Planet Of The Apes (July)
Dunkirk (July)
Atomic Blonde (July)
Detroit (July)

Wind River (Aug)
Logan Lucky (Aug)

It (Sept)
American Made (Sept)

Blade Runner 2049 (Oct)
Brawl In Cell Block 99 (Oct)
The Foreigner (Oct)

Thor Ragnarok (Nov)
Murder On The Orient Express (Nov)
Justice League (Nov)

Star Wars: The Last Jedi (Dec)





The Worst

Fist Fight (Feb)

Life (March)

King Arthur (May)
Baywatch (May)
Pirates 5 (May)

The Mummy (June)

The Dark Tower (August)
The Hitman’s Bodyguard (August)

Kingsman 2 (September)

The Greatest Showman (December)
Bright (December)




My Top 10 Of The Year (In no particular order)

Trainspotting 2
Logan
Star Wars: The Last Jedi
Blade Runner 2049
Spiderman: Homecoming
Wind River
War For The Planet Of The Apes
Detroit
Baby Driver
Dunkirk




I found that when I was doing my list this year, that there were a quite a few movies that I was struggling to place on either the best or worst side. For example, Justice League and Murder On The Orient Express sneaked onto the best list, whereas Bright and The Dark Tower only fell onto the worst list because although I didn't hate them, I wasn't willing to label them the best 2017 had to offer. Maybe next year I should introduce another column titled "Films I felt pretty indifferent about."
     
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Joe Julians (221 KP) Jan 17, 2018

Ah I really liked Life and The Greatest Showman!

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Daniel Boyd (1066 KP) Jan 22, 2018

I can't deny Jackman's talent as a performer, but it just wasn't my thing

TC
The Call (The Call #1)
8
8.0 (1 Ratings)
Book Rating
Be prepared for a dark ride that will hit you with every emotion. The book starts off a little slow as it lays the groundwork for a riveting and horrifying novel. Once you are introduced to the various characters and the world they find themselves in, the book becomes a really quick read. This book takes place in Ireland, but the island is separated from the rest of the world. Thousands of years ago, the Irish people banished the Sidhe (fairies) to another world and now they're back for their revenge. The people are trapped and their teens are being taken. The Call lasts for 3 minutes and 4 seconds in our world, but they have to survive a day in Sidhe. Most don't. Those that do usually aren't the same, either physically, mentally, or both. When they reappear after those 3 minutes, they're likely dead and quite horribly mutilated. The Sidhe enjoy twisting and bending their prey into new shapes as a form of amusement. Dark.

Sidhe is beautifully, yet horrifically depicted in the book as a place of nightmarish terrors, distorted humanity and deadly Sidhe (fairies). Humans are twisted and shaped into grotesque beings just as depraved as their creators. The landscape is no more forgiving with acid pits and razor folliage. While well represented, I wouldn't recommend this novel to younger teen readers because its pretty dark. Despite that, you're drawn into the book and just <i>need</i> to know what's going to happen.

One comment I have is that the main characters, Anto, Connor, Nessa, Megan, etc don't read like they're 14 years old and that's how old they're supposed to be. Perhaps it's living in this strange new word where you know you can be called at any moment and likely lose your life which might age you prematurely, but I kept being surprised when I was reminded of their ages. They definitely act older than they are, perhaps 16-18 years of age.

I really enjoyed this book because it wasn't like anything I've read before. Highly recommended for (older) young adult/teen readers who like fantasy, great world-building and don't expect everyone to have a happy ending.