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Hanamikoji
Hanamikoji
2013 | Card Game, Medieval
You own a restaurant located on Hanamikoji Street in one of Japan’s most famous Geisha districts. As a way to drum up business, you have begun to hire Geishas as entertainment for your patrons. Skilled in traditional music, dance, and art, Geishas are highly respected entertainers in Japan. However, a rival restaurateur is trying to hire the same Geishas as you! In an attempt to win the favor (and talents) of these elegant women, you begin collecting items related to their chosen art forms with the hope that these gifts will keep them at your establishment!

Hanamikoji is a 2-player game where players are competing to win the favor of the 7 Geishas. In a game of literal give-and-take played over several rounds, you and your opponent will alternate taking 4 actions to play and trade cards. The first player to win the favor of 4 Geishas, or to earn at least 11 Charm points, is the winner!

For as simple as it seems, Hanamikoji requires a lot of strategy. The cards in your hand are hidden from your opponent, but half of the actions taken each round require you to reveal cards from your hand and allow your opponent to take a certain number to their side – a traditional “I split, you choose” mechanic. You have to strategize which cards you can afford to give up, at the risk of letting your opponent win a Geisha, with the goal of winning a higher-valued Geisha instead. At the same time, your opponent will be revealing cards from their hand for you to take to your side. Your strategy is always changing based on not only the cards in your hand, but the cards that your opponent reveals to you.

One thing I really like about this game is that winning the favor of a Geisha in one round is not final. If I win a Geisha in one round, but in the next round my opponent has the majority for that specific Geisha, I lose her favor and she goes back to neutral. So not only am I trying to win over more Geishas each round, I have to actively be protecting those I have already won. The same can be said for the reverse – even if my opponent wins a Geisha in one round, I can negate that in the next round. The favor of the Geishas does not reset at the end of each round, nor is it unchangeable in future rounds. Anything can happen, and that makes for a surprisingly exciting game.

Although this is a competitive game, I find it to be kind of calming to play. It is simple, yet strategic, and the artwork is beautiful. In my experience, once you understand the gameplay and actions, it plays quickly and quietly. If you’re looking for a quality 2-player game, give Hanamikoji a try! Purple Phoenix Games rates it a graceful 10 / 12 (Bryan and Josh have not yet played it).

https://purplephoenixgames.wordpress.com/2019/02/13/hanamikoji-review/
  
Godzilla (2014)
Godzilla (2014)
2014 | Mystery, Sci-Fi
Adapting a cultural film icon that is held sacred by a nation and legions of fans is a daunting task. Roland Emerich attempted to do so, and created a film widely panned that ended his run of blockbuster hits.

Gareth Edwards is the latest director bold enough to bring the legendary Godzilla to the screen and has done so with cutting edge visual effects and 3D.

When Joe Brody (Bryan Cranston), becomes unsettled about some unusual tremors around the Japanese nuclear plant he works at, little does he know that the pending accident and tragedy will have long-term consequences.

Flash forward 15 years and his son Ford (Aaron Taylor Johnson), is an ordinance disposal expert in the military who is returning to his San Francisco home after a deployment to see his wife and young son.

No sooner does Ford get home than he is summed to Japan to retrieve his father who has been arrested for venturing into a restricted area located by his former residence and place of work.

Joe is convinced that a massive cover up is place behind the disaster that left him a widow and turned his life upside down.

 

When the mysterious tremors return, Joe is vindicated and learns that a massive threat is responsible for what has previously transpired, but this is nothing compared to the damage that is unleashed when the creature escapes.

In a race against time, Ford, the Navy, and a team of scientists attempt to prevent massive destruction and loss of life from an enemy they are not prepared for and do not understand.

While the film does have some great visuals, it unfolds in a very plodding manner and the action sequences are few and far between until the end and even that is for the most part anti-climatic.

The dialogue in the film is filled with groans and unintentionally laughable moments that really make it difficult for the characters to really connect with one another and the audience and as such it is very hard to really care what happens to them.

 

Another big surprise was how little screen time the title characters actually appears in the film. I spent much of the film wondering how such a larger than life character could be reduced to a supporting part in a film that bears his name.

It has been reported that Japanese audiences have not been thrilled with the new film stating that the creature looked “fat “and “slow”. I would not go that far as from a visually standpoint, the film obtained nothing but high marks from me.

However, I had to ask if we really needed to have this film made. We have had so many giant creature movies in recent years including “King Kong”, “Colverfield”, and “Pacific Rim”; one has to wonder what new material there is to show an audience.

 

While it is not as bad as I expected, it is pretty much a guilty pleasure that you can enjoy in parts and then quickly forget as this film is not likely to enhance the legendary status of Godzilla.

http://sknr.net/2014/05/14/godzilla/
  
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Magical Girl Ore
Magical Girl Ore
2018 | Animation, Comedy, International
7
7.0 (3 Ratings)
TV Show Rating
Contains spoilers, click to show
Saki and Sakuyo want to be an Idol duo but when Sakuyo’s brother, Mohiro gets into trouble Saki find that the power of love (and a hand from a fairy) can transform her in to a magic girl with a difference. Now she must juggle working towards her dreams with protecting Mohiro and the world from rampaging demons
Magic Girl Ore is a subversive parody of the normal ‘Magic Girl’ series’, it takes the tropes of series’ like ‘Sailor Moon’ and turns them on their head and it is these subversions that make the show. The story line is, to be honest a bit bland, in most episodes the girls are doing some kind of Idol related activity then the demons turn up and try to kidnap Mohiro, who is always around often for convoluted reason, then the girls change and save the day. Each demon attack seems to get worst, building up to the final plan. It takes a few episode to realise that the formulaic, almost dull nature of the show is deliberate, until the end the action is not really important because what you are watching is a subversion of a genre. If you take any number of shows you can see the same plot, ‘Sailor Moon’, ‘Miraculous’, ‘Power Rangers’ and even ‘Scooby Doo’ all have the same plot, a ‘big Bad’ is trying to take over the world/amusement park and the heroes have to stop them.
There are any number of ‘Magic girl’ series’, the genre started in Japan but soon became popular all over the world with many countries creating their own spin on the idea. Most of the time the main character is a young girl who is given the power to transform into their Magic form to fight evil. This is still the standard plot for ‘Magic Girl Ore’ however; the fairy is a normal looking business man, the transformation changes the school girl into a 20 something muscular man, still in the tradition magic girl dress and the demons are cute and buff, there is a hunky possibly gay feel to the demons. This bring us to the transformations, the magic girls change by concentrating on saving the person they love, with Saki this follows a common theme, the school girl in love with her best friend’s brother, the brother doesn’t know. Then Sakuyo get the power but the person she loves is Saki. It’s also hinted that Mohiro prefers Saki in her male form. There are two other magic girls, Michiru, who’s love is male Saki but she hides her feelings so much that her transformations take more energy and ages her and her partner, Ruka who’s love is Michiru.
 ‘Magic Girl Ore’ could have easily fallen into concentrating on these relationships turning the series into a LGB.. statement but it doesn’t, girls like girls or magic girl men or men who like men but it’s just treated as the way it is and, I think that is the right way to do it.
Over all ‘Magic Girl Ore’ is a lot of fun but does seem to drag occasionally.
  
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