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LoganCrews (2861 KP) rated Super Size Me (2004) in Movies
Sep 20, 2020
Purple Phoenix Games (2266 KP) rated Arctic Scavengers in Tabletop Games
Jun 12, 2019
Welcome to the Ice Age. No, not the animated movie. I’m talking about the real deal. Arctic Scavengers is set in a post-apocalyptic ice age where the cold is deadly and the resources are scarce. Any surviving humans have banded together to form ‘tribes’ that are competing for dominance in this frigid tundra. Can you and your tribe outwit your competitors to become the most powerful group? Or will a bigger and more menacing tribe overpower you and jeopardize your survival?
Disclaimer: The solo variant is only addressed in the Recon Expansion rules. There IS another expansion – HQ – but I have not used that content in my solo plays. This review only encompasses the Base Game and Recon Expansion.
Arctic Scavengers is a deck-building game where players are recruiting mercenaries to their tribes, searching for general resources, and battling other tribes for contested resources. Each turn has two main phases – Resource Gathering and Skirmish. During Resource Gathering, you play cards from your hand to either recruit new mercenaries or search the junkyard for general resources. Any remaining cards in your hand are then used during the Skirmish phase – where the player with the highest ‘fight’ value wins the contested resource for that round. At the end of the game, the player with the biggest tribe wins!
The solo variant has some minor differences, but is played essentially the same way. In a solo game, the contested resource cards are divided into 7 skirmishes to be encountered throughout the game. You can decide when to engage in a skirmish – it is not a requirement to encounter one each turn. After each skirmish, you either win and earn a contested resource, or lose and must permanently discard a card from your losing hand. The game ends when all 7 skirmishes have been encountered. The other difference is that each time you have to re-shuffle your discard pile, you must permanently remove the top card of your new deck from the game. Beyond those changes, the game remains the same. At the end of the game, all cards in your tribe are worth certain numbers of points – the goal is to beat your own personal best score.
In theory, this game sounds super cool! But when I actually got to play it solo, I was seriously underwhelmed. The game feels stagnant in the sense that there is no tension or urgency in your strategy. Since YOU get to decide when to engage in a skirmish, it is possible to just while away the time building up your deck until you have enough cards to beat every skirmish. Yes, you permanently discard a card each time you re-shuffle your discard pile, but if you are able to recruit one or two new cards each turn, it negates the penalty of discarding a card. The ability to choose when to engage in skirmishes is seriously over-powered because there is nothing stopping you from ignoring skirmishes and amassing cards for end-game scoring.
The other grievance I have with the game is regarding the Junkyard – the deck of cards where you ‘search’ for resources. The solo rules do not explicitly address setting up the Junkyard deck at all. So do you use one or not? Not having the Junkyard deck can be a serious hinderance – certain mercenaries cannot be recruited without certain resources. If you DO play with the Junkyard, how many cards do you use? Do you use the corresponding cards from the Base game and BOTH expansions? Only Base game and one expansion? Again, not explicitly addressed. I’ve tried using all of the Junkyard cards and that is difficult – there are just too many cards in that deck. I have gone entire games without coming across a necessary resource just because the size of the deck is too large (and I’m apparently a poor card-shuffler). The simple solution to this ambiguity would have been to just address it in the rulebook. But it’s not there, so I’m left guessing as to how I should set it up every time.
I really like the idea of this game. I really don’t like the solo variant though. Not having forced skirmishes makes the game extremely boring for me – I don’t really need a strategy since I can just recruit cards until I can draw a powerful hand. If there was a timeline for skirmishes – maybe something like “You must encounter one skirmish every other turn” – the game would be vastly different. I would actually need to strategize what cards to recruit and how I should delegate my cards on turns with a skirmish. In most games, I will reach a certain point where I choose to encounter a skirmish (that I know I will lose) just because I am starting to get bored. I appreciate the sentiment of including a solo variant, but this one just does not work.
Arctic Scavengers requires decent strategy and it offers good player interaction in group games. In a solo game, however, it is just imbalanced and boring. This is one solo variant that I would not recommend that you try, unless you are including drastic house rules.
https://purplephoenixgames.wordpress.com/2019/03/06/solo-chronicles-arctic-scavengers/
eBiblia La Santa Biblia & Mapas Biblicos Gratis
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Gareth von Kallenbach (980 KP) rated The Greatest Showman (2017) in Movies
Jul 11, 2019
At a surprisingly short hour and forty-five minutes, this high-concept imagining of the meteoric rise of P.T. Barnum (Hugh Jackman), from the impoverished son of a tailor to one of the biggest names in the history of entertainment, should absolutely fly by. Tragically, it doesn’t. Beginning with an irresponsibly rushed first act that condenses decades of backstory into a few minutes, it dramatically stops dead between its second and third acts as we’re subjected to three songs in a row that not all that subtly beat us over the head with the inevitably that our leads are going to have to face some predictable, life-changing conflict before the big finale. Showman also suffers from the delusion that period pieces will be more engaging and relatable with a modern-inspired soundtrack, à la Baz Luhrmann’s misguided attempt at The Great Gatsby. The idea being that the music of the time, though antiquated to us now, would have sounded modern to people then, so why not put modern music, whether original or sourced, over period images in an attempt to bridge the gap between their world and ours? It’s a concept that might sound great on paper, but as Luhrmann already proved, the final results don’t so much complement each other as they expose each other’s weaknesses.
Its major flaw though, and why The Greatest Showman fails to be a great anything, is the insistence on force-feeding moments of attempted catharsis every 15-20 minutes, having earned almost none of them. A great many of the numbers are presented as such grand, climactic set pieces that they don’t feel as though they are working to serve a cohesive, larger whole. We are inundated with a blur of crescendo after crescendo and left little time to reflect on what we have just seen and heard before the film clumsily bounds off to the next song-and-dance laden plot point; and if you asked me to name any of the individual tunes now three days later, I’d be hard-pressed to do so. It’s an odd juxtaposition, and one I’ve very rarely experienced, wanting so badly for a film to end and at the same time wishing it had been given more time to fully realize its scope. Keep your ears open as well for an ill-advised line in which Barnum proudly compares himself to Napoleon. Isn’t Barnum supposed to be the “hero” of this piece, someone we are supposed to identify with and for whom we want to find success? Somebody please provide Showman’s writers a history lesson that didn’t just come off a Wikipedia page (for Barnum and Napoleon’s sakes).
With any negative criticism, I do like to try and go out on something positive, and if I have to concede anything to this movie, it’s that it finds its footing, albeit temporarily, while addressing issues of equality. Showman shines in the few moments where the supporting players portraying Barnum’s “oddities”, Keala Settle as Lettie Lutz in particular, are given the opportunity to stand toe-to-toe with the leads and, in many of these scenes, they rise above even the likes of Hugh Jackman. Another member of the cast who merits a little bit of praise (and I reserve the right to retract this at any time of my choosing, more than likely with whatever juvenile comedy he’ll be seen in next) is Zac Efron. Exposure to the likes of Nicole Kidman and John Cusack in 2012’s sadly overlooked The Paperboy, may finally be yielding results as he is the only lead who leaves an impression. Though his journey as a high society playwright begrudgingly brought into Barnum’s world definitely leans heavily on the saccharine side, it does provide a break of plausibility in amongst the unbridled chaos of the rest of the picture. I wouldn’t doubt that there is a much better movie that could have been made from expanding into its own feature the subplot of his character bucking the expectations of his status to fall in love with a circus performer.
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Gareth von Kallenbach (980 KP) rated The Incredibles 2 (2018) in Movies
Jul 8, 2019
Not much has changed since we last left off with the original Incredibles. Superheroes are still outlawed, seemingly because the damage they cause when fighting crime is far more expensive than the actual crime itself. This is proven in the very first scene of the movie, where our crime fighting family attempts to stop a bank robbery and they end up causing more havoc and mayhem than would have occurred had they not been involved at all. It seems there isn’t a place anywhere left in the world for superheroes…or is there?
The family is then offered an opportunity to prove how important superheroes are to the world and the impact they can have on the good of humanity. This mission only needs the talents of Elastigirl (Holly Hunter) however, so Elastigirl goes off to fight crime while Mr. Incredible (Craig T. Nelson) stays back at the homestead to take care of the three kids.
As with all Pixar movies, Incredibles 2 is far more than simply a cute movie about a family of crime fighting heroes. It is about how Mr. Incredible must learn to be a hero by taking care of his family instead of fighting crime. It shows how even without a secret identity and super suit that a parent helping their kids with “new math” or reading them a bedtime story can makes them the greatest hero of all. I loved that the underlying message to this movie was that being there for your family is as equally as important as saving the town from the next evil menace.
In a similar reversal of roles, Elastigirl takes on the role of the family provider. While she excels with her superhero duties, she struggles with not always being there for her kids. For Elastigirl it’s about letting go and trusting that her husband and family can learn to manage on their own when she can’t be there. We also learn that sometimes being a hero means making sacrifices for the good of the family as a whole.
As you’d expect from any film with Pixar behind it, the animation is beautiful and colorful. I would warn those that might be sensitive to strobe lights to be a bit cautious during a few scenes. There weren’t any warnings for those who might be photosensitive, and the scenes don’t last long, but I feel it’s still important to note. As already mentioned, the voice acting is also excellent. Sarah Vowell does a great job as Violet and Huck Milner is adorable as the voice of Dash. As you might have already guessed, Samuel L. Jackson does an outstanding job at reprising his role of Frozone. Unfortunately, Frozone isn’t in the movie too much but he definitely steals any scene he is in. The story was fun, entertaining and at times downright hilarious. Even though baby Jack-Jack hasn’t been a big part of this review, he is a huge part of the movie. Jack-Jack’s emerging powers mean an even greater challenge for everyone and some of the most entertaining scenes revolve around Jack-Jack and his ever-growing list of powers.
Incredibles 2 is a heartwarming film that shows us all that heroes come in different shapes and sizes, and how important it is for everyone to come together as a family in order to succeed at life (and occasionally take down a bad guy). It’s a worthy successor to the original in every way and will certainly appeal to both young and old alike. So, gather up your own superhero family and run/fly/warp your way to see Incredibles 2 when it releases in theatres on June 15th!
Versusyours (757 KP) rated Trading Places (1983) in Movies
Dec 14, 2019
In another world it would have been that duo of Wilder and Pryor who were considered to play the lead roles with the working title of Black and White. I think it may have had a different edge if that was the case.
There was a law made called the Eddie Murphy Rule in America that banned insider trading so this film had a lasting effect but I think there are more better uses of the term Eddie Murphy Rule for some of his shenanigans he has been involved in since this film.
Overall this film takes pride of place at Xmas time but I have often enjoyed it outside of this period, one of the 80s funniest and eccentric films and it just gets me on that basic level that makes me love it dearly like only a gorrila based love triangle can




