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Kristy H (1252 KP) rated Hot Dog Girl in Books

Aug 20, 2020  
Hot Dog Girl
Hot Dog Girl
Jennifer Dugan | 2020 | LGBTQ+, Young Adult (YA)
8
8.0 (1 Ratings)
Book Rating
It took me a little while to get into this book, but once I did, I really enjoyed it. Lou's mom left when Lou was a kid and Magic Castle means the world to Lou--it's where her parents shared memories and then Lou later on. Its closing devastates her and she's shocked that the owner has no desire to save it. Coupled with her hopeless crush on Nick, Lou is a pool of self-pity in the beginning of the book and, truly, a bit of a downer. (Although, seriously, I wouldn't want to wear a giant hot dog costume at a roasting hot theme park either, so she has me there.)

But once you get into the rhythm of Lou, this is a fun and really lovely book. There's great queer representation, between Lou's lesbian best friend, Seeley and Lou herself, who is bi. Seeley has recently broken up with her girlfriend, so Lou is also determined to set her up (sometimes with disastrous consequences). Setting a book at an amusement park is great. I love theme parks and while this was just a small town place, it was an enjoyable and fun location to read about, especially when it involved a group of teens.

Dugan captures teens really well, too. Lou, Seeley, Nick, his girlfriend--they all jump off the page. They seem real, and I enjoy that they seemed like actual teens. Not disaffected teens, not rich boarding school teens trying to hide a body, but honest teens whom you would actually meet and be friends with.

There were pages where I found myself laughing out loud. As a bi person, I loved having characters I could empathize with and relate to--this book is sweet and heartwarming. Lou's journey (and Seeley's) is great and makes for an excellent read.

Overall, this is a lovely, touching and also humorous read about love, friendship, and teens growing up. 4 stars.
  
8-BIT CHRISTMAS (2021)
8-BIT CHRISTMAS (2021)
2021 | Comedy, Family
7
6.5 (4 Ratings)
Movie Rating
Charming, Nostalgic and HeartWarming
If I told you that I just watched a charming Holiday movie where the Narrator reminisced about a Christmas of his youth - when he was 10 or 11 - and the Narrator desperately wanted a special present brought to him by Santa - but said item is strictly forbidden in his household, so the Narrator heads off on an adventure to get this item, you would think I was talking about the classic Holiday perennial A CHRISTMAS STORY - and you would be wrong.

I’m speaking about the HBO MAX Original Film 8-BIT CHRISTMAS starring Neil Patrick Harris as the Narrator of the story that reminisces about his life as a 10-11 year old around the Holidays in the late 1980’s.

And, darn it all, if it doesn’t work well (despite my indignation that all they are doing is ripping off A CHRISTMAS STORY) for there is enough nostalgia and heart to melt the emotions of even the most miserly of Ebenezer Scrooge’s this holiday season.

Written by Kevin Jakubowski (based off his book) and Directed by Michael Dowse (the underrated comedy STUBER), 8-Bit Christmas tells the tale of 11 year old Jake Doyle who wants nothing more in this world than to receive the mother of all Christmas presents - a Nintendo 8 Bit system. Along with a “Goonies” collection of friends, Jake sets off to find this hard to find item - and convince his parents to get it for him for Christmas.

In the hands of young actor Winslow Fegley (Disney’s TIMMY FAILURE), young Jake is a pleasant enough protagonist to head off on this journey with. His ragtag group of friends are a group of generic nerds that pretty much check-off the “nerd friend group” list (and this is meant as a compliment). We spend quite a bit of time with these kids and they are a good enough group of kids to spend time with.

This film does hit a few of the same notes as A CHRISTMAS STORY, there is an obsessed, seemingly out of touch Dad, this time played by Steve Zahn (RESCUE DAWN) in a heart-warming portrayal and the coupon-cutting, cost saving Mom played by June Diane Raphael (FORGETTING SARAH MARSHALL) who is putting up with it all. This film even has a younger sibling, this time a sister Lizzy, who wants her own elusive gift - a Cabbage Patch kid.

A highlight for me was the performance of Kathy Greenwood as the teacher with the constant sniffles. I know many a teacher and they almost ALWAYS have colds given to them from their charges.

This film is a fine post card of Chicago in the late 1980s and skewers (and honors) the pop-fads of the time (complete with fashion and styling) and is an entertaining enough 2 hour escape during the Holidays.

Oh, and did I mention that at one point in this film, I had to dab at my eyes with a tissue? Yes, despite my skepticism, this film managed to touch my heart even though I fought like crazy to deny that.

If you’re looking for a fun family entertainment this Holiday season, 8-BIT CHRISTMAS can fill the bill nicely.

Letter Grade: B+

7 stars (out of 10) and you can take that to the Bank(ofMarquis)
  
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Mothergamer (1586 KP) rated the PC version of Assassin's Creed: Odyssey in Video Games

Apr 3, 2019  
Assassin's Creed: Odyssey
Assassin's Creed: Odyssey
2018 | Action/Adventure, Role-Playing
I love the Assassin's Creed series as past Mother Gamer blogs have shown. While there were a couple I wasn't so thrilled with, I have always enjoyed the stories and exploration the games have offered. The recent Origins definitely captured my heart with all the incredible ancient Egypt history and lore. When Odyssey was announced I was pretty excited because it was going to be set in ancient Greece and I could not wait to play it.

Odyssey is a bit different from its predecessors. The story is set at the beginning of the Peloponnesian war; an ongoing struggle between Sparta and Athens for dominion over Greece. This opens up a lot of interesting places to explore and dialogue options. At the beginning of the game you can choose which Misthios (mercenary) you want to play as; Alexios or his sister Kassandra. It really doesn't matter who you choose because the story is essentially the same for both so it's just a matter of whether or not you prefer to play as a man or a woman. For my first playthrough I went with Kassandra.



Kassandra starts her adventure.


Right from the start, Odyssey hooks you in with an action filled introduction and sets the scene for the story. After that you meet the character you chose; in my case Kassandra and you get a brief tutorial on how the gaming controls work. You also get a mount with this and those controls are pretty easy to navigate. Once you have the hang of it, you can get started on your journey with the main story and the vast amount of side quests.

This is where Odyssey differs a bit. There is more of a role playing aspect to the game with you being able to select different dialogue options while talking to people. You can choose to be cutthroat, a mercenary with a conscience, or ridiculously flirty. Yes, with some of the NPC characters be they men or women Kassandra could have flings with them. Don't worry, nothing overly graphic is shown, but it is definitely heavily implied. Your weapons are different as well. There is no assassin's blade here. You have a precursor artifact weapon in the form of a spear and the options of daggers and swords. You also have a bow and arrows which are quite useful for fighting at a distance.



Have a horse for your travels!


As you level up, you gain ability points which you can use to unlock certain skills to enhance your fighting and stealth from the following three categories in the skills menu: Hunter, Warrior, and Assassin. It is beneficial to unlock these because they are incredibly useful in battles against your enemies. There are also ship battles which bring back memories of Black Flag. The ship battles are challenging, but they are so much fun. You can upgrade your ship to make it a force to be reckoned with. Upgrading the hull is definitely a must so you can ram the heck out of other ships and take little to no damage. You need a crew also of course and Odyssey has an ability where rather than assassinating targets, you can knock them out and recruit them to join your crew.



Unlock abilities in the skills menu.

The running theme for your protagonist is all about family. This is where you are introduced to the mysterious villains, The Cult Of Kosmos who have a hand in much of the conflict in Greece all for power. You have to travel all over the world map to find clues about each cult member in order to reveal their true identity and the location of their main hideout. Once you have those, you can find them and take them out. Be wary however, some cult members are heavily guarded and quite the challenge to fight. This is where Odyssey's notoriety system comes in. The more crimes you commit i.e. murder (come on, you know that's what assassination is), the more likely it is that someone will put a bounty on your head. Then you find yourself relentlessly hunted by bounty hunters with very colorful names. The bounty hunters are no joke and if you do not plan out your strategy and tactics, they will end you. There were some who had lions and they would tag team the crap out of me which could be more than a little frustrating, but that's part of the challenge. Two ways around this are offing the person who put the bounty on your head or paying off the bounty. If you have the coin, you can pay the money and the bounty will go away.

Besides the main story, there are a ton of side quests and conquest missions to do. Sneaking around and taking out guards in a fort can be difficult, but rewarding as you take everyone out and diminish that nation's power. Looting the treasures, burning the supplies, and taking out the captains completes that area and will show you a meter with their power depleting. Once you have completely drained their influence, you get a conquest battle option. You get an epic battle between Spartans and Athenians and you have to take out all the captains during this battle in order to win the conquest. There were times where I totally screwed up and a guard saw me and then I had to brawl my way out among five or six of them. That was a whole other adventure in itself. It definitely raises the stakes when that happens and makes Odyssey feel like a whole new game.



Getting caught by guards sucks. Time to brawl my way out!


My favorite thing to do in Odyssey was exploring. I loved discovering new areas and hanging out in ancient Greece. Climbing up to the tops of high buildings, cliffs, and statues just to synchronize the map and see the view from a high vantage point was pretty fantastic. No two areas were alike and there was always something new to see. Some of the small side quests were hit or miss at times, but I was never bored at all. There was always something to see or do.



An eagle's eye view of ancient Greece.

There are a variety of armor and weapons choices in Odyssey. As you progress, you can upgrade to better armor, weapons, and crafting materials. If you have a favorite armor set, when you upgrade you can glamour the armor to look like the favorite set. Again, this adds a role playing aspect where you can actually gather materials and craft weapons and armor in the game. This is also true for your ship. You can choose a variety of sails, ship designs, and even tailor your crew with characters from past Assassin's Creed games as your lieutenants.

If you're looking for more challenge with your challenge, there are legendary beast and mythological monster fights you can do. The locations of each legendary beast is marked on your world map. With the monsters, you happen upon some of them doing certain quests. This was how I accidentally discovered the fight with Medusa. These fights are insanely hard and Medusa seemed to be the hardest one of all. I got my ass handed to me quite a few times before I finally won. It is vindicating when you do win because they are so difficult and you have to be constantly thinking about your tactics and theirs. The fights absolutely keep you on your toes, but man what a thrill!



Medusa fight is crazy!


When you see the world map, it can be a little overwhelming with how vast it is. Areas you have already explored will be highlighted and areas that are not unlocked are grayed out. The map will also show you what level each area is so you can level grind and plan accordingly. I had fun unlocking the areas and receiving contract quests and bounties which offered lots of drachmae and sometimes item rewards such as armor.



The world map is huge. Get out there and explore!


While I loved Odyssey, there were issues with the game. One of the big things was I was one of the unlucky people who got the game breaking bug of the game dropping frames and freezing completely in enemy fort areas. I had wondered if it was just me so I looked up the issue and found that many others had this issue with the game also. The solution Ubisoft offered was to close the game completely and restart the game. That's more than a little irritating. While the voice acting is good, there were strange audio issues with the voices being off sync and delaying at times. In spite of those issues, I still had fun with Odyssey and loved the game. Even after the main crux of the story is finished, there's still so much left to do with legendary hunts and searching for precursor relics and the upcoming DLC. Odyssey is slightly different from the games before it, but it is lots of fun. Now, I'm going to get out there and do more exploring. See you at the next adventure!
  
Jumanji: The Next Level (2019)
Jumanji: The Next Level (2019)
2019 | Action, Adventure, Comedy
Like pretty much everyone else, when I first heard that the Robin Williams 1985 classic Jumanji was getting some kind of reboot/remake starring Dwayne Johnson, I was hugely sceptical. I probably even rolled my eyes and raised an eyebrow or something in disappointed disbelief! But then, also like pretty much everyone else judging by the fact it went on to make almost a billion dollars, I was more than pleasantly surprised when Jumanji: Welcome to the Jungle turned out to be a big hit - an enjoyable, fresh take on the Jumanji idea, while still remaining true to the original. But, big box office numbers usually mean that a sequel won't be too far off and, sure enough, Jumanji: The Next Level was announced, with the original cast all returning. Hopefully they weren't going to end up stretching the formula too thin and had managed to come up with another new and exciting adventure to entice us back into the world of Jumanji.

Our four teens from Welcome to the Jungle are all still great friends following their ordeal/adventure together, although Spencer has become more distant from the group over the last year, seeming rather unhappy and depressed with life. As the rest of the group excitedly exchange messages on Whatsapp in preparation to return home for a Christmas reunion, Spencer is getting yelled at by his boss before struggling with a broken suitcase in the pouring rain as he heads to catch the bus home. When he does make it home, his Grandpa Eddie (Danny DeVito) is staying with them while he recovers from a hip operation, and Spencer now has the pleasure of sharing his bedroom with him. Complaining about old age, Eddie is the kind of grumpy character that Danny DeVito plays so perfectly and we are also introduced soon after to an old friend of his, Milo (Danny Glover). Eddie and Milo are former partners in the restaurant business, but haven't been on the best of terms over the last 15 years since they sold the restaurant and parted on not the best of terms.

When Spencer suddenly goes missing and his three friends go looking for him, they discover the battered Jumanji video game down in his basement, with Spencer's mobile phone and coat laying nearby. They realise that Spencer has ventured back into Jumanji and decide that they must join him in order to increase his chances of getting out of there alive. But this time round, it's not just the teens who get pulled into the game, as Eddie and Milo also find themselves inside Jumanji. And, just to mix things up a bit from the last movie, not everyone winds up in the same avatar as they did before either. So, similar to what we got last time, we're treated to plenty of comedy moments while everyone becomes accustomed to their new body and is either disgusted or overjoyed with what they've got. Grandpa Eddie finds himself as Dr. Bravestone while Milo is Franklin 'Mouse' Finbar, so obviously now having a fully functional, new and improved body is a pretty big deal for the old timers. Seeing Dwayne Johnson and Kevin Hart act out their very best impersonations of DeVito and Glover is a lot of fun and straight away serves up a completely different dynamic to that of the first movie. On top of that, there are some differences in the skills and weaknesses that each avatar now possesses and the introduction throughout the movie of a few more avatars in order to cater for the additional players who are now in the game.

When it comes to the quest that the team must embark upon in order to beat the game, this doesn't seem quite as well fleshed out or developed as in Welcome to the Jungle, and it's where this movie is lacking. The villain isn't at all interesting, and neither is the journey they take in order to get there. There are a couple of big fun action scenes, but also a lot of filler scenes that are somewhat lacking. It's still that winning formula from the previous movie, but with something missing.

As before though, it's the characters that shine through and make this all the more enjoyable. Probably the biggest addition this time round is Awkwafina as Ming Fleetfoot, who proves to be just as entertaining as the rest of the avatars. And, just to keep us on our toes, there are a couple of times where a dip in some magical water causes the players to switch avatars, meaning the cast get a chance to act in a different way as they get to grips with a new body and skills again.

Overall, Jumanji: The Next Level felt like more of the same, only not quite as good as Welcome to the Jungle. Obviously, there's a teaser or two of a sequel at the end of the movie and I'm sure the characters telling each other that they'll “never go back again” won't be enough to stop that from happening should this movie do as well as the last one!
  
Enter the Void (Soudain le vide) (2010)
Enter the Void (Soudain le vide) (2010)
2010 | Drama, International, Mystery
10
10.0 (1 Ratings)
WOW!
Not many modern filmmakers garner such a reputation for being controversial and are well deserved. Lars von Trier and Ari Aster come to mind, but I am sure there are others. They pull no punches with their work, so most provoke extreme reactions either love or hate. Maybe also appreciate the art form or what they are trying to say, but do not enjoy the extreme sex or violence or shock value from many of their scenes.

From the psychedelic opening credits (which are the complete film credits by the way, meaning no end credits at all) this film grabs your attention and should immediately realize what you are about to watch is going to be different, exciting, revolting and most of all unique in every way from most movies you have seen in your life until now.

The film focuses on the relationship between Oscar and Linda, a brother and sister living in Japan when tragedy strikes. Oscar goes to meet a friend for a drug deal only to have something go very wrong. For some reason, the police are present and pursue Oscar to the bathroom where he tries to dispense the drugs eliminating the evidence down the facilities. Shortly after, Oscar is shot in the chest and dies on the bathroom floor.

It seems as if Oscar's "soul" leaves his body and begins a hallucinatory journey interacting with his former friends, acquaintances and sister in a spiritual and mind blowing way to help make him and the audience understand the events which led to his death.

The siblings have had a rough life including the horrible death of their parents in an automobile accident when they were young. They were in the back seat as well, so not only witnessed the physical and emotional trauma, but also had to endure the subsequent separation from each other through foster care having to grow up without each other. Before they were separated, they made a blood pact and said they would always be there for each other no matter what.

Linda works at a dance/strip club and the forlorn about the death of her brother, but continues her job duties including dancing and having sex. She gets pregnant, then deals with the repercussions of the act. She becomes increasingly despondent with her life and wishes her brother was still with her.

Oscar's spirit meanders through the lives of his former life watching and understanding the emotions of those left on Earth.



The film is hard to explain and therefore maybe hard to understand as well. This seems to be one of those movies that is not only the words that are spoken, but the emotions that are portrayed and not said aloud. Whatever you believe spiritually about the soul and reincarnation, this film is not here to change your religious beliefs. It is shown in "first person" most of the time, so you interact with the characters of Oscar's life just as he is.

The use of neon colors both on the exterior cityscape of Japan and interior shots o the dance club are gorgeous and reminded me of what the world would appear as if life used a blacklight. The sequences of drug use could not be described as anything else other than living artwork. The rainbow kaleidoscope of the "trip" were reminiscent of "2001: A Space Odyssey" and I read afterwards which is where Noe drew some of his inspiration.

Undoubtedly, the multitude of graphic sex scenes and shocking imagery will turn many off as some of it is pretty extreme, but I feel suits this film symbiotically and perfectly. In fact, the second half of the film is more style than substance (which you could probably say for a lot of Noe's films), but somehow you don't mind since you are along for the ride and enjoy the spectacle anyways.

After reading about the film after my viewing, I discovered there is a "director's cut" including around 20 minutes of additional scenes bring the running time to over 2 1/2 hours.

It looks like I'll be getting the Blu-Ray and watching again in a few weeks!

  
    Montessori Preschool

    Montessori Preschool

    Education and Games

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    Looking for an engaging digital preschool app based on a proven teaching method? Montessori...

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Marylegs (44 KP) rated Stardust in Books

Aug 14, 2019  
Stardust
Stardust
Neil Gaiman | 2005 | Fiction & Poetry
8
8.4 (35 Ratings)
Book Rating
This is the second Neil Gaimen book I read, my first taste was American Gods which I really enjoyed. I had been thinking of reading Stardust for quite some time. Having watched the film version many times (love it by the way) I was intrigued to see how the book measured up. Normally I read a book and then see the film, but in this instance I was unaware there was a book. I won’t really compare the two together as actually they are pretty different and, I do love the film. That said I really enjoyed reading Stardust, I have to say I was really surprised by the content. Having assumed it was more of a children’s story I must say I was taken aback by the more adult themes included. But I am a reader who does not shy away from more graphic details, in fact I prefer their inclusion. It makes stories feel less teen-angst like. In real life that’s what sexual tension brings. I didn’t feel it was overdone or smutty, it was just there right where it was meant to be.

Basically this was a children’s tale for adults. I enjoy Gaimen’s writing style and found myself completely immersed in this world he created. It was a fairly short book and I wish it had been longer, just because I wasn’t ever bored or feeling like the story wasn’t going anywhere. I think I could have happily journey along with Tristran and Yvaine for another 200-300 pages. Although with it being a nice small book I can see myself returning to it again in the future for a happy quick read. Just as my one little bug bear I would have like more character development with Tristran, from his puppy love beginnings to him becoming real man. This may just be because I’ve seen the film first and I feel they brought that out of his character more so. Anyway, I think I will now have to read all of Gaimen’s other books, I feel really behind on the Gaimen Train.
  
    Beyond Oasis Classic

    Beyond Oasis Classic

    Games

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    The sprawling, lavish, action RPG (Beyond Oasis // The Story of Thor) is now available on mobile!...

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Gareth von Kallenbach (980 KP) rated the PC version of Mortal Shell in Video Games

Oct 8, 2020  
Mortal Shell
Mortal Shell
2020 | Action, Role-Playing
Beautiful Scenery (1 more)
Hardening Skill can save you when you screw up
No real direction on where to start (0 more)
Back in 2009 Demon’s Soul, a PlayStation 3 exclusive, made its way into the hands of players around the world. The game was punishingly difficult, and was revered for its no handholding, brutally steep learning curve. A game that harkened back to the days of old, when video games were more about a player spending hour upon hour of mastering its nuances then relying on a never-ending supply of save games. This game, and the even more popular successor Dark Souls, gave way to its own genre defining style, the “souls-like” game. Since those genre defining years, several companies have tried to take inspiration from the originals and craft them into their own unique experiences. Whether that be futuristic takes such as Surge 2, or sticking to a familiar fantasy setting, with mixed results. Enter the latest in this genre, a game developed by the fine folks at Cold Symetry, released on Windows, Xbox and PlayStation.

Mortal Shell is an “souls-like” action role playing game, where you are a creature whose unique ability is to inhabit the bodies of fallen warriors scattered across the realm of Fallgrim. Much like its inspiration, Fallgrim is a land that is bleak and unforgiving. Whether you are traipsing across murky swamps, filled with bear tramps and poisonous frogs, snowy fields or fiery plains, there are always an unending supply of enemies that you must contend with. Each “shell” you inhabit offers up a distinct playstyle and upgrade tree that should appeal to every unique player.

The first shell you inhabit, is what I refer to as the Jack-of-All trades shell, Harros. Harros is a traditional knight like character that has a balance of health, stamina, and resolve (the statistic that allows you to use your special upgrades applied to your weapon of choice). As you progress through the story, you will come across three other shells for you to inhabit, that you can switch between as you wish. This allows you to vary your play style between Eredrim, a tank-architype with lots of health but low stamina, Tiel, the acolyte with less health but is more agile and able to dodge and roll out of the way, or Solomon, who has the most resolve. Each character upgrade requires Tar (the gold of Fallgrim) and Glimpses. These are acquired by defeating enemies, and through gathering various plants throughout your journey.

In addition to the four shells, there are also four upgradable weapons that can be found along your journey. You begin with the Hollow Sword but will come across others to aid you on your quest. There is the Hammer and Chisel, a dual wield, fast attack, but lower damage weapon. The Martyr’s Blade, a heavy two-handed sword that does massive damage but is slow to attack. Lastly, The Smoldering Mace. All of these can be upgrades with special attacks that are initiated by your characters resolve, that can do an incredible amount of damage when initiated.

Combat occurs by locking onto your opponent and then utilizing fast and heavy attacks to defeat them. Experimenting with executing fast and heavy in specific sequences will result in numerous combos that do additional damage and stagger your foes. Mortal Shells unique blocking ability is what the game refers to as Hardening. Hardening, does exactly as the name suggests, turning yourself into stone and blocking most incoming attacks. It can be initiated at practically any time, even during the middle of your attack, allowing you to brush off an incoming attack and finish up with an epic strike. Learning the best time and place to use your hardening skill, is the key to overcoming your most difficult opponents, and ultimately slaying them in the process. There is also a parry aspect, which you obtain at the beginning of your quest, that allows you to parry incoming blows, and respond with devastating effect. Be aware that not all attacks can be parried, and your Tarnished Seal Emblem (which enables your skill) will glow red to warn you of this.

During combat, if your health reaches zero, you will be pushed out of your shell (which reminded me of playing a mech game where your mech is destroyed and you are automatically ejected). You are given the chance to climb back into your shell, but if you are hit while outside of your shell you will almost always die quickly. If your health reaches zero again, you die and you return back to Sester Genessa, a shadowy figure who acts like a bonfire from the souls’ games. As with the games before it, dying forces you to drop your tar and re-spawns all enemies that you have killed previously. Returning to your body allows you to retrieve your tar and restores all your health.

One of the more interesting aspects of the game is in the use of items you discover during your adventure. Most items effects will be unknown until you use the item, which forces you to experiment with everything you find. As you use the item more frequently you become more familiar with the item, and as that familiarity grows, the effects grow as well. Some will damage you in the beginning, only to benefit you as you grow more familiar with them, others you will utilize at the wrong time, and not benefit from the effect, but you will still learn from the experience. In this way Mortal Shell rewards you for experimentation, and forces those who like to hoard their findings for “when the right time arrives to use it” to utilize it and learn from it.

Much like the Souls-like games that inspired it, Mortal Shell could almost be mistaken for one of the games it garnered inspiration from. The setting, the characters, even the fonts used, could easily have been taken directly from a Dark Souls game. You’d be forgiven if someone came up to you and asked you which of the Dark Souls games you are playing. That’s not to say that Mortal Shell doesn’t distinguish itself in other ways, but on the surface, it would be easy to mistake it for another clone. The sound design, the graphic design, is all very well done, so at least the inspiration is put to good use in Mortal Shell

While Mortal Shell generally plays fast and well, there are a couple of instances where death seemed to come due to little I had control over. There are various cut scenes where you are crawling through tunnels, and you come out on the other side. Occasionally your character will be attacked immediately follow the cut scene, which gives you little time to react. There are ways to time your crawl, as to not emerge immediately into a group of baddies, but nothing frustrated me more, when I came across these areas. The difficulty and learning curve are about as difficult as one would expect from such a game.

If you are a fan of Dark Souls or Souls-like games, there is a lot to like in Mortal Shell. Most of the gameplay and style will feel immediately familiar, and there is just enough uniqueness in the game to satisfy veterans of the soul’s type games. If you have been put off by the difficulty of souls-like games in the past, Mortal Shell doesn’t differ enough from the formula to likely change your mind. While it’s not as long as the games that inspire it, it’s hard to beat the price ($29.99 on the Epic Store), and it’s refreshing enough to act as a place holder until the Demon’s Soul remake becomes available

What I liked: Beautiful Scenery, Hardening Skill can save you when you screw up

What I liked less: No real direction on where to start