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***** A title from our extremely successful series: the last three titles (ANIMAL PRESCHOOL SHAPE...

Purple Phoenix Games (2266 KP) rated Battlestar Galactica: The Board Game in Tabletop Games
Feb 23, 2021
Disclaimer: There are several expansions for Battlestar Galactica. This review will not take any expansions into account, and will focus solely on the base game. Also, I do not intend to rehash the entire rulebook in this review, but rather provide an overview of the gameplay. – L
To setup for a game, follow the instructions in the rulebook – there are simply too many to detail here. Each player selects a Character, and receives the corresponding Character sheet and tokens. Based on the Characters selected, one player will receive the President title and another the Admiral title. Depending on how many players there are, a Loyalty deck is created and each player is secretly dealt a Loyalty card – either “You are not a Cylon” or “You Are a Cylon.” The Loyalty cards determine how you will play the game: human players win if they complete their given objective, and Cylon players win if they prevent the humans from completing their objective (by depleting resources, successfully invading the Galactica, or destroying the Galactica itself). The game is now ready to begin!
Battlestar Galactica is played over a series of rounds in which players take turns moving, performing actions, playing/drawing cards, etc. until either the human players or Cylon players have won the game. A player’s turn consists of 4 main steps, carried out in the following order: Receive Skills, Movement, Action, and Crisis. To begin your turn, you will draw Skill cards according to the skills listed on your Character sheet. Skill cards can be used to address crises or can provide special abilities. In the next step, Movement, you may move your Character to a different location/ship (all provide special actions). After moving, you will then choose one Action to perform – either listed on your current location, Character sheet, by using a Skill card, or you may choose to perform no action at all. Once you have completed your action, draw the top card of the Crisis deck, and resolve it. Depending on the Crisis card drawn, you may need to then Activate Cylon Ships or Prepare for Jump (more on this in a bit). If neither of those are listed on the Crisis card, then your turn ends and play moves to the next player.
I know that seems like a lot, but each turn of Battlestar Galactica can essentially be broken down into 2 phases: Player Actions and Space Combat. The first phase, Player Actions, is what is detailed above – drawing Skills, Movement, Actions, and drawing Crisis cards. This phase is where players make progress towards their objectives. Certain Actions or Skill cards earn specific rewards necessary to move forward in the game. Crisis cards can consist of Cylon attacks (activating and adding new Cylon ships to the board), Skill checks (all players secretly contribute Skill cards to either aid or sabotage the Skill check), or Events (resolved immediately). The second phase of play, Space Combat, takes place after the Crisis card has been drawn on each turn. Certain Crisis cards will show icons of Cylon ships, indicating that they are to be activated for combat, launched into play, or moved around the Galactica. Cylon ships will act based upon an action hierarchy, detailed in the rulebook. If the drawn Crisis card has the “Prepare for Jump” icon, move the fleet token forward on the Jump Preparation track, jumping the fleet if necessary (and moving the humans closer to their game-end objective). I have purposefully left out some elements of play, for you to discover on your own, or because they just provide intricate detail for the steps and actions described above. When the game-end objective is met by either the human players or the Cylons, the game is over and that respective race wins the game!
To say that there is a lot going on in Battlestar Galactica is quite an understatement. There are several rules and game elements that I did not touch upon, just because if I did then this review would be too long. With so many elements in play and of which to keep track, this game is not exactly for the faint of heart. The gameplay is very involved and requires a good amount of strategy – this is definitely a game that could take up most of a game night to play. That being said, I love this game. There is a lot going on, but that just provides players with so many different strategies to complete their objectives. Maybe you want to focus on dealing with Skill checks or Crisis cards, but maybe you’d rather think offensively and be prepared for any potential Space Combat. Can you help the crew efficiently manage its resources, or position its fleet to protect the Galactica itself? Your strategy must be adaptable at a moment’s notice to help you complete your objective….whatever it may be.
Speaking of which, the fact that there may or may not be secret Cylon players attempting to disrupt your plans really takes a hidden identity game to the next level. Cylons want to sabotage the humans, but in subtle ways as to not be found out – because once a Cylon is revealed, the humans can target and hinder their turns. Can you convince the humans that your previous actions were honest mistakes, or will they catch on that you are trying to undermine their efforts? The elements of deception and bluffing in this regard make the game much more immersive and make it feel realistic – there is a traitor among us and we have to find them, while also completing our own objectives. You really start to question who to trust and how your own actions can be perceived by your fellow players. There have been times, when playing this game, that we have taken breaks for dinner or snacks, and all players pocketed their cards rather than leave them on the table, vulnerable to sneaky opponents. Battlestar Galactica is definitely engaging for all players, and for such an involved and lengthy game, that is something to be applauded.
Let’s touch on components for a minute. The production quality of this game is great. The cardboard elements, including resource dials, are thick and sturdy. The cards and Character sheets are quality, colorful, and feel good in hand. And the plastic ships are well made too. The artwork consists mainly of screen caps from the TV show (which I admittedly have not yet seen…) but the theme and cohesiveness of the components makes for an immersive and engaging game overall.
In general, I am not a person who enjoys hidden identity games – simply because I am a bad liar and get found out almost immediately. However, the way this mechanic is incorporated into Battlestar Galactica makes it more a game of strategy than simple deception. And games of strategy are what I truly love. Managing your hand of Skill cards to best overcome Crisis cards, thinking tactically about how to deploy your fleet and battle Cylon ships, and having to determine who among the crew can actually be trusted keeps all players engaged across the board. Nobody can just sit back and relax, every single turn can drastically affect the outcome of the game. Everyone is in it, and that is what I love about this game. Purple Phoenix Games gives it a 11 / 12. This game has been out of print for a while now, but if you ever get a chance to play – jump on it! You don’t have to know the show to enjoy the game. Trust me, I haven’t seen a single episode yet.

Movie Metropolis (309 KP) rated Pete's Dragon (2016) in Movies
Jun 11, 2019
The BFG was a pleasant and inoffensive adaptation of Roald Dahl’s wonderful novel and Finding Dory got Pixar back on the right track, and let’s not forget Captain America: Civil War, by far the best superhero film of the year.
Here, Disney continues its trend with recreating its classic cartoons in live-action; resurrecting Pete’s Dragon. But is this remake of the 1977 film of the same name as good as The Jungle Book?
Mr. Meacham (Robert Redford), a woodcarver, delights local children with stories of a mysterious dragon that lives deep in the woods of the Pacific Northwest. His daughter Grace (Bryce Dallas Howard) believes these are just tall tales, until she meets Pete (Oakes Fegley), a 10-year-old orphan who says he lives in the woods with a giant, friendly dragon called Elliot. With help from a young girl named Natalie (Oona Laurence), Grace sets out to investigate if this fantastic claim can be true.
Director David Lowery helms the film with a quiet subtlety that automatically makes Pete’s Dragon a very different adaptation to Jon Favreau’s stomping Jungle Book. Here, the joy is in the storytelling rather than popping on a set of nostalgia glasses and settling in for the journey.
Acting wise, it’s a pretty formulaic affair. Bryce Dallas Howard, in her first major role since last year’s smash hit Jurassic World, is as likeable as ever and like the film itself, commands the screen with an understated presence. Elsewhere, Oakes Fegley gives a cracking portrayal of Pete.
Naturally, the main character throughout is Elliot, the big friendly dragon. This bright green behemoth is rendered in wonderful CGI, with each gust of wind lifting his fur beautifully. Considering the film’s modest $65million budget, Elliot is utterly believable in each and every scene.
The lush forest landscape provides a mesmerising backdrop on which to construct a film and David Lowery takes the audience on sweeping journeys across the tree-tops, brilliantly juxtaposed with confined caves and the woodland floor.
Unfortunately, the deforestation side plot is never truly explored with Karl Urban’s underdeveloped “villain” proving to be a slight undoing in this near perfect remake.
Thankfully though, the themes of family, friendship and never giving up despite the odds are explored to their fullest – these are themes that Disney knows how to do better than any other studio and the emotional heart that brings to Pete’s Dragon ensures teary eyes are inevitable.
Overall, Disney has done it again. Just five months after the phenomenal Jungle Book remake, the studio has got it spot on with Pete’s Dragon. The two films couldn’t be further apart, with this one succeeding in its quiet dignity. It is in every sense of the word – lovely.
https://moviemetropolis.net/2016/08/16/lovely-in-every-sense-of-the-word-petes-dragon-review/

WhoSampled
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Discover the DNA of the music in your collection! Scan your personal Apple Music, Spotify or iTunes...

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DaveySmithy (107 KP) rated Casablanca (1942) in Movies
Dec 3, 2024
What makes Casablanca truly extraordinary is its perfect balance of intimate romance and global stakes. Set during World War II in the Moroccan city of Casablanca, the story revolves around Rick Blaine (Bogart), a cynical American expatriate who runs a nightclub, and Ilsa Lund (Bergman), the woman who once broke his heart. Their unexpected reunion is fraught with unresolved emotions and set against the backdrop of political intrigue, resistance efforts, and the shadow of Nazi oppression. It’s not just a love story—it’s a story of sacrifice, morality, and the search for meaning in chaotic times.
Humphrey Bogart, known for his tough-guy persona, delivers a nuanced and deeply human performance as Rick. His dry wit, vulnerability, and quiet heroism make Rick one of cinema’s most iconic characters. Bogart effortlessly conveys the tension between Rick’s outward indifference and his inner turmoil, making his journey from apathy to sacrifice profoundly moving. Opposite him, Ingrid Bergman is luminous as Ilsa. Her portrayal is layered with strength, grace, and a quiet sadness that makes her character unforgettable. The chemistry between Bogart and Bergman is electric, their unspoken longing resonating in every glance and line of dialogue.
The supporting cast is equally brilliant. Claude Rains as the charmingly corrupt Captain Renault steals nearly every scene he’s in with his biting humor and moral ambiguity. Paul Henreid’s portrayal of Victor Laszlo, the noble resistance leader, adds gravitas to the story, while Sydney Greenstreet and Peter Lorre deliver memorable turns as colorful figures in Casablanca’s shadowy underworld. Every character, no matter how small their role, feels fully realized and essential to the tapestry of the story.
What elevates Casablanca to legendary status, however, is its script. Few films boast dialogue as sharp and iconic, with lines like “Here’s looking at you, kid,” and “We’ll always have Paris” becoming ingrained in pop culture. The screenplay, penned by Julius and Philip Epstein and Howard Koch, is a masterclass in storytelling, seamlessly blending romance, suspense, and humor. Each scene serves a purpose, driving the plot forward while deepening the emotional stakes.
Max Steiner’s score is another standout element, with the recurring use of “As Time Goes By” becoming as timeless as the film itself. The music weaves through the narrative, underscoring moments of joy, heartbreak, and tension with haunting beauty.
But perhaps the most remarkable aspect of Casablanca is its ability to resonate on multiple levels. It’s a sweeping romance, a gripping war drama, and a meditation on sacrifice and duty, all rolled into one. Its themes remain universal, its characters relatable, and its emotional impact undiminished by time.
In a world filled with good movies and great movies, Casablanca stands apart as a perfect one. It’s not just a film—it’s an experience, a masterpiece that speaks to the heart and soul. For that, it earns a well-deserved 10/10.

Ivana A. | Diary of Difference (1171 KP) rated The Turning Point (The ELI Chronicles, #3) in Books
Oct 5, 2020
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The Turning Point by Julia Ash is the third book in the ELI Chronicles. Thank you to Julia, for sending me a copy of this book in exchange for my honest review. Read my reviews of the first two books in the series:
<b>The ELI Chronicles Series</b>
#1 <a href="https://www.goodreads.com/review/show/2387441859">The One and Only</a> - ★★★★
#2 <a href="https://www.goodreads.com/review/show/2803361466">The Tether</a> - ★★★★
#3 <a href="https://www.goodreads.com/review/show/3377612307">The Turning Point</a> - ★★★★
<img src="https://diaryofdifference.com/wp-content/uploads/2020/08/Book-Review-Banner-77.png"/>
The Turning Point continues where the previous book left off. If you haven’t read the previous books in the series, I would recommend reading my review on the first book - The One and Only, as this review contains spoilers from the other two previous books. Now that you have been warned, I can safely continue. :)
<b><i>Ruby Spencer has continuously saved the world.</i></b>
First, it was the zombie infection. Then, she was turned into a vampire against her will. In the first book we found out her blood was special, and in the second book - we find out why. Her blood was a result of a donor from another planet, which she ended up saving in the second book. And this time - the planet needs help again. But also this time - Ruby might not be the one that can save it.
Because the animals have their own language, and Ruby cannot understand it. If she could understand them, she would know that they are tired of being puppets to the humans and the vampires. And wolves are more than happy to lead this rebelion.
Without an alpha that can fight for their rights and lead their uprising, the animals will destroy everything in front of them. Ruby is the only one who can connect the animals with their rightful king - is she could only find him.
I have to admit, I struggled a bit at the beginning, when at one point we were introduced to all the different creatures and abilities (zombies, vampires, sculpting, werewolves, multiple planets, search for the true king). While the first and second book were more focused on one part of the story, in this book we had all of the different aspects colliding into one. And despite my struggles at the beginning, it all worked out in the end.
<b><i>I really loved this book, and it was a perfect last book to conclude this series.
</i></b>
The ending was beautiful and I enjoyed the final few twists, where you couldn’t trust anyone. I loved the love this family had for each other, and how kind and generous they always are. They care so much for each other, it's really nice to read it. It was such an adventurous ride, and I was eager to know how it ended. I am also glad they gave Zagan another chance to prove he changed, and that he deserves another chance at life.
If you have read my previous reviews - you will know me and Clay don’t really get along. But this book changed my opinion a bit, and I actually ended up liking his character and his story in this book. (surprise, surprise).
The ELI Chronicles, as a whole, is a series not only about zombie apocalypse, vampires, werewolves, rightful kings and special abilities, but also a story about the true power of one family, and their love for each other. Julia Ash managed to combine these two things into the books so well, and make this journey not only adventurous, but also heartwarming.
<b><i>And I have to say - I am glad that I am part of it by reading this series.</i></b>
I am glad I have experienced this book, and grown together with it. Thinking of where I was on my journey when I started the first book, and where I am now, I can understand and appreciate this story way more and connect better with it. Definitely a must-read for all fans of sci-fi, adventure and thrillers.

3D Classic Literature Collection
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