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    Vegetable Juices with Fruit

    Vegetable Juices with Fruit

    Food & Drink and Health & Fitness

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    App

    Delicious, very easy to prepare vegetable juices! For each juice the app describes clearly how to...

    Michelin Guide Europe 2017

    Michelin Guide Europe 2017

    Food & Drink and Lifestyle

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    The entire MICHELIN guide restaurant selection across Europe in your pocket! Find and book the best...

    Yesterday

    Yesterday

    Games and Entertainment

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    The first thriller by the indie studio that created the million-selling RUNAWAY saga! A psycho is...

Assassin's Creed: Renaissance
Assassin's Creed: Renaissance
Oliver Bowden | 2009 | Fiction & Poetry, History & Politics
4
7.0 (6 Ratings)
Book Rating
The Assassin's Creed video-games, for anyone who has been living in a cave for the last (roughly) decade or so, are Ubisoft's free-roaming murder-em-up games, detailing the ongoing secretive war between the order of the Assassins, and that of the Templars.

To date, I've played pretty much all of those games (or, atl least, those released for the PS3 and PS4), with the exception of Assassin's Creed: Unity. I'm also a heacvy reader, and have also seen to so-so Assassin's Creed movie (starring Michael Fassbender) that made the - in my eyes, wise, - decision to introduce a new character and historical period.

As such, I think it's fair to say I know enough about the series itself.

Of that series, the most enjoyable game (IMO) have been those set in the Renaissance period; those starring Ezio Auditore - the protaganist of this novel. Unfortunatley, however, this is a virtual retreading of the plot of the game, complete with passages where Ezio learns how to blend in (C'mon! It makes sense in the game, but not exactly an exciting narrative) or has to race hios accomplices from points A to point B (again, gives the player something to do in the game, but not exaclt exciting to read about).

It also doesn't help that this liberally mixes modern-day English and expressions with Italian phrases throughout (that require constant look-up to the glossary), nor that the author seemingly manages to make an entertaining game and compelling central character(s) into a bit of a chore to read through. On the plus side, it does away with all the modern-day Desmond sections from the game ...

Overall, however, I'm not impressed (sadly).